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Hubert Rejk
[Hubert Rejk] Rejk, having arrived at the Meyer's workshop, force-fed the victim with formaldehyde, and performed various mutilations on the victim's body while he was still alive. Furthermore, Rejk carried out some procedures, such as a tracheotomy, to extend Meyer's suffering and ensuring that the victim did not die ...
Hubert Rejk
[Hubert Rejk] The details of this murder are unknown, though one distinct aspect of this murder which it had in common with the previous ones was that Aquinus was critical of the Eternal Fire and had many tomes criticizing it. The victim was found in a catafalque made of these books. Rejk, under the pretense of wanting...
Hubert Rejk
[Hubert Rejk] Journal entry The wave of religious and racially-motivated killings that swept through Novigrad in the spring of 1272 coincided with Hubert Rejk's term as coroner at the city morgue. Because of this he was overworked and additionally had to bear the harassment of his dislikeable superior, Reverend Nathani...
Hubert Rejk
[Hubert Rejk] Journal entry The wave of religious and racially-motivated killings that swept through Novigrad in the spring of 1272 coincided with Hubert Rejk's term as coroner at the city morgue. Because of this he was overworked and additionally had to bear the harassment of his dislikeable superior, Reverend Nathani...
Hughes de Saberre
[Hughes de Saberre] was a Beauclair resident that stole the genitals from Reginald d'Aubry's statue. Biography In , Hughes used a diamond saw to steal the genitals from the statue of Reginald d'Aubry located above Lolivier Square in Beauclair. He was motivated by the claim that the genitals grant unparalleled virility ...
Hugo Balde
[Hugo Balde] Reverend Hugo Balde was a member of the clergy and the author of The History of the Illustrious and Noble Order of the Flaming Rose describing the dissolution of the Order of the White Rose and its subsequent rebirth as the Order of the Flaming Rose. References
Hugo Hoff
[Hugo Hoff] Hugo Hoff, also known as Beef Patty, was a professional thief. Geralt could choose to use his services or those of Eveline Gallo. Journal entry Geralt needed someone who could scale the glass-smooth wall of the tower abutting the Borsodis' Auction House. Once of the few capable of this was Hugo Hoff, alias ...
Hugo Hoff's ear
[Hugo Hoff's ear] Hugo Hoff's ear is an item in the . If you try to track down Hugo Hoff, you'll come across some thugs, one of whom has this and a letter on him. Associated quest Open Sesame: Breaking and Entering
Hugo Monnart
[Hugo Monnart] Hugo Monnart was one of three sons of Victor Monnart, a cognac distiller. Knowing that his sons didn't get along, Victor broke down his famed distiller and hid the equipment in three different spots and told each of his three children where one was in hopes they'd work together. After his death though, t...
Hugo of Rivia
[Hugo of Rivia] Hugo of Rivia was the second prince consort of Bienvenu, queen of Temeria. Not much is known about him other than the fact that he fared much better than his predecessor, Ragbard, in the queen's bedchamber. Rumors were rampant that he had to work very hard to fulfill the expectations of the queen - henc...
Huldra
[Huldra] Huldra is not a widely known goddess, but is popular in Creyden and Vespaden. Her temples are usually similar to elegant inns or massage parlours, when one can find comfortable sofas, soft pillows and best drinks. Monuments depicting the goddess are rarely seen since her priestesses look divine themselves, con...
Human
[Human] Humans are the dominant race on the Continent, forming the majority of inhabitants in both the Northern Kingdoms and the Nilfgaardian Empire. When humans first arrived on the already-populated Continent, they quickly set about conquering the lands already inhabited by Elder Races. The humans thus established th...
Human
[Human] Humans are the dominant racial group on the Continent, forming the majority of inhabitants in both the Northern Kingdoms and the Nilfgaardian Empire. When humans first arrived on the already-populated Continent, they quickly set about conquering the lands already inhabited by elder races. The humans thus establ...
