| # Copyright (c) 2009 Boudewijn Rempt <boud@valdyas.org> | |
| # | |
| # Redistribution and use is allowed according to the terms of the BSD license. | |
| # For details see the accompanying COPYING-CMAKE-SCRIPTS file. | |
| # | |
| # - try to find glew library and include files | |
| # GLEW_INCLUDE_DIR, where to find GL/glew.h, etc. | |
| # GLEW_LIBRARIES, the libraries to link against | |
| # GLEW_FOUND, If false, do not try to use GLEW. | |
| # Also defined, but not for general use are: | |
| # GLEW_GLEW_LIBRARY = the full path to the glew library. | |
| if (WIN32) | |
| if(CYGWIN) | |
| find_path( GLEW_INCLUDE_DIR GL/glew.h) | |
| find_library( GLEW_GLEW_LIBRARY glew32 | |
| ${OPENGL_LIBRARY_DIR} | |
| /usr/lib/w32api | |
| /usr/X11R6/lib | |
| ) | |
| else(CYGWIN) | |
| find_path( GLEW_INCLUDE_DIR GL/glew.h | |
| $ENV{GLEW_ROOT_PATH}/include | |
| ) | |
| find_library( GLEW_GLEW_LIBRARY | |
| NAMES glew glew32 | |
| PATHS | |
| $ENV{GLEW_ROOT_PATH}/lib | |
| ${OPENGL_LIBRARY_DIR} | |
| ) | |
| endif(CYGWIN) | |
| else (WIN32) | |
| if (APPLE) | |
| # These values for Apple could probably do with improvement. | |
| find_path( GLEW_INCLUDE_DIR glew.h | |
| /System/Library/Frameworks/GLEW.framework/Versions/A/Headers | |
| ${OPENGL_LIBRARY_DIR} | |
| ) | |
| set(GLEW_GLEW_LIBRARY "-framework GLEW" CACHE STRING "GLEW library for OSX") | |
| set(GLEW_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX") | |
| else (APPLE) | |
| find_path( GLEW_INCLUDE_DIR GL/glew.h | |
| /usr/include/GL | |
| /usr/openwin/share/include | |
| /usr/openwin/include | |
| /usr/X11R6/include | |
| /usr/include/X11 | |
| /opt/graphics/OpenGL/include | |
| /opt/graphics/OpenGL/contrib/libglew | |
| ) | |
| find_library( GLEW_GLEW_LIBRARY GLEW | |
| /usr/openwin/lib | |
| /usr/X11R6/lib | |
| ) | |
| endif (APPLE) | |
| endif (WIN32) | |
| set( GLEW_FOUND "NO" ) | |
| if(GLEW_INCLUDE_DIR) | |
| if(GLEW_GLEW_LIBRARY) | |
| # Is -lXi and -lXmu required on all platforms that have it? | |
| # If not, we need some way to figure out what platform we are on. | |
| set( GLEW_LIBRARIES | |
| ${GLEW_GLEW_LIBRARY} | |
| ${GLEW_cocoa_LIBRARY} | |
| ) | |
| set( GLEW_FOUND "YES" ) | |
| #The following deprecated settings are for backwards compatibility with CMake1.4 | |
| set (GLEW_LIBRARY ${GLEW_LIBRARIES}) | |
| set (GLEW_INCLUDE_PATH ${GLEW_INCLUDE_DIR}) | |
| endif(GLEW_GLEW_LIBRARY) | |
| endif(GLEW_INCLUDE_DIR) | |
| if(GLEW_FOUND) | |
| if(NOT GLEW_FIND_QUIETLY) | |
| message(STATUS "Found Glew: ${GLEW_LIBRARIES}") | |
| endif(NOT GLEW_FIND_QUIETLY) | |
| else(GLEW_FOUND) | |
| if(GLEW_FIND_REQUIRED) | |
| message(FATAL_ERROR "Could not find Glew") | |
| endif(GLEW_FIND_REQUIRED) | |
| endif(GLEW_FOUND) | |
| mark_as_advanced( | |
| GLEW_INCLUDE_DIR | |
| GLEW_GLEW_LIBRARY | |
| GLEW_Xmu_LIBRARY | |
| GLEW_Xi_LIBRARY | |
| ) | |