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#include "main.h" |
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#include <Eigen/Geometry> |
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using namespace std; |
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template<typename T> EIGEN_DONT_INLINE |
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void kill_extra_precision(T& ) { |
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} |
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template<typename BoxType> void alignedbox(const BoxType& box) |
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{ |
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typedef typename BoxType::Scalar Scalar; |
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typedef NumTraits<Scalar> ScalarTraits; |
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typedef typename ScalarTraits::Real RealScalar; |
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typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; |
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const Index dim = box.dim(); |
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VectorType p0 = VectorType::Random(dim); |
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VectorType p1 = VectorType::Random(dim); |
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while( p1 == p0 ){ |
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p1 = VectorType::Random(dim); } |
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RealScalar s1 = internal::random<RealScalar>(0,1); |
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BoxType b0(dim); |
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BoxType b1(VectorType::Random(dim),VectorType::Random(dim)); |
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BoxType b2; |
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kill_extra_precision(b1); |
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kill_extra_precision(p0); |
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kill_extra_precision(p1); |
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b0.extend(p0); |
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b0.extend(p1); |
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VERIFY(b0.contains(p0*s1+(Scalar(1)-s1)*p1)); |
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VERIFY(b0.contains(b0.center())); |
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VERIFY_IS_APPROX(b0.center(),(p0+p1)/Scalar(2)); |
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(b2 = b0).extend(b1); |
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VERIFY(b2.contains(b0)); |
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VERIFY(b2.contains(b1)); |
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VERIFY_IS_APPROX(b2.clamp(b0), b0); |
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BoxType box1(VectorType::Random(dim)); |
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box1.extend(VectorType::Random(dim)); |
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BoxType box2(VectorType::Random(dim)); |
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box2.extend(VectorType::Random(dim)); |
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VERIFY(box1.intersects(box2) == !box1.intersection(box2).isEmpty()); |
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BoxType *bp0 = new BoxType(dim); |
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BoxType *bp1 = new BoxType(dim); |
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bp0->extend(*bp1); |
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delete bp0; |
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delete bp1; |
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for( int i=0; i<10; ++i ) |
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{ |
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VectorType r = b0.sample(); |
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VERIFY(b0.contains(r)); |
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} |
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} |
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template<typename BoxType> void alignedboxTranslatable(const BoxType& box) |
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{ |
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typedef typename BoxType::Scalar Scalar; |
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typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; |
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typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Isometry> IsometryTransform; |
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typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Affine> AffineTransform; |
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alignedbox(box); |
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const VectorType Ones = VectorType::Ones(); |
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const VectorType UnitX = VectorType::UnitX(); |
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const Index dim = box.dim(); |
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BoxType a(-Ones, Ones); |
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VERIFY_IS_APPROX(a.sizes(), Ones * Scalar(2)); |
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BoxType b = a; |
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VectorType translate = Ones; |
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translate[0] = Scalar(2); |
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b.translate(translate); |
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VERIFY_IS_APPROX(b.sizes(), Ones * Scalar(2)); |
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VERIFY_IS_APPROX((b.min)(), UnitX); |
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VERIFY_IS_APPROX((b.max)(), Ones * Scalar(2) + UnitX); |
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IsometryTransform tf = IsometryTransform::Identity(); |
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tf.translation() = -translate; |
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BoxType c = b.transformed(tf); |
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VERIFY_IS_APPROX(c.sizes(), a.sizes()); |
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VERIFY_IS_APPROX((c.min)(), (a.min)()); |
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VERIFY_IS_APPROX((c.max)(), (a.max)()); |
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c.transform(tf); |
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VERIFY_IS_APPROX(c.sizes(), a.sizes()); |
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VERIFY_IS_APPROX((c.min)(), Ones * Scalar(-2) - UnitX); |
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VERIFY_IS_APPROX((c.max)(), -UnitX); |
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AffineTransform atf = AffineTransform::Identity(); |
