paper_id stringlengths 15 23 | title stringlengths 16 153 | paper_url stringlengths 31 39 | authors listlengths 1 13 | abstract large_stringlengths 674 2.54k ⌀ | track stringclasses 2
values | doi stringlengths 15 23 | abstract_source stringclasses 2
values | arxiv_id stringlengths 10 10 ⌀ | arxiv_id_source stringclasses 2
values |
|---|---|---|---|---|---|---|---|---|---|
10.1145/3592440 | Micro-Mesh Construction | https://doi.org/10.1145/3592440 | [
"Andrea Maggiordomo",
"Henry Moreton",
"Marco Tarini"
] | Micro-meshes (μ-meshes) are a new structured graphics primitive supporting a large increase in geometric fidelity, without commensurate memory and run-time processing costs, consisting of a base mesh enriched by a displacement map. A new generation of GPUs supports this structure with native hardware μ-mesh ray-tracing... | journal | 10.1145/3592440 | official | null | null |
10.1145/3592117 | Contact Edit: Artist Tools for Intuitive Modeling of Hand-Object Interactions | https://doi.org/10.1145/3592117 | [
"Arjun Sriram Lakshmipathy",
"Nicole Feng",
"Yu Xi Lee",
"Moshe Mahler",
"Nancy Pollard"
] | Posing high-contact interactions is challenging and time-consuming, with hand-object interactions being especially difficult due to the large number of degrees of freedom (DOF) of the hand and the fact that humans are experts at judging hand poses. This paper addresses this challenge by elevating contact areas to first... | journal | 10.1145/3592117 | official | 2305.02051 | title_snapshot |
10.1145/3592123 | Word-As-Image for Semantic Typography | https://doi.org/10.1145/3592123 | [
"Shir Iluz",
"Yael Vinker",
"Amir Hertz",
"Daniel Berio",
"Daniel Cohen-Or",
"Ariel Shamir"
] | A word-as-image is a semantic typography technique where a word illustration presents a visualization of the meaning of the word, while also preserving its readability. We present a method to create word-as-image illustrations automatically. This task is highly challenging as it requires semantic understanding of the w... | journal | 10.1145/3592123 | official | 2303.01818 | title_snapshot |
10.1145/3592442 | 3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models | https://doi.org/10.1145/3592442 | [
"Biao Zhang",
"Jiapeng Tang",
"Matthias Nießner",
"Peter Wonka"
] | We introduce 3DShape2VecSet, a novel shape representation for neural fields designed for generative diffusion models. Our shape representation can encode 3D shapes given as surface models or point clouds, and represents them as neural fields. The concept of neural fields has previously been combined with a global laten... | journal | 10.1145/3592442 | official | 2301.11445 | title_snapshot |
10.1145/3592105 | Variational quasi-harmonic maps for computing diffeomorphisms | https://doi.org/10.1145/3592105 | [
"Yu Wang",
"Minghao Guo",
"Justin Solomon"
] | Computation of injective (or inversion-free) maps is a key task in geometry processing, physical simulation, and shape optimization. Despite being a longstanding problem, it remains challenging due to its highly nonconvex and combinatoric nature. We propose computation of variational quasi-harmonic maps to obtain smoot... | journal | 10.1145/3592105 | official | null | null |
10.1145/3592422 | Forming Terrains by Glacial Erosion | https://doi.org/10.1145/3592422 | [
"Guillaume Cordonnier",
"Guillaume Jouvet",
"Adrien Peytavie",
"Jean Braun",
"Marie-Paule Cani",
"Bedrich Benes",
"Eric Galin",
"Eric Guérin",
"James Gain"
] | We introduce the first solution for simulating the formation and evolution of glaciers, together with their attendant erosive effects, for periods covering the combination of glacial and inter-glacial cycles. Our efficient solution includes both a fast yet accurate deep learning-based estimation of highorder ice flows ... | journal | 10.1145/3592422 | official | null | null |
10.1145/3592412 | Orientable Dense Cyclic Infill for Anisotropic Appearance Fabrication | https://doi.org/10.1145/3592412 | [
"Xavier Chermain",
"Cédric Zanni",
"Jonàs Martínez",
"Pierre-Alexandre Hugron",
"Sylvain Lefebvre"
] | We present a method to 3D print surfaces exhibiting a prescribed varying field of anisotropic appearance using only standard fused filament fabrication printers. This enables the fabrication of patterns triggering reflections similar to that of brushed metal with direct control over the directionality of the reflection... | journal | 10.1145/3592412 | official | null | null |
10.1145/3592399 | Computational Exploration of Multistable Elastic Knots | https://doi.org/10.1145/3592399 | [
"Michele Vidulis",
"Yingying Ren",
"Julian Panetta",
"Eitan Grinspun",
"Mark Pauly"
] | We present an algorithmic approach to discover, study, and design multistable elastic knots. Elastic knots are physical realizations of closed curves embedded in 3-space. When endowed with the material thickness and bending resistance of a physical wire, these knots settle into equilibrium states that balance the force... | journal | 10.1145/3592399 | official | null | null |
10.1145/3592433 | 3D Gaussian Splatting for Real-Time Radiance Field Rendering | https://doi.org/10.1145/3592433 | [
"Bernhard Kerbl",
"Georgios Kopanas",
"Thomas Leimkuehler",
"George Drettakis"
] | Radiance Field methods have recently revolutionized novel-view synthesis of scenes captured with multiple photos or videos. However, achieving high visual quality still requires neural networks that are costly to train and render, while recent faster methods inevitably trade off speed for quality. For unbounded and com... | journal | 10.1145/3592433 | official | 2308.04079 | title_snapshot |
10.1145/3592144 | ∇-Prox: Differentiable Proximal Algorithm Modeling for Large-Scale Optimization | https://doi.org/10.1145/3592144 | [
"Zeqiang Lai",
"Kaixuan Wei",
"Ying Fu",
"Philipp Härtel",
"Felix Heide"
] | Tasks across diverse application domains can be posed as large-scale optimization problems, these include graphics, vision, machine learning, imaging, health, scheduling, planning, and energy system forecasting. Independently of the application domain, proximal algorithms have emerged as a formal optimization method th... | journal | 10.1145/3592144 | official | null | null |
10.1145/3592400 | Boundary Value Caching for Walk on Spheres | https://doi.org/10.1145/3592400 | [
"Bailey Miller",
"Rohan Sawhney",
"Keenan Crane",
"Ioannis Gkioulekas"
] | Grid-free Monte Carlo methods such as walk on spheres can be used to solve elliptic partial differential equations without mesh generation or global solves. However, such methods independently estimate the solution at every point, and hence do not take advantage of the high spatial regularity of solutions to elliptic p... | journal | 10.1145/3592400 | official | 2302.11825 | title_snapshot |
10.1145/3592118 | Eventfulness for Interactive Video Alignment | https://doi.org/10.1145/3592118 | [
"Jiatian Sun",
"Longxiulin Deng",
"Triantafyllos Afouras",
"Andrew Owens",
"Abe Davis"
] | Humans are remarkably sensitive to the alignment of visual events with other stimuli, which makes synchronization one of the hardest tasks in video editing. A key observation of our work is that most of the alignment we do involves salient localizable events that occur sparsely in time. By learning how to recognize the... | journal | 10.1145/3592118 | official | null | null |
10.1145/3592142 | Scratch-based Reflection Art via Differentiable Rendering | https://doi.org/10.1145/3592142 | [