Human
[Human] Humans are the major race in both the Northern Kingdoms and the Nilfgaard Empire. When they came to the Continent, they conquered the lands of the elves. Because both races can easily interbreed, most humans nowadays have had some elven ancestors. Humans do not live as long (by far) as elves. By contrast, elves...
Human
[Human] Carnage at Shaerrawedd. The introduction of a new [dwudziestoczteroznakowego ?] runic alphabet. Raffard the White puts an end to the ongoing six-year war between the kings. While he does not officially rule, he does become the first advisor to the mentally ill king, so for all intents and purposes he did actual...
Human Husbandry and Care
[Human Husbandry and Care] is a book in the and is only retrievable during the main quest, La Cage au Fou. Associated quest La Cage au Fou Journal entry The most important aspect of raising human livestock is to provide the herd with conditions that, on the one hand, guarantee their survival, but, on the other hand, d...
Human remains
[Human remains] Human remains Crumbled human remains. In Chapter I in the Outskirts Inn, Geralt meets Declan Leuvaarden, a rich merchant, who asks the witcher to find his missing companion, or failing that, his remains and to give them a "decent burial". The remains of Leuvaarden's companion, initially described as mer...
Humbert Reardon
[Humbert Reardon] Humbert Reardon had been a member of the once prominent Reardon family and the twin brother of Dolores. The family lived in their manor near Lindenvale, Velen and the twins happily managed the estate together. However, a man named Roderick came through the area and soon swept Dolores off her feet. Kno...
Humpty Dumpty
[Humpty Dumpty] is an achievement in and requires one to kill 10 opponents by knocking them off somewhere high with Aard. Tips An easy location to do this is at the Devil's Pit. Simply lure all the bandits up to the higher platforms, having them as close to the edges as possible (parrying helps), then use Aard to blas...
Hung Over
[Hung Over] is a quest in Chapter I of . Walkthrough Upon entering the Blue Stripes headquarters in Flotsam, some Blue Stripes are celebrating the soldiers' defacing a statuette of a local god. They ask Geralt to compete with Ves in a knife-throwing competition in which the soldiers call out various objects (oar, ham a...
Hung Over
[Hung Over] Green mold Wolf's aloe leaves All of the ingredients can be purchased from Anezka in Lobinden, Myron in the Kaedweni camp, or Marcus and The Incredible Lockhart in Loc Muinne. White myrtle is one of the more common herbs growing in gardens and the wild, so need not necessarily be purchased; however, unlike ...
Hung Over
[Hung Over] From that raucous evening onward, he was forever to wear the brand of the Blue Stripes. Notes This quest is only available from the time Indecent Proposal starts until The Rose of Remembrance ends. Videos File:Hung_Over_(The_Witcher_2)_Full_HD Gallery
Hung Over
[Hung Over] Walkthrough After drinking with the Blue Stripes, Geralt finds himself hungover and naked in Flotsam Harbor with a tattoo on his neck. He is approached by a local who, after a bribe or successful intimidation check, will direct him to the Madame of Flotsam's Brothel. She will then, after another bribe, tell...
Hung Over
[Hung Over] Well, the get-together had gone so well that virtually all its participants had lost touch with reality. Only Ves had remained lucid and tried to rein in her friends and the witcher. To no avail. Geralt went to speak to the young woman. So, what had happened? Believe it or not, in a drunken stupor, the witc...
Hungry Like a Wolf
[Hungry Like a Wolf] Hungry Like a Wolf is a quest in . Walkthrough wyvern meat wyvern meat wyvern meat When Geralt first arrives at Kaer Morhen, he finds a young woman, Deidre, has been wintering there with the witchers. It seems that she is being pursued by her brother, Prince Merwin Ademeyn and a sorceress, Sabrina ...
