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  1. .gitattributes +1 -0
  2. vllm/lib/python3.10/site-packages/OpenGL/GLES3/VERSION/__pycache__/__init__.cpython-310.pyc +0 -0
  3. vllm/lib/python3.10/site-packages/OpenGL/GLES3/__pycache__/__init__.cpython-310.pyc +0 -0
  4. vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/__init__.py +1 -0
  5. vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/__pycache__/__init__.cpython-310.pyc +0 -0
  6. vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/__pycache__/gpu_association.cpython-310.pyc +0 -0
  7. vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/gpu_association.py +23 -0
  8. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/__init__.py +1 -0
  9. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/create_context.py +23 -0
  10. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/create_context_profile.py +23 -0
  11. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/create_context_robustness.py +23 -0
  12. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/fbconfig_float.py +23 -0
  13. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/framebuffer_sRGB.py +55 -0
  14. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/robustness_application_isolation.py +23 -0
  15. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/robustness_share_group_isolation.py +23 -0
  16. vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/vertex_buffer_object.py +81 -0
  17. vllm/lib/python3.10/site-packages/OpenGL/GLX/DFX/__pycache__/__init__.cpython-310.pyc +0 -0
  18. vllm/lib/python3.10/site-packages/OpenGL/GLX/DFX/multisample.py +65 -0
  19. vllm/lib/python3.10/site-packages/OpenGL/GLX/EXT/__pycache__/framebuffer_sRGB.cpython-310.pyc +0 -0
  20. vllm/lib/python3.10/site-packages/OpenGL/GLX/EXT/__pycache__/stereo_tree.cpython-310.pyc +0 -0
  21. vllm/lib/python3.10/site-packages/OpenGL/GLX/EXT/__pycache__/swap_control_tear.cpython-310.pyc +0 -0
  22. vllm/lib/python3.10/site-packages/OpenGL/GLX/EXT/__pycache__/texture_from_pixmap.cpython-310.pyc +0 -0
  23. vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/__init__.py +1 -0
  24. vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/agp_offset.py +31 -0
  25. vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/copy_sub_buffer.py +30 -0
  26. vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/pixmap_colormap.py +35 -0
  27. vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/query_renderer.py +23 -0
  28. vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/set_3dfx_mode.py +29 -0
  29. vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__init__.py +1 -0
  30. vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__pycache__/__init__.cpython-310.pyc +0 -0
  31. vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__pycache__/swap_method.cpython-310.pyc +0 -0
  32. vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__pycache__/sync_control.cpython-310.pyc +0 -0
  33. vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/swap_method.py +23 -0
  34. vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/sync_control.py +23 -0
  35. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/__init__.cpython-310.pyc +0 -0
  36. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/dmbuffer.cpython-310.pyc +0 -0
  37. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/fbconfig.cpython-310.pyc +0 -0
  38. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/hyperpipe.cpython-310.pyc +0 -0
  39. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/pbuffer.cpython-310.pyc +0 -0
  40. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/swap_barrier.cpython-310.pyc +0 -0
  41. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/swap_group.cpython-310.pyc +0 -0
  42. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/video_resize.cpython-310.pyc +0 -0
  43. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/video_source.cpython-310.pyc +0 -0
  44. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/visual_select_group.cpython-310.pyc +0 -0
  45. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/dmbuffer.py +71 -0
  46. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/pbuffer.py +60 -0
  47. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/swap_barrier.py +37 -0
  48. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/swap_group.py +33 -0
  49. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/video_resize.py +37 -0
  50. vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/video_source.py +33 -0
.gitattributes CHANGED
@@ -974,3 +974,4 @@ videollama2/lib/python3.10/site-packages/pydantic_core/_pydantic_core.cpython-31
974
  videollama2/lib/python3.10/site-packages/altair/vegalite/v5/__pycache__/api.cpython-310.pyc filter=lfs diff=lfs merge=lfs -text
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  parrot/lib/python3.10/site-packages/matplotlib/mpl-data/fonts/ttf/DejaVuSansMono-Bold.ttf filter=lfs diff=lfs merge=lfs -text
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  parrot/lib/ossl-modules/legacy.so filter=lfs diff=lfs merge=lfs -text
 
 
974
  videollama2/lib/python3.10/site-packages/altair/vegalite/v5/__pycache__/api.cpython-310.pyc filter=lfs diff=lfs merge=lfs -text
975
  parrot/lib/python3.10/site-packages/matplotlib/mpl-data/fonts/ttf/DejaVuSansMono-Bold.ttf filter=lfs diff=lfs merge=lfs -text
