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An advection-reflection solver for detail-preserving fluid simulation
https://doi.org/10.1145/3197517.3201324
[ "Jonas Zehnder", "Rahul Narain", "Bernhard Thomaszewski" ]
Advection-projection methods for fluid animation are widely appreciated for their stability and efficiency. However, the projection step dissipates energy from the system, leading to artificial viscosity and suppression of small-scale details. We propose an alternative approach for detail-preserving fluid animation tha...
journal
10.1145/3197517.3201324
null
null
[ -0.027972673997282982, -0.0254413690418005, 0.05410701036453247, 0.03983740881085396, 0.023563044145703316, 0.010496755130589008, 0.004612821154296398, 0.008049368858337402, -0.06051475927233696, -0.07407524436712265, 0.015299223363399506, -0.027511270716786385, -0.05620846897363663, 0.019...
Learning symmetric and low-energy locomotion
https://doi.org/10.1145/3197517.3201397
[ "Wenhao Yu", "Greg Turk", "C. Karen Liu" ]
Learning locomotion skills is a challenging problem. To generate realistic and smooth locomotion, existing methods use motion capture, finite state machines or morphology-specific knowledge to guide the motion generation algorithms. Deep reinforcement learning (DRL) is a promising approach for the automatic creation of...
journal
10.1145/3197517.3201397
1801.08093
title_snapshot
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Rapid deployment of curved surfaces via programmable auxetics
https://doi.org/10.1145/3197517.3201373
[ "Mina Konaković-Luković", "Julian Panetta", "Keenan Crane", "Mark Pauly" ]
Deployable structures are physical mechanisms that can easily transition between two or more geometric configurations; such structures enable industrial, scientific, and consumer applications at a wide variety of scales. This paper develops novel deployable structures that can approximate a large class of doubly-curved...
journal
10.1145/3197517.3201373
null
null
[ -0.000824452203232795, 0.0028291053604334593, -0.029181884601712227, -0.005965977907180786, 0.06074817478656769, 0.07519941031932831, -0.00869689229875803, 0.009882873855531216, -0.05305836722254753, -0.06706715375185013, -0.0038577772211283445, -0.028361516073346138, -0.0195600762963295, ...
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning
https://doi.org/10.1145/3197517.3201315
[ "Libin Liu", "Jessica Hodgins" ]
Basketball is one of the world's most popular sports because of the agility and speed demonstrated by the players. This agility and speed makes designing controllers to realize robust control of basketball skills a challenge for physics-based character animation. The highly dynamic behaviors and precise manipulation of...
journal
10.1145/3197517.3201315
null
null
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A material point method for thin shells with frictional contact
https://doi.org/10.1145/3197517.3201346
[ "Qi Guo", "Xuchen Han", "Chuyuan Fu", "Theodore Gast", "Rasmus Tamstorf", "Joseph Teran" ]
We present a novel method for simulation of thin shells with frictional contact using a combination of the Material Point Method (MPM) and subdivision finite elements. The shell kinematics are assumed to follow a continuum shell model which is decomposed into a Kirchhoff-Love motion that rotates the mid-surface normals...
journal
10.1145/3197517.3201346
null
null
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Bayesian online regression for adaptive direct illumination sampling
https://doi.org/10.1145/3197517.3201340
[ "Petr Vévoda", "Ivo Kondapaneni", "Jaroslav Křivánek" ]
Direct illumination calculation is an important component of any physically-based Tenderer with a substantial impact on the overall performance. We present a novel adaptive solution for unbiased Monte Carlo direct illumination sampling, based on online learning of the light selection probability distributions. Our main...
journal
10.1145/3197517.3201340
null
null
[ 0.030960774049162865, 0.018161706626415253, 0.009897498413920403, 0.009498542174696922, 0.03854908421635628, 0.031073927879333496, 0.011748213320970535, -0.010761949233710766, -0.03978635370731354, -0.05788181722164154, -0.023312808945775032, 0.01438455656170845, -0.06966260820627213, 0.01...
Deep context-aware descreening and rescreening of halftone images
https://doi.org/10.1145/3197517.3201377
[ "Tae-Hoon Kim", "Sang Il Park" ]
A fully automatic method for descreening halftone images is presented based on convolutional neural networks with end-to-end learning. Incorporating context level information, the proposed method not only removes halftone artifacts but also synthesizes the fine details lost during halftone. The method consists of two m...
journal
10.1145/3197517.3201377
null
null
[ 0.03569142147898674, 0.002930061426013708, -0.01519448310136795, 0.019619638100266457, 0.050507497042417526, 0.01683889888226986, -0.017180537804961205, -0.0014546435559168458, -0.03479917347431183, -0.06125812605023384, -0.043666426092386246, 0.016828544437885284, -0.02926863357424736, 0....
Point convolutional neural networks by extension operators
https://doi.org/10.1145/3197517.3201301
[ "Matan Atzmon", "Haggai Maron", "Yaron Lipman" ]
This paper presents Point Convolutional Neural Networks (PCNN): a novel framework for applying convolutional neural networks to point clouds. The framework consists of two operators: extension and restriction, mapping point cloud functions to volumetric functions and vise-versa. A point cloud convolution is defined by ...
journal
10.1145/3197517.3201301
1803.10091
title_snapshot
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Visemenet: audio-driven animator-centric speech animation
https://doi.org/10.1145/3197517.3201292
[ "Yang Zhou", "Zhan Xu", "Chris Landreth", "Evangelos Kalogerakis", "Subhransu Maji", "Karan Singh" ]
We present a novel deep-learning based approach to producing animator-centric speech motion curves that drive a JALI or standard FACS-based production face-rig, directly from input audio. Our three-stage Long Short-Term Memory (LSTM) network architecture is motivated by psycho-linguistic insights: segmenting speech aud...
journal
10.1145/3197517.3201292
1805.09488
title_snapshot
[ -0.011865182779729366, 0.00197024317458272, -0.024995094165205956, 0.01463925652205944, 0.00551547622308135, 0.06736644357442856, 0.0679875984787941, 0.044760290533304214, -0.04967820271849632, -0.04974261298775673, -0.025369929149746895, 0.023682551458477974, -0.02579404041171074, 0.01988...
Single-photon 3D imaging with deep sensor fusion
https://doi.org/10.1145/3197517.3201316
[ "David B. Lindell", "Matthew O'Toole", "Gordon Wetzstein" ]
Sensors which capture 3D scene information provide useful data for tasks in vehicle navigation, gesture recognition, human pose estimation, and geometric reconstruction. Active illumination time-of-flight sensors in particular have become widely used to estimate a 3D representation of a scene. However, the maximum rang...
journal
10.1145/3197517.3201316
null
null
[ -0.01728149875998497, 0.004795978777110577, -0.019550075754523277, 0.04218009486794472, 0.04316053166985512, 0.024655884131789207, 0.03742119297385216, 0.016228454187512398, -0.022018875926733017, -0.057540860027074814, 0.008428332395851612, -0.027526777237653732, -0.03940855339169502, 0.0...
Perception-aware modeling and fabrication of digital drawing tools
https://doi.org/10.1145/3197517.3201322
[ "Michal Piovarči", "David I. W. Levin", "Danny M. Kaufman", "Piotr Didyk" ]
Digital drawing is becoming a favorite technique for many artists. It allows for quick swaps between different materials, reverting changes, and applying selective modifications to finished artwork. These features enable artists to be more efficient and creative. A significant disadvantage of digital drawing is poor ha...
journal
10.1145/3197517.3201322
null
null
[ 0.011071190237998962, 0.01196019072085619, -0.022366395220160484, 0.02987542562186718, 0.050818074494600296, 0.03700794279575348, 0.001992054283618927, 0.019496146589517593, -0.03445380553603172, -0.09482884407043457, -0.033786971122026443, -0.013153750449419022, -0.04768835008144379, 0.01...
Metamolds: computational design of silicone molds
https://doi.org/10.1145/3197517.3201381
[ "Thomas Alderighi", "Luigi Malomo", "Daniela Giorgi", "Nico Pietroni", "Bernd Bickel", "Paolo Cignoni" ]
We propose a new method for fabricating digital objects through reusable silicone molds. Molds are generated by casting liquid silicone into custom 3D printed containers called metamolds. Metamolds automatically define the cuts that are needed to extract the cast object from the silicone mold. The shape of metamolds is...
journal
10.1145/3197517.3201381
null
null
[ 0.016973743215203285, 0.020003288984298706, -0.019282346591353416, 0.02778002806007862, 0.05832136794924736, 0.04483515024185181, 0.00437173992395401, 0.015173782594501972, -0.06695082783699036, -0.03636808693408966, -0.025861429050564766, -0.038869936019182205, -0.04411615431308746, 0.024...
Slang: language mechanisms for extensible real-time shading systems
https://doi.org/10.1145/3197517.3201380
[ "Yong He", "Kayvon Fatahalian", "Theresa Foley" ]
Designers of real-time rendering engines must balance the conflicting goals of maintaining clear, extensible shading systems and achieving high rendering performance. In response, engine architects have established effective design patterns for authoring shading systems, and developed engine-specific code synthesis too...
journal
10.1145/3197517.3201380
null
null
[ 0.016210682690143585, -0.014081456698477268, -0.006912526674568653, 0.01087329350411892, 0.005904229357838631, 0.023469464853405952, 0.007663560565561056, 0.02600029483437538, -0.022565601393580437, -0.057748060673475266, -0.03150373324751854, 0.016734398901462555, -0.056292735040187836, 0...
Creating and chaining camera moves for quadrotor videography
https://doi.org/10.1145/3197517.3201284
[ "Ke Xie", "Hao Yang", "Shengqiu Huang", "Dani Lischinski", "Marc Christie", "Kai Xu", "Minglun Gong", "Daniel Cohen-Or", "Hui Huang" ]
Capturing aerial videos with a quadrotor-mounted camera is a challenging creative task, as it requires the simultaneous control of the quadrotor's motion and the mounted camera's orientation. Letting the drone follow a pre-planned trajectory is a much more appealing option, and recent research has proposed a number of ...
journal
10.1145/3197517.3201284
null
null
[ 0.03608354181051254, -0.007595136761665344, -0.015254653058946133, 0.043065447360277176, 0.03689714893698692, 0.03489384427666664, 0.012162361294031143, -0.0026352691929787397, -0.020839132368564606, -0.03664742037653923, -0.05248305946588516, -0.03244692459702492, -0.09051189571619034, -0...
