"""Implementation of the special "glGet" functions For comparison, here's what a straightforward implementation looks like: def glGetDoublev( pname ): "Natural writing of glGetDoublev using standard ctypes" output = c_double*sizes.get( pname ) result = output() result = platform.PLATFORM.GL.glGetDoublev( pname, byref(result) ) return Numeric.array( result ) """ from OpenGL import wrapper from OpenGL.GL.VERSION import GL_1_1 as _simple import ctypes GLenum = ctypes.c_uint GLsize = GLsizei = ctypes.c_int __all__ = ( 'glGetString', ) glGetString = _simple.glGetString glGetString.restype = ctypes.c_char_p glGetString.__doc__ = """glGetString( constant ) -> Current string value"""