976
  parrot/lib/ossl-modules/legacy.so filter=lfs diff=lfs merge=lfs -text
977
+ vllm/lib/python3.10/site-packages/cupy_backends/cuda/libs/cusparse.cpython-310-x86_64-linux-gnu.so filter=lfs diff=lfs merge=lfs -text
vllm/lib/python3.10/site-packages/OpenGL/GLES3/VERSION/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLES3/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/__init__.py ADDED
@@ -0,0 +1 @@
 
 
1
+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/__pycache__/__init__.cpython-310.pyc ADDED
Binary file (193 Bytes). View file
 
vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/__pycache__/gpu_association.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/AMD/gpu_association.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension AMD.gpu_association
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.AMD.gpu_association to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/AMD/gpu_association.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.AMD.gpu_association import *
15
+ from OpenGL.raw.GLX.AMD.gpu_association import _EXTENSION_NAME
16
+
17
+ def glInitGpuAssociationAMD():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/__init__.py ADDED
@@ -0,0 +1 @@
 
 
1
+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/create_context.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.create_context
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.create_context to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/ARB/create_context.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.ARB.create_context import *
15
+ from OpenGL.raw.GLX.ARB.create_context import _EXTENSION_NAME
16
+
17
+ def glInitCreateContextARB():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/create_context_profile.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.create_context_profile
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.create_context_profile to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/ARB/create_context_profile.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.ARB.create_context_profile import *
15
+ from OpenGL.raw.GLX.ARB.create_context_profile import _EXTENSION_NAME
16
+
17
+ def glInitCreateContextProfileARB():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/create_context_robustness.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.create_context_robustness
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.create_context_robustness to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/ARB/create_context_robustness.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.ARB.create_context_robustness import *
15
+ from OpenGL.raw.GLX.ARB.create_context_robustness import _EXTENSION_NAME
16
+
17
+ def glInitCreateContextRobustnessARB():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/fbconfig_float.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.fbconfig_float
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.fbconfig_float to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/ARB/fbconfig_float.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.ARB.fbconfig_float import *
15
+ from OpenGL.raw.GLX.ARB.fbconfig_float import _EXTENSION_NAME
16
+
17
+ def glInitFbconfigFloatARB():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/framebuffer_sRGB.py ADDED
@@ -0,0 +1,55 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.framebuffer_sRGB
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.framebuffer_sRGB to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ Conventionally, OpenGL assumes framebuffer color components are stored
10
+ in a linear color space. In particular, framebuffer blending is a
11
+ linear operation.
12
+
13
+ The sRGB color space is based on typical (non-linear) monitor
14
+ characteristics expected in a dimly lit office. It has been
15
+ standardized by the International Electrotechnical Commission (IEC)
16
+ as IEC 61966-2-1. The sRGB color space roughly corresponds to 2.2
17
+ gamma correction.
18
+
19
+ This extension adds a framebuffer capability for sRGB framebuffer
20
+ update and blending. When blending is disabled but the new sRGB
21
+ updated mode is enabled (assume the framebuffer supports the
22
+ capability), high-precision linear color component values for red,
23
+ green, and blue generated by fragment coloring are encoded for sRGB
24
+ prior to being written into the framebuffer. When blending is enabled
25
+ along with the new sRGB update mode, red, green, and blue framebuffer
26
+ color components are treated as sRGB values that are converted to
27
+ linear color values, blended with the high-precision color values
28
+ generated by fragment coloring, and then the blend result is encoded
29
+ for sRGB just prior to being written into the framebuffer.
30
+
31
+ The primary motivation for this extension is that it allows OpenGL
32
+ applications to render into a framebuffer that is scanned to a monitor
33
+ configured to assume framebuffer color values are sRGB encoded.
34
+ This assumption is roughly true of most PC monitors with default
35
+ gamma correction. This allows applications to achieve faithful
36
+ color reproduction for OpenGL rendering without adjusting the
37
+ monitor's gamma correction.