Interactive exploration of design trade-offs
https://doi.org/10.1145/3197517.3201385
[ "Adriana Schulz", "Harrison Wang", "Eitan Grinspun", "Justin Solomon", "Wojciech Matusik" ]
Typical design for manufacturing applications requires simultaneous optimization of conflicting performance objectives: Design variations that improve one performance metric may decrease another performance metric. In these scenarios, there is no unique optimal design but rather a set of designs that are optimal for di...
journal
10.1145/3197517.3201385
null
null
[ -0.012290921993553638, 0.02106926217675209, 0.009331759996712208, 0.00931297242641449, 0.06792353838682175, 0.060190599411726, 0.012601827271282673, -0.017412811517715454, 0.002615606877952814, -0.06893183290958405, -0.020358620211482048, -0.012323148548603058, -0.056342121213674545, 0.001...
Dynamic kelvinlets: secondary motions based on fundamental solutions of elastodynamics
https://doi.org/10.1145/3197517.3201280
[ "Fernando De Goes", "Doug L. James" ]
We introduce Dynamic Kelvinlets , a new analytical technique for real-time physically based animation of virtual elastic materials. Our formulation is based on the dynamic response to time-varying force distributions applied to an infinite elastic medium. The resulting displacements provide the plausibility of volumetr...
journal
10.1145/3197517.3201280
null
null
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Designing patterns using triangle-quad hybrid meshes
https://doi.org/10.1145/3197517.3201306
[ "Chi-Han Peng", "Helmut Pottmann", "Peter Wonka" ]
We present a framework to generate mesh patterns that consist of a hybrid of both triangles and quads. Given a 3D surface, the generated patterns fit the surface boundaries and curvatures. Such regular and near regular triangle-quad hybrid meshes provide two key advantages: first, novel-looking polygonal patterns achie...
journal
10.1145/3197517.3201306
null
null
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Gradient-domain volumetric photon density estimation
https://doi.org/10.1145/3197517.3201363
[ "Adrien Gruson", "Binh-Son Hua", "Nicolas Vibert", "Derek Nowrouzezahrai", "Toshiya Hachisuka" ]
Gradient-domain rendering can improve the convergence of surface-based light transport by exploiting smoothness in image space. Scenes with participating media exhibit similar smoothness and could potentially benefit from gradient-domain techniques. We introduce the first gradient-domain formulation of image synthesis ...
journal
10.1145/3197517.3201363
null
null
[ -0.00796261802315712, 0.02432238683104515, 0.03785281628370285, 0.02878637984395027, 0.04345978423953056, 0.011029692366719246, 0.01363307423889637, -0.004778764676302671, -0.03913600370287895, -0.058617882430553436, -0.008992515504360199, -0.0027869774494320154, -0.046296246349811554, 0.0...
DSCarver: decompose-and-spiral-carve for subtractive manufacturing
https://doi.org/10.1145/3197517.3201338
[ "Haisen Zhao", "Hao Zhang", "Shiqing Xin", "Yuanmin Deng", "Changhe Tu", "Wenping Wang", "Daniel Cohen-Or", "Baoquan Chen" ]
We present an automatic algorithm for subtractive manufacturing of freeform 3D objects using high-speed machining (HSM) via CNC. A CNC machine operates a cylindrical cutter to carve off material from a 3D shape stock, following a tool path, to "expose" the target object. Our method decomposes the input object's surface...
journal
10.1145/3197517.3201338
null
null
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A high-performance software graphics pipeline architecture for the GPU
https://doi.org/10.1145/3197517.3201374
[ "Michael Kenzel", "Bernhard Kerbl", "Dieter Schmalstieg", "Markus Steinberger" ]
In this paper, we present a real-time graphics pipeline implemented entirely in software on a modern GPU. As opposed to previous work, our approach features a fully-concurrent, multi-stage, streaming design with dynamic load balancing, capable of operating efficiently within bounded memory. We address issues such as pr...
journal
10.1145/3197517.3201374
null
null
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Learning three-dimensional flow for interactive aerodynamic design
https://doi.org/10.1145/3197517.3201325
[ "Nobuyuki Umetani", "Bernd Bickel" ]
We present a data-driven technique to instantly predict how fluid flows around various three-dimensional objects. Such simulation is useful for computational fabrication and engineering, but is usually computationally expensive since it requires solving the Navier-Stokes equation for many time steps. To accelerate the ...
journal
10.1145/3197517.3201325
null
null
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Skaterbots: optimization-based design and motion synthesis for robotic creatures with legs and wheels
https://doi.org/10.1145/3197517.3201368
[ "Moritz Geilinger", "Roi Poranne", "Ruta Desai", "Bernhard Thomaszewski", "Stelian Coros" ]
We present a computation-driven approach to design optimization and motion synthesis for robotic creatures that locomote using arbitrary arrangements of legs and wheels. Through an intuitive interface, designers first create unique robots by combining different types of servomotors, 3D printable connectors, wheels and ...
journal
10.1145/3197517.3201368
null
null
[ 0.011819537729024887, -0.02664302848279476, -0.023798050358891487, 0.06461379677057266, 0.04565129801630974, 0.022492125630378723, 0.004747867118567228, 0.018521856516599655, -0.044700443744659424, -0.049378883093595505, -0.005544314626604319, -0.030236128717660904, -0.05229457467794418, -...
Parametric directional coding for precomputed sound propagation
https://doi.org/10.1145/3197517.3201339
[ "Nikunj Raghuvanshi", "John Snyder" ]
Convincing audio for games and virtual reality requires modeling directional propagation effects. The initial sound's arrival direction is particularly salient and derives from multiply-diffracted paths in complex scenes. When source and listener straddle occluders, the initial sound and multiply-scattered reverberatio...
journal
10.1145/3197517.3201339
null
null
[ -0.0025500482879579067, 0.006731565110385418, 0.002122126054018736, 0.012335137464106083, 0.027301672846078873, 0.04139276221394539, 0.02957363799214363, 0.010057693347334862, -0.025622455403208733, -0.09451446682214737, 0.00185578060336411, -0.002245195908471942, -0.018641643226146698, -0...
Deep image-based relighting from optimal sparse samples
https://doi.org/10.1145/3197517.3201313
[ "Zexiang Xu", "Kalyan Sunkavalli", "Sunil Hadap", "Ravi Ramamoorthi" ]
We present an image-based relighting method that can synthesize scene appearance under novel, distant illumination from the visible hemisphere, from only five images captured under pre-defined directional lights. Our method uses a deep convolutional neural network to regress the relit image from these five images; this...
journal
10.1145/3197517.3201313
null
null
[ 0.045815616846084595, -0.0027558868750929832, 0.010095588862895966, 0.033940594643354416, 0.04653073102235794, 0.007910204119980335, 0.014403573237359524, 0.028640473261475563, -0.027926327660679817, -0.06769251078367233, -0.021884476765990257, -0.015536333434283733, -0.0661919042468071, -...
Animating fluid sediment mixture in particle-laden flows
https://doi.org/10.1145/3197517.3201309
[ "Ming Gao", "Andre Pradhana", "Xuchen Han", "Qi Guo", "Grant Kot", "Eftychios Sifakis", "Chenfanfu Jiang" ]
In this paper, we present a mixed explicit and semi-implicit Material Point Method for simulating particle-laden flows. We develop a Multigrid Preconditioned fluid solver for the Locally Averaged Navier Stokes equation. This is discretized purely on a semi-staggered standard MPM grid. Sedimentation is modeled with the ...
journal
10.1145/3197517.3201309
null
null
[ -0.03911532834172249, -0.02305041253566742, 0.004825325682759285, 0.025448787957429886, 0.0049158926121890545, 0.02520560845732689, -0.016355043277144432, 0.003890066873282194, -0.08057179301977158, -0.05462118983268738, 0.017780153080821037, -0.03340516239404678, -0.006679023150354624, 0....
Generalized motorcycle graphs for imperfect quad-dominant meshes
https://doi.org/10.1145/3197517.3201389
[ "Nico Schertler", "Daniele Panozzo", "Stefan Gumhold", "Marco Tarini" ]
We introduce a practical pipeline to create UV T-layouts for real-world quad dominant semi-regular meshes. Our algorithm creates large rectangular patches by relaxing the notion of motorcycle graphs and making it insensitive to local irregularities in the mesh structure such as non-quad elements, redundant irregular ve...
journal
10.1145/3197517.3201389
null
null
[ 0.01134858001023531, -0.0005417846841737628, 0.005907716695219278, 0.016106493771076202, 0.04162972420454025, 0.02187129482626915, 0.008508935570716858, -0.01471333671361208, -0.0329434834420681, -0.10357733070850372, -0.00663088820874691, -0.003239821642637253, -0.05465951934456825, 0.024...
Semantic soft segmentation
https://doi.org/10.1145/3197517.3201275
[ "Yağiz Aksoy", "Tae-Hyun Oh", "Sylvain Paris", "Marc Pollefeys", "Wojciech Matusik" ]
Accurate representation of soft transitions between image regions is essential for high-quality image editing and compositing. Current techniques for generating such representations depend heavily on interaction by a skilled visual artist, as creating such accurate object selections is a tedious task. In this work, we ...
journal
10.1145/3197517.3201275
null
null
[ -0.002885298803448677, -0.02367543615400791, 0.022325122728943825, 0.046008676290512085, 0.0477522648870945, 0.0006363325519487262, 0.003089095465838909, 0.03141944110393524, -0.04244118556380272, -0.07484153658151627, -0.0966009646654129, -0.026288796216249466, -0.05598480999469757, 0.005...
FEPR: fast energy projection for real-time simulation of deformable objects
https://doi.org/10.1145/3197517.3201277
[ "Dimitar Dinev", "Tiantian Liu", "Jing Li", "Bernhard Thomaszewski", "Ladislav Kavan" ]
We propose a novel projection scheme that corrects energy fluctuations in simulations of deformable objects, thereby removing unwanted numerical dissipation and numerical "explosions". The key idea of our method is to first take a step using a conventional integrator, then project the result back to the constant energy...
journal
10.1145/3197517.3201277
null
null
[ -0.03318113088607788, -0.024126583710312843, 0.019657880067825317, 0.03180428966879845, 0.012550142593681812, 0.0449327751994133, -0.012398773804306984, -0.02092994563281536, -0.056856755167245865, -0.06734026968479156, -0.013840308412909508, -0.011228942312300205, -0.05245140194892883, -0...