"Pengfei Shen",
"Ruizeng Li",
"Beibei Wang",
"Ligang Liu"
] | The 3D visual optical arts create fascinating special effects by carefully designing interactions between objects and light sources. One of the essential types is 3D reflection art, which aims to create reflectors that can display different images when viewed from different directions. Existing works produce impressive... | journal | 10.1145/3592142 | official | null | null |
10.1145/3592410 | Galaxy Maps: Localized Foliations for Bijective Volumetric Mapping | https://doi.org/10.1145/3592410 | [
"Steffen Hinderink",
"Marcel Campen"
] | A method is presented to compute volumetric maps and parametrizations of objects over 3D domains. As a key feature, continuity and bijectivity are ensured by construction. Arbitrary objects of ball topology, represented as tetrahedral meshes, are supported. Arbitrary convex as well as star-shaped domains are supported.... | journal | 10.1145/3592410 | official | null | null |
10.1145/3592146 | PolyStokes: A Polynomial Model Reduction Method for Viscous Fluid Simulation | https://doi.org/10.1145/3592146 | [
"Jonathan Panuelos",
"Ryan Goldade",
"Eitan Grinspun",
"David Levin",
"Christopher Batty"
] | Standard liquid simulators apply operator splitting to independently solve for pressure and viscous stresses, a decoupling that induces incorrect free surface boundary conditions. Such methods are unable to simulate fluid phenomena reliant on the balance of pressure and viscous stresses, such as the liquid rope coil in... | journal | 10.1145/3592146 | official | null | null |
10.1145/3592395 | Example-based Motion Synthesis via Generative Motion Matching | https://doi.org/10.1145/3592395 | [
"Weiyu Li",
"Xuelin Chen",
"Peizhuo Li",
"Olga Sorkine-Hornung",
"Baoquan Chen"
] | We present GenMM, a generative model that "mines" as many diverse motions as possible from a single or few example sequences. In stark contrast to existing data-driven methods, which typically require long offline training time, are prone to visual artifacts, and tend to fail on large and complex skeletons, GenMM inher... | journal | 10.1145/3592395 | official | 2306.00378 | title_snapshot |
10.1145/3592444 | Generative Design of Sheet Metal Structures | https://doi.org/10.1145/3592444 | [
"Amir Barda",
"Guy Tevet",
"Adriana Schulz",
"Amit Haim Bermano"
] | Sheet Metal (SM) fabrication is perhaps one of the most common metalworking technique. Despite its prevalence, SM design is manual and costly, with rigorous practices that restrict the search space, yielding suboptimal results. In contrast, we present a framework for the first automatic design of SM parts. Focusing on ... | journal | 10.1145/3592444 | official | null | null |
10.1145/3592145 | Rhizomorph: The Coordinated Function of Shoots and Roots | https://doi.org/10.1145/3592145 | [
"Bosheng Li",
"Jonathan Klein",
"Dominik L. Michels",
"Bedrich Benes",
"Sören Pirk",
"Wojtek Pałubicki"
] | Computer graphics has dedicated a considerable amount of effort to generating realistic models of trees and plants. Many existing methods leverage procedural modeling algorithms - that often consider biological findings - to generate branching structures of individual trees. While the realism of tree models generated b... | journal | 10.1145/3592145 | official | null | null |
10.1145/3592115 | A Contact Proxy Splitting Method for Lagrangian Solid-Fluid Coupling | https://doi.org/10.1145/3592115 | [
"Tianyi Xie",
"Minchen Li",
"Yin Yang",
"Chenfanfu Jiang"
] | We present a robust and efficient method for simulating Lagrangian solid-fluid coupling based on a new operator splitting strategy. We use variational formulations to approximate fluid properties and solid-fluid interactions, and introduce a unified two-way coupling formulation for SPH fluids and FEM solids using inter... | journal | 10.1145/3592115 | official | 2301.01976 | title_snapshot |
10.1145/3592452 | Topology driven approximation to rational surface-surface intersection via interval algebraic topology analysis | https://doi.org/10.1145/3592452 | [
"Jin-San Cheng",
"Bingwei Zhang",
"Yikun Xiao",
"Ming Li"
] | Computing the intersection between two parametric surfaces (SSI) is one of the most fundamental problems in geometric and solid modeling. Maintaining the SSI topology is critical to its computation robustness. We propose a topology-driven hybrid symbolic-numeric framework to approximate rational parametric surface-surf... | journal | 10.1145/3592452 | official | null | null |
10.1145/3592094 | DreamFace: Progressive Generation of Animatable 3D Faces under Text Guidance | https://doi.org/10.1145/3592094 | [
"Longwen Zhang",
"Qiwei Qiu",
"Hongyang Lin",
"Qixuan Zhang",
"Cheng Shi",
"Wei Yang",
"Ye Shi",
"Sibei Yang",
"Lan Xu",
"Jingyi Yu"
] | Emerging Metaverse applications demand accessible, accurate and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances pave the way for novices to conveniently customize 3D content. However, the genera... | journal | 10.1145/3592094 | official | 2304.03117 | title_snapshot |
10.1145/3592131 | OctFormer: Octree-based Transformers for 3D Point Clouds | https://doi.org/10.1145/3592131 | [
"Peng-Shuai Wang"
] | We propose octree-based transformers, named OctFormer, for 3D point cloud learning. OctFormer can not only serve as a general and effective backbone for 3D point cloud segmentation and object detection but also have linear complexity and is scalable for large-scale point clouds. The key challenge in applying transforme... | journal | 10.1145/3592131 | official | 2305.03045 | title_snapshot |
10.1145/3592449 | Semantics and Scheduling for Machine Knitting Compilers | https://doi.org/10.1145/3592449 | [
"Jenny Lin",
"Vidya Narayanan",
"Yuka Ikarashi",
"Jonathan Ragan-Kelley",
"Gilbert Bernstein",
"James Mccann"
] | Machine knitting is a well-established fabrication technique for complex soft objects, and both companies and researchers have developed tools for generating machine knitting patterns. However, existing representations for machine knitted objects are incomplete (do not cover the complete domain of machine knittable obj... | journal | 10.1145/3592449 | official | null | null |
10.1145/3592405 | ColorfulCurves: Palette-Aware Lightness Control and Color Editing via Sparse Optimization | https://doi.org/10.1145/3592405 | [
"Cheng-Kang Ted Chao",
"Jason Klein",
"Jianchao Tan",
"Jose Echevarria",
"Yotam Gingold"
] | Color editing in images often consists of two main tasks: changing hue and saturation, and editing lightness or tone curves. State-of-the-art palette-based recoloring approaches entangle these two tasks. A user's only lightness control is changing the lightness of individual palette colors. This is inferior to state-of... | journal | 10.1145/3592405 | official | null | null |
10.1145/3592120 | Pyramid Texture Filtering | https://doi.org/10.1145/3592120 | [
"Qing Zhang",
"Hao Jiang",
"Yongwei Nie",
"Wei-Shi Zheng"
] | We present a simple but effective technique to smooth out textures while preserving the prominent structures. Our method is built upon a key observation---the coarsest level in a Gaussian pyramid often naturally eliminates textures and summarizes the main image structures. This inspires our central idea for texture fil... | journal | 10.1145/3592120 | official | 2305.06525 | title_snapshot |
