'''OpenGL extension SUN.vertex This module customises the behaviour of the OpenGL.raw.GL.SUN.vertex to provide a more Python-friendly API Overview (from the spec) This extension provides new GL commands to specify vertex data such as color and normal along with the vertex in one single GL command in order to minimize the overhead in making GL commands for each set of vertex data. The official definition of this extension is available here: http://www.opengl.org/registry/specs/SUN/vertex.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.SUN.vertex import * from OpenGL.raw.GL.SUN.vertex import _EXTENSION_NAME def glInitVertexSUN(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) glColor4ubVertex2fvSUN=wrapper.wrapper(glColor4ubVertex2fvSUN).setInputArraySize( 'c', 4 ).setInputArraySize( 'v', 2 ) glColor4ubVertex3fvSUN=wrapper.wrapper(glColor4ubVertex3fvSUN).setInputArraySize( 'c', 4 ).setInputArraySize( 'v', 3 ) glColor3fVertex3fvSUN=wrapper.wrapper(glColor3fVertex3fvSUN).setInputArraySize( 'c', 3 ).setInputArraySize( 'v', 3 ) glNormal3fVertex3fvSUN=wrapper.wrapper(glNormal3fVertex3fvSUN).setInputArraySize( 'v', 3 ).setInputArraySize( 'n', 3 ) glColor4fNormal3fVertex3fvSUN=wrapper.wrapper(glColor4fNormal3fVertex3fvSUN).setInputArraySize( 'c', 4 ).setInputArraySize( 'v', 3 ).setInputArraySize( 'n', 3 ) glTexCoord2fVertex3fvSUN=wrapper.wrapper(glTexCoord2fVertex3fvSUN).setInputArraySize( 'tc', 2 ).setInputArraySize( 'v', 3 ) glTexCoord4fVertex4fvSUN=wrapper.wrapper(glTexCoord4fVertex4fvSUN).setInputArraySize( 'tc', 4 ).setInputArraySize( 'v', 4 ) glTexCoord2fColor4ubVertex3fvSUN=wrapper.wrapper(glTexCoord2fColor4ubVertex3fvSUN).setInputArraySize( 'c', 4 ).setInputArraySize( 'tc', 2 ).setInputArraySize( 'v', 3 ) glTexCoord2fColor3fVertex3fvSUN=wrapper.wrapper(glTexCoord2fColor3fVertex3fvSUN).setInputArraySize( 'c', 3 ).setInputArraySize( 'tc', 2 ).setInputArraySize( 'v', 3 ) glTexCoord2fNormal3fVertex3fvSUN=wrapper.wrapper(glTexCoord2fNormal3fVertex3fvSUN).setInputArraySize( 'v', 3 ).setInputArraySize( 'tc', 2 ).setInputArraySize( 'n', 3 ) glTexCoord2fColor4fNormal3fVertex3fvSUN=wrapper.wrapper(glTexCoord2fColor4fNormal3fVertex3fvSUN).setInputArraySize( 'c', 4 ).setInputArraySize( 'v', 3 ).setInputArraySize( 'tc', 2 ).setInputArraySize( 'n', 3 ) glTexCoord4fColor4fNormal3fVertex4fvSUN=wrapper.wrapper(glTexCoord4fColor4fNormal3fVertex4fvSUN).setInputArraySize( 'c', 4 ).setInputArraySize( 'v', 4 ).setInputArraySize( 'tc', 4 ).setInputArraySize( 'n', 3 ) glReplacementCodeuiVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiVertex3fvSUN).setInputArraySize( 'v', 3 ).setInputArraySize( 'rc', 1 ) glReplacementCodeuiColor4ubVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiColor4ubVertex3fvSUN).setInputArraySize( 'c', 4 ).setInputArraySize( 'v', 3 ).setInputArraySize( 'rc', 1 ) glReplacementCodeuiColor3fVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiColor3fVertex3fvSUN).setInputArraySize( 'c', 3 ).setInputArraySize( 'v', 3 ).setInputArraySize( 'rc', 1 ) glReplacementCodeuiNormal3fVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiNormal3fVertex3fvSUN).setInputArraySize( 'n', 3 ).setInputArraySize( 'rc', 1 ).setInputArraySize( 'v', 3 ) glReplacementCodeuiColor4fNormal3fVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiColor4fNormal3fVertex3fvSUN).setInputArraySize( 'n', 3 ).setInputArraySize( 'c', 4 ).setInputArraySize( 'rc', 1 ).setInputArraySize( 'v', 3 ) glReplacementCodeuiTexCoord2fVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiTexCoord2fVertex3fvSUN).setInputArraySize( 'v', 3 ).setInputArraySize( 'tc', 2 ).setInputArraySize( 'rc', 1 ) glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN).setInputArraySize( 'n', 3 ).setInputArraySize( 'v', 3 ).setInputArraySize( 'tc', 2 ).setInputArraySize( 'rc', 1 ) glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN=wrapper.wrapper(glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN).setInputArraySize( 'n', 3 ).setInputArraySize( 'c', 4 ).setInputArraySize( 'v', 3 ).setInputArraySize( 'tc', 2 ).setInputArraySize( 'rc', 1 ) ### END AUTOGENERATED SECTION