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- videollama2/lib/python3.10/site-packages/pandas/core/internals/__init__.py +85 -0
- videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/__init__.cpython-310.pyc +0 -0
- videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/common.cpython-310.pyc +0 -0
- videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/doc.cpython-310.pyc +0 -0
- videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/numba_.cpython-310.pyc +0 -0
- videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/online.cpython-310.pyc +0 -0
- videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/rolling.cpython-310.pyc +0 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/ES3_compatibility.py +27 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/base_instance.py +23 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/buffer_storage.py +25 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/clear_buffer_object.py +20 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/color_buffer_float.py +21 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compatibility.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py +22 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compute_shader.py +37 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compute_variable_group_size.py +20 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/conservative_depth.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/copy_buffer.py +20 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/debug_output.py +47 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/depth_buffer_float.py +17 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/depth_texture.py +19 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/draw_instanced.py +20 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/explicit_attrib_location.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/explicit_uniform_location.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/fragment_coord_conventions.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/fragment_program_shadow.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/fragment_shader.py +17 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py +28 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/framebuffer_sRGB.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/geometry_shader4.py +45 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/gpu_shader_fp64.py +80 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/imaging.py +190 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/indirect_parameters.py +21 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/instanced_arrays.py +17 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/occlusion_query.py +42 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/program_interface_query.py +81 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/robustness_isolation.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/sample_shading.py +18 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/sampler_objects.py +56 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/seamless_cube_map.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/separate_shader_objects.py +202 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_bit_encoding.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_image_load_store.py +83 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_image_size.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_stencil_export.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shading_language_include.py +34 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shading_language_packing.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shadow_ambient.py +15 -0
- vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/sparse_texture.py +27 -0
videollama2/lib/python3.10/site-packages/pandas/core/internals/__init__.py
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| 1 |
+
from pandas.core.internals.api import make_block # 2023-09-18 pyarrow uses this
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| 2 |
+
from pandas.core.internals.array_manager import (
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| 3 |
+
ArrayManager,
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| 4 |
+
SingleArrayManager,
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| 5 |
+
)
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| 6 |
+
from pandas.core.internals.base import (
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| 7 |
+
DataManager,
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| 8 |
+
SingleDataManager,
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| 9 |
+
)
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| 10 |
+
from pandas.core.internals.concat import concatenate_managers
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| 11 |
+
from pandas.core.internals.managers import (
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| 12 |
+
BlockManager,
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| 13 |
+
SingleBlockManager,
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| 14 |
+
)
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| 15 |
+
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| 16 |
+
__all__ = [
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| 17 |
+
"Block", # pylint: disable=undefined-all-variable
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| 18 |
+
"DatetimeTZBlock", # pylint: disable=undefined-all-variable
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| 19 |
+
"ExtensionBlock", # pylint: disable=undefined-all-variable
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| 20 |
+
"make_block",
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| 21 |
+
"DataManager",
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| 22 |
+
"ArrayManager",
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| 23 |
+
"BlockManager",
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| 24 |
+
"SingleDataManager",
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| 25 |
+
"SingleBlockManager",
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| 26 |
+
"SingleArrayManager",
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| 27 |
+
"concatenate_managers",
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| 28 |
+
]
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| 29 |
+
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| 30 |
+
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| 31 |
+
def __getattr__(name: str):
|
| 32 |
+
# GH#55139
|
| 33 |
+
import warnings
|
| 34 |
+
|
| 35 |
+
if name == "create_block_manager_from_blocks":
|
| 36 |
+
# GH#33892
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| 37 |
+
warnings.warn(
|
| 38 |
+
f"{name} is deprecated and will be removed in a future version. "
|
| 39 |
+
"Use public APIs instead.",
|
| 40 |
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DeprecationWarning,
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| 41 |
+
# https://github.com/pandas-dev/pandas/pull/55139#pullrequestreview-1720690758
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| 42 |
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# on hard-coding stacklevel
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| 43 |
+
stacklevel=2,
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| 44 |
+
)
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| 45 |
+
from pandas.core.internals.managers import create_block_manager_from_blocks
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| 46 |
+
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| 47 |
+
return create_block_manager_from_blocks
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| 48 |
+
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| 49 |
+
if name in [
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| 50 |
+
"NumericBlock",
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| 51 |
+
"ObjectBlock",
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| 52 |
+
"Block",
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| 53 |
+
"ExtensionBlock",
|
| 54 |
+
"DatetimeTZBlock",
|
| 55 |
+
]:
|
| 56 |
+
warnings.warn(
|
| 57 |
+
f"{name} is deprecated and will be removed in a future version. "
|
| 58 |
+
"Use public APIs instead.",
|
| 59 |
+
DeprecationWarning,
|
| 60 |
+
# https://github.com/pandas-dev/pandas/pull/55139#pullrequestreview-1720690758
|
| 61 |
+
# on hard-coding stacklevel
|
| 62 |
+
stacklevel=2,
|
| 63 |
+
)
|
| 64 |
+
if name == "NumericBlock":
|
| 65 |
+
from pandas.core.internals.blocks import NumericBlock
|
| 66 |
+
|
| 67 |
+
return NumericBlock
|
| 68 |
+
elif name == "DatetimeTZBlock":
|
| 69 |
+
from pandas.core.internals.blocks import DatetimeTZBlock
|
| 70 |
+
|
| 71 |
+
return DatetimeTZBlock
|
| 72 |
+
elif name == "ExtensionBlock":
|
| 73 |
+
from pandas.core.internals.blocks import ExtensionBlock
|
| 74 |
+
|
| 75 |
+
return ExtensionBlock
|
| 76 |
+
elif name == "Block":
|
| 77 |
+
from pandas.core.internals.blocks import Block
|
| 78 |
+
|
| 79 |
+
return Block
|
| 80 |
+
else:
|
| 81 |
+
from pandas.core.internals.blocks import ObjectBlock
|
| 82 |
+
|
| 83 |
+
return ObjectBlock
|
| 84 |
+
|
| 85 |
+
raise AttributeError(f"module 'pandas.core.internals' has no attribute '{name}'")
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videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/__init__.cpython-310.pyc
ADDED
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Binary file (531 Bytes). View file
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videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/common.cpython-310.pyc
ADDED
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Binary file (3.99 kB). View file
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videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/doc.cpython-310.pyc
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Binary file (4.43 kB). View file
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videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/numba_.cpython-310.pyc
ADDED
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Binary file (7.57 kB). View file
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videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/online.cpython-310.pyc
ADDED
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Binary file (3.16 kB). View file