10.1145/3592125 | B-rep Matching for Collaborating Across CAD Systems | https://doi.org/10.1145/3592125 | [
"Benjamin Jones",
"James Noeckel",
"Milin Kodnongbua",
"Ilya Baran",
"Adriana Schulz"
] | Large Computer-Aided Design (CAD) projects usually require collaboration across many different CAD systems as well as applications that interoperate with them for manufacturing, visualization, or simulation. A fundamental barrier to such collaborations is the ability to refer to parts of the geometry (such as a specifi... | journal | 10.1145/3592125 | official | 2306.03169 | title_snapshot |
10.1145/3592128 | Image vectorization and editing via linear gradient layer decomposition | https://doi.org/10.1145/3592128 | [
"Zheng-Jun Du",
"Liang-Fu Kang",
"Jianchao Tan",
"Yotam Gingold",
"Kun Xu"
] | A key advantage of vector graphics over raster graphics is their editability. For example, linear gradients define a spatially varying color fill with a few intuitive parameters, which are ubiquitously supported in standard vector graphics formats and libraries. By layering regions filled with linear gradients, complex... | journal | 10.1145/3592128 | official | null | null |
10.1145/3592129 | Globally Consistent Normal Orientation for Point Clouds by Regularizing the Winding-Number Field | https://doi.org/10.1145/3592129 | [
"Rui Xu",
"Zhiyang Dou",
"Ningna Wang",
"Shiqing Xin",
"Shuangmin Chen",
"Mingyan Jiang",
"Xiaohu Guo",
"Wenping Wang",
"Changhe Tu"
] | Estimating normals with globally consistent orientations for a raw point cloud has many downstream geometry processing applications. Despite tremendous efforts in the past decades, it remains challenging to deal with an unoriented point cloud with various imperfections, particularly in the presence of data sparsity cou... | journal | 10.1145/3592129 | official | 2304.11605 | title_snapshot |
10.1145/3592121 | Coupling Conduction, Convection and Radiative Transfer in a Single Path-Space: Application to Infrared Rendering | https://doi.org/10.1145/3592121 | [
"Mégane Bati",
"Stéphane Blanco",
"Christophe Coustet",
"Vincent Eymet",
"Vincent Forest",
"Richard Fournier",
"Jacques Gautrais",
"Nicolas Mellado",
"Mathias Paulin",
"Benjamin Piaud"
] | In the past decades, Monte Carlo methods have shown their ability to solve PDEs, independently of the dimensionality of the integration domain and for different use-cases (e.g. light transport, geometry processing, physics simulation). Specifically, the path-space formulation of transport equations is a key ingredient ... | journal | 10.1145/3592121 | official | null | null |
10.1145/3592398 | Walk on Stars: A Grid-Free Monte Carlo Method for PDEs with Neumann Boundary Conditions | https://doi.org/10.1145/3592398 | [
"Rohan Sawhney",
"Bailey Miller",
"Ioannis Gkioulekas",
"Keenan Crane"
] | Grid-free Monte Carlo methods based on the walk on spheres (WoS) algorithm solve fundamental partial differential equations (PDEs) like the Poisson equation without discretizing the problem domain or approximating functions in a finite basis. Such methods hence avoid aliasing in the solution, and evade the many challen... | journal | 10.1145/3592398 | official | 2302.11815 | title_snapshot |
10.1145/3592106 | CT2Hair: High-Fidelity 3D Hair Modeling using Computed Tomography | https://doi.org/10.1145/3592106 | [
"Yuefan Shen",
"Shunsuke Saito",
"Ziyan Wang",
"Olivier Maury",
"Chenglei Wu",
"Jessica Hodgins",
"Youyi Zheng",
"Giljoo Nam"
] | We introduce CT2Hair, a fully automatic framework for creating high-fidelity 3D hair models that are suitable for use in downstream graphics applications. Our approach utilizes real-world hair wigs as input, and is able to reconstruct hair strands for a wide range of hair styles. Our method leverages computed tomograph... | journal | 10.1145/3592106 | official | null | null |
10.1145/3592111 | Language-based Photo Color Adjustment for Graphic Designs | https://doi.org/10.1145/3592111 | [
"Zhenwei Wang",
"Nanxuan Zhao",
"Gerhard Hancke",
"Rynson W. H. Lau"
] | Adjusting the photo color to associate with some design elements is an essential way for a graphic design to effectively deliver its message and make it aesthetically pleasing. However, existing tools and previous works face a dilemma between the ease of use and level of expressiveness. To this end, we introduce an int... | journal | 10.1145/3592111 | official | 2308.03059 | title_snapshot |
10.1145/3592403 | Surface Simplification using Intrinsic Error Metrics | https://doi.org/10.1145/3592403 | [
"Hsueh-Ti Derek Liu",
"Mark Gillespie",
"Benjamin Chislett",
"Nicholas Sharp",
"Alec Jacobson",
"Keenan Crane"
] | This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a coarse intrinsic triangulation of the input domain. In the spirit of the quadric ... | journal | 10.1145/3592403 | official | 2305.06410 | title_snapshot |
10.1145/3592446 | A Practical Wave Optics Reflection Model for Hair and Fur | https://doi.org/10.1145/3592446 | [
"Mengqi Xia",
"Bruce Walter",
"Christophe Hery",
"Olivier Maury",
"Eric Michielssen",
"Steve Marschner"
] | Traditional fiber scattering models, based on ray optics, are missing some important visual aspects of fiber appearance. Previous work [Xia et al. 2020] on wave scattering from ideal extrusions demonstrated that diffraction produces strong forward scattering and colorful effects that are missing from ray-based models. ... | journal | 10.1145/3592446 | official | null | null |
10.1145/3592428 | In-Timestep Remeshing for Contacting Elastodynamics | https://doi.org/10.1145/3592428 | [
"Zachary Ferguson",
"Teseo Schneider",
"Danny Kaufman",
"Daniele Panozzo"
] | We propose In-Timestep Remeshing, a fully coupled, adaptive meshing algorithm for contacting elastodynamics where remeshing steps are tightly integrated, implicitly, within the timestep solve. Our algorithm refines and coarsens the domain automatically by measuring physical energy changes within each ongoing timestep s... | journal | 10.1145/3592428 | official | null | null |
10.1145/3592445 | Efficient Embeddings in Exact Arithmetic | https://doi.org/10.1145/3592445 | [
"Ugo Finnendahl",
"Dimitrios Bogiokas",
"Pablo Robles Cervantes",
"Marc Alexa"
] | We provide a set of tools for generating planar embeddings of triangulated topological spheres. The algorithms make use of Schnyder labelings and realizers. A new representation of the realizer based on dual trees leads to a simple linear time algorithm mapping from weights per triangle to barycentric coordinates and, ... | journal | 10.1145/3592445 | official | null | null |
10.1145/3592423 | FactorMatte: Redefining Video Matting for Re-Composition Tasks | https://doi.org/10.1145/3592423 | [
"Zeqi Gu",
"Wenqi Xian",
"Noah Snavely",
"Abe Davis"
] | We propose Factor Matting , an alternative formulation of the video matting problem in terms of counterfactual video synthesis that is better suited for re-composition tasks. The goal of factor matting is to separate the contents of a video into independent components, each representing a counterfactual version of the ... | journal | 10.1145/3592423 | official | 2211.02145 | title_snapshot |
10.1145/3592393 | Deployable strip structures | https://doi.org/10.1145/3592393 | [
"Daoming Liu",
"Davide Pellis",
"Yu-Chou Chiang",
"Florian Rist",
"Johannes Wallner",
"Helmut Pottmann"
