#!/usr/bin/env python3 """ Generate an animation GIF of a single shallow water sample time evolution. """ import numpy as np import matplotlib.pyplot as plt import matplotlib.animation as animation import os from PIL import Image from shallow_water_dataset import ShallowWaterDataset, build_s2_coord_vertices def create_shallow_water_animation( sample, save_path="shallow_water_animation.gif", fps=2 ): """Create an animated GIF showing vorticity evolution over time""" # Extract data vorticity_traj = sample["vorticity_trajectory"] alpha = sample["alpha"] beta = sample["beta"] time_traj = sample["time_coordinates"] # Get shape directly from vorticity trajectory vorticity_shape = vorticity_traj.shape[1:] Nphi, Ntheta = vorticity_shape # Use 1D phi/theta for plotting, as in plot_sphere.py phi_1d = np.linspace(0, 2 * np.pi, Nphi, endpoint=False) theta_1d = np.linspace(0, np.pi, Ntheta) phi_vert, theta_vert = build_s2_coord_vertices(phi_1d, theta_1d) x = np.sin(theta_vert) * np.cos(phi_vert) y = np.sin(theta_vert) * np.sin(phi_vert) z = -np.cos(theta_vert) # Flip poles # Get global vorticity range for consistent color scaling vmax_global = np.max(np.abs(vorticity_traj)) # Create temporary directory for frames temp_dir = "temp_gif_frames" os.makedirs(temp_dir, exist_ok=True) # Generate frames frame_paths = [] from mpl_toolkits.mplot3d import Axes3D for i, t in enumerate(time_traj): fig = plt.figure(figsize=(10, 8)) ax = fig.add_subplot(111, projection="3d") vort_data = vorticity_traj[i] import matplotlib norm = matplotlib.colors.Normalize(-vmax_global, vmax_global) fc = plt.cm.RdBu_r(norm(vort_data)) ax.plot_surface( x, y, z, facecolors=fc, cstride=1, rstride=1, linewidth=0, antialiased=False, shade=False, ) ax.set_title( f"Vorticity at t={t:.1f}h (α={alpha:.3f}, β={beta:.3f})", fontsize=14, fontweight="bold", ) ax.set_axis_off() ax.set_box_aspect([1, 1, 1]) mappable = plt.cm.ScalarMappable(cmap="RdBu_r", norm=norm) mappable.set_array(vort_data) # Position colorbar on the right side plt.subplots_adjust(right=0.85) cbar_ax = fig.add_axes([0.87, 0.15, 0.02, 0.7]) fig.colorbar(mappable, cax=cbar_ax, label="Vorticity (1/s)") # Save frame frame_path = os.path.join(temp_dir, f"frame_{i:03d}.png") plt.savefig(frame_path, dpi=100, bbox_inches="tight", facecolor="white") frame_paths.append(frame_path) plt.close() # Create GIF from frames images = [] for frame_path in frame_paths: img = Image.open(frame_path) images.append(img) # Calculate duration per frame (in milliseconds) frame_duration = int(1000 / fps) # Save as GIF images[0].save( save_path, save_all=True, append_images=images[1:], duration=frame_duration, loop=0, # Loop forever ) # Clean up temporary files for frame_path in frame_paths: os.remove(frame_path) os.rmdir(temp_dir) print(f"Animated GIF saved to {save_path}") print(f"Animation duration: {len(time_traj) * frame_duration / 1000:.1f} seconds") print(f"Frames per second: {fps}") return save_path if __name__ == "__main__": # Set random seed for reproducibility np.random.seed(1) # Create dataset with default parameters dataset = ShallowWaterDataset( Nphi=256, Ntheta=128, stop_sim_time=600, save_interval=1, ) # Generate a single sample print("Generating shallow water sample...") sample = next(iter(dataset)) print("Creating animation...") print(f"Time steps: {len(sample['time_coordinates'])}") print(f"Vorticity grid size: {sample['Nphi']}×{sample['Ntheta']}") # Create animation create_shallow_water_animation(sample)