38
+
39
+ The official definition of this extension is available here:
40
+ http://www.opengl.org/registry/specs/ARB/framebuffer_sRGB.txt
41
+ '''
42
+ from OpenGL import platform, constant, arrays
43
+ from OpenGL import extensions, wrapper
44
+ import ctypes
45
+ from OpenGL.raw.GLX import _types, _glgets
46
+ from OpenGL.raw.GLX.ARB.framebuffer_sRGB import *
47
+ from OpenGL.raw.GLX.ARB.framebuffer_sRGB import _EXTENSION_NAME
48
+
49
+ def glInitFramebufferSrgbARB():
50
+ '''Return boolean indicating whether this extension is available'''
51
+ from OpenGL import extensions
52
+ return extensions.hasGLExtension( _EXTENSION_NAME )
53
+
54
+
55
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/robustness_application_isolation.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.robustness_application_isolation
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.robustness_application_isolation to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/ARB/robustness_application_isolation.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.ARB.robustness_application_isolation import *
15
+ from OpenGL.raw.GLX.ARB.robustness_application_isolation import _EXTENSION_NAME
16
+
17
+ def glInitRobustnessApplicationIsolationARB():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/robustness_share_group_isolation.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.robustness_share_group_isolation
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.robustness_share_group_isolation to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/ARB/robustness_share_group_isolation.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.ARB.robustness_share_group_isolation import *
15
+ from OpenGL.raw.GLX.ARB.robustness_share_group_isolation import _EXTENSION_NAME
16
+
17
+ def glInitRobustnessShareGroupIsolationARB():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/ARB/vertex_buffer_object.py ADDED
@@ -0,0 +1,81 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension ARB.vertex_buffer_object
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.ARB.vertex_buffer_object to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension defines an interface that allows various types of data
10
+ (especially vertex array data) to be cached in high-performance
11
+ graphics memory on the server, thereby increasing the rate of data
12
+ transfers.
13
+
14
+ Chunks of data are encapsulated within "buffer objects", which
15
+ conceptually are nothing more than arrays of bytes, just like any
16
+ chunk of memory. An API is provided whereby applications can read
17
+ from or write to buffers, either via the GL itself (glBufferData,
18
+ glBufferSubData, glGetBufferSubData) or via a pointer to the memory.
19
+
20
+ The latter technique is known as "mapping" a buffer. When an
21
+ application maps a buffer, it is given a pointer to the memory. When
22
+ the application finishes reading from or writing to the memory, it is
23
+ required to "unmap" the buffer before it is once again permitted to
24
+ use that buffer as a GL data source or sink. Mapping often allows
25
+ applications to eliminate an extra data copy otherwise required to
26
+ access the buffer, thereby enhancing performance. In addition,
27
+ requiring that applications unmap the buffer to use it as a data
28
+ source or sink ensures that certain classes of latent synchronization
29
+ bugs cannot occur.
30
+
31
+ Although this extension only defines hooks for buffer objects to be
32
+ used with OpenGL's vertex array APIs, the API defined in this
33
+ extension permits buffer objects to be used as either data sources or
34
+ sinks for any GL command that takes a pointer as an argument.
35
+ Normally, in the absence of this extension, a pointer passed into the
36
+ GL is simply a pointer to the user's data. This extension defines
37
+ a mechanism whereby this pointer is used not as a pointer to the data
38
+ itself, but as an offset into a currently bound buffer object. The
39
+ buffer object ID zero is reserved, and when buffer object zero is
40
+ bound to a given target, the commands affected by that buffer binding
41
+ behave normally. When a nonzero buffer ID is bound, then the pointer
42
+ represents an offset.
43
+
44
+ In the case of vertex arrays, this extension defines not merely one
45
+ binding for all attributes, but a separate binding for each
46
+ individual attribute. As a result, applications can source their
47
+ attributes from multiple buffers. An application might, for example,
48
+ have a model with constant texture coordinates and variable geometry.
49
+ The texture coordinates might be retrieved from a buffer object with
50
+ the usage mode "STATIC_DRAW", indicating to the GL that the
51
+ application does not expect to update the contents of the buffer
52
+ frequently or even at all, while the vertices might be retrieved from
53
+ a buffer object with the usage mode "STREAM_DRAW", indicating that
54
+ the vertices will be updated on a regular basis.
55
+
56
+ In addition, a binding is defined by which applications can source
57
+ index data (as used by DrawElements, DrawRangeElements, and
58
+ MultiDrawElements) from a buffer object. On some platforms, this
59
+ enables very large models to be rendered with no more than a few
60
+ small commands to the graphics device.
61
+
62
+ It is expected that a future extension will allow sourcing pixel data
63
+ from and writing pixel data to a buffer object.
