pinball-benchmarks / data /pokemon-rulesheet.csv
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question,answer,source_quote,section,manufacturer,game
"In the Pokemon pinball game by Stern Pinball, what is the starting value for a standard skill shot?",500k,Plunge at full strength and hit whatever lane is flashing to increase the bonus multiplier by 2x + 1x each time the skill shot is made. Starts at 500k.,Skill Shots,stern,pokemon
"In Stern's Pokémon Pinball, how much is a super skill shot worth compared to a standard skill shot?",2x the skill shot value,Hold the left flipper and full plunge to enable super skill shots worth 2x the skill shot value.,Skill Shots,stern,pokemon
"In Pokemon pinball, what happens if a player hits the center lane as a super skill shot while Team Rocket multiball is lit?",It will start the multiball and light the add-a-ball without BATTLE having to be completed.,"If Team Rocket multiball is lit at the center lane, hitting the center lane as a super skill shot will start the multiball and light the add-a-ball without BATTLE having to be completed.",Skill Shots,stern,pokemon
"In Pokémon Pinball (Stern), what is the starting value for a super secret skill shot achieved by bouncing into the Psyduck sneak-in?",1.5M,Bounce into the Psyduck sneak-in for a super secret skill shot worth 3x the skill shot value. Starts at 1.5M.,Skill Shots,stern,pokemon
"According to the rules, what are the three main mode types in Pokemon?","story modes, battle modes, and TEAM features","The three main mode types on Pokémon are story modes, battle modes, and TEAM features.",Main Modes,stern,pokemon
"In Stern's Pokemon Pinball, how must Battle modes be started?",By hitting the right scoop (after they have been qualified beforehand).,Battle modes must be qualified beforehand and can only start by hitting the right scoop.,Main Modes,stern,pokemon
"In the Stern pinball game Pokemon, when can the TEAM features be activated during play?","As soon as TEAM is spelled, and they can be activated at any time during play, even during multiball.","TEAM features activate as soon as TEAM is spelled and can be activated at any time during play, even during multiball.",Main Modes,stern,pokemon
"In the Pokemon pinball game, which character's story mode is started by hitting the ramps and orbits three times during single-ball play in the order of Bulbasaur, Squirtle, Pikachu, and Charmander?","The story mode is based on the specific character corresponding to the ramp or orbit hit (Bulbasaur, Squirtle, Pikachu, or Charmander).","The ramps and orbits correspond to, from left to right, Bulbasaur, Squirtle, Pikachu, and Charmander. Hitting any of those shots three times during single-ball play will start a story mode based on that character.",Story Modes,stern,pokemon
"In the Stern Pokemon pinball game, in the Bulbasaur 1 story mode, how much is the pollen value increased by per shot, and what is the base value?",The base value is 400k and it increases by 50k per shot.,Bulbasaur 1 - All ramps / orbits start lit to increase the pollen value (400k + 50k per shot).,Story Modes,stern,pokemon
"In Stern's Pokémon Pinball, specifically in the Squirtle 1 story mode, what is the maximum multiplier value that can be reached for ramp shots (Pro) or whirlpool spins (Prem / LE)?",4x,"By hitting the other lit blue shots, you can increase the value of each ramp shot (Pro) or whirlpool spin (Prem / LE) by +1x up to 4x for 10 seconds per shot.",Story Modes,stern,pokemon
"In Stern's Pokemon Pinball, how many super jackpots must be collected to complete the Pikachu vs. Raichu story mode?",3 super jackpots,Collect 3 super jackpots to complete the mode.,Story Modes,stern,pokemon
"In the Pokemon Pinball game by Stern, during the Pikachu vs. Raichu multiball, how can a player obtain an add-a-ball?","By completing the BATTLE targets, then pressing the action button while blinking green.","Add-a-ball is available in this multiball by completing the BATTLE targets, then pressing the action button while blinking green.",Story Modes,stern,pokemon
"In Stern's Pokemon Pinball, in the Charmander 1 story mode, how many spins are required to light the final shot at the captive ball to complete the mode?",100 spins,Final shot lights at the captive ball after 100 spins to complete the mode.,Story Modes,stern,pokemon