Singularity-constrained octahedral fields for hexahedral meshing
https://doi.org/10.1145/3197517.3201344
[ "Heng Liu", "Paul Zhang", "Edward Chien", "Justin Solomon", "David Bommes" ]
Despite high practical demand, algorithmic hexahedral meshing with guarantees on robustness and quality remains unsolved. A promising direction follows the idea of integer-grid maps, which pull back the Cartesian hexahedral grid formed by integer isoplanes from a parametric domain to a surface-conforming hexahedral mes...
journal
10.1145/3197517.3201344
null
null
[ -0.02956090122461319, 0.022259432822465897, 0.010120965540409088, 0.02047031745314598, 0.024425392970442772, 0.03681144118309021, -0.011021903716027737, -0.019261809065937996, -0.04647398740053177, -0.06479252874851227, 0.0034786085598170757, -0.0578894279897213, -0.04755981266498566, 0.03...
Computational design of nanostructural color for additive manufacturing
https://doi.org/10.1145/3197517.3201376
[ "Thomas Auzinger", "Wolfgang Heidrich", "Bernd Bickel" ]
Additive manufacturing has recently seen drastic improvements in resolution, making it now possible to fabricate features at scales of hundreds or even dozens of nanometers, which previously required very expensive lithographic methods. As a result, additive manufacturing now seems poised for optical applications, incl...
journal
10.1145/3197517.3201376
null
null
[ 0.03835451230406761, 0.02562200091779232, -0.015913158655166626, 0.02783597633242607, 0.0483878031373024, 0.047364238649606705, -0.009625253267586231, 0.0076821791008114815, -0.06531243026256561, -0.032807786017656326, -0.009588200598955154, -0.03657893091440201, -0.06420149654150009, 0.04...
The layer laboratory: a calculus for additive and subtractive composition of anisotropic surface reflectance
https://doi.org/10.1145/3197517.3201321
[ "Tizian Zeltner", "Wenzel Jakob" ]
We present a versatile computational framework for modeling the reflective and transmissive properties of arbitrarily layered anisotropic material structures. Given a set of input layers, our model synthesizes an effective BSDF of the entire structure, which accounts for all orders of internal scattering and is efficie...
journal
10.1145/3197517.3201321
null
null
[ 0.02829226478934288, 0.020910466089844704, 0.030667169019579887, 0.0008795992471277714, 0.05025988817214966, -0.009755238890647888, -0.012793699279427528, -0.0053232950158417225, -0.025384701788425446, -0.0640132948756218, -0.022598935291171074, 0.02177317440509796, -0.02324041910469532, 0...
tempoGAN: a temporally coherent, volumetric GAN for super-resolution fluid flow
https://doi.org/10.1145/3197517.3201304
[ "You Xie", "Aleksandra Franz", "Mengyu Chu", "Nils Thuerey" ]
We propose a temporally coherent generative model addressing the super-resolution problem for fluid flows. Our work represents a first approach to synthesize four-dimensional physics fields with neural networks. Based on a conditional generative adversarial network that is designed for the inference of three-dimensiona...
journal
10.1145/3197517.3201304
1801.09710
title_snapshot
[ -0.01912727952003479, -0.023449435830116272, 0.004623935092240572, 0.04268448054790497, 0.012312729842960835, 0.007598763797432184, -0.001089929137378931, 0.011405309662222862, -0.03538106009364128, -0.06303838640451431, -0.0025156617630273104, -0.03584522008895874, -0.024567479267716408, ...
Fluid directed rigid body control using deep reinforcement learning
https://doi.org/10.1145/3197517.3201334
[ "Pingchuan Ma", "Yunsheng Tian", "Zherong Pan", "Bo Ren", "Dinesh Manocha" ]
We present a learning-based method to control a coupled 2D system involving both fluid and rigid bodies. Our approach is used to modify the fluid/rigid simulator's behavior by applying control forces only at the simulation domain boundaries. The rest of the domain, corresponding to the interior, is governed by the Navi...
journal
10.1145/3197517.3201334
null
null
[ -0.048732366412878036, -0.005504745990037918, -0.005520741920918226, 0.043522849678993225, 0.0390460267663002, 0.0260796919465065, -0.0007434356375597417, 0.00536468205973506, -0.02644995227456093, -0.043478477746248245, -0.016191717237234116, -0.0025288863107562065, -0.04997069388628006, ...
Toonsynth: example-based synthesis of hand-colored cartoon animations
https://doi.org/10.1145/3197517.3201326
[ "Marek Dvorožnák", "Wilmot Li", "Vladimir G. Kim", "Daniel Sýkora" ]
We present a new example-based approach for synthesizing hand-colored cartoon animations. Our method produces results that preserve the specific visual appearance and stylized motion of manually authored animations without requiring artists to draw every frame from scratch. In our framework, the artist first stylizes a...
journal
10.1145/3197517.3201326
null
null
[ 0.01372359599918127, -0.043889373540878296, -0.013223670423030853, 0.02047637104988098, 0.033429332077503204, 0.02147889882326126, -0.006694528739899397, 0.041099779307842255, -0.058808330446481705, -0.0750197321176529, -0.0506296306848526, 0.0002930626505985856, -0.0523817241191864, 0.008...
Scalable laplacian eigenfluids
https://doi.org/10.1145/3197517.3201352
[ "Qiaodong Cui", "Pradeep Sen", "Theodore Kim" ]
The Laplacian Eigenfunction method for fluid simulation, which we refer to as Eigenfluids , introduced an elegant new way to capture intricate fluid flows with near-zero viscosity. However, the approach does not scale well, as the memory cost grows prohibitively with the number of eigenfunctions. The method also lacks ...
journal
10.1145/3197517.3201352
null
null
[ -0.048796579241752625, -0.024410169571638107, 0.039066288620233536, 0.02928440272808075, 0.041604943573474884, 0.029410237446427345, -0.002469220431521535, -0.01466731820255518, -0.04694559425115585, -0.05805957689881325, 0.021024974063038826, -0.04796978086233139, -0.057624299079179764, 0...
A moving least squares material point method with displacement discontinuity and two-way rigid body coupling
https://doi.org/10.1145/3197517.3201293
[ "Yuanming Hu", "Yu Fang", "Ziheng Ge", "Ziyin Qu", "Yixin Zhu", "Andre Pradhana", "Chenfanfu Jiang" ]
In this paper, we introduce the Moving Least Squares Material Point Method (MLS-MPM). MLS-MPM naturally leads to the formulation of Affine Particle-In-Cell (APIC) [Jiang et al. 2015] and Polynomial Particle-In-Cell [Fu et al. 2017] in a way that is consistent with a Galerkin-style weak form discretization of the govern...
journal
10.1145/3197517.3201293
null
null
[ -0.04362843185663223, -0.021661579608917236, 0.024047061800956726, 0.014333423227071762, 0.04035509005188942, 0.017027471214532852, 0.005455457139760256, -0.02159723825752735, -0.0570400096476078, -0.05500046908855438, 0.002277264604344964, -0.017567375674843788, -0.03200738877058029, 0.04...
Shape representation by zippables
https://doi.org/10.1145/3197517.3201347
[ "Christian Schüller", "Roi Poranne", "Olga Sorkine-Hornung" ]
Fabrication from developable parts is the basis for arts such as papercraft and needlework, as well as modern architecture and CAD in general, and it has inspired much research. We observe that the assembly of complex 3D shapes created by existing methods often requires first fabricating many small parts and then caref...
journal
10.1145/3197517.3201347
null
null
[ 0.037941936403512955, -0.01000514067709446, -0.03493427857756615, 0.02911105565726757, 0.06683053076267242, 0.05290689319372177, -0.006616165861487389, -0.008578617125749588, -0.03210996091365814, -0.07678811997175217, -0.06493893265724182, -0.05369828641414642, -0.0850471630692482, 0.0344...
Variational surface cutting
https://doi.org/10.1145/3197517.3201356
[ "Nicholas Sharp", "Keenan Crane" ]
This paper develops a global variational approach to cutting curved surfaces so that they can be flattened into the plane with low metric distortion. Such cuts are a critical component in a variety of algorithms that seek to parameterize surfaces over flat domains, or fabricate structures from flat materials. Rather th...
journal
10.1145/3197517.3201356
null
null
[ -0.007530722301453352, 0.02594301663339138, 0.00602822145447135, 0.04554389417171478, 0.04693906754255295, 0.05469174310564995, -0.0031375589314848185, 0.0061208326369524, -0.02478097379207611, -0.09096581488847733, -0.04296749830245972, -0.004362632054835558, -0.042529329657554626, 0.0378...
Gaussian material synthesis
https://doi.org/10.1145/3197517.3201307
[ "Károly Zsolnai-Fehér", "Peter Wonka", "Michael Wimmer" ]
We present a learning-based system for rapid mass-scale material synthesis that is useful for novice and expert users alike. The user preferences are learned via Gaussian Process Regression and can be easily sampled for new recommendations. Typically, each recommendation takes 40-60 seconds to render with global illumi...
journal
10.1145/3197517.3201307
1804.08369
title_snapshot
[ 0.052475787699222565, 0.005529037211090326, 0.0036395799834281206, 0.05162162333726883, 0.04382742568850517, 0.01629946380853653, -0.017131609842181206, 0.013316597789525986, -0.02173501066863537, -0.05228395760059357, -0.04076654464006424, 0.015531049109995365, -0.028899023309350014, 0.02...
Fast and deep deformation approximations
https://doi.org/10.1145/3197517.3201300
[ "Stephen W. Bailey", "Dave Otte", "Paul Dilorenzo", "James F. O'Brien" ]
Character rigs are procedural systems that compute the shape of an animated character for a given pose. They can be highly complex and must account for bulges, wrinkles, and other aspects of a character's appearance. When comparing film-quality character rigs with those designed for real-time applications, there is typ...
journal
10.1145/3197517.3201300
null
null
[ -0.00999545119702816, 0.0031531434506177902, -0.030025318264961243, 0.018818747252225876, 0.04446719214320183, 0.029570942744612694, -0.0015054072719067335, 0.012155693955719471, -0.03710109367966652, -0.055177297443151474, -0.01770194247364998, -0.017562925815582275, -0.031117022037506104, ...
