akaaafk commited on
Commit
0286689
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1 Parent(s): a880dd6

Add files using upload-large-folder tool

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Files changed (20) hide show
  1. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs +66 -0
  2. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs.meta +11 -0
  3. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs +42 -0
  4. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs.meta +11 -0
  5. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs +11 -0
  6. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs.meta +11 -0
  7. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs +50 -0
  8. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/LegacyPlayModeRunTask.cs.meta +11 -0
  9. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PerformUndoTask.cs +39 -0
  10. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PerformUndoTask.cs.meta +11 -0
  11. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PrebuildSetupTask.cs +20 -0
  12. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PrebuildSetupTask.cs.meta +11 -0
  13. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/RegisterFilesForCleanupVerificationTask.cs +13 -0
  14. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/RegisterFilesForCleanupVerificationTask.cs.meta +11 -0
  15. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveModiedSceneTask.cs +22 -0
  16. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveModiedSceneTask.cs.meta +11 -0
  17. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveUndoIndexTask.cs +15 -0
  18. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveUndoIndexTask.cs.meta +11 -0
  19. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/TestTaskBase.cs +16 -0
  20. benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/TestTaskBase.cs.meta +11 -0
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs ADDED
@@ -0,0 +1,66 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using UnityEngine;
3
+ using System.Net;
4
+
5
+ namespace UnityEditor.TestTools.TestRunner
6
+ {
7
+ internal class AndroidPlatformSetup : IPlatformSetup
8
+ {
9
+ private string m_oldApplicationIdentifier;
10
+ private string m_oldDeviceSocketAddress;
11
+ [SerializeField]
12
+ private bool m_Stripping;
13
+
14
+ public void Setup()
15
+ {
16
+ m_oldApplicationIdentifier = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android);
17
+ PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, "com.UnityTestRunner.UnityTestRunner");
18
+
19
+ m_oldDeviceSocketAddress = EditorUserBuildSettings.androidDeviceSocketAddress;
20
+ var androidDeviceConnection = Environment.GetEnvironmentVariable("ANDROID_DEVICE_CONNECTION");
21
+ EditorUserBuildSettings.waitForPlayerConnection = true;
22
+ if (androidDeviceConnection != null)
23
+ {
24
+ EditorUserBuildSettings.androidDeviceSocketAddress = androidDeviceConnection;
25
+ }
26
+ m_Stripping = PlayerSettings.stripEngineCode;
27
+ PlayerSettings.stripEngineCode = false;
28
+ }
29
+
30
+ public void PostBuildAction()
31
+ {
32
+ PlayerSettings.stripEngineCode = m_Stripping;
33
+ }
34
+
35
+ public void PostSuccessfulBuildAction()
36
+ {
37
+ }
38
+
39
+ public void PostSuccessfulLaunchAction()
40
+ {
41
+ var connectionResult = -1;
42
+ var maxTryCount = 10;
43
+ var tryCount = maxTryCount;
44
+ while (tryCount-- > 0 && connectionResult == -1)
45
+ {
46
+ connectionResult = EditorConnectionInternal.ConnectPlayerProxy(IPAddress.Loopback.ToString(), 34999);
47
+ if (EditorUtility.DisplayCancelableProgressBar("Editor Connection", "Connecting to the player",
48
+ 1 - ((float)tryCount / maxTryCount)))
49
+ {
50
+ EditorUtility.ClearProgressBar();
51
+ throw new TestLaunchFailedException();
52
+ }
53
+ }
54
+ EditorUtility.ClearProgressBar();
55
+ if (connectionResult == -1)
56
+ throw new TestLaunchFailedException(
57
+ "Timed out trying to connect to the player. Player failed to launch or crashed soon after launching");
58
+ }
59
+
60
+ public void CleanUp()
61
+ {
62
+ EditorUserBuildSettings.androidDeviceSocketAddress = m_oldDeviceSocketAddress;
63
+ PlayerSettings.SetApplicationIdentifier(BuildTargetGroup.Android, m_oldApplicationIdentifier);
64
+ }
65
+ }
66
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 961642509dec50b44a293d26240140ec
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs ADDED
@@ -0,0 +1,42 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Diagnostics;