64
+
65
+ The official definition of this extension is available here:
66
+ http://www.opengl.org/registry/specs/ARB/vertex_buffer_object.txt
67
+ '''
68
+ from OpenGL import platform, constant, arrays
69
+ from OpenGL import extensions, wrapper
70
+ import ctypes
71
+ from OpenGL.raw.GLX import _types, _glgets
72
+ from OpenGL.raw.GLX.ARB.vertex_buffer_object import *
73
+ from OpenGL.raw.GLX.ARB.vertex_buffer_object import _EXTENSION_NAME
74
+
75
+ def glInitVertexBufferObjectARB():
76
+ '''Return boolean indicating whether this extension is available'''
77
+ from OpenGL import extensions
78
+ return extensions.hasGLExtension( _EXTENSION_NAME )
79
+
80
+
81
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/DFX/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/DFX/multisample.py ADDED
@@ -0,0 +1,65 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension DFX.multisample
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.DFX.multisample to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension provides a mechanism to antialias all GL primitives:
10
+ points, lines, polygons, bitmaps, and images. The technique is to
11
+ sample all primitives multiple times at each pixel. The color sample
12
+ values are resolved to a single, displayable color each time a pixel
13
+ is updated, so the antialiasing appears to be automatic at the
14
+ application level. Because each sample includes depth and stencil
15
+ information, the depth and stencil functions perform equivalently to
16
+ the single-sample mode.
17
+
18
+ An additional buffer, called the multisample buffer, is added to the
19
+ framebuffer. Pixel sample values, including color, depth, and
20
+ stencil values, are stored in this buffer. When the framebuffer
21
+ includes a multisample buffer, it does not also include separate
22
+ depth or stencil buffers, even if the multisample buffer does not
23
+ store depth or stencil values. Color buffers (left/right,
24
+ front/back, and aux) do coexist with the multisample buffer,
25
+ however.
26
+
27
+ Multisample antialiasing is most valuable for rendering polygons,
28
+ because it requires no sorting for hidden surface elimination, and
29
+ it correctly handles adjacent polygons, object silhouettes, and even
30
+ intersecting polygons. If only points or lines are being rendered,
31
+ the "smooth" antialiasing mechanism provided by the base GL may
32
+ result in a higher quality image.
33
+
34
+ This extension is a subset of SGIS_multisample. It differs in these
35
+ key ways:
36
+
37
+ * Fragment alpha values are not affected by the fragment sample mask
38
+ * The sample locations may or may not be fixed. Thus, there is no
39
+ support for rendering the scene multiple times with different
40
+ sample points.
41
+ * Fragment masks are not computed for images or for bitmasks.
42
+
43
+ Because of these differences a new extension was created. However,
44
+ it is not expected that this extension will co-exist with
45
+ SGIS_multisample. Because of this and the fact that there are only
46
+ 32 push/pop bits the MULTISAMPLE_BIT_SGIS state value is the same as
47
+ MUTLISAMPLE_BIT_3DFX.
48
+
49
+ The official definition of this extension is available here:
50
+ http://www.opengl.org/registry/specs/DFX/multisample.txt
51
+ '''
52
+ from OpenGL import platform, constant, arrays
53
+ from OpenGL import extensions, wrapper
54
+ import ctypes
55
+ from OpenGL.raw.GLX import _types, _glgets
56
+ from OpenGL.raw.GLX.DFX.multisample import *
57
+ from OpenGL.raw.GLX.DFX.multisample import _EXTENSION_NAME
58
+
59
+ def glInitMultisampleDFX():
60
+ '''Return boolean indicating whether this extension is available'''
61
+ from OpenGL import extensions
62
+ return extensions.hasGLExtension( _EXTENSION_NAME )
63
+
64
+
65
+ ### END AUTOGENERATED SECTION
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vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/__init__.py ADDED
@@ -0,0 +1 @@
 
 
1
+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/agp_offset.py ADDED
@@ -0,0 +1,31 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension MESA.agp_offset
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.MESA.agp_offset to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extensions provides a way to convert pointers in an AGP memory
10
+ region into byte offsets into the AGP aperture.
11
+ Note, this extension depends on GLX_NV_vertex_array_range, for which
12
+ no real specification exists. See GL_NV_vertex_array_range for more
13
+ information.
14
+
15
+ The official definition of this extension is available here:
16
+ http://www.opengl.org/registry/specs/MESA/agp_offset.txt
17
+ '''
18
+ from OpenGL import platform, constant, arrays
19
+ from OpenGL import extensions, wrapper
20
+ import ctypes
21
+ from OpenGL.raw.GLX import _types, _glgets
22
+ from OpenGL.raw.GLX.MESA.agp_offset import *
23
+ from OpenGL.raw.GLX.MESA.agp_offset import _EXTENSION_NAME
24
+
25
+ def glInitAgpOffsetMESA():
26
+ '''Return boolean indicating whether this extension is available'''
27
+ from OpenGL import extensions
28
+ return extensions.hasGLExtension( _EXTENSION_NAME )
29
+
30
+
31
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/copy_sub_buffer.py ADDED
@@ -0,0 +1,30 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension MESA.copy_sub_buffer
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.MESA.copy_sub_buffer to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ The glxCopySubBufferMESA() function copies a rectangular region
10
+ of the back color buffer to the front color buffer. This can be
11
+ used to quickly repaint 3D windows in response to expose events
12
+ when the back color buffer cannot be damaged by other windows.