Hungry Like a Wolf
[Hungry Like a Wolf] "Hungry Like a Wolf" is a quest in The Price of Neutrality premium module Walkthrough Phases Meat for the Wolves Deidre asked me to bring her wolves some wyvern meat. She needs three portions. I saw some wyverns on the way in to Kaer Morhen. They were north of here, by the river bend. I need to bri...
Hunter
[Hunter] A hunter is person who hunts game or other wild animals for food. A hunter is also hired to kill smaller creatures (wild dogs, bears or wolves), or other simple work that does not require a witcher. Notable hunters Andrzej Sapkowski Milva TBA Cedric Lindenvale's hunter Mislav Niellen See also Royal huntsman Bo...
Hunter's Cottage
[Hunter's Cottage] Hunter's Cottage is a hut located to the north of Yantra and west-northwest of Bowdon. Map description The Buckholt Hills have long been famed for the wealth of wild animals dwelling there, which is why the owner of the nearby Sarrasin Grange once had a hunter's cottage built there, to ensure the dai...
Hunter's armor
[Hunter's armor] Geralt receives the diagram to craft this armor from the Troll of Flotsam if he returns the troll's mate's head to him or looting Thorak's body on Chapter II. Gallery
Hunter's letter
[Hunter's letter] Hunter's letter is a document in the . Typically, it's found when heading to see Otto Bamber at the Herbalist's Hut to start the next portion of Open Sesame!, but can be missed if one takes another route off the main road. After killing the wild boar, one can follow its tracks back to a dead body with...
Hunter (Lindenvale)
[Hunter (Lindenvale)] The Hunter living in Lindenvale in , observed large tracks in the woods near his village, and was fearful to follow them. He later found a dozen dead wolves while hunting in the woods, with many of them uneaten. He put up a notice and in time, Geralt read it and could choose to help. Associated qu...
Hunting Magic
[Hunting Magic] is a quest (Iorveth's path) in Chapter 2 of . Walkthrough After talking to Cecil Burdon and the others, your map will be updated with the location of the ruins in the forest. Once you venture out and kill everything that moves, you'll notice that the object you're looking for is on top of a plateau. Don...
Hunting Magic
[Hunting Magic] Upon killing the harpy queen and her minions (don't let them surround you, it is instant death!), search around the place for other dream crystals. There are 4 of them. As soon as you acquire each of them, you will be attacked by a pair of harpies. Put all the crystals into projector (after you retrieve...
Hunting Magic
[Hunting Magic] Entering the streets, Geralt thought deeply about which townspeople would be best informed and about those who liked collecting stories. Vergen's alderman told Geralt that a sorcerer had once lived in the nearby forest. With Cecil's map in hand, the witcher began his search. And he found a crystal. Than...
Hunting Magic
[Hunting Magic] He had only to find the one with the strongest magical aura. Geralt found a truly unique place. It was the cave where the harpies viewed the dreams they stole. The witcher realized that a dream encased in a crystal could work as an ingredient of Saskia's cure, so he began looking for dreams and viewing ...
Hunting a Witch
[Hunting a Witch] Hunting a Witch is a main quest of . It serves as the first quest of a second main story line in Velen to learn Ciri's whereabouts, with the other story line being that of the Family Matters quest line. This quest can be completed before starting the Family Matters quest. Walkthrough Find the witch on...
Hunting a Witch
[Hunting a Witch] He'll give directions if being payed or if Geralt uses Delusion and he'll mention that he's heard of witch hunters in the area and begs Geralt to not harm the witch that has been so helpful to him. If Geralt stopped the conversation at that point, he'll leave the village after a few moments. Follow hi...
Hunting a Witch
[Hunting a Witch] Reaching for the skull, it will glow with power and open up a portal to an unknown location. So that's where she disappeared to. Walk into the portal and Geralt will be transported to an underground cavern complete with grass, shrubs, trees, and a large rabbit population. Approach the building in the ...