3
+ using UnityEngine;
4
+
5
+ namespace UnityEditor.TestTools.TestRunner
6
+ {
7
+ [Serializable]
8
+ internal class ApplePlatformSetup : IPlatformSetup
9
+ {
10
+ [SerializeField]
11
+ private bool m_Stripping;
12
+
13
+ public ApplePlatformSetup(BuildTarget buildTarget)
14
+ {
15
+ }
16
+
17
+ public void Setup()
18
+ {
19
+ // Camera and fonts are stripped out and app crashes on iOS when test runner is trying to add a scene with... camera and text
20
+ m_Stripping = PlayerSettings.stripEngineCode;
21
+ PlayerSettings.stripEngineCode = false;
22
+ }
23
+
24
+ public void PostBuildAction()
25
+ {
26
+ // Restoring player setting as early as possible
27
+ PlayerSettings.stripEngineCode = m_Stripping;
28
+ }
29
+
30
+ public void PostSuccessfulBuildAction()
31
+ {
32
+ }
33
+
34
+ public void PostSuccessfulLaunchAction()
35
+ {
36
+ }
37
+
38
+ public void CleanUp()
39
+ {
40
+ }
41
+ }
42
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: f6c189a159d3bde4c964cee562e508ea
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ namespace UnityEditor.TestTools.TestRunner
2
+ {
3
+ internal interface IPlatformSetup
4
+ {
5
+ void Setup();
6
+ void PostBuildAction();
7
+ void PostSuccessfulBuildAction();
8
+ void PostSuccessfulLaunchAction();
9
+ void CleanUp();
10
+ }
11
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 9d614808f9add8a4f8e4860db2c7af0d
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs ADDED
@@ -0,0 +1,50 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Threading;
3
+ using UnityEngine;
4
+
5
+ namespace UnityEditor.TestTools.TestRunner
6
+ {
7
+ internal class LuminPlatformSetup : IPlatformSetup
8
+ {
9
+ private const string kDeviceAddress = "127.0.0.1";
10
+ private const int kDevicePort = 55000;
11
+
12
+ public void Setup()
13
+ {
14
+ }
15
+
16
+ public void PostBuildAction()
17
+ {
18
+ }
19
+
20
+ public void PostSuccessfulBuildAction()
21
+ {
22
+ }
23
+
24
+ public void PostSuccessfulLaunchAction()
25
+ {
26
+ var connectionResult = -1;
27
+ var maxTryCount = 100;
28
+ var tryCount = maxTryCount;
29
+ while (tryCount-- > 0 && connectionResult == -1)
30
+ {
31
+ Thread.Sleep(1000);
32
+ connectionResult = EditorConnectionInternal.ConnectPlayerProxy(kDeviceAddress, kDevicePort);
33
+ if (EditorUtility.DisplayCancelableProgressBar("Editor Connection", "Connecting to the player",
34
+ 1 - ((float)tryCount / maxTryCount)))
35
+ {
36
+ EditorUtility.ClearProgressBar();
37
+ throw new TestLaunchFailedException();
38
+ }
39
+ }
40
+ EditorUtility.ClearProgressBar();
41
+ if (connectionResult == -1)
42
+ throw new TestLaunchFailedException(
43
+ "Timed out trying to connect to the player. Player failed to launch or crashed soon after launching");
44
+ }
45
+
46
+ public void CleanUp()
47
+ {
48
+ }
49
+ }
50
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/LegacyPlayModeRunTask.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: 4769fe1e7475c8843b092338acbcad25
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PerformUndoTask.cs ADDED
@@ -0,0 +1,39 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections;
3
+ using UnityEngine;
4
+
5
+ namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
6
+ {
7
+ internal class PerformUndoTask : TestTaskBase
8
+ {
9
+ private const double warningThreshold = 1000;
10
+
11
+ internal Action<int> RevertAllDownToGroup = Undo.RevertAllDownToGroup;
12
+ internal Action<string> LogWarning = Debug.LogWarning;
13
+ internal Action<string, string, float> DisplayProgressBar = EditorUtility.DisplayProgressBar;
14
+ internal Action ClearProgressBar = EditorUtility.ClearProgressBar;
15
+ internal Func<DateTime> TimeNow = () => DateTime.Now;
16
+
17
+ public override IEnumerator Execute(TestJobData testJobData)
18
+ {
19
+ if (testJobData.undoGroup < 0)
20
+ {
21
+ yield break;
22
+ }
23
+
24
+ DisplayProgressBar("Undo", "Reverting changes to the scene", 0);
25
+
26
+ var undoStartTime = TimeNow();
27
+
28
+ RevertAllDownToGroup(testJobData.undoGroup);
29
+
30
+ var timeDelta = TimeNow() - undoStartTime;
31
+ if (timeDelta.TotalMilliseconds >= warningThreshold)
32
+ {
33
+ LogWarning($"Undo after editor test run took {timeDelta.Seconds} second{(timeDelta.Seconds == 1 ? "" : "s")}.");
34
+ }
35
+
36
+ ClearProgressBar();
37
+ }
38
+ }
39
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PerformUndoTask.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: fb1abebffd37bd4458c84e15a5d7ab04