Blended cured quasi-newton for distortion optimization
https://doi.org/10.1145/3197517.3201359
[ "Yufeng Zhu", "Rook Bridson", "Danny M. Kaufman" ]
Optimizing distortion energies over a mesh, in two or three dimensions, is a common and critical problem in physical simulation and geometry processing. We present three new improvements to the state of the art: a barrier-aware line-search filter that cures blocked descent steps due to element barrier terms and so enab...
journal
10.1145/3197517.3201359
1705.00039
title_judge
[ -0.01471129059791565, -0.0036764834076166153, 0.02940918505191803, 0.019089965149760246, 0.030215954408049583, 0.04714863374829292, -0.013637960888445377, 0.003926519770175219, -0.056056130677461624, -0.06661347299814224, -0.008886617608368397, -0.000011437377906986512, -0.03308425471186638,...
Robust optimization for topological surface reconstruction
https://doi.org/10.1145/3197517.3201348
[ "Roee Lazar", "Nadav Dym", "Yam Kushinsky", "Zhiyang Huang", "Tao Ju", "Yaron Lipman" ]
Surface reconstruction is one of the central problems in computer graphics. Existing research on this problem has primarily focused on improving the geometric aspects of the reconstruction (e.g., smoothness, features, element quality, etc.), and little attention has been paid to ensure it also has desired topological p...
journal
10.1145/3197517.3201348
null
null
[ -0.02000509761273861, 0.025133933871984482, 0.012356232851743698, 0.022114606574177742, 0.019553029909729958, 0.038235511630773544, 0.014428731054067612, -0.0016878725728020072, -0.024807117879390717, -0.10038699954748154, -0.027310756966471672, -0.031701378524303436, -0.044950567185878754, ...
Immersion of self-intersecting solids and surfaces
https://doi.org/10.1145/3197517.3201327
[ "Yijing Li", "Jernej Barbič" ]
Self-intersecting, or nearly self-intersecting, meshes are commonly found in 2D and 3D computer graphics practice. Self-intersections occur, for example, in the process of artist manual work, as a by-product of procedural methods for mesh generation, or due to modeling errors introduced by scanning equipment. If the sp...
journal
10.1145/3197517.3201327
null
null
[ -0.0055731190368533134, 0.022112643346190453, -0.015457279980182648, 0.006183893885463476, 0.054194215685129166, 0.03726707398891449, 0.01227830071002245, 0.01817363314330578, -0.05552458390593529, -0.09010586887598038, -0.02827097848057747, -0.04255538806319237, -0.03440333902835846, 0.01...
Shape from metric
https://doi.org/10.1145/3197517.3201276
[ "Albert Chern", "Felix Knöppel", "Ulrich Pinkall", "Peter Schröder" ]
We study the isometric immersion problem for orientable surface triangle meshes endowed with only a metric: given the combinatorics of the mesh together with edge lengths, approximate an isometric immersion into R 3 . To address this challenge we develop a discrete theory for surface immersions into R 3 . It precisely ...
journal
10.1145/3197517.3201276
null
null
[ -0.026767481118440628, 0.025635382160544395, 0.0013763997703790665, 0.00537071144208312, 0.031858813017606735, 0.050100505352020264, 0.016657443717122078, 0.01210044976323843, -0.04371495544910431, -0.08789355307817459, -0.023552941158413887, -0.03305676579475403, -0.046721890568733215, 0....
Denoising with kernel prediction and asymmetric loss functions
https://doi.org/10.1145/3197517.3201388
[ "Thijs Vogels", "Fabrice Rousselle", "Brian Mcwilliams", "Gerhard Röthlin", "Alex Harvill", "David Adler", "Mark Meyer", "Jan Novák" ]
We present a modular convolutional architecture for denoising rendered images. We expand on the capabilities of kernel-predicting networks by combining them with a number of task-specific modules, and optimizing the assembly using an asymmetric loss. The source-aware encoder---the first module in the assembly---extract...
journal
10.1145/3197517.3201388
null
null
[ 0.008105454035103321, -0.013964753597974777, 0.019434722140431404, 0.050942279398441315, 0.027015691623091698, 0.04911748692393303, 0.010690383613109589, -0.008895807899534702, -0.03899501636624336, -0.060106005519628525, -0.014752557501196861, 0.007462226320058107, -0.06013130769133568, 0...
Robust solving of optical motion capture data by denoising
https://doi.org/10.1145/3197517.3201302
[ "Daniel Holden" ]
Raw optical motion capture data often includes errors such as occluded markers, mislabeled markers, and high frequency noise or jitter. Typically these errors must be fixed by hand - an extremely time-consuming and tedious task. Due to this, there is a large demand for tools or techniques which can alleviate this burde...
journal
10.1145/3197517.3201302
null
null
[ -0.015229087322950363, 0.013371340930461884, -0.007649890147149563, 0.02217695489525795, 0.06150123104453087, 0.045045360922813416, 0.02357020415365696, -0.005067001096904278, -0.03372550383210182, -0.059050872921943665, -0.015807054936885834, -0.059827666729688644, -0.05504808574914932, -...
Numerical coarsening using discontinuous shape functions
https://doi.org/10.1145/3197517.3201386
[ "Jiong Chen", "Hujun Bao", "Tianyu Wang", "Mathieu Desbrun", "Jin Huang" ]
In this paper, an efficient and scalable approach for simulating inhomogeneous and non-linear elastic objects is introduced. Our numerical coarsening approach consists in optimizing non-conforming and matrix-valued shape functions to allow for predictive simulation of heterogeneous materials with non-linear constitutiv...
journal
10.1145/3197517.3201386
null
null
[ -0.04895031824707985, -0.03331313282251358, 0.011944153346121311, 0.030595185235142708, 0.043211184442043304, 0.05788027495145798, 0.0059195817448198795, -0.03151192143559456, -0.0436510369181633, -0.05098491907119751, 0.011857787147164345, -0.0002204977354267612, -0.04081078991293907, 0.0...
Efficient reflectance capture using an autoencoder
https://doi.org/10.1145/3197517.3201279
[ "Kaizhang Kang", "Zimin Chen", "Jiaping Wang", "Kun Zhou", "Hongzhi Wu" ]
We propose a novel framework that automatically learns the lighting patterns for efficient reflectance acquisition, as well as how to faithfully reconstruct spatially varying anisotropic BRDFs and local frames from measurements under such patterns. The core of our framework is an asymmetric deep autoencoder, consisting...
journal
10.1145/3197517.3201279
null
null
[ 0.04756975173950195, -0.02609063684940338, 0.010304254479706287, 0.030895747244358063, 0.024587880820035934, 0.038426127284765244, 0.026534022763371468, -0.005653053987771273, -0.02250906266272068, -0.08425099402666092, -0.026175104081630707, -0.007791879121214151, -0.05853674188256264, -0...
Water surface wavelets
https://doi.org/10.1145/3197517.3201336
[ "Stefan Jeschke", "Tomáš Skřivan", "Matthias Müller-Fischer", "Nuttapong Chentanez", "Miles Macklin", "Chris Wojtan" ]
The current state of the art in real-time two-dimensional water wave simulation requires developers to choose between efficient Fourier-based methods, which lack interactions with moving obstacles, and finite-difference or finite element methods, which handle environmental interactions but are significantly more expens...
journal
10.1145/3197517.3201336
null
null
[ -0.05378728732466698, -0.03432782366871834, 0.034272655844688416, 0.010983840562403202, 0.044112902134656906, 0.009969674982130527, 0.004123694263398647, -0.012044558301568031, -0.04586918279528618, -0.09295051544904709, 0.019327541813254356, -0.002871408825740218, -0.03941691294312477, 0....
Gradient-domain processing within a texture atlas
https://doi.org/10.1145/3197517.3201317
[ "Fabián Prada", "Misha Kazhdan", "Ming Chuang", "Hugues Hoppe" ]
Processing signals on surfaces often involves resampling the signal over the vertices of a dense mesh and applying mesh-based filtering operators. We present a framework to process a signal directly in a texture atlas domain. The benefits are twofold: avoiding resampling degradation and exploiting the regularity of the...
journal
10.1145/3197517.3201317
null
null
[ -0.020951364189386368, 0.019463026896119118, 0.02301240712404251, 0.016416486352682114, 0.037074968218803406, 0.05003083497285843, 0.007681528106331825, 0.023551344871520996, -0.03827020525932312, -0.08937832713127136, -0.021129999309778214, -0.009720839560031891, -0.062206462025642395, 0....
Box cutter: atlas refinement for efficient packing via void elimination
https://doi.org/10.1145/3197517.3201328
[ "Max Limper", "Nicholas Vining", "ALLA SHEFFER" ]
Packed atlases, consisting of 2D parameterized charts, are ubiquitously used to store surface signals such as texture or normals. Tight packing is similarly used to arrange and cut-out 2D panels for fabrication from sheet materials. Packing efficiency , or the ratio between the areas of the packed atlas and its boundin...
journal
10.1145/3197517.3201328
null
null
[ -0.012977258302271366, 0.019919058308005333, -0.03386818617582321, 0.010294022038578987, 0.03272789344191551, 0.06830518692731857, -0.030811840668320656, -0.029591340571641922, -0.04131434112787247, -0.08353841304779053, -0.023328043520450592, -0.01125105656683445, -0.044763632118701935, 0...
Foldsketch: enriching garments with physically reproducible folds
https://doi.org/10.1145/3197517.3201310
[ "Minchen Li", "Alla Sheffer", "Eitan Grinspun", "Nicholas Vining" ]
While folds and pleats add interest to garments and cloth objects, incorporating them into an existing design manually or using existing software requires expertise and time. We present FoldSketch , a new system that supports simple and intuitive fold and pleat design. FoldSketch users specify the fold or pleat configu...
journal
10.1145/3197517.3201310
null
null
[ 0.03026586025953293, -0.030053045600652695, -0.037818409502506256, -0.0013569406000897288, 0.04677058011293411, 0.05104895681142807, 0.01558553334325552, -0.016384949907660484, -0.016364751383662224, -0.07915106415748596, -0.0323762372136116, -0.028043081983923912, -0.04953077435493469, 0....
