data_source stringclasses 3 values | prompt listlengths 1 1 | ability stringclasses 2 values | reward_model dict | extra_info dict |
|---|---|---|---|---|
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100000,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100001,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100002,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100003,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100004,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100005,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100006,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100007,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100008,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100009,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100010,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100011,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100012,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100013,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100014,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100015,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100016,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100017,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100018,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100019,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100020,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100021,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100022,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100023,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100024,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100025,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100026,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100027,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100028,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100029,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100030,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100031,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100032,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100033,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100034,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100035,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100036,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100037,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100038,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100039,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100040,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100041,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100042,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100043,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100044,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100045,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100046,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100047,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100048,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100049,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100050,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100051,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100052,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100053,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100054,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100055,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100056,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100057,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100058,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100059,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100060,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100061,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100062,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100063,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100064,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100065,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100066,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100067,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100068,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100069,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100070,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100071,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100072,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100073,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100074,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100075,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100076,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100077,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100078,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100079,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100080,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100081,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100082,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100083,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100084,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100085,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100086,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100087,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100088,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100089,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100090,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100091,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100092,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100093,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100094,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100095,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100096,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100097,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100098,
"split": "train"
} |
frozenlake | [
{
"content": "<|im_start|>user\nYou are walking on a frozen lake.\n\nFrozenLake Quick Guide\nGoal: Reach the goal (G).\n\nSymbols:\n_ Frozen | O Hole | G Goal | P Player\n\nRules:\n1. Avoid falling into holes (O).\n2. Frozen tiles are slippery, you may move perpendicular to your intended direction.\n\nAnswers:\... | bfs | {
"ground_truth": {
"numbers": [
0,
0
],
"target": 0
},
"style": "rule"
} | {
"index": 100099,
"split": "train"
} |
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