import atexit import functools import numpy import os import random import types import unittest import cupy _old_python_random_state = None _old_numpy_random_state = None _old_cupy_random_states = None def do_setup(deterministic=True): global _old_python_random_state global _old_numpy_random_state global _old_cupy_random_states _old_python_random_state = random.getstate() _old_numpy_random_state = numpy.random.get_state() _old_cupy_random_states = cupy.random._generator._random_states cupy.random.reset_states() # Check that _random_state has been recreated in # cupy.random.reset_states(). Otherwise the contents of # _old_cupy_random_states would be overwritten. assert (cupy.random._generator._random_states is not _old_cupy_random_states) if not deterministic: random.seed() numpy.random.seed() cupy.random.seed() else: random.seed(99) numpy.random.seed(100) cupy.random.seed(101) def do_teardown(): global _old_python_random_state global _old_numpy_random_state global _old_cupy_random_states random.setstate(_old_python_random_state) numpy.random.set_state(_old_numpy_random_state) cupy.random._generator._random_states = _old_cupy_random_states _old_python_random_state = None _old_numpy_random_state = None _old_cupy_random_states = None # In some tests (which utilize condition.repeat or condition.retry), # setUp/tearDown is nested. _setup_random() and _teardown_random() do their # work only in the outermost setUp/tearDown pair. _nest_count = 0 @atexit.register def _check_teardown(): assert _nest_count == 0, ('_setup_random() and _teardown_random() ' 'must be called in pairs.') def _setup_random(): """Sets up the deterministic random states of ``numpy`` and ``cupy``. """ global _nest_count if _nest_count == 0: nondeterministic = bool(int(os.environ.get( 'CUPY_TEST_RANDOM_NONDETERMINISTIC', '0'))) do_setup(not nondeterministic) _nest_count += 1 def _teardown_random(): """Tears down the deterministic random states set up by ``_setup_random``. """ global _nest_count assert _nest_count > 0, '_setup_random has not been called' _nest_count -= 1 if _nest_count == 0: do_teardown() def generate_seed(): assert _nest_count > 0, 'random is not set up' return numpy.random.randint(0x7fffffff) def fix_random(): """Decorator that fixes random numbers in a test. This decorator can be applied to either a test case class or a test method. It should not be applied within ``condition.retry`` or ``condition.repeat``. """ # TODO(niboshi): Prevent this decorator from being applied within # condition.repeat or condition.retry decorators. That would repeat # tests with the same random seeds. It's okay to apply this outside # these decorators. def decorator(impl): if (isinstance(impl, types.FunctionType) and impl.__name__.startswith('test_')): # Applied to test method @functools.wraps(impl) def test_func(self, *args, **kw): _setup_random() try: impl(self, *args, **kw) finally: _teardown_random() return test_func elif isinstance(impl, type) and issubclass(impl, unittest.TestCase): # Applied to test case class klass = impl def wrap_setUp(f): def func(self): _setup_random() f(self) return func def wrap_tearDown(f): def func(self): try: f(self) finally: _teardown_random() return func klass.setUp = wrap_setUp(klass.setUp) klass.tearDown = wrap_tearDown(klass.tearDown) return klass else: raise ValueError('Can\'t apply fix_random to {}'.format(impl)) return decorator