diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/LayoutOverlayStyle.uss b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/LayoutOverlayStyle.uss new file mode 100644 index 0000000000000000000000000000000000000000..ab9619bccbe1e2c1a5390e122d197a164363ee46 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/LayoutOverlayStyle.uss @@ -0,0 +1,190 @@ +/**********************************************************************************************************************/ +/* LayoutOverlay */ +/**********************************************************************************************************************/ + +LayoutOverlay { + flex-direction: column-reverse; + overflow: hidden; +} + +LayoutOverlay.HasScrollbar { + margin-right: 18px; + margin-bottom: 18px; +} + +//Disable Horizontal Toolbar until needed +LayoutOverlay > #HorizontalToolbar { + height: 0; +} + +LayoutOverlay > #HorizontalHolder { + flex:1 auto; + flex-direction: row; +} + +LayoutOverlay > #HorizontalHolder > #VerticalToolbar { + width: 140px; + margin-left : 10px; +} + +LayoutOverlay > #HorizontalHolder > #VerticalToolbar.Collapse { + width: 50px; +} + +LayoutOverlay > #HorizontalHolder > #LeftOverlay { + flex-grow: 1; + flex-direction: column-reverse; + flex-wrap: wrap; + align-items: flex-start; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay { + + flex-grow: 1; + flex-direction: column-reverse; + flex-wrap: wrap-reverse; + align-items: flex-start; +} + +LayoutOverlay > #DropdownOverlay { + height: 0; + width: 0; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay.VisibilityWindowOn { + min-height : 400px; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay { + min-height : 250px; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow { + flex:1 0 auto; + width : 280px; + padding-left : 12px; + padding-right : 12px; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow #ModeField { + margin-left : 0; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow #BonePopupField { + margin-left : 0; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow #BonePopupField .unity-popup-field__input { + flex-basis : 0px; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow > #unity-content-container { + flex:1 0 auto; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-row { + max-height : 20px; + flex-direction: row; + margin-left : 0; + margin-right : 0; + margin-top : 0; + margin-bottom : 0; + flex : 1 0 auto; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-row-space { + height : 5px; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-editor { + flex-direction: row; + flex: 6; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-popup { + margin-left : 0px; + flex : 1 0 auto; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-popup .unity-enum-field { + flex : 1 0 auto; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-popup .unity-popup-field { + flex : 1 0 auto; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-popup .unity-label { + min-width : auto; + flex : 4; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-popup .unity-enum-field__input, +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-popup .unity-popup-field__input { + flex : 6; + min-width : auto; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-toggle { + margin-left : 0px; + flex : 1; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-toggle .unity-toggle__input { + justify-content : flex-end; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-integerfield { + margin-left : 0px; + flex : 1; +} + + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .form-integerfield IntegerInput { + margin-left : 0px; + flex : 6; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow .slider-field { + flex: 3; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow Label { + flex: 4; + margin-top : 2px; + margin-bottom : 2px; +} + + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow Slider { + flex: 7; + margin-left : 4px; + margin-top :2px; + margin-right : 10px; + margin-bottom :2px; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow Button { + flex : 1 0 auto; + margin-left: 1px; + margin-right: 1px; + margin-top: 1px; + margin-bottom: 1px; + border-left-width: 1px; + border-right-width: 1px; + border-bottom-width: 1px; + border-top-width: 1px; + border-top-left-radius: 3px; + border-top-right-radius: 3px; + border-bottom-left-radius: 3px; + border-bottom-right-radius: 3px; + padding-left: 2px; + padding-right: 2px; + padding-bottom: 2px; + padding-top: 2px; +} + +LayoutOverlay > #HorizontalHolder > #RightOverlay PopupWindow Toggle { + align-self : center; + margin-bottom: 4px; +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/LayoutOverlayStyle.uss.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/LayoutOverlayStyle.uss.meta new file mode 100644 index 0000000000000000000000000000000000000000..6055e938489770532b7fc4c8ed864c9cace908e4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/LayoutOverlayStyle.uss.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 4cb62f324c9e68643acade726b44b815 +ScriptedImporter: + fileIDToRecycleName: + 11400000: stylesheet + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 12385, guid: 0000000000000000e000000000000000, type: 0} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/ScrollableToolbar.uss b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/ScrollableToolbar.uss new file mode 100644 index 0000000000000000000000000000000000000000..8513c08e9d48621f161000eb7141aa2b43874521 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/ScrollableToolbar.uss @@ -0,0 +1,16 @@ +/**********************************************************************************************************************/ +/* Scroller */ +/**********************************************************************************************************************/ + +/* Horizontal scroller */ +Scroller { + display: none; +} + +/**********************************************************************************************************************/ +/* ScrollView */ +/**********************************************************************************************************************/ + +ScrollView { + flex: 1; +} \ No newline at end of file diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/ScrollableToolbar.uss.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/ScrollableToolbar.uss.meta new file mode 100644 index 0000000000000000000000000000000000000000..ead594d5624f9a2b5a12c6884c766806e8c5fb13 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/LayoutOverlay/ScrollableToolbar.uss.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f3a7eea6e0f5acb479ae4e70f8f25d95 +ScriptedImporter: + fileIDToRecycleName: + 11400000: stylesheet + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 12385, guid: 0000000000000000e000000000000000, type: 0} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanel.uxml.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanel.uxml.meta new file mode 100644 index 0000000000000000000000000000000000000000..c656874398df403bdb3ceffcaea4ecf7b69ec1c1 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanel.uxml.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: d62df6d8cd1bb504dbae262bb6d6efe6 +ScriptedImporter: + fileIDToRecycleName: + 11400000: tree + 11400002: inlineStyle + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanelStyle.uss b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanelStyle.uss new file mode 100644 index 0000000000000000000000000000000000000000..ee173d3a0e748c8c2f9988a2904424673510673c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanelStyle.uss @@ -0,0 +1,17 @@ +/**********************************************************************************************************************/ +/* GenerateGeometryPanel */ +/**********************************************************************************************************************/ + +#GenerateGeometryPanel { + height: 150px; +} + +#GenerateGeometryPanel.Single #GenerateMultipleSprite { + visibility: hidden; + height : 0; +} + +#GenerateGeometryPanel.Multiple #GenerateSingleSprite { + visibility: hidden; + height : 0; +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanelStyle.uss.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanelStyle.uss.meta new file mode 100644 index 0000000000000000000000000000000000000000..c081068cae4f8db756f0868aa6813e20c2dae967 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateGeometryPanelStyle.uss.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 3a255b868cdf39a4494f59819f0ff29e +ScriptedImporter: + fileIDToRecycleName: + 11400000: stylesheet + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 12385, guid: 0000000000000000e000000000000000, type: 0} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanel.uxml b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanel.uxml new file mode 100644 index 0000000000000000000000000000000000000000..91b62df71ef9d9376a412bbe363d09c02ffe269d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanel.uxml @@ -0,0 +1,19 @@ + + + + + + + + + + + + + + + + + + + diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanel.uxml.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanel.uxml.meta new file mode 100644 index 0000000000000000000000000000000000000000..604e101c2bce82ec360d325195f45b9cb0eb1521 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanel.uxml.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 676867f8653a3ec40a598ba3ccea79c6 +ScriptedImporter: + fileIDToRecycleName: + 11400000: tree + 11400002: inlineStyle + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanelStyle.uss b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanelStyle.uss new file mode 100644 index 0000000000000000000000000000000000000000..64ab686fad7dc490b195682e0b566f1dca7ec9c5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/GenerateWeightsPanelStyle.uss @@ -0,0 +1,20 @@ +/**********************************************************************************************************************/ +/* GenerateWeightsPanel */ +/**********************************************************************************************************************/ + +.AssociateBoneDisabled { + height: 70px; +} + +.AssociateBoneEnabled { + height: 90px; +} + +#Content{ + width : 250px; + align-content : center; +} + +.form-row{ + align-content : center; +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Bone@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Bone@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..303bfaa8a260225205816397895431ccea8844be --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Bone@2x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 17d971605cfbaea47b0d10b0b5dbc406 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 1b28b61bd6576714fb3a546fe91c42da + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Bone@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Bone@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..4805239a136c2bc3d6e0ff7ff692316a4180177c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Bone@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: fe145a004cb46de488885e70d26cade0 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 4411c41cabb6d674fba854d62de9c745 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Copy@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Copy@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..150b80ad7c69aa3a2f030db02ed92d65aedcce92 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Copy@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 3b5ad4dfc78124a489bb5c48a4b57195 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 9f290a7aa6b3f174ca45332f84ad1df5 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Copy@4x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Copy@4x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..3381dce859e057b8221e8aa81ed00239f2c0be2a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Copy@4x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 00b8ce4a201871b498992f536279acf7 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 6019bec534ca0944f8cd109dc55589e7 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create Bones.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create Bones.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..f050771dc7850cb0d6ecec56fe0663fb2e62a54c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create Bones.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: b4b58192a0265df4980d56bf9054df08 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 621dd8c7743ae8d418ac3b522e355e31 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create Bones@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create Bones@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..a663210358dfb5ebaf713d6e145df3c81917893a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create Bones@2x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: fea84712d555ee04a8147088aad76931 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 89560f111ea51a147ac01518d916db89 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Edge@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Edge@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..2e18bdcb758045583e4910306c096de1e9ab4594 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Edge@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 9d68cf945428ac2448d4c657f30b31cc +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 193f34e5bf0a43e42847161cc72ad2fc + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Vertex@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Vertex@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..9dc7cd2cc6011fa111d238daa0f51e093bba84ea --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Vertex@2x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 80a2a0d76c01997428d4213411145e8c +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: da452ef0893b74547a5edac706480d73 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Vertex@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Vertex@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..a30fb4ec9b676bd737cdc9bc813116b188f09a65 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Create_Vertex@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 501233c9f1da3ef44b4ff7115f564d9b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 7cd167d6ef16b684fab36384c0bfc297 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..cd6ecc14736629a2787ba46142a7acb3e3b26689 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@2x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 2d2e8c77fdf4f364c83224444f65fb4d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: a7a3d1134b1b5f04d9ad45e121040866 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..23c92daf914e43a2bb50ed05c5b297b7a41e5139 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 0ff8fd73a1ad1284eb30ab319560b4c7 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 081beb30f8649564a8cc335ea76d8a07 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@4x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@4x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..b15cf6a21706abcf0dc0b0df599041ed0bd891f6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Geometry@4x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 7af5f1b9cb7fc7645a9f27f070fbe2fd +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: bb6f7469708edaa4aafc0c21f889f7b1 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Joints.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Joints.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..3e66f12eaaf0f36e217c57331dbccd7c88710f42 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Edit_Joints.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 8c3235661573d7b44bd864536f83d0ea +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 6554b4fac98cf7f49aab4c0293501f51 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry.png new file mode 100644 index 0000000000000000000000000000000000000000..2f7718e2f03ddd29801a0af07a8eea3da228fb4d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:eb5a7a24a8703b7a68f7147baeda379adc57837ac3f70e780ce53beca14e2593 +size 516 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..53610ac050383fcc41b093027eb4bac9bfb7f12f --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e6e1f7d91531c0c36b06263db27f28c0f14c05e7ac4bc289330849e47ebdc85a +size 1056 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..0328c04bb402ed1156e7241b9ff7e8621256bf0c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@2x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 80cc8d218dc9bee4091ecde845959866 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: dbcf1e54948a3d1478cfc803a62ab392 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..637e2841e5844f0c94a05494e53592c1b4f94a9c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: d0c7c8e72b5fcf84e9478a13bd449ae6 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 6762053444a8acd42bab9efc73b2b5cb + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@4x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@4x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..847e6a5352d0fcea6ca350f67411841d4ae1e5f5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Generate_Geometry@4x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: db49e13fa9e16dc44b5ffb6bc43d4235 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: a8bd6f2cb2c5bbc4ea8ff029b224a076 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Mesh@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Mesh@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..6e44947e6d101f1a86acf389ea1307f8795cb610 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Mesh@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 7a1683154a74c9d4e9f993bd6c54f947 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 548b73f5d754a5048af6e1799c1167ba + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Mesh@4x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Mesh@4x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..34778274d98752089db4ac1403b008a177dfcdd9 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Mesh@4x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 39b89ea328c2cad4abef27aedb17a4a3 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 691b76b606adb8f4199f1cd370d23760 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Parent_Bone@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Parent_Bone@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..614757988b13a4cd05eea92d62454a35bc34fbcc --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Parent_Bone@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: ebda3a880d7c2f14999e6ef07ebbd37d +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 342f5f6786839844385f5e9d5ee6ce6f + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Parent_Bone@4x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Parent_Bone@4x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..fd5b267dcf2757b98f636067c2282028aeebaf3b --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Parent_Bone@4x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: c6601234a3b63ef4a9386f8182db5849 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 74bb0641cdb31834593b9165375a96c4 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..7e10f274da89eb4ff818ce3bd687eef7b6d5c1ee --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 7e00d2a7fc6d13b49bacb9663abfa3ae +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 27e1827a38233094ca589240de8c1d74 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..fac9155ce1ba7c3a68919e746eeb48d51dd0252a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:95c9c19b71d814a4def4c7dab1b06f4136628e48bbda5edfb20bb84eb31571a7 +size 361 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..66fbceb642af2350a24f8ce60b1f8742d503fef6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:da271a1bb732610b2293a2f02d96ae6bbffec91fdce05d3fc14e07aa8761c4f3 +size 521 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..32e9d7b91e8773821ad1054e5a95ce5ad5aeb214 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@3x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: a130d12452aa0484da530281c362fc8b +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: c2062fff7c57cf2438c2d9e8aec68f4c + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..620924239542d2985e5302363b1e83e249b37be9 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Paste@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:78c7052572f482b94c4642294ebf4a609070a4217fc76cc68c99d460dadc4a3e +size 670 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones.png new file mode 100644 index 0000000000000000000000000000000000000000..45b90e4ce54f26a047e239c902ae4484990c8d12 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:493f43074349dd9c96fac82f4c63ac62670e18ee2e482271cb35876d1a3c1ab8 +size 468 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..468febefd474b8b10d9d91feb294966c3e94a6a4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a1ea5f623249661108a96bbb3396bc6e495b9203e1fe154849b96c6878fea092 +size 948 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..dd28e9bc7840466d7c514a339a804faf7aaa65a2 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1c5e4d722f456f882f533de29a4cd1f6025eb8c9ccac0ca1d7938440cc324412 +size 1438 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..44a51403979651c557fff3b6b48112f75f56a8f5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Split Bones@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:83bba7bb831016347d3b4de3cf1dff8d13a71956c8c2d500a3de7b4b55b0eb38 +size 1832 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Hidded.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Hidded.png new file mode 100644 index 0000000000000000000000000000000000000000..9b3d50e0496519208a7402944ead76404e442a84 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Hidded.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:a2dca4a05d9d55fb1c1ed27bbc38ad9bab5caca89e16e7f11f291d72737522b0 +size 470 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool.png new file mode 100644 index 0000000000000000000000000000000000000000..0243dd3f47d97bd158eaf073fce675172859ca95 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:845b3cfb7b2b9d2704cf40d45342df277d5d7420ffcebe38457928a8217b12c1 +size 399 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool@2x 1.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool@2x 1.png new file mode 100644 index 0000000000000000000000000000000000000000..74d264fe305a81e9e0b70d2fb681789ad1cfa3a3 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool@2x 1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ccc72cc84943dd6a5636395ec0ccff73e69cd28f2060e31e243b2cdf0e6ee7bb +size 814 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..ceff80b1ec17e1c16dde70026ef21b369f026451 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Visibility_Tool@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3ecda0eddffddc65484610e6a8823884f44d8a70d46bdb81c5939d41e5f0820f +size 1817 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Weight_Slider@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Weight_Slider@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..bc9a9f0af8104fbd27387ff14a5f53df944d8b0d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Weight_Slider@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:229ba6d66f82b66082f72928d012d65dba176d5069e4397c1faf518f4a3ce070 +size 588 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Weight_Slider@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Weight_Slider@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..4b4d6fa1f8d2d17dfec38ce9b5149275794add41 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Dark/d_Weight_Slider@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b38f874a72cda7a926a85ec31005c9eae3545667e388369890b68aea2b697147 +size 759 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Bone@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Bone@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..66c68cf908d92a5c78fb4800a1d38945ad326057 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Bone@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:ade63e199ecced92914766bd310c398434430cf6d2642cc08a9f4a63d03490eb +size 1197 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Bone@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Bone@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..353816c828c289ca1b59cbe10b4a70c28caca27b --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Bone@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d8c2b0b23814a15b63f891225832b5f91930e52d7039d7dd51aeac8879fe698c +size 1637 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones.png new file mode 100644 index 0000000000000000000000000000000000000000..b27424a6802dc200cf4cbba4a986a2a5d4f598c0 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fc880d43db1a7ce1a1783ce89c7bf20d9e226c325429a3cb12c0c20abc49c1fc +size 383 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..4c55eda825eba54e55a0705703d380e279519cd0 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2fee269c6e0b055b92657cca28bd52257027dce5b99c46c90be55ab16a7d63bf +size 823 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..72b364cb76c092b0a357823a522afd1fb1eda432 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d79ebc86c62ff95474e60de7e9e911151df7beb8b7c2bcf807ed34191be7d7b7 +size 1312 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..c8bda190cad90675cbb23135df22e38abb213ac0 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create Bones@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c99d953973a5045045608ebfc05812db0216af95d95637a0efa185102123af2c +size 1761 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Edge.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Edge.png new file mode 100644 index 0000000000000000000000000000000000000000..86d908a1052866e0f3b3ebf3a01c86964ec9c249 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Edge.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:73ee3080a51a5a57a3e23be65d849d98eddb3e6893eb044de92d8f71333fdd19 +size 339 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Edge@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Edge@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..6dfc8967b82a497a392ef3c2c57264d58b955184 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Edge@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:39fc4714d12390b21aee31ae74998843c56242aac19860bbf240b9647a264c17 +size 1481 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..d2aadc005ca297d3a4f4df7b80f921ac75e88b7e --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:933cf4ab7df3c9966d35de9eaa8c7cd8f0108052ed50def75a8dcae979886595 +size 768 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..5cac275f7582a0b23dd4a185c01bd91ee4d6e50b --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4c016923546632a53f89d76b3c945dd2d1de1f1c9216f35b38a5db2ca73b91e6 +size 1123 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..da6a48c0e2aa208065645d5058e5faf2747cca70 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Create_Vertex@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:497d1ee66767252770175d5aa11eb7b15197118154d23e454e1df6469a2f2ecf +size 1476 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry.png new file mode 100644 index 0000000000000000000000000000000000000000..ae395543a2852a269b0f3174a9e2e61c13cf0b9c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:49f418bdb9852d8e26aa716336664743142e23ad545f48a55f761184ade14dc4 +size 507 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..059b22cdb0c52f324df86885ec422352ea424220 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1ddf5862bf03726605de843bd8d64aef883599efbe191943b4012fc5ecf27a29 +size 1092 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..c4f53a4db6580fcd5dec9a3a26f4a4f9bdb94fc8 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8f6e04decf86a7accdfdbf691076bcbfad7fb914c6bd4a46f025a98c90dd4d5f +size 1819 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..546cf17d83e9f801eba1401daef85cdd544d351a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Geometry@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:3c1acc9d8ab20bcb18dbb3dcf9111996c39b3c63c950ad7d1428e0646e670641 +size 2429 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Joints@3x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Joints@3x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..1eef52f3050d697fd210f70b3d95bf574a0c93ef --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Joints@3x.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: da6b55611e420f443a65d0be7a8f8719 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Nintendo Switch + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: d79674699ab7001469bee38c7dad11d8 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Pose.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Pose.png new file mode 100644 index 0000000000000000000000000000000000000000..03fc75a92dd9a866b1bdadeeda853ee52a4f575f --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Pose.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9c18fd076209cf57dcb1bc4567a8f76cd9660c0164ee98df24c73742d84f42ad +size 494 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Pose@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Pose@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..3f59c19423942e6db44e13cdfaf6b609f594f348 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Edit_Pose@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:17a94fd5f4e78f972588dd8299c4f718e999a0683bafc3cc79436daab1a26402 +size 1187 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Generate_Geometry.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Generate_Geometry.png new file mode 100644 index 0000000000000000000000000000000000000000..ea919772f874712d5de789123b9169259f789dbb --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Generate_Geometry.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9cec77df9363eaf250fdde4abcecea19b6d739f9e51b24dd7cef1122afc593e3 +size 440 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Generate_Geometry.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Generate_Geometry.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..89921a972717a37b7ef5b3084c816c466479115a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Generate_Geometry.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: cbef2434b36ff174a98995b13ef80390 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Nintendo Switch + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 9351ddf9a9d5bc342a942b827d162001 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Mesh@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Mesh@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..2dd7ccf6ff813e906a71dc422a7f1fa77da1e72d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Mesh@2x.png.meta @@ -0,0 +1,128 @@ +fileFormatVersion: 2 +guid: 242f58a86f3ee8e418809e5fc269d531 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: b95be083333faa24b817f40058b6215b + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Mesh@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Mesh@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..a43dda5ed408fdac91f2a2e63e7f1b5076e0ae47 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Mesh@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e617f901941ac22031d4cd1639c5d7cfb4dacb5dd934e2cab30acbeb69d13f04 +size 1047 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone.png new file mode 100644 index 0000000000000000000000000000000000000000..cb2182c31bd0ecefc1b95e20ffe016429751f1c7 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f0fb3a9803ff4b497a1807002219d77e1b69b0e41dad8575398b0733903d0f8 +size 404 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..43c6baf83e7c777edabd5f96d315c59617848847 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8bfb7898179b728615102af8b960bfdbdfe4efcd24f67d38ae57ec51d3c6167f +size 840 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..6115f13e4f9234ac8d643157162aa8f41a508d76 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:67d2aa7a89800274d636ed821719f4248c391247e02df9b920538ce01a6f8bab +size 1291 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..739e4d10f5ea0a1f29971f069dc14eec2d74aa06 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Parent_Bone@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:af9a5e6c8fcbe72b7999f0794320a73b0e5c0dd6d612806fb18741ab1ddec872 +size 1705 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Paste@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Paste@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..969fef34e152e2cd9194ae63ddb44c9c2be673a4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Paste@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d0d07a7b62c4f6ffc1839807bf89cf75c62a0d49a6706dcb44c9ad2c0d0b657e +size 543 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Paste@4x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Paste@4x.png new file mode 100644 index 0000000000000000000000000000000000000000..11bd6aff841cd0819e91abcf89a499f44e2cbc76 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Paste@4x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b4393edf93efe5307ba48230e7bffdc4cdd65b20ebd01f5f06e2b1766e35a747 +size 687 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge.png new file mode 100644 index 0000000000000000000000000000000000000000..e7ac5514d21a0718ac810c5af82cce96e4f4b723 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9f95850968c24a6b911a522c5f0a6b846ddf5e9a5dbec24a23bf57816b7f2c48 +size 420 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..3753898058a8e9b9486790e515faa30ed55785f6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:8264e777a628ff86c102230458bb6cd0f9e65c3089c1dd706703d50d46c9b861 +size 787 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..d955d5e0c2f21ad7eef0e70f74bc4809e4a48f8e --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@2x.png.meta @@ -0,0 +1,140 @@ +fileFormatVersion: 2 +guid: 3c84cd9c7ddd51c4b959d02c41aced07 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: -1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 0 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 0 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + - serializedVersion: 3 + buildTarget: Nintendo Switch + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 1 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: cffdc72c9281d954cb9c627e3b133f46 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@3x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@3x.png new file mode 100644 index 0000000000000000000000000000000000000000..6e654d2e5c8516c45a5d065ca8cc1717530f6923 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Assets/SkinningModule/Icons/Light/Split_Edge@3x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:5f92ab83d44a8c0493b91c3ccd530a0c0c97a3bc777113f7d37732ee8cca6bcd +size 1219 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@16x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@16x.png new file mode 100644 index 0000000000000000000000000000000000000000..ba9b362ba6d568cd88ffe4005bd884647b08dfa5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@16x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:528dcc687d616090267aa2e81c858d6a98ee865ccc5311c4a3e6b423b4490a85 +size 8431 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@16x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@16x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..82057afc5e64b8775b929ab47d27252998b57e6e --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@16x.