Hunting a Witch
[Hunting a Witch] Geralt's efforts were not entirely in vain, however. The sorceress had recently entertained an unexpected guest - a masked elven mage. This mysterious visitor was, like Geralt, interested in Ciri's whereabouts. Keira figured the mage would be where she had left him and set off with Geralt towards his ...
Hunting boots
[Hunting boots] Hunting boots are light or medium armor boots in and come in 4 different forms: Hunting boots (crafted) Hunting boots (common) Hunting boots (master) Hunting boots (starter) Hunting boots (crafted) A unique version of the boots is automatically equipped on Geralt at the start of a new game. These start...
Hunting gauntlets
[Hunting gauntlets] Hunting gauntlets are light or medium armor gauntlets in . They come in 4 different forms: Hunting gauntlets (crafted) Hunting gauntlets (common) Hunting gauntlets (master) Hunting gauntlets (starter) Hunting gauntlets (crafted) A unique version of the gauntlets is automatically equipped on Geralt a...
Hunting the Queen
[Hunting the Queen] Hunting the Queen is a battle in . Entry And thus Lyrian stood against Lyrian. At first, Meve fought only to stun, to wound... not to kill. Yet she quickly realised the soldiers opposite her held no such reservations. These men, who had saluted her but a few days before and whose faces she knew well...
Hunting the Wild Hunt
[Hunting the Wild Hunt] Hunting the Wild Hunt is an optional quest in Chapter IV which Geralt can receive from the Hermit in the Fields. Walkthrough right|150px|the King of the Wild Hunt 32px|mandrake 32px|mandrake 32px|mandrake 32px|mandrake 32px|mandrake While speaking with the Lady of the Lake, Geralt learned that t...
Hunting the Wild Hunt
[Hunting the Wild Hunt] Notes 32px|Vampire book Pouch of salt Rattle Wreath of immortelles You can choose your reward in this quest. Possible rewards are: A book on vampires. Ownership of the witcher's hut (contains a few things, but is ultimately a rip-off): A rattle talisman for protection against giant centipedes wo...
Hunting the Wild Hunt
[Hunting the Wild Hunt] Depending on your position and how fast the Wraiths respawn it is possible to destroy 2 waves in one go. The only potion worth using for the fight is Tawny Owl in case you run out of edurence and/or if you wish to use Quen to shield yourself from the King while waiting for the next wave to spawn...
Hunting the Wild Hunt
[Hunting the Wild Hunt] If you hit right all of them will go off and it's bye bye for the King. If you hit wrong fear not the King will not attack so you can try as many times as you need as long as you don't get too close to him. You can now search his remains for the Vapors of the Hunt. However there doesn't appear t...
Hunting the Wild Hunt
[Hunting the Wild Hunt] The Fire I lit the fire and the King of the Hunt no longer troubles me. I can now destroy the other wraiths. More Wraiths I dispatched several more wraiths. I hope a few more will be enough. I must defeat several more wraiths. (1000 XP) The Fire I lit the fire and thus avoided having to face the...
Hunting the Wild Hunt
[Hunting the Wild Hunt] Image:Secondary quests.png|secondary quests|32px|Secondary quest default Secondary quest desc none Hunting the Wild Hunt is an optional quest in Act IV which Geralt can receive from the Hermit in the Fields. Walkthrough right|150px|the King of the Wild Hunt 32px|mandrake 32px|mandrake 32px|mandr...
Hunting the Wild Hunt
[Hunting the Wild Hunt] Geralt does as instructed and makes quick work of the wraiths. He then goes back to see the hermit and collect his reward. Notes You can choose your reward in this quest. Possible rewards are: A book on vampires ("Vampires: Facts and Myths") Ownership of the witcher's hut (Contains few things, ...
Hunting the Wild Hunt
[Hunting the Wild Hunt] I must use mandrake root to drive the wraiths and the King of the Wild Hunt away from the Druids' Circle. Wraiths I defeated several wraiths, but I need to kill more if I'm to drive the Hunt away from the area. I have to defeat several more wraiths. (500 XP) The Fire right|300px|the Druids' lant...