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atf.scale(Scalar(3)); |
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c.transform(atf); |
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VERIFY_IS_APPROX(c.sizes(), Scalar(3) * a.sizes()); |
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VERIFY_IS_APPROX((c.min)(), Ones * Scalar(-6) - UnitX * Scalar(3)); |
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VERIFY_IS_APPROX((c.max)(), UnitX * Scalar(-3)); |
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atf = AffineTransform::Identity(); |
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atf.scale(Scalar(-3)); |
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c.transform(atf); |
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VERIFY_IS_APPROX(c.sizes(), Scalar(9) * a.sizes()); |
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VERIFY_IS_APPROX((c.min)(), UnitX * Scalar(9)); |
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VERIFY_IS_APPROX((c.max)(), Ones * Scalar(18) + UnitX * Scalar(9)); |
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BoxType transformedC = c.transformed(IsometryTransform::Identity()); |
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VERIFY_IS_APPROX(transformedC, c); |
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for (size_t i = 0; i < 10; ++i) |
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{ |
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VectorType minCorner; |
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VectorType maxCorner; |
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for (Index d = 0; d < dim; ++d) |
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{ |
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minCorner[d] = internal::random<Scalar>(-10,10); |
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maxCorner[d] = minCorner[d] + internal::random<Scalar>(0, 10); |
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} |
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c = BoxType(minCorner, maxCorner); |
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translate = VectorType::Random(); |
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c.translate(translate); |
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VERIFY_IS_APPROX((c.min)(), minCorner + translate); |
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VERIFY_IS_APPROX((c.max)(), maxCorner + translate); |
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} |
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} |
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template<typename Scalar, typename Rotation> |
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Rotation rotate2D(Scalar angle) { |
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return Rotation2D<Scalar>(angle); |
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} |
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template<typename Scalar, typename Rotation> |
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Rotation rotate2DIntegral(typename NumTraits<Scalar>::NonInteger angle) { |
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typedef typename NumTraits<Scalar>::NonInteger NonInteger; |
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return Rotation2D<NonInteger>(angle).toRotationMatrix(). |
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template cast<Scalar>(); |
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} |
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template<typename Scalar, typename Rotation> |
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Rotation rotate3DZAxis(Scalar angle) { |
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return AngleAxis<Scalar>(angle, Matrix<Scalar, 3, 1>(0, 0, 1)); |
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} |
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template<typename Scalar, typename Rotation> |
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Rotation rotate3DZAxisIntegral(typename NumTraits<Scalar>::NonInteger angle) { |
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typedef typename NumTraits<Scalar>::NonInteger NonInteger; |
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return AngleAxis<NonInteger>(angle, Matrix<NonInteger, 3, 1>(0, 0, 1)). |
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toRotationMatrix().template cast<Scalar>(); |
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} |
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template<typename Scalar, typename Rotation> |
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Rotation rotate4DZWAxis(Scalar angle) { |
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Rotation result = Matrix<Scalar, 4, 4>::Identity(); |
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result.block(0, 0, 3, 3) = rotate3DZAxis<Scalar, AngleAxisd>(angle).toRotationMatrix(); |
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return result; |
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} |
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template <typename MatrixType> |
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MatrixType randomRotationMatrix() |
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{ |
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const MatrixType rand = MatrixType::Random(); |
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const MatrixType q = rand.householderQr().householderQ(); |
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const JacobiSVD<MatrixType> svd = q.jacobiSvd(ComputeFullU | ComputeFullV); |
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const typename MatrixType::Scalar det = (svd.matrixU() * svd.matrixV().transpose()).determinant(); |
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MatrixType diag = rand.Identity(); |
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diag(MatrixType::RowsAtCompileTime - 1, MatrixType::ColsAtCompileTime - 1) = det; |
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const MatrixType rotation = svd.matrixU() * diag * svd.matrixV().transpose(); |
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return rotation; |
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} |
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template <typename Scalar, int Dim> |
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Matrix<Scalar, Dim, (1<<Dim)> boxGetCorners(const Matrix<Scalar, Dim, 1>& min_, const Matrix<Scalar, Dim, 1>& max_) |
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{ |
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Matrix<Scalar, Dim, (1<<Dim) > result; |
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for(Index i=0; i<(1<<Dim); ++i) |
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{ |
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for(Index j=0; j<Dim; ++j) |