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: e8a7461f5846e4a49815efe7dcfe7ece +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@2x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@2x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..3b9ec2657a639acea2a968d2ec4e1c8bd55ff88f --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@2x.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 286d9cb65d1c6ac4f93737bd25ac22b2 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@4x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@4x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..3599c290d0a60a4643795bd14989000972d69aec --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@4x.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: febce835e6102a04eb904e6396eebec4 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@8x.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@8x.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..ad7878f5119553343a7fbf5d7d7c3780eea56609 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Library@8x.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: ca39c184f70a1a74ea63d0d32e9e79d7 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Resolver.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Resolver.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..110c912df2e032d0d0e69ab1a7e7dfbf24c8c24b --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Resolver.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: b8dea9973ac769c4f8e8d1a29320f732 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Resolver@8x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Resolver@8x.png new file mode 100644 index 0000000000000000000000000000000000000000..bbc687c92937e47d8c8f47157c362a3fd1680ee4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Dark/Sprite Resolver@8x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:373fe68b9ed0232723487927077f4dd540ff5d21213a71ad90f49b0ce9ba0818 +size 4134 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Library.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Library.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..3a87428097225f2449bd092548d8aba6fd7775dd --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Library.png.meta @@ -0,0 +1,127 @@ +fileFormatVersion: 2 +guid: 1b8aa18d56d7623428cad9997223857e +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Resolver.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Resolver.png new file mode 100644 index 0000000000000000000000000000000000000000..436a4870b9d12eb059433e1b60af17a09a3b685d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Resolver.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:08525d0dcb79c6f20b105cfe6766aa30fb880fa303988dce3d5a75448d450169 +size 427 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Resolver@2x.png b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Resolver@2x.png new file mode 100644 index 0000000000000000000000000000000000000000..66e08cba068f56fdd78084319f29e412c06a92e6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/Icons/Selected/Sprite Resolver@2x.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:273f0ea31c2204d29eb10b7c050f0e93a01088a5000b32d4387d1ed9a0934bb7 +size 947 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/SkinningModule/Lib/x86_64/BoundedBiharmonicWeightsModule.bundle.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/SkinningModule/Lib/x86_64/BoundedBiharmonicWeightsModule.bundle.meta new file mode 100644 index 0000000000000000000000000000000000000000..a326f420c1ed7a7455c4cc8fe8cde47a80dd23f4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Editor/SkinningModule/Lib/x86_64/BoundedBiharmonicWeightsModule.bundle.meta @@ -0,0 +1,83 @@ +fileFormatVersion: 2 +guid: 83a049cd282c44dd3ba1c44001c8a6d5 +PluginImporter: + externalObjects: {} + serializedVersion: 2 + iconMap: {} + executionOrder: {} + defineConstraints: [] + isPreloaded: 0 + isOverridable: 0 + isExplicitlyReferenced: 0 + validateReferences: 1 + platformData: + - first: + '': Any + second: + enabled: 0 + settings: + Exclude Editor: 0 + Exclude Linux: 1 + Exclude Linux64: 1 + Exclude LinuxUniversal: 1 + Exclude OSXUniversal: 1 + Exclude Win: 1 + Exclude Win64: 1 + - first: + Any: + second: + enabled: 0 + settings: {} + - first: + Editor: Editor + second: + enabled: 1 + settings: + CPU: AnyCPU + DefaultValueInitialized: true + OS: OSX + - first: + Facebook: Win + second: + enabled: 0 + settings: + CPU: AnyCPU + - first: + Facebook: Win64 + second: + enabled: 0 + settings: + CPU: AnyCPU + - first: + Standalone: Linux + second: + enabled: 0 + settings: + CPU: x86 + - first: + Standalone: Linux64 + second: + enabled: 0 + settings: + CPU: AnyCPU + - first: + Standalone: OSXUniversal + second: + enabled: 0 + settings: + CPU: AnyCPU + - first: + Standalone: Win + second: + enabled: 0 + settings: + CPU: AnyCPU + - first: + Standalone: Win64 + second: + enabled: 0 + settings: + CPU: AnyCPU + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Behavior.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Behavior.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..27e1e33455388846ab0aefc96ee90f2e1d1440a7 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Behavior.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ed18cd282abce4422b584d99115a6c87 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Configuration.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Configuration.cs new file mode 100644 index 0000000000000000000000000000000000000000..fad71bb42829bd8e2d87fd536522b5fc79756a64 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Configuration.cs @@ -0,0 +1,44 @@ +// ----------------------------------------------------------------------- +// +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet +{ + using System; + using Animation.TriangleNet.Meshing; + using Animation.TriangleNet.Meshing.Algorithm; + + /// + /// Configure advanced aspects of the library. + /// + internal class Configuration + { + public Configuration() + : this(() => RobustPredicates.Default, () => new TrianglePool()) + { + } + + public Configuration(Func predicates) + : this(predicates, () => new TrianglePool()) + { + } + + public Configuration(Func predicates, Func trianglePool) + { + Predicates = predicates; + TrianglePool = trianglePool; + } + + /// + /// Gets or sets the factory method for the implementation. + /// + public Func Predicates { get; set; } + + /// + /// Gets or sets the factory method for the . + /// + public Func TrianglePool { get; set; } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Configuration.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Configuration.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..6e487a0fe79865f5b7a813740775b96377eb83c6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Configuration.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3668477112fb74f47ae17f9a227d562f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Enums.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Enums.cs new file mode 100644 index 0000000000000000000000000000000000000000..9a772ceffc70f022fdf2edf50a52460e5bbf7d6a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Enums.cs @@ -0,0 +1,46 @@ +// ----------------------------------------------------------------------- +// +// Original Triangle code by Jonathan Richard Shewchuk, http://www.cs.cmu.edu/~quake/triangle.html +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet +{ + /// + /// The type of the mesh vertex. + /// + internal enum VertexType { InputVertex, SegmentVertex, FreeVertex, DeadVertex, UndeadVertex }; + + /// + /// Node renumbering algorithms. + /// + internal enum NodeNumbering { None, Linear, CuthillMcKee }; + + /// + /// Labels that signify the result of point location. + /// + /// The result of a search indicates that the point falls in the + /// interior of a triangle, on an edge, on a vertex, or outside the mesh. + /// + internal enum LocateResult { InTriangle, OnEdge, OnVertex, Outside }; + + /// + /// Labels that signify the result of vertex insertion. + /// + /// The result indicates that the vertex was inserted with complete + /// success, was inserted but encroaches upon a subsegment, was not inserted + /// because it lies on a segment, or was not inserted because another vertex + /// occupies the same location. + /// + enum InsertVertexResult { Successful, Encroaching, Violating, Duplicate }; + + /// + /// Labels that signify the result of direction finding. + /// + /// The result indicates that a segment connecting the two query + /// points falls within the direction triangle, along the left edge of the + /// direction triangle, or along the right edge of the direction triangle. + /// + enum FindDirectionResult { Within, Leftcollinear, Rightcollinear }; +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Enums.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Enums.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..518547f880e0f1ecd9747197577291092df11805 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Enums.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bffd3c18e4fd644ef820ed46f2f9133c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Geometry.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Geometry.meta new file mode 100644 index 0000000000000000000000000000000000000000..d64e42f5ca83d7bd5ba22b3face15189ab23ae6b --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Geometry.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a2002c22d90564ebb9e66b44b6f50886 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO.meta new file mode 100644 index 0000000000000000000000000000000000000000..18411095ae24223073a37a507c36172d49db2f35 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d1b897e6d67a84472b21b63acc3baac7 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IMeshFormat.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IMeshFormat.cs new file mode 100644 index 0000000000000000000000000000000000000000..c7db21f84a57db429e8c37d13e870a460b1ad60a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IMeshFormat.cs @@ -0,0 +1,39 @@ +// ----------------------------------------------------------------------- +// +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet + .IO +{ + using System.IO; + using Animation.TriangleNet.Meshing; + + /// + /// Interface for mesh I/O. + /// + internal interface IMeshFormat : IFileFormat + { + /// + /// Read a file containing a mesh. + /// + /// The path of the file to read. + /// An instance of the interface. + IMesh Import(string filename); + + /// + /// Save a mesh to disk. + /// + /// An instance of the interface. + /// The path of the file to save. + void Write(IMesh mesh, string filename); + + /// + /// Save a mesh to a . + /// + /// An instance of the interface. + /// The stream to save to. + void Write(IMesh mesh, Stream stream); + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IPolygonFormat.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IPolygonFormat.cs new file mode 100644 index 0000000000000000000000000000000000000000..c4478470f91bac7d4bf610dc1d4e076321af099f --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IPolygonFormat.cs @@ -0,0 +1,39 @@ +// ----------------------------------------------------------------------- +// +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet + .IO +{ + using System.IO; + using Animation.TriangleNet.Geometry; + + /// + /// Interface for geometry input. + /// + internal interface IPolygonFormat : IFileFormat + { + /// + /// Read a file containing polygon geometry. + /// + /// The path of the file to read. + /// An instance of the class. + IPolygon Read(string filename); + + /// + /// Save a polygon geometry to disk. + /// + /// An instance of the class. + /// The path of the file to save. + void Write(IPolygon polygon, string filename); + + /// + /// Save a polygon geometry to a . + /// + /// An instance of the class. + /// The stream to save to. + void Write(IPolygon polygon, Stream stream); + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IPolygonFormat.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IPolygonFormat.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..a70390ffa3a84a659fe43af4c4d8e0ea3b55d2cd --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/IPolygonFormat.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: c5038e46090aa4f809c75db148ca3b5f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/InputTriangle.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/InputTriangle.cs new file mode 100644 index 0000000000000000000000000000000000000000..877f4821ae56452783d8a9ce749ac57665abdff2 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/InputTriangle.cs @@ -0,0 +1,86 @@ +// ----------------------------------------------------------------------- +// +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet + .IO +{ + using Animation.TriangleNet.Topology; + using Animation.TriangleNet.Geometry; + + /// + /// Simple triangle class for input. + /// + internal class InputTriangle : ITriangle + { + internal int[] vertices; + internal int label; + internal double area; + + public InputTriangle(int p0, int p1, int p2) + { + this.vertices = new int[] { p0, p1, p2 }; + } + + #region Public properties + + /// + /// Gets the triangle id. + /// + public int ID + { + get { return 0; } + set {} + } + + /// + /// Region ID the triangle belongs to. + /// + public int Label + { + get { return label; } + set { label = value; } + } + + /// + /// Gets the triangle area constraint. + /// + public double Area + { + get { return area; } + set { area = value; } + } + + /// + /// Gets the specified corners vertex. + /// + public Vertex GetVertex(int index) + { + return null; // TODO: throw NotSupportedException? + } + + public int GetVertexID(int index) + { + return vertices[index]; + } + + public ITriangle GetNeighbor(int index) + { + return null; + } + + public int GetNeighborID(int index) + { + return -1; + } + + public ISegment GetSegment(int index) + { + return null; + } + + #endregion + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/InputTriangle.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/InputTriangle.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..8128ddc4dde54d779d52bc80883f52aed5ca24f7 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/InputTriangle.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 8586f5d059bef4957927fa6f9b5f33f2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleFormat.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleFormat.cs new file mode 100644 index 0000000000000000000000000000000000000000..57fbfd2788988028b5ab4f93c5c7516792b2ab68 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleFormat.cs @@ -0,0 +1,92 @@ +// ----------------------------------------------------------------------- +// +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet + .IO +{ + using System; + using System.Collections.Generic; + using System.IO; + using Animation.TriangleNet.Geometry; + using Animation.TriangleNet.Meshing; + + /// + /// Implements geometry and mesh file formats of the the original Triangle code. + /// + internal class TriangleFormat : IPolygonFormat, IMeshFormat + { + public bool IsSupported(string file) + { + string ext = Path.GetExtension(file).ToLower(); + + if (ext == ".node" || ext == ".poly" || ext == ".ele") + { + return true; + } + + return false; + } + + public IMesh Import(string filename) + { + string ext = Path.GetExtension(filename); + + if (ext == ".node" || ext == ".poly" || ext == ".ele") + { + List triangles; + Polygon geometry; + + (new TriangleReader()).Read(filename, out geometry, out triangles); + + if (geometry != null && triangles != null) + { + return Converter.ToMesh(geometry, triangles.ToArray()); + } + } + + throw new NotSupportedException("Could not load '" + filename + "' file."); + } + + public void Write(IMesh mesh, string filename) + { + var writer = new TriangleWriter(); + + writer.WritePoly((Mesh)mesh, Path.ChangeExtension(filename, ".poly")); + writer.WriteElements((Mesh)mesh, Path.ChangeExtension(filename, ".ele")); + } + + public void Write(IMesh mesh, Stream stream) + { + throw new NotImplementedException(); + } + + public IPolygon Read(string filename) + { + string ext = Path.GetExtension(filename); + + if (ext == ".node") + { + return (new TriangleReader()).ReadNodeFile(filename); + } + else if (ext == ".poly") + { + return (new TriangleReader()).ReadPolyFile(filename); + } + + throw new NotSupportedException("File format '" + ext + "' not supported."); + } + + public void Write(IPolygon polygon, string filename) + { + (new TriangleWriter()).WritePoly(polygon, filename); + } + + public void Write(IPolygon polygon, Stream stream) + { + throw new NotImplementedException(); + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleFormat.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleFormat.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..d0c20b074e59493d9d8a41f06c23b4c448a3435c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleFormat.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4a1337b0388344c16a0e94a38038934f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleReader.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleReader.cs new file mode 100644 index 0000000000000000000000000000000000000000..bf44160ea4ccbd12dbd3dcf50ac44fef2c91a766 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleReader.cs @@ -0,0 +1,757 @@ +// ----------------------------------------------------------------------- +// +// Original Triangle code by Jonathan Richard Shewchuk, http://www.cs.cmu.edu/~quake/triangle.html +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet + .IO +{ + using System; + using System.Collections.Generic; + using System.Globalization; + using System.IO; + using Animation.TriangleNet.Geometry; + + /// + /// Helper methods for reading Triangle file formats. + /// + internal class TriangleReader + { + static NumberFormatInfo nfi = NumberFormatInfo.InvariantInfo; + + int startIndex = 0; + + #region Helper methods + + private bool TryReadLine(StreamReader reader, out string[] token) + { + token = null; + + if (reader.EndOfStream) + { + return false; + } + + string line = reader.ReadLine().Trim(); + + while (IsStringNullOrWhiteSpace(line) || line.StartsWith("#")) + { + if (reader.EndOfStream) + { + return false; + } + + line = reader.ReadLine().Trim(); + } + + token = line.Split(new char[] { ' ', '\t' }, StringSplitOptions.RemoveEmptyEntries); + + return true; + } + + /// + /// Read vertex information of the given line. + /// + /// The input geometry. + /// The current vertex index. + /// The current line. + /// Number of point attributes + /// Number of point markers (0 or 1) + private void ReadVertex(List data, int index, string[] line, int attributes, int marks) + { + double x = double.Parse(line[1], nfi); + double y = double.Parse(line[2], nfi); + + var v = new Vertex(x, y); + + // Read a vertex marker. + if (marks > 0 && line.Length > 3 + attributes) + { + v.Label = int.Parse(line[3 + attributes]); + } + + if (attributes > 0) + { +#if USE_ATTRIBS + var attribs = new double[attributes]; + + // Read the vertex attributes. + for (int j = 0; j < attributes; j++) + { + if (line.Length > 3 + j) + { + attribs[j] = double.Parse(line[3 + j], nfi); + } + } + + v.attributes = attribs; +#endif + } + + data.Add(v); + } + + #endregion + + #region Main I/O methods + + /// + /// Reads geometry information from .node or .poly files. + /// + public void Read(string filename, out Polygon polygon) + { + polygon = null; + + string path = Path.ChangeExtension(filename, ".poly"); + + if (File.Exists(path)) + { + polygon = ReadPolyFile(path); + } + else + { + path = Path.ChangeExtension(filename, ".node"); + polygon = ReadNodeFile(path); + } + } + + /// + /// Reads a mesh from .node, .poly or .ele files. + /// + public void Read(string filename, out Polygon geometry, out List triangles) + { + triangles = null; + + Read(filename, out geometry); + + string path = Path.ChangeExtension(filename, ".ele"); + + if (File.Exists(path) && geometry != null) + { + triangles = ReadEleFile(path); + } + } + + /// + /// Reads geometry information from .node or .poly files. + /// + public IPolygon Read(string filename) + { + Polygon geometry = null; + + Read(filename, out geometry); + + return geometry; + } + + #endregion + + /// + /// Read the vertices from a file, which may be a .node or .poly file. + /// + /// + /// Will NOT read associated .ele by default. + public Polygon ReadNodeFile(string nodefilename) + { + return ReadNodeFile(nodefilename, false); + } + + /// + /// Read the vertices from a file, which may be a .node or .poly file. + /// + /// + /// + public Polygon ReadNodeFile(string nodefilename, bool readElements) + { + Polygon data; + + startIndex = 0; + + string[] line; + int invertices = 0, attributes = 0, nodemarkers = 0; + + using (var reader = new StreamReader(nodefilename)) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file."); + } + + // Read number of vertices, number of dimensions, number of vertex + // attributes, and number of boundary markers. + invertices = int.Parse(line[0]); + + if (invertices < 3) + { + throw new Exception("Input must have at least three input vertices."); + } + + if (line.Length > 1) + { + if (int.Parse(line[1]) != 2) + { + throw new Exception("Triangle only works with two-dimensional meshes."); + } + } + + if (line.Length > 2) + { + attributes = int.Parse(line[2]); + } + + if (line.Length > 3) + { + nodemarkers = int.Parse(line[3]); + } + + data = new Polygon(invertices); + + // Read the vertices. + if (invertices > 0) + { + for (int i = 0; i < invertices; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (vertices)."); + } + + if (line.Length < 3) + { + throw new Exception("Invalid vertex."); + } + + if (i == 0) + { + startIndex = int.Parse(line[0], nfi); + } + + ReadVertex(data.Points, i, line, attributes, nodemarkers); + } + } + } + + if (readElements) + { + // Read area file + string elefile = Path.ChangeExtension(nodefilename, ".ele"); + if (File.Exists(elefile)) + { + ReadEleFile(elefile, true); + } + } + + return data; + } + + /// + /// Read the vertices and segments from a .poly file. + /// + /// + /// Will NOT read associated .ele by default. + public Polygon ReadPolyFile(string polyfilename) + { + return ReadPolyFile(polyfilename, false, false); + } + + /// + /// Read the vertices and segments from a .poly file. + /// + /// + /// If true, look for an associated .ele file. + /// Will NOT read associated .area by default. + public Polygon ReadPolyFile(string polyfilename, bool readElements) + { + return ReadPolyFile(polyfilename, readElements, false); + } + + /// + /// Read the vertices and segments from a .poly file. + /// + /// + /// If true, look for an associated .ele file. + /// If true, look for an associated .area file. + public Polygon ReadPolyFile(string polyfilename, bool readElements, bool readArea) + { + // Read poly file + Polygon data; + + startIndex = 0; + + string[] line; + int invertices = 0, attributes = 0, nodemarkers = 0; + + using (var reader = new StreamReader(polyfilename)) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file."); + } + + // Read number of vertices, number of dimensions, number of vertex + // attributes, and number of boundary markers. + invertices = int.Parse(line[0]); + + if (line.Length > 1) + { + if (int.Parse(line[1]) != 2) + { + throw new Exception("Triangle only works with two-dimensional meshes."); + } + } + + if (line.Length > 2) + { + attributes = int.Parse(line[2]); + } + + if (line.Length > 3) + { + nodemarkers = int.Parse(line[3]); + } + + // Read the vertices. + if (invertices > 0) + { + data = new Polygon(invertices); + + for (int i = 0; i < invertices; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (vertices)."); + } + + if (line.Length < 3) + { + throw new Exception("Invalid vertex."); + } + + if (i == 0) + { + // Set the start index! + startIndex = int.Parse(line[0], nfi); + } + + ReadVertex(data.Points, i, line, attributes, nodemarkers); + } + } + else + { + // If the .poly file claims there are zero vertices, that means that + // the vertices should be read from a separate .node file. + data = ReadNodeFile(Path.ChangeExtension(polyfilename, ".node")); + + invertices = data.Points.Count; + } + + var points = data.Points; + + if (points.Count == 0) + { + throw new Exception("No nodes available."); + } + + // Read the segments from a .poly file. + + // Read number of segments and number of boundary markers. + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (segments)."); + } + + int insegments = int.Parse(line[0]); + + int segmentmarkers = 0; + if (line.Length > 1) + { + segmentmarkers = int.Parse(line[1]); + } + + int end1, end2, mark; + // Read and insert the segments. + for (int i = 0; i < insegments; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (segments)."); + } + + if (line.Length < 3) + { + throw new Exception("Segment has no endpoints."); + } + + // TODO: startIndex ok? + end1 = int.Parse(line[1]) - startIndex; + end2 = int.Parse(line[2]) - startIndex; + mark = 0; + + if (segmentmarkers > 0 && line.Length > 3) + { + mark = int.Parse(line[3]); + } + + if ((end1 < 0) || (end1 >= invertices)) + { + if (Log.Verbose) + { + Log.Instance.Warning("Invalid first endpoint of segment.", + "MeshReader.ReadPolyfile()"); + } + } + else if ((end2 < 0) || (end2 >= invertices)) + { + if (Log.Verbose) + { + Log.Instance.Warning("Invalid second endpoint of segment.", + "MeshReader.ReadPolyfile()"); + } + } + else + { + data.Add(new Segment(points[end1], points[end2], mark)); + } + } + + // Read holes from a .poly file. + + // Read the holes. + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (holes)."); + } + + int holes = int.Parse(line[0]); + if (holes > 0) + { + for (int i = 0; i < holes; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (holes)."); + } + + if (line.Length < 3) + { + throw new Exception("Invalid hole."); + } + + data.Holes.Add(new Point(double.Parse(line[1], nfi), + double.Parse(line[2], nfi))); + } + } + + // Read area constraints (optional). + if (TryReadLine(reader, out line)) + { + int id, regions = int.Parse(line[0]); + + if (regions > 0) + { + for (int i = 0; i < regions; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (region)."); + } + + if (line.Length < 4) + { + throw new Exception("Invalid region attributes."); + } + + if (!int.TryParse(line[3], out id)) + { + id = i; + } + + double area = 0.0; + + if (line.Length > 4) + { + double.TryParse(line[4], NumberStyles.Number, nfi, out area); + } + + // Triangle's .poly file format allows region definitions with + // either 4 or 5 parameters, and different interpretations for + // them depending on the number of parameters. + // + // See http://www.cs.cmu.edu/~quake/triangle.poly.html + // + // The .NET version will interpret the fourth parameter always + // as an integer region id and the optional fifth parameter as + // an area constraint. + + data.Regions.Add(new RegionPointer( + double.Parse(line[1], nfi), // Region x + double.Parse(line[2], nfi), // Region y + id, area)); + } + } + } + } + + // Read ele file + if (readElements) + { + string elefile = Path.ChangeExtension(polyfilename, ".ele"); + if (File.Exists(elefile)) + { + ReadEleFile(elefile, readArea); + } + } + + return data; + } + + /// + /// Read elements from an .ele file. + /// + /// The file name. + /// A list of triangles. + public List ReadEleFile(string elefilename) + { + return ReadEleFile(elefilename, false); + } + + /// + /// Read the elements from an .ele file. + /// + /// + /// + /// + private List ReadEleFile(string elefilename, bool readArea) + { + int intriangles = 0, attributes = 0; + + List triangles; + + using (var reader = new StreamReader(elefilename)) + { + // Read number of elements and number of attributes. + string[] line; + bool validRegion = false; + + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (elements)."); + } + + intriangles = int.Parse(line[0]); + + // We irgnore index 1 (number of nodes per triangle) + attributes = 0; + if (line.Length > 2) + { + attributes = int.Parse(line[2]); + validRegion = true; + } + + if (attributes > 1) + { + Log.Instance.Warning("Triangle attributes not supported.", "FileReader.Read"); + } + + triangles = new List(intriangles); + + InputTriangle tri; + + // Read triangles. + for (int i = 0; i < intriangles; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (elements)."); + } + + if (line.Length < 4) + { + throw new Exception("Triangle has no nodes."); + } + + // TODO: startIndex ok? + tri = new InputTriangle( + int.Parse(line[1]) - startIndex, + int.Parse(line[2]) - startIndex, + int.Parse(line[3]) - startIndex); + + // Read triangle region + if (attributes > 0 && validRegion) + { + int region = 0; + validRegion = int.TryParse(line[4], out region); + tri.label = region; + } + + triangles.Add(tri); + } + } + + // Read area file + if (readArea) + { + string areafile = Path.ChangeExtension(elefilename, ".area"); + if (File.Exists(areafile)) + { + ReadAreaFile(areafile, intriangles); + } + } + + return triangles; + } + + /// + /// Read the area constraints from an .area file. + /// + /// + /// + /// + private double[] ReadAreaFile(string areafilename, int intriangles) + { + double[] data = null; + + using (var reader = new StreamReader(areafilename)) + { + string[] line; + + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (area)."); + } + + if (int.Parse(line[0]) != intriangles) + { + Log.Instance.Warning("Number of area constraints doesn't match number of triangles.", + "ReadAreaFile()"); + return null; + } + + data = new double[intriangles]; + + // Read area constraints. + for (int i = 0; i < intriangles; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (area)."); + } + + if (line.Length != 2) + { + throw new Exception("Triangle has no nodes."); + } + + data[i] = double.Parse(line[1], nfi); + } + } + + return data; + } + + /// + /// Read an .edge file. + /// + /// The file name. + /// The number of input vertices (read from a .node or .poly file). + /// A List of edges. + public List ReadEdgeFile(string edgeFile, int invertices) + { + // Read poly file + List data = null; + + startIndex = 0; + + string[] line; + + using (var reader = new StreamReader(edgeFile)) + { + // Read the edges from a .edge file. + + // Read number of segments and number of boundary markers. + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (segments)."); + } + + int inedges = int.Parse(line[0]); + + int edgemarkers = 0; + if (line.Length > 1) + { + edgemarkers = int.Parse(line[1]); + } + + if (inedges > 0) + { + data = new List(inedges); + } + + int end1, end2, mark; + // Read and insert the segments. + for (int i = 0; i < inedges; i++) + { + if (!TryReadLine(reader, out line)) + { + throw new Exception("Can't read input file (segments)."); + } + + if (line.Length < 3) + { + throw new Exception("Segment has no endpoints."); + } + + // TODO: startIndex ok? + end1 = int.Parse(line[1]) - startIndex; + end2 = int.Parse(line[2]) - startIndex; + mark = 0; + + if (edgemarkers > 0 && line.Length > 3) + { + mark = int.Parse(line[3]); + } + + if ((end1 < 0) || (end1 >= invertices)) + { + if (Log.Verbose) + { + Log.Instance.Warning("Invalid first endpoint of segment.", + "MeshReader.ReadPolyfile()"); + } + } + else if ((end2 < 0) || (end2 >= invertices)) + { + if (Log.Verbose) + { + Log.Instance.Warning("Invalid second endpoint of segment.", + "MeshReader.ReadPolyfile()"); + } + } + else + { + data.Add(new Edge(end1, end2, mark)); + } + } + } + + return data; + } + + bool IsStringNullOrWhiteSpace(string value) + { + if (value != null) + { + for (int i = 0; i < value.Length; i++) + { + if (!char.IsWhiteSpace(value[i])) + { + return false; + } + } + } + return true; + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleReader.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleReader.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..146ab9d1b86dcb10bb058bfe1b09efec561ec7e3 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleReader.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9bd4358267e2d4fe3966c374d0a5b5b7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleWriter.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleWriter.cs new file mode 100644 index 0000000000000000000000000000000000000000..23926f7e97b1798380e4d1f541d0b90c2c544507 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IO/TriangleWriter.cs @@ -0,0 +1,460 @@ +// ----------------------------------------------------------------------- +// +// Original Triangle code by Jonathan Richard Shewchuk, http://www.cs.cmu.edu/~quake/triangle.html +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet + .IO +{ + using System.Collections.Generic; + using System.Globalization; + using System.IO; + using Animation.TriangleNet.Geometry; + using Animation.TriangleNet.Topology; + + /// + /// Helper methods for writing Triangle file formats. + /// + internal class TriangleWriter + { + static NumberFormatInfo nfi = NumberFormatInfo.InvariantInfo; + + /// + /// Number the vertices and write them to a .node file. + /// + /// + /// + public void Write(Mesh mesh, string filename) + { + WritePoly(mesh, Path.ChangeExtension(filename, ".poly")); + WriteElements(mesh, Path.ChangeExtension(filename, ".ele")); + } + + /// + /// Number the vertices and write them to a .node file. + /// + /// + /// + public void WriteNodes(Mesh mesh, string filename) + { + using (var writer = new StreamWriter(filename)) + { + WriteNodes(writer, mesh); + } + } + + /// + /// Number the vertices and write them to a .node file. + /// + private void WriteNodes(StreamWriter writer, Mesh mesh) + { + int outvertices = mesh.vertices.Count; + int nextras = mesh.nextras; + + Behavior behavior = mesh.behavior; + + if (behavior.Jettison) + { + outvertices = mesh.vertices.Count - mesh.undeads; + } + + if (writer != null) + { + // Number of vertices, number of dimensions, number of vertex attributes, + // and number of boundary markers (zero or one). + writer.WriteLine("{0} {1} {2} {3}", outvertices, mesh.mesh_dim, nextras, + behavior.UseBoundaryMarkers ? "1" : "0"); + + if (mesh.numbering == NodeNumbering.None) + { + // If the mesh isn't numbered yet, use linear node numbering. + mesh.Renumber(); + } + + if (mesh.numbering == NodeNumbering.Linear) + { + // If numbering is linear, just use the dictionary values. + WriteNodes(writer, mesh.vertices.Values, behavior.UseBoundaryMarkers, + nextras, behavior.Jettison); + } + else + { + // If numbering is not linear, a simple 'foreach' traversal of the dictionary + // values doesn't reflect the actual numbering. Use an array instead. + + // TODO: Could use a custom sorting function on dictionary values instead. + Vertex[] nodes = new Vertex[mesh.vertices.Count]; + + foreach (var node in mesh.vertices.Values) + { + nodes[node.id] = node; + } + + WriteNodes(writer, nodes, behavior.UseBoundaryMarkers, + nextras, behavior.Jettison); + } + } + } + + /// + /// Write the vertices to a stream. + /// + /// + /// + private void WriteNodes(StreamWriter writer, IEnumerable nodes, bool markers, + int attribs, bool jettison) + { + int index = 0; + + foreach (var vertex in nodes) + { + if (!jettison || vertex.type != VertexType.UndeadVertex) + { + // Vertex number, x and y coordinates. + writer.Write("{0} {1} {2}", index, vertex.x.ToString(nfi), vertex.y.ToString(nfi)); + +#if USE_ATTRIBS + // Write attributes. + for (int j = 0; j < attribs; j++) + { + writer.Write(" {0}", vertex.attributes[j].ToString(nfi)); + } +#endif + + if (markers) + { + // Write the boundary marker. + writer.Write(" {0}", vertex.label); + } + + writer.WriteLine(); + + index++; + } + } + } + + /// + /// Write the triangles to an .ele file. + /// + /// + /// + public void WriteElements(Mesh mesh, string filename) + { + Otri tri = default(Otri); + Vertex p1, p2, p3; + bool regions = mesh.behavior.useRegions; + + int j = 0; + + tri.orient = 0; + + using (var writer = new StreamWriter(filename)) + { + // Number of triangles, vertices per triangle, attributes per triangle. + writer.WriteLine("{0} 3 {1}", mesh.triangles.Count, regions ? 