#usda 1.0 ( defaultPrim = "World" metersPerUnit = 1 upAxis = "Z" ) def Xform "World" { quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:orient"] def Xform "entity" ( prepend payload = @./Aligned.usd@ ) { quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:orient"] } def Xform "lowpoly" { uniform token[] xformOpOrder = [] def Cube "bbox" { double size = 1 token visibility = "invisible" quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (1.1671121, 1.1459255, 0.77627444) double3 xformOp:translate = (-2.9802322387695312e-8, 0.000010251998901367188, 0.3879779651761055) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } }