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Functional Characterization of Intrinsic and Extrinsic Geometry
https://doi.org/10.1145/3072959.2999535
[ "Etienne Corman", "Justin Solomon", "Mirela Ben-Chen", "Leonidas Guibas", "Maks Ovsjanikov" ]
We propose a novel way to capture and characterize distortion between pairs of shapes by extending the recently proposed framework of shape differences built on functional maps. We modify the original definition of shape differences slightly and prove that after this change, the discrete metric is fully encoded in two ...
journal
10.1145/3072959.2999535
null
null
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Deep Correlations for Texture Synthesis
https://doi.org/10.1145/3072959.3015461
[ "Omry Sendik", "Daniel Cohen-Or" ]
Example-based texture synthesis has been an active research problem for over two decades. Still, synthesizing textures with nonlocal structures remains a challenge. In this article, we present a texture synthesis technique that builds upon convolutional neural networks and extracted statistics of pretrained deep featur...
journal
10.1145/3072959.3015461
null
null
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Understanding and Exploiting Object Interaction Landscapes
https://doi.org/10.1145/3072959.3083725
[ "Sören Pirk", "Vojtech Krs", "Kaimo Hu", "Suren Deepak Rajasekaran", "Hao Kang", "Yusuke Yoshiyasu", "Bedrich Benes", "Leonidas J. Guibas" ]
Interactions play a key role in understanding objects and scenes for both virtual and real-world agents. We introduce a new general representation for proximal interactions among physical objects that is agnostic to the type of objects or interaction involved. The representation is based on tracking particles on one of...
journal
10.1145/3072959.3083725
1609.08685
title_snapshot
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Learning hierarchical shape segmentation and labeling from online repositories
https://doi.org/10.1145/3072959.3073652
[ "Li Yi", "Leonidas Guibas", "Aaron Hertzmann", "Vladimir G. Kim", "Hao Su", "Ersin Yumer" ]
We propose a method for converting geometric shapes into hierarchically segmented parts with part labels. Our key idea is to train category-specific models from the scene graphs and part names that accompany 3D shapes in public repositories. These freely-available annotations represent an enormous, untapped source of i...
journal
10.1145/3072959.3073652
1705.01661
title_snapshot
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Computational design of telescoping structures
https://doi.org/10.1145/3072959.3073673
[ "Christopher Yu", "Keenan Crane", "Stelian Coros" ]
Telescoping structures are valuable for a variety of applications where mechanisms must be compact in size and yet easily deployed. So far, however, there has been no systematic study of the types of shapes that can be modeled by telescoping structures, nor practical tools for telescopic design. We present a novel geom...
journal
10.1145/3072959.3073673
null
null
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Phase-functioned neural networks for character control
https://doi.org/10.1145/3072959.3073663
[ "Daniel Holden", "Taku Komura", "Jun Saito" ]
We present a real-time character control mechanism using a novel neural network architecture called a Phase-Functioned Neural Network. In this network structure, the weights are computed via a cyclic function which uses the phase as an input. Along with the phase, our system takes as input user controls, the previous s...
journal
10.1145/3072959.3073663
null
null
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Wasserstein Blue Noise Sampling
https://doi.org/10.1145/3072959.3119910
[ "Hongxing Qin", "Yi Chen", "Jinlong He", "Baoquan Chen" ]
In this article, we present a multi-class blue noise sampling algorithm by throwing samples as the constrained Wasserstein barycenter of multiple density distributions. Using an entropic regularization term, a constrained transport plan in the optimal transport problem is provided to break the partition required by the...
journal
10.1145/3072959.3119910
null
null
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Retrieval on Parametric Shape Collections
https://doi.org/10.1145/3072959.2983618
[ "Adriana Schulz", "Ariel Shamir", "Ilya Baran", "David I. W. Levin", "Pitchaya Sitthi-Amorn", "Wojciech Matusik" ]
While collections of parametric shapes are growing in size and use, little progress has been made on the fundamental problem of shape-based matching and retrieval for parametric shapes in a collection. The search space for such collections is both discrete (number of shapes) and continuous (parameter values). In this w...
journal
10.1145/3072959.2983618
null
null
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Interactive Design and Stability Analysis of Decorative Joinery for Furniture
https://doi.org/10.1145/3072959.3054740
[ "Jiaxian Yao", "Danny M. Kaufman", "Yotam Gingold", "Maneesh Agrawala" ]
High-quality hand-made furniture often employs intrinsic joints that geometrically interlock along mating surfaces. Such joints increase the structural integrity of the furniture and add to its visual appeal. We present an interactive tool for designing such intrinsic joints. Users draw the visual appearance of the joi...
journal
10.1145/3072959.3054740
null
null
[ 0.007709915284067392, 0.01870255544781685, -0.02639188803732395, 0.01213583629578352, 0.07353053987026215, 0.05417019501328468, 0.021155331283807755, -0.018887514248490334, -0.05039010941982269, -0.06799943000078201, -0.044887054711580276, -0.027548937126994133, -0.06828933209180832, 0.035...
Holographic near-eye displays for virtual and augmented reality
https://doi.org/10.1145/3072959.3073624
[ "Andrew Maimone", "Andreas Georgiou", "Joel S. Kollin" ]
We present novel designs for virtual and augmented reality near-eye displays based on phase-only holographic projection. Our approach is built on the principles of Fresnel holography and double phase amplitude encoding with additional hardware, phase correction factors, and spatial light modulator encodings to achieve ...
journal
10.1145/3072959.3073624
null
null
[ 0.015299542807042599, 0.07224923372268677, 0.014446143992245197, -0.0005337962065823376, 0.04015212133526802, 0.018447818234562874, 0.01074982713907957, 0.042645517736673355, -0.040650635957717896, -0.02787967585027218, -0.0566558800637722, 0.003644481534138322, -0.052430421113967896, 0.00...
Nautilus: recovering regional symmetry transformations for image editing
https://doi.org/10.1145/3072959.3073661
[ "Michal Lukáč", "Daniel Sýkora", "Kalyan Sunkavalli", "Eli Shechtman", "Ondřej Jamriška", "Nathan Carr", "Tomáš Pajdla" ]
Natural images often exhibit symmetries that should be taken into account when editing them. In this paper we present Nautilus --- a method for automatically identifying symmetric regions in an image along with their corresponding symmetry transformations. We compute dense local similarity symmetry transformations usin...
journal
10.1145/3072959.3073661
null
null
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O-CNN: octree-based convolutional neural networks for 3D shape analysis
https://doi.org/10.1145/3072959.3073608
[ "Peng-Shuai Wang", "Yang Liu", "Yu-Xiao Guo", "Chun-Yu Sun", "Xin Tong" ]
We present O-CNN , an Octree-based Convolutional Neural Network (CNN) for 3D shape analysis. Built upon the octree representation of 3D shapes, our method takes the average normal vectors of a 3D model sampled in the finest leaf octants as input and performs 3D CNN operations on the octants occupied by the 3D shape sur...
journal
10.1145/3072959.3073608
1712.01537
title_snapshot
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Deep Compositing Using Lie Algebras
https://doi.org/10.1145/3072959.3023386
[ "Tom Duff" ]
Deep compositing is an important practical tool in creating digital imagery, but there has been little theoretical analysis of the underlying mathematical operators. Motivated by finding a simple formulation of the merging operation on OpenEXR -style deep images, we show that the Porter-Duff over function is the operat...
journal
10.1145/3072959.3023386
null
null
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Light field video capture using a learning-based hybrid imaging system
https://doi.org/10.1145/3072959.3073614
[ "Ting-Chun Wang", "Jun-Yan Zhu", "Nima Khademi Kalantari", "Alexei A. Efros", "Ravi Ramamoorthi" ]
Light field cameras have many advantages over traditional cameras, as they allow the user to change various camera settings after capture. However, capturing light fields requires a huge bandwidth to record the data: a modern light field camera can only take three images per second. This prevents current consumer light...
journal
10.1145/3072959.3073614
1705.02997
title_snapshot
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Multi-Contact Locomotion Using a Contact Graph with Feasibility Predictors
https://doi.org/10.1145/3072959.2983619
[ "Changgu Kang", "Sung-Hee Lee" ]
Multi-contact locomotion that uses both the hands and feet in a complex environment remains a challenging problem in computer animation. To address this problem, we present a contact graph, which is a motion graph augmented by learned feasibility predictors, namely contact spaces and an occupancy estimator, for a motio...
journal
10.1145/3072959.2983619
null
null
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Interactive Sound Propagation and Rendering for Large Multi-Source Scenes
https://doi.org/10.1145/3072959.2943779
[ "Carl Schissler", "Dinesh Manocha" ]
We present an approach to generate plausible acoustic effects at interactive rates in large dynamic environments containing many sound sources. Our formulation combines listener-based backward ray tracing with sound source clustering and hybrid audio rendering to handle complex scenes. We present a new algorithm for dy...
journal
10.1145/3072959.2943779
null
null
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Aether: an embedded domain specific sampling language for Monte Carlo rendering
https://doi.org/10.1145/3072959.3073704
[ "Luke Anderson", "Tzu-Mao Li", "Jaakko Lehtinen", "Frédo Durand" ]
Implementing Monte Carlo integration requires significant domain expertise. While simple samplers, such as unidirectional path tracing, are relatively forgiving, more complex algorithms, such as bidirectional path tracing or Metropolis methods, are notoriously difficult to implement correctly. We propose Aether, an emb...
journal
10.1145/3072959.3073704
null
null
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String Actuated Curved Folded Surfaces
https://doi.org/10.1145/3072959.3015460
[ "Martin Kilian", "Aron Monszpart", "Niloy J. Mitra" ]
Curved folded surfaces, given their ability to produce elegant freeform shapes by folding flat sheets etched with curved creases, hold a special place in computational Origami. Artists and designers have proposed a wide variety of different fold patterns to create a range of interesting surfaces. The creative process, ...