13
+
14
+ The official definition of this extension is available here:
15
+ http://www.opengl.org/registry/specs/MESA/copy_sub_buffer.txt
16
+ '''
17
+ from OpenGL import platform, constant, arrays
18
+ from OpenGL import extensions, wrapper
19
+ import ctypes
20
+ from OpenGL.raw.GLX import _types, _glgets
21
+ from OpenGL.raw.GLX.MESA.copy_sub_buffer import *
22
+ from OpenGL.raw.GLX.MESA.copy_sub_buffer import _EXTENSION_NAME
23
+
24
+ def glInitCopySubBufferMESA():
25
+ '''Return boolean indicating whether this extension is available'''
26
+ from OpenGL import extensions
27
+ return extensions.hasGLExtension( _EXTENSION_NAME )
28
+
29
+
30
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/pixmap_colormap.py ADDED
@@ -0,0 +1,35 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension MESA.pixmap_colormap
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.MESA.pixmap_colormap to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ Since Mesa allows RGB rendering into drawables with PseudoColor,
10
+ StaticColor, GrayScale and StaticGray visuals, Mesa needs a colormap
11
+ in order to compute pixel values during rendering.
12
+
13
+ The colormap associated with a window can be queried with normal
14
+ Xlib functions but there is no colormap associated with pixmaps.
15
+
16
+ The glXCreateGLXPixmapMESA function is an alternative to glXCreateGLXPixmap
17
+ which allows specification of a colormap.
18
+
19
+ The official definition of this extension is available here:
20
+ http://www.opengl.org/registry/specs/MESA/pixmap_colormap.txt
21
+ '''
22
+ from OpenGL import platform, constant, arrays
23
+ from OpenGL import extensions, wrapper
24
+ import ctypes
25
+ from OpenGL.raw.GLX import _types, _glgets
26
+ from OpenGL.raw.GLX.MESA.pixmap_colormap import *
27
+ from OpenGL.raw.GLX.MESA.pixmap_colormap import _EXTENSION_NAME
28
+
29
+ def glInitPixmapColormapMESA():
30
+ '''Return boolean indicating whether this extension is available'''
31
+ from OpenGL import extensions
32
+ return extensions.hasGLExtension( _EXTENSION_NAME )
33
+
34
+
35
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/query_renderer.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension MESA.query_renderer
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.MESA.query_renderer to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/MESA/query_renderer.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.MESA.query_renderer import *
15
+ from OpenGL.raw.GLX.MESA.query_renderer import _EXTENSION_NAME
16
+
17
+ def glInitQueryRendererMESA():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/MESA/set_3dfx_mode.py ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension MESA.set_3dfx_mode
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.MESA.set_3dfx_mode to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ The Mesa Glide driver allows full-screen rendering or rendering into
10
+ an X window. The glXSet3DfxModeMESA() function allows an application
11
+ to switch between full-screen and windowed rendering.
