"""String-array-handling code for PyOpenGL """ from OpenGL.raw.GL import _types from OpenGL.raw.GL.VERSION import GL_1_1 from OpenGL.arrays import formathandler import ctypes from OpenGL import _bytes, error from OpenGL._configflags import ERROR_ON_COPY def dataPointer( value, typeCode=None ): return ctypes.cast(ctypes.c_char_p(value), ctypes.c_void_p).value class StringHandler( formathandler.FormatHandler ): """String-specific data-type handler for OpenGL""" HANDLED_TYPES = (_bytes.bytes, ) @classmethod def from_param( cls, value, typeCode=None ): return ctypes.c_void_p( dataPointer( value ) ) dataPointer = staticmethod( dataPointer ) def zeros( self, dims, typeCode=None ): """Currently don't allow strings as output types!""" raise NotImplemented( """Don't currently support strings as output arrays""" ) def ones( self, dims, typeCode=None ): """Currently don't allow strings as output types!""" raise NotImplemented( """Don't currently support strings as output arrays""" ) def arrayToGLType( self, value ): """Given a value, guess OpenGL type of the corresponding pointer""" raise NotImplemented( """Can't guess data-type from a string-type argument""" ) def arraySize( self, value, typeCode = None ): """Given a data-value, calculate ravelled size for the array""" # need to get bits-per-element... byteCount = BYTE_SIZES[ typeCode ] return len(value)//byteCount def arrayByteCount( self, value, typeCode = None ): """Given a data-value, calculate number of bytes required to represent""" return len(value) def asArray( self, value, typeCode=None ): """Convert given value to an array value of given typeCode""" if isinstance( value, bytes ): return value elif hasattr( value, 'tostring' ): return value.tostring() elif hasattr( value, 'raw' ): return value.raw # could convert types to string here, but we're not registered for # anything save string types... raise TypeError( """String handler got non-string object: %r"""%(type(value))) def dimensions( self, value, typeCode=None ): """Determine dimensions of the passed array value (if possible)""" raise TypeError( """Cannot calculate dimensions for a String data-type""" ) class UnicodeHandler( StringHandler ): HANDLED_TYPES = (_bytes.unicode,) @classmethod def from_param( cls, value, typeCode=None ): # TODO: raise CopyError if the flag is set! converted = _bytes.as_8_bit( value ) result = StringHandler.from_param( converted ) if converted is not value: if ERROR_ON_COPY: raise error.CopyError( """Unicode string passed, cannot copy with ERROR_ON_COPY set, please use 8-bit strings""" ) result._temporary_array_ = converted return result def asArray( self, value, typeCode=None ): value = _bytes.as_8_bit( value ) return StringHandler.asArray( self, value, typeCode=typeCode ) BYTE_SIZES = { GL_1_1.GL_DOUBLE: ctypes.sizeof( _types.GLdouble ), GL_1_1.GL_FLOAT: ctypes.sizeof( _types.GLfloat ), GL_1_1.GL_INT: ctypes.sizeof( _types.GLint ), GL_1_1.GL_SHORT: ctypes.sizeof( _types.GLshort ), GL_1_1.GL_UNSIGNED_BYTE: ctypes.sizeof( _types.GLubyte ), GL_1_1.GL_UNSIGNED_SHORT: ctypes.sizeof( _types.GLshort ), GL_1_1.GL_BYTE: ctypes.sizeof( _types.GLbyte ), GL_1_1.GL_UNSIGNED_INT: ctypes.sizeof( _types.GLuint ), }