journal
10.1145/3072959.3015460
null
null
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Movie editing and cognitive event segmentation in virtual reality video
https://doi.org/10.1145/3072959.3073668
[ "Ana Serrano", "Vincent Sitzmann", "Jaime Ruiz-Borau", "Gordon Wetzstein", "Diego Gutierrez", "Belen Masia" ]
Traditional cinematography has relied for over a century on a well-established set of editing rules, called continuity editing, to create a sense of situational continuity. Despite massive changes in visual content across cuts, viewers in general experience no trouble perceiving the discontinuous flow of information as...
journal
10.1145/3072959.3073668
1806.04924
title_snapshot
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4D imaging through spray-on optics
https://doi.org/10.1145/3072959.3073589
[ "Julian Iseringhausen", "Bastian Goldlücke", "Nina Pesheva", "Stanimir Iliev", "Alexander Wender", "Martin Fuchs", "Matthias B. Hullin" ]
Light fields are a powerful concept in computational imaging and a mainstay in image-based rendering; however, so far their acquisition required either carefully designed and calibrated optical systems (micro-lens arrays), or multi-camera/multi-shot settings. Here, we show that fully calibrated light field data can be ...
journal
10.1145/3072959.3073589
null
null
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Worst-case stress relief for microstructures
https://doi.org/10.1145/3072959.3073649
[ "Julian Panetta", "Abtin Rahimian", "Denis Zorin" ]
Additive fabrication technologies are limited by the types of material they can print: while the technologies are continuously improving, still only a relatively small discrete set of materials can be used in each printed object. At the same time, the low cost of introducing geometric complexity suggests the alternativ...
journal
10.1145/3072959.3073649
null
null
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BendSketch: modeling freeform surfaces through 2D sketching
https://doi.org/10.1145/3072959.3073632
[ "Changjian Li", "Hao Pan", "Yang Liu", "Xin Tong", "Alla Sheffer", "Wenping Wang" ]
Sketch-based modeling provides a powerful paradigm for geometric modeling. Recent research had shown, sketch based modeling methods are most effective when targeting a specific family of surfaces. A large and growing arsenal of sketching tools is available for different types of geometries and different target user pop...
journal
10.1145/3072959.3073632
null
null
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Bounding proxies for shape approximation
https://doi.org/10.1145/3072959.3073714
[ "Stéphane Calderon", "Tamy Boubekeur" ]
Many computer graphics applications use simpler yet faithful approximations of complex shapes to conduct reliably part of their computations. Some tasks, such as physical simulation, collision detection, occlusion queries or free-form deformation, require the simpler proxy to strictly enclose the input shape. While the...
journal
10.1145/3072959.3073714
null
null
[ -0.020438918843865395, 0.00782759953290224, 0.013837653212249279, 0.02418096922338009, 0.03615545853972435, 0.04247363656759262, -0.00940732192248106, -0.01827201247215271, -0.061325885355472565, -0.08360563963651657, -0.03437988832592964, -0.027015063911676407, -0.06831152737140656, 0.024...
Deep high dynamic range imaging of dynamic scenes
https://doi.org/10.1145/3072959.3073609
[ "Nima Khademi Kalantari", "Ravi Ramamoorthi" ]
Producing a high dynamic range (HDR) image from a set of images with different exposures is a challenging process for dynamic scenes. A category of existing techniques first register the input images to a reference image and then merge the aligned images into an HDR image. However, the artifacts of the registration usu...
journal
10.1145/3072959.3073609
null
null
[ 0.030638497322797775, 0.011323992162942886, -0.010864028707146645, 0.04847152158617973, 0.04803191497921944, 0.020907001569867134, 0.013952212408185005, 0.004333654884248972, -0.027314627543091774, -0.05513201653957367, -0.010447719134390354, -0.0128404526039958, -0.061879754066467285, 0.0...
Unmixing-Based Soft Color Segmentation for Image Manipulation
https://doi.org/10.1145/3072959.3002176
[ "Yağiz Aksoy", "Tunç Ozan Aydin", "Aljoša Smolić", "Marc Pollefeys" ]
We present a new method for decomposing an image into a set of soft color segments that are analogous to color layers with alpha channels that have been commonly utilized in modern image manipulation software. We show that the resulting decomposition serves as an effective intermediate image representation, which can b...
journal
10.1145/3072959.3002176
null
null
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Antialiasing Complex Global Illumination Effects in Path-Space
https://doi.org/10.1145/3072959.2990495
[ "Laurent Belcour", "Ling-Qi Yan", "Ravi Ramamoorthi", "Derek Nowrouzezahrai" ]
We present the first method to efficiently predict antialiasing footprints to pre-filter color-, normal-, and displacement-mapped appearance in the context of multi-bounce global illumination. We derive Fourier spectra for radiance and importance functions that allow us to compute spatial-angular filtering footprints a...
journal
10.1145/3072959.2990495
null
null
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Orthotropic k -nearest foams for additive manufacturing
https://doi.org/10.1145/3072959.3073638
[ "Jonàs Martínez", "Haichuan Song", "Jérémie Dumas", "Sylvain Lefebvre" ]
Additive manufacturing enables the fabrication of objects embedding meta-materials. By creating fine-scale structures, the object's physical properties can be graded (e.g. elasticity, porosity), even though a single base material is used for fabrication. Designing the fine and detailed geometry of a metamaterial while ...
journal
10.1145/3072959.3073638
null
null
[ 0.009804991073906422, 0.011370607651770115, 0.019328078255057335, 0.007206528913229704, 0.047175001353025436, 0.032980695366859436, -0.004576886538416147, -0.007422357797622681, -0.059298887848854065, -0.05226627737283707, -0.00918219517916441, -0.04014990106225014, -0.024018386378884315, ...
Quasi-Newton Methods for Real-Time Simulation of Hyperelastic Materials
https://doi.org/10.1145/3072959.2990496
[ "Tiantian Liu", "Sofien Bouaziz", "Ladislav Kavan" ]
We present a new method for real-time physics-based simulation supporting many different types of hyperelastic materials. Previous methods such as Position-Based or Projective Dynamics are fast but support only a limited selection of materials; even classical materials such as the Neo-Hookean elasticity are not support...
journal
10.1145/3072959.2990496
null
null
[ -0.041319653391838074, -0.0348493717610836, 0.027889735996723175, 0.004169873893260956, 0.04729028418660164, 0.04949783906340599, -0.014192822389304638, 0.006383318454027176, -0.06950762867927551, -0.0578247494995594, -0.009673831053078175, -0.031131096184253693, -0.020101645961403847, 0.0...
VoCo: text-based insertion and replacement in audio narration
https://doi.org/10.1145/3072959.3073702
[ "Zeyu Jin", "Gautham J. Mysore", "Stephen Diverdi", "Jingwan Lu", "Adam Finkelstein" ]
Editing audio narration using conventional software typically involves many painstaking low-level manipulations. Some state of the art systems allow the editor to work in a text transcript of the narration, and perform select, cut, copy and paste operations directly in the transcript; these operations are then automati...
journal
10.1145/3072959.3073702
null
null
[ -0.0331704318523407, 0.0043440889567136765, -0.022503357380628586, 0.04099719971418381, 0.05159459635615349, 0.041915200650691986, 0.03581170737743378, 0.02645680494606495, -0.036096155643463135, -0.04429135099053383, -0.04656936228275299, 0.07258152961730957, -0.03180786594748497, -0.0430...
A practical extension to microfacet theory for the modeling of varying iridescence
https://doi.org/10.1145/3072959.3073620
[ "Laurent Belcour", "Pascal Barla" ]
In this work, we introduce an extension to microfacet theory for the rendering of iridescent effects caused by thin-films of varying thickness (such as oil, grease, alcohols, etc) on top of an arbitrarily rough base layer. Our material model is the first to produce a consistent appearance between tristimulus (e.g., RGB...
journal
10.1145/3072959.3073620
null
null
[ -0.009174098260700703, 0.032466307282447815, 0.033797770738601685, -0.012303607538342476, 0.03587174788117409, 0.00324342236854136, 0.0015815660590305924, 0.002755869412794709, -0.051925595849752426, -0.04040773585438728, 0.006395677570253611, 0.03319133445620537, -0.04654775559902191, 0.0...
Practical Acquisition and Rendering of Diffraction Effects in Surface Reflectance
https://doi.org/10.1145/3072959.3012001
[ "Antoine Toisoul", "Abhijeet Ghosh" ]
We propose two novel contributions for measurement-based rendering of diffraction effects in surface reflectance of planar homogeneous diffractive materials. As a general solution for commonly manufactured materials, we propose a practical data-driven rendering technique and a measurement approach to efficiently render...
journal
10.1145/3072959.3012001
null
null
[ 0.0068075512535870075, 0.059931349009275436, 0.000521346868481487, 0.008159162476658821, 0.039410073310136795, -0.00765452953055501, 0.018773917108774185, 0.01558550726622343, -0.008603107184171677, -0.052300672978162766, -0.011615687049925327, -0.00989531446248293, -0.03987754508852959, 0...