"In Stern's Pokemon Pinball, during the Bulbasaur 1 story mode, what action can be taken to relight shots and collect the built pollen value?",Shoot the center berry target.,Shoot the center berry target to relight the shots and collect the built value as well.,Story Modes,stern,pokemon
"In the Pokemon pinball game, completing training targets during a story mode provides what benefit to the timer?",It extends the timer by 20 seconds.,Completing the training targets during a story mode will extend the timer by 20 seconds.,Story Modes,stern,pokemon
"In the Pokémon pinball game (manufactured by Stern), how does a player discover a Pokémon to be scanned?","By hitting switches (primarily the top lanes and bumpers) while a mode or multiball isn't running to fill up the gauge, and then shooting the captive ball.",Hitting switches while a mode or multiball isn't running (primarily the top lanes and bumpers) will fill up the gauge and eventually discover a Pokémon that can be scanned by shooting the captive ball.,Pokedex Scan / CATCH! Hurry-Up: {#heading--discover},stern,pokemon
What is the starting value of the CATCH! hurry-up in Stern's Pokémon pinball?,2M,"Scanning the Pokémon activates the ball save for a short time, and starts a hurry-up that starts at 2M.",Pokedex Scan / CATCH! Hurry-Up: {#heading--discover},stern,pokemon
"In Stern's Pokémon Pinball, what must the player do to light the right scoop to start a rival battle?",Catch a Pokémon.,Catching Pokémon lights the right scoop to start a rival battle,Pokedex Scan / CATCH! Hurry-Up: {#heading--discover},stern,pokemon
"In Stern's Pokemon Pinball, what is the maximum number of captures required to light a rival battle?",3 captures,"each subsequent battle requires one more capture than before, to a maximum of 3 captures to light battle.",Pokedex Scan / CATCH! Hurry-Up: {#heading--discover},stern,pokemon
"In the Pokémon pinball game manufactured by Stern, which targets are lit for the second capture sequence?","Left ramp, right ramp","Capture 2: Left ramp, right ramp",Pokedex Scan / CATCH! Hurry-Up: {#heading--discover},stern,pokemon
"In the Stern-manufactured game Pokémon Pinball, what is the limitation of using a Pokedex Assist during the capture sequence?","It will spot the currently lit shot and award its value, but will not spot the final left ramp shot.","Using a Pokedex Assist will spot the currently lit shot and award its value, but will not spot the final left ramp shot.",Pokedex Scan / CATCH! Hurry-Up: {#heading--discover},stern,pokemon
"In the Stern Pokémon pinball game, what are the three specific tasks listed above the right flipper that a player can complete to prepare for traveling to a new biome?","1. Discover, then catch any Pokemon; 2. Complete the training targets near the left orbit (outside of a currently active story mode); 3. Play a rival battle.","The player can travel to a new biome after completing the tasks listed above the right flipper: - [Discover, then catch any Pokemon] - Complete the [training] targets near the left orbit (outside of a currently active story mode) - Play a [rival battle] ",Travel,stern,pokemon
"In the Stern Pokémon pinball game, what action must the player take after completing all four tasks to progress to the next biome of their choice?",Shoot the scoop.,"After all four tasks are completed, the player can shoot the scoop to progress to the next biome of their choice if they aren't currently in another mode or multiball.",Travel,stern,pokemon
"In the Stern Pokémon pinball machine, according to the rules, under what condition can a player NOT shoot the scoop to progress to a new biome after completing the four tasks?",If the player is currently in another mode or multiball.,"After all four tasks are completed, the player can shoot the scoop to progress to the next biome of their choice if they aren't currently in another mode or multiball.",Travel,stern,pokemon
"In the Stern Pokémon pinball game, what restriction exists regarding which biomes a player can visit?",A player cannot visit biomes that they have already played a battle at earlier in the game.,The player can't visit biomes that they already played a battle at earlier in the game.,Travel,stern,pokemon
"In Pokemon Pinball, what happens to a shot's value after a TEAM feature is either completed or times out?","The shot value is boosted for the rest of the ball, awarding more points while lit in any mode and awarding +1 Poke Ball than it did before.","TEAM features are short timed modes that start the next time a shot is made, and boost the value of the shot for the rest of the ball once they are either completed or time out. Boosted shots award more points while lit in any mode, and award +1 [Poke Ball](#heading--pokeballcombos) than they did before.",TEAM Features,stern,pokemon