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videollama2/lib/python3.10/site-packages/pandas/core/window/__pycache__/rolling.cpython-310.pyc
ADDED
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Binary file (67.3 kB). View file
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vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/ES3_compatibility.py
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@@ -0,0 +1,27 @@
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| 1 |
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'''Autogenerated by xml_generate script, do not edit!'''
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| 2 |
+
from OpenGL import platform as _p, arrays
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| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_ES3_compatibility'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_ES3_compatibility',error_checker=_errors._error_checker)
|
| 14 |
+
GL_ANY_SAMPLES_PASSED_CONSERVATIVE=_C('GL_ANY_SAMPLES_PASSED_CONSERVATIVE',0x8D6A)
|
| 15 |
+
GL_COMPRESSED_R11_EAC=_C('GL_COMPRESSED_R11_EAC',0x9270)
|
| 16 |
+
GL_COMPRESSED_RG11_EAC=_C('GL_COMPRESSED_RG11_EAC',0x9272)
|
| 17 |
+
GL_COMPRESSED_RGB8_ETC2=_C('GL_COMPRESSED_RGB8_ETC2',0x9274)
|
| 18 |
+
GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2=_C('GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2',0x9276)
|
| 19 |
+
GL_COMPRESSED_RGBA8_ETC2_EAC=_C('GL_COMPRESSED_RGBA8_ETC2_EAC',0x9278)
|
| 20 |
+
GL_COMPRESSED_SIGNED_R11_EAC=_C('GL_COMPRESSED_SIGNED_R11_EAC',0x9271)
|
| 21 |
+
GL_COMPRESSED_SIGNED_RG11_EAC=_C('GL_COMPRESSED_SIGNED_RG11_EAC',0x9273)
|
| 22 |
+
GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC=_C('GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC',0x9279)
|
| 23 |
+
GL_COMPRESSED_SRGB8_ETC2=_C('GL_COMPRESSED_SRGB8_ETC2',0x9275)
|
| 24 |
+
GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2=_C('GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2',0x9277)
|
| 25 |
+
GL_MAX_ELEMENT_INDEX=_C('GL_MAX_ELEMENT_INDEX',0x8D6B)
|
| 26 |
+
GL_PRIMITIVE_RESTART_FIXED_INDEX=_C('GL_PRIMITIVE_RESTART_FIXED_INDEX',0x8D69)
|
| 27 |
+
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vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/base_instance.py
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| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_base_instance'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_base_instance',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
@_f
|
| 16 |
+
@_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLuint)
|
| 17 |
+
def glDrawArraysInstancedBaseInstance(mode,first,count,instancecount,baseinstance):pass
|
| 18 |
+
@_f
|
| 19 |
+
@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLsizei,_cs.GLuint)
|
| 20 |
+
def glDrawElementsInstancedBaseInstance(mode,count,type,indices,instancecount,baseinstance):pass
|
| 21 |
+
@_f
|
| 22 |
+
@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLsizei,_cs.GLint,_cs.GLuint)
|
| 23 |
+
def glDrawElementsInstancedBaseVertexBaseInstance(mode,count,type,indices,instancecount,basevertex,baseinstance):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/buffer_storage.py
ADDED
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@@ -0,0 +1,25 @@
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| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_buffer_storage'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_buffer_storage',error_checker=_errors._error_checker)
|
| 14 |
+
GL_BUFFER_IMMUTABLE_STORAGE=_C('GL_BUFFER_IMMUTABLE_STORAGE',0x821F)
|
| 15 |
+
GL_BUFFER_STORAGE_FLAGS=_C('GL_BUFFER_STORAGE_FLAGS',0x8220)
|
| 16 |
+
GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT=_C('GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT',0x00004000)
|
| 17 |
+
GL_CLIENT_STORAGE_BIT=_C('GL_CLIENT_STORAGE_BIT',0x0200)
|
| 18 |
+
GL_DYNAMIC_STORAGE_BIT=_C('GL_DYNAMIC_STORAGE_BIT',0x0100)
|
| 19 |
+
GL_MAP_COHERENT_BIT=_C('GL_MAP_COHERENT_BIT',0x0080)
|
| 20 |
+
GL_MAP_PERSISTENT_BIT=_C('GL_MAP_PERSISTENT_BIT',0x0040)
|
| 21 |
+
GL_MAP_READ_BIT=_C('GL_MAP_READ_BIT',0x0001)
|
| 22 |
+
GL_MAP_WRITE_BIT=_C('GL_MAP_WRITE_BIT',0x0002)
|
| 23 |
+
@_f
|
| 24 |
+
@_p.types(None,_cs.GLenum,_cs.GLsizeiptr,ctypes.c_void_p,_cs.GLbitfield)
|
| 25 |
+
def glBufferStorage(target,size,data,flags):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/clear_buffer_object.py
ADDED
|
@@ -0,0 +1,20 @@
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|
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|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_clear_buffer_object'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_clear_buffer_object',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
@_f
|
| 16 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 17 |
+
def glClearBufferData(target,internalformat,format,type,data):pass
|
| 18 |
+
@_f
|
| 19 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLintptr,_cs.GLsizeiptr,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 20 |
+
def glClearBufferSubData(target,internalformat,offset,size,format,type,data):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/color_buffer_float.py
ADDED
|
@@ -0,0 +1,21 @@
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|
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|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_color_buffer_float'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_color_buffer_float',error_checker=_errors._error_checker)
|
| 14 |
+
GL_CLAMP_FRAGMENT_COLOR_ARB=_C('GL_CLAMP_FRAGMENT_COLOR_ARB',0x891B)
|
| 15 |
+
GL_CLAMP_READ_COLOR_ARB=_C('GL_CLAMP_READ_COLOR_ARB',0x891C)
|
| 16 |
+
GL_CLAMP_VERTEX_COLOR_ARB=_C('GL_CLAMP_VERTEX_COLOR_ARB',0x891A)
|
| 17 |
+
GL_FIXED_ONLY_ARB=_C('GL_FIXED_ONLY_ARB',0x891D)
|
| 18 |
+
GL_RGBA_FLOAT_MODE_ARB=_C('GL_RGBA_FLOAT_MODE_ARB',0x8820)
|
| 19 |
+
@_f
|
| 20 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum)
|
| 21 |
+
def glClampColorARB(target,clamp):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compatibility.py
ADDED
|
@@ -0,0 +1,15 @@
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_compatibility'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_compatibility',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compressed_texture_pixel_storage.py
ADDED
|
@@ -0,0 +1,22 @@
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|
|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_compressed_texture_pixel_storage'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_compressed_texture_pixel_storage',error_checker=_errors._error_checker)
|
| 14 |
+
GL_PACK_COMPRESSED_BLOCK_DEPTH=_C('GL_PACK_COMPRESSED_BLOCK_DEPTH',0x912D)
|
| 15 |
+
GL_PACK_COMPRESSED_BLOCK_HEIGHT=_C('GL_PACK_COMPRESSED_BLOCK_HEIGHT',0x912C)
|
| 16 |
+
GL_PACK_COMPRESSED_BLOCK_SIZE=_C('GL_PACK_COMPRESSED_BLOCK_SIZE',0x912E)
|
| 17 |
+
GL_PACK_COMPRESSED_BLOCK_WIDTH=_C('GL_PACK_COMPRESSED_BLOCK_WIDTH',0x912B)
|
| 18 |
+
GL_UNPACK_COMPRESSED_BLOCK_DEPTH=_C('GL_UNPACK_COMPRESSED_BLOCK_DEPTH',0x9129)
|
| 19 |
+
GL_UNPACK_COMPRESSED_BLOCK_HEIGHT=_C('GL_UNPACK_COMPRESSED_BLOCK_HEIGHT',0x9128)
|
| 20 |
+
GL_UNPACK_COMPRESSED_BLOCK_SIZE=_C('GL_UNPACK_COMPRESSED_BLOCK_SIZE',0x912A)
|
| 21 |
+
GL_UNPACK_COMPRESSED_BLOCK_WIDTH=_C('GL_UNPACK_COMPRESSED_BLOCK_WIDTH',0x9127)
|
| 22 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compute_shader.py
ADDED
|
@@ -0,0 +1,37 @@
|
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|
|
|
|
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|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_compute_shader'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_compute_shader',error_checker=_errors._error_checker)
|
| 14 |
+
GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER=_C('GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER',0x90ED)
|
| 15 |
+
GL_COMPUTE_SHADER=_C('GL_COMPUTE_SHADER',0x91B9)
|
| 16 |
+
GL_COMPUTE_SHADER_BIT=_C('GL_COMPUTE_SHADER_BIT',0x00000020)
|
| 17 |
+
GL_COMPUTE_WORK_GROUP_SIZE=_C('GL_COMPUTE_WORK_GROUP_SIZE',0x8267)
|
| 18 |
+
GL_DISPATCH_INDIRECT_BUFFER=_C('GL_DISPATCH_INDIRECT_BUFFER',0x90EE)
|
| 19 |
+
GL_DISPATCH_INDIRECT_BUFFER_BINDING=_C('GL_DISPATCH_INDIRECT_BUFFER_BINDING',0x90EF)
|
| 20 |
+
GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS=_C('GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS',0x8266)
|
| 21 |
+
GL_MAX_COMPUTE_ATOMIC_COUNTERS=_C('GL_MAX_COMPUTE_ATOMIC_COUNTERS',0x8265)
|
| 22 |
+
GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS=_C('GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS',0x8264)
|
| 23 |
+
GL_MAX_COMPUTE_IMAGE_UNIFORMS=_C('GL_MAX_COMPUTE_IMAGE_UNIFORMS',0x91BD)
|
| 24 |
+
GL_MAX_COMPUTE_SHARED_MEMORY_SIZE=_C('GL_MAX_COMPUTE_SHARED_MEMORY_SIZE',0x8262)
|
| 25 |
+
GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS=_C('GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS',0x91BC)
|
| 26 |
+
GL_MAX_COMPUTE_UNIFORM_BLOCKS=_C('GL_MAX_COMPUTE_UNIFORM_BLOCKS',0x91BB)
|
| 27 |
+
GL_MAX_COMPUTE_UNIFORM_COMPONENTS=_C('GL_MAX_COMPUTE_UNIFORM_COMPONENTS',0x8263)
|
| 28 |
+
GL_MAX_COMPUTE_WORK_GROUP_COUNT=_C('GL_MAX_COMPUTE_WORK_GROUP_COUNT',0x91BE)
|
| 29 |
+
GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS=_C('GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS',0x90EB)
|
| 30 |
+
GL_MAX_COMPUTE_WORK_GROUP_SIZE=_C('GL_MAX_COMPUTE_WORK_GROUP_SIZE',0x91BF)
|
| 31 |
+
GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER=_C('GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER',0x90EC)
|
| 32 |
+
@_f
|
| 33 |
+
@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint)
|
| 34 |
+
def glDispatchCompute(num_groups_x,num_groups_y,num_groups_z):pass
|
| 35 |
+
@_f
|
| 36 |
+
@_p.types(None,_cs.GLintptr)
|
| 37 |
+
def glDispatchComputeIndirect(indirect):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/compute_variable_group_size.py
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_compute_variable_group_size'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_compute_variable_group_size',error_checker=_errors._error_checker)
|
| 14 |
+
GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB=_C('GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB',0x90EB)
|
| 15 |
+
GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB=_C('GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB',0x91BF)
|
| 16 |
+
GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB=_C('GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB',0x9344)
|
| 17 |
+
GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB=_C('GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB',0x9345)
|
| 18 |
+
@_f
|
| 19 |
+
@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
|
| 20 |
+
def glDispatchComputeGroupSizeARB(num_groups_x,num_groups_y,num_groups_z,group_size_x,group_size_y,group_size_z):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/conservative_depth.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_conservative_depth'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_conservative_depth',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/copy_buffer.py
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_copy_buffer'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_copy_buffer',error_checker=_errors._error_checker)
|
| 14 |
+
GL_COPY_READ_BUFFER=_C('GL_COPY_READ_BUFFER',0x8F36)
|
| 15 |
+
GL_COPY_READ_BUFFER_BINDING=_C('GL_COPY_READ_BUFFER_BINDING',0x8F36)
|
| 16 |
+
GL_COPY_WRITE_BUFFER=_C('GL_COPY_WRITE_BUFFER',0x8F37)
|
| 17 |
+
GL_COPY_WRITE_BUFFER_BINDING=_C('GL_COPY_WRITE_BUFFER_BINDING',0x8F37)
|
| 18 |
+
@_f
|
| 19 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLintptr,_cs.GLintptr,_cs.GLsizeiptr)
|
| 20 |
+
def glCopyBufferSubData(readTarget,writeTarget,readOffset,writeOffset,size):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/debug_output.py
ADDED
|
@@ -0,0 +1,47 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_debug_output'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_debug_output',error_checker=_errors._error_checker)
|
| 14 |
+
GL_DEBUG_CALLBACK_FUNCTION_ARB=_C('GL_DEBUG_CALLBACK_FUNCTION_ARB',0x8244)
|
| 15 |
+
GL_DEBUG_CALLBACK_USER_PARAM_ARB=_C('GL_DEBUG_CALLBACK_USER_PARAM_ARB',0x8245)
|
| 16 |
+
GL_DEBUG_LOGGED_MESSAGES_ARB=_C('GL_DEBUG_LOGGED_MESSAGES_ARB',0x9145)
|
| 17 |
+
GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB=_C('GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB',0x8243)
|
| 18 |
+
GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB=_C('GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB',0x8242)
|
| 19 |
+
GL_DEBUG_SEVERITY_HIGH_ARB=_C('GL_DEBUG_SEVERITY_HIGH_ARB',0x9146)
|
| 20 |
+
GL_DEBUG_SEVERITY_LOW_ARB=_C('GL_DEBUG_SEVERITY_LOW_ARB',0x9148)
|
| 21 |
+
GL_DEBUG_SEVERITY_MEDIUM_ARB=_C('GL_DEBUG_SEVERITY_MEDIUM_ARB',0x9147)
|
| 22 |
+
GL_DEBUG_SOURCE_API_ARB=_C('GL_DEBUG_SOURCE_API_ARB',0x8246)
|
| 23 |
+
GL_DEBUG_SOURCE_APPLICATION_ARB=_C('GL_DEBUG_SOURCE_APPLICATION_ARB',0x824A)
|
| 24 |
+
GL_DEBUG_SOURCE_OTHER_ARB=_C('GL_DEBUG_SOURCE_OTHER_ARB',0x824B)
|
| 25 |
+
GL_DEBUG_SOURCE_SHADER_COMPILER_ARB=_C('GL_DEBUG_SOURCE_SHADER_COMPILER_ARB',0x8248)
|
| 26 |
+
GL_DEBUG_SOURCE_THIRD_PARTY_ARB=_C('GL_DEBUG_SOURCE_THIRD_PARTY_ARB',0x8249)
|
| 27 |
+
GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB=_C('GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB',0x8247)
|
| 28 |
+
GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB=_C('GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB',0x824D)
|
| 29 |
+
GL_DEBUG_TYPE_ERROR_ARB=_C('GL_DEBUG_TYPE_ERROR_ARB',0x824C)
|
| 30 |
+
GL_DEBUG_TYPE_OTHER_ARB=_C('GL_DEBUG_TYPE_OTHER_ARB',0x8251)
|
| 31 |
+
GL_DEBUG_TYPE_PERFORMANCE_ARB=_C('GL_DEBUG_TYPE_PERFORMANCE_ARB',0x8250)
|
| 32 |
+
GL_DEBUG_TYPE_PORTABILITY_ARB=_C('GL_DEBUG_TYPE_PORTABILITY_ARB',0x824F)
|
| 33 |
+
GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB=_C('GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB',0x824E)
|
| 34 |
+
GL_MAX_DEBUG_LOGGED_MESSAGES_ARB=_C('GL_MAX_DEBUG_LOGGED_MESSAGES_ARB',0x9144)
|
| 35 |
+
GL_MAX_DEBUG_MESSAGE_LENGTH_ARB=_C('GL_MAX_DEBUG_MESSAGE_LENGTH_ARB',0x9143)
|
| 36 |
+
@_f
|
| 37 |
+
@_p.types(None,_cs.GLDEBUGPROCARB,ctypes.c_void_p)
|
| 38 |
+
def glDebugMessageCallbackARB(callback,userParam):pass
|
| 39 |
+
@_f
|
| 40 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLenum,_cs.GLsizei,arrays.GLuintArray,_cs.GLboolean)
|
| 41 |
+
def glDebugMessageControlARB(source,type,severity,count,ids,enabled):pass
|
| 42 |
+
@_f
|
| 43 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint,_cs.GLenum,_cs.GLsizei,arrays.GLcharArray)
|
| 44 |
+
def glDebugMessageInsertARB(source,type,id,severity,length,buf):pass
|
| 45 |
+
@_f
|
| 46 |
+
@_p.types(_cs.GLuint,_cs.GLuint,_cs.GLsizei,arrays.GLuintArray,arrays.GLuintArray,arrays.GLuintArray,arrays.GLuintArray,arrays.GLsizeiArray,arrays.GLcharArray)
|
| 47 |
+
def glGetDebugMessageLogARB(count,bufSize,sources,types,ids,severities,lengths,messageLog):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/depth_buffer_float.py
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_depth_buffer_float'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_depth_buffer_float',error_checker=_errors._error_checker)
|
| 14 |
+
GL_DEPTH32F_STENCIL8=_C('GL_DEPTH32F_STENCIL8',0x8CAD)
|
| 15 |
+
GL_DEPTH_COMPONENT32F=_C('GL_DEPTH_COMPONENT32F',0x8CAC)
|
| 16 |
+
GL_FLOAT_32_UNSIGNED_INT_24_8_REV=_C('GL_FLOAT_32_UNSIGNED_INT_24_8_REV',0x8DAD)
|
| 17 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/depth_texture.py
ADDED
|
@@ -0,0 +1,19 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_depth_texture'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_depth_texture',error_checker=_errors._error_checker)
|
| 14 |
+
GL_DEPTH_COMPONENT16_ARB=_C('GL_DEPTH_COMPONENT16_ARB',0x81A5)
|
| 15 |
+
GL_DEPTH_COMPONENT24_ARB=_C('GL_DEPTH_COMPONENT24_ARB',0x81A6)
|
| 16 |
+
GL_DEPTH_COMPONENT32_ARB=_C('GL_DEPTH_COMPONENT32_ARB',0x81A7)
|
| 17 |
+
GL_DEPTH_TEXTURE_MODE_ARB=_C('GL_DEPTH_TEXTURE_MODE_ARB',0x884B)
|
| 18 |
+
GL_TEXTURE_DEPTH_SIZE_ARB=_C('GL_TEXTURE_DEPTH_SIZE_ARB',0x884A)
|
| 19 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/draw_instanced.py
ADDED
|
@@ -0,0 +1,20 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_draw_instanced'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_draw_instanced',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
@_f
|
| 16 |
+
@_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLsizei,_cs.GLsizei)
|
| 17 |
+
def glDrawArraysInstancedARB(mode,first,count,primcount):pass
|
| 18 |
+
@_f
|
| 19 |
+
@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLsizei)
|
| 20 |
+
def glDrawElementsInstancedARB(mode,count,type,indices,primcount):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/explicit_attrib_location.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_explicit_attrib_location'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_explicit_attrib_location',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/explicit_uniform_location.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_explicit_uniform_location'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_explicit_uniform_location',error_checker=_errors._error_checker)
|
| 14 |
+
GL_MAX_UNIFORM_LOCATIONS=_C('GL_MAX_UNIFORM_LOCATIONS',0x826E)
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/fragment_coord_conventions.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_fragment_coord_conventions'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_fragment_coord_conventions',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/fragment_program_shadow.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_fragment_program_shadow'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_fragment_program_shadow',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/fragment_shader.py
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_fragment_shader'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_fragment_shader',error_checker=_errors._error_checker)
|
| 14 |
+
GL_FRAGMENT_SHADER_ARB=_C('GL_FRAGMENT_SHADER_ARB',0x8B30)
|
| 15 |
+
GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB=_C('GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB',0x8B8B)
|
| 16 |
+
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB=_C('GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB',0x8B49)
|
| 17 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/framebuffer_no_attachments.py
ADDED
|
@@ -0,0 +1,28 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_framebuffer_no_attachments'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_framebuffer_no_attachments',error_checker=_errors._error_checker)
|
| 14 |
+
GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS=_C('GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS',0x9314)
|
| 15 |
+
GL_FRAMEBUFFER_DEFAULT_HEIGHT=_C('GL_FRAMEBUFFER_DEFAULT_HEIGHT',0x9311)
|
| 16 |
+
GL_FRAMEBUFFER_DEFAULT_LAYERS=_C('GL_FRAMEBUFFER_DEFAULT_LAYERS',0x9312)
|
| 17 |
+
GL_FRAMEBUFFER_DEFAULT_SAMPLES=_C('GL_FRAMEBUFFER_DEFAULT_SAMPLES',0x9313)
|
| 18 |
+
GL_FRAMEBUFFER_DEFAULT_WIDTH=_C('GL_FRAMEBUFFER_DEFAULT_WIDTH',0x9310)
|
| 19 |
+
GL_MAX_FRAMEBUFFER_HEIGHT=_C('GL_MAX_FRAMEBUFFER_HEIGHT',0x9316)
|
| 20 |
+
GL_MAX_FRAMEBUFFER_LAYERS=_C('GL_MAX_FRAMEBUFFER_LAYERS',0x9317)
|
| 21 |
+
GL_MAX_FRAMEBUFFER_SAMPLES=_C('GL_MAX_FRAMEBUFFER_SAMPLES',0x9318)
|
| 22 |
+
GL_MAX_FRAMEBUFFER_WIDTH=_C('GL_MAX_FRAMEBUFFER_WIDTH',0x9315)
|
| 23 |
+
@_f
|
| 24 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint)
|
| 25 |
+
def glFramebufferParameteri(target,pname,param):pass
|
| 26 |
+
@_f
|
| 27 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 28 |
+
def glGetFramebufferParameteriv(target,pname,params):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/framebuffer_sRGB.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_framebuffer_sRGB'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_framebuffer_sRGB',error_checker=_errors._error_checker)
|
| 14 |
+
GL_FRAMEBUFFER_SRGB=_C('GL_FRAMEBUFFER_SRGB',0x8DB9)
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/geometry_shader4.py
ADDED
|
@@ -0,0 +1,45 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_geometry_shader4'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_geometry_shader4',error_checker=_errors._error_checker)
|
| 14 |
+
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB=_C('GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB',0x8DA7)
|
| 15 |
+
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER=_C('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER',0x8CD4)
|
| 16 |
+
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB=_C('GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB',0x8DA9)
|
| 17 |
+
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB=_C('GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB',0x8DA8)
|
| 18 |
+
GL_GEOMETRY_INPUT_TYPE_ARB=_C('GL_GEOMETRY_INPUT_TYPE_ARB',0x8DDB)
|
| 19 |
+
GL_GEOMETRY_OUTPUT_TYPE_ARB=_C('GL_GEOMETRY_OUTPUT_TYPE_ARB',0x8DDC)
|
| 20 |
+
GL_GEOMETRY_SHADER_ARB=_C('GL_GEOMETRY_SHADER_ARB',0x8DD9)
|
| 21 |
+
GL_GEOMETRY_VERTICES_OUT_ARB=_C('GL_GEOMETRY_VERTICES_OUT_ARB',0x8DDA)