] | We introduce the new concept of C-mesh to capture kinetic structures that can be deployed from a collapsed state. Quadrilateral C-meshes enjoy rich geometry and surprising relations with differential geometry: A structure that collapses onto a flat and straight strip corresponds to a Chebyshev net of curves on a surfac... | journal | 10.1145/3592393 | official | null | null |
10.1145/3592413 | VideoDoodles: Hand-Drawn Animations on Videos with Scene-Aware Canvases | https://doi.org/10.1145/3592413 | [
"Emilie Yu",
"Kevin Blackburn-Matzen",
"Cuong Nguyen",
"Oliver Wang",
"Rubaiat Habib Kazi",
"Adrien Bousseau"
] | We present an interactive system to ease the creation of so-called video doodles - videos on which artists insert hand-drawn animations for entertainment or educational purposes. Video doodles are challenging to create because to be convincing, the inserted drawings must appear as if they were part of the captured scen... | journal | 10.1145/3592413 | official | null | null |
10.1145/3592459 | GREIL-Crowds: Crowd Simulation with Deep Reinforcement Learning and Examples | https://doi.org/10.1145/3592459 | [
"Panayiotis Charalambous",
"Julien Pettre",
"Vassilis Vassiliades",
"Yiorgos Chrysanthou",
"Nuria Pelechano"
] | Simulating crowds with realistic behaviors is a difficult but very important task for a variety of applications. Quantifying how a person balances between different conflicting criteria such as goal seeking, collision avoidance and moving within a group is not intuitive, especially if we consider that behaviors differ ... | journal | 10.1145/3592459 | official | null | null |
10.1145/3592140 | Evolutionary Piecewise Developable Approximations | https://doi.org/10.1145/3592140 | [
"Zheng-Yu Zhao",
"Mo Li",
"Zheng Zhang",
"Qing Fang",
"Ligang Liu",
"Xiao-Ming Fu"
] | We propose a novel method to compute high-quality piecewise developable approximations for triangular meshes. Central to our approach is an evolutionary genetic algorithm for optimizing the combinatorial and discontinuous fitness function, including the approximation error, the number of patches, the patch boundary len... | journal | 10.1145/3592140 | official | null | null |
10.1145/3592454 | DOC: Differentiable Optimal Control for Retargeting Motions onto Legged Robots | https://doi.org/10.1145/3592454 | [
"Ruben Grandia",
"Farbod Farshidian",
"Espen Knoop",
"Christian Schumacher",
"Marco Hutter",
"Moritz Bächer"
] | Legged robots are designed to perform highly dynamic motions. However, it remains challenging for users to retarget expressive motions onto these complex systems. In this paper, we present a Differentiable Optimal Control (DOC) framework that facilitates the transfer of rich motions from either animals or animations on... | journal | 10.1145/3592454 | official | null | null |
10.1145/3592448 | Temporal Set Inversion for Animated Implicits | https://doi.org/10.1145/3592448 | [
"Kavosh Jazar",
"Paul G. Kry"
] | We exploit the temporal coherence of closed-form animated implicit surfaces by locally re-evaluating an octree-like discretization of the implicit field only as and where is necessary to rigorously maintain a global error invariant over time, thereby saving resources in static or slowly-evolving areas far from the moti... | journal | 10.1145/3592448 | official | null | null |
10.1145/3592102 | A Temporal Coherent Topology Optimization Approach for Assembly Planning of Bespoke Frame Structures | https://doi.org/10.1145/3592102 | [
"Ziqi Wang",
"Florian Kennel-Maushart",
"Yijiang Huang",
"Bernhard Thomaszewski",
"Stelian Coros"
] | We present a computational framework for planning the assembly sequence of bespoke frame structures. Frame structures are one of the most commonly used structural systems in modern architecture, providing resistance to gravitational and external loads. Building frame structures requires traversing through several parti... | journal | 10.1145/3592102 | official | null | null |
10.1145/3592100 | SketchFaceNeRF: Sketch-based Facial Generation and Editing in Neural Radiance Fields | https://doi.org/10.1145/3592100 | [
"Lin Gao",
"Feng-Lin Liu",
"Shu-Yu Chen",
"Kaiwen Jiang",
"Chun-Peng Li",
"Yu-Kun Lai",
"Hongbo Fu"
] | Realistic 3D facial generation based on Neural Radiance Fields (NeRFs) from 2D sketches benefits various applications. Despite the high realism of free-view rendering results of NeRFs, it is tedious and difficult for artists to achieve detailed 3D control and manipulation. Meanwhile, due to its conciseness and expressi... | journal | 10.1145/3592100 | official | null | null |
10.1145/3592456 | Bodyformer: Semantics-guided 3D Body Gesture Synthesis with Transformer | https://doi.org/10.1145/3592456 | [
"Kunkun Pang",
"Dafei Qin",
"Yingruo Fan",
"Julian Habekost",
"Takaaki Shiratori",
"Junichi Yamagishi",
"Taku Komura"
] | Automatic gesture synthesis from speech is a topic that has attracted researchers for applications in remote communication, video games and Metaverse. Learning the mapping between speech and 3D full-body gestures is difficult due to the stochastic nature of the problem and the lack of a rich cross-modal dataset that is... | journal | 10.1145/3592456 | official | 2310.06851 | title_snapshot |
10.1145/3592443 | Neural Prefiltering for Correlation-Aware Levels of Detail | https://doi.org/10.1145/3592443 | [
"Philippe Weier",
"Tobias Zirr",
"Anton Kaplanyan",
"Ling-Qi Yan",
"Philipp Slusallek"
] | We introduce a practical general-purpose neural appearance filtering pipeline for physically-based rendering. We tackle the previously difficult challenge of aggregating visibility across many levels of detail from local information only, without relying on learning visibility for the entire scene. The high adaptivity ... | journal | 10.1145/3592443 | official | null | null |
10.1145/3592432 | Skin-Screen: A Computational Fabrication Framework for Color Tattoos | https://doi.org/10.1145/3592432 | [
"Michal Piovarci",
"Alexandre Chapiro",
"Bernd Bickel"
] | Tattoos are a highly popular medium, with both artistic and medical applications. Although the mechanical process of tattoo application has evolved historically, the results are reliant on the artisanal skill of the artist. This can be especially challenging for some skin tones, or in cases where artists lack experienc... | journal | 10.1145/3592432 | official | null | null |
10.1145/3592430 | Flexible Isosurface Extraction for Gradient-Based Mesh Optimization | https://doi.org/10.1145/3592430 | [
"Tianchang Shen",
"Jacob Munkberg",
"Jon Hasselgren",
"Kangxue Yin",
"Zian Wang",
"Wenzheng Chen",
"Zan Gojcic",
"Sanja Fidler",
"Nicholas Sharp",
"Jun Gao"
] | This work considers gradient-based mesh optimization, where we iteratively optimize for a 3D surface mesh by representing it as the isosurface of a scalar field, an increasingly common paradigm in applications including photogrammetry, generative modeling, and inverse physics. Existing implementations adapt classic iso... | journal | 10.1145/3592430 | official | 2308.05371 | title_snapshot |
10.1145/3592112 | Beyond Chainmail: Computational Modeling of Discrete Interlocking Materials | https://doi.org/10.1145/3592112 | [
"Pengbin Tang",
"Stelian Coros",
"Bernhard Thomaszewski"
] | We present a method for computational modeling, mechanical characterization, and macro-scale simulation of discrete interlocking materials (DIM)---3D-printed chainmail fabrics made of quasi-rigid interlocking elements. Unlike conventional elastic materials for which deformation and restoring force are directly coupled,... | journal | 10.1145/3592112 | official | null | null |