VNect: real-time 3D human pose estimation with a single RGB camera
https://doi.org/10.1145/3072959.3073596
[ "Dushyant Mehta", "Srinath Sridhar", "Oleksandr Sotnychenko", "Helge Rhodin", "Mohammad Shafiei", "Hans-Peter Seidel", "Weipeng Xu", "Dan Casas", "Christian Theobalt" ]
We present the first real-time method to capture the full global 3D skeletal pose of a human in a stable, temporally consistent manner using a single RGB camera. Our method combines a new convolutional neural network (CNN) based pose regressor with kinematic skeleton fitting. Our novel fully-convolutional pose formulat...
journal
10.1145/3072959.3073596
1705.01583
title_snapshot
[ 0.05596811696887016, -0.03361932933330536, -0.02193712443113327, 0.02926395833492279, 0.027080822736024857, 0.06343377381563187, 0.029746312648057938, 0.0012942040339112282, -0.035082992166280746, -0.06184108182787895, -0.017435794696211815, -0.022744575515389442, -0.08448521047830582, -0....
Efficient Solver for Spacetime Control of Smoke
https://doi.org/10.1145/3072959.3016963
[ "Zherong Pan", "Dinesh Manocha" ]
We present a novel algorithm to control the physically-based animation of smoke. Given a set of keyframe smoke shapes, we compute a dense sequence of control force fields that can drive the smoke shape to match several keyframes at certain time instances. Our approach formulates this control problem as a spacetime opti...
journal
10.1145/3072959.3016963
null
null
[ -0.011924250051379204, 0.025195028632879257, 0.00012715494085568935, 0.01883995346724987, 0.029236072674393654, 0.014428709633648396, 0.013541420921683311, -0.014034750871360302, -0.02427285723388195, -0.06961419433355331, -0.03782951086759567, -0.010704334825277328, -0.05412856116890907, ...
Momentum-Mapped Inverted Pendulum Models for Controlling Dynamic Human Motions
https://doi.org/10.1145/3072959.2983616
[ "Taesoo Kwon", "Jessica K. Hodgins" ]
Designing a unified framework for simulating a broad variety of human behaviors has proven to be challenging. In this article, we present an approach for control system design that can generate animations of a diverse set of behaviors including walking, running, and a variety of gymnastic behaviors. We achieve this gen...
journal
10.1145/3072959.2983616
null
null
[ -0.025338629260659218, 0.0017985200975090265, -0.034997038543224335, -0.0030839615501463413, 0.04896144941449165, -0.00034027124638669193, 0.026053210720419884, -0.002639524172991514, -0.04835628718137741, -0.03937872126698494, -0.012402399443089962, -0.04204733297228813, -0.0667695999145507...
Learning to Schedule Control Fragments for Physics-Based Characters Using Deep Q-Learning
https://doi.org/10.1145/3072959.3083723
[ "Libin Liu", "Jessica Hodgins" ]
Given a robust control system, physical simulation offers the potential for interactive human characters that move in realistic and responsive ways. In this article, we describe how to learn a scheduling scheme that reorders short control fragments as necessary at runtime to create a control system that can respond to ...
journal
10.1145/3072959.3083723
null
null
[ -0.0479351282119751, -0.011910843662917614, -0.04577745124697685, 0.038058001548051834, 0.04975453391671181, -0.00877462886273861, 0.0057774255983531475, 0.00511071877554059, -0.03047141805291176, -0.03725689649581909, -0.027344295755028725, 0.0005411554593592882, -0.051760122179985046, -0...
Skippy: single view 3D curve interactive modeling
https://doi.org/10.1145/3072959.3073603
[ "Vojtěch Krs", "Ersin Yumer", "Nathan Carr", "Bedrich Benes", "Radomír Měch" ]
We introduce Skippy, a novel algorithm for 3D interactive curve modeling from a single view. While positing curves in space can be a tedious task, our rapid sketching algorithm allows users to draw curves in and around existing geometry in a controllable manner. The key insight behind our system is to automatically inf...
journal
10.1145/3072959.3073603
null
null
[ 0.005943870171904564, -0.0038758141454309225, -0.0048479666002094746, 0.02618050016462803, 0.044618770480155945, 0.02953023836016655, 0.009844981133937836, 0.01328306831419468, -0.03353792428970337, -0.07162834703922272, -0.01942814327776432, -0.013084731996059418, -0.043655648827552795, 0...
CurveUps: shaping objects from flat plates with tension-actuated curvature
https://doi.org/10.1145/3072959.3073709
[ "Ruslan Guseinov", "Eder Miguel", "Bernd Bickel" ]
We present a computational approach for designing CurveUps, curvy shells that form from an initially flat state. They consist of small rigid tiles that are tightly held together by two pre-stretched elastic sheets attached to them. Our method allows the realization of smooth, doubly curved surfaces that can be fabricat...
journal
10.1145/3072959.3073709
null
null
[ -0.017679857090115547, 0.012439603917300701, -0.016013970598578453, 0.012266585603356361, 0.0733189731836319, 0.07605748623609543, -0.019968021661043167, -0.008199085481464863, -0.05807182937860489, -0.06430158764123917, -0.029982790350914, -0.03434627503156662, -0.04589284211397171, 0.016...
Spherical orbifold tutte embeddings
https://doi.org/10.1145/3072959.3073615
[ "Noam Aigerman", "Shahar Z. Kovalsky", "Yaron Lipman" ]
This work presents an algorithm for injectively parameterizing surfaces into spherical target domains called spherical orbifolds. Spherical orbifolds are cone surfaces that are generated from symmetry groups of the sphere. The surface is mapped the spherical orbifold via an extension of Tutte's embedding. This embeddin...
journal
10.1145/3072959.3073615
null
null
[ -0.006977702025324106, 0.016348958015441895, 0.021185627207159996, -0.00839476939290762, 0.01948799379169941, 0.024317054077982903, 0.0092318095266819, 0.0018375065410509706, -0.030694400891661644, -0.054702673107385635, -0.050396960228681564, -0.039946094155311584, -0.07223497331142426, 0...
GRASS: generative recursive autoencoders for shape structures
https://doi.org/10.1145/3072959.3073637
[ "Jun Li", "Kai Xu", "Siddhartha Chaudhuri", "Ersin Yumer", "Hao Zhang", "Leonidas Guibas" ]
We introduce a novel neural network architecture for encoding and synthesis of 3D shapes, particularly their structures. Our key insight is that 3D shapes are effectively characterized by their hierarchical organization of parts, which reflects fundamental intra-shape relationships such as adjacency and symmetry. We de...
journal
10.1145/3072959.3073637
1705.02090
title_snapshot
[ 0.032061368227005005, -0.023501137271523476, -0.005136108957231045, 0.056214671581983566, 0.03280571848154068, 0.058063145726919174, 0.0031736749224364758, -0.009175123646855354, -0.018088169395923615, -0.08245880156755447, -0.0205613411962986, -0.03766876086592674, -0.05330638960003853, 0...
Implicit crowds: optimization integrator for robust crowd simulation
https://doi.org/10.1145/3072959.3073705
[ "Ioannis Karamouzas", "Nick Sohre", "Rahul Narain", "Stephen J. Guy" ]
Large multi-agent systems such as crowds involve inter-agent interactions that are typically anticipatory in nature, depending strongly on both the positions and the velocities of agents. We show how the nonlinear, anticipatory forces seen in multi-agent systems can be made compatible with recent work on energy-based f...
journal
10.1145/3072959.3073705
null
null
[ -0.032539017498493195, -0.01570800505578518, 0.014989152550697327, 0.02822924219071865, 0.02168942242860794, 0.01548033207654953, 0.011125870048999786, 0.02341403439640999, -0.055853236466646194, -0.04544080048799515, -0.010952340438961983, -0.027280477806925774, -0.06181129813194275, 0.00...
Improving the GJK Algorithm for Faster and More Reliable Distance Queries Between Convex Objects
https://doi.org/10.1145/3072959.3083724
[ "Mattia Montanari", "Nik Petrinic", "Ettore Barbieri" ]
This article presents a new version of the Gilbert-Johnson-Keerthi (GJK) algorithm that circumvents the shortcomings introduced by degenerate geometries. The original Johnson algorithm and Backup procedure are replaced by a distance subalgorithm that is faster and accurate to machine precision, thus guiding the GJK alg...
journal
10.1145/3072959.3083724
null
null
[ -0.05419016629457474, 0.019952936097979546, -0.00025371997617185116, 0.03390468284487724, 0.01950574852526188, 0.07440807670354843, 0.02268211357295513, 0.02097148634493351, -0.030153078958392143, -0.05053766816854477, -0.015931416302919388, -0.014913664199411869, -0.08327843248844147, 0.0...
A Compressed Representation for Ray Tracing Parametric Surfaces
https://doi.org/10.1145/3072959.2953877
[ "Kai Selgrad", "Alexander Lier", "Magdalena Martinek", "Christoph Buchenau", "Michael Guthe", "Franziska Kranz", "Henry Schäfer", "Marc Stamminger" ]
Parametric surfaces are an essential modeling tool in computer aided design and movie production. Even though their use is well established in industry, generating ray-traced images adds significant cost in time and memory consumption. Ray tracing such surfaces is usually accomplished by subdividing the surfaces on the...
journal
10.1145/3072959.2953877
null
null
[ -0.002772035077214241, 0.020948348566889763, 0.0008728126995265484, 0.005027127917855978, 0.03666948527097702, 0.05810871720314026, 0.0044883983209729195, -0.0022299704141914845, -0.028641510754823685, -0.09719358384609222, -0.025118935853242874, -0.03782157972455025, -0.02499997615814209, ...
Optimal Discrete Slicing
https://doi.org/10.1145/3072959.2999536
[ "Marc Alexa", "Kristian Hildebrand", "Sylvain Lefebvre" ]
Slicing is the procedure necessary to prepare a shape for layered manufacturing. There are degrees of freedom in this process, such as the starting point of the slicing sequence and the thickness of each slice. The choice of these parameters influences the manufacturing process and its result: The number of slices sign...
journal
10.1145/3072959.2999536
null
null
[ -0.008428256027400494, 0.020779166370630264, -0.020470470190048218, 0.016411373391747475, 0.028876138851046562, 0.06240641325712204, -0.0020176225807517767, -0.013151087798178196, -0.028297381475567818, -0.060693759471178055, -0.06389527767896652, -0.022786986082792282, -0.038857996463775635...