"In Stern's Pokemon pinball game, how is the Pikachu Hurry-Up value determined and locked in?","While the ball is being held, the player must mash the action button to lock in the hurry-up value, which starts at 6M; only the value displayed when the ball releases is scored.","Pikachu Hurry-Up: Lit at the right ramp for about 10 seconds. While the ball is being held, mash the action button to lock in the hurry-up value, which starts at 6M. Only the value displayed when the ball releases is scored.",TEAM Features,stern,pokemon
"In the Stern-manufactured Pokemon pinball game, how is the award value determined and scored in the Squirtle Prize Pool feature?","Shoot the left ramp, and while the ball is being spun in the whirlpool, press the action button to score the selected prize pool award x2, noting that each whirlpool spin changes the award.","Squirtle Prize Pool: Shoot the left ramp, then while the ball is being spun in the whirlpool, press the action button to score the selected prize pool award x2. Each whirlpool spin changes the award.",TEAM Features,stern,pokemon
"In Stern's Pokémon Pinball, during Team Rocket Multiball 1, how many jackpots must be scored at any shot to light the super jackpot during the first cycle?",6 jackpots,Score 6 jackpots at any shot to light the lane under the balloon for super jackpot.,Team Rocket Multiball,stern,pokemon
"In Stern's Pokémon Pinball, during Team Rocket Multiball 1, how many jackpots are required to light the super jackpot for the second or subsequent jackpot cycles?",8 jackpots,"For the second+ jackpot cycles, 8 jackpots are required to light super jackpot.",Team Rocket Multiball,stern,pokemon
"In Stern's Pokemon Pinball, what happens to the jackpot multiplier in Team Rocket Multiball 2 when hitting a 'frozen' shot?","Hitting a 'frozen' shot will decrease the jackpot multiplier, but increase the base jackpot value.","Hitting a ""frozen"" shot will decrease the jackpot multiplier, but increase the base jackpot value.",Team Rocket Multiball,stern,pokemon
"In the Stern Pokémon pinball game, how can a player access 'Add-a-ball' during all Team Rocket multiballs?","By completing the BATTLE targets, then pressing the action button while blinking green.","Add-a-ball is available in all Team Rocket multiballs by completing the BATTLE targets, then pressing the action button while blinking green.",Team Rocket Multiball,stern,pokemon
"In Pokémon Pinball (Stern), how can a player qualify a shot multiplier?",By completing story modes or scoring the 1st super jackpot during any Team Rocket multiball.,Qualify shot multipliers by completing story modes or scoring the 1st super jackpot during any Team Rocket multiball.,Shot Multipliers,stern,pokemon
"In the Stern Pokémon pinball game, what occurs once a shot multiplier is qualified and the next shot is made?",2x scoring will be enabled at that shot for the rest of the ball.,The next shot made once either task is achieved will enable 2x scoring at that shot for the rest of the ball.,Shot Multipliers,stern,pokemon
"In Stern's Pokémon pinball game, what specific scoring types are affected by the shot multiplier?","The multiplier affects all scoring from that shot, including mode / multiball scores, values scored during CATCH! hurry-up, and the third shot of any Eevee evolution combo that ends at a shot that can be multiplied.","The shot multiplier affects all scoring from that shot - not only the mode / multiball scores, but values scored during CATCH! hurry-up and the third shot of any Eevee evolution combo that ends at a shot that can be multiplied.",Shot Multipliers,stern,pokemon
"In the Pokémon pinball game by Stern, what multiplier is enabled if a player has lit shot multipliers at every shot and then qualifies an additional shot multiplier?",3x scoring will be enabled at the next shot made.,"If the player has lit shot multipliers at every shot, then qualifies an additional shot multiplier, 3x scoring will be enabled at the next shot made.",Shot Multipliers,stern,pokemon
"In Stern's Pokémon pinball game, how many times must the left and right berry targets be hit to initiate the 2x playfield mode?",two times each,Start 2x playfield for 20 seconds by hitting the left and right berry targets two times each,Berries (2x Playfield),stern,pokemon