Hunting trousers
[Hunting trousers] Hunting trousers are light or medium armor trousers in that comes in 4 different forms: Hunting trousers (crafted) Hunting trousers (common) Hunting trousers (master) Hunting trousers (starter) Hunting trousers (crafted) A unique version of the trousers is automatically equipped on Geralt at the sta...
Hurgan Bolt
[Hurgan Bolt] Hurgan Bolt was a dwarf who lived in Malleore and a blacksmith. He was also the Elder of the Lumberjack's Guild in Creigiau. Biography During Geralt's stay in Creigiau Castle, he was introduced to Hurgan by Lazare, the castle's castellan. The witcher and the dwarf discussed the local leshy that had been t...
Hussar
[Hussar] Hussar was a dog that belonged to Bastien Vildenvert. When Bastien went missing during the war, Dune Vildenvert, Bastien's brother, took care of him. Hussar helped the men search the battlefield near White Orchard, eventually catching the scent of his owner and led them to an abandoned hut in the nearby woods....
Hut on the cliff
[Hut on the cliff] right|Hut on the Cliff The is a location in Chapter II of . It is Mavrick's childhood home. It is located near the beach, southwest of the Kaedweni camp. Associated quests Little Sisters From a Bygone Era Journal entry The abandoned hut on the cliff had witnessed a monstrous event. The entire family...
Hvitr
[Hvitr] Hvitr was to be an albino child from Skellige that was beautiful but with minor mental disabilities. He was originally going to make an appearance in a deleted Skellige main quest called Thralls where Gremist, Ermion, Yennefer, and other druids would try to heal him because he was supposed to be important. Late...
Hvitr (Tidecloaks)
[Hvitr (Tidecloaks)] Hvitr was a member of the Tidecloaks, a Novigradian gang controlling the Harborside district sometime between -. He worked alongside fellow Tidecloak Aelydia. External links
Hybrid
[Hybrid] Hybrids are a type of monster in . Hybrids include: Ekhidna Erynia Griffin Harpy Melusine Opinicus Salma Siren Succubus Videos File:What are Hybrids? The Witcher 3 Lore - Hybrids pt-br:Híbrido
Hydra
[Hydra] thumb|200px|A hydra from . Illustration by Jarosław Musiał A hydra is a giant, multi-headed monster. According to , a hydra usually has nine heads. When one of the heads is cut off by means other than silver or magic, two new heads grow back.
Hydragenum
[Hydragenum] right|link=: Albar's crystals Beggartick blossoms Cockatrice eye Ectoplasm Fifth essence Mistletoe Mutagen Pituitary gland Tendons Vodyanoi scales Wolf's aloe leaves 60px|link=: Hydragenum, now indicated in blue, is a basic alchemical substance. It is found in seven ingredients. Plants Cortinarius Other Di...
Hydromancy
[Hydromancy] Hydromancy is a divination type of Water magic which allows the user to learn the people's current or (preferably) past fate through staring into the water. References
Hym
[Hym] Hym is a type of specter that appears in . It's particularly formidable in that it doesn't outright attack its target but instead feeds on the target's guilt, tormenting them to the point the person goes completely mad or they commit suicide. According to scholars who wrote Behind the Great Veil, hyms are one of ...
Hym
[Hym] Associated quests Possession Whatsoever a Man Soweth... Combat tactics Once a hym is exposed to possessing a victim, the witcher way of exorcism comes into effect. Moon Dust is unnecessary, but a silver sword coated with specter oil can help finish the fight quicker. Hyms do not move quickly, compared to other sp...
Hym
[Hym] Continue fighting defensively, evading its claws and striking as openings present themselves until the hym succumbs. Notes Killing the Hym via the witcher's way will provide loot after its death, trickery will not. When looking for the sword Brokvar in the basement of the old home, the hym can be spotted on one o...