1 : 0); + + foreach (var item in mesh.triangles) + { + tri.tri = item; + + p1 = tri.Org(); + p2 = tri.Dest(); + p3 = tri.Apex(); + + // Triangle number, indices for three vertices. + writer.Write("{0} {1} {2} {3}", j, p1.id, p2.id, p3.id); + + if (regions) + { + writer.Write(" {0}", tri.tri.label); + } + + writer.WriteLine(); + + // Number elements + item.id = j++; + } + } + } + + /// + /// Write the segments and holes to a .poly file. + /// + /// Data source. + /// File name. + /// Write nodes into this file. + /// If the nodes should not be written into this file, + /// make sure a .node file was written before, so that the nodes + /// are numbered right. + public void WritePoly(IPolygon polygon, string filename) + { + bool hasMarkers = polygon.HasSegmentMarkers; + + using (var writer = new StreamWriter(filename)) + { + // TODO: write vertex attributes + + writer.WriteLine("{0} 2 0 {1}", polygon.Points.Count, polygon.HasPointMarkers ? "1" : "0"); + + // Write nodes to this file. + WriteNodes(writer, polygon.Points, polygon.HasPointMarkers, 0, false); + + // Number of segments, number of boundary markers (zero or one). + writer.WriteLine("{0} {1}", polygon.Segments.Count, hasMarkers ? "1" : "0"); + + Vertex p, q; + + int j = 0; + foreach (var seg in polygon.Segments) + { + p = seg.GetVertex(0); + q = seg.GetVertex(1); + + // Segment number, indices of its two endpoints, and possibly a marker. + if (hasMarkers) + { + writer.WriteLine("{0} {1} {2} {3}", j, p.ID, q.ID, seg.Label); + } + else + { + writer.WriteLine("{0} {1} {2}", j, p.ID, q.ID); + } + + j++; + } + + // Holes + j = 0; + writer.WriteLine("{0}", polygon.Holes.Count); + foreach (var hole in polygon.Holes) + { + writer.WriteLine("{0} {1} {2}", j++, hole.X.ToString(nfi), hole.Y.ToString(nfi)); + } + + // Regions + if (polygon.Regions.Count > 0) + { + j = 0; + writer.WriteLine("{0}", polygon.Regions.Count); + foreach (var region in polygon.Regions) + { + writer.WriteLine("{0} {1} {2} {3}", j, region.point.X.ToString(nfi), + region.point.Y.ToString(nfi), region.id); + + j++; + } + } + } + } + + /// + /// Write the segments and holes to a .poly file. + /// + /// + /// + public void WritePoly(Mesh mesh, string filename) + { + WritePoly(mesh, filename, true); + } + + /// + /// Write the segments and holes to a .poly file. + /// + /// Data source. + /// File name. + /// Write nodes into this file. + /// If the nodes should not be written into this file, + /// make sure a .node file was written before, so that the nodes + /// are numbered right. + public void WritePoly(Mesh mesh, string filename, bool writeNodes) + { + Osub subseg = default(Osub); + Vertex pt1, pt2; + + bool useBoundaryMarkers = mesh.behavior.UseBoundaryMarkers; + + using (var writer = new StreamWriter(filename)) + { + if (writeNodes) + { + // Write nodes to this file. + WriteNodes(writer, mesh); + } + else + { + // The zero indicates that the vertices are in a separate .node file. + // Followed by number of dimensions, number of vertex attributes, + // and number of boundary markers (zero or one). + writer.WriteLine("0 {0} {1} {2}", mesh.mesh_dim, mesh.nextras, + useBoundaryMarkers ? "1" : "0"); + } + + // Number of segments, number of boundary markers (zero or one). + writer.WriteLine("{0} {1}", mesh.subsegs.Count, + useBoundaryMarkers ? "1" : "0"); + + subseg.orient = 0; + + int j = 0; + foreach (var item in mesh.subsegs.Values) + { + subseg.seg = item; + + pt1 = subseg.Org(); + pt2 = subseg.Dest(); + + // Segment number, indices of its two endpoints, and possibly a marker. + if (useBoundaryMarkers) + { + writer.WriteLine("{0} {1} {2} {3}", j, pt1.id, pt2.id, subseg.seg.boundary); + } + else + { + writer.WriteLine("{0} {1} {2}", j, pt1.id, pt2.id); + } + + j++; + } + + // Holes + j = 0; + writer.WriteLine("{0}", mesh.holes.Count); + foreach (var hole in mesh.holes) + { + writer.WriteLine("{0} {1} {2}", j++, hole.X.ToString(nfi), hole.Y.ToString(nfi)); + } + + // Regions + if (mesh.regions.Count > 0) + { + j = 0; + writer.WriteLine("{0}", mesh.regions.Count); + foreach (var region in mesh.regions) + { + writer.WriteLine("{0} {1} {2} {3}", j, region.point.X.ToString(nfi), + region.point.Y.ToString(nfi), region.id); + + j++; + } + } + } + } + + /// + /// Write the edges to an .edge file. + /// + /// + /// + public void WriteEdges(Mesh mesh, string filename) + { + Otri tri = default(Otri), trisym = default(Otri); + Osub checkmark = default(Osub); + Vertex p1, p2; + + Behavior behavior = mesh.behavior; + + using (var writer = new StreamWriter(filename)) + { + // Number of edges, number of boundary markers (zero or one). + writer.WriteLine("{0} {1}", mesh.NumberOfEdges, behavior.UseBoundaryMarkers ? "1" : "0"); + + long index = 0; + // To loop over the set of edges, loop over all triangles, and look at + // the three edges of each triangle. If there isn't another triangle + // adjacent to the edge, operate on the edge. If there is another + // adjacent triangle, operate on the edge only if the current triangle + // has a smaller pointer than its neighbor. This way, each edge is + // considered only once. + foreach (var item in mesh.triangles) + { + tri.tri = item; + + for (tri.orient = 0; tri.orient < 3; tri.orient++) + { + tri.Sym(ref trisym); + if ((tri.tri.id < trisym.tri.id) || (trisym.tri.id == Mesh.DUMMY)) + { + p1 = tri.Org(); + p2 = tri.Dest(); + + if (behavior.UseBoundaryMarkers) + { + // Edge number, indices of two endpoints, and a boundary marker. + // If there's no subsegment, the boundary marker is zero. + if (behavior.useSegments) + { + tri.Pivot(ref checkmark); + + if (checkmark.seg.hash == Mesh.DUMMY) + { + writer.WriteLine("{0} {1} {2} {3}", index, p1.id, p2.id, 0); + } + else + { + writer.WriteLine("{0} {1} {2} {3}", index, p1.id, p2.id, + checkmark.seg.boundary); + } + } + else + { + writer.WriteLine("{0} {1} {2} {3}", index, p1.id, p2.id, + trisym.tri.id == Mesh.DUMMY ? "1" : "0"); + } + } + else + { + // Edge number, indices of two endpoints. + writer.WriteLine("{0} {1} {2}", index, p1.id, p2.id); + } + + index++; + } + } + } + } + } + + /// + /// Write the triangle neighbors to a .neigh file. + /// + /// + /// + /// WARNING: Be sure WriteElements has been called before, + /// so the elements are numbered right! + public void WriteNeighbors(Mesh mesh, string filename) + { + Otri tri = default(Otri), trisym = default(Otri); + int n1, n2, n3; + int i = 0; + + using (StreamWriter writer = new StreamWriter(filename)) + { + // Number of triangles, three neighbors per triangle. + writer.WriteLine("{0} 3", mesh.triangles.Count); + + foreach (var item in mesh.triangles) + { + tri.tri = item; + + tri.orient = 1; + tri.Sym(ref trisym); + n1 = trisym.tri.id; + + tri.orient = 2; + tri.Sym(ref trisym); + n2 = trisym.tri.id; + + tri.orient = 0; + tri.Sym(ref trisym); + n3 = trisym.tri.id; + + // Triangle number, neighboring triangle numbers. + writer.WriteLine("{0} {1} {2} {3}", i++, n1, n2, n3); + } + } + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IPredicates.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IPredicates.cs new file mode 100644 index 0000000000000000000000000000000000000000..26d018853aaeff1d967e187cfdaa4f6d21eee95a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IPredicates.cs @@ -0,0 +1,22 @@ +// ----------------------------------------------------------------------- +// +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet +{ + using Animation.TriangleNet.Geometry; + + internal interface IPredicates + { + double CounterClockwise(Point a, Point b, Point c); + + double InCircle(Point a, Point b, Point c, Point p); + + Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta); + + Point FindCircumcenter(Point org, Point dest, Point apex, ref double xi, ref double eta, + double offconstant); + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IPredicates.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IPredicates.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..53d820a5482751b284f3f94e3c6badd11371ab23 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/IPredicates.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cb2b414b37e204a0e9107e0b489ce263 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Logging/LogItem.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Logging/LogItem.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..215bc73b189d2b9bb1f56e8e6dc342843ffd738e --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Logging/LogItem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a4a265973daf84c31b1feb0b2f1f44a7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Properties/AssemblyInfo.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Properties/AssemblyInfo.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..ea43c58279e290fe9a2446813518b92cdf2b2dec --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Properties/AssemblyInfo.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5b626110ec3a746c19f67a83afab1cc7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TrianglePool.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TrianglePool.cs new file mode 100644 index 0000000000000000000000000000000000000000..fd6d8eb6a77c349ffe4613f52cbfc934e95347ab --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TrianglePool.cs @@ -0,0 +1,305 @@ +// ----------------------------------------------------------------------- +// +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet +{ + using System; + using System.Collections.Generic; + using Animation.TriangleNet.Geometry; + using Animation.TriangleNet.Topology; + + internal class TrianglePool : ICollection + { + // Determines the size of each block in the pool. + private const int BLOCKSIZE = 1024; + + // The total number of currently allocated triangles. + int size; + + // The number of triangles currently used. + int count; + + // The pool. + Triangle[][] pool; + + // A stack of free triangles. + Stack stack; + + public TrianglePool() + { + size = 0; + + // On startup, the pool should be able to hold 2^16 triangles. + int n = Math.Max(1, 65536 / BLOCKSIZE); + + pool = new Triangle[n][]; + pool[0] = new Triangle[BLOCKSIZE]; + + stack = new Stack(BLOCKSIZE); + } + + /// + /// Gets a triangle from the pool. + /// + /// + public Triangle Get() + { + Triangle triangle; + + if (stack.Count > 0) + { + triangle = stack.Pop(); + triangle.hash = -triangle.hash - 1; + + Cleanup(triangle); + } + else if (count < size) + { + triangle = pool[count / BLOCKSIZE][count % BLOCKSIZE]; + triangle.id = triangle.hash; + + Cleanup(triangle); + + count++; + } + else + { + triangle = new Triangle(); + triangle.hash = size; + triangle.id = triangle.hash; + + int block = size / BLOCKSIZE; + + if (pool[block] == null) + { + pool[block] = new Triangle[BLOCKSIZE]; + + // Check if the pool has to be resized. + if (block + 1 == pool.Length) + { + Array.Resize(ref pool, 2 * pool.Length); + } + } + + // Add triangle to pool. + pool[block][size % BLOCKSIZE] = triangle; + + count = ++size; + } + + return triangle; + } + + public void Release(Triangle triangle) + { + stack.Push(triangle); + + // Mark the triangle as free (used by enumerator). + triangle.hash = -triangle.hash - 1; + } + + /// + /// Restart the triangle pool. + /// + public TrianglePool Restart() + { + foreach (var triangle in stack) + { + // Reset hash to original value. + triangle.hash = -triangle.hash - 1; + } + + stack.Clear(); + + count = 0; + + return this; + } + + /// + /// Samples a number of triangles from the pool. + /// + /// The number of triangles to sample. + /// + /// + internal IEnumerable Sample(int k, Random random) + { + int i, count = this.Count; + + if (k > count) + { + // TODO: handle Sample special case. + k = count; + } + + Triangle t; + + // TODO: improve sampling code (to ensure no duplicates). + + while (k > 0) + { + i = random.Next(0, count); + + t = pool[i / BLOCKSIZE][i % BLOCKSIZE]; + + if (t.hash >= 0) + { + k--; + yield return t; + } + } + } + + private void Cleanup(Triangle triangle) + { + triangle.label = 0; + triangle.area = 0.0; + triangle.infected = false; + + for (int i = 0; i < 3; i++) + { + triangle.vertices[i] = null; + + triangle.subsegs[i] = default(Osub); + triangle.neighbors[i] = default(Otri); + } + } + + public void Add(Triangle item) + { + throw new NotImplementedException(); + } + + public void Clear() + { + stack.Clear(); + + int blocks = (size / BLOCKSIZE) + 1; + + for (int i = 0; i < blocks; i++) + { + var block = pool[i]; + + // Number of triangles in current block: + int length = (size - i * BLOCKSIZE) % BLOCKSIZE; + + for (int j = 0; j < length; j++) + { + block[j] = null; + } + } + + size = count = 0; + } + + public bool Contains(Triangle item) + { + int i = item.hash; + + if (i < 0 || i > size) + { + return false; + } + + return pool[i / BLOCKSIZE][i % BLOCKSIZE].hash >= 0; + } + + public void CopyTo(Triangle[] array, int index) + { + var enumerator = GetEnumerator(); + + while (enumerator.MoveNext()) + { + array[index] = enumerator.Current; + index++; + } + } + + public int Count + { + get { return count - stack.Count; } + } + + public bool IsReadOnly + { + get { return true; } + } + + public bool Remove(Triangle item) + { + throw new NotImplementedException(); + } + + public IEnumerator GetEnumerator() + { + return new Enumerator(this); + } + + System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + + class Enumerator : IEnumerator + { + // TODO: enumerator should be able to tell if collection changed. + + int count; + + Triangle[][] pool; + + Triangle current; + + int index, offset; + + internal Enumerator(TrianglePool pool) + { + this.count = pool.Count; + this.pool = pool.pool; + + index = 0; + offset = 0; + } + + public Triangle Current + { + get { return current; } + } + + public void Dispose() + { + } + + object System.Collections.IEnumerator.Current + { + get { return current; } + } + + public bool MoveNext() + { + while (index < count) + { + current = pool[offset / BLOCKSIZE][offset % BLOCKSIZE]; + + offset++; + + if (current.hash >= 0) + { + index++; + return true; + } + } + + return false; + } + + public void Reset() + { + index = offset = 0; + } + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TrianglePool.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TrianglePool.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..70b57e26310313311f1c9e9461248df6895074c9 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TrianglePool.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 06de6e0c9858a4745907366b6fea9bdd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TriangleSampler.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TriangleSampler.cs new file mode 100644 index 0000000000000000000000000000000000000000..6ff4de40e794ee10ea38e57361fffaeebc5117b6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TriangleSampler.cs @@ -0,0 +1,85 @@ +// ----------------------------------------------------------------------- +// +// Original Triangle code by Jonathan Richard Shewchuk, http://www.cs.cmu.edu/~quake/triangle.html +// Triangle.NET code by Christian Woltering, http://triangle.codeplex.com/ +// +// ----------------------------------------------------------------------- + +namespace UnityEngine.U2D.Animation.TriangleNet +{ + using System; + using System.Collections.Generic; + using Animation.TriangleNet.Topology; + + /// + /// Used for triangle sampling in the class. + /// + class TriangleSampler : IEnumerable + { + private const int RANDOM_SEED = 110503; + + // Empirically chosen factor. + private const int samplefactor = 11; + + private Random random; + private Mesh mesh; + + // Number of random samples for point location (at least 1). + private int samples = 1; + + // Number of triangles in mesh. + private int triangleCount = 0; + + public TriangleSampler(Mesh mesh) + : this(mesh, new Random(RANDOM_SEED)) + { + } + + public TriangleSampler(Mesh mesh, Random random) + { + this.mesh = mesh; + this.random = random; + } + + /// + /// Reset the sampler. + /// + public void Reset() + { + this.samples = 1; + this.triangleCount = 0; + } + + /// + /// Update sampling parameters if mesh changed. + /// + public void Update() + { + int count = mesh.triangles.Count; + + if (triangleCount != count) + { + triangleCount = count; + + // The number of random samples taken is proportional to the cube root + // of the number of triangles in the mesh. The next bit of code assumes + // that the number of triangles increases monotonically (or at least + // doesn't decrease enough to matter). + while (samplefactor * samples * samples * samples < count) + { + samples++; + } + } + } + + public IEnumerator GetEnumerator() + { + return mesh.triangles.Sample(samples, random).GetEnumerator(); + } + + System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TriangleSampler.