"In Stern's Pokémon pinball game, how is the 2x playfield timer visually represented?",Pikachu's cheeks glowing above the flippers,The 2x playfield timer is represented by Pikachu's cheeks glowing above the flippers.,Berries (2x Playfield),stern,pokemon
"In the Stern Pokémon Pinball game, how much time is added to the 2x playfield for every hit of the center berry target while the mode is active?",+5 seconds,Every hit adds +5 seconds,Berries (2x Playfield),stern,pokemon
"In the Pokémon pinball game by Stern, what is the maximum amount of time allowed for the 2x playfield mode?",20 seconds,but the target won't add any additional time past the maximum of 20 seconds.,Berries (2x Playfield),stern,pokemon
"In the Pokémon pinball game manufactured by Stern, where are the berry targets located?",on both sides of the left ramp and near the Pokedex captive ball,The berry targets are located on both sides of the left ramp and near the Pokedex captive ball.,Berries (2x Playfield),stern,pokemon
"In the Pokemon pinball machine, how do you use a Pokedex Assist once it is blinking red?",Press the action button.,Use a Pokedex Assist by pressing the action button while it is blinking red.,Pokedex Assists (Action Button),stern,pokemon
"During a CATCH! hurry-up in the Pokemon pinball machine, what does a Pokedex Assist do?",It collects the currently lit shot.,"Pokedex Assists are active during the [CATCH! hurry-up], where they will collect the currently lit shot",Pokedex Assists (Action Button),stern,pokemon
"In the Pokemon pinball machine, what happens during a rival battle when a Pokedex Assist is used?",It scores the most valuable lit shot.,"and during [rival battles], where they will score the most valuable lit shot.",Pokedex Assists (Action Button),stern,pokemon
"In the Pokemon pinball machine, what two shots cannot be collected using a Pokedex Assist?",The final CATCH! shot at the left ramp and the victory bonus shot at the left ramp following the end of a rival battle.,"Assists cannot be used to collect the final CATCH! shot at the left ramp, or the victory bonus shot at the left ramp following the end of a rival battle.",Pokedex Assists (Action Button),stern,pokemon
How many times must the captive ball be hit in the Pokemon pinball machine to light the extra ball at the town scoop?,25 times,Hitting the captive ball 25 times in a game lights the [extra ball] at the town scoop.,Pokedex Assists (Action Button),stern,pokemon
"In the Pokemon pinball machine, how are hits on the captive ball counted toward the extra ball total during single-ball play?","Every switch counts individually, up to 3 with a maximum strength shot.","During single-ball play, every switch counts individually towards this total, up to 3 with a maximum strength shot.",Pokedex Assists (Action Button),stern,pokemon
How is progress toward the extra ball counted during multiball play in the Pokemon pinball machine?,Every captive ball counts as 1 switch.,"During multiball, every captive ball counts as 1 switch.",Pokedex Assists (Action Button),stern,pokemon
"In Stern's Pokémon Pinball, how many Poké Balls are awarded for a 5-way combo that ends at the Pokédex captive ball?",5 Poké Balls,Making a 2-way combo or greater lights the Pokédex captive ball to finish the combo and award Poke Balls based on the length of the combo (ie. a 5-way combo that ends at the captive ball would award 5 Poke Balls).,Poké Balls (Combos),stern,pokemon
"In the Stern-manufactured pinball game Pokemon Pinball, how many Poké Balls are awarded for a combo shot if that shot was boosted via a TEAM feature?",+1 Poké Ball (for a total of 2),Each combo shot made awards 1 Poké Ball (+1 Poke Ball if the shot was boosted via a TEAM feature).,Poké Balls (Combos),stern,pokemon
"In Stern's Pokémon Pinball, what is required to light the extra ball at the town scoop?",Collecting 50 Poké Balls in a game,Collecting 50 Poke Balls in a game lights the extra ball at the town scoop.,Poké Balls (Combos),stern,pokemon
"In Pokémon Pinball (Stern), what is the range of Poké Balls that can be awarded from a mystery?",2 to 10,Poke Balls can also be awarded from mystery (between 2 to 10),Poké Balls (Combos),stern,pokemon
"In the Pokemon pinball game, how many TEAM bottom lane completions are required to light the first mystery award at the town scoop?",one,The first mystery award lights after one TEAM completion and subsequent ones require two.,Mystery Award,stern,pokemon