Accommodation and comfort in head-mounted displays
https://doi.org/10.1145/3072959.3073622
[ "George-Alex Koulieris", "Bee Bui", "Martin S. Banks", "George Drettakis" ]
Head-mounted displays (HMDs) often cause discomfort and even nausea. Improving comfort is therefore one of the most significant challenges for the design of such systems. In this paper, we evaluate the effect of different HMD display configurations on discomfort. We do this by designing a device to measure human visual...
journal
10.1145/3072959.3073622
null
null
[ 0.0116431824862957, 0.0702374204993248, -0.01873575896024704, 0.00593205401673913, 0.03563080355525017, 0.01005745679140091, 0.03376827389001846, 0.020576229318976402, -0.0010255316738039255, -0.04319610074162483, -0.030509814620018005, 0.04568920284509659, -0.037881772965192795, 0.0212780...
All's well that ends well: guaranteed resolution of simultaneous rigid body impact
https://doi.org/10.1145/3072959.3073689
[ "Etienne Vouga", "Breannan Smith", "Danny M. Kaufman", "Rasmus Tamstorf", "Eitan Grinspun" ]
Iterative algorithms are frequently used to resolve simultaneous impacts between rigid bodies in physical simulations. However, these algorithms lack formal guarantees of termination, which is sometimes viewed as potentially dangerous, so failsafes are used in practical codes to prevent infinite loops. We show such ste...
journal
10.1145/3072959.3073689
null
null
[ -0.050358884036540985, 0.011566124856472015, 0.0016764396568760276, 0.03913591802120209, 0.014188640750944614, 0.01107706967741251, 0.009787768125534058, 0.001169564318843186, -0.046893563121557236, -0.04973476380109787, 0.026923401281237602, -0.027831364423036575, -0.04862647131085396, -0...
Example-based synthesis of stylized facial animations
https://doi.org/10.1145/3072959.3073660
[ "Jakub Fišer", "Ondřej Jamriška", "David Simons", "Eli Shechtman", "Jingwan Lu", "Paul Asente", "Michal Lukáč", "Daniel Sýkora" ]
We introduce a novel approach to example-based stylization of portrait videos that preserves both the subject's identity and the visual richness of the input style exemplar. Unlike the current state-of-the-art based on neural style transfer [Selim et al. 2016], our method performs non-parametric texture synthesis that ...
journal
10.1145/3072959.3073660
null
null
[ 0.023950161412358284, -0.006742510478943586, -0.003573009744286537, 0.03360718861222267, 0.03452921658754349, 0.052693914622068405, 0.01287848874926567, 0.009909093379974365, -0.013571809977293015, -0.06824463605880737, -0.036892592906951904, 0.014587023295462132, -0.045038364827632904, 0....
Boundary Element Octahedral Fields in Volumes
https://doi.org/10.1145/3072959.3065254
[ "Justin Solomon", "Amir Vaxman", "David Bommes" ]
The computation of smooth fields of orthogonal directions within a volume is a critical step in hexahedral mesh generation, used to guide placement of edges and singularities. While this problem shares high-level structure with surface-based frame field problems, critical aspects are lost when extending to volumes, whi...
journal
10.1145/3072959.3065254
null
null
[ -0.027933787554502487, 0.028742976486682892, 0.008011202327907085, 0.0018546582432463765, 0.02423551306128502, 0.020062319934368134, -0.023849254474043846, -0.01535830833017826, -0.02142040804028511, -0.0573870912194252, 0.00793579313904047, -0.035725560039281845, -0.03910408914089203, 0.0...
Design and volume optimization of space structures
https://doi.org/10.1145/3072959.3073619
[ "Caigui Jiang", "Chengcheng Tang", "Hans-Peter Seidel", "Peter Wonka" ]
We study the design and optimization of statically sound and materially efficient space structures constructed by connected beams. We propose a systematic computational framework for the design of space structures that incorporates static soundness, approximation of reference surfaces, boundary alignment, and geometric...
journal
10.1145/3072959.3073619
null
null
[ 0.0013932923320680857, 0.05946587398648262, 0.016664516180753708, 0.01154961995780468, 0.0569298192858696, 0.0431474931538105, 0.0034384315367788076, -0.0008917595841921866, -0.051273200660943985, -0.04650995507836342, -0.017843756824731827, -0.025688927620649338, -0.05151139572262764, 0.0...
Accommodation-invariant computational near-eye displays
https://doi.org/10.1145/3072959.3073594
[ "Robert Konrad", "Nitish Padmanaban", "Keenan Molner", "Emily A. Cooper", "Gordon Wetzstein" ]
Although emerging virtual and augmented reality (VR/AR) systems can produce highly immersive experiences, they can also cause visual discomfort, eyestrain, and nausea. One of the sources of these symptoms is a mismatch between vergence and focus cues. In current VR/AR near-eye displays, a stereoscopic image pair drives...
journal
10.1145/3072959.3073594
null
null
[ 0.013225333765149117, 0.07167653739452362, -0.010064348578453064, -0.01163826510310173, 0.028841732069849968, 0.02698413096368313, 0.022640710696578026, 0.04081404209136963, -0.016410868614912033, -0.027704257518053055, -0.04832126200199127, 0.013098713010549545, -0.0512455478310585, 0.013...
Focal surface displays
https://doi.org/10.1145/3072959.3073590
[ "Nathan Matsuda", "Alexander Fix", "Douglas Lanman" ]
Conventional binocular head-mounted displays (HMDs) vary the stimulus to vergence with the information in the picture, while the stimulus to accommodation remains fixed at the apparent distance of the display, as created by the viewing optics. Sustained vergence-accommodation conflict (VAC) has been associated with vis...
journal
10.1145/3072959.3073590
null
null
[ 0.03820611163973808, 0.08289042115211487, 0.002955291885882616, -0.005528525914996862, 0.030388476327061653, 0.002924385480582714, -0.00471608666703105, 0.029016967862844467, -0.02033165842294693, -0.04204679653048515, -0.007900319993495941, 0.026968833059072495, -0.043635305017232895, 0.0...
BundleFusion: real-time globally consistent 3D reconstruction using on-the-fly surface re-integration
https://doi.org/10.1145/3072959.3126814
[ "Angela Dai", "Matthias Nießner", "Michael Zollhöfer", "Shahram Izadi", "Christian Theobalt" ]
null
journal
10.1145/3072959.3126814
1604.01093
title_snapshot
[ 0.04441055282950401, 0.011899069882929325, 0.02779354341328144, 0.0276046022772789, 0.022342130541801453, 0.07617099583148956, -0.0006629939889535308, 0.02872777357697487, -0.033292774111032486, -0.10891799628734589, -0.014631299301981926, -0.022231174632906914, -0.058268483728170395, -0.0...
Interactive Relighting in Single Low-Dynamic Range Images
https://doi.org/10.1145/3072959.3034185
[ "Jung-Hsuan Wu", "Suguru Saito" ]
This article addresses the relighting of outdoor and large indoor scenes illuminated by nondistant lights, which has seldom been discussed in previous works. We propose a method for users to interactively edit the illumination of a scene by moving existing lights and inserting synthetic lights into the scene that requi...
journal
10.1145/3072959.3034185
null
null
[ 0.038217637687921524, -0.002101143589243293, 0.0015016442630439997, -0.007023837883025408, 0.0672580748796463, -0.003955410793423653, 0.024396736174821854, 0.010913683101534843, -0.0426236167550087, -0.057221416383981705, -0.04665469378232956, -0.029507694765925407, -0.0733414739370346, 0....
Facial retargeting with automatic range of motion alignment
https://doi.org/10.1145/3072959.3073674
[ "Roger Blanco i Ribera", "Eduard Zell", "J. P. Lewis", "Junyong Noh", "Mario Botsch" ]
While facial capturing focuses on accurate reconstruction of an actor's performance, facial animation retargeting has the goal to transfer the animation to another character, such that the semantic meaning of the animation remains. Because of the popularity of blendshape animation, this effectively means to compute sui...
journal
10.1145/3072959.3073674
null
null
[ 0.010678078047931194, -0.013029334135353565, -0.008388248272240162, -0.0066265747882425785, 0.025836298242211342, 0.0557699017226696, 0.037188347429037094, 0.02240004949271679, -0.026953507214784622, -0.06118052452802658, -0.044445157051086426, -0.026387549936771393, -0.05242842063307762, ...
Scalable Locally Injective Mappings
https://doi.org/10.1145/3072959.2983621
[ "Michael Rabinovich", "Roi Poranne", "Daniele Panozzo", "Olga Sorkine-Hornung" ]
We present a scalable approach for the optimization of flip-preventing energies in the general context of simplicial mappings and specifically for mesh parameterization. Our iterative minimization is based on the observation that many distortion energies can be optimized indirectly by minimizing a family of simpler pro...
journal
10.1145/3072959.2983621
null
null
[ -0.039589375257492065, 0.00252543855458498, 0.020794298499822617, 0.025073740631341934, 0.01561296172440052, 0.05918264016509056, 0.00317695876583457, -0.0014187644701451063, -0.00479371240362525, -0.0718277171254158, -0.003236206714063883, -0.01377954613417387, -0.0721515342593193, 0.0112...