10.1145/3592391 | The Visual Language of Fabrics | https://doi.org/10.1145/3592391 | [
"Valentin Deschaintre",
"Julia Guerrero-Viu",
"Diego Gutierrez",
"Tamy Boubekeur",
"Belen Masia"
] | We introduce text2fabric, a novel dataset that links free-text descriptions to various fabric materials. The dataset comprises 15,000 natural language descriptions associated to 3,000 corresponding images of fabric materials. Traditionally, material descriptions come in the form of tags/keywords, which limits their exp... | journal | 10.1145/3592391 | official | 2307.13681 | title_snapshot |
10.1145/3592108 | Potentially Visible Hidden-Volume Rendering for Multi-View Warping | https://doi.org/10.1145/3592108 | [
"Janghun Kim",
"Sungkil Lee"
] | This paper presents the model and rendering algorithm of Potentially Visible Hidden Volumes (PVHVs) for multi-view image warping. PVHVs are 3D volumes that are occluded at a known source view, but potentially visible at novel views. Given a bound of novel views, we define PVHVs using the edges of foreground fragments f... | journal | 10.1145/3592108 | official | null | null |
10.1145/3592136 | Shortest Path to Boundary for Self-Intersecting Meshes | https://doi.org/10.1145/3592136 | [
"He Chen",
"Elie Diaz",
"Cem Yuksel"
] | We introduce a method for efficiently computing the exact shortest path to the boundary of a mesh from a given internal point in the presence of self-intersections. We provide a formal definition of shortest boundary paths for self-intersecting objects and present a robust algorithm for computing the actual shortest bo... | journal | 10.1145/3592136 | official | 2305.09778 | title_snapshot |
10.1145/3592411 | PCBend: Light Up Your 3D Shapes With Foldable Circuit Boards | https://doi.org/10.1145/3592411 | [
"Marco Freire",
"Manas Bhargava",
"Camille Schreck",
"Pierre-Alexandre Hugron",
"Bernd Bickel",
"Sylvain Lefebvre"
] | We propose a computational design approach for covering a surface with individually addressable RGB LEDs, effectively forming a low-resolution surface screen. To achieve a low-cost and scalable approach, we propose creating designs from flat PCB panels bent in-place along the surface of a 3D printed core. Working with ... | journal | 10.1145/3592411 | official | null | null |
10.1145/3592424 | Improved Water Sound Synthesis using Coupled Bubbles | https://doi.org/10.1145/3592424 | [
"Kangrui Xue",
"Ryan M. Aronson",
"Jui-Hsien Wang",
"Timothy R. Langlois",
"Doug L. James"
] | We introduce a practical framework for synthesizing bubble-based water sounds that captures the rich inter-bubble coupling effects responsible for low-frequency acoustic emissions from bubble clouds. We propose coupled-bubble oscillator models with regularized singularities, and techniques to reduce the computational c... | journal | 10.1145/3592424 | official | null | null |
10.1145/3592414 | A Full-Wave Reference Simulator for Computing Surface Reflectance | https://doi.org/10.1145/3592414 | [
"Yunchen Yu",
"Mengqi Xia",
"Bruce Walter",
"Eric Michielssen",
"Steve Marschner"
] | Computing light reflection from rough surfaces is an important topic in computer graphics. Reflection models developed based on geometric optics fail to capture wave effects such as diffraction and interference, while existing models based on physical optics approximations give erroneous predictions under many circumst... | journal | 10.1145/3592414 | official | null | null |
10.1145/3592113 | ScanBot: Autonomous Reconstruction via Deep Reinforcement Learning | https://doi.org/10.1145/3592113 | [
"Hezhi Cao",
"Xi Xia",
"Guan Wu",
"Ruizhen Hu",
"Ligang Liu"
] | Autoscanning of an unknown environment is the key to many AR/VR and robotic applications. However, autonomous reconstruction with both high efficiency and quality remains a challenging problem. In this work, we propose a reconstruction-oriented autoscanning approach, called ScanBot, which utilizes hierarchical deep rei... | journal | 10.1145/3592113 | official | null | null |
10.1145/3592460 | Real-Time Radiance Fields for Single-Image Portrait View Synthesis | https://doi.org/10.1145/3592460 | [
"Alex Trevithick",
"Matthew Chan",
"Michael Stengel",
"Eric Chan",
"Chao Liu",
"Zhiding Yu",
"Sameh Khamis",
"Manmohan Chandraker",
"Ravi Ramamoorthi",
"Koki Nagano"
] | We present a one-shot method to infer and render a photorealistic 3D representation from a single unposed image (e.g., face portrait) in real-time. Given a single RGB input, our image encoder directly predicts a canonical triplane representation of a neural radiance field for 3D-aware novel view synthesis via volume re... | journal | 10.1145/3592460 | official | 2305.02310 | title_snapshot |
10.1145/3592415 | HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motion | https://doi.org/10.1145/3592415 | [
"Mustafa Işık",
"Martin Rünz",
"Markos Georgopoulos",
"Taras Khakhulin",
"Jonathan Starck",
"Lourdes Agapito",
"Matthias Nießner"
] | Representing human performance at high-fidelity is an essential building block in diverse applications, such as film production, computer games or videoconferencing. To close the gap to production-level quality, we introduce HumanRF 1 , a 4D dynamic neural scene representation that captures full-body appearance in moti... | journal | 10.1145/3592415 | official | 2305.06356 | title_snapshot |
10.1145/3592435 | Revisiting controlled mixture sampling for rendering applications | https://doi.org/10.1145/3592435 | [
"Qingqin Hua",
"Pascal Grittmann",
"Philipp Slusallek"
] | Monte Carlo rendering makes heavy use of mixture sampling and multiple importance sampling (MIS). Previous work has shown that control variates can be used to make such mixtures more efficient and more robust. However, the existing approaches failed to yield practical applications, chiefly because their underlying theo... | journal | 10.1145/3592435 | official | null | null |
10.1145/3592427 | An Extensible, Data-Oriented Architecture for High-Performance, Many-World Simulation | https://doi.org/10.1145/3592427 | [
"Brennan Shacklett",
"Luc Guy Rosenzweig",
"Zhiqiang Xie",
"Bidipta Sarkar",
"Andrew Szot",
"Erik Wijmans",
"Vladlen Koltun",
"Dhruv Batra",
"Kayvon Fatahalian"
] | Training AI agents to perform complex tasks in simulated worlds requires millions to billions of steps of experience. To achieve high performance, today's fastest simulators for training AI agents adopt the idea of batch simulation: using a single simulation engine to simultaneously step many environments in parallel. ... | journal | 10.1145/3592427 | official | null | null |
10.1145/3592421 | Expansion Cones: A Progressive Volumetric Mapping Framework | https://doi.org/10.1145/3592421 | [
"Valentin Zénon Nigolian",
"Marcel Campen",
"David Bommes"
] | Volumetric mapping is a ubiquitous and difficult problem in Geometry Processing and has been the subject of research in numerous and various directions. While several methods show encouraging results, the field still lacks a general approach with guarantees regarding map bijectivity. Through this work, we aim at openin... | journal | 10.1145/3592421 | official | null | null |
10.1145/3592396 | Robust Low-Poly Meshing for General 3D Models | https://doi.org/10.1145/3592396 | [
"Zhen Chen",
"Zherong Pan",