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result(j,i) = (i & (1<<j)) ? min_(j) : max_(j); |
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} |
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return result; |
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} |
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template<typename BoxType, typename Rotation> void alignedboxRotatable( |
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const BoxType& box, |
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Rotation (*rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger )) |
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{ |
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alignedboxTranslatable(box); |
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typedef typename BoxType::Scalar Scalar; |
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typedef typename NumTraits<Scalar>::NonInteger NonInteger; |
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typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; |
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typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Isometry> IsometryTransform; |
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typedef Transform<Scalar, BoxType::AmbientDimAtCompileTime, Affine> AffineTransform; |
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const VectorType Zero = VectorType::Zero(); |
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const VectorType Ones = VectorType::Ones(); |
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const VectorType UnitX = VectorType::UnitX(); |
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const VectorType UnitY = VectorType::UnitY(); |
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const VectorType UnitZ = Ones - UnitX - UnitY; |
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BoxType a(-Ones, Ones); |
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VectorType minPoint = -2 * Ones; |
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minPoint[0] = -3; |
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VectorType maxPoint = Zero; |
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maxPoint[0] = -1; |
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BoxType c(minPoint, maxPoint); |
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IsometryTransform tf2 = IsometryTransform::Identity(); |
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Rotation rot = rotate(NonInteger(EIGEN_PI)); |
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tf2.rotate(rot); |
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c.transform(tf2); |
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VERIFY_IS_APPROX(c.sizes(), a.sizes()); |
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VERIFY_IS_APPROX((c.min)(), UnitX - UnitZ * Scalar(2)); |
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VERIFY_IS_APPROX((c.max)(), UnitX * Scalar(3) + UnitY * Scalar(2)); |
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rot = rotate(NonInteger(EIGEN_PI / 2)); |
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tf2.setIdentity(); |
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tf2.rotate(rot); |
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c.transform(tf2); |
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VERIFY_IS_APPROX(c.sizes(), a.sizes()); |
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VERIFY_IS_APPROX((c.min)(), Ones * Scalar(-2) + UnitY * Scalar(3)); |
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VERIFY_IS_APPROX((c.max)(), UnitY * Scalar(3)); |
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AffineTransform atf = AffineTransform::Identity(); |
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atf.linearExt()(0, 1) = Scalar(1); |
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c = BoxType(-Ones, Ones); |
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c.transform(atf); |
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VERIFY_IS_APPROX(c.sizes(), Ones * Scalar(2) + UnitX * Scalar(2)); |
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VERIFY_IS_APPROX((c.min)(), -Ones - UnitX); |
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VERIFY_IS_APPROX((c.max)(), Ones + UnitX); |
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} |
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template<typename BoxType, typename Rotation> void alignedboxNonIntegralRotatable( |
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const BoxType& box, |
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Rotation (*rotate)(typename NumTraits<typename BoxType::Scalar>::NonInteger )) |
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{ |
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alignedboxRotatable(box, rotate); |
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typedef typename BoxType::Scalar Scalar; |
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typedef typename NumTraits<Scalar>::NonInteger NonInteger; |
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enum { Dim = BoxType::AmbientDimAtCompileTime }; |
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typedef Matrix<Scalar, Dim, 1> VectorType; |
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typedef Matrix<Scalar, Dim, (1 << Dim)> CornersType; |
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typedef Transform<Scalar, Dim, Isometry> IsometryTransform; |
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typedef Transform<Scalar, Dim, Affine> AffineTransform; |
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const Index dim = box.dim(); |
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const VectorType Zero = VectorType::Zero(); |
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const VectorType Ones = VectorType::Ones(); |
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VectorType minPoint = -2 * Ones; |
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minPoint[1] = 1; |
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VectorType maxPoint = Zero; |
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maxPoint[1] = 3; |
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BoxType c(minPoint, maxPoint); |
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VectorType cornerBL = (c.min)(); |
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VectorType cornerTR = (c.max)(); |
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VectorType cornerBR = (c.min)(); cornerBR[0] = cornerTR[0]; |
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VectorType cornerTL = (c.max)(); cornerTL[0] = cornerBL[0]; |
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NonInteger angle = NonInteger(EIGEN_PI/3); |
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Rotation rot = rotate(angle); |
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IsometryTransform tf2; |