Dynamics-aware numerical coarsening for fabrication design
https://doi.org/10.1145/3072959.3073669
[ "Desai Chen", "David I. W. Levin", "Wojciech Matusik", "Danny M. Kaufman" ]
The realistic simulation of highly-dynamic elastic objects is important for a broad range of applications in computer graphics, engineering and computational fabrication. However, whether simulating flipping toys, jumping robots, prosthetics or quickly moving creatures, performing such simulations in the presence of co...
journal
10.1145/3072959.3073669
null
null
[ -0.01696811243891716, -0.013746715150773525, -0.011102120392024517, -0.0044918423518538475, 0.037712424993515015, 0.05231187120079994, -0.001922209863550961, -0.008918555453419685, -0.057615552097558975, -0.04872401803731918, 0.002786779310554266, -0.009763414040207863, -0.02431647479534149,...
Globally and locally consistent image completion
https://doi.org/10.1145/3072959.3073659
[ "Satoshi Iizuka", "Edgar Simo-Serra", "Hiroshi Ishikawa" ]
We present a novel approach for image completion that results in images that are both locally and globally consistent. With a fully-convolutional neural network, we can complete images of arbitrary resolutions by filling-in missing regions of any shape. To train this image completion network to be consistent, we use gl...
journal
10.1145/3072959.3073659
null
null
[ 0.04172588884830475, -0.01043030433356762, 0.005178394727408886, 0.06840948015451431, 0.025030286982655525, 0.03015613928437233, 0.017306439578533173, 0.036177389323711395, -0.03785690665245056, -0.0856752023100853, -0.04374750331044197, 0.0041385372169315815, -0.05187405273318291, -0.0107...
Programmable 2D Arrangements for Element Texture Design
https://doi.org/10.1145/3072959.2983617
[ "Hugo Loi", "Thomas Hurtut", "Romain Vergne", "Joelle Thollot" ]
This article introduces a programmable method for designing stationary 2D arrangements for element textures, namely textures made of small geometric elements. These textures are ubiquitous in numerous applications of computer-aided illustration. Previous methods, whether they be example-based or layout-based, lack cont...
journal
10.1145/3072959.2983617
null
null
[ 0.017668278887867928, 0.014959027990698814, -0.020580396056175232, -0.016976812854409218, 0.046198051422834396, 0.01243992056697607, -0.007806267123669386, 0.0009740184177644551, -0.02910141833126545, -0.09089860320091248, -0.05386167764663696, -0.020584870129823685, -0.05857611820101738, ...
Nonuniform Spatial Deformation of Light Fields by Locally Linear Transformations
https://doi.org/10.1145/3072959.2928267
[ "Clemens Birklbauer", "David C. Schedl", "Oliver Bimber" ]
Light-field cameras offer new imaging possibilities compared to conventional digital cameras. However, the additional angular domain of light fields prohibits direct application of frequently used image processing algorithms, such as warping, retargeting, or stitching. We present a general and efficient framework for n...
journal
10.1145/3072959.2928267
null
null
[ 0.018545322120189667, 0.016109630465507507, 0.005399157293140888, 0.015193765051662922, 0.0424896739423275, 0.02416006475687027, 0.004704618826508522, 0.035016074776649475, -0.03640661761164665, -0.07380151003599167, -0.028946232050657272, -0.041878361254930496, -0.056251008063554764, 0.00...
Example-based damping design
https://doi.org/10.1145/3072959.3073631
[ "Hongyi Xu", "Jernej Barbič" ]
To date, material modeling in physically based computer animation has largely focused on mass and stiffness material properties. However, deformation dynamics is largely affected also by the damping properties. In this paper, we propose an interactive design method for nonlinear isotropic and anisotropic damping of com...
journal
10.1145/3072959.3073631
null
null
[ -0.02204199507832527, 0.007708298042416573, 0.018019957467913628, 0.033685214817523956, 0.028405407443642616, 0.037981897592544556, -0.011882346123456955, -0.010513187386095524, -0.03767501562833786, -0.07264555990695953, -0.018079319968819618, -0.014125571586191654, -0.013654656708240509, ...
Deep extraction of manga structural lines
https://doi.org/10.1145/3072959.3073675
[ "Chengze Li", "Xueting Liu", "Tien-Tsin Wong" ]
Extraction of structural lines from pattern-rich manga is a crucial step for migrating legacy manga to digital domain. Unfortunately, it is very challenging to distinguish structural lines from arbitrary, highly-structured, and black-and-white screen patterns. In this paper, we present a novel data-driven approach to i...
journal
10.1145/3072959.3073675
null
null
[ 0.011727690696716309, -0.028808731585741043, -0.009313280694186687, 0.027491560205817223, 0.02336874231696129, 0.016997473314404488, 0.003386459778994322, -0.005196545738726854, -0.023915335536003113, -0.05305631086230278, -0.03217277675867081, -0.007441512309014797, -0.048124365508556366, ...
Topology-controlled reconstruction of multi-labelled domains from cross-sections
https://doi.org/10.1145/3072959.3073644
[ "Zhiyang Huang", "Ming Zou", "Nathan Carr", "Tao Ju" ]
In this work we present the first algorithm for reconstructing multi-labeled material interfaces the allows for explicit topology control. Our algorithm takes in a set of 2D cross-sectional slices (not necessarily parallel), each partitioned by a curve network into labeled regions representing different material types....
journal
10.1145/3072959.3073644
null
null
[ -0.01187795028090477, -0.008812463842332363, -0.02307984046638012, 0.02336438000202179, 0.046879205852746964, 0.011317281983792782, 0.0027972888201475143, -0.01399037055671215, -0.020925693213939667, -0.0660574659705162, 0.005709188524633646, -0.004827209748327732, -0.055449582636356354, 0...
Tanks and temples: benchmarking large-scale scene reconstruction
https://doi.org/10.1145/3072959.3073599
[ "Arno Knapitsch", "Jaesik Park", "Qian-Yi Zhou", "Vladlen Koltun" ]
We present a benchmark for image-based 3D reconstruction. The benchmark sequences were acquired outside the lab, in realistic conditions. Ground-truth data was captured using an industrial laser scanner. The benchmark includes both outdoor scenes and indoor environments. High-resolution video sequences are provided as ...
journal
10.1145/3072959.3073599
null
null
[ 0.027560804039239883, 0.007039730902761221, -0.015615097247064114, 0.041453272104263306, 0.05645108222961426, 0.03304816037416458, 0.026605768129229546, 0.028592025861144066, -0.04194178804755211, -0.05332070589065552, -0.0015154328430071473, -0.011993691325187683, -0.04855184629559517, -0...
Domain of Attraction Expansion for Physics-Based Character Control
https://doi.org/10.1145/3072959.3009907
[ "Mazen Al Borno", "Michiel Van De Panne", "Eugene Fiume" ]
Determining effective control strategies and solutions for high-degree-of-freedom humanoid characters has been a difficult, ongoing problem. A controller is only valid for a subset of the states of the character, known as the domain of attraction (DOA). This article shows how many states that are initially outside the ...
journal
10.1145/3072959.3009907
null
null
[ -0.06330837309360504, 0.015171277336776257, -0.00906461849808693, 0.01965349167585373, 0.03200223669409752, 0.016553984954953194, 0.02181383967399597, 0.0017090507317334414, -0.029681973159313202, -0.027423908933997154, -0.0460725873708725, -0.008295422419905663, -0.08937602490186691, -0.0...
Decomposing Images into Layers via RGB-Space Geometry
https://doi.org/10.1145/3072959.2988229
[ "Jianchao Tan", "Jyh-Ming Lien", "Yotam Gingold" ]
In digital image editing software, layers organize images. However, layers are often not explicitly represented in the final image, and may never have existed for a scanned physical painting or a photograph. We propose a technique to decompose an image into layers. In our decomposition, each layer represents a single-c...
journal
10.1145/3072959.2988229
1509.03335
title_judge
[ -0.01047440804541111, 0.019287655130028725, -0.029534827917814255, 0.04281523823738098, 0.05210762843489647, 0.04725965857505798, -0.014394628815352917, 0.0038390711415559053, -0.05479049310088158, -0.08167891204357147, -0.031186232343316078, -0.0278633926063776, -0.07713867723941803, 0.01...
Rainbow particle imaging velocimetry for dense 3D fluid velocity imaging
https://doi.org/10.1145/3072959.3073662
[ "Jinhui Xiong", "Ramzi Idoughi", "Andres A. Aguirre-Pablo", "Abdulrahman B. Aljedaani", "Xiong Dun", "Qiang Fu", "Sigurdur T. Thoroddsen", "Wolfgang Heidrich" ]
Despite significant recent progress, dense, time-resolved imaging of complex, non-stationary 3D flow velocities remains an elusive goal. In this work we tackle this problem by extending an established 2D method, Particle Imaging Velocimetry, to three dimensions by encoding depth into color. The encoding is achieved by ...
journal
10.1145/3072959.3073662
null
null
[ -0.013731428422033787, 0.02126919850707054, 0.009840154089033604, 0.01738148182630539, 0.02344738505780697, 0.031105708330869675, 0.022798271849751472, 0.004683162551373243, -0.05447446182370186, -0.029898440465331078, 0.006866550538688898, -0.050559643656015396, -0.005765286274254322, 0.0...
Visual attribute transfer through deep image analogy
https://doi.org/10.1145/3072959.3073683
[ "Jing Liao", "Yuan Yao", "Lu Yuan", "Gang Hua", "Sing Bing Kang" ]
We propose a new technique for visual attribute transfer across images that may have very different appearance but have perceptually similar semantic structure. By visual attribute transfer, we mean transfer of visual information (such as color, tone, texture, and style) from one image to another. For example, one imag...
journal
10.1145/3072959.3073683
1705.01088
title_snapshot
[ 0.017481617629528046, -0.022936247289180756, 0.00015604640066158026, 0.04473208636045456, 0.033895574510097504, 0.02492174692451954, 0.013330671936273575, 0.009886258281767368, -0.00947560090571642, -0.06685346364974976, -0.03535591438412666, 0.0076274750754237175, -0.06705262511968613, 0....