Hym
[Hym] Bestiary entry Some men have got good reason to fear their own shadows. — Svargmitt, An Skellig druid Monsters most commonly claim innocents as their victims: tardy merchants, reckless children and traveleres who wander into dark woodlands out of misplaced curiosity. None of the above need fear hyms, however. The...
Hym
[Hym] Hyms do not move quickly, compared to other spectres. Their ethereal claws have great reach, and they can sap the life out of their victims with a mere brush, which makes up for their slowness. Evade or roll past the claws and try to strike the hym before it can react. Be aware that after several strikes, the hym...
Hymns of Madness and Despair
[Hymns of Madness and Despair] An occult tome about dormant underwater gods. Contents Hymns of Madness and Despair'Philip Ward "I tell you: When the Sleeper awakens, Dawn will come for the Children of the Deep. I tell you: It is I — I am the Doom of the World, I am its Hope. The unjust waslk a straight path. My paths a...
Hyphydriae
[Hyphydriae] Hyphydriae are young cubs of Ilyocoris protecting their parents against other marine beasts and other enemies, like witchers. thumb|267x267px|Image within leaked materials Hyphydriae were supposed to appear in the third game during its development in 2013 - 2014 but was removed around this time. Informatio...
I, Ardal aep Dahy
[I, Ardal aep Dahy] I, Ardal aep Dahy is a subquest of A Bitter Return in . Walkthrough After traveling to Lord Clayton's residence, and winning the Taming a Stray battle, you will come across Traheaern var Vdyffir with two guards outside the estate, ready to talk to Meve. He explains that Ardal aep Dahy is asking for ...
IDR UL Ex IX 0008 BETA
[IDR UL Ex IX 0008 BETA] IDR UL Ex IX 0008 BETA (or Number Eight) was an idr created by the mages at Rissberg Castle sometime around . It took up residence in Magpie Forest for many years, killing lone travelers to the point locals knew only to travel in well-armed groups through the forest and its very existence spawn...
IDR UL Ex IX 0012 BETA
[IDR UL Ex IX 0012 BETA] IDR UL Ex IX 0012 BETA was an idr that hunted in the forests in Ansegis, Kerack, having killed at least 20 people that dared to take a shortcut through the area. However, it's far more likely that it killed many more and had likely been there for years. The local official, Albert Smulka, hired ...
I Have a Gwent Problem
[I Have a Gwent Problem] is an achievement in and requires one to collect all the cards in the Skellige Gwent deck. The easiest way to find them is to start the secondary quest Gwent: Never Fear, Skellige's Here, either by playing and winning a card from a player in Toussaint or by talking to Martin Monnier. Tips Whil...
I Wore Ofieri Before It Was Cool
[I Wore Ofieri Before It Was Cool] is an achievement in and is achieved by collecting all the Ofieri armor and horse equipment along with one Ofieri sword as follows: Ofieri blinders Ofieri saddlebags Ofieri stock saddle Ofieri decorated saber (or Ofieri saber) Ofieri scale armor (crafted) Ofieri sharovary (crafted) O...
I Wore Ofieri Before It Was Cool
[I Wore Ofieri Before It Was Cool] Do not sell the saddle if you plan to try for this achievement, as it's the only time you can obtain it as he won't race again and it's not sold anywhere else in the base game. The Ofieri stock saddle can also be purchased from the Tourney Grounds Blacksmith in the Blood and Wine expa...
Ibrahim Savi
[Ibrahim Savi] Ibrahim Savi was an assistant professor at the Faculty of Natural History at the Oxenfurt Academy. He belonged to the research group mobilized by Professor Slavko Atimstein investigating the traces of witchers from three different schools. Ibrahim was assigned to research the School of the Bear. During t...
Ibrahim Savi's first map
[Ibrahim Savi's first map] is a quest item in . When read it'll give the following areas to look: standard Bear diagrams at Castle Tuirseach enhanced silver sword, boots, and armor diagrams Journal entry After the discovery of marks relating to the Bear School of witchers in the ruins of castle Tuirseach, Professor Ati...
Ibrahim Savi's fourth map
[Ibrahim Savi's fourth map] is a quest item in . When read it'll give the following areas to look: standard Bear diagrams at Castle Tuirseach all mastercrafted diagrams Journal entry [the map is damaged and covered in blood, hard to decipher which locations are marked and only a portion of the text is legible] ...in th...
Ibrahim Savi's second map
[Ibrahim Savi's second map] is a quest item in . When read it'll give the following areas to look: standard Bear diagrams at Castle Tuirseach enhanced gauntlets, steel sword, and trousers diagrams Journal entry Following Professor Atimstein's instruction, I am studying remnants of the presence of witchers from the Bear...
Ibrahim Savi's third map
[Ibrahim Savi's third map] is a quest item in . When read it'll give the following areas to look: standard Bear diagrams at Castle Tuirseach all superior diagrams Journal entry I am charting a direct course for the spot where we commenced our study, the ruins of Castle Tuirseach. As I travel I have been marking the add...
Ice Elemental
[Ice Elemental] Bestiary entry I thought to myself - what's a hunk of ice doing in the middle of some lab? And then that hunk of ice got up and broke my legs.– Yannick Lovt, burglar An ice elemental is a mass of frozen water animated by magic. Deprived of consciousness or independent will, this elemental is boundlessly...
Ice Plains
[Ice Plains] 300px|right|Icy Plains The Ice Plains is the place of Jaques' visions, to which the Grand Master teleports Geralt in the Epilogue, during the Frozen Reflections quest, as he attempts to convince him that what he has done is all for the greater good. Regardless of the time of day, this area is always in ful...
Ice giant
[Ice giant] It is hard to provide a detailed description of the ice giant, for no witcher has ever faced it. It is known only from tales and second-hand reports that mix fact with legend. Skelliger claim its skin is blue because it was born of snow and ice, which is, of course, clearly impossible, though it does indeed...
Ice giant
[Ice giant] Having the horn would be of great use against an ice giant, directing the sirens to attack its enemies. As with a cyclops, evasiveness and footwork are your best defenses against an ice giant. Use Yrden to improve your chances of avoiding any attacks! Videos File:Designing_The_Witcher_3's_Ice_Giant File:The...
Ice troll
[Ice troll] Ice trolls are a breed of semi-intelligent troll species adapted for the cold regions of the Northern Realms and Skellige. Unlike their rock and normal brethren, they usually cannot speak the Common Speech. Their bestiary entry is obtained by reading The World Underground. Bestiary entry Our winter's cold a...
Ice troll
[Ice troll] If you're forced into a fight with one, cast Quen and apply ogroid oil to your silver blade before the fight. Trolls of both varieties are vicious fighters, and unfortunately must be fought head on. The armor of stone or ice on their backs armors them too well for flanking tactics. Running away from a troll...
Ichaer Aardanna
[Ichaer Aardanna] Ichaer Aardanna is a silver sword in . It may be crafted after finding the corresponding diagram as a random loot in Chapter I, a rare and entirely missable occurrence.
Ida Emean aep Sivney
[Ida Emean aep Sivney] Ida Emean aep Sivney was an elven sorceress from the Blue Mountains and a member of the Lodge of Sorceresses and an Aen Saevherne, a sage. She didn't wear precious metals or stones, preferring pearls, coral, and amber over them. Biography In , when Geralt and Yennefer discovered that the being, U...
Ida Emean aep Sivney
[Ida Emean aep Sivney] Ida Emean aep Sivney, an elven sorceress from the Blue Mountains and a member of the Lodge of Sorceresses. She is an Aen Saevherne, a sage. She doesn't wear precious metals or stones, preferring pearls, corals and ambers over them. ' Reim, the elven scout, mentions her in a comment to Geralt abou...