Scanner: efficient video analysis at scale
https://doi.org/10.1145/3197517.3201394
[ "Alex Poms", "Will Crichton", "Pat Hanrahan", "Kayvon Fatahalian" ]
A growing number of visual computing applications depend on the analysis of large video collections. The challenge is that scaling applications to operate on these datasets requires efficient systems for pixel data access and parallel processing across large numbers of machines. Few programmers have the capability to o...
journal
10.1145/3197517.3201394
1805.07339
title_snapshot
[ 0.01624426618218422, -0.025879403576254845, -0.005281622987240553, 0.0390959270298481, 0.04173145443201065, 0.02659028023481369, 0.0014677193248644471, 0.007999853231012821, -0.03841232880949974, -0.04827892407774925, -0.008514778688549995, -0.032070618122816086, -0.04727213829755783, 0.01...
Efficient rendering of layered materials using an atomic decomposition with statistical operators
https://doi.org/10.1145/3197517.3201289
[ "Laurent Belcour" ]
We derive a novel framework for the efficient analysis and computation of light transport within layered materials. Our derivation consists in two steps. First, we decompose light transport into a set of atomic operators that act on its directional statistics. Specifically, our operators consist of reflection, refracti...
journal
10.1145/3197517.3201289
null
null
[ 0.00612518098205328, 0.024395305663347244, 0.03227170184254646, -0.0019463453209027648, 0.04760139063000679, -0.014853203669190407, 0.00983376707881689, -0.023245904594659805, -0.015213202685117722, -0.06812016665935516, -0.028567861765623093, -0.012052570469677448, -0.040183041244745255, ...
Visual rhythm and beat
https://doi.org/10.1145/3197517.3201371
[ "Abe Davis", "Maneesh Agrawala" ]
We present a visual analogue for musical rhythm derived from an analysis of motion in video, and show that alignment of visual rhythm with its musical counterpart results in the appearance of dance. Central to our work is the concept of visual beats --- patterns of motion that can be shifted in time to control visual r...
journal
10.1145/3197517.3201371
null
null
[ 0.0488734245300293, 0.025748107582330704, -0.0047122337855398655, 0.03493156656622887, 0.0424552783370018, 0.0027467473410069942, 0.05810502916574478, 0.031356651335954666, -0.06722356379032135, -0.06670240312814713, -0.03699754923582077, -0.0230772215873003, -0.07422485947608948, -0.02970...
Space-time tomography for continuously deforming objects
https://doi.org/10.1145/3197517.3201298
[ "Guangming Zang", "Ramzi Idoughi", "Ran Tao", "Gilles Lubineau", "Peter Wonka", "Wolfgang Heidrich" ]
X-ray computed tomography (CT) is a valuable tool for analyzing objects with interesting internal structure or complex geometries that are not accessible with optical means. Unfortunately, tomographic reconstruction of complex shapes requires a multitude (often hundreds or thousands) of projections from different viewp...
journal
10.1145/3197517.3201298
null
null
[ -0.007923498749732971, 0.027218634262681007, -0.01648849993944168, 0.014097679406404495, 0.03717408329248428, 0.04791460186243057, -0.0030256102327257395, 0.035393547266721725, -0.009957240894436836, -0.09122356027364731, -0.016581933945417404, -0.038368452340364456, -0.010523868724703789, ...
Quadrangulation through morse-parameterization hybridization
https://doi.org/10.1145/3197517.3201354
[ "Xianzhong Fang", "Hujun Bao", "Yiying Tong", "Mathieu Desbrun", "Jin Huang" ]
We introduce an approach to quadrilateral meshing of arbitrary triangulated surfaces that combines the theoretical guarantees of Morse-based approaches with the practical advantages of parameterization methods. We first construct, through an eigensolver followed by a few Gauss-Newton iterations, a periodic four-dimensi...
journal
10.1145/3197517.3201354
null
null
[ -0.024494070559740067, 0.013338668271899223, 0.012753956951200962, 0.013277621939778328, 0.03608056157827377, 0.05753200128674507, 0.01757051609456539, -0.005420083180069923, -0.03927567973732948, -0.08843325078487396, -0.010652154684066772, -0.03280189633369446, -0.09161683171987534, 0.01...
Megapixel adaptive optics: towards correcting large-scale distortions in computational cameras
https://doi.org/10.1145/3197517.3201299
[ "Congli Wang", "Qiang Fu", "Xiong Dun", "Wolfgang Heidrich" ]
Adaptive optics has become a valuable tool for correcting minor optical aberrations in applications such as astronomy and microscopy. However, due to the limited resolution of both the wavefront sensing and the wavefront correction hardware, it has so far not been feasible to use adaptive optics for correcting large-sc...
journal
10.1145/3197517.3201299
null
null
[ -0.02563522569835186, -0.0038853143341839314, -0.011760266497731209, 0.022795429453253746, 0.05729050934314728, 0.031086713075637817, -0.019253063946962357, 0.043587684631347656, -0.04063794016838074, -0.05631817504763603, -0.030583657324314117, 0.002107915934175253, -0.039160922169685364, ...
Scene-aware audio for 360° videos
https://doi.org/10.1145/3197517.3201391
[ "Dingzeyu Li", "Timothy R. Langlois", "Changxi Zheng" ]
Although 360° cameras ease the capture of panoramic footage, it remains challenging to add realistic 360° audio that blends into the captured scene and is synchronized with the camera motion. We present a method for adding scene-aware spatial audio to 360° videos in typical indoor scenes, using only a conventional mono...
journal
10.1145/3197517.3201391
1805.04792
title_snapshot
[ 0.033430520445108414, 0.0011573440860956907, 0.019335906952619553, 0.030167244374752045, 0.05800837650895119, 0.028950070962309837, 0.06306377798318863, 0.018259676173329353, -0.03604648634791374, -0.06555695831775665, -0.01082636322826147, 0.004150123335421085, -0.03570714220404625, 0.020...
Non-stationary texture synthesis by adversarial expansion
https://doi.org/10.1145/3197517.3201285
[ "Yang Zhou", "Zhen Zhu", "Xiang Bai", "Dani Lischinski", "Daniel Cohen-Or", "Hui Huang" ]
The real world exhibits an abundance of non-stationary textures. Examples include textures with large scale structures, as well as spatially variant and inhomogeneous textures. While existing example-based texture synthesis methods can cope well with stationary textures, non-stationary textures still pose a considerabl...
journal
10.1145/3197517.3201285
1805.04487
title_snapshot
[ 0.01993674598634243, -0.03466803953051567, 0.021206635981798172, 0.02583092264831066, 0.00979871116578579, 0.02237815223634243, -0.00269367010332644, 0.027467284351587296, -0.012711030431091785, -0.0905919224023819, -0.06333114951848984, -0.01939496397972107, -0.06449076533317566, 0.018202...
Real-time data-driven interactive rough sketch inking
https://doi.org/10.1145/3197517.3201370
[ "Edgar Simo-Serra", "Satoshi Iizuka", "Hiroshi Ishikawa" ]
We present an interactive approach for inking , which is the process of turning a pencil rough sketch into a clean line drawing. The approach, which we call the Smart Inker , consists of several "smart" tools that intuitively react to user input, while guided by the input rough sketch, to efficiently and naturally conn...
journal
10.1145/3197517.3201370
null
null
[ 0.01544621679931879, -0.06037766858935356, 0.011792357079684734, 0.0509156733751297, 0.044759057462215424, 0.023048626258969307, 0.016565121710300446, 0.008043873123824596, -0.02659985050559044, -0.07211430370807648, -0.05596520006656647, -0.028431449085474014, -0.0678645595908165, -0.0111...
Mechanical characterization of structured sheet materials
https://doi.org/10.1145/3197517.3201278
[ "Christian Schumacher", "Steve Marschner", "Markus Gross", "Bernhard Thomaszewski" ]
We propose a comprehensive approach to characterizing the mechanical properties of structured sheet materials, i.e., planar rod networks whose mechanics and aesthetics are inextricably linked. We establish a connection between the complex mesoscopic deformation behavior of such structures and their macroscopic elastic ...
journal
10.1145/3197517.3201278
null
null
[ -0.00108029053080827, -0.0021506985649466515, 0.014640914276242256, 0.008161880075931549, 0.06148535758256912, 0.030663402751088142, -0.014977268874645233, -0.022993111982941628, -0.025301292538642883, -0.05763702094554901, 0.02278883010149002, -0.03176295384764671, -0.03151543065905571, 0...
Deep appearance models for face rendering
https://doi.org/10.1145/3197517.3201401
[ "Stephen Lombardi", "Jason Saragih", "Tomas Simon", "Yaser Sheikh" ]
We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview capture setup. Vertex positions and view-specific textures are modeled using a deep v...
journal
10.1145/3197517.3201401
1808.00362
title_snapshot
[ 0.015151328407227993, 0.015157237648963928, 0.000885921239387244, 0.026520133018493652, 0.025853710249066353, 0.05341092497110367, 0.029411105439066887, 0.02243039757013321, -0.003387961070984602, -0.07067506015300751, -0.0349777415394783, -0.007378948852419853, -0.06330355256795883, 0.020...
Tetrahedral meshing in the wild
https://doi.org/10.1145/3197517.3201353
[ "Yixin Hu", "Qingnan Zhou", "Xifeng Gao", "Alec Jacobson", "Denis Zorin", "Daniele Panozzo" ]
We propose a novel tetrahedral meshing technique that is unconditionally robust, requires no user interaction, and can directly convert a triangle soup into an analysis-ready volumetric mesh. The approach is based on several core principles: (1) initial mesh construction based on a fully robust, yet efficient, filtered...
journal
10.1145/3197517.3201353
null
null
[ 0.00826545711606741, 0.010156078264117241, 0.006663259584456682, 0.0022242965642362833, 0.023961791768670082, 0.04984594136476517, 0.009809238836169243, 0.006511214189231396, -0.03637199476361275, -0.08669698238372803, -0.02611946314573288, -0.028360040858387947, -0.041639044880867004, 0.0...