"Kui Wu",
"Etienne Vouga",
"Xifeng Gao"
] | We propose a robust re-meshing approach that can automatically generate visual-preserving low-poly meshes for any high-poly models found in the wild. Our method can be seamlessly integrated into current mesh-based 3D asset production pipelines. Given an input high-poly, our method proceeds in two stages: 1) Robustly ex... | journal | 10.1145/3592396 | official | null | null |
10.1145/3592439 | P2M: A Fast Solver for Querying Distance from Point to Mesh Surface | https://doi.org/10.1145/3592439 | [
"Chen Zong",
"Jiacheng Xu",
"Jiantao Song",
"Shuangmin Chen",
"Shiqing Xin",
"Wenping Wang",
"Changhe Tu"
] | Most of the existing point-to-mesh distance query solvers, such as Proximity Query Package (PQP), Embree and Fast Closest Point Query (FCPW), are based on bounding volume hierarchy (BVH). The hierarchical organizational structure enables one to eliminate the vast majority of triangles that do not help find the closest ... | journal | 10.1145/3592439 | official | 2308.16084 | title_snapshot |
10.1145/3592109 | A Practical Walk-on-Boundary Method for Boundary Value Problems | https://doi.org/10.1145/3592109 | [
"Ryusuke Sugimoto",
"Terry Chen",
"Yiti Jiang",
"Christopher Batty",
"Toshiya Hachisuka"
] | We introduce the walk-on-boundary (WoB) method for solving boundary value problems to computer graphics. WoB is a grid-free Monte Carlo solver for certain classes of second order partial differential equations. A similar Monte Carlo solver, the walk-on-spheres (WoS) method, has been recently popularized in computer gra... | journal | 10.1145/3592109 | official | 2305.04403 | title_snapshot |
10.1145/3592438 | Seeing Photons in Color | https://doi.org/10.1145/3592438 | [
"Sizhuo Ma",
"Varun Sundar",
"Paul Mos",
"Claudio Bruschini",
"Edoardo Charbon",
"Mohit Gupta"
] | Megapixel single-photon avalanche diode (SPAD) arrays have been developed recently, opening up the possibility of deploying SPADs as generalpurpose passive cameras for photography and computer vision. However, most previous work on SPADs has been limited to monochrome imaging. We propose a computational photography tec... | journal | 10.1145/3592438 | official | null | null |
10.1145/3592457 | Locally Meshable Frame Fields | https://doi.org/10.1145/3592457 | [
"Heng Liu",
"David Bommes"
] | The main robustness issue of state-of-the-art frame field based hexahedral mesh generation algorithms originates from non-meshable topological configurations, which do not admit the construction of an integer-grid map but frequently occur in smooth frame fields. In this article, we investigate the topology of frame fie... | journal | 10.1145/3592457 | official | null | null |
10.1145/3592419 | ETER: Elastic Tessellation for Real-Time Pixel-Accurate Rendering of Large-Scale NURBS Models | https://doi.org/10.1145/3592419 | [
"Ruicheng Xiong",
"Yang Lu",
"Cong Chen",
"Jiaming Zhu",
"Yajun Zeng",
"Ligang Liu"
] | We present ETER, an elastic tessellation framework for rendering large-scale NURBS models with pixel-accurate and crack-free quality at real-time frame rates. We propose a highly parallel adaptive tessellation algorithm to achieve pixel accuracy, measured by the screen space error between the exact surface and its tria... | journal | 10.1145/3592419 | official | null | null |
10.1145/3592099 | EgoLocate: Real-time Motion Capture, Localization, and Mapping with Sparse Body-mounted Sensors | https://doi.org/10.1145/3592099 | [
"Xinyu Yi",
"Yuxiao Zhou",
"Marc Habermann",
"Vladislav Golyanik",
"Shaohua Pan",
"Christian Theobalt",
"Feng Xu"
] | Human and environment sensing are two important topics in Computer Vision and Graphics. Human motion is often captured by inertial sensors, while the environment is mostly reconstructed using cameras. We integrate the two techniques together in EgoLocate, a system that simultaneously performs human motion capture (moca... | journal | 10.1145/3592099 | official | 2305.01599 | title_snapshot |
10.1145/3592392 | Semi-supervised reference-based sketch extraction using a contrastive learning framework | https://doi.org/10.1145/3592392 | [
"Chang Wook Seo",
"Amirsaman Ashtari",
"Junyong Noh"
] | Sketches reflect the drawing style of individual artists; therefore, it is important to consider their unique styles when extracting sketches from color images for various applications. Unfortunately, most existing sketch extraction methods are designed to extract sketches of a single style. Although there have been so... | journal | 10.1145/3592392 | official | 2407.14026 | title_snapshot |
10.1145/3592127 | Film Grain Rendering and Parameter Estimation | https://doi.org/10.1145/3592127 | [
"Kaixuan Zhang",
"Jingxian Wang",
"Daizong Tian",
"Thrasyvoulos N. Pappas"
] | We propose a realistic film grain rendering algorithm based on statistics derived analytically from a physics-based Boolean model that Newson et al. adopted for Monte Carlo simulations of film grain. We also propose formulas for estimation of the model parameters from scanned film grain images. The proposed rendering i... | journal | 10.1145/3592127 | official | null | null |
10.1145/3592137 | Meso-Facets for Goniochromatic 3D Printing | https://doi.org/10.1145/3592137 | [
"Lubna Abu Rmaileh",
"Alan Brunton"
] | Goniochromatic materials and objects appear to have different colors depending on viewing direction. This occurs in nature, such as in wood or minerals, and in human-made objects such as metal and effect pigments. In this paper, we propose algorithms to control multi-material 3D printers to produce goniochromatic effec... | journal | 10.1145/3592137 | official | null | null |
10.1145/3592416 | ShapeCoder: Discovering Abstractions for Visual Programs from Unstructured Primitives | https://doi.org/10.1145/3592416 | [
"R. Kenny Jones",
"Paul Guerrero",
"Niloy J. Mitra",
"Daniel Ritchie"
] | We introduce ShapeCoder, the first system capable of taking a dataset of shapes, represented with unstructured primitives, and jointly discovering (i) useful abstraction functions and (ii) programs that use these abstractions to explain the input shapes. The discovered abstractions capture common patterns (both structu... | journal | 10.1145/3592416 | official | 2305.05661 | title_snapshot |
10.1145/3592097 | GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latents | https://doi.org/10.1145/3592097 | [
"Tenglong Ao",
"Zeyi Zhang",
"Libin Liu"
] | The automatic generation of stylized co-speech gestures has recently received increasing attention. Previous systems typically allow style control via predefined text labels or example motion clips, which are often not flexible enough to convey user intent accurately. In this work, we present GestureDiffuCLIP, a neural... | journal | 10.1145/3592097 | official | 2303.14613 | title_snapshot |
10.1145/3592095 | Masonry Shell Structures with Discrete Equivalence Classes | https://doi.org/10.1145/3592095 | [
"Rulin Chen",
"Pengyun Qiu",
"Peng Song",
"Bailin Deng",
"Ziqi Wang",
"Ying He"
] | This paper proposes a method to model masonry shell structures where the shell elements fall into a set of discrete equivalence classes. Such shell structure can reduce the fabrication cost and simplify the physical construction due to reuse of a few template shell elements. Given a freeform surface, our goal is to gen... | journal | 10.1145/3592095 | official | null | null |