|
| 22 |
+
GL_LINES_ADJACENCY_ARB=_C('GL_LINES_ADJACENCY_ARB',0x000A)
|
| 23 |
+
GL_LINE_STRIP_ADJACENCY_ARB=_C('GL_LINE_STRIP_ADJACENCY_ARB',0x000B)
|
| 24 |
+
GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB=_C('GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB',0x8DE0)
|
| 25 |
+
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB=_C('GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB',0x8C29)
|
| 26 |
+
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB=_C('GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB',0x8DE1)
|
| 27 |
+
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB=_C('GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB',0x8DDF)
|
| 28 |
+
GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB=_C('GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB',0x8DDD)
|
| 29 |
+
GL_MAX_VARYING_COMPONENTS=_C('GL_MAX_VARYING_COMPONENTS',0x8B4B)
|
| 30 |
+
GL_MAX_VERTEX_VARYING_COMPONENTS_ARB=_C('GL_MAX_VERTEX_VARYING_COMPONENTS_ARB',0x8DDE)
|
| 31 |
+
GL_PROGRAM_POINT_SIZE_ARB=_C('GL_PROGRAM_POINT_SIZE_ARB',0x8642)
|
| 32 |
+
GL_TRIANGLES_ADJACENCY_ARB=_C('GL_TRIANGLES_ADJACENCY_ARB',0x000C)
|
| 33 |
+
GL_TRIANGLE_STRIP_ADJACENCY_ARB=_C('GL_TRIANGLE_STRIP_ADJACENCY_ARB',0x000D)
|
| 34 |
+
@_f
|
| 35 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint,_cs.GLint)
|
| 36 |
+
def glFramebufferTextureARB(target,attachment,texture,level):pass
|
| 37 |
+
@_f
|
| 38 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint,_cs.GLint,_cs.GLenum)
|
| 39 |
+
def glFramebufferTextureFaceARB(target,attachment,texture,level,face):pass
|
| 40 |
+
@_f
|
| 41 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint,_cs.GLint,_cs.GLint)
|
| 42 |
+
def glFramebufferTextureLayerARB(target,attachment,texture,level,layer):pass
|
| 43 |
+
@_f
|
| 44 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLint)
|
| 45 |
+
def glProgramParameteriARB(program,pname,value):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/gpu_shader_fp64.py
ADDED
|
@@ -0,0 +1,80 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_gpu_shader_fp64'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_gpu_shader_fp64',error_checker=_errors._error_checker)
|
| 14 |
+
GL_DOUBLE=_C('GL_DOUBLE',0x140A)
|
| 15 |
+
GL_DOUBLE_MAT2=_C('GL_DOUBLE_MAT2',0x8F46)
|
| 16 |
+
GL_DOUBLE_MAT2x3=_C('GL_DOUBLE_MAT2x3',0x8F49)
|
| 17 |
+
GL_DOUBLE_MAT2x4=_C('GL_DOUBLE_MAT2x4',0x8F4A)
|
| 18 |
+
GL_DOUBLE_MAT3=_C('GL_DOUBLE_MAT3',0x8F47)
|
| 19 |
+
GL_DOUBLE_MAT3x2=_C('GL_DOUBLE_MAT3x2',0x8F4B)
|
| 20 |
+
GL_DOUBLE_MAT3x4=_C('GL_DOUBLE_MAT3x4',0x8F4C)
|
| 21 |
+
GL_DOUBLE_MAT4=_C('GL_DOUBLE_MAT4',0x8F48)
|
| 22 |
+
GL_DOUBLE_MAT4x2=_C('GL_DOUBLE_MAT4x2',0x8F4D)
|
| 23 |
+
GL_DOUBLE_MAT4x3=_C('GL_DOUBLE_MAT4x3',0x8F4E)
|
| 24 |
+
GL_DOUBLE_VEC2=_C('GL_DOUBLE_VEC2',0x8FFC)
|
| 25 |
+
GL_DOUBLE_VEC3=_C('GL_DOUBLE_VEC3',0x8FFD)
|
| 26 |
+
GL_DOUBLE_VEC4=_C('GL_DOUBLE_VEC4',0x8FFE)
|
| 27 |
+
@_f
|
| 28 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,arrays.GLdoubleArray)
|
| 29 |
+
def glGetUniformdv(program,location,params):pass
|
| 30 |
+
@_f
|
| 31 |
+
@_p.types(None,_cs.GLint,_cs.GLdouble)
|
| 32 |
+
def glUniform1d(location,x):pass
|
| 33 |
+
@_f
|
| 34 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 35 |
+
def glUniform1dv(location,count,value):pass
|
| 36 |
+
@_f
|
| 37 |
+
@_p.types(None,_cs.GLint,_cs.GLdouble,_cs.GLdouble)
|
| 38 |
+
def glUniform2d(location,x,y):pass
|
| 39 |
+
@_f
|
| 40 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 41 |
+
def glUniform2dv(location,count,value):pass
|
| 42 |
+
@_f
|
| 43 |
+
@_p.types(None,_cs.GLint,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble)
|
| 44 |
+
def glUniform3d(location,x,y,z):pass
|
| 45 |
+
@_f
|
| 46 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 47 |
+
def glUniform3dv(location,count,value):pass
|
| 48 |
+
@_f
|
| 49 |
+
@_p.types(None,_cs.GLint,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble)
|
| 50 |
+
def glUniform4d(location,x,y,z,w):pass
|
| 51 |
+
@_f
|
| 52 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 53 |
+
def glUniform4dv(location,count,value):pass
|
| 54 |
+
@_f
|
| 55 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 56 |
+
def glUniformMatrix2dv(location,count,transpose,value):pass
|
| 57 |
+
@_f
|
| 58 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 59 |
+
def glUniformMatrix2x3dv(location,count,transpose,value):pass
|
| 60 |
+
@_f
|
| 61 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 62 |
+
def glUniformMatrix2x4dv(location,count,transpose,value):pass
|
| 63 |
+
@_f
|
| 64 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 65 |
+
def glUniformMatrix3dv(location,count,transpose,value):pass
|
| 66 |
+
@_f
|
| 67 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 68 |
+
def glUniformMatrix3x2dv(location,count,transpose,value):pass
|
| 69 |
+
@_f
|
| 70 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 71 |
+
def glUniformMatrix3x4dv(location,count,transpose,value):pass
|
| 72 |
+
@_f
|
| 73 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 74 |
+
def glUniformMatrix4dv(location,count,transpose,value):pass
|
| 75 |
+
@_f
|
| 76 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 77 |
+
def glUniformMatrix4x2dv(location,count,transpose,value):pass
|
| 78 |
+
@_f
|
| 79 |
+
@_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 80 |
+
def glUniformMatrix4x3dv(location,count,transpose,value):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/imaging.py
ADDED
|
@@ -0,0 +1,190 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_imaging'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_imaging',error_checker=_errors._error_checker)
|
| 14 |
+
GL_BLEND_COLOR=_C('GL_BLEND_COLOR',0x8005)
|
| 15 |
+
GL_BLEND_EQUATION=_C('GL_BLEND_EQUATION',0x8009)
|
| 16 |
+
GL_COLOR_MATRIX=_C('GL_COLOR_MATRIX',0x80B1)
|
| 17 |
+
GL_COLOR_MATRIX_STACK_DEPTH=_C('GL_COLOR_MATRIX_STACK_DEPTH',0x80B2)
|
| 18 |
+
GL_COLOR_TABLE=_C('GL_COLOR_TABLE',0x80D0)
|
| 19 |
+
GL_COLOR_TABLE_ALPHA_SIZE=_C('GL_COLOR_TABLE_ALPHA_SIZE',0x80DD)
|
| 20 |
+
GL_COLOR_TABLE_BIAS=_C('GL_COLOR_TABLE_BIAS',0x80D7)
|
| 21 |
+
GL_COLOR_TABLE_BLUE_SIZE=_C('GL_COLOR_TABLE_BLUE_SIZE',0x80DC)
|
| 22 |
+
GL_COLOR_TABLE_FORMAT=_C('GL_COLOR_TABLE_FORMAT',0x80D8)
|
| 23 |
+
GL_COLOR_TABLE_GREEN_SIZE=_C('GL_COLOR_TABLE_GREEN_SIZE',0x80DB)
|
| 24 |
+
GL_COLOR_TABLE_INTENSITY_SIZE=_C('GL_COLOR_TABLE_INTENSITY_SIZE',0x80DF)
|
| 25 |
+
GL_COLOR_TABLE_LUMINANCE_SIZE=_C('GL_COLOR_TABLE_LUMINANCE_SIZE',0x80DE)
|
| 26 |
+
GL_COLOR_TABLE_RED_SIZE=_C('GL_COLOR_TABLE_RED_SIZE',0x80DA)
|
| 27 |
+
GL_COLOR_TABLE_SCALE=_C('GL_COLOR_TABLE_SCALE',0x80D6)
|
| 28 |
+
GL_COLOR_TABLE_WIDTH=_C('GL_COLOR_TABLE_WIDTH',0x80D9)
|
| 29 |
+
GL_CONSTANT_ALPHA=_C('GL_CONSTANT_ALPHA',0x8003)
|
| 30 |
+
GL_CONSTANT_BORDER=_C('GL_CONSTANT_BORDER',0x8151)
|
| 31 |
+
GL_CONSTANT_COLOR=_C('GL_CONSTANT_COLOR',0x8001)
|
| 32 |
+
GL_CONVOLUTION_1D=_C('GL_CONVOLUTION_1D',0x8010)
|
| 33 |
+
GL_CONVOLUTION_2D=_C('GL_CONVOLUTION_2D',0x8011)
|
| 34 |
+
GL_CONVOLUTION_BORDER_COLOR=_C('GL_CONVOLUTION_BORDER_COLOR',0x8154)
|
| 35 |
+
GL_CONVOLUTION_BORDER_MODE=_C('GL_CONVOLUTION_BORDER_MODE',0x8013)
|
| 36 |
+
GL_CONVOLUTION_FILTER_BIAS=_C('GL_CONVOLUTION_FILTER_BIAS',0x8015)
|
| 37 |
+
GL_CONVOLUTION_FILTER_SCALE=_C('GL_CONVOLUTION_FILTER_SCALE',0x8014)
|
| 38 |
+
GL_CONVOLUTION_FORMAT=_C('GL_CONVOLUTION_FORMAT',0x8017)
|
| 39 |
+
GL_CONVOLUTION_HEIGHT=_C('GL_CONVOLUTION_HEIGHT',0x8019)
|
| 40 |
+
GL_CONVOLUTION_WIDTH=_C('GL_CONVOLUTION_WIDTH',0x8018)
|
| 41 |
+
GL_FUNC_ADD=_C('GL_FUNC_ADD',0x8006)
|
| 42 |
+
GL_FUNC_REVERSE_SUBTRACT=_C('GL_FUNC_REVERSE_SUBTRACT',0x800B)
|
| 43 |
+
GL_FUNC_SUBTRACT=_C('GL_FUNC_SUBTRACT',0x800A)
|
| 44 |
+
GL_HISTOGRAM=_C('GL_HISTOGRAM',0x8024)
|
| 45 |
+
GL_HISTOGRAM_ALPHA_SIZE=_C('GL_HISTOGRAM_ALPHA_SIZE',0x802B)
|
| 46 |
+
GL_HISTOGRAM_BLUE_SIZE=_C('GL_HISTOGRAM_BLUE_SIZE',0x802A)
|
| 47 |
+
GL_HISTOGRAM_FORMAT=_C('GL_HISTOGRAM_FORMAT',0x8027)
|
| 48 |
+
GL_HISTOGRAM_GREEN_SIZE=_C('GL_HISTOGRAM_GREEN_SIZE',0x8029)
|
| 49 |
+
GL_HISTOGRAM_LUMINANCE_SIZE=_C('GL_HISTOGRAM_LUMINANCE_SIZE',0x802C)
|
| 50 |
+
GL_HISTOGRAM_RED_SIZE=_C('GL_HISTOGRAM_RED_SIZE',0x8028)
|
| 51 |
+
GL_HISTOGRAM_SINK=_C('GL_HISTOGRAM_SINK',0x802D)
|
| 52 |
+
GL_HISTOGRAM_WIDTH=_C('GL_HISTOGRAM_WIDTH',0x8026)
|
| 53 |
+
GL_MAX=_C('GL_MAX',0x8008)
|
| 54 |
+
GL_MAX_COLOR_MATRIX_STACK_DEPTH=_C('GL_MAX_COLOR_MATRIX_STACK_DEPTH',0x80B3)
|
| 55 |
+
GL_MAX_CONVOLUTION_HEIGHT=_C('GL_MAX_CONVOLUTION_HEIGHT',0x801B)
|
| 56 |
+
GL_MAX_CONVOLUTION_WIDTH=_C('GL_MAX_CONVOLUTION_WIDTH',0x801A)
|
| 57 |
+
GL_MIN=_C('GL_MIN',0x8007)
|
| 58 |
+
GL_MINMAX=_C('GL_MINMAX',0x802E)
|
| 59 |
+
GL_MINMAX_FORMAT=_C('GL_MINMAX_FORMAT',0x802F)
|
| 60 |
+
GL_MINMAX_SINK=_C('GL_MINMAX_SINK',0x8030)
|
| 61 |
+
GL_ONE_MINUS_CONSTANT_ALPHA=_C('GL_ONE_MINUS_CONSTANT_ALPHA',0x8004)
|
| 62 |
+
GL_ONE_MINUS_CONSTANT_COLOR=_C('GL_ONE_MINUS_CONSTANT_COLOR',0x8002)
|
| 63 |
+
GL_POST_COLOR_MATRIX_ALPHA_BIAS=_C('GL_POST_COLOR_MATRIX_ALPHA_BIAS',0x80BB)
|
| 64 |
+
GL_POST_COLOR_MATRIX_ALPHA_SCALE=_C('GL_POST_COLOR_MATRIX_ALPHA_SCALE',0x80B7)
|
| 65 |
+
GL_POST_COLOR_MATRIX_BLUE_BIAS=_C('GL_POST_COLOR_MATRIX_BLUE_BIAS',0x80BA)
|
| 66 |
+
GL_POST_COLOR_MATRIX_BLUE_SCALE=_C('GL_POST_COLOR_MATRIX_BLUE_SCALE',0x80B6)
|
| 67 |
+
GL_POST_COLOR_MATRIX_COLOR_TABLE=_C('GL_POST_COLOR_MATRIX_COLOR_TABLE',0x80D2)
|
| 68 |
+
GL_POST_COLOR_MATRIX_GREEN_BIAS=_C('GL_POST_COLOR_MATRIX_GREEN_BIAS',0x80B9)
|
| 69 |
+
GL_POST_COLOR_MATRIX_GREEN_SCALE=_C('GL_POST_COLOR_MATRIX_GREEN_SCALE',0x80B5)
|
| 70 |
+
GL_POST_COLOR_MATRIX_RED_BIAS=_C('GL_POST_COLOR_MATRIX_RED_BIAS',0x80B8)
|
| 71 |
+
GL_POST_COLOR_MATRIX_RED_SCALE=_C('GL_POST_COLOR_MATRIX_RED_SCALE',0x80B4)
|
| 72 |
+
GL_POST_CONVOLUTION_ALPHA_BIAS=_C('GL_POST_CONVOLUTION_ALPHA_BIAS',0x8023)
|
| 73 |
+
GL_POST_CONVOLUTION_ALPHA_SCALE=_C('GL_POST_CONVOLUTION_ALPHA_SCALE',0x801F)
|
| 74 |
+
GL_POST_CONVOLUTION_BLUE_BIAS=_C('GL_POST_CONVOLUTION_BLUE_BIAS',0x8022)
|
| 75 |
+
GL_POST_CONVOLUTION_BLUE_SCALE=_C('GL_POST_CONVOLUTION_BLUE_SCALE',0x801E)
|
| 76 |
+
GL_POST_CONVOLUTION_COLOR_TABLE=_C('GL_POST_CONVOLUTION_COLOR_TABLE',0x80D1)
|
| 77 |
+
GL_POST_CONVOLUTION_GREEN_BIAS=_C('GL_POST_CONVOLUTION_GREEN_BIAS',0x8021)
|
| 78 |
+
GL_POST_CONVOLUTION_GREEN_SCALE=_C('GL_POST_CONVOLUTION_GREEN_SCALE',0x801D)
|
| 79 |
+
GL_POST_CONVOLUTION_RED_BIAS=_C('GL_POST_CONVOLUTION_RED_BIAS',0x8020)
|
| 80 |
+
GL_POST_CONVOLUTION_RED_SCALE=_C('GL_POST_CONVOLUTION_RED_SCALE',0x801C)
|
| 81 |
+
