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#ifndef EIGEN_ROTATION2D_H |
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#define EIGEN_ROTATION2D_H |
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namespace Eigen { |
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namespace internal { |
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template<typename _Scalar> struct traits<Rotation2D<_Scalar> > |
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{ |
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typedef _Scalar Scalar; |
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}; |
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} |
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template<typename _Scalar> |
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class Rotation2D : public RotationBase<Rotation2D<_Scalar>,2> |
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{ |
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typedef RotationBase<Rotation2D<_Scalar>,2> Base; |
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public: |
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using Base::operator*; |
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enum { Dim = 2 }; |
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typedef _Scalar Scalar; |
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typedef Matrix<Scalar,2,1> Vector2; |
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typedef Matrix<Scalar,2,2> Matrix2; |
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protected: |
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Scalar m_angle; |
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public: |
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EIGEN_DEVICE_FUNC explicit inline Rotation2D(const Scalar& a) : m_angle(a) {} |
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EIGEN_DEVICE_FUNC Rotation2D() {} |
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template<typename Derived> |
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EIGEN_DEVICE_FUNC explicit Rotation2D(const MatrixBase<Derived>& m) |
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{ |
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fromRotationMatrix(m.derived()); |
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} |
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EIGEN_DEVICE_FUNC inline Scalar angle() const { return m_angle; } |
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EIGEN_DEVICE_FUNC inline Scalar& angle() { return m_angle; } |
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EIGEN_DEVICE_FUNC inline Scalar smallestPositiveAngle() const { |
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Scalar tmp = numext::fmod(m_angle,Scalar(2*EIGEN_PI)); |
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return tmp<Scalar(0) ? tmp + Scalar(2*EIGEN_PI) : tmp; |
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} |
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EIGEN_DEVICE_FUNC inline Scalar smallestAngle() const { |
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Scalar tmp = numext::fmod(m_angle,Scalar(2*EIGEN_PI)); |
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if(tmp>Scalar(EIGEN_PI)) tmp -= Scalar(2*EIGEN_PI); |
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else if(tmp<-Scalar(EIGEN_PI)) tmp += Scalar(2*EIGEN_PI); |
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return tmp; |
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} |
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EIGEN_DEVICE_FUNC inline Rotation2D inverse() const { return Rotation2D(-m_angle); } |
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EIGEN_DEVICE_FUNC inline Rotation2D operator*(const Rotation2D& other) const |
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{ return Rotation2D(m_angle + other.m_angle); } |
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EIGEN_DEVICE_FUNC inline Rotation2D& operator*=(const Rotation2D& other) |
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{ m_angle += other.m_angle; return *this; } |
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EIGEN_DEVICE_FUNC Vector2 operator* (const Vector2& vec) const |
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{ return toRotationMatrix() * vec; } |
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template<typename Derived> |
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EIGEN_DEVICE_FUNC Rotation2D& fromRotationMatrix(const MatrixBase<Derived>& m); |
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EIGEN_DEVICE_FUNC Matrix2 toRotationMatrix() const; |
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template<typename Derived> |
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EIGEN_DEVICE_FUNC Rotation2D& operator=(const MatrixBase<Derived>& m) |
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{ return fromRotationMatrix(m.derived()); } |
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EIGEN_DEVICE_FUNC inline Rotation2D slerp(const Scalar& t, const Rotation2D& other) const |
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{ |
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Scalar dist = Rotation2D(other.m_angle-m_angle).smallestAngle(); |
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return Rotation2D(m_angle + dist*t); |
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} |
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template<typename NewScalarType> |
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EIGEN_DEVICE_FUNC inline typename internal::cast_return_type<Rotation2D,Rotation2D<NewScalarType> >::type cast() const |
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{ return typename internal::cast_return_type<Rotation2D,Rotation2D<NewScalarType> >::type(*this); } |
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template<typename OtherScalarType> |
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EIGEN_DEVICE_FUNC inline explicit Rotation2D(const Rotation2D<OtherScalarType>& other) |
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{ |
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m_angle = Scalar(other.angle()); |
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} |
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EIGEN_DEVICE_FUNC static inline Rotation2D Identity() { return Rotation2D(0); } |
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EIGEN_DEVICE_FUNC bool isApprox(const Rotation2D& other, const typename NumTraits<Scalar>::Real& prec = NumTraits<Scalar>::dummy_precision()) const |
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{ return internal::isApprox(m_angle,other.m_angle, prec); } |
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}; |
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typedef Rotation2D<float> Rotation2Df; |
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typedef Rotation2D<double> Rotation2Dd; |
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template<typename Scalar> |
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template<typename Derived> |
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EIGEN_DEVICE_FUNC Rotation2D<Scalar>& Rotation2D<Scalar>::fromRotationMatrix(const MatrixBase<Derived>& mat) |
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{ |
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EIGEN_USING_STD(atan2) |
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EIGEN_STATIC_ASSERT(Derived::RowsAtCompileTime==2 && Derived::ColsAtCompileTime==2,YOU_MADE_A_PROGRAMMING_MISTAKE) |
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m_angle = atan2(mat.coeff(1,0), mat.coeff(0,0)); |
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return *this; |
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} |
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template<typename Scalar> |
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typename Rotation2D<Scalar>::Matrix2 |
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EIGEN_DEVICE_FUNC Rotation2D<Scalar>::toRotationMatrix(void) const |
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{ |
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EIGEN_USING_STD(sin) |
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EIGEN_USING_STD(cos) |
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Scalar sinA = sin(m_angle); |
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Scalar cosA = cos(m_angle); |
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return (Matrix2() << cosA, -sinA, sinA, cosA).finished(); |
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} |
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} |
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#endif |
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