10.1145/3592425 | Anatomically Detailed Simulation of Human Torso | https://doi.org/10.1145/3592425 | [
"Seunghwan Lee",
"Yifeng Jiang",
"C. Karen Liu"
] | Many existing digital human models approximate the human skeletal system using rigid bodies connected by rotational joints. While the simplification is considered acceptable for legs and arms, it significantly lacks fidelity to model rich torso movements in common activities such as dancing, Yoga, and various sports. R... | journal | 10.1145/3592425 | official | 2305.04995 | title_snapshot |
10.1145/3592437 | Min-Deviation-Flow in Bi-directed Graphs for T-Mesh Quantization | https://doi.org/10.1145/3592437 | [
"Martin Heistermann",
"Jethro Warnett",
"David Bommes"
] | Subdividing non-conforming T-mesh layouts into conforming quadrangular meshes is a core component of state-of-the-art (re-)meshing methods. Typically, the required constrained assignment of integer lengths to T-Mesh edges is left to generic branch-and-cut solvers, greedy heuristics, or a combination of the two. This ei... | journal | 10.1145/3592437 | official | null | null |
10.1145/3592141 | Neural Volumetric Reconstruction for Coherent Synthetic Aperture Sonar | https://doi.org/10.1145/3592141 | [
"Albert Reed",
"Juhyeon Kim",
"Thomas Blanford",
"Adithya Pediredla",
"Daniel Brown",
"Suren Jayasuriya"
] | Synthetic aperture sonar (SAS) measures a scene from multiple views in order to increase the resolution of reconstructed imagery. Image reconstruction methods for SAS coherently combine measurements to focus acoustic energy onto the scene. However, image formation is typically under-constrained due to a limited number ... | journal | 10.1145/3592141 | official | 2306.09909 | title_snapshot |
10.1145/3592455 | NeRSemble: Multi-view Radiance Field Reconstruction of Human Heads | https://doi.org/10.1145/3592455 | [
"Tobias Kirschstein",
"Shenhan Qian",
"Simon Giebenhain",
"Tim Walter",
"Matthias Nießner"
] | We focus on reconstructing high-fidelity radiance fields of human heads, capturing their animations over time, and synthesizing re-renderings from novel viewpoints at arbitrary time steps. To this end, we propose a new multi-view capture setup composed of 16 calibrated machine vision cameras that record time-synchroniz... | journal | 10.1145/3592455 | official | 2305.03027 | title_snapshot |
10.1145/3592101 | AvatarReX: Real-time Expressive Full-body Avatars | https://doi.org/10.1145/3592101 | [
"Zerong Zheng",
"Xiaochen Zhao",
"Hongwen Zhang",
"Boning Liu",
"Yebin Liu"
] | We present AvatarReX, a new method for learning NeRF-based full-body avatars from video data. The learnt avatar not only provides expressive control of the body, hands and the face together, but also supports real-time animation and rendering. To this end, we propose a compositional avatar representation, where the bod... | journal | 10.1145/3592101 | official | 2305.04789 | title_snapshot |
10.1145/3592418 | Patternshop: Editing Point Patterns by Image Manipulation | https://doi.org/10.1145/3592418 | [
"Xingchang Huang",
"Tobias Ritschel",
"Hans-Peter Seidel",
"Pooran Memari",
"Gurprit Singh"
] | Point patterns are characterized by their density and correlation. While spatial variation of density is well-understood, analysis and synthesis of spatially-varying correlation is an open challenge. No tools are available to intuitively edit such point patterns, primarily due to the lack of a compact representation fo... | journal | 10.1145/3592418 | official | 2308.10517 | title_snapshot |
10.1145/3592441 | Étendue Expansion in Holographic Near Eye Displays through Sparse Eye-box Generation Using Lens Array Eyepiece | https://doi.org/10.1145/3592441 | [
"Minseok Chae",
"Kiseung Bang",
"Dongheon Yoo",
"Yoonchan Jeong"
] | In this paper, we present a novel method the étendue expansion of near-eye holographic displays through the generation of a sparse eye-box. Conventional holographic near-eye displays have suffered from narrow field of view or narrow eye-box due to the limited étendue supported by a spatial light modulator. We focus on ... | journal | 10.1145/3592441 | official | null | null |
10.1145/3592104 | Second-order Stencil Descent for Interior-point Hyperelasticity | https://doi.org/10.1145/3592104 | [
"Lei Lan",
"Minchen Li",
"Chenfanfu Jiang",
"Huamin Wang",
"Yin Yang"
] | In this paper, we present a GPU algorithm for finite element hyperelastic simulation. We show that the interior-point method, known to be effective for robust collision resolution, can be coupled with non-Newton procedures and be massively sped up on the GPU. Newton's method has been widely chosen for the interior-poin... | journal | 10.1145/3592104 | official | null | null |
10.1145/3592133 | Encoder-based Domain Tuning for Fast Personalization of Text-to-Image Models | https://doi.org/10.1145/3592133 | [
"Rinon Gal",
"Moab Arar",
"Yuval Atzmon",
"Amit H. Bermano",
"Gal Chechik",
"Daniel Cohen-Or"
] | Text-to-image personalization aims to teach a pre-trained diffusion model to reason about novel, user provided concepts, embedding them into new scenes guided by natural language prompts. However, current personalization approaches struggle with lengthy training times, high storage requirements or loss of identity. To ... | journal | 10.1145/3592133 | official | 2302.12228 | title_snapshot |
10.1145/3592450 | Blended Latent Diffusion | https://doi.org/10.1145/3592450 | [
"Omri Avrahami",
"Ohad Fried",
"Dani Lischinski"
] | The tremendous progress in neural image generation, coupled with the emergence of seemingly omnipotent vision-language models has finally enabled text-based interfaces for creating and editing images. Handling generic images requires a diverse underlying generative model, hence the latest works utilize diffusion models... | journal | 10.1145/3592450 | official | 2206.02779 | title_snapshot |
10.1145/3592426 | MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenes | https://doi.org/10.1145/3592426 | [
"Christian Reiser",
"Rick Szeliski",
"Dor Verbin",
"Pratul Srinivasan",
"Ben Mildenhall",
"Andreas Geiger",
"Jon Barron",
"Peter Hedman"
] | Neural radiance fields enable state-of-the-art photorealistic view synthesis. However, existing radiance field representations are either too compute-intensive for real-time rendering or require too much memory to scale to large scenes. We present a Memory-Efficient Radiance Field (MERF) representation that achieves re... | journal | 10.1145/3592426 | official | 2302.12249 | title_snapshot |
10.1145/3592096 | Generating Activity Snippets by Learning Human-Scene Interactions | https://doi.org/10.1145/3592096 | [
"Changyang Li",
"Lap-Fai Yu"
] | We present an approach to generate virtual activity snippets, which comprise sequenced keyframes of multi-character, multi-object interaction scenarios in 3D environments, by learning from recordings of human-scene interactions. The generation consists of two stages. First, we use a sequential deep graph generative mod... | journal | 10.1145/3592096 | official | null | null |
10.1145/3592116 | Attend-and-Excite: Attention-Based Semantic Guidance for Text-to-Image Diffusion Models | https://doi.org/10.1145/3592116 | [
"Hila Chefer",
"Yuval Alaluf",
"Yael Vinker",
"Lior Wolf",
"Daniel Cohen-Or"