GL_PROXY_COLOR_TABLE=_C('GL_PROXY_COLOR_TABLE',0x80D3)
|
| 82 |
+
GL_PROXY_HISTOGRAM=_C('GL_PROXY_HISTOGRAM',0x8025)
|
| 83 |
+
GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE=_C('GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE',0x80D5)
|
| 84 |
+
GL_PROXY_POST_CONVOLUTION_COLOR_TABLE=_C('GL_PROXY_POST_CONVOLUTION_COLOR_TABLE',0x80D4)
|
| 85 |
+
GL_REDUCE=_C('GL_REDUCE',0x8016)
|
| 86 |
+
GL_REPLICATE_BORDER=_C('GL_REPLICATE_BORDER',0x8153)
|
| 87 |
+
GL_SEPARABLE_2D=_C('GL_SEPARABLE_2D',0x8012)
|
| 88 |
+
GL_TABLE_TOO_LARGE=_C('GL_TABLE_TOO_LARGE',0x8031)
|
| 89 |
+
@_f
|
| 90 |
+
@_p.types(None,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat)
|
| 91 |
+
def glBlendColor(red,green,blue,alpha):pass
|
| 92 |
+
@_f
|
| 93 |
+
@_p.types(None,_cs.GLenum)
|
| 94 |
+
def glBlendEquation(mode):pass
|
| 95 |
+
@_f
|
| 96 |
+
@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 97 |
+
def glColorSubTable(target,start,count,format,type,data):pass
|
| 98 |
+
@_f
|
| 99 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 100 |
+
def glColorTable(target,internalformat,width,format,type,table):pass
|
| 101 |
+
@_f
|
| 102 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
|
| 103 |
+
def glColorTableParameterfv(target,pname,params):pass
|
| 104 |
+
@_f
|
| 105 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 106 |
+
def glColorTableParameteriv(target,pname,params):pass
|
| 107 |
+
@_f
|
| 108 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 109 |
+
def glConvolutionFilter1D(target,internalformat,width,format,type,image):pass
|
| 110 |
+
@_f
|
| 111 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 112 |
+
def glConvolutionFilter2D(target,internalformat,width,height,format,type,image):pass
|
| 113 |
+
@_f
|
| 114 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLfloat)
|
| 115 |
+
def glConvolutionParameterf(target,pname,params):pass
|
| 116 |
+
@_f
|
| 117 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
|
| 118 |
+
def glConvolutionParameterfv(target,pname,params):pass
|
| 119 |
+
@_f
|
| 120 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint)
|
| 121 |
+
def glConvolutionParameteri(target,pname,params):pass
|
| 122 |
+
@_f
|
| 123 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 124 |
+
def glConvolutionParameteriv(target,pname,params):pass
|
| 125 |
+
@_f
|
| 126 |
+
@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLint,_cs.GLint,_cs.GLsizei)
|
| 127 |
+
def glCopyColorSubTable(target,start,x,y,width):pass
|
| 128 |
+
@_f
|
| 129 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLsizei)
|
| 130 |
+
def glCopyColorTable(target,internalformat,x,y,width):pass
|
| 131 |
+
@_f
|
| 132 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLsizei)
|
| 133 |
+
def glCopyConvolutionFilter1D(target,internalformat,x,y,width):pass
|
| 134 |
+
@_f
|
| 135 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei)
|
| 136 |
+
def glCopyConvolutionFilter2D(target,internalformat,x,y,width,height):pass
|
| 137 |
+
@_f
|
| 138 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 139 |
+
def glGetColorTable(target,format,type,table):pass
|
| 140 |
+
@_f
|
| 141 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
|
| 142 |
+
def glGetColorTableParameterfv(target,pname,params):pass
|
| 143 |
+
@_f
|
| 144 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 145 |
+
def glGetColorTableParameteriv(target,pname,params):pass
|
| 146 |
+
@_f
|
| 147 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 148 |
+
def glGetConvolutionFilter(target,format,type,image):pass
|
| 149 |
+
@_f
|
| 150 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
|
| 151 |
+
def glGetConvolutionParameterfv(target,pname,params):pass
|
| 152 |
+
@_f
|
| 153 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 154 |
+
def glGetConvolutionParameteriv(target,pname,params):pass
|
| 155 |
+
@_f
|
| 156 |
+
@_p.types(None,_cs.GLenum,_cs.GLboolean,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 157 |
+
def glGetHistogram(target,reset,format,type,values):pass
|
| 158 |
+
@_f
|
| 159 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
|
| 160 |
+
def glGetHistogramParameterfv(target,pname,params):pass
|
| 161 |
+
@_f
|
| 162 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 163 |
+
def glGetHistogramParameteriv(target,pname,params):pass
|
| 164 |
+
@_f
|
| 165 |
+
@_p.types(None,_cs.GLenum,_cs.GLboolean,_cs.GLenum,_cs.GLenum,ctypes.c_void_p)
|
| 166 |
+
def glGetMinmax(target,reset,format,type,values):pass
|
| 167 |
+
@_f
|
| 168 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray)
|
| 169 |
+
def glGetMinmaxParameterfv(target,pname,params):pass
|
| 170 |
+
@_f
|
| 171 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 172 |
+
def glGetMinmaxParameteriv(target,pname,params):pass
|
| 173 |
+
@_f
|
| 174 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLenum,ctypes.c_void_p,ctypes.c_void_p,ctypes.c_void_p)
|
| 175 |
+
def glGetSeparableFilter(target,format,type,row,column,span):pass
|
| 176 |
+
@_f
|
| 177 |
+
@_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLboolean)
|
| 178 |
+
def glHistogram(target,width,internalformat,sink):pass
|
| 179 |
+
@_f
|
| 180 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLboolean)
|
| 181 |
+
def glMinmax(target,internalformat,sink):pass
|
| 182 |
+
@_f
|
| 183 |
+
@_p.types(None,_cs.GLenum)
|
| 184 |
+
def glResetHistogram(target):pass
|
| 185 |
+
@_f
|
| 186 |
+
@_p.types(None,_cs.GLenum)
|
| 187 |
+
def glResetMinmax(target):pass
|
| 188 |
+
@_f
|
| 189 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,_cs.GLenum,ctypes.c_void_p,ctypes.c_void_p)
|
| 190 |
+
def glSeparableFilter2D(target,internalformat,width,height,format,type,row,column):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/indirect_parameters.py
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_indirect_parameters'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_indirect_parameters',error_checker=_errors._error_checker)
|
| 14 |
+
GL_PARAMETER_BUFFER_ARB=_C('GL_PARAMETER_BUFFER_ARB',0x80EE)
|
| 15 |
+
GL_PARAMETER_BUFFER_BINDING_ARB=_C('GL_PARAMETER_BUFFER_BINDING_ARB',0x80EF)
|
| 16 |
+
@_f
|
| 17 |
+
@_p.types(None,_cs.GLenum,_cs.GLintptr,_cs.GLintptr,_cs.GLsizei,_cs.GLsizei)
|
| 18 |
+
def glMultiDrawArraysIndirectCountARB(mode,indirect,drawcount,maxdrawcount,stride):pass
|
| 19 |
+
@_f
|
| 20 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLintptr,_cs.GLintptr,_cs.GLsizei,_cs.GLsizei)
|
| 21 |
+
def glMultiDrawElementsIndirectCountARB(mode,type,indirect,drawcount,maxdrawcount,stride):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/instanced_arrays.py
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_instanced_arrays'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_instanced_arrays',error_checker=_errors._error_checker)
|
| 14 |
+
GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB=_C('GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB',0x88FE)
|
| 15 |
+
@_f
|
| 16 |
+
@_p.types(None,_cs.GLuint,_cs.GLuint)
|
| 17 |
+
def glVertexAttribDivisorARB(index,divisor):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/occlusion_query.py
ADDED
|
@@ -0,0 +1,42 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_occlusion_query'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_occlusion_query',error_checker=_errors._error_checker)
|
| 14 |
+
GL_CURRENT_QUERY_ARB=_C('GL_CURRENT_QUERY_ARB',0x8865)
|
| 15 |
+
GL_QUERY_COUNTER_BITS_ARB=_C('GL_QUERY_COUNTER_BITS_ARB',0x8864)
|
| 16 |
+
GL_QUERY_RESULT_ARB=_C('GL_QUERY_RESULT_ARB',0x8866)
|
| 17 |
+
GL_QUERY_RESULT_AVAILABLE_ARB=_C('GL_QUERY_RESULT_AVAILABLE_ARB',0x8867)
|
| 18 |
+
GL_SAMPLES_PASSED_ARB=_C('GL_SAMPLES_PASSED_ARB',0x8914)
|
| 19 |
+
@_f
|
| 20 |
+
@_p.types(None,_cs.GLenum,_cs.GLuint)
|
| 21 |
+
def glBeginQueryARB(target,id):pass
|
| 22 |
+
@_f
|
| 23 |
+
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
|
| 24 |
+
def glDeleteQueriesARB(n,ids):pass
|
| 25 |
+
@_f
|
| 26 |
+
@_p.types(None,_cs.GLenum)
|
| 27 |
+
def glEndQueryARB(target):pass
|
| 28 |
+
@_f
|
| 29 |
+
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
|
| 30 |
+
def glGenQueriesARB(n,ids):pass
|
| 31 |
+
@_f
|
| 32 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
|
| 33 |
+
def glGetQueryObjectivARB(id,pname,params):pass
|
| 34 |
+
@_f
|
| 35 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLuintArray)
|
| 36 |
+
def glGetQueryObjectuivARB(id,pname,params):pass
|
| 37 |
+
@_f
|
| 38 |
+
@_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 39 |
+
def glGetQueryivARB(target,pname,params):pass
|
| 40 |
+
@_f
|
| 41 |
+
@_p.types(_cs.GLboolean,_cs.GLuint)
|
| 42 |
+
def glIsQueryARB(id):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/program_interface_query.py
ADDED
|
@@ -0,0 +1,81 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_program_interface_query'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_program_interface_query',error_checker=_errors._error_checker)
|
| 14 |
+
GL_ACTIVE_RESOURCES=_C('GL_ACTIVE_RESOURCES',0x92F5)
|
| 15 |
+
GL_ACTIVE_VARIABLES=_C('GL_ACTIVE_VARIABLES',0x9305)
|
| 16 |
+
GL_ARRAY_SIZE=_C('GL_ARRAY_SIZE',0x92FB)
|
| 17 |
+
GL_ARRAY_STRIDE=_C('GL_ARRAY_STRIDE',0x92FE)
|
| 18 |
+
GL_ATOMIC_COUNTER_BUFFER=_C('GL_ATOMIC_COUNTER_BUFFER',0x92C0)
|
| 19 |
+
GL_ATOMIC_COUNTER_BUFFER_INDEX=_C('GL_ATOMIC_COUNTER_BUFFER_INDEX',0x9301)
|
| 20 |
+
GL_BLOCK_INDEX=_C('GL_BLOCK_INDEX',0x92FD)
|
| 21 |
+
GL_BUFFER_BINDING=_C('GL_BUFFER_BINDING',0x9302)
|
| 22 |
+
GL_BUFFER_DATA_SIZE=_C('GL_BUFFER_DATA_SIZE',0x9303)
|
| 23 |
+
GL_BUFFER_VARIABLE=_C('GL_BUFFER_VARIABLE',0x92E5)
|
| 24 |
+
GL_COMPATIBLE_SUBROUTINES=_C('GL_COMPATIBLE_SUBROUTINES',0x8E4B)
|
| 25 |
+
GL_COMPUTE_SUBROUTINE=_C('GL_COMPUTE_SUBROUTINE',0x92ED)
|
| 26 |
+
GL_COMPUTE_SUBROUTINE_UNIFORM=_C('GL_COMPUTE_SUBROUTINE_UNIFORM',0x92F3)
|
| 27 |
+
GL_FRAGMENT_SUBROUTINE=_C('GL_FRAGMENT_SUBROUTINE',0x92EC)
|
| 28 |
+
GL_FRAGMENT_SUBROUTINE_UNIFORM=_C('GL_FRAGMENT_SUBROUTINE_UNIFORM',0x92F2)
|
| 29 |
+
GL_GEOMETRY_SUBROUTINE=_C('GL_GEOMETRY_SUBROUTINE',0x92EB)
|
| 30 |
+
GL_GEOMETRY_SUBROUTINE_UNIFORM=_C('GL_GEOMETRY_SUBROUTINE_UNIFORM',0x92F1)
|
| 31 |
+
GL_IS_PER_PATCH=_C('GL_IS_PER_PATCH',0x92E7)
|
| 32 |
+
GL_IS_ROW_MAJOR=_C('GL_IS_ROW_MAJOR',0x9300)
|
| 33 |
+
GL_LOCATION=_C('GL_LOCATION',0x930E)
|
| 34 |
+
GL_LOCATION_INDEX=_C('GL_LOCATION_INDEX',0x930F)
|
| 35 |
+
GL_MATRIX_STRIDE=_C('GL_MATRIX_STRIDE',0x92FF)
|
| 36 |
+
GL_MAX_NAME_LENGTH=_C('GL_MAX_NAME_LENGTH',0x92F6)
|
| 37 |
+
GL_MAX_NUM_ACTIVE_VARIABLES=_C('GL_MAX_NUM_ACTIVE_VARIABLES',0x92F7)
|