Deep learning of biomimetic sensorimotor control for biomechanical human animation
https://doi.org/10.1145/3197517.3201305
[ "Masaki Nakada", "Tao Zhou", "Honglin Chen", "Tomer Weiss", "Demetri Terzopoulos" ]
We introduce a biomimetic framework for human sensorimotor control, which features a biomechanically simulated human musculoskeletal model actuated by numerous muscles, with eyes whose retinas have nonuniformly distributed photoreceptors. The virtual human's sensorimotor control system comprises 20 trained deep neural ...
journal
10.1145/3197517.3201305
null
null
[ -0.00979592651128769, 0.0052211694419384, -0.039410486817359924, 0.006145541090518236, 0.035140566527843475, 0.04802213981747627, 0.022523460909724236, 0.02294660359621048, -0.039329349994659424, -0.04279821738600731, -0.02002277411520481, 0.015532657504081726, -0.03696601837873459, -0.012...
Developability of triangle meshes
https://doi.org/10.1145/3197517.3201303
[ "Oded Stein", "Eitan Grinspun", "Keenan Crane" ]
Developable surfaces are those that can be made by smoothly bending flat pieces without stretching or shearing. We introduce a definition of developability for triangle meshes which exactly captures two key properties of smooth developable surfaces, namely flattenability and presence of straight ruling lines. This defi...
journal
10.1145/3197517.3201303
null
null
[ -0.010004854761064053, 0.017829325050115585, 0.003493052674457431, 0.00847687665373087, 0.0853041410446167, 0.048665277659893036, -0.008999308571219444, -0.000022859065211378038, -0.05201096460223198, -0.09613975137472153, -0.02822253666818142, -0.021556943655014038, -0.043757133185863495, ...
Laplacian kernel splatting for efficient depth-of-field and motion blur synthesis or reconstruction
https://doi.org/10.1145/3197517.3201379
[ "Thomas Leimkühler", "Hans-Peter Seidel", "Tobias Ritschel" ]
Simulating combinations of depth-of-field and motion blur is an important factor to cinematic quality in synthetic images but can take long to compute. Splatting the point-spread function (PSF) of every pixel is general and provides high quality, but requires prohibitive compute time. We accelerate this in two steps: I...
journal
10.1145/3197517.3201379
null
null
[ 0.01836984232068062, -0.010061872191727161, 0.04212917760014534, 0.042036380618810654, 0.04899704083800316, 0.024842115119099617, 0.008674884214997292, -0.004057092126458883, -0.028805701062083244, -0.050659362226724625, -0.016091706231236458, -0.035189539194107056, -0.03631334379315376, 0...
Mode-adaptive neural networks for quadruped motion control
https://doi.org/10.1145/3197517.3201366
[ "He Zhang", "Sebastian Starke", "Taku Komura", "Jun Saito" ]
Quadruped motion includes a wide variation of gaits such as walk, pace, trot and canter, and actions such as jumping, sitting, turning and idling. Applying existing data-driven character control frameworks to such data requires a significant amount of data preprocessing such as motion labeling and alignment. In this pa...
journal
10.1145/3197517.3201366
null
null
[ -0.042418260127305984, -0.016698487102985382, -0.024040400981903076, 0.030447738245129585, 0.047721896320581436, 0.02217167057096958, 0.01425624918192625, 0.008948441594839096, -0.06655657291412354, -0.0349530428647995, -0.03345657140016556, -0.001864824560470879, -0.05282006040215492, -0....
An extended partitioned method for conservative solid-fluid coupling
https://doi.org/10.1145/3197517.3201345
[ "Muzaffer Akbay", "Nicholas Nobles", "Victor Zordan", "Tamar Shinar" ]
We present a novel extended partitioned method for two-way solid-fluid coupling, where the fluid and solid solvers are treated as black boxes with limited exposed interfaces, facilitating modularity and code reusability. Our method achieves improved stability and extended range of applicability over standard partitione...
journal
10.1145/3197517.3201345
null
null
[ -0.04310862347483635, -0.007060883101075888, 0.010903030633926392, 0.026671186089515686, 0.026786690577864647, 0.02991563454270363, -0.0028769581113010645, -0.02477724477648735, -0.055987365543842316, -0.06912354379892349, 0.03479207679629326, -0.013238461688160896, -0.04195082187652588, 0...
Fabricating reflectors for displaying multiple images
https://doi.org/10.1145/3197517.3201400
[ "Kaisei Sakurai", "Yoshinori Dobashi", "Kei Iwasaki", "Tomoyuki Nishita" ]
A great deal of attention has been devoted to the fabrication of reflectors that can display different color images when viewed from different directions not only in industry but also for the arts. Although such reflectors have previously been successfully fabricated, the number of images displayed has been limited to ...
journal
10.1145/3197517.3201400
null
null
[ 0.05193692818284035, 0.010444235056638718, -0.021880030632019043, -0.008381041698157787, 0.04375753924250603, 0.034487783908843994, -0.015828892588615417, 0.013051127083599567, -0.0686892718076706, -0.06589033454656601, -0.011267120018601418, -0.02394789643585682, -0.05462976172566414, 0.0...
Neural best-buddies: sparse cross-domain correspondence
https://doi.org/10.1145/3197517.3201332
[ "Kfir Aberman", "Jing Liao", "Mingyi Shi", "Dani Lischinski", "Baoquan Chen", "Daniel Cohen-Or" ]
Correspondence between images is a fundamental problem in computer vision, with a variety of graphics applications. This paper presents a novel method for sparse cross-domain correspondence. Our method is designed for pairs of images where the main objects of interest may belong to different semantic categories and dif...
journal
10.1145/3197517.3201332
1805.04140
title_snapshot
[ -0.02133132517337799, -0.011867514811456203, -0.005218053236603737, 0.033520638942718506, 0.016529709100723267, 0.030447419732809067, -0.006381242536008358, 0.012823699973523617, -0.020935237407684326, -0.06578183174133301, -0.04487789794802666, 0.0017875510966405272, -0.0556078776717186, ...
Progressive parameterizations
https://doi.org/10.1145/3197517.3201331
[ "Ligang Liu", "Chunyang Ye", "Ruiqi Ni", "Xiao-Ming Fu" ]
We propose a novel approach, called Progressive Parameterizations , to compute foldover-free parameterizations with low isometric distortion on disk topology meshes. Instead of using the input mesh as a reference to define the objective function, we introduce a progressive reference that contains bounded distortion to ...
journal
10.1145/3197517.3201331
null
null
[ -0.05632273852825165, 0.006579343229532242, -0.007725562434643507, 0.025617260485887527, 0.04649738222360611, 0.06325968354940414, 0.0026962426491081715, -0.034687913954257965, -0.004750279244035482, -0.08359619975090027, 0.010162729769945145, -0.03640400618314743, -0.05834740027785301, 0....
Analytic spherical harmonic coefficients for polygonal area lights
https://doi.org/10.1145/3197517.3201291
[ "Jingwen Wang", "Ravi Ramamoorthi" ]
Spherical Harmonic (SH) lighting is widely used for real-time rendering within Precomputed Radiance Transfer (PRT) systems. SH coefficients are precomputed and stored at object vertices, and combined interactively with SH lighting coefficients to enable effects like soft shadows, interreflections, and glossy reflection...
journal
10.1145/3197517.3201291
null
null
[ 0.01002053264528513, 0.05039634555578232, 0.03530427813529968, -0.012914001941680908, 0.044760413467884064, 0.031994424760341644, 0.007188728079199791, 0.005039618816226721, -0.041487112641334534, -0.06952329725027084, -0.0024001740384846926, -0.02799534611403942, -0.0532197505235672, 0.02...
Voxel cores: efficient, robust, and provably good approximation of 3D medial axes
https://doi.org/10.1145/3197517.3201396
[ "Yajie Yan", "David Letscher", "Tao Ju" ]
We present a novel algorithm for computing the medial axes of 3D shapes. We make the observation that the medial axis of a voxel shape can be simply yet faithfully approximated by the interior Voronoi diagram of the boundary vertices, which we call the voxel core. We further show that voxel cores can approximate the me...
journal
10.1145/3197517.3201396
null
null
[ -0.032465264201164246, 0.01535450853407383, 0.02002878114581108, 0.009992851875722408, 0.009353045374155045, 0.053776755928993225, 0.021602215245366096, 0.024598460644483566, -0.0504201203584671, -0.06867291033267975, -0.021308373659849167, -0.057052768766880035, -0.04552263393998146, 0.02...
Curved optimal delaunay triangulation
https://doi.org/10.1145/3197517.3201358
[ "Leman Feng", "Pierre Alliez", "Laurent Busé", "Hervé Delingette", "Mathieu Desbrun" ]
Meshes with curvilinear elements hold the appealing promise of enhanced geometric flexibility and higher-order numerical accuracy compared to their commonly-used straight-edge counterparts. However, the generation of curved meshes remains a computationally expensive endeavor with current meshing approaches: high-order ...
journal
10.1145/3197517.3201358
null
null
[ -0.04893480986356735, 0.0088607557117939, -0.0026352987624704838, 0.041457150131464005, 0.03445592522621155, 0.03637893497943878, 0.018489735201001167, 0.0017050686292350292, -0.02726786397397518, -0.10898375511169434, -0.03845991939306259, -0.03341196849942207, -0.027803562581539154, 0.03...
Toward wave-based sound synthesis for computer animation
https://doi.org/10.1145/3197517.3201318
[ "Jui-Hsien Wang", "Ante Qu", "Timothy R. Langlois", "Doug L. James" ]
We explore an integrated approach to sound generation that supports a wide variety of physics-based simulation models and computer-animated phenomena. Targeting high-quality offline sound synthesis, we seek to resolve animation-driven sound radiation with near-field scattering and diffraction effects. The core of our a...
journal
10.1145/3197517.3201318
null
null
[ -0.012108712457120419, 0.0191801805049181, -0.015422075986862183, 0.03363841399550438, 0.028076009824872017, 0.044269025325775146, 0.0000012046562005707528, 0.030534572899341583, -0.026051992550492287, -0.06609410047531128, -0.022666094824671745, 0.015364947728812695, -0.008082102984189987, ...
Anderson acceleration for geometry optimization and physics simulation
https://doi.org/10.1145/3197517.3201290
[ "Yue Peng", "Bailin Deng", "Juyong Zhang", "Fanyu Geng", "Wenjie Qin", "Ligang Liu" ]
Many computer graphics problems require computing geometric shapes subject to certain constraints. This often results in non-linear and non-convex optimization problems with globally coupled variables, which pose great challenge for interactive applications. Local-global solvers developed in recent years can quickly co...
journal
10.1145/3197517.3201290
1805.05715
title_snapshot
[ -0.040563516318798065, -0.0027861560229212046, 0.02056059241294861, 0.04850827157497406, 0.018323788419365883, 0.04092561826109886, 0.0025299196131527424, -0.0015183617360889912, -0.03616805747151375, -0.0746384933590889, 0.008416670374572277, -0.0579170286655426, -0.06157002970576286, 0.0...