Color contoning for 3D printing
https://doi.org/10.1145/3072959.3073605
[ "Vahid Babaei", "Kiril Vidimče", "Michael Foshey", "Alexandre Kaspar", "Piotr Didyk", "Wojciech Matusik" ]
Appearance reproduction is an important aspect of 3D printing. Current color reproduction systems use halftoning methods that create colors through a spatial combination of different inks at the object's surface. This introduces a variety of artifacts to the object, especially when viewed from a closer distance. In thi...
journal
10.1145/3072959.3073605
null
null
[ 0.05865621939301491, 0.012182381004095078, -0.019516943022608757, 0.05050504952669144, 0.06318232417106628, 0.06073503941297531, -0.0037330708000808954, 0.00012062636233167723, -0.0605381540954113, -0.08274833112955093, -0.03295931592583656, -0.04572738707065582, -0.04992097616195679, 0.04...
CoLux: multi-object 3D micro-motion analysis using speckle imaging
https://doi.org/10.1145/3072959.3073607
[ "Brandon M. Smith", "Pratham Desai", "Vishal Agarwal", "Mohit Gupta" ]
We present CoLux, a novel system for measuring micro 3D motion of multiple independently moving objects at macroscopic standoff distances. CoLux is based on speckle imaging, where the scene is illuminated with a coherent light source and imaged with a camera. Coherent light, on interacting with optically rough surfaces...
journal
10.1145/3072959.3073607
null
null
[ -0.020026538521051407, 0.033098261803388596, 0.01773442141711712, -0.00534365139901638, 0.031923163682222366, 0.05369238555431366, -0.003276703879237175, 0.026090996339917183, -0.03621583431959152, -0.04641297832131386, -0.0015413281507790089, -0.026437461376190186, -0.03778644651174545, -...
Deep bilateral learning for real-time image enhancement
https://doi.org/10.1145/3072959.3073592
[ "Michaël Gharbi", "Jiawen Chen", "Jonathan T. Barron", "Samuel W. Hasinoff", "Frédo Durand" ]
Performance is a critical challenge in mobile image processing. Given a reference imaging pipeline, or even human-adjusted pairs of images, we seek to reproduce the enhancements and enable real-time evaluation. For this, we introduce a new neural network architecture inspired by bilateral grid processing and local affi...
journal
10.1145/3072959.3073592
1707.02880
title_snapshot
[ 0.017662573605775833, -0.0014356754254549742, -0.004116840194910765, 0.02472005970776081, 0.033931925892829895, 0.031581275165081024, 0.0011917876545339823, 0.011454012244939804, -0.015609064139425755, -0.06844449788331985, -0.0076460205018520355, -0.009380585514008999, -0.05284283682703972,...
Botanical materials based on biomechanics
https://doi.org/10.1145/3072959.3073655
[ "Bohan Wang", "Yili Zhao", "Jernej Barbič" ]
Botanical simulation plays an important role in many fields including visual effects, games and virtual reality. Previous plant simulation research has focused on computing physically based motion, under the assumption that the material properties are known. It is too tedious and impractical to manually set the spatial...
journal
10.1145/3072959.3073655
null
null
[ -0.012465451844036579, -0.011467287316918373, -0.0015834043733775616, 0.02894987165927887, 0.04761696979403496, 0.04370303824543953, 0.027923408895730972, 0.013122610747814178, -0.037727151066064835, -0.055997688323259354, 0.005489051807671785, -0.023118427023291588, -0.025105370208621025, ...
Real-time geometry, albedo and motion reconstruction using a single RGBD camera
https://doi.org/10.1145/3072959.3126786
[ "Kaiwen Guo", "Feng Xu", "Tao Yu", "Xiaoyang Liu", "Qionghai Dai", "Yebin Liu" ]
null
journal
10.1145/3072959.3126786
null
null
[ 0.03190871700644493, -0.007501444313675165, 0.018079865723848343, 0.026155976578593254, 0.024866340681910515, 0.06131178140640259, 0.011960571631789207, 0.034958139061927795, -0.035491667687892914, -0.07138842344284058, -0.012917243875563145, -0.03467251732945442, -0.030845563858747482, -0...
Two-Scale Topology Optimization with Microstructures
https://doi.org/10.1145/3072959.3095815
[ "Bo Zhu", "Mélina Skouras", "Desai Chen", "Wojciech Matusik" ]
In this article, we present a novel two-scale framework to optimize the structure and the material distribution of an object given its functional specifications. Our approach utilizes multi-material microstructures as low-level building blocks of the object. We start by precomputing the material property gamut—the set ...
journal
10.1145/3072959.3095815
1706.03189
title_snapshot
[ -0.004324927926063538, 0.016197308897972107, 0.009050254710018635, 0.035161785781383514, 0.04858959838747978, 0.04569196328520775, 0.000045962980948388577, -0.026339832693338394, -0.02161528915166855, -0.04455503821372986, 0.010726223699748516, -0.007633242290467024, -0.048741623759269714, ...
Shader components: modular and high performance shader development
https://doi.org/10.1145/3072959.3073648
[ "Yong He", "Theresa Foley", "Teguh Hofstee", "Haomin Long", "Kayvon Fatahalian" ]
Modern game engines seek to balance the conflicting goals of high rendering performance and productive software development. To improve CPU performance, the most recent generation of real-time graphics APIs provide new primitives for performing efficient batch updates to shader parameters. However, modern game engines ...
journal
10.1145/3072959.3073648
null
null
[ 0.007789130788296461, 0.02069414220750332, -0.0028063280042260885, 0.012921259738504887, 0.023141266778111458, 0.03721942752599716, 0.013797232881188393, 0.021761950105428696, -0.03725861385464668, -0.07172888517379761, -0.013265741989016533, -0.011559437960386276, -0.06743010133504868, 0....
Anisotropic elastoplasticity for cloth, knit and hair frictional contact
https://doi.org/10.1145/3072959.3073623
[ "Chenfanfu Jiang", "Theodore Gast", "Joseph Teran" ]
The typical elastic surface or curve simulation method takes a Lagrangian approach and consists of three components: time integration, collision detection and collision response. The Lagrangian view is beneficial because it naturally allows for tracking of the codimensional manifold, however collision must then be dete...
journal
10.1145/3072959.3073623
null
null
[ -0.0067445021122694016, -0.009589377790689468, 0.0029687033966183662, 0.007247306406497955, 0.03177117556333542, 0.03968006744980812, 0.006799365859478712, -0.008367786183953285, -0.03129298985004425, -0.09202909469604492, -0.0142069635912776, -0.014775613322854042, -0.01224893145263195, 0...
BundleFusion: Real-Time Globally Consistent 3D Reconstruction Using On-the-Fly Surface Reintegration
https://doi.org/10.1145/3072959.3054739
[ "Angela Dai", "Matthias Nießner", "Michael Zollhöfer", "Shahram Izadi", "Christian Theobalt" ]
Real-time, high-quality, 3D scanning of large-scale scenes is key to mixed reality and robotic applications. However, scalability brings challenges of drift in pose estimation, introducing significant errors in the accumulated model. Approaches often require hours of offline processing to globally correct model errors....
journal
10.1145/3072959.3054739
1604.01093
title_judge
[ 0.036585111171007156, -0.016472455114126205, 0.02476634457707405, 0.02134847268462181, 0.03735610097646713, 0.07013275474309921, 0.01136503741145134, 0.00881078839302063, -0.039038803428411484, -0.08006887137889862, -0.015202143229544163, -0.04656914249062538, -0.0632130578160286, -0.02036...
Deformation-driven shape correspondence via shape recognition
https://doi.org/10.1145/3072959.3073613
[ "Chenyang Zhu", "Renjiao Yi", "Wallace Lira", "Ibraheem Alhashim", "Kai Xu", "Hao Zhang" ]
Many approaches to shape comparison and recognition start by establishing a shape correspondence. We "turn the table" and show that quality shape correspondences can be obtained by performing many shape recognition tasks. What is more, the method we develop computes a fine-grained, topology-varying part correspondence ...
journal
10.1145/3072959.3073613
null
null
[ -0.0003695318882819265, -0.00051884661661461, -0.025954337790608406, 0.02651359885931015, 0.04632032662630081, 0.060073260217905045, -0.01257935632020235, 0.030854254961013794, -0.028904825448989868, -0.0816086158156395, -0.040078144520521164, -0.016130872070789337, -0.06473176926374435, 0...
Functionality-aware retargeting of mechanisms to 3D shapes
https://doi.org/10.1145/3072959.3073710
[ "Ran Zhang", "Thomas Auzinger", "Duygu Ceylan", "Wilmot Li", "Bernd Bickel" ]
We present an interactive design system to create functional mechanical objects. Our computational approach allows novice users to retarget an existing mechanical template to a user-specified input shape. Our proposed representation for a mechanical template encodes a parameterized mechanism, mechanical constraints tha...
journal
10.1145/3072959.3073710
null
null
[ 0.012437877245247364, 0.011193668469786644, -0.015065105631947517, 0.0049191792495548725, 0.06799596548080444, 0.06040574237704277, -0.0025899242609739304, -0.021821796894073486, -0.02784174308180809, -0.06547203660011292, -0.01968962512910366, -0.011777293868362904, -0.028480608016252518, ...