] | Recent text-to-image generative models have demonstrated an unparalleled ability to generate diverse and creative imagery guided by a target text prompt. While revolutionary, current state-of-the-art diffusion models may still fail in generating images that fully convey the semantics in the given text prompt. We analyz... | journal | 10.1145/3592116 | official | 2301.13826 | title_snapshot |
10.1145/3592135 | Dictionary Fields: Learning a Neural Basis Decomposition | https://doi.org/10.1145/3592135 | [
"Anpei Chen",
"Zexiang Xu",
"Xinyue Wei",
"Siyu Tang",
"Hao Su",
"Andreas Geiger"
] | We present Dictionary Fields, a novel neural representation which decomposes a signal into a product of factors, each represented by a classical or neural field representation, operating on transformed input coordinates. More specifically, we factorize a signal into a coefficient field and a basis field, and exploit pe... | journal | 10.1145/3592135 | official | null | null |
10.1145/3592093 | HACK: Learning a Parametric Head and Neck Model for High-fidelity Animation | https://doi.org/10.1145/3592093 | [
"Longwen Zhang",
"Zijun Zhao",
"Xinzhou Cong",
"Qixuan Zhang",
"Shuqi Gu",
"Yuchong Gao",
"Rui Zheng",
"Wei Yang",
"Lan Xu",
"Jingyi Yu"
] | Significant advancements have been made in developing parametric models for digital humans, with various approaches concentrating on parts such as the human body, hand, or face. Nevertheless, connectors such as the neck have been overlooked in these models, with rich anatomical priors often unutilized. In this paper, w... | journal | 10.1145/3592093 | official | 2305.04469 | title_snapshot |
10.1145/3592390 | Materialistic: Selecting Similar Materials in Images | https://doi.org/10.1145/3592390 | [
"Prafull Sharma",
"Julien Philip",
"Michaël Gharbi",
"Bill Freeman",
"Fredo Durand",
"Valentin Deschaintre"
] | Separating an image into meaningful underlying components is a crucial first step for both editing and understanding images. We present a method capable of selecting the regions of a photograph exhibiting the same material as an artist-chosen area. Our proposed approach is robust to shading, specular highlights, and ca... | journal | 10.1145/3592390 | official | 2305.13291 | title_snapshot |
10.1145/3592132 | End-to-end Procedural Material Capture with Proxy-Free Mixed-Integer Optimization | https://doi.org/10.1145/3592132 | [
"Beichen Li",
"Liang Shi",
"Wojciech Matusik"
] | Node-graph-based procedural materials are vital to 3D content creation within the computer graphics industry. Leveraging the expressive representation of procedural materials, artists can effortlessly generate diverse appearances by altering the graph structure or node parameters. However, manually reproducing a specif... | journal | 10.1145/3592132 | official | null | null |
10.1145/3592107 | Unsupervised Learning of Robust Spectral Shape Matching | https://doi.org/10.1145/3592107 | [
"Dongliang Cao",
"Paul Roetzer",
"Florian Bernard"
] | We propose a novel learning-based approach for robust 3D shape matching. Our method builds upon deep functional maps and can be trained in a fully unsupervised manner. Previous deep functional map methods mainly focus on predicting optimised functional maps alone, and then rely on off-the-shelf post-processing to obtai... | journal | 10.1145/3592107 | official | 2304.14419 | title_snapshot |
10.1145/3592458 | Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models | https://doi.org/10.1145/3592458 | [
"Simon Alexanderson",
"Rajmund Nagy",
"Jonas Beskow",
"Gustav Eje Henter"
] | Diffusion models have experienced a surge of interest as highly expressive yet efficiently trainable probabilistic models. We show that these models are an excellent fit for synthesising human motion that co-occurs with audio, e.g., dancing and co-speech gesticulation, since motion is complex and highly ambiguous given... | journal | 10.1145/3592458 | official | 2211.09707 | title_snapshot |
10.1145/3592402 | Fluid Cohomology | https://doi.org/10.1145/3592402 | [
"Hang Yin",
"Mohammad Sina Nabizadeh",
"Baichuan Wu",
"Stephanie Wang",
"Albert Chern"
] | The vorticity-streamfunction formulation for incompressible inviscid fluids is the basis for many fluid simulation methods in computer graphics, including vortex methods, streamfunction solvers, spectral methods, and Monte Carlo methods. We point out that current setups in the vorticity-streamfunction formulation are i... | journal | 10.1145/3592402 | official | null | null |
10.1145/3592408 | Learning Physically Simulated Tennis Skills from Broadcast Videos | https://doi.org/10.1145/3592408 | [
"Haotian Zhang",
"Ye Yuan",
"Viktor Makoviychuk",
"Yunrong Guo",
"Sanja Fidler",
"Xue Bin Peng",
"Kayvon Fatahalian"
] | We present a system that learns diverse, physically simulated tennis skills from large-scale demonstrations of tennis play harvested from broadcast videos. Our approach is built upon hierarchical models, combining a low-level imitation policy and a high-level motion planning policy to steer the character in a motion em... | journal | 10.1145/3592408 | official | null | null |
10.1145/3592139 | Recursive Control Variates for Inverse Rendering | https://doi.org/10.1145/3592139 | [
"Baptiste Nicolet",
"Fabrice Rousselle",
"Jan Novak",
"Alexander Keller",
"Wenzel Jakob",
"Thomas Müller"
] | We present a method for reducing errors---variance and bias---in physically based differentiable rendering (PBDR). Typical applications of PBDR repeatedly render a scene as part of an optimization loop involving gradient descent. The actual change introduced by each gradient descent step is often relatively small, caus... | journal | 10.1145/3592139 | official | null | null |
10.1145/3592119 | Example-Based Procedural Modeling Using Graph Grammars | https://doi.org/10.1145/3592119 | [
"Paul Merrell"
] | We present a method for automatically generating polygonal shapes from an example using a graph grammar. Most procedural modeling techniques use grammars with manually created rules, but our method can create them automatically from an example. Our graph grammars generate graphs that are locally similar to a given exam... | journal | 10.1145/3592119 | official | null | null |
10.1145/3592404 | Fast Complementary Dynamics via Skinning Eigenmodes | https://doi.org/10.1145/3592404 | [
"Otman Benchekroun",
"Jiayi Eris Zhang",
"Siddartha Chaudhuri",
"Eitan Grinspun",
"Yi Zhou",
"Alec Jacobson"
] | We propose a reduced-space elastodynamic solver that is well suited for augmenting rigged character animations with secondary motion. At the core of our method is a novel deformation subspace based on Linear Blend Skinning that overcomes many of the shortcomings prior subspace methods face. Our skinning subspace is par... | journal | 10.1145/3592404 | official | 2303.11886 | title_snapshot |
10.1145/3592429 | Virtual Mirrors: Non-Line-of-Sight Imaging Beyond the Third Bounce | https://doi.org/10.1145/3592429 | [
"Diego Royo",
"Talha Sultan",
"Adolfo Muñoz",
"Khadijeh Masumnia-Bisheh",
"Eric Brandt",
"Diego Gutierrez",
"Andreas Velten",
"Julio Marco"
] | Non-line-of-sight (NLOS) imaging methods are capable of reconstructing complex scenes that are not visible to an observer using indirect illumination. However, they assume only third-bounce illumination, so they are currently limited to single-corner configurations, and present limited visibility when imaging surfaces ... | journal | 10.1145/3592429 | official | 2307.14341 | title_snapshot |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.