"In the Pokemon pinball game, how many TEAM bottom lane completions are required for subsequent mystery awards after the first one has been lit?",two,The first mystery award lights after one TEAM completion and subsequent ones require two.,Mystery Award,stern,pokemon
What are the possible mystery awards in the Pokemon pinball game?,"2.5M, Advance [Discover], [Poke Balls] (2 - 10), Advance [outlane ball save] (by one target set), and Light [extra ball] (one per game, percentage based)","Possible mystery awards: * 2.5M * Advance [Discover] * [Poke Balls] (2 - 10) * Advance [outlane ball save] (by one target set) * Light [extra ball] (one per game, percentage based)",Mystery Award,stern,pokemon
"In the Pokemon pinball game, how many extra balls can be lit via a mystery award?",one per game,"Light [extra ball] (one per game, percentage based)",Mystery Award,stern,pokemon
"In Pokemon Pinball, how is the outlane ball save lit?",By completing the town targets.,Complete the town targets to light ball save.,Outlane Ball Save,stern,pokemon
"In Pokemon Pinball, how many completions of the town targets are required to light the first ball save?",One completion,One completion of the targets is needed to light the first ball save,Outlane Ball Save,stern,pokemon
"In Pokemon Pinball, how does the ball save behave once it has been lit?",It alternates between outlanes by pressing either flipper.,The ball save alternates between outlanes by pressing either flipper.,Outlane Ball Save,stern,pokemon
"In Pokemon Pinball, how many completions of the town targets are needed to light a subsequent ball save after the first one has been used?",+1 completion every time ball save is used.,+1 completion every time ball save is used.,Outlane Ball Save,stern,pokemon
"In Stern's Pokémon Pinball, how is the End-of-Ball Bonus calculated regarding Pokémon caught?",500k x Pokémon caught,500k x Pokémon caught,End-of-Ball Bonus,stern,pokemon
"In Stern's Pokémon Pinball, what is the maximum multiplier (Bonus X) that can be built by completing the top lanes?",20x,Bonus X caps out at 20x.,End-of-Ball Bonus,stern,pokemon
"In the Stern Pokémon Pinball game, how much is each Berry target worth toward the End-of-Ball Bonus?",25k,25k x Berry targets hit,End-of-Ball Bonus,stern,pokemon
How are Poké Balls collected valued for the End-of-Ball Bonus in the Stern pinball game Pokémon Pinball?,12.5k x Poké Balls collected,12.5k x Poké Balls collected,End-of-Ball Bonus,stern,pokemon
"In the Pokémon Pinball game (manufactured by Stern), what must be done to start the Pikachu vs. Charizard mini-wizard mode?",Light the right ramp by playing all four level 1 story modes.,Light the right ramp to start this mini-wizard mode by playing all four level 1 story modes.,Pikachu vs. Charizard,stern,pokemon
"In Stern's Pokemon Pinball game, during the Pikachu vs. Charizard multiball, what is the base shot value used for each phase?",10% of the total score from that shot's respective story mode.,Each phase uses 10% of the total score from that shot's respective story mode (ie. shooting the left orbit will start a phase using the values from Bulbasaur 1) as the base shot value.,Pikachu vs. Charizard,stern,pokemon
"In the Pokémon Pinball game by Stern, in the Pikachu vs. Charizard mode, what happens after shooting two lit shots while in a phase?",The Pokedex captive ball is lit to score the total value of the shots x balls in play.,"Shooting two lit shots while in the phase will light the Pokedex captive ball to score the total value of the shots x balls in play, though the value can be increased by hitting further lit shots before the captive ball.",Pikachu vs. Charizard,stern,pokemon
"In Pokemon Pinball (Stern), what is the maximum value of the super jackpot hurry-up during Pikachu vs. Charizard if the 2x playfield is active?",200M,The maximum value of this hurry-up is 100M (200M with 2x playfield active).,Pikachu vs. Charizard,stern,pokemon
"In Stern's Pokemon Pinball game, if a player drains down to a single ball during Pikachu vs. Charizard, how many seconds do they have to hit a lit shot or the captive ball to add a ball?",15 seconds,"If the player drains down to a single ball during Pikachu vs. Charizard, they will have 15 seconds to either hit a lit shot or hit the captive ball to add a ball & continue the multiball.",Pikachu vs. Charizard,stern,pokemon