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TriangleSampler.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..e3ff04106b4c837a1bd5bc1b948274e870460cdc --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/TriangleSampler.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bb49f1bf55a2144ddaf5fc16f2d218dd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Unity.2D.Animation.Triangle.Runtime.asmdef b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Unity.2D.Animation.Triangle.Runtime.asmdef new file mode 100644 index 0000000000000000000000000000000000000000..08fc57554590a557552709b50738b4de48eaae45 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Unity.2D.Animation.Triangle.Runtime.asmdef @@ -0,0 +1,8 @@ +{ + "name": "Unity.2D.Animation.Triangle.Runtime", + "references": [], + "optionalUnityReferences": [], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false +} \ No newline at end of file diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Unity.2D.Animation.Triangle.Runtime.asmdef.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Unity.2D.Animation.Triangle.Runtime.asmdef.meta new file mode 100644 index 0000000000000000000000000000000000000000..24c2d220e60f60d50d3c5763b3b4fd0ffa1c4c02 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Runtime/Triangle/Unity.2D.Animation.Triangle.Runtime.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 1326b228b72a84c9e8f697fb10022596 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Animation/Clips/Idle.anim b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Animation/Clips/Idle.anim new file mode 100644 index 0000000000000000000000000000000000000000..daaeb3eeb0440a4c9a33a7a0ef4edb601602ba72 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Animation/Clips/Idle.anim @@ -0,0 +1,1289 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: -14.919001} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0.33333334} + outWeight: {x: 0, y: 0, z: 0.33333334} + - serializedVersion: 3 + time: 3.1333334 + value: {x: 0, y: 0, z: -11.606} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 5 + value: {x: 0, y: 0, z: -14.919001} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0.33333334} + outWeight: {x: 0, y: 0, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Rikr_Body/bone_1/bone_2 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: -112.03901} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + - serializedVersion: 3 + time: 3.1333334 + value: {x: 0, y: 0, z: -113.603004} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 5 + value: {x: 0, y: 0, z: -112.03901} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: -65.437004} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + - serializedVersion: 3 + time: 3.1333334 + value: {x: 0, y: 0, z: -70.398} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + - serializedVersion: 3 + time: 5 + value: {x: 0, y: 0, z: -65.437004} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: -1.6980001} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + - serializedVersion: 3 + time: 3.1333334 + value: {x: 0, y: 0, z: -2.5070002} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 5 + value: {x: 0, y: 0, z: -1.6980001} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1/bone_2 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: 3.7310002} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + - serializedVersion: 3 + time: 3.1333334 + value: {x: 0, y: 0, z: 7.38} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 5 + value: {x: 0, y: 0, z: 3.7310002} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1/bone_2 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: 91.68001} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + - serializedVersion: 3 + time: 1.1166667 + value: {x: 0, y: 0, z: 91.68001} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + - serializedVersion: 3 + time: 1.4333333 + value: {x: 0, y: 0, z: 104.34801} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 2.75 + value: {x: 0, y: 0, z: 104.34801} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 3.0666666 + value: {x: 0, y: 0, z: 80.08501} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 4.616667 + value: {x: 0, y: 0, z: 80.08501} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 5 + value: {x: 0, y: 0, z: 91.68001} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0, z: 0} + outWeight: {x: 0, y: 0, z: 0} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Rikr_Body/bone_1/bone_2/Rikr_Head/bone_1 + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 3163227742 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 3909932830 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 2151543815 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1704652459 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 3431688593 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 488060272 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 5 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Rikr_Body/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Rikr_Body/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -14.919001 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 3.1333334 + value: -11.606 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: -14.919001 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Rikr_Body/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -112.03901 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: -113.603004 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: -112.03901 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -65.437004 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: -70.398 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 5 + value: -65.437004 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -1.6980001 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: -2.5070002 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: -1.6980001 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 3.7310002 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 3.1333334 + value: 7.38 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 3.7310002 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1.1166667 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1.4333333 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 2.75 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 3.0666666 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 4.616667 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: Rikr_Body/bone_1/bone_2/Rikr_Head/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1.1166667 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1.4333333 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 2.75 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 3.0666666 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 4.616667 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: Rikr_Body/bone_1/bone_2/Rikr_Head/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 91.68001 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1.1166667 + value: 91.68001 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1.4333333 + value: 104.34801 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 2.75 + value: 104.34801 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 3.0666666 + value: 80.08501 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 4.616667 + value: 80.08501 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 5 + value: 91.68001 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: Rikr_Body/bone_1/bone_2/Rikr_Head/bone_1 + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Rikr_Body/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Rikr_Body/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Rikr_Body/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_L/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Rikr_Body/bone_1/bone_2/Rikr_Arm_R/bone_1/bone_2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: Rikr_Body/bone_1/bone_2/Rikr_Head/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: Rikr_Body/bone_1/bone_2/Rikr_Head/bone_1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: Rikr_Body/bone_1/bone_2/Rikr_Head/bone_1 + classID: 4 + script: {fileID: 0} + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Animation/Clips/Idle.anim.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Animation/Clips/Idle.anim.meta new file mode 100644 index 0000000000000000000000000000000000000000..0196abae1244a5af7ce06fe64adefbbbd8345dd5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Animation/Clips/Idle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9b2cd1aa90c02a7428b34dc5060cbecb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Scripts/Runtime.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Scripts/Runtime.meta new file mode 100644 index 0000000000000000000000000000000000000000..74ba0e83948b8718f17199613e2044c22cc7bbb4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Scripts/Runtime.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8aad5cf35c32aa94f8103a94f3a3d078 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Hero.asset b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Hero.asset new file mode 100644 index 0000000000000000000000000000000000000000..a573ac63b76cb8f0083e082dd69eeb4ad67e42f6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Hero.asset @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5bf7c34a0dc4e6348bea04faa70406ee, type: 3} + m_Name: Hero + m_EditorClassIdentifier: + m_Labels: + - m_Name: Idle + m_Hash: 2081823275 + m_CategoryList: + - m_Name: 1 + m_Hash: -2082672713 + m_Sprite: {fileID: 2756579043321359935, guid: 6b750765a9e73934383c8285cef51320, + type: 3} + - m_Name: 2 + m_Hash: 450215437 + m_Sprite: {fileID: -5744340447670342355, guid: 6b750765a9e73934383c8285cef51320, + type: 3} + - m_Name: 3 + m_Hash: 1842515611 + m_Sprite: {fileID: 778407276202536082, guid: 6b750765a9e73934383c8285cef51320, + type: 3} + - m_Name: 4 + m_Hash: -206169288 + m_Sprite: {fileID: 6387871767224247156, guid: 6b750765a9e73934383c8285cef51320, + type: 3} + - m_Name: 5 + m_Hash: -2068763730 + m_Sprite: {fileID: -963794370624598714, guid: 6b750765a9e73934383c8285cef51320, + type: 3} + - m_Name: 6 + m_Hash: 498629140 + m_Sprite: {fileID: -4101412294073354408, guid: 6b750765a9e73934383c8285cef51320, + type: 3} + - m_Name: Attack + m_Hash: 1080829965 + m_CategoryList: + - m_Name: 1 + m_Hash: -2082672713 + m_Sprite: {fileID: -8687660189198439012, guid: 6b750765a9e73934383c8285cef51320, + type: 3} + - m_Name: 2 + m_Hash: 450215437 + m_Sprite: {fileID: -3574994558023959747, guid: 6b750765a9e73934383c8285cef51320, + type: 3} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Hero.asset.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Hero.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..e515306969ae6fbad1bb7d30d0891b3d234d0c8f --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Hero.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2d2bc5e463c3f6849aae270a09f9d87e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Full.asset b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Full.asset new file mode 100644 index 0000000000000000000000000000000000000000..4d5a712bbfc1ba8aa1d65f50926ea3018e0e6dd9 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Full.asset @@ -0,0 +1,87 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5bf7c34a0dc4e6348bea04faa70406ee, type: 3} + m_Name: Rikr Full + m_EditorClassIdentifier: + m_Labels: + - m_Name: Head + m_Hash: 130111906 + m_CategoryList: + - m_Name: Normal + m_Hash: 640249298 + m_Sprite: {fileID: 21300000, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Poison + m_Hash: -19391361 + m_Sprite: {fileID: 21300000, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Rage + m_Hash: 506581397 + m_Sprite: {fileID: 21300000, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Body + m_Hash: 2073732236 + m_CategoryList: + - m_Name: Normal + m_Hash: 640249298 + m_Sprite: {fileID: 21300006, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Poison + m_Hash: -19391361 + m_Sprite: {fileID: 21300006, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Rage + m_Hash: 506581397 + m_Sprite: {fileID: 21300006, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Right Arm + m_Hash: 747450821 + m_CategoryList: + - m_Name: Normal + m_Hash: 640249298 + m_Sprite: {fileID: 21300010, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Poison + m_Hash: -19391361 + m_Sprite: {fileID: 21300010, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Rage + m_Hash: 506581397 + m_Sprite: {fileID: 21300010, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Left Arm + m_Hash: -285110375 + m_CategoryList: + - m_Name: Normal + m_Hash: 640249298 + m_Sprite: {fileID: 21300002, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Poison + m_Hash: -19391361 + m_Sprite: {fileID: 21300002, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Rage + m_Hash: 506581397 + m_Sprite: {fileID: 21300002, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Right Leg + m_Hash: -1056714978 + m_CategoryList: + - m_Name: Normal + m_Hash: 640249298 + m_Sprite: {fileID: 21300008, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Poison + m_Hash: -19391361 + m_Sprite: {fileID: 21300008, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Rage + m_Hash: 506581397 + m_Sprite: {fileID: 21300008, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Left Leg + m_Hash: 42955074 + m_CategoryList: + - m_Name: Normal + m_Hash: 640249298 + m_Sprite: {fileID: 21300004, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Poison + m_Hash: -19391361 + m_Sprite: {fileID: 21300004, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Rage + m_Hash: 506581397 + m_Sprite: {fileID: 21300004, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Poison.asset b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Poison.asset new file mode 100644 index 0000000000000000000000000000000000000000..0d8d949ad8182eb5974fc2c01c9b6651499b9db3 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Poison.asset @@ -0,0 +1,51 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5bf7c34a0dc4e6348bea04faa70406ee, type: 3} + m_Name: Rikr Poison + m_EditorClassIdentifier: + m_Labels: + - m_Name: Head + m_Hash: 130111906 + m_CategoryList: + - m_Name: Head + m_Hash: 130111906 + m_Sprite: {fileID: 21300000, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Body + m_Hash: 2073732236 + m_CategoryList: + - m_Name: Body + m_Hash: 2073732236 + m_Sprite: {fileID: 21300006, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Arm Right + m_Hash: -1619980263 + m_CategoryList: + - m_Name: Arm Right + m_Hash: -1619980263 + m_Sprite: {fileID: 21300010, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Arm Left + m_Hash: 1968732370 + m_CategoryList: + - m_Name: Arm Left + m_Hash: 1968732370 + m_Sprite: {fileID: 21300002, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Leg Right + m_Hash: -1137668046 + m_CategoryList: + - m_Name: Leg Right + m_Hash: -1137668046 + m_Sprite: {fileID: 21300008, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} + - m_Name: Leg Left + m_Hash: -306189275 + m_CategoryList: + - m_Name: Leg Right + m_Hash: -1137668046 + m_Sprite: {fileID: 21300004, guid: cc7586140aa6bac4ab484e8dc1a41a4c, type: 3} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Poison.asset.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Poison.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..8882229d2db389872d7d458a711e219505cd5d9b --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Poison.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9be58c2b20b56a542b4583ade9026db9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: rikrpoison + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Rage.asset b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Rage.asset new file mode 100644 index 0000000000000000000000000000000000000000..7cfe2f7918a8cdf6a846f7622c4c0e5136569c65 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Rage.asset @@ -0,0 +1,51 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5bf7c34a0dc4e6348bea04faa70406ee, type: 3} + m_Name: Rikr Rage + m_EditorClassIdentifier: + m_Labels: + - m_Name: Head + m_Hash: 130111906 + m_CategoryList: + - m_Name: Head + m_Hash: 130111906 + m_Sprite: {fileID: 21300000, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Body + m_Hash: 2073732236 + m_CategoryList: + - m_Name: Body + m_Hash: 2073732236 + m_Sprite: {fileID: 21300006, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Arm Right + m_Hash: -1619980263 + m_CategoryList: + - m_Name: Arm Right + m_Hash: -1619980263 + m_Sprite: {fileID: 21300010, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Arm Left + m_Hash: 1968732370 + m_CategoryList: + - m_Name: Arm Left + m_Hash: 1968732370 + m_Sprite: {fileID: 21300002, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Leg Right + m_Hash: -1137668046 + m_CategoryList: + - m_Name: Leg Right + m_Hash: -1137668046 + m_Sprite: {fileID: 21300008, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} + - m_Name: Leg Left + m_Hash: -306189275 + m_CategoryList: + - m_Name: Leg Right + m_Hash: -1137668046 + m_Sprite: {fileID: 21300004, guid: 62aab9d0b7eea6d46a98bc6bfb5f255e, type: 3} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Rage.asset.