12
+
13
+ The official definition of this extension is available here:
14
+ http://www.opengl.org/registry/specs/MESA/set_3dfx_mode.txt
15
+ '''
16
+ from OpenGL import platform, constant, arrays
17
+ from OpenGL import extensions, wrapper
18
+ import ctypes
19
+ from OpenGL.raw.GLX import _types, _glgets
20
+ from OpenGL.raw.GLX.MESA.set_3dfx_mode import *
21
+ from OpenGL.raw.GLX.MESA.set_3dfx_mode import _EXTENSION_NAME
22
+
23
+ def glInitSet3DfxModeMESA():
24
+ '''Return boolean indicating whether this extension is available'''
25
+ from OpenGL import extensions
26
+ return extensions.hasGLExtension( _EXTENSION_NAME )
27
+
28
+
29
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__init__.py ADDED
@@ -0,0 +1 @@
 
 
1
+ """OpenGL Extensions"""
vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__pycache__/swap_method.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/__pycache__/sync_control.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/swap_method.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension OML.swap_method
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.OML.swap_method to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/OML/swap_method.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.OML.swap_method import *
15
+ from OpenGL.raw.GLX.OML.swap_method import _EXTENSION_NAME
16
+
17
+ def glInitSwapMethodOML():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/OML/sync_control.py ADDED
@@ -0,0 +1,23 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension OML.sync_control
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.OML.sync_control to provide a more
5
+ Python-friendly API
6
+
7
+ The official definition of this extension is available here:
8
+ http://www.opengl.org/registry/specs/OML/sync_control.txt
9
+ '''
10
+ from OpenGL import platform, constant, arrays
11
+ from OpenGL import extensions, wrapper
12
+ import ctypes
13
+ from OpenGL.raw.GLX import _types, _glgets
14
+ from OpenGL.raw.GLX.OML.sync_control import *
15
+ from OpenGL.raw.GLX.OML.sync_control import _EXTENSION_NAME
16
+
17
+ def glInitSyncControlOML():
18
+ '''Return boolean indicating whether this extension is available'''
19
+ from OpenGL import extensions
20
+ return extensions.hasGLExtension( _EXTENSION_NAME )
21
+
22
+
23
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/__init__.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/dmbuffer.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/fbconfig.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/hyperpipe.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/pbuffer.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/swap_barrier.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/video_resize.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/video_source.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/__pycache__/visual_select_group.cpython-310.pyc ADDED
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vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/dmbuffer.py ADDED
@@ -0,0 +1,71 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension SGIX.dmbuffer
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.SGIX.dmbuffer to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension introduces a new type of GLXPbuffer, a DM or Digital
10
+ Media pbuffer. A DM pbuffer is a GLXPbuffer that adopts one or more
11
+ of its buffers from an externally defined and allocated DMbuffer.
12
+ In this way it resembles a GLXPixmap that attaches to an existing
13
+ X pixmap. Like a standard pbuffer it can be used as a non-displayable
14
+ rendering area, or as a read source for pixel data. The externally
15
+ defined buffers of the DM pbuffer can be sequentially associated
16
+ with other DM buffers of the same size and configuration.
17
+
18
+ . The DM pbuffer is described with a new attrib passed to
19
+ glXCreateGLXPbuffer.
20
+
21
+ . A new GLX command allows associating a compatible DMbuffer with
22
+ the DM GLXPbuffer. At associate time the DM buffers described
23
+ by the DMparams are used directly as the corresponding
24
+ buffers of the GLXPbuffer drawable, as described by the FBconfig.
25
+ All other buffers that are part of the config will be created by
26
+ GL without externally referenceable names. A DM pbuffer must be
27
+ associated with a compatible DMbuffer before it can be made current
28
+ to a GLX context.
29
+
30
+ . The externally defined buffers of the DM pbuffer can be changed at
31
+ any time by successfully associating a new DMbuffer with the GLXPbuffer
32
+ through the associate command. It will be the application's
33
+ responsibility to synchronize DMedia, GLX, and GL commands that
34
+ effect the contents of the DM pbuffer.
35
+
36
+ . Any direct GLX rendering context that satisfies config compatibility
37
+ can be used to render to or read from a DM GLXPbuffer.
38
+ A currently associated DMbuffer may simultaneously be in use by
39
+ other clients on the same Display, but will not be destroyed
40
+ while associated with a GLXPbuffer. When the GLXpbuffer is
41
+ destroyed, all buffers that have no remaining clients, including
42
+ the DMbuffer, will be freed.
43
+
44
+ DM GLXPbuffers are proposed as a means for OpenGL to access buffers
45
+ generated by the VL, compression, and other digital media libraries in
46
+ a uniform way. The DMbuffer and DMparams descriptors are left
47
+ intentionally abstract so that the GLX extension can adapt to future
48
+ DM library changes.
49
+ The initial implementation will require that the DMparams descriptor
50
+ supply at least pixel format and packing information, and that the
51
+ DMbuffer provide the size and location of a colorbuffer. GLX will do
52
+ compatibility checking when possible based on the config, params, and
53
+ buffer information at associate time.