Ida Emean aep Sivney
[Ida Emean aep Sivney] Model of Ida's face in the game is inspired by Agata Trzebuchowska's role in Ida, well awarded Polish drama film from 2013. Which is noteworthy, both characters share not only the look (and red hair) with name, but also personality traits: both heroines are quiet and a bit secretive. Either Ida E...
Ida Emean aep Sivney
[Ida Emean aep Sivney] Ida Emean aep Sivney, an elven sorceress from the Blue Mountains and a member of the Lodge of Sorceresses. She is an Aen Saevherne, a Sage. She doesn't wear precious metals or stones, preferring pearls, corals and ambers over them.
Idarran of Ulivo
[Idarran of Ulivo] Idarran of Ulivo was a notorious sorcerer and a master of hybridising, mutation and genetic modification. He was also the creator of many horrible monsters like the idr. Idarran's teacher was none other than equally renowned mage, Alzur. While admired by Ortolan, he was rather disdained by Geralt of ...
Identity
[Identity] Identity is technically a secondary quest, but it is central to the plot of . Through this quest, Geralt develops his sense of self-identity. Walkthrough At the beginning of , the witchers of Kaer Morhen find our hero, Geralt of Rivia, unconscious and suffering from amnesia. They take him back to the fortres...
Identity
[Identity] Memory Triss can't restore my memory, even using magic. The sorceress advised me not to seek the truth based on what people say about the past, because I may produce a false image of myself. Should I trust my impulses, emotions and thoughts, then? Is that the way to rebuild my identity? Perhaps speaking with...
Identity
[Identity] center|70px|Yaevinn Coincidences can't explain everything. As a witcher, I identify with the nonhumans - like them, I feel ostracized, hounded and alienated. The Scoia'tael will help me achieve my goals, and I'll fight for my rights alongside them. I realized I'm working with the Scoia'tael because I feel hu...
Identity
[Identity] Elves and dwarves are alien to me, fundamentally different. I realized I'm working with the Order because the elves and dwarves are alien to me. (2000 XP) I realized my choice has no deeper meaning. I have a job to do and I'll use any available means, including the Order's help, to complete it. I realized I'...
Identity
[Identity] I don't believe in destiny. I shape my own fate. I talked to the Lady of the Lake and realized that the success of this mission depends entirely on me. I am fully responsible for my actions and failure will be entirely my fault. I will also take all the credit for my success. I realized that I don't believe ...
Identity
[Identity] The sorceress is important to me, but I would not say I love her. Triss may be looking for something more, but I'm not ready and I may, in fact, never be ready to love her truly. I realize that though I feel good with Triss, I'm not truly ready to love her. (5000 XP) Foltest and I talked about women, and I t...
Identity
[Identity] I leave blood and ashes behind me and all I desire is solace. I would like to come back to a place from where I got to the walls of Kaer Morhen. I long for peace and oblivion. I completed my task but I feel tired and all I want is solace. I would like to go back whence I came. I've completed my task and only...
Identity
[Identity] Image:Secondary quests.png|secondary quests|32px|Secondary quest default Secondary quest desc none Identity is technically a secondary quest, but it is central to the plot of the game. Through this quest, Geralt develops his sense of self-identity. Walkthrough right|200px|Geralt of Rivia At the beginning of ...
Identity
[Identity] Triss is suggesting there is something wrong with my psyche. Maybe I should talk to her about it. Maybe I should talk to Triss about the problems with my psyche. Memory Triss can't restore my memory, even using magic. The sorceress advised me not to seek the truth based on what people say about the past, bec...
Identity
[Identity] (2000 XP) or Coincidences can't explain everything. Though a witcher, I also feel I'm human and hold dear at least some of the Order's ideals. I realized I'm working with the Order because I still feel I'm human. or For purposes of my own, I had to choose a side and I just don't understand the nonhumans. It'...