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Rage.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..422c46354eed93ea41aca669d78bd4797caac2b9 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr Rage.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 781d493586743394ca892e005906a27d +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: rikrrage + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr.asset b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr.asset new file mode 100644 index 0000000000000000000000000000000000000000..40fab2b446b6a5135ff44f6224f31bb2560f0f68 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr.asset @@ -0,0 +1,51 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5bf7c34a0dc4e6348bea04faa70406ee, type: 3} + m_Name: Rikr + m_EditorClassIdentifier: + m_Labels: + - m_Name: Head + m_Hash: 130111906 + m_CategoryList: + - m_Name: Head + m_Hash: 130111906 + m_Sprite: {fileID: 21300000, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Body + m_Hash: 2073732236 + m_CategoryList: + - m_Name: Body + m_Hash: 2073732236 + m_Sprite: {fileID: 21300006, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Arm Right + m_Hash: -1619980263 + m_CategoryList: + - m_Name: Arm Right + m_Hash: -1619980263 + m_Sprite: {fileID: 21300010, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Arm Left + m_Hash: 1968732370 + m_CategoryList: + - m_Name: Arm Left + m_Hash: 1968732370 + m_Sprite: {fileID: 21300002, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Leg Right + m_Hash: -1137668046 + m_CategoryList: + - m_Name: Leg Right + m_Hash: -1137668046 + m_Sprite: {fileID: 21300008, guid: f147904358fc9c042beea56963e6b70a, type: 3} + - m_Name: Leg Left + m_Hash: -306189275 + m_CategoryList: + - m_Name: Leg Right + m_Hash: -1137668046 + m_Sprite: {fileID: 21300004, guid: f147904358fc9c042beea56963e6b70a, type: 3} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr.asset.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..7fe51e886e8081d3275c29ce5ad00b6ab0e3b9d2 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/5 SpriteSwap/Sprite Library/Rikr.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 136060ac7d2978e4fbcf52e0699c99fb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/Scripts/Unity.2D.Animation.Samples.Dependency.asmdef b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/Scripts/Unity.2D.Animation.Samples.Dependency.asmdef new file mode 100644 index 0000000000000000000000000000000000000000..d175eecbeb1cc5e72e53e9bb79042c6983a038ec --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/Scripts/Unity.2D.Animation.Samples.Dependency.asmdef @@ -0,0 +1,19 @@ +{ + "name": "Unity.2D.Animation.Samples.Dependency", + "references": [], + "includePlatforms": [], + "excludePlatforms": [], + "allowUnsafeCode": false, + "overrideReferences": false, + "precompiledReferences": [], + "autoReferenced": true, + "defineConstraints": [], + "versionDefines": [ + { + "name": "com.unity.2d.psdimporter", + "expression": "0.0.1", + "define": "PSDIMPORTER_ENABLED" + } + ], + "noEngineReferences": false +} \ No newline at end of file diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/Scripts/Unity.2D.Animation.Samples.Dependency.asmdef.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/Scripts/Unity.2D.Animation.Samples.Dependency.asmdef.meta new file mode 100644 index 0000000000000000000000000000000000000000..43f39a21c4884c463eba804a31868f4e320800a3 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.animation@5.0.4/Samples~/AnimationSamples/Scripts/Unity.2D.Animation.Samples.Dependency.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: c5bc1414ba3021e499d8e7853f35ad49 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Documentation~/2DPath.md b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Documentation~/2DPath.md new file mode 100644 index 0000000000000000000000000000000000000000..6159dab0ed3301d6f4155f325902ab0132eae5e8 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Documentation~/2DPath.md @@ -0,0 +1,3 @@ +# Introduction + +2D Path provides a set of tools to edit polygons and b-splines in custom EditorWindow and the SceneView. diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath.meta new file mode 100644 index 0000000000000000000000000000000000000000..3b49c0959ef57146af559f84db6864581167b7cd --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c69472069f4ff5e4b9db75c91210288f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/BezierUtility.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/BezierUtility.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..5dd06fd617287a98ef07c87ec5fae0ff40590ef3 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/BezierUtility.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 7539b6de552451b409d8d2f8657251c6 +timeCreated: 1505799796 +licenseType: Pro +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/ControlPoint.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/ControlPoint.cs new file mode 100644 index 0000000000000000000000000000000000000000..3e260d9e55a98da30f385261736447877d3c1809 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/ControlPoint.cs @@ -0,0 +1,73 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace UnityEditor.U2D.Path +{ + public enum TangentMode + { + Linear = 0, + Continuous = 1, + Broken = 2 + } + + [Serializable] + public struct TangentCache + { + public Vector3 leftTangent; + public Vector3 rightTangent; + } + + [Serializable] + public struct ControlPoint + { + public Vector3 position; + public Vector3 localLeftTangent; + public Vector3 localRightTangent; + public TangentMode tangentMode; + public TangentCache continuousCache; + public TangentCache brokenCache; + public bool mirrorLeft; + + public Vector3 leftTangent + { + get { return localLeftTangent + position; } + set { localLeftTangent = value - position; } + } + + public Vector3 rightTangent + { + get { return localRightTangent + position; } + set { localRightTangent = value - position; } + } + + public void StoreTangents() + { + if (tangentMode == TangentMode.Continuous) + { + continuousCache.leftTangent = localLeftTangent; + continuousCache.rightTangent = localRightTangent; + } + else if (tangentMode == TangentMode.Broken) + { + brokenCache.leftTangent = localLeftTangent; + brokenCache.rightTangent = localRightTangent; + } + } + + public void RestoreTangents() + { + if (tangentMode == TangentMode.Continuous) + { + localLeftTangent = continuousCache.leftTangent; + localRightTangent = continuousCache.rightTangent; + } + else if (tangentMode == TangentMode.Broken) + { + localLeftTangent = brokenCache.leftTangent; + localRightTangent = brokenCache.rightTangent; + } + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/ControlPoint.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/ControlPoint.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..588afddfade7dd9741a70384a68d264b177b78e7 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/ControlPoint.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6e22e7e2cce9e9346a8291ccf224487a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePath.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePath.cs new file mode 100644 index 0000000000000000000000000000000000000000..7aa6abc678fec9551c94d1d779f4f590fb9aa57e --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePath.cs @@ -0,0 +1,147 @@ +using System; +using System.Collections.Generic; +using UnityEngine; + +namespace UnityEditor.U2D.Path +{ + [Serializable] + public class EditablePath : IEditablePath + { + [SerializeField] + private ShapeType m_ShapeType; + [SerializeField] + private IndexedSelection m_Selection = new IndexedSelection(); + [SerializeField] + private List m_ControlPoints = new List(); + [SerializeField] + private bool m_IsOpenEnded; + private Matrix4x4 m_LocalToWorldMatrix = Matrix4x4.identity; + private Matrix4x4 m_WorldToLocalMatrix = Matrix4x4.identity; + private Vector3 m_Forward = Vector3.forward; + private Vector3 m_Up = Vector3.up; + private Vector3 m_Right = Vector3.right; + + public ShapeType shapeType + { + get { return m_ShapeType; } + set { m_ShapeType = value; } + } + + public IUndoObject undoObject { get; set; } + + public Matrix4x4 localToWorldMatrix + { + get { return m_LocalToWorldMatrix; } + set + { + m_LocalToWorldMatrix = value; + m_WorldToLocalMatrix = value.inverse; + } + } + + public Vector3 forward + { + get { return m_Forward; } + set { m_Forward = value; } + } + + public Vector3 up + { + get { return m_Up; } + set { m_Up = value; } + } + + public Vector3 right + { + get { return m_Right; } + set { m_Right = value; } + } + + public Matrix4x4 worldToLocalMatrix + { + get { return m_WorldToLocalMatrix; } + } + + public bool isOpenEnded + { + get + { + if (pointCount < 3) + return true; + + return m_IsOpenEnded; + } + set { m_IsOpenEnded = value; } + } + + public ISelection selection + { + get { return m_Selection; } + } + + public int pointCount + { + get { return m_ControlPoints.Count; } + } + + public ControlPoint GetPoint(int index) + { + return TransformPoint(localToWorldMatrix, m_ControlPoints[index]); + } + + public void SetPoint(int index, ControlPoint controlPoint) + { + m_ControlPoints[index] = TransformPoint(worldToLocalMatrix, controlPoint); + } + + public void AddPoint(ControlPoint controlPoint) + { + m_ControlPoints.Insert(pointCount, TransformPoint(worldToLocalMatrix, controlPoint)); + } + + public void InsertPoint(int index, ControlPoint controlPoint) + { + m_ControlPoints.Insert(index, TransformPoint(worldToLocalMatrix, controlPoint)); + } + + public void RemovePoint(int index) + { + m_ControlPoints.RemoveAt(index); + } + + public void Clear() + { + m_ControlPoints.Clear(); + } + + private ControlPoint TransformPoint(Matrix4x4 transformMatrix, ControlPoint controlPoint) + { + if (transformMatrix == Matrix4x4.identity) + return controlPoint; + + var newControlPoint = new ControlPoint() + { + position = transformMatrix.MultiplyPoint3x4(controlPoint.position), + tangentMode = controlPoint.tangentMode, + continuousCache = controlPoint.continuousCache, + brokenCache = controlPoint.brokenCache, + mirrorLeft = controlPoint.mirrorLeft + }; + + newControlPoint.rightTangent = transformMatrix.MultiplyPoint3x4(controlPoint.rightTangent); + newControlPoint.leftTangent = transformMatrix.MultiplyPoint3x4(controlPoint.leftTangent); + + return newControlPoint; + } + + public bool Select(ISelector selector) + { + var changed = false; + + for (var i = 0; i < pointCount; ++i) + changed |= selection.Select(i, selector.Select(GetPoint(i).position)); + + return changed; + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePath.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePath.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..31dc0521e03c31c0089a6277180624bcd2fa2ea5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePath.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: cc93dba6e70bb8044a38eeb19db22669 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePathUtility.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePathUtility.cs new file mode 100644 index 0000000000000000000000000000000000000000..f9acbdf100875b015c6f98087eff9cdf7ab50803 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePathUtility.cs @@ -0,0 +1,14 @@ +using UnityEngine; +using UnityEditor; + +namespace UnityEditor.U2D.Path +{ + public class EditablePathUtility + { + public static int Mod(int x, int m) + { + int r = x % m; + return r < 0 ? r + m : r; + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePathUtility.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePathUtility.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..3bf61ff7d55b4c5549df707e60020b20b865f79a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/EditablePathUtility.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 136ca6dbbd8b9704cb676d8e400f8096 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePath.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePath.cs new file mode 100644 index 0000000000000000000000000000000000000000..10fee18e0d4f0de8e29200743176cc5e90af2bdd --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePath.cs @@ -0,0 +1,24 @@ +using System.Collections.Generic; +using UnityEngine; + +namespace UnityEditor.U2D.Path +{ + public interface IEditablePath : ISelectable + { + ShapeType shapeType { get; set; } + IUndoObject undoObject { get; set; } + ISelection selection { get; } + Matrix4x4 localToWorldMatrix { get; set; } + Vector3 forward { get; set; } + Vector3 up { get; set; } + Vector3 right { get; set; } + bool isOpenEnded { get; set; } + int pointCount { get; } + ControlPoint GetPoint(int index); + void SetPoint(int index, ControlPoint controlPoint); + void AddPoint(ControlPoint controlPoint); + void InsertPoint(int index, ControlPoint controlPoint); + void RemovePoint(int index); + void Clear(); + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePath.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePath.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..f5cbfbaabbda04cad648399ae9d96060ac566790 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePath.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5db033e7b440e254688b2fcca87e6a59 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePathController.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePathController.cs new file mode 100644 index 0000000000000000000000000000000000000000..4dae077762c8353780b0080d059a55424d681f68 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePathController.cs @@ -0,0 +1,24 @@ +using System; +using UnityEngine; + +namespace UnityEditor.U2D.Path +{ + public interface IEditablePathController + { + IEditablePath editablePath { get; set; } + IEditablePath closestEditablePath { get; } + ISnapping snapping { get; set; } + bool enableSnapping { get; set; } + void RegisterUndo(string name); + void ClearSelection(); + void SelectPoint(int index, bool select); + void CreatePoint(int index, Vector3 position); + void RemoveSelectedPoints(); + void MoveSelectedPoints(Vector3 delta); + void MoveEdge(int index, Vector3 delta); + void SetLeftTangent(int index, Vector3 position, bool setToLinear, bool mirror, Vector3 cachedRightTangent, TangentMode cachedTangentMode); + void SetRightTangent(int index, Vector3 position, bool setToLinear, bool mirror, Vector3 cachedLeftTangent, TangentMode cachedTangentMode); + void ClearClosestPath(); + void AddClosestPath(float distance); + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePathController.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePathController.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..df64cff9f908909fa26bc0232517e5e024bf525f --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/IEditablePathController.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 2416be64a5db15c4eb742e5f086682c3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/Snapping.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/Snapping.cs new file mode 100644 index 0000000000000000000000000000000000000000..0dd8837b4b1f04529fee1e75befb027599090a7a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditablePath/Snapping.cs @@ -0,0 +1,21 @@ +using UnityEngine; +using UnityEditor; + +namespace UnityEditor.U2D.Path +{ + public class Snapping : ISnapping + { + public Vector3 Snap(Vector3 position) + { + return new Vector3( + Snap(position.x, EditorSnapSettings.move.x), + Snap(position.y, EditorSnapSettings.move.y), + position.z); + } + + private float Snap(float value, float snap) + { + return Mathf.Round(value / snap) * snap; + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool.meta new file mode 100644 index 0000000000000000000000000000000000000000..f88bddfa2bd11a789f6911abfa63bdc56a82cd3c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 47fb61e2873922c4893faa7eff277f25 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/PathEditorToolExtensions.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/PathEditorToolExtensions.cs new file mode 100644 index 0000000000000000000000000000000000000000..7836b3068ace5d410ed6076261a3c77b40eaf46d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/PathEditorToolExtensions.cs @@ -0,0 +1,108 @@ +using System; +using System.Linq; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using UnityEditor.EditorTools; +using UnityEditor.U2D.Path.GUIFramework; +using UnityObject = UnityEngine.Object; + +namespace UnityEditor.U2D.Path +{ + public static class PathEditorToolExtensions + { + public static void CycleTangentMode(this PathEditorTool pathEditorTool) where T : ScriptablePath + { + var first = true; + var mixed = false; + var tangentMode = TangentMode.Linear; + var targets = pathEditorTool.targets; + + foreach(var target in targets) + { + var path = pathEditorTool.GetPath(target); + + if (path.selection.Count == 0) + continue; + + for (var i = 0; i < path.pointCount; ++i) + { + if (!path.selection.Contains(i)) + continue; + + var point = path.GetPoint(i); + + if (first) + { + first = false; + tangentMode = point.tangentMode; + } + else if (point.tangentMode != tangentMode) + { + mixed = true; + break; + } + } + + if (mixed) + break; + } + + if (mixed) + tangentMode = TangentMode.Linear; + else + tangentMode = GetNextTangentMode(tangentMode); + + foreach(var target in targets) + { + var path = pathEditorTool.GetPath(target); + + if (path.selection.Count == 0) + continue; + + path.undoObject.RegisterUndo("Cycle Tangent Mode"); + + for (var i = 0; i < path.pointCount; ++i) + { + if (!path.selection.Contains(i)) + continue; + + path.SetTangentMode(i, tangentMode); + } + + pathEditorTool.SetPath(target); + } + } + + public static void MirrorTangent(this PathEditorTool pathEditorTool) where T : ScriptablePath + { + var targets = pathEditorTool.targets; + + foreach(var target in targets) + { + var path = pathEditorTool.GetPath(target); + + if (path.selection.Count == 0) + continue; + + path.undoObject.RegisterUndo("Mirror Tangents"); + + for (var i = 0; i < path.pointCount; ++i) + { + if (!path.selection.Contains(i)) + continue; + + path.MirrorTangent(i); + } + + pathEditorTool.SetPath(target); + } + } + + private static TangentMode GetNextTangentMode(TangentMode tangentMode) + { + return (TangentMode)((((int)tangentMode) + 1) % Enum.GetValues(typeof(TangentMode)).Length); + } + } + +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/PathEditorToolExtensions.