54
+
55
+ The official definition of this extension is available here:
56
+ http://www.opengl.org/registry/specs/SGIX/dmbuffer.txt
57
+ '''
58
+ from OpenGL import platform, constant, arrays
59
+ from OpenGL import extensions, wrapper
60
+ import ctypes
61
+ from OpenGL.raw.GLX import _types, _glgets
62
+ from OpenGL.raw.GLX.SGIX.dmbuffer import *
63
+ from OpenGL.raw.GLX.SGIX.dmbuffer import _EXTENSION_NAME
64
+
65
+ def glInitDmbufferSGIX():
66
+ '''Return boolean indicating whether this extension is available'''
67
+ from OpenGL import extensions
68
+ return extensions.hasGLExtension( _EXTENSION_NAME )
69
+
70
+
71
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/pbuffer.py ADDED
@@ -0,0 +1,60 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension SGIX.pbuffer
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.SGIX.pbuffer to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension defines pixel buffers (GLXPbuffers, or pbuffer for
10
+ short). GLXPbuffers are additional non-visible rendering buffers for an
11
+ OpenGL renderer. GLXPbuffers are equivalent to GLXPixmaps with the
12
+ following exceptions:
13
+
14
+ 1. There is no associated X pixmap. Also, since a GLXPbuffer is a GLX
15
+ resource, it may not be possible to render to it using X or an
16
+ X extension other than GLX.
17
+
18
+ 2. The format of the color buffers and the type and size of any
19
+ associated ancillary buffers for a GLXPbuffer can only be
20
+ described with a GLXFBConfig -- an X Visual cannot be used.
21
+
22
+ 3. It is possible to create a GLXPbuffer whose contents may be
23
+ asynchronously lost at any time.
24
+
25
+ 4. GLXPbuffers can be rendered to using either direct or indirect
26
+ rendering contexts.
27
+
28
+ 5. The allocation of a GLXPbuffer can fail if there are insufficient
29
+ resources (i.e., all the pbuffer memory has been allocated and
30
+ the implementation does not virtualize pbuffer memory.)
31
+
32
+ The intent of the pbuffer semantics is to enable implementations to
33
+ allocate pbuffers in non-visible frame buffer memory. These
34
+ pbuffers are intended to be "static" resources, in that a program
35
+ will typically allocate them only once, rather than as a part of its
36
+ rendering loop. (But they should be deallocated when the program is
37
+ no longer using them -- for example, if the program is iconified.)
38
+ The frame buffer resources that are associated with a pbuffer are
39
+ also static, and are deallocated only when the pbuffer is destroyed,
40
+ or, in the case of a "unpreserved" pbuffer, as a result of X server
41
+ activity that changes its frame buffer requirements.
42
+
43
+
44
+ The official definition of this extension is available here:
45
+ http://www.opengl.org/registry/specs/SGIX/pbuffer.txt
46
+ '''
47
+ from OpenGL import platform, constant, arrays
48
+ from OpenGL import extensions, wrapper
49
+ import ctypes
50
+ from OpenGL.raw.GLX import _types, _glgets
51
+ from OpenGL.raw.GLX.SGIX.pbuffer import *
52
+ from OpenGL.raw.GLX.SGIX.pbuffer import _EXTENSION_NAME
53
+
54
+ def glInitPbufferSGIX():
55
+ '''Return boolean indicating whether this extension is available'''
56
+ from OpenGL import extensions
57
+ return extensions.hasGLExtension( _EXTENSION_NAME )
58
+
59
+
60
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/swap_barrier.py ADDED
@@ -0,0 +1,37 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension SGIX.swap_barrier
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.SGIX.swap_barrier to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension provides the capability to sychronize the buffer
10
+ swaps of different swap groups.
11
+
12
+ A swap group is bound to a _swap_barrier_. The buffer swaps of each
13
+ swap group using that barrier will wait until every swap group using
14
+ that barrier is ready to swap (where readiness is defined below), after
15
+ which time all buffer swaps of all groups using that barrier will
16
+ take place concurrently.
17
+
18
+ This extension extends the set of conditions that must be met before
19
+ a buffer swap can take place.
20
+
21
+ The official definition of this extension is available here:
22
+ http://www.opengl.org/registry/specs/SGIX/swap_barrier.txt
23
+ '''
24
+ from OpenGL import platform, constant, arrays
25
+ from OpenGL import extensions, wrapper
26
+ import ctypes
27
+ from OpenGL.raw.GLX import _types, _glgets
28
+ from OpenGL.raw.GLX.SGIX.swap_barrier import *
29
+ from OpenGL.raw.GLX.SGIX.swap_barrier import _EXTENSION_NAME
30
+
31
+ def glInitSwapBarrierSGIX():
32
+ '''Return boolean indicating whether this extension is available'''
33
+ from OpenGL import extensions
34
+ return extensions.hasGLExtension( _EXTENSION_NAME )
35
+
36
+
37
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/swap_group.py ADDED
@@ -0,0 +1,33 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension SGIX.swap_group
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.SGIX.swap_group to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension provides the capability to synchronize the buffer swaps
10
+ of a group of GLX drawables. A swap group is created, and drawables are
11
+ added as members to the swap group. Buffer swaps to members of the swap
12
+ group will then take place concurrently.
