#usda 1.0 ( defaultPrim = "World" metersPerUnit = 1 upAxis = "Z" ) def Xform "World" { quatf xformOp:orient = (1, 0, 0, 0) uniform token[] xformOpOrder = ["xformOp:orient"] def Xform "entity" ( delete apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"] prepend apiSchemas = ["PhysicsRigidBodyAPI", "PhysicsMassAPI"] prepend payload = @./Aligned.usd@ ) { float physics:mass = 0.1 quatf xformOp:orient = (0.70711, 0.70711, 0, 0) uniform token[] xformOpOrder = ["xformOp:orient"] over "Aligned" { over "body" ( prepend apiSchemas = ["MaterialBindingAPI", "PhysicsCollisionAPI", "PhysicsMeshCollisionAPI", "PhysxCollisionAPI", "PhysxConvexDecompositionCollisionAPI", "PhysxConvexHullCollisionAPI"] ) { uniform token physics:approximation = "convexDecomposition" bool physics:collisionEnabled = 1 } } } def Xform "lowpoly" { uniform token[] xformOpOrder = [] def Cube "bbox" { double size = 1 token visibility = "invisible" quatf xformOp:orient = (1, 0, 0, 0) float3 xformOp:scale = (0.08789289, 0.059462085, 0.029345658) double3 xformOp:translate = (0, 2.4214023735744106e-8, -4.0047090319253464e-8) uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:orient", "xformOp:scale"] } } }