Water wave packets
https://doi.org/10.1145/3072959.3073678
[ "Stefan Jeschke", "Chris Wojtan" ]
This paper presents a method for simulating water surface waves as a displacement field on a 2D domain. Our method relies on Lagrangian particles that carry packets of water wave energy; each packet carries information about an entire group of wave trains, as opposed to only a single wave crest. Our approach is uncondi...
journal
10.1145/3072959.3073678
null
null
[ -0.019022516906261444, -0.02539568394422531, 0.004113622475415468, 0.021874841302633286, 0.03219800442457199, 0.016287557780742645, 0.010024890303611755, 0.009867985732853413, -0.059053488075733185, -0.09246636927127838, 0.030224086716771126, -0.028634244576096535, -0.054970934987068176, 0...
Regularized kelvinlets: sculpting brushes based on fundamental solutions of elasticity
https://doi.org/10.1145/3072959.3073595
[ "Fernando De Goes", "Doug L. James" ]
We introduce a new technique for real-time physically based volume sculpting of virtual elastic materials. Our formulation is based on the elastic response to localized force distributions associated with common modeling primitives such as grab, scale, twist, and pinch. The resulting brush-like displacements correspond...
journal
10.1145/3072959.3073595
null
null
[ -0.0011976081877946854, -0.03913388028740883, 0.02616407349705696, 0.018431218340992928, 0.04698847979307175, 0.05642654746770859, -0.0014093510108068585, -0.007895110175013542, -0.05634106695652008, -0.08254243433475494, -0.03844670206308365, -0.020213115960359573, -0.05746295675635338, 0...
Authoring landscapes by combining ecosystem and terrain erosion simulation
https://doi.org/10.1145/3072959.3073667
[ "Guillaume Cordonnier", "Eric Galin", "James Gain", "Bedrich Benes", "Eric Guérin", "Adrien Peytavie", "Marie-Paule Cani" ]
We introduce a novel framework for interactive landscape authoring that supports bi-directional feedback between erosion and vegetation simulation. Vegetation and terrain erosion have strong mutual impact and their interplay influences the overall realism of virtual scenes. Despite their importance, these complex inter...
journal
10.1145/3072959.3073667
null
null
[ 0.02000567875802517, -0.011645801365375519, 0.009843086823821068, -0.003222312778234482, 0.04036705940961838, 0.00382289569824934, 0.023282229900360107, 0.03453502804040909, -0.02075558342039585, -0.07069182395935059, -0.044719990342855453, 0.0011027153814211488, -0.02456875517964363, 0.00...
Mixed-primary factorization for dual-frame computational displays
https://doi.org/10.1145/3072959.3073654
[ "Fu-Chung Huang", "Dawid Pająk", "Jonghyun Kim", "Jan Kautz", "David Luebke" ]
Increasing resolution and dynamic range of digital color displays is challenging with designs confined by cost and power specifications. This necessitates modern displays to trade-off spatial and temporal resolution for color reproduction capability. In this work we explore the idea of joint hardware and algorithm desi...
journal
10.1145/3072959.3073654
null
null
[ 0.007716333493590355, 0.016782842576503754, -0.013938883319497108, 0.037433695048093796, 0.056471046060323715, 0.05148920789361, -0.01718434877693653, 0.024296311661601067, -0.03725162148475647, -0.07044513523578644, 0.016176024451851845, -0.026430491358041763, -0.030298283323645592, 0.025...
Harmonic global parametrization with rational holonomy
https://doi.org/10.1145/3072959.3073646
[ "Alon Bright", "Edward Chien", "Ofir Weber" ]
We present a method for locally injective seamless parametrization of triangular mesh surfaces of arbitrary genus, with or without boundaries, given desired cone points and rational holonomy angles (multiples of 2π/ q for some positive integer q ). The basis of the method is an elegant generalization of Tutte's "spring...
journal
10.1145/3072959.3073646
null
null
[ -0.04202023148536682, 0.03336459770798683, 0.019209913909435272, 0.009106417186558247, 0.0308381300419569, 0.0399121455848217, 0.014244476333260536, 0.0003744565765373409, -0.026130367070436478, -0.07073529809713364, -0.006114843767136335, -0.044170014560222626, -0.07338897138834, 0.009155...
A two-scale microfacet reflectance model combining reflection and diffraction
https://doi.org/10.1145/3072959.3073621
[ "Nicolas Holzschuch", "Romain Pacanowski" ]
Adequate reflectance models are essential for the production of photorealistic images. Microfacet reflectance models predict the appearance of a material at the macroscopic level based on microscopic surface details. They provide a good match with measured reflectance in some cases, but not always. This discrepancy bet...
journal
10.1145/3072959.3073621
null
null
[ 0.005474921315908432, 0.027420179918408394, -0.005514079239219427, 0.007555619813501835, 0.057322319597005844, 0.018046703189611435, 0.008936491794884205, -0.011251486837863922, -0.015036189928650856, -0.058615196496248245, 0.01150195486843586, -0.0019533848389983177, -0.03414376825094223, ...
Convergence analysis for anisotropic monte carlo sampling spectra
https://doi.org/10.1145/3072959.3073656
[ "Gurprit Singh", "Wojciech Jarosz" ]
Traditional Monte Carlo (MC) integration methods use point samples to numerically approximate the underlying integral. This approximation introduces variance in the integrated result, and this error can depend critically on the sampling patterns used during integration. Most of the well-known samplers used for MC integ...
journal
10.1145/3072959.3073656
null
null
[ -0.022222822532057762, 0.00881829485297203, 0.013537267223000526, 0.05163046345114708, 0.026896856725215912, -0.0038608284667134285, 0.0075872247107326984, -0.006417263764888048, -0.03777182847261429, -0.09848719835281372, 0.026249194517731667, -0.021180152893066406, -0.04888242483139038, ...
Lightweight structure design under force location uncertainty
https://doi.org/10.1145/3072959.3073626
[ "Erva Ulu", "James Mccann", "Levent Burak Kara" ]
We introduce a lightweight structure optimization approach for problems in which there is uncertainty in the force locations. Such uncertainty may arise due to force contact locations that change during use or are simply unknown a priori. Given an input 3D model, regions on its boundary where arbitrary normal forces ma...
journal
10.1145/3072959.3073626
1810.11154
title_snapshot
[ -0.00030122321913950145, 0.021617170423269272, -0.02125450409948826, 0.037853240966796875, 0.04156573489308357, 0.051068902015686035, 0.00013303921150509268, -0.02613946422934532, -0.033726029098033905, -0.07774597406387329, -0.026463981717824936, -0.011552553623914719, -0.03782105818390846,...
Real-Time Geometry, Albedo, and Motion Reconstruction Using a Single RGB-D Camera
https://doi.org/10.1145/3072959.3083722
[ "Kaiwen Guo", "Feng Xu", "Tao Yu", "Xiaoyang Liu", "Qionghai Dai", "Yebin Liu" ]
This article proposes a real-time method that uses a single-view RGB-D input (a depth sensor integrated with a color camera) to simultaneously reconstruct a casual scene with a detailed geometry model, surface albedo, per-frame non-rigid motion, and per-frame low-frequency lighting, without requiring any template or mo...
journal
10.1145/3072959.3083722
null
null
[ 0.030325615778565407, -0.020273519679903984, -0.004720816854387522, 0.028825007379055023, 0.03905735909938812, 0.03621735796332359, 0.026870720088481903, 0.0198796596378088, -0.034289393573999405, -0.08300896733999252, -0.0015303762629628181, -0.04201222583651543, -0.033677224069833755, 0....
Low-cost 360 stereo photography and video capture
https://doi.org/10.1145/3072959.3073645
[ "Kevin Matzen", "Michael F. Cohen", "Bryce Evans", "Johannes Kopf", "Richard Szeliski" ]
A number of consumer-grade spherical cameras have recently appeared, enabling affordable monoscopic VR content creation in the form of full 360° X 180° spherical panoramic photos and videos. While monoscopic content is certainly engaging, it fails to leverage a main aspect of VR HMDs, namely stereoscopic display. Recen...
journal
10.1145/3072959.3073645
null
null
[ 0.035941120237112045, 0.04668574780225754, 0.013681678101420403, 0.04612734168767929, 0.034782737493515015, 0.02217530831694603, 0.014241894707083702, 0.002868023468181491, -0.014539046213030815, -0.05472252145409584, -0.007100597023963928, -0.015974147245287895, -0.044778089970350266, 0.0...
FlowRep: descriptive curve networks for free-form design shapes
https://doi.org/10.1145/3072959.3073639
[ "Giorgio Gori", "Alla Sheffer", "Nicholas Vining", "Enrique Rosales", "Nathan Carr", "Tao Ju" ]
We present FlowRep , an algorithm for extracting descriptive compact 3D curve networks from meshes of free-form man-made shapes. We infer the desired compact curve network from complex 3D geometries by using a series of insights derived from perception, computer graphics, and design literature. These sources suggest th...
journal
10.1145/3072959.3073639
null
null
[ 0.01472617220133543, -0.006398915778845549, -0.0019138400675728917, 0.01939164660871029, 0.04358706250786781, 0.057491958141326904, -0.0028416605200618505, 0.009342645294964314, -0.02622065506875515, -0.08129710704088211, -0.04015672579407692, 0.0010888612596318126, -0.047490883618593216, ...