13
+
14
+ This extension extends the set of conditions that must be met before
15
+ a buffer swap can take place.
16
+
17
+ The official definition of this extension is available here:
18
+ http://www.opengl.org/registry/specs/SGIX/swap_group.txt
19
+ '''
20
+ from OpenGL import platform, constant, arrays
21
+ from OpenGL import extensions, wrapper
22
+ import ctypes
23
+ from OpenGL.raw.GLX import _types, _glgets
24
+ from OpenGL.raw.GLX.SGIX.swap_group import *
25
+ from OpenGL.raw.GLX.SGIX.swap_group import _EXTENSION_NAME
26
+
27
+ def glInitSwapGroupSGIX():
28
+ '''Return boolean indicating whether this extension is available'''
29
+ from OpenGL import extensions
30
+ return extensions.hasGLExtension( _EXTENSION_NAME )
31
+
32
+
33
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/video_resize.py ADDED
@@ -0,0 +1,37 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension SGIX.video_resize
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.SGIX.video_resize to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension provides a means for doing swap or frame synchronous
10
+ resizing/panning of the area
11
+ that is to be magnified (or passed through) to the output
12
+ video resolution. The purpose of this functionality is to provide a
13
+ means of allowing an application to draw into a smaller viewport to
14
+ reduce the time spent doing pixel fill. This reduced size viewport
15
+ is then magnified up to the video output resolution using the
16
+ SGIX_video_resize extension. This extension differs from SGIX_framezoom
17
+ (number 57) in that it is post framebuffer resizing. Over rendering
18
+ at swap rates and panning at frame rates is possible using frame synchronous
19
+ update instead of swap synchronous update used for the fill reduction case.
20
+
21
+ The official definition of this extension is available here:
22
+ http://www.opengl.org/registry/specs/SGIX/video_resize.txt
23
+ '''
24
+ from OpenGL import platform, constant, arrays
25
+ from OpenGL import extensions, wrapper
26
+ import ctypes
27
+ from OpenGL.raw.GLX import _types, _glgets
28
+ from OpenGL.raw.GLX.SGIX.video_resize import *
29
+ from OpenGL.raw.GLX.SGIX.video_resize import _EXTENSION_NAME
30
+
31
+ def glInitVideoResizeSGIX():
32
+ '''Return boolean indicating whether this extension is available'''
33
+ from OpenGL import extensions
34
+ return extensions.hasGLExtension( _EXTENSION_NAME )
35
+
36
+
37
+ ### END AUTOGENERATED SECTION
vllm/lib/python3.10/site-packages/OpenGL/GLX/SGIX/video_source.py ADDED
@@ -0,0 +1,33 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ '''OpenGL extension SGIX.video_source
2
+
3
+ This module customises the behaviour of the
4
+ OpenGL.raw.GLX.SGIX.video_source to provide a more
5
+ Python-friendly API
6
+
7
+ Overview (from the spec)
8
+
9
+ This extension provides the capability to source pixel data from a
10
+ video stream. A new type of GLXDrawable (GLXVideoSourceSGIX) is
11
+ introduced which represents the drain node of a Video Library (VL)
12
+ path. A GLXVideoSourceSGIX may be specified as the <read> parameter
13
+ to glXMakeCurrentReadSGI to indicate that pixel data should be read
14
+ from the specified video source instead of from the framebuffer. A
15
+ GLXVideoSourceSGIX may only be specified as a <read> drawable.
16
+
17
+ The official definition of this extension is available here:
18
+ http://www.opengl.org/registry/specs/SGIX/video_source.txt
19
+ '''
20
+ from OpenGL import platform, constant, arrays
21
+ from OpenGL import extensions, wrapper
22
+ import ctypes
23
+ from OpenGL.raw.GLX import _types, _glgets
24
+ from OpenGL.raw.GLX.SGIX.video_source import *
25
+ from OpenGL.raw.GLX.SGIX.video_source import _EXTENSION_NAME
26
+
27
+ def glInitVideoSourceSGIX():
28
+ '''Return boolean indicating whether this extension is available'''
29
+ from OpenGL import extensions
30
+ return extensions.hasGLExtension( _EXTENSION_NAME )
31
+
32
+
33
+ ### END AUTOGENERATED SECTION