Support-free volume printing by multi-axis motion
https://doi.org/10.1145/3197517.3201342
[ "Chengkai Dai", "Charlie C. L. Wang", "Chenming Wu", "Sylvain Lefebvre", "Guoxin Fang", "Yong-Jin Liu" ]
This paper presents a new method to fabricate 3D models on a robotic printing system equipped with multi-axis motion. Materials are accumulated inside the volume along curved tool-paths so that the need of supporting structures can be tremendously reduced - if not completely abandoned - on all models. Our strategy to t...
journal
10.1145/3197517.3201342
null
null
[ 0.0001813897251849994, 0.01814967952668667, 0.000017492875485913828, 0.024594830349087715, 0.056636907160282135, 0.07193534076213837, -0.025984792038798332, 0.0017870854353532195, -0.052881110459566116, -0.06673809885978699, -0.03376034274697304, -0.01607483997941017, -0.05377371981739998, ...
CoreCavity: interactive shell decomposition for fabrication with two-piece rigid molds
https://doi.org/10.1145/3197517.3201341
[ "Kazutaka Nakashima", "Thomas Auzinger", "Emmanuel Iarussi", "Ran Zhang", "Takeo Igarashi", "Bernd Bickel" ]
Molding is a popular mass production method, in which the initial expenses for the mold are offset by the low per-unit production cost. However, the physical fabrication constraints of the molding technique commonly restrict the shape of moldable objects. For a complex shape, a decomposition of the object into moldable...
journal
10.1145/3197517.3201341
null
null
[ 0.012515847571194172, 0.0416826456785202, -0.020289039239287376, -0.01642444357275963, 0.06504169851541519, 0.05649562180042267, -0.011178189888596535, -0.019323507323861122, -0.04251541197299957, -0.04474744200706482, -0.035589322447776794, -0.03393551707267761, -0.028631655499339104, 0.0...
What characterizes personalities of graphic designs?
https://doi.org/10.1145/3197517.3201355
[ "Nanxuan Zhao", "Ying Cao", "Rynson W. H. Lau" ]
Graphic designers often manipulate the overall look and feel of their designs to convey certain personalities (e.g., cute, mysterious and romantic) to impress potential audiences and achieve business goals. However, understanding the factors that determine the personality of a design is challenging, as a graphic design...
journal
10.1145/3197517.3201355
null
null
[ 0.030680203810334206, -0.000030870076443534344, 0.01849210262298584, 0.03914694860577583, 0.041251905262470245, 0.02719750627875328, 0.0009773644851520658, 0.005459582433104515, 0.025446323677897453, -0.061288896948099136, -0.003244455438107252, -0.005972057580947876, -0.05245130881667137, ...
Optimal cone singularities for conformal flattening
https://doi.org/10.1145/3197517.3201367
[ "Yousuf Soliman", "Dejan Slepčev", "Keenan Crane" ]
Angle-preserving or conformal surface parameterization has proven to be a powerful tool across applications ranging from geometry processing, to digital manufacturing, to machine learning, yet conformal maps can still suffer from severe area distortion. Cone singularities provide a way to mitigate this distortion, but ...
journal
10.1145/3197517.3201367
null
null
[ -0.03906994313001633, 0.011960882693529129, 0.04626718536019325, 0.0083613945171237, 0.04261758178472519, 0.051967035979032516, 0.0005790182040072978, -0.018794041126966476, -0.02468092180788517, -0.07027774304151535, -0.04158569872379303, -0.039376553148031235, -0.05988115444779396, 0.027...
Reconstructing scenes with mirror and glass surfaces
https://doi.org/10.1145/3197517.3201319
[ "Thomas Whelan", "Michael Goesele", "Steven J. Lovegrove", "Julian Straub", "Simon Green", "Richard Szeliski", "Steven Butterfield", "Shobhit Verma", "Richard Newcombe" ]
Planar reflective surfaces such as glass and mirrors are notoriously hard to reconstruct for most current 3D scanning techniques. When treated naïvely, they introduce duplicate scene structures, effectively destroying the reconstruction altogether. Our key insight is that an easy to identify structure attached to the s...
journal
10.1145/3197517.3201319
null
null
[ 0.017202205955982208, 0.017021548002958298, 0.020886391401290894, 0.028449900448322296, 0.07718055695295334, 0.010688172653317451, 0.024845734238624573, 0.025732524693012238, -0.045833926647901535, -0.06011543422937393, -0.02043411321938038, -0.026784563437104225, -0.05359901860356331, -0....
Fast winding numbers for soups and clouds
https://doi.org/10.1145/3197517.3201337
[ "Gavin Barill", "Neil G. Dickson", "Ryan Schmidt", "David I. W. Levin", "Alec Jacobson" ]
Inside-outside determination is a basic building block for higher-level geometry processing operations. Generalized winding numbers provide a robust answer for triangle meshes, regardless of defects such as self-intersections, holes or degeneracies. In this paper, we further generalize the winding number to point cloud...
journal
10.1145/3197517.3201337
null
null
[ -0.02873111702501774, 0.006355879362672567, 0.013869632966816425, 0.01563599333167076, 0.010198313742876053, 0.06039470061659813, -0.010283518582582474, 0.000699769239872694, -0.04948333278298378, -0.05694952234625816, -0.041292935609817505, -0.03197021037340164, -0.043752431869506836, 0.0...
Differentiable programming for image processing and deep learning in halide
https://doi.org/10.1145/3197517.3201383
[ "Tzu-Mao Li", "Michaël Gharbi", "Andrew Adams", "Frédo Durand", "Jonathan Ragan-Kelley" ]
Gradient-based optimization has enabled dramatic advances in computational imaging through techniques like deep learning and nonlinear optimization. These methods require gradients not just of simple mathematical functions, but of general programs which encode complex transformations of images and graphical data. Unfor...
journal
10.1145/3197517.3201383
null
null
[ -0.02693062089383602, 0.008576339110732079, -0.009356622584164143, 0.03901428356766701, 0.040615014731884, 0.02893596887588501, 0.005991020705550909, 0.0032677706331014633, -0.03396967053413391, -0.029786227270960808, -0.0038978680968284607, -0.006376605946570635, -0.037383995950222015, 0....
Autocomplete 3D sculpting
https://doi.org/10.1145/3197517.3201297
[ "Mengqi Peng", "Jun Xing", "Li-Yi Wei" ]
Digital sculpting is a popular means to create 3D models but remains a challenging task. We propose a 3D sculpting system that assists users, especially novices, in freely creating models with reduced input labor and enhanced output quality. With an interactive sculpting interface, our system silently records and analy...
journal
10.1145/3197517.3201297
1703.10405
title_snapshot
[ 0.024693887680768967, -0.026323974132537842, -0.01208274532109499, 0.021679872646927834, 0.047756318002939224, 0.05018671229481697, -0.0038534756749868393, 0.02630826085805893, -0.04241078346967697, -0.07335752248764038, -0.06714901328086853, -0.02698451280593872, -0.05425690487027168, 0.0...
Hyper-reduced projective dynamics
https://doi.org/10.1145/3197517.3201387
[ "Christopher Brandt", "Elmar Eisemann", "Klaus Hildebrandt" ]
We present a method for the real-time simulation of deformable objects that combines the robustness, generality, and high performance of Projective Dynamics with the efficiency and scalability offered by model reduction techniques. The method decouples the cost for time integration from the mesh resolution and can simu...
journal
10.1145/3197517.3201387
null
null
[ -0.03940915688872337, 0.002369515597820282, 0.014553225599229336, 0.036544062197208405, 0.024052921682596207, 0.04412316530942917, -0.014362398535013199, -0.00994419027119875, -0.04514792189002037, -0.07105058431625366, -0.041933078318834305, -0.037401486188173294, -0.06199980527162552, 0....
Dexterous manipulation and control with volumetric muscles
https://doi.org/10.1145/3197517.3201330
[ "Seunghwan Lee", "Ri Yu", "Jungnam Park", "Mridul Aanjaneya", "Eftychios Sifakis", "Jehee Lee" ]
We propose a framework for simulation and control of the human musculoskeletal system, capable of reproducing realistic animations of dexterous activities with high-level coordination. We present the first controllable system in this class that incorporates volumetric muscle actuators, tightly coupled with the motion c...
journal
10.1145/3197517.3201330
null
null
[ -0.021724453195929527, 0.014713458716869354, -0.03311551734805107, -0.018688902258872986, 0.05219876021146774, 0.027034712955355644, 0.021665059030056, 0.018545038998126984, -0.07211793214082718, -0.05661771073937416, -0.010429681278765202, -0.02360815368592739, -0.04531601071357727, -0.01...
The human touch: measuring contact with real human soft tissues
https://doi.org/10.1145/3197517.3201296
[ "Dinesh K. Pai", "Austin Rothwell", "Pearson Wyder-Hodge", "Alistair Wick", "Ye Fan", "Egor Larionov", "Darcy Harrison", "Debanga Raj Neog", "Cole Shing" ]
Simulating how the human body deforms in contact with external objects, tight clothing, or other humans is of central importance to many fields. Despite great advances in numerical methods, the material properties required to accurately simulate the body of a real human have been sorely lacking. Here we show that mecha...
journal
10.1145/3197517.3201296
null
null
[ -0.007600096054375172, 0.022518856450915337, -0.010836757719516754, 0.0029214085079729557, 0.06780541688203812, 0.03819112107157707, 0.017450779676437378, 0.025413844734430313, -0.00010995141929015517, -0.06977114081382751, 0.0009639675845392048, -0.015167570672929287, -0.029301004484295845,...
Object-aware guidance for autonomous scene reconstruction
https://doi.org/10.1145/3197517.3201295
[ "Ligang Liu", "Xi Xia", "Han Sun", "Qi Shen", "Juzhan Xu", "Bin Chen", "Hui Huang", "Kai Xu" ]
To carry out autonomous 3D scanning and online reconstruction of unknown indoor scenes, one has to find a balance between global exploration of the entire scene and local scanning of the objects within it. In this work, we propose a novel approach, which provides object-aware guidance for autoscanning, for exploring, r...
journal
10.1145/3197517.3201295
1805.07794
title_snapshot
[ -0.017850222066044807, -0.004496170673519373, 0.015404932200908661, 0.00461194571107626, 0.04802914708852768, 0.03459811210632324, 0.023845210671424866, 0.001621910952962935, -0.040641386061906815, -0.047741636633872986, -0.0707630142569542, -0.017319807782769203, -0.05644579976797104, -0....