| 38 |
+
GL_MAX_NUM_COMPATIBLE_SUBROUTINES=_C('GL_MAX_NUM_COMPATIBLE_SUBROUTINES',0x92F8)
|
| 39 |
+
GL_NAME_LENGTH=_C('GL_NAME_LENGTH',0x92F9)
|
| 40 |
+
GL_NUM_ACTIVE_VARIABLES=_C('GL_NUM_ACTIVE_VARIABLES',0x9304)
|
| 41 |
+
GL_NUM_COMPATIBLE_SUBROUTINES=_C('GL_NUM_COMPATIBLE_SUBROUTINES',0x8E4A)
|
| 42 |
+
GL_OFFSET=_C('GL_OFFSET',0x92FC)
|
| 43 |
+
GL_PROGRAM_INPUT=_C('GL_PROGRAM_INPUT',0x92E3)
|
| 44 |
+
GL_PROGRAM_OUTPUT=_C('GL_PROGRAM_OUTPUT',0x92E4)
|
| 45 |
+
GL_REFERENCED_BY_COMPUTE_SHADER=_C('GL_REFERENCED_BY_COMPUTE_SHADER',0x930B)
|
| 46 |
+
GL_REFERENCED_BY_FRAGMENT_SHADER=_C('GL_REFERENCED_BY_FRAGMENT_SHADER',0x930A)
|
| 47 |
+
GL_REFERENCED_BY_GEOMETRY_SHADER=_C('GL_REFERENCED_BY_GEOMETRY_SHADER',0x9309)
|
| 48 |
+
GL_REFERENCED_BY_TESS_CONTROL_SHADER=_C('GL_REFERENCED_BY_TESS_CONTROL_SHADER',0x9307)
|
| 49 |
+
GL_REFERENCED_BY_TESS_EVALUATION_SHADER=_C('GL_REFERENCED_BY_TESS_EVALUATION_SHADER',0x9308)
|
| 50 |
+
GL_REFERENCED_BY_VERTEX_SHADER=_C('GL_REFERENCED_BY_VERTEX_SHADER',0x9306)
|
| 51 |
+
GL_SHADER_STORAGE_BLOCK=_C('GL_SHADER_STORAGE_BLOCK',0x92E6)
|
| 52 |
+
GL_TESS_CONTROL_SUBROUTINE=_C('GL_TESS_CONTROL_SUBROUTINE',0x92E9)
|
| 53 |
+
GL_TESS_CONTROL_SUBROUTINE_UNIFORM=_C('GL_TESS_CONTROL_SUBROUTINE_UNIFORM',0x92EF)
|
| 54 |
+
GL_TESS_EVALUATION_SUBROUTINE=_C('GL_TESS_EVALUATION_SUBROUTINE',0x92EA)
|
| 55 |
+
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM=_C('GL_TESS_EVALUATION_SUBROUTINE_UNIFORM',0x92F0)
|
| 56 |
+
GL_TOP_LEVEL_ARRAY_SIZE=_C('GL_TOP_LEVEL_ARRAY_SIZE',0x930C)
|
| 57 |
+
GL_TOP_LEVEL_ARRAY_STRIDE=_C('GL_TOP_LEVEL_ARRAY_STRIDE',0x930D)
|
| 58 |
+
GL_TRANSFORM_FEEDBACK_VARYING=_C('GL_TRANSFORM_FEEDBACK_VARYING',0x92F4)
|
| 59 |
+
GL_TYPE=_C('GL_TYPE',0x92FA)
|
| 60 |
+
GL_UNIFORM=_C('GL_UNIFORM',0x92E1)
|
| 61 |
+
GL_UNIFORM_BLOCK=_C('GL_UNIFORM_BLOCK',0x92E2)
|
| 62 |
+
GL_VERTEX_SUBROUTINE=_C('GL_VERTEX_SUBROUTINE',0x92E8)
|
| 63 |
+
GL_VERTEX_SUBROUTINE_UNIFORM=_C('GL_VERTEX_SUBROUTINE_UNIFORM',0x92EE)
|
| 64 |
+
@_f
|
| 65 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLenum,arrays.GLintArray)
|
| 66 |
+
def glGetProgramInterfaceiv(program,programInterface,pname,params):pass
|
| 67 |
+
@_f
|
| 68 |
+
@_p.types(_cs.GLuint,_cs.GLuint,_cs.GLenum,arrays.GLcharArray)
|
| 69 |
+
def glGetProgramResourceIndex(program,programInterface,name):pass
|
| 70 |
+
@_f
|
| 71 |
+
@_p.types(_cs.GLint,_cs.GLuint,_cs.GLenum,arrays.GLcharArray)
|
| 72 |
+
def glGetProgramResourceLocation(program,programInterface,name):pass
|
| 73 |
+
@_f
|
| 74 |
+
@_p.types(_cs.GLint,_cs.GLuint,_cs.GLenum,arrays.GLcharArray)
|
| 75 |
+
def glGetProgramResourceLocationIndex(program,programInterface,name):pass
|
| 76 |
+
@_f
|
| 77 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLuint,_cs.GLsizei,arrays.GLsizeiArray,arrays.GLcharArray)
|
| 78 |
+
def glGetProgramResourceName(program,programInterface,index,bufSize,length,name):pass
|
| 79 |
+
@_f
|
| 80 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLuint,_cs.GLsizei,arrays.GLuintArray,_cs.GLsizei,arrays.GLsizeiArray,arrays.GLintArray)
|
| 81 |
+
def glGetProgramResourceiv(program,programInterface,index,propCount,props,bufSize,length,params):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/robustness_isolation.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_robustness_isolation'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_robustness_isolation',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/sample_shading.py
ADDED
|
@@ -0,0 +1,18 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_sample_shading'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_sample_shading',error_checker=_errors._error_checker)
|
| 14 |
+
GL_MIN_SAMPLE_SHADING_VALUE_ARB=_C('GL_MIN_SAMPLE_SHADING_VALUE_ARB',0x8C37)
|
| 15 |
+
GL_SAMPLE_SHADING_ARB=_C('GL_SAMPLE_SHADING_ARB',0x8C36)
|
| 16 |
+
@_f
|
| 17 |
+
@_p.types(None,_cs.GLfloat)
|
| 18 |
+
def glMinSampleShadingARB(value):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/sampler_objects.py
ADDED
|
@@ -0,0 +1,56 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_sampler_objects'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_sampler_objects',error_checker=_errors._error_checker)
|
| 14 |
+
GL_SAMPLER_BINDING=_C('GL_SAMPLER_BINDING',0x8919)
|
| 15 |
+
@_f
|
| 16 |
+
@_p.types(None,_cs.GLuint,_cs.GLuint)
|
| 17 |
+
def glBindSampler(unit,sampler):pass
|
| 18 |
+
@_f
|
| 19 |
+
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
|
| 20 |
+
def glDeleteSamplers(count,samplers):pass
|
| 21 |
+
@_f
|
| 22 |
+
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
|
| 23 |
+
def glGenSamplers(count,samplers):pass
|
| 24 |
+
@_f
|
| 25 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
|
| 26 |
+
def glGetSamplerParameterIiv(sampler,pname,params):pass
|
| 27 |
+
@_f
|
| 28 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLuintArray)
|
| 29 |
+
def glGetSamplerParameterIuiv(sampler,pname,params):pass
|
| 30 |
+
@_f
|
| 31 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray)
|
| 32 |
+
def glGetSamplerParameterfv(sampler,pname,params):pass
|
| 33 |
+
@_f
|
| 34 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
|
| 35 |
+
def glGetSamplerParameteriv(sampler,pname,params):pass
|
| 36 |
+
@_f
|
| 37 |
+
@_p.types(_cs.GLboolean,_cs.GLuint)
|
| 38 |
+
def glIsSampler(sampler):pass
|
| 39 |
+
@_f
|
| 40 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
|
| 41 |
+
def glSamplerParameterIiv(sampler,pname,param):pass
|
| 42 |
+
@_f
|
| 43 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLuintArray)
|
| 44 |
+
def glSamplerParameterIuiv(sampler,pname,param):pass
|
| 45 |
+
@_f
|
| 46 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLfloat)
|
| 47 |
+
def glSamplerParameterf(sampler,pname,param):pass
|
| 48 |
+
@_f
|
| 49 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray)
|
| 50 |
+
def glSamplerParameterfv(sampler,pname,param):pass
|
| 51 |
+
@_f
|
| 52 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLint)
|
| 53 |
+
def glSamplerParameteri(sampler,pname,param):pass
|
| 54 |
+
@_f
|
| 55 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
|
| 56 |
+
def glSamplerParameteriv(sampler,pname,param):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/seamless_cube_map.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_seamless_cube_map'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_seamless_cube_map',error_checker=_errors._error_checker)
|
| 14 |
+
GL_TEXTURE_CUBE_MAP_SEAMLESS=_C('GL_TEXTURE_CUBE_MAP_SEAMLESS',0x884F)
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/seamless_cubemap_per_texture.py
ADDED
|
@@ -0,0 +1,15 @@
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|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_seamless_cubemap_per_texture'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_seamless_cubemap_per_texture',error_checker=_errors._error_checker)
|
| 14 |
+
GL_TEXTURE_CUBE_MAP_SEAMLESS=_C('GL_TEXTURE_CUBE_MAP_SEAMLESS',0x884F)
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/separate_shader_objects.py
ADDED
|
@@ -0,0 +1,202 @@
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
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|
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|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_separate_shader_objects'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_separate_shader_objects',error_checker=_errors._error_checker)
|
| 14 |
+
GL_ACTIVE_PROGRAM=_C('GL_ACTIVE_PROGRAM',0x8259)
|
| 15 |
+
GL_ALL_SHADER_BITS=_C('GL_ALL_SHADER_BITS',0xFFFFFFFF)
|
| 16 |
+
GL_FRAGMENT_SHADER_BIT=_C('GL_FRAGMENT_SHADER_BIT',0x00000002)
|
| 17 |
+
GL_GEOMETRY_SHADER_BIT=_C('GL_GEOMETRY_SHADER_BIT',0x00000004)
|
| 18 |
+
GL_PROGRAM_PIPELINE_BINDING=_C('GL_PROGRAM_PIPELINE_BINDING',0x825A)
|
| 19 |
+
GL_PROGRAM_SEPARABLE=_C('GL_PROGRAM_SEPARABLE',0x8258)
|
| 20 |
+
GL_TESS_CONTROL_SHADER_BIT=_C('GL_TESS_CONTROL_SHADER_BIT',0x00000008)
|
| 21 |
+
GL_TESS_EVALUATION_SHADER_BIT=_C('GL_TESS_EVALUATION_SHADER_BIT',0x00000010)
|
| 22 |
+
GL_VERTEX_SHADER_BIT=_C('GL_VERTEX_SHADER_BIT',0x00000001)
|
| 23 |
+
@_f
|
| 24 |
+
@_p.types(None,_cs.GLuint,_cs.GLuint)
|
| 25 |
+
def glActiveShaderProgram(pipeline,program):pass
|
| 26 |
+
@_f
|
| 27 |
+
@_p.types(None,_cs.GLuint)
|
| 28 |
+
def glBindProgramPipeline(pipeline):pass
|
| 29 |
+
@_f
|
| 30 |
+
@_p.types(_cs.GLuint,_cs.GLenum,_cs.GLsizei,ctypes.POINTER( ctypes.POINTER( _cs.GLchar )))
|
| 31 |
+
def glCreateShaderProgramv(type,count,strings):pass
|
| 32 |
+
@_f
|
| 33 |
+
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
|
| 34 |
+
def glDeleteProgramPipelines(n,pipelines):pass
|
| 35 |
+
@_f
|
| 36 |
+
@_p.types(None,_cs.GLsizei,arrays.GLuintArray)
|
| 37 |
+
def glGenProgramPipelines(n,pipelines):pass
|
| 38 |
+
@_f
|
| 39 |
+
@_p.types(None,_cs.GLuint,_cs.GLsizei,arrays.GLsizeiArray,arrays.GLcharArray)
|
| 40 |
+
def glGetProgramPipelineInfoLog(pipeline,bufSize,length,infoLog):pass
|
| 41 |
+
@_f
|
| 42 |
+
@_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray)
|
| 43 |
+
def glGetProgramPipelineiv(pipeline,pname,params):pass
|
| 44 |
+
@_f
|
| 45 |
+
@_p.types(_cs.GLboolean,_cs.GLuint)
|
| 46 |
+
def glIsProgramPipeline(pipeline):pass
|
| 47 |
+
@_f
|
| 48 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLdouble)
|
| 49 |
+
def glProgramUniform1d(program,location,v0):pass
|
| 50 |
+
@_f
|
| 51 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 52 |
+
def glProgramUniform1dv(program,location,count,value):pass
|
| 53 |
+
@_f
|
| 54 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLfloat)
|
| 55 |
+
def glProgramUniform1f(program,location,v0):pass
|
| 56 |
+
@_f
|
| 57 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLfloatArray)
|
| 58 |
+
def glProgramUniform1fv(program,location,count,value):pass
|
| 59 |
+
@_f
|
| 60 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint)
|
| 61 |
+
def glProgramUniform1i(program,location,v0):pass
|
| 62 |
+
@_f
|
| 63 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLintArray)
|
| 64 |
+
def glProgramUniform1iv(program,location,count,value):pass
|
| 65 |
+
@_f
|
| 66 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint)
|
| 67 |
+
def glProgramUniform1ui(program,location,v0):pass
|
| 68 |
+
@_f
|
| 69 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuintArray)
|
| 70 |
+
def glProgramUniform1uiv(program,location,count,value):pass
|
| 71 |
+
@_f
|
| 72 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLdouble,_cs.GLdouble)
|
| 73 |
+
def glProgramUniform2d(program,location,v0,v1):pass
|