Sequential line search for efficient visual design optimization by crowds
https://doi.org/10.1145/3072959.3073598
[ "Yuki Koyama", "Issei Sato", "Daisuke Sakamoto", "Takeo Igarashi" ]
Parameter tweaking is a common task in various design scenarios. For example, in color enhancement of photographs, designers tweak multiple parameters such as "brightness" and "contrast" to obtain the best visual impression. Adjusting one parameter is easy; however, if there are multiple correlated parameters, the task...
journal
10.1145/3072959.3073598
null
null
[ 0.035091642290353775, 0.005285977851599455, -0.0042661502957344055, 0.03509309142827988, 0.021857503801584244, 0.035045403987169266, 0.0056954193860292435, 0.00607495428994298, -0.019178101792931557, -0.056850869208574295, -0.03263954445719719, 0.002601060550659895, -0.06561844050884247, -...
Kernel-predicting convolutional networks for denoising Monte Carlo renderings
https://doi.org/10.1145/3072959.3073708
[ "Steve Bako", "Thijs Vogels", "Brian Mcwilliams", "Mark Meyer", "Jan NováK", "Alex Harvill", "Pradeep Sen", "Tony Derose", "Fabrice Rousselle" ]
Regression-based algorithms have shown to be good at denoising Monte Carlo (MC) renderings by leveraging its inexpensive by-products (e.g., feature buffers). However, when using higher-order models to handle complex cases, these techniques often overfit to noise in the input. For this reason, supervised learning method...
journal
10.1145/3072959.3073708
null
null
[ 0.009394177235662937, -0.009452749975025654, 0.0229947529733181, 0.06048691272735596, 0.045275889337062836, 0.031605713069438934, 0.0068866596557199955, -0.012889736331999302, -0.024364951997995377, -0.06702614575624466, -0.021447835490107536, 0.01755346730351448, -0.03901039436459541, 0.0...
Spectral and decomposition tracking for rendering heterogeneous volumes
https://doi.org/10.1145/3072959.3073665
[ "Peter Kutz", "Ralf Habel", "Yining Karl Li", "Jan Novák" ]
We present two novel unbiased techniques for sampling free paths in heterogeneous participating media. Our decomposition tracking accelerates free-path construction by splitting the medium into a control component and a residual component and sampling each of them separately. To minimize expensive evaluations of spatia...
journal
10.1145/3072959.3073665
null
null
[ -0.015007982961833477, 0.011419694870710373, 0.0009106902289204299, 0.023649316281080246, 0.042986419051885605, -0.0077812643721699715, -0.009614190086722374, -0.011480460874736309, -0.059524454176425934, -0.08625425398349762, -0.023514464497566223, 0.001149682910181582, -0.039487075060606, ...
Data-driven synthesis of smoke flows with CNN-based feature descriptors
https://doi.org/10.1145/3072959.3073643
[ "Mengyu Chu", "Nils Thuerey" ]
We present a novel data-driven algorithm to synthesize high resolution flow simulations with reusable repositories of space-time flow data. In our work, we employ a descriptor learning approach to encode the similarity between fluid regions with differences in resolution and numerical viscosity. We use convolutional ne...
journal
10.1145/3072959.3073643
1705.01425
title_snapshot
[ 0.01889922097325325, -0.013013297691941261, 0.004825432784855366, 0.042015135288238525, 0.03256458044052124, 0.05645039305090904, 0.027869082987308502, -0.0027625183574855328, 0.004430658183991909, -0.06405016034841537, -0.01857980340719223, -0.031267814338207245, -0.06477927416563034, 0.0...
Interpolations of smoke and liquid simulations
https://doi.org/10.1145/3072959.3126808
[ "Nils Thuerey" ]
null
journal
10.1145/3072959.3126808
1608.08570
title_snapshot
[ 0.020832013338804245, 0.030971825122833252, 0.006770242005586624, 0.025668887421488762, 0.053716741502285004, 0.013108855113387108, -0.00040159097989089787, -0.012733821757137775, -0.02006402239203453, -0.07726716250181198, -0.02542780339717865, -0.02678370475769043, -0.04628857225179672, ...
An adaptive point sampler on a regular lattice
https://doi.org/10.1145/3072959.3073588
[ "Abdalla G. M. Ahmed", "Till Niese", "Hui Huang", "Oliver Deussen" ]
We present a framework to distribute point samples with controlled spectral properties using a regular lattice of tiles with a single sample per tile. We employ a word-based identification scheme to identify individual tiles in the lattice. Our scheme is recursive, permitting tiles to be subdivided into smaller tiles t...
journal
10.1145/3072959.3073588
null
null
[ 0.013297365047037601, -0.0008313005673699081, 0.021810203790664673, 0.04663699120283127, 0.046633072197437286, 0.03648485988378525, 0.015388685278594494, 0.0019589988514781, -0.04866655170917511, -0.0985729768872261, -0.026108140125870705, -0.04770873114466667, -0.06884398311376572, 0.0194...
Fast Weather Simulation for Inverse Procedural Design of 3D Urban Models
https://doi.org/10.1145/3072959.2999534
[ "Ignacio Garcia-Dorado", "Daniel G. Aliaga", "Saiprasanth Bhalachandran", "Paul Schmid", "Dev Niyogi" ]
We present the first realistic, physically based, fully coupled, real-time weather design tool for use in urban procedural modeling. We merge designing of a 3D urban model with a controlled long-lasting spatiotemporal interactive simulation of weather. Starting from the fundamental dynamical equations similar to those ...
journal
10.1145/3072959.2999534
null
null
[ 0.008314300328493118, -0.03725690394639969, 0.018860505893826485, 0.00989585928618908, 0.04774472117424011, 0.02951955236494541, 0.018655192106962204, 0.025253940373659134, -0.020375201478600502, -0.07430736720561981, -0.01975524239242077, -0.008452230133116245, -0.043207667768001556, 0.01...
Charted metropolis light transport
https://doi.org/10.1145/3072959.3073677
[ "Jacopo Pantaleoni" ]
In this manuscript, inspired by a simpler reformulation of primary sample space Metropolis light transport, we derive a novel family of general Markov chain Monte Carlo algorithms called charted Metropolis-Hastings , that introduces the notion of sampling charts to extend a given sampling domain and make it easier to s...
journal
10.1145/3072959.3073677
1612.05395
title_snapshot
[ -0.007940960116684437, -0.0070176515728235245, 0.014855636283755302, 0.03499936684966087, 0.06132376566529274, -0.0012826112797483802, 0.01246591005474329, -0.008666482754051685, -0.04129241406917572, -0.08846189826726913, -0.008212773129343987, 0.008527323603630066, -0.0583597794175148, 0...
Inside fluids: clebsch maps for visualization and processing
https://doi.org/10.1145/3072959.3073591
[ "Albert Chern", "Felix Knöppel", "Ulrich Pinkall", "Peter Schröder" ]
Clebsch maps encode velocity fields through functions. These functions contain valuable information about the velocity field. For example, closed integral curves of the associated vorticity field are level lines of the vorticity Clebsch map. This makes Clebsch maps useful for visualization and fluid dynamics analysis. ...
journal
10.1145/3072959.3073591
null
null
[ -0.03371744602918625, 0.004917618818581104, 0.05705930292606354, 0.027680428698658943, 0.019887056201696396, 0.024279022589325905, 0.002289926167577505, 0.019493401050567627, -0.05497845262289047, -0.06460832804441452, -0.020143045112490654, -0.05286990478634834, -0.031041475012898445, 0.0...
Robust eXtended finite elements for complex cutting of deformables
https://doi.org/10.1145/3072959.3073666
[ "Dan Koschier", "Jan Bender", "Nils Thuerey" ]
In this paper we present a robust remeshing-free cutting algorithm on the basis of the eXtended Finite Element Method (XFEM) and fully implicit time integration. One of the most crucial points of the XFEM is that integrals over discontinuous polynomials have to be computed on subdomains of the polyhedral elements. Most...
journal
10.1145/3072959.3073666
null
null
[ -0.03979067876935005, 0.0031277581583708525, 0.009810172952711582, 0.03178076073527336, 0.0420944020152092, 0.058274153620004654, 0.006391586735844612, -0.031572483479976654, -0.02111162804067135, -0.07462262362241745, -0.024603284895420074, -0.021985076367855072, -0.04226098954677582, 0.0...
Multi-species simulation of porous sand and water mixtures
https://doi.org/10.1145/3072959.3073651
[ "Andre Pradhana Tampubolon", "Theodore Gast", "Gergely Klár", "Chuyuan Fu", "Joseph Teran", "Chenfanfu Jiang", "Ken Museth" ]
We present a multi-species model for the simulation of gravity driven landslides and debris flows with porous sand and water interactions. We use continuum mixture theory to describe individual phases where each species individually obeys conservation of mass and momentum and they are coupled through a momentum exchang...
journal
10.1145/3072959.3073651
null
null
[ -0.042050451040267944, -0.011018902063369751, -0.012855875305831432, 0.04879316687583923, 0.027856064960360527, 0.024342143908143044, 0.010350008495151997, 0.0006295916391536593, -0.06400708854198456, -0.04173879325389862, -0.018492737784981728, -0.002348710084334016, -0.012974967248737812, ...
Image-based reconstruction of wire art
https://doi.org/10.1145/3072959.3073682
[ "Lingjie Liu", "Duygu Ceylan", "Cheng Lin", "Wenping Wang", "Niloy J. Mitra" ]
Objects created by connecting and bending wires are common in furniture design, metal sculpting, wire jewelry, etc. Reconstructing such objects with traditional depth and image based methods is extremely difficult due to their unique characteristics such as lack of features, thin elements, and severe self-occlusions. W...
journal
10.1145/3072959.3073682
null
null
[ 0.03067432902753353, -0.00609094463288784, -0.02803528495132923, 0.042884621769189835, 0.0568791925907135, 0.03943626210093498, 0.006773181259632111, 0.011592450551688671, -0.013702576979994774, -0.08694631606340408, -0.02722039632499218, -0.006244097836315632, -0.06784652918577194, 0.0274...