High-fidelity facial reflectance and geometry inference from an unconstrained image
https://doi.org/10.1145/3197517.3201364
[ "Shugo Yamaguchi", "Shunsuke Saito", "Koki Nagano", "Yajie Zhao", "Weikai Chen", "Kyle Olszewski", "Shigeo Morishima", "Hao Li" ]
We present a deep learning-based technique to infer high-quality facial reflectance and geometry given a single unconstrained image of the subject, which may contain partial occlusions and arbitrary illumination conditions. The reconstructed high-resolution textures, which are generated in only a few seconds, include h...
journal
10.1145/3197517.3201364
null
null
[ 0.007540607359260321, -0.007714125793427229, -0.019045377150177956, 0.030470486730337143, 0.021839456632733345, 0.02417897991836071, 0.028649184852838516, 0.0218956358730793, 0.00778308417648077, -0.07411529868841171, -0.020274803042411804, -0.007292171474546194, -0.053619395941495895, -0....
Looking to listen at the cocktail party: a speaker-independent audio-visual model for speech separation
https://doi.org/10.1145/3197517.3201357
[ "Ariel Ephrat", "Inbar Mosseri", "Oran Lang", "Tali Dekel", "Kevin Wilson", "Avinatan Hassidim", "William T. Freeman", "Michael Rubinstein" ]
We present a joint audio-visual model for isolating a single speech signal from a mixture of sounds such as other speakers and background noise. Solving this task using only audio as input is extremely challenging and does not provide an association of the separated speech signals with speakers in the video. In this pa...
journal
10.1145/3197517.3201357
1804.03619
title_snapshot
[ 0.009079844690859318, 0.015849338844418526, -0.002032001269981265, 0.009949197992682457, 0.020107973366975784, 0.04285184293985367, 0.060168392956256866, 0.010893663391470909, -0.05927016958594322, -0.03687676042318344, -0.01896118000149727, 0.04093033820390701, -0.06135299801826477, -0.01...
DeepMimic: example-guided deep reinforcement learning of physics-based character skills
https://doi.org/10.1145/3197517.3201311
[ "Xue Bin Peng", "Pieter Abbeel", "Sergey Levine", "Michiel van de Panne" ]
A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental variation. We show that well-known reinforcement learning (RL) methods can be ad...
journal
10.1145/3197517.3201311
1804.02717
title_snapshot
[ -0.03703988343477249, -0.024425113573670387, -0.04452543705701828, 0.03940515220165253, 0.037849605083465576, 0.025528164580464363, 0.011596133932471275, -0.0009486638591624796, -0.028313515707850456, -0.04087763652205467, -0.03906772658228874, 0.006275691092014313, -0.05246396362781525, -...
Multi-scale simulation of nonlinear thin-shell sound with wave turbulence
https://doi.org/10.1145/3197517.3201361
[ "Gabriel Cirio", "Ante Qu", "George Drettakis", "Eitan Grinspun", "Changxi Zheng" ]
Thin shells --- solids that are thin in one dimension compared to the other two --- often emit rich nonlinear sounds when struck. Strong excitations can even cause chaotic thin-shell vibrations, producing sounds whose energy spectrum diffuses from low to high frequencies over time --- a phenomenon known as wave turbule...
journal
10.1145/3197517.3201361
null
null
[ -0.030394764617085457, 0.022208502516150475, -0.0028667571023106575, -0.0024505131877958775, 0.04071317985653877, 0.03979189321398735, 0.016815723851323128, 0.005822297185659409, -0.05651124194264412, -0.060720860958099365, 0.01537553034722805, 0.0032244178000837564, -0.014864911325275898, ...
Full 3D reconstruction of transparent objects
https://doi.org/10.1145/3197517.3201286
[ "Bojian Wu", "Yang Zhou", "Yiming Qian", "Minglun Cong", "Hui Huang" ]
Numerous techniques have been proposed for reconstructing 3D models for opaque objects in past decades. However, none of them can be directly applied to transparent objects. This paper presents a fully automatic approach for reconstructing complete 3D shapes of transparent objects. Through positioning an object on a tu...
journal
10.1145/3197517.3201286
1805.03482
title_snapshot
[ -0.0004881082568317652, 0.0510411411523819, -0.024203689768910408, 0.02431240677833557, 0.05725851655006409, 0.027926316484808922, 0.02507799305021763, 0.010629048570990562, -0.07482051104307175, -0.08257194608449936, -0.037072740495204926, -0.002845501760020852, -0.04902927577495575, -0.0...
Faceshop: deep sketch-based face image editing
https://doi.org/10.1145/3197517.3201393
[ "Tiziano Portenier", "Qiyang Hu", "Attila Szabó", "Siavash Arjomand Bigdeli", "Paolo Favaro", "Matthias Zwicker" ]
We present a novel system for sketch-based face image editing, enabling users to edit images intuitively by sketching a few strokes on a region of interest. Our interface features tools to express a desired image manipulation by providing both geometry and color constraints as user-drawn strokes. As an alternative to t...
journal
10.1145/3197517.3201393
1804.08972
title_snapshot
[ 0.006032243371009827, -0.02047397568821907, -0.007548435125499964, 0.03992023691534996, 0.048379071056842804, 0.03141634911298752, 0.03884487599134445, 0.023248109966516495, -0.009371544234454632, -0.10050629824399948, -0.03161840885877609, -0.016707608476281166, -0.07443803548812866, -0.0...
P2P-NET: bidirectional point displacement net for shape transform
https://doi.org/10.1145/3197517.3201288
[ "Kangxue Yin", "Hui Huang", "Daniel Cohen-Or", "Hao Zhang" ]
We introduce P2P-NET, a general-purpose deep neural network which learns geometric transformations between point-based shape representations from two domains, e.g., meso-skeletons and surfaces, partial and complete scans, etc. The architecture of the P2P-NET is that of a bi-directional point displacement network, which...
journal
10.1145/3197517.3201288
1803.09263
title_snapshot
[ -0.006554234307259321, -0.049604713916778564, -0.013859688304364681, 0.01667832024395466, 0.01131599023938179, 0.05890999734401703, -0.006858224514871836, -0.013008282519876957, -0.011055107228457928, -0.07919981330633163, -0.02297407016158104, -0.04055403918027878, -0.05062302201986313, 0...
Headon: real-time reenactment of human portrait videos
https://doi.org/10.1145/3197517.3201350
[ "Justus Thies", "Michael Zollhöfer", "Christian Theobalt", "Marc Stamminger", "Matthias Niessner" ]
We propose HeadOn, the first real-time source-to-target reenactment approach for complete human portrait videos that enables transfer of torso and head motion, face expression, and eye gaze. Given a short RGB-D video of the target actor, we automatically construct a personalized geometry proxy that embeds a parametric ...
journal
10.1145/3197517.3201350
1805.11729
title_snapshot
[ 0.047418899834156036, -0.010367905721068382, 0.004324273206293583, 0.005990913137793541, 0.02279435098171234, 0.027744172140955925, 0.02113085798919201, 0.012818722054362297, -0.03724724054336548, -0.05556751415133476, -0.04338563606142998, -0.037646714597940445, -0.06401902437210083, -0.0...
End-to-end optimization of optics and image processing for achromatic extended depth of field and super-resolution imaging
https://doi.org/10.1145/3197517.3201333
[ "Vincent Sitzmann", "Steven Diamond", "Yifan Peng", "Xiong Dun", "Stephen Boyd", "Wolfgang Heidrich", "Felix Heide", "Gordon Wetzstein" ]
In typical cameras the optical system is designed first; once it is fixed, the parameters in the image processing algorithm are tuned to get good image reproduction. In contrast to this sequential design approach, we consider joint optimization of an optical system (for example, the physical shape of the lens) together...
journal
10.1145/3197517.3201333
null
null
[ -0.013917618431150913, 0.046227265149354935, 0.0098881209269166, 0.021836455911397934, 0.06389360129833221, 0.014498804695904255, 0.0019825345370918512, 0.00047693363740108907, -0.018905572593212128, -0.056601814925670624, -0.016957735642790794, 0.005584410857409239, -0.033477917313575745, ...
Rendering specular microgeometry with wave optics
https://doi.org/10.1145/3197517.3201351
[ "Ling-Qi Yan", "Miloš Hašan", "Bruce Walter", "Steve Marschner", "Ravi Ramamoorthi" ]
Simulation of light reflection from specular surfaces is a core problem of computer graphics. Existing solutions either make the approximation of providing only a large-area average solution in terms of a fixed BRDF (ignoring spatial detail), or are specialized for specific microgeometry (e.g. 1D scratches), or are bas...
journal
10.1145/3197517.3201351
null
null
[ -0.0116246547549963, 0.0429210290312767, 0.042095039039850235, 0.018778963014483452, 0.02404032275080681, 0.02383081614971161, 0.004323189612478018, 0.018249930813908577, -0.01462883222848177, -0.06602654606103897, -0.004341364838182926, -0.0030099828727543354, -0.0537642277777195, 0.02546...
Perception-driven semi-structured boundary vectorization
https://doi.org/10.1145/3197517.3201312
[ "Shayan Hoshyari", "Edoardo Alberto Dominici", "Alla Sheffer", "Nathan Carr", "Zhaowen Wang", "Duygu Ceylan", "I-Chao Shen" ]
Artist-drawn images with distinctly colored, piecewise continuous boundaries, which we refer to as semi-structured imagery , are very common in online raster databases and typically allow for a perceptually unambiguous mental vector interpretation. Yet, perhaps surprisingly, existing vectorization algorithms frequently...
journal
10.1145/3197517.3201312
null
null
[ 0.006074293050915003, -0.025001388043165207, 0.010032682679593563, 0.014215600676834583, 0.02088959515094757, 0.01658434048295021, 0.012063738889992237, 0.00478083360940218, -0.047533243894577026, -0.052800778299570084, -0.05362021178007126, -0.03199074789881706, -0.053254976868629456, 0.0...