| 74 |
+
@_f
|
| 75 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 76 |
+
def glProgramUniform2dv(program,location,count,value):pass
|
| 77 |
+
@_f
|
| 78 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLfloat,_cs.GLfloat)
|
| 79 |
+
def glProgramUniform2f(program,location,v0,v1):pass
|
| 80 |
+
@_f
|
| 81 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLfloatArray)
|
| 82 |
+
def glProgramUniform2fv(program,location,count,value):pass
|
| 83 |
+
@_f
|
| 84 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint,_cs.GLint)
|
| 85 |
+
def glProgramUniform2i(program,location,v0,v1):pass
|
| 86 |
+
@_f
|
| 87 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLintArray)
|
| 88 |
+
def glProgramUniform2iv(program,location,count,value):pass
|
| 89 |
+
@_f
|
| 90 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint,_cs.GLuint)
|
| 91 |
+
def glProgramUniform2ui(program,location,v0,v1):pass
|
| 92 |
+
@_f
|
| 93 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuintArray)
|
| 94 |
+
def glProgramUniform2uiv(program,location,count,value):pass
|
| 95 |
+
@_f
|
| 96 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble)
|
| 97 |
+
def glProgramUniform3d(program,location,v0,v1,v2):pass
|
| 98 |
+
@_f
|
| 99 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 100 |
+
def glProgramUniform3dv(program,location,count,value):pass
|
| 101 |
+
@_f
|
| 102 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat)
|
| 103 |
+
def glProgramUniform3f(program,location,v0,v1,v2):pass
|
| 104 |
+
@_f
|
| 105 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLfloatArray)
|
| 106 |
+
def glProgramUniform3fv(program,location,count,value):pass
|
| 107 |
+
@_f
|
| 108 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint)
|
| 109 |
+
def glProgramUniform3i(program,location,v0,v1,v2):pass
|
| 110 |
+
@_f
|
| 111 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLintArray)
|
| 112 |
+
def glProgramUniform3iv(program,location,count,value):pass
|
| 113 |
+
@_f
|
| 114 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
|
| 115 |
+
def glProgramUniform3ui(program,location,v0,v1,v2):pass
|
| 116 |
+
@_f
|
| 117 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuintArray)
|
| 118 |
+
def glProgramUniform3uiv(program,location,count,value):pass
|
| 119 |
+
@_f
|
| 120 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble)
|
| 121 |
+
def glProgramUniform4d(program,location,v0,v1,v2,v3):pass
|
| 122 |
+
@_f
|
| 123 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLdoubleArray)
|
| 124 |
+
def glProgramUniform4dv(program,location,count,value):pass
|
| 125 |
+
@_f
|
| 126 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat)
|
| 127 |
+
def glProgramUniform4f(program,location,v0,v1,v2,v3):pass
|
| 128 |
+
@_f
|
| 129 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLfloatArray)
|
| 130 |
+
def glProgramUniform4fv(program,location,count,value):pass
|
| 131 |
+
@_f
|
| 132 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint)
|
| 133 |
+
def glProgramUniform4i(program,location,v0,v1,v2,v3):pass
|
| 134 |
+
@_f
|
| 135 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLintArray)
|
| 136 |
+
def glProgramUniform4iv(program,location,count,value):pass
|
| 137 |
+
@_f
|
| 138 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLuint)
|
| 139 |
+
def glProgramUniform4ui(program,location,v0,v1,v2,v3):pass
|
| 140 |
+
@_f
|
| 141 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,arrays.GLuintArray)
|
| 142 |
+
def glProgramUniform4uiv(program,location,count,value):pass
|
| 143 |
+
@_f
|
| 144 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 145 |
+
def glProgramUniformMatrix2dv(program,location,count,transpose,value):pass
|
| 146 |
+
@_f
|
| 147 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 148 |
+
def glProgramUniformMatrix2fv(program,location,count,transpose,value):pass
|
| 149 |
+
@_f
|
| 150 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 151 |
+
def glProgramUniformMatrix2x3dv(program,location,count,transpose,value):pass
|
| 152 |
+
@_f
|
| 153 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 154 |
+
def glProgramUniformMatrix2x3fv(program,location,count,transpose,value):pass
|
| 155 |
+
@_f
|
| 156 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 157 |
+
def glProgramUniformMatrix2x4dv(program,location,count,transpose,value):pass
|
| 158 |
+
@_f
|
| 159 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 160 |
+
def glProgramUniformMatrix2x4fv(program,location,count,transpose,value):pass
|
| 161 |
+
@_f
|
| 162 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 163 |
+
def glProgramUniformMatrix3dv(program,location,count,transpose,value):pass
|
| 164 |
+
@_f
|
| 165 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 166 |
+
def glProgramUniformMatrix3fv(program,location,count,transpose,value):pass
|
| 167 |
+
@_f
|
| 168 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 169 |
+
def glProgramUniformMatrix3x2dv(program,location,count,transpose,value):pass
|
| 170 |
+
@_f
|
| 171 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 172 |
+
def glProgramUniformMatrix3x2fv(program,location,count,transpose,value):pass
|
| 173 |
+
@_f
|
| 174 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 175 |
+
def glProgramUniformMatrix3x4dv(program,location,count,transpose,value):pass
|
| 176 |
+
@_f
|
| 177 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 178 |
+
def glProgramUniformMatrix3x4fv(program,location,count,transpose,value):pass
|
| 179 |
+
@_f
|
| 180 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 181 |
+
def glProgramUniformMatrix4dv(program,location,count,transpose,value):pass
|
| 182 |
+
@_f
|
| 183 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 184 |
+
def glProgramUniformMatrix4fv(program,location,count,transpose,value):pass
|
| 185 |
+
@_f
|
| 186 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 187 |
+
def glProgramUniformMatrix4x2dv(program,location,count,transpose,value):pass
|
| 188 |
+
@_f
|
| 189 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 190 |
+
def glProgramUniformMatrix4x2fv(program,location,count,transpose,value):pass
|
| 191 |
+
@_f
|
| 192 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLdoubleArray)
|
| 193 |
+
def glProgramUniformMatrix4x3dv(program,location,count,transpose,value):pass
|
| 194 |
+
@_f
|
| 195 |
+
@_p.types(None,_cs.GLuint,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray)
|
| 196 |
+
def glProgramUniformMatrix4x3fv(program,location,count,transpose,value):pass
|
| 197 |
+
@_f
|
| 198 |
+
@_p.types(None,_cs.GLuint,_cs.GLbitfield,_cs.GLuint)
|
| 199 |
+
def glUseProgramStages(pipeline,stages,program):pass
|
| 200 |
+
@_f
|
| 201 |
+
@_p.types(None,_cs.GLuint)
|
| 202 |
+
def glValidateProgramPipeline(pipeline):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_bit_encoding.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_shader_bit_encoding'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shader_bit_encoding',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_image_load_store.py
ADDED
|
@@ -0,0 +1,83 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_shader_image_load_store'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shader_image_load_store',error_checker=_errors._error_checker)
|
| 14 |
+
GL_ALL_BARRIER_BITS=_C('GL_ALL_BARRIER_BITS',0xFFFFFFFF)
|
| 15 |
+
GL_ATOMIC_COUNTER_BARRIER_BIT=_C('GL_ATOMIC_COUNTER_BARRIER_BIT',0x00001000)
|
| 16 |
+
GL_BUFFER_UPDATE_BARRIER_BIT=_C('GL_BUFFER_UPDATE_BARRIER_BIT',0x00000200)
|
| 17 |
+
GL_COMMAND_BARRIER_BIT=_C('GL_COMMAND_BARRIER_BIT',0x00000040)
|
| 18 |
+
GL_ELEMENT_ARRAY_BARRIER_BIT=_C('GL_ELEMENT_ARRAY_BARRIER_BIT',0x00000002)
|
| 19 |
+
GL_FRAMEBUFFER_BARRIER_BIT=_C('GL_FRAMEBUFFER_BARRIER_BIT',0x00000400)
|
| 20 |
+
GL_IMAGE_1D=_C('GL_IMAGE_1D',0x904C)
|
| 21 |
+
GL_IMAGE_1D_ARRAY=_C('GL_IMAGE_1D_ARRAY',0x9052)
|
| 22 |
+
GL_IMAGE_2D=_C('GL_IMAGE_2D',0x904D)
|
| 23 |
+
GL_IMAGE_2D_ARRAY=_C('GL_IMAGE_2D_ARRAY',0x9053)
|
| 24 |
+
GL_IMAGE_2D_MULTISAMPLE=_C('GL_IMAGE_2D_MULTISAMPLE',0x9055)
|
| 25 |
+
GL_IMAGE_2D_MULTISAMPLE_ARRAY=_C('GL_IMAGE_2D_MULTISAMPLE_ARRAY',0x9056)
|
| 26 |
+
GL_IMAGE_2D_RECT=_C('GL_IMAGE_2D_RECT',0x904F)
|
| 27 |
+
GL_IMAGE_3D=_C('GL_IMAGE_3D',0x904E)
|
| 28 |
+
GL_IMAGE_BINDING_ACCESS=_C('GL_IMAGE_BINDING_ACCESS',0x8F3E)
|
| 29 |
+
GL_IMAGE_BINDING_FORMAT=_C('GL_IMAGE_BINDING_FORMAT',0x906E)
|
| 30 |
+
GL_IMAGE_BINDING_LAYER=_C('GL_IMAGE_BINDING_LAYER',0x8F3D)
|
| 31 |
+
GL_IMAGE_BINDING_LAYERED=_C('GL_IMAGE_BINDING_LAYERED',0x8F3C)
|
| 32 |
+
GL_IMAGE_BINDING_LEVEL=_C('GL_IMAGE_BINDING_LEVEL',0x8F3B)
|
| 33 |
+
GL_IMAGE_BINDING_NAME=_C('GL_IMAGE_BINDING_NAME',0x8F3A)
|
| 34 |
+
GL_IMAGE_BUFFER=_C('GL_IMAGE_BUFFER',0x9051)
|
| 35 |
+
GL_IMAGE_CUBE=_C('GL_IMAGE_CUBE',0x9050)
|
| 36 |
+
GL_IMAGE_CUBE_MAP_ARRAY=_C('GL_IMAGE_CUBE_MAP_ARRAY',0x9054)
|
| 37 |
+
GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS=_C('GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS',0x90C9)
|
| 38 |
+
GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE=_C('GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE',0x90C8)
|
| 39 |
+
GL_IMAGE_FORMAT_COMPATIBILITY_TYPE=_C('GL_IMAGE_FORMAT_COMPATIBILITY_TYPE',0x90C7)
|
| 40 |
+
GL_INT_IMAGE_1D=_C('GL_INT_IMAGE_1D',0x9057)
|
| 41 |
+
GL_INT_IMAGE_1D_ARRAY=_C('GL_INT_IMAGE_1D_ARRAY',0x905D)
|
| 42 |
+
GL_INT_IMAGE_2D=_C('GL_INT_IMAGE_2D',0x9058)
|
| 43 |
+
GL_INT_IMAGE_2D_ARRAY=_C('GL_INT_IMAGE_2D_ARRAY',0x905E)
|
| 44 |
+
GL_INT_IMAGE_2D_MULTISAMPLE=_C('GL_INT_IMAGE_2D_MULTISAMPLE',0x9060)
|
| 45 |
+
GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY=_C('GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY',0x9061)
|
| 46 |
+
GL_INT_IMAGE_2D_RECT=_C('GL_INT_IMAGE_2D_RECT',0x905A)
|
| 47 |
+
GL_INT_IMAGE_3D=_C('GL_INT_IMAGE_3D',0x9059)
|
| 48 |
+
GL_INT_IMAGE_BUFFER=_C('GL_INT_IMAGE_BUFFER',0x905C)
|
| 49 |
+
GL_INT_IMAGE_CUBE=_C('GL_INT_IMAGE_CUBE',0x905B)
|
| 50 |
+
GL_INT_IMAGE_CUBE_MAP_ARRAY=_C('GL_INT_IMAGE_CUBE_MAP_ARRAY',0x905F)
|
| 51 |
+
GL_MAX_COMBINED_IMAGE_UNIFORMS=_C('GL_MAX_COMBINED_IMAGE_UNIFORMS',0x90CF)
|
| 52 |
+
GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS=_C('GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS',0x8F39)
|
| 53 |
+
GL_MAX_FRAGMENT_IMAGE_UNIFORMS=_C('GL_MAX_FRAGMENT_IMAGE_UNIFORMS',0x90CE)
|
| 54 |
+
GL_MAX_GEOMETRY_IMAGE_UNIFORMS=_C('GL_MAX_GEOMETRY_IMAGE_UNIFORMS',0x90CD)
|
| 55 |
+
GL_MAX_IMAGE_SAMPLES=_C('GL_MAX_IMAGE_SAMPLES',0x906D)
|
| 56 |
+
GL_MAX_IMAGE_UNITS=_C('GL_MAX_IMAGE_UNITS',0x8F38)
|
| 57 |
+
GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS=_C('GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS',0x90CB)
|
| 58 |
+
GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS=_C('GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS',0x90CC)
|
| 59 |
+
GL_MAX_VERTEX_IMAGE_UNIFORMS=_C('GL_MAX_VERTEX_IMAGE_UNIFORMS',0x90CA)
|
| 60 |
+
GL_PIXEL_BUFFER_BARRIER_BIT=_C('GL_PIXEL_BUFFER_BARRIER_BIT',0x00000080)
|
| 61 |
+
GL_SHADER_IMAGE_ACCESS_BARRIER_BIT=_C('GL_SHADER_IMAGE_ACCESS_BARRIER_BIT',0x00000020)
|
| 62 |
+
GL_TEXTURE_FETCH_BARRIER_BIT=_C('GL_TEXTURE_FETCH_BARRIER_BIT',0x00000008)
|
| 63 |
+
GL_TEXTURE_UPDATE_BARRIER_BIT=_C('GL_TEXTURE_UPDATE_BARRIER_BIT',0x00000100)
|
| 64 |
+
GL_TRANSFORM_FEEDBACK_BARRIER_BIT=_C('GL_TRANSFORM_FEEDBACK_BARRIER_BIT',0x00000800)
|
| 65 |
+
GL_UNIFORM_BARRIER_BIT=_C('GL_UNIFORM_BARRIER_BIT',0x00000004)
|
| 66 |
+
GL_UNSIGNED_INT_IMAGE_1D=_C('GL_UNSIGNED_INT_IMAGE_1D',0x9062)
|
| 67 |
+
GL_UNSIGNED_INT_IMAGE_1D_ARRAY=_C('GL_UNSIGNED_INT_IMAGE_1D_ARRAY',0x9068)
|
| 68 |
+
GL_UNSIGNED_INT_IMAGE_2D=_C('GL_UNSIGNED_INT_IMAGE_2D',0x9063)
|
| 69 |
+
GL_UNSIGNED_INT_IMAGE_2D_ARRAY=_C('GL_UNSIGNED_INT_IMAGE_2D_ARRAY',0x9069)
|
| 70 |
+
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE=_C('GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE',0x906B)
|
| 71 |
+
GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY=_C('GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY',0x906C)
|
| 72 |
+
GL_UNSIGNED_INT_IMAGE_2D_RECT=_C('GL_UNSIGNED_INT_IMAGE_2D_RECT',0x9065)
|
| 73 |
+
GL_UNSIGNED_INT_IMAGE_3D=_C('GL_UNSIGNED_INT_IMAGE_3D',0x9064)
|
| 74 |
+
GL_UNSIGNED_INT_IMAGE_BUFFER=_C('GL_UNSIGNED_INT_IMAGE_BUFFER',0x9067)
|
| 75 |
+
GL_UNSIGNED_INT_IMAGE_CUBE=_C('GL_UNSIGNED_INT_IMAGE_CUBE',0x9066)
|
| 76 |
+
GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY=_C('GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY',0x906A)
|
| 77 |
+
GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT=_C('GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT',0x00000001)
|
| 78 |
+
@_f
|
| 79 |
+
@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLint,_cs.GLboolean,_cs.GLint,_cs.GLenum,_cs.GLenum)
|
| 80 |
+
def glBindImageTexture(unit,texture,level,layered,layer,access,format):pass
|
| 81 |
+
@_f
|
| 82 |
+
@_p.types(None,_cs.GLbitfield)
|
| 83 |
+
def glMemoryBarrier(barriers):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_image_size.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_shader_image_size'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shader_image_size',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shader_stencil_export.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_shader_stencil_export'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shader_stencil_export',error_checker=_errors._error_checker)
|
| 14 |
+
|
| 15 |
+
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shading_language_include.py
ADDED
|
@@ -0,0 +1,34 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_shading_language_include'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shading_language_include',error_checker=_errors._error_checker)
|
| 14 |
+
GL_NAMED_STRING_LENGTH_ARB=_C('GL_NAMED_STRING_LENGTH_ARB',0x8DE9)
|
| 15 |
+
GL_NAMED_STRING_TYPE_ARB=_C('GL_NAMED_STRING_TYPE_ARB',0x8DEA)
|
| 16 |
+
GL_SHADER_INCLUDE_ARB=_C('GL_SHADER_INCLUDE_ARB',0x8DAE)
|
| 17 |
+
@_f
|
| 18 |
+
@_p.types(None,_cs.GLuint,_cs.GLsizei,ctypes.POINTER( ctypes.POINTER( _cs.GLchar )),arrays.GLintArray)
|
| 19 |
+
def glCompileShaderIncludeARB(shader,count,path,length):pass
|
| 20 |
+
@_f
|
| 21 |
+
@_p.types(None,_cs.GLint,arrays.GLcharArray)
|
| 22 |
+
def glDeleteNamedStringARB(namelen,name):pass
|
| 23 |
+
@_f
|
| 24 |
+
@_p.types(None,_cs.GLint,arrays.GLcharArray,_cs.GLsizei,arrays.GLintArray,arrays.GLcharArray)
|
| 25 |
+
def glGetNamedStringARB(namelen,name,bufSize,stringlen,string):pass
|
| 26 |
+
@_f
|
| 27 |
+
@_p.types(None,_cs.GLint,arrays.GLcharArray,_cs.GLenum,arrays.GLintArray)
|
| 28 |
+
def glGetNamedStringivARB(namelen,name,pname,params):pass
|
| 29 |
+
@_f
|
| 30 |
+
@_p.types(_cs.GLboolean,_cs.GLint,arrays.GLcharArray)
|
| 31 |
+
def glIsNamedStringARB(namelen,name):pass
|
| 32 |
+
@_f
|
| 33 |
+
@_p.types(None,_cs.GLenum,_cs.GLint,arrays.GLcharArray,_cs.GLint,arrays.GLcharArray)
|
| 34 |
+
def glNamedStringARB(type,namelen,name,stringlen,string):pass
|
vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shading_language_packing.py
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
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from OpenGL import platform as _p, arrays
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| 3 |
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# Code generation uses this
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from OpenGL.raw.GL import _types as _cs
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# End users want this...
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from OpenGL.raw.GL._types import *
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from OpenGL.raw.GL import _errors
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from OpenGL.constant import Constant as _C
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| 9 |
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import ctypes
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| 11 |
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_EXTENSION_NAME = 'GL_ARB_shading_language_packing'
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+
def _f( function ):
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| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shading_language_packing',error_checker=_errors._error_checker)
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| 14 |
+
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| 15 |
+
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vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/shadow_ambient.py
ADDED
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@@ -0,0 +1,15 @@
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| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
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| 2 |
+
from OpenGL import platform as _p, arrays
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| 3 |
+
# Code generation uses this
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| 4 |
+
from OpenGL.raw.GL import _types as _cs
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| 5 |
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# End users want this...
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| 6 |
+
from OpenGL.raw.GL._types import *
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| 7 |
+
from OpenGL.raw.GL import _errors
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| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
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| 10 |
+
import ctypes
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| 11 |
+
_EXTENSION_NAME = 'GL_ARB_shadow_ambient'
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| 12 |
+
def _f( function ):
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| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_shadow_ambient',error_checker=_errors._error_checker)
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| 14 |
+
GL_TEXTURE_COMPARE_FAIL_VALUE_ARB=_C('GL_TEXTURE_COMPARE_FAIL_VALUE_ARB',0x80BF)
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| 15 |
+
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vllm/lib/python3.10/site-packages/OpenGL/raw/GL/ARB/sparse_texture.py
ADDED
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@@ -0,0 +1,27 @@
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| 1 |
+
'''Autogenerated by xml_generate script, do not edit!'''
|
| 2 |
+
from OpenGL import platform as _p, arrays
|
| 3 |
+
# Code generation uses this
|
| 4 |
+
from OpenGL.raw.GL import _types as _cs
|
| 5 |
+
# End users want this...
|
| 6 |
+
from OpenGL.raw.GL._types import *
|
| 7 |
+
from OpenGL.raw.GL import _errors
|
| 8 |
+
from OpenGL.constant import Constant as _C
|
| 9 |
+
|
| 10 |
+
import ctypes
|
| 11 |
+
_EXTENSION_NAME = 'GL_ARB_sparse_texture'
|
| 12 |
+
def _f( function ):
|
| 13 |
+
return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_sparse_texture',error_checker=_errors._error_checker)
|
| 14 |
+
GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB=_C('GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB',0x9199)
|
| 15 |
+
GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB=_C('GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB',0x919A)
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| 16 |
+
GL_MAX_SPARSE_TEXTURE_SIZE_ARB=_C('GL_MAX_SPARSE_TEXTURE_SIZE_ARB',0x9198)
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| 17 |
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GL_MIN_SPARSE_LEVEL_ARB=_C('GL_MIN_SPARSE_LEVEL_ARB',0x919B)
|
| 18 |
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GL_NUM_VIRTUAL_PAGE_SIZES_ARB=_C('GL_NUM_VIRTUAL_PAGE_SIZES_ARB',0x91A8)
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| 19 |
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GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB=_C('GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB',0x91A9)
|
| 20 |
+
GL_TEXTURE_SPARSE_ARB=_C('GL_TEXTURE_SPARSE_ARB',0x91A6)
|
| 21 |
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GL_VIRTUAL_PAGE_SIZE_INDEX_ARB=_C('GL_VIRTUAL_PAGE_SIZE_INDEX_ARB',0x91A7)
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| 22 |
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GL_VIRTUAL_PAGE_SIZE_X_ARB=_C('GL_VIRTUAL_PAGE_SIZE_X_ARB',0x9195)
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| 23 |
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GL_VIRTUAL_PAGE_SIZE_Y_ARB=_C('GL_VIRTUAL_PAGE_SIZE_Y_ARB',0x9196)
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| 24 |
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GL_VIRTUAL_PAGE_SIZE_Z_ARB=_C('GL_VIRTUAL_PAGE_SIZE_Z_ARB',0x9197)
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| 25 |
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@_f
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| 26 |
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@_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,_cs.GLboolean)
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| 27 |
+
def glTexPageCommitmentARB(target,level,xoffset,yoffset,zoffset,width,height,depth,resident):pass
|