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tf2.setIdentity(); |
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tf2.rotate(rot); |
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c.transform(tf2); |
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cornerBL = tf2 * cornerBL; |
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cornerBR = tf2 * cornerBR; |
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cornerTL = tf2 * cornerTL; |
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cornerTR = tf2 * cornerTR; |
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VectorType minCorner = Ones * Scalar(-2); |
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VectorType maxCorner = Zero; |
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minCorner[0] = (min)((min)(cornerBL[0], cornerBR[0]), (min)(cornerTL[0], cornerTR[0])); |
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maxCorner[0] = (max)((max)(cornerBL[0], cornerBR[0]), (max)(cornerTL[0], cornerTR[0])); |
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minCorner[1] = (min)((min)(cornerBL[1], cornerBR[1]), (min)(cornerTL[1], cornerTR[1])); |
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maxCorner[1] = (max)((max)(cornerBL[1], cornerBR[1]), (max)(cornerTL[1], cornerTR[1])); |
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for (Index d = 2; d < dim; ++d) |
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VERIFY_IS_APPROX(c.sizes()[d], Scalar(2)); |
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VERIFY_IS_APPROX((c.min)(), minCorner); |
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VERIFY_IS_APPROX((c.max)(), maxCorner); |
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VectorType minCornerValue = Ones * Scalar(-2); |
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VectorType maxCornerValue = Zero; |
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minCornerValue[0] = Scalar(Scalar(-sqrt(2*2 + 3*3)) * Scalar(cos(Scalar(atan(2.0/3.0)) - angle/2))); |
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minCornerValue[1] = Scalar(Scalar(-sqrt(1*1 + 2*2)) * Scalar(sin(Scalar(atan(2.0/1.0)) - angle/2))); |
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maxCornerValue[0] = Scalar(-sin(angle)); |
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maxCornerValue[1] = Scalar(3 * cos(angle)); |
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VERIFY_IS_APPROX((c.min)(), minCornerValue); |
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VERIFY_IS_APPROX((c.max)(), maxCornerValue); |
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for (size_t i = 0; i < 10; ++i) |
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{ |
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for (Index d = 0; d < dim; ++d) |
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{ |
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minCorner[d] = internal::random<Scalar>(-10,10); |
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maxCorner[d] = minCorner[d] + internal::random<Scalar>(0, 10); |
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} |
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c = BoxType(minCorner, maxCorner); |
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CornersType corners = boxGetCorners(minCorner, maxCorner); |
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typename AffineTransform::LinearMatrixType rotation = |
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randomRotationMatrix<typename AffineTransform::LinearMatrixType>(); |
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tf2.setIdentity(); |
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tf2.rotate(rotation); |
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tf2.translate(VectorType::Random()); |
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c.transform(tf2); |
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corners = tf2 * corners; |
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minCorner = corners.rowwise().minCoeff(); |
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maxCorner = corners.rowwise().maxCoeff(); |
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VERIFY_IS_APPROX((c.min)(), minCorner); |
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VERIFY_IS_APPROX((c.max)(), maxCorner); |
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} |
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for (size_t i = 0; i < 10; ++i) |
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{ |
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for (Index d = 0; d < dim; ++d) |
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{ |
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minCorner[d] = internal::random<Scalar>(-10,10); |
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maxCorner[d] = minCorner[d] + internal::random<Scalar>(0, 10); |
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} |
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c = BoxType(minCorner, maxCorner); |
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CornersType corners = boxGetCorners(minCorner, maxCorner); |
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AffineTransform atf = AffineTransform::Identity(); |
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atf.linearExt() = AffineTransform::LinearPart::Random(); |
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atf.translate(VectorType::Random()); |
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c.transform(atf); |
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corners = atf * corners; |
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minCorner = corners.rowwise().minCoeff(); |
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maxCorner = corners.rowwise().maxCoeff(); |
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VERIFY_IS_APPROX((c.min)(), minCorner); |
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VERIFY_IS_APPROX((c.max)(), maxCorner); |
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} |
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} |
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template<typename BoxType> |
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void alignedboxCastTests(const BoxType& box) |
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{ |
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typedef typename BoxType::Scalar Scalar; |
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typedef Matrix<Scalar, BoxType::AmbientDimAtCompileTime, 1> VectorType; |
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const Index dim = box.dim(); |
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VectorType p0 = VectorType::Random(dim); |
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VectorType p1 = VectorType::Random(dim); |
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BoxType b0(dim); |
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b0.extend(p0); |