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PrebuildSetupTask.cs ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections;
3
+ using NUnit.Framework.Interfaces;
4
+ using UnityEngine;
5
+ using UnityEngine.TestTools;
6
+
7
+ namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
8
+ {
9
+ internal class PrebuildSetupTask : BuildActionTaskBase<IPrebuildSetup>
10
+ {
11
+ public PrebuildSetupTask() : base(new PrebuildSetupAttributeFinder())
12
+ {
13
+ }
14
+
15
+ protected override void Action(IPrebuildSetup target)
16
+ {
17
+ target.Setup();
18
+ }
19
+ }
20
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/PrebuildSetupTask.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: fc039194235714f48a39bd364885e744
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/RegisterFilesForCleanupVerificationTask.cs ADDED
@@ -0,0 +1,13 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System.Collections;
2
+
3
+ namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
4
+ {
5
+ internal class RegisterFilesForCleanupVerificationTask : FileCleanupVerifierTaskBase
6
+ {
7
+ public override IEnumerator Execute(TestJobData testJobData)
8
+ {
9
+ testJobData.existingFiles = GetAllFilesInAssetsDirectory();
10
+ yield return null;
11
+ }
12
+ }
13
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/RegisterFilesForCleanupVerificationTask.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: a398fde47a0349a40a9bdf8988c392c9
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveModiedSceneTask.cs ADDED
@@ -0,0 +1,22 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections;
3
+ using UnityEditor.SceneManagement;
4
+
5
+ namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
6
+ {
7
+ internal class SaveModiedSceneTask : TestTaskBase
8
+ {
9
+ internal Func<bool> SaveCurrentModifiedScenesIfUserWantsTo =
10
+ EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo;
11
+ public override IEnumerator Execute(TestJobData testJobData)
12
+ {
13
+ var cancelled = !SaveCurrentModifiedScenesIfUserWantsTo();
14
+ if (cancelled)
15
+ {
16
+ throw new TestRunCanceledException();
17
+ }
18
+
19
+ yield break;
20
+ }
21
+ }
22
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveModiedSceneTask.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: c321246872d389b469bd0cb86d3701ed
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveUndoIndexTask.cs ADDED
@@ -0,0 +1,15 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using System;
2
+ using System.Collections;
3
+
4
+ namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
5
+ {
6
+ internal class SaveUndoIndexTask : TestTaskBase
7
+ {
8
+ internal Func<int> GetUndoGroup = Undo.GetCurrentGroup;
9
+ public override IEnumerator Execute(TestJobData testJobData)
10
+ {
11
+ testJobData.undoGroup = GetUndoGroup();
12
+ yield break;
13
+ }
14
+ }
15
+ }
benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.test-framework@1.1.22/UnityEditor.TestRunner/TestRun/Tasks/SaveUndoIndexTask.cs.meta ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ fileFormatVersion: 2
2
+ guid: cc0ce06a7515c044bb8db4c75db84114
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
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+ assetBundleVariant:
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+ using System.Collections;
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+
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+ namespace UnityEditor.TestTools.TestRunner.TestRun.Tasks
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+ {
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+ internal abstract class TestTaskBase
6
+ {
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+ public bool SupportsResumingEnumerator;
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+
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+ protected TestTaskBase(bool supportsResumingEnumerator = false)
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+ {
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+ SupportsResumingEnumerator = supportsResumingEnumerator;
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+ }
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+
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+ public abstract IEnumerator Execute(TestJobData testJobData);
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+ }
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+ }
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