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b0.extend(p1); |
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const int Dim = BoxType::AmbientDimAtCompileTime; |
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typedef typename GetDifferentType<Scalar>::type OtherScalar; |
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AlignedBox<OtherScalar,Dim> hp1f = b0.template cast<OtherScalar>(); |
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VERIFY_IS_APPROX(hp1f.template cast<Scalar>(),b0); |
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AlignedBox<Scalar,Dim> hp1d = b0.template cast<Scalar>(); |
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VERIFY_IS_APPROX(hp1d.template cast<Scalar>(),b0); |
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} |
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void specificTest1() |
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{ |
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Vector2f m; m << -1.0f, -2.0f; |
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Vector2f M; M << 1.0f, 5.0f; |
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typedef AlignedBox2f BoxType; |
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BoxType box( m, M ); |
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Vector2f sides = M-m; |
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VERIFY_IS_APPROX(sides, box.sizes() ); |
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VERIFY_IS_APPROX(sides[1], box.sizes()[1] ); |
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VERIFY_IS_APPROX(sides[1], box.sizes().maxCoeff() ); |
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VERIFY_IS_APPROX(sides[0], box.sizes().minCoeff() ); |
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VERIFY_IS_APPROX( 14.0f, box.volume() ); |
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VERIFY_IS_APPROX( 53.0f, box.diagonal().squaredNorm() ); |
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VERIFY_IS_APPROX( std::sqrt( 53.0f ), box.diagonal().norm() ); |
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VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeft ) ); |
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VERIFY_IS_APPROX( M, box.corner( BoxType::TopRight ) ); |
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Vector2f bottomRight; bottomRight << M[0], m[1]; |
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Vector2f topLeft; topLeft << m[0], M[1]; |
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VERIFY_IS_APPROX( bottomRight, box.corner( BoxType::BottomRight ) ); |
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VERIFY_IS_APPROX( topLeft, box.corner( BoxType::TopLeft ) ); |
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} |
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void specificTest2() |
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{ |
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Vector3i m; m << -1, -2, 0; |
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Vector3i M; M << 1, 5, 3; |
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typedef AlignedBox3i BoxType; |
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BoxType box( m, M ); |
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Vector3i sides = M-m; |
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VERIFY_IS_APPROX(sides, box.sizes() ); |
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VERIFY_IS_APPROX(sides[1], box.sizes()[1] ); |
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VERIFY_IS_APPROX(sides[1], box.sizes().maxCoeff() ); |
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VERIFY_IS_APPROX(sides[0], box.sizes().minCoeff() ); |
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VERIFY_IS_APPROX( 42, box.volume() ); |
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VERIFY_IS_APPROX( 62, box.diagonal().squaredNorm() ); |
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VERIFY_IS_APPROX( m, box.corner( BoxType::BottomLeftFloor ) ); |
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VERIFY_IS_APPROX( M, box.corner( BoxType::TopRightCeil ) ); |
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Vector3i bottomRightFloor; bottomRightFloor << M[0], m[1], m[2]; |
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Vector3i topLeftFloor; topLeftFloor << m[0], M[1], m[2]; |
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VERIFY_IS_APPROX( bottomRightFloor, box.corner( BoxType::BottomRightFloor ) ); |
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VERIFY_IS_APPROX( topLeftFloor, box.corner( BoxType::TopLeftFloor ) ); |
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} |
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EIGEN_DECLARE_TEST(geo_alignedbox) |
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{ |
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for(int i = 0; i < g_repeat; i++) |
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{ |
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CALL_SUBTEST_1( (alignedboxNonIntegralRotatable<AlignedBox2f, Rotation2Df>(AlignedBox2f(), &rotate2D)) ); |
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CALL_SUBTEST_2( alignedboxCastTests(AlignedBox2f()) ); |
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CALL_SUBTEST_3( (alignedboxNonIntegralRotatable<AlignedBox3f, AngleAxisf>(AlignedBox3f(), &rotate3DZAxis)) ); |
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CALL_SUBTEST_4( alignedboxCastTests(AlignedBox3f()) ); |
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CALL_SUBTEST_5( (alignedboxNonIntegralRotatable<AlignedBox4d, Matrix4d>(AlignedBox4d(), &rotate4DZWAxis)) ); |
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CALL_SUBTEST_6( alignedboxCastTests(AlignedBox4d()) ); |
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CALL_SUBTEST_7( alignedboxTranslatable(AlignedBox1d()) ); |
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CALL_SUBTEST_8( alignedboxCastTests(AlignedBox1d()) ); |
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CALL_SUBTEST_9( alignedboxTranslatable(AlignedBox1i()) ); |
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CALL_SUBTEST_10( (alignedboxRotatable<AlignedBox2i, Matrix2i>(AlignedBox2i(), &rotate2DIntegral<int, Matrix2i>)) ); |
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CALL_SUBTEST_11( (alignedboxRotatable<AlignedBox3i, Matrix3i>(AlignedBox3i(), &rotate3DZAxisIntegral<int, Matrix3i>)) ); |
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CALL_SUBTEST_14( alignedbox(AlignedBox<double,Dynamic>(4)) ); |
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} |
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CALL_SUBTEST_12( specificTest1() ); |
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CALL_SUBTEST_13( specificTest2() ); |
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} |
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