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/PathEditorToolExtensions.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..a446107aa7fe389e44e68b8773cdc8b61ebf0bbc --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/PathEditorToolExtensions.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 94a1e3e609709aa4f9106a9aeea179f7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/ScriptableData.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/ScriptableData.cs new file mode 100644 index 0000000000000000000000000000000000000000..a79b7fcd9325f9ad5bb8a2a9c98b7bc9500b57f4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/EditorTool/ScriptableData.cs @@ -0,0 +1,21 @@ +using System; +using System.Collections.Generic; +using UnityEngine; +using UnityObject = UnityEngine.Object; + +namespace UnityEditor.U2D.Path +{ + public class ScriptableData : ScriptableObject + { + [SerializeField] + private T m_Data; + public UnityObject owner { get; set; } + public int index { get; set; } + + public T data + { + get { return m_Data; } + set { m_Data = value; } + } + } +} \ No newline at end of file diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Handles.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Handles.meta new file mode 100644 index 0000000000000000000000000000000000000000..0791be9007d4f0b0290a6132c68f986fe47b9061 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Handles.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ef3a2c79978afd74ebaa435c12615c7c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/IMGUI.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/IMGUI.meta new file mode 100644 index 0000000000000000000000000000000000000000..01f956527164fd8d62408a38a5c9ef896a6a7370 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/IMGUI.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 66ae7362289f12c4d8da3f9f04cf4984 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Selection.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Selection.meta new file mode 100644 index 0000000000000000000000000000000000000000..9c81d38e5b7cfadbb21965dedd9d7a67a17f4826 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Selection.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e0614749a5c834c4eb996eeca8643b5e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Shapes.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Shapes.meta new file mode 100644 index 0000000000000000000000000000000000000000..e6ca70512a7157e1f9275e30ccb504737747e6e0 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.path@4.0.1/Editor/Shapes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4334e2aedb1fa4848b2c1503ffe7578f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/Icons/Cinemachine.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/Icons/Cinemachine.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..415eb06986e60316586fac472de7089895e9727a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/Icons/Cinemachine.png.meta @@ -0,0 +1,103 @@ +fileFormatVersion: 2 +guid: 8dafc8bde78edde44bf6e6aab96eb100 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 10 + mipmaps: + mipMapMode: 1 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -100 + wrapU: -1 + wrapV: -1 + wrapW: -1 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/Icons/PixelPerfectCamera.png.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/Icons/PixelPerfectCamera.png.meta new file mode 100644 index 0000000000000000000000000000000000000000..65ed7792372ce8a1da68d85fbf290fc180b102fc --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/Icons/PixelPerfectCamera.png.meta @@ -0,0 +1,119 @@ +fileFormatVersion: 2 +guid: 08a04b12dd0d5ec4da08f074806d5bf7 +TextureImporter: + fileIDToRecycleName: {} + externalObjects: {} + serializedVersion: 6 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: -100 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 2 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Windows Store Apps + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 987e2bf0c203dee4aba8f0a0838fddee + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/ObjectMenuCreation/GameObjectCreation.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/ObjectMenuCreation/GameObjectCreation.cs new file mode 100644 index 0000000000000000000000000000000000000000..ce38fb65346fe44fad94a91ce28f4682f1ac8f01 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/ObjectMenuCreation/GameObjectCreation.cs @@ -0,0 +1,72 @@ +using System; +using UnityEditor.SceneManagement; +using UnityEngine; +using UnityEngine.U2D; + +namespace UnityEditor.U2D +{ + static class GameObjectCreation + { + const int k_PixelPerfectCameraGameObjectMenuPriority = 5; + + [MenuItem("GameObject/2D Object/Pixel Perfect Camera", priority = k_PixelPerfectCameraGameObjectMenuPriority)] + static void GameObjectCreatePixelPerfectCamera(MenuCommand menuCommand) + { + var go = CreateGameObject("Pixel Perfect Camera", menuCommand, new []{typeof(PixelPerfectCamera)}); + go.GetComponent().pixelSnapping = true; + } + + static public GameObject CreateGameObject(string name, MenuCommand menuCommand, params Type[] components) + { + var parent = menuCommand.context as GameObject; + var newGO = ObjectFactory.CreateGameObject(name, components); + newGO.name = name; + Selection.activeObject = newGO; + Place(newGO, parent); + if (EditorSettings.defaultBehaviorMode == EditorBehaviorMode.Mode2D) + { + var position = newGO.transform.position; + position.z = 0; + newGO.transform.position = position; + } + Undo.RegisterCreatedObjectUndo(newGO, string.Format("Create {0}", name)); + return newGO; + } + + internal static void Place(GameObject go, GameObject parentTransform) + { + if (parentTransform != null) + { + var transform = go.transform; + Undo.SetTransformParent(transform, parentTransform.transform, "Reparenting"); + transform.localPosition = Vector3.zero; + transform.localRotation = Quaternion.identity; + transform.localScale = Vector3.one; + go.layer = parentTransform.gameObject.layer; + + if (parentTransform.GetComponent()) + ObjectFactory.AddComponent(go); + } + else + { + PlaceGameObjectInFrontOfSceneView(go); + + StageUtility.PlaceGameObjectInCurrentStage(go); // may change parent + } + + // Only at this point do we know the actual parent of the object and can modify its name accordingly. + GameObjectUtility.EnsureUniqueNameForSibling(go); + Undo.SetCurrentGroupName("Create " + go.name); + Selection.activeGameObject = go; + } + + internal static void PlaceGameObjectInFrontOfSceneView(GameObject go) + { + var view = SceneView.lastActiveSceneView; + if (view != null) + { + view.MoveToView(go.transform); + } + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/ObjectMenuCreation/GameObjectCreation.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/ObjectMenuCreation/GameObjectCreation.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..0a6fe2355719a7de20655fa51a5c731c6be68cb0 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Editor/ObjectMenuCreation/GameObjectCreation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: fae3565ddb08f4977a823f5fb7e23f1e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler.meta new file mode 100644 index 0000000000000000000000000000000000000000..03f2448c0d10dd2f25ec74a9ec85fd8915136c87 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c0fa7f2d905c54ebcab10535eb524708 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler/UI Scaling Example.unity b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler/UI Scaling Example.unity new file mode 100644 index 0000000000000000000000000000000000000000..d6a787d6b8203b21c6742c5efe7037ca2744f807 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler/UI Scaling Example.unity @@ -0,0 +1,855 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 9 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 11 + m_GIWorkflowMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_TemporalCoherenceThreshold: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 10 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherFiltering: 1 + m_FinalGatherRayCount: 256 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 500 + m_PVRBounces: 2 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVRFilteringMode: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ShowResolutionOverlay: 1 + m_LightingDataAsset: {fileID: 0} + m_UseShadowmask: 1 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &2503851 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2503852} + - component: {fileID: 2503854} + - component: {fileID: 2503853} + m_Layer: 5 + m_Name: Header Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &2503852 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2503851} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2017534371} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -77.071, y: 43.115} + m_SizeDelta: {x: 154.14, y: 86.23} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &2503853 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2503851} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: b20f139c373fa4555a05cdd0036dfa44, type: 3} + m_FontSize: 12 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'Custom Canvas Scaler + +' +--- !u!222 &2503854 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2503851} + m_CullTransparentMesh: 0 +--- !u!1 &727010232 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 727010233} + - component: {fileID: 727010235} + - component: {fileID: 727010234} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &727010233 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 727010232} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.0000246, y: 1.0000246, z: 1.0000246} + m_Children: [] + m_Father: {fileID: 2017534371} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 80.3, y: 35.792995} + m_SizeDelta: {x: 154.14, y: 71.584} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &727010234 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 727010232} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: b20f139c373fa4555a05cdd0036dfa44, type: 3} + m_FontSize: 7 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'On the Canvas GameObject + + 1. Disable Canvas Scaler + + 2. Enable CustomCanvasScaler Script + + +' +--- !u!222 &727010235 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 727010232} + m_CullTransparentMesh: 0 +--- !u!1 &828759078 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 828759079} + - component: {fileID: 828759081} + - component: {fileID: 828759080} + m_Layer: 5 + m_Name: Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &828759079 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 828759078} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.0000246, y: 1.0000246, z: 1.0000246} + m_Children: [] + m_Father: {fileID: 2017534371} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -86.94, y: 35.793} + m_SizeDelta: {x: 134.41, y: 71.58} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &828759080 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 828759078} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: b20f139c373fa4555a05cdd0036dfa44, type: 3} + m_FontSize: 7 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'Stops UI from getting cut when: + + - Crop Frame X/Y is enabled on the Pixel Perfect Camera + + - Canvas Render Mode is Screen Space - Camera + + - UI Scale Mode is Scale With Screen Size + + +' +--- !u!222 &828759081 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 828759078} + m_CullTransparentMesh: 0 +--- !u!1 &888869053 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 888869055} + - component: {fileID: 888869054} + m_Layer: 0 + m_Name: Hero + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &888869054 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 888869053} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: fc6d5f2018b324fcb8b63dd9f88d39e7, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &888869055 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 888869053} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.88, y: 0.13, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1243670927 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1243670929} + - component: {fileID: 1243670928} + m_Layer: 0 + m_Name: Enemy + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1243670928 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1243670927} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RenderingLayerMask: 4294967295 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 0 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: ab7826c35d95f48c78e5464b3c85772a, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1243670929 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1243670927} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.6, y: 0.15, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1267193664 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1267193667} + - component: {fileID: 1267193666} + - component: {fileID: 1267193665} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1267193665 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1267193664} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6a160d838ff8b4b4693ac20007e008c7, type: 3} + m_Name: + m_EditorClassIdentifier: + m_AssetsPPU: 32 + m_RefResolutionX: 320 + m_RefResolutionY: 180 + m_UpscaleRT: 0 + m_PixelSnapping: 0 + m_CropFrameX: 1 + m_CropFrameY: 1 + m_StretchFill: 0 +--- !u!20 &1267193666 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1267193664} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_projectionMatrixMode: 1 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_FocalLength: 50 + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 1 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &1267193667 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1267193664} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1603250572 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1603250575} + - component: {fileID: 1603250574} + - component: {fileID: 1603250573} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1603250573 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1603250572} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1077351063, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_HorizontalAxis: Horizontal + m_VerticalAxis: Vertical + m_SubmitButton: Submit + m_CancelButton: Cancel + m_InputActionsPerSecond: 10 + m_RepeatDelay: 0.5 + m_ForceModuleActive: 0 +--- !u!114 &1603250574 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1603250572} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -619905303, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 10 +--- !u!4 &1603250575 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1603250572} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1778667343 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1778667344} + - component: {fileID: 1778667346} + - component: {fileID: 1778667345} + m_Layer: 5 + m_Name: Header Text + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1778667344 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1778667343} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1.0000246, y: 1.0000246, z: 1.0000246} + m_Children: [] + m_Father: {fileID: 2017534371} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 80.301, y: 43.115} + m_SizeDelta: {x: 154.14, y: 86.23} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1778667345 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1778667343} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_FontData: + m_Font: {fileID: 12800000, guid: b20f139c373fa4555a05cdd0036dfa44, type: 3} + m_FontSize: 12 + m_FontStyle: 0 + m_BestFit: 0 + m_MinSize: 1 + m_MaxSize: 40 + m_Alignment: 0 + m_AlignByGeometry: 0 + m_RichText: 1 + m_HorizontalOverflow: 0 + m_VerticalOverflow: 0 + m_LineSpacing: 1 + m_Text: 'To Use: + +' +--- !u!222 &1778667346 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1778667343} + m_CullTransparentMesh: 0 +--- !u!1 &2017534367 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2017534371} + - component: {fileID: 2017534370} + - component: {fileID: 2017534369} + - component: {fileID: 2017534372} + - component: {fileID: 2017534368} + m_Layer: 5 + m_Name: Canvas + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2017534368 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2017534367} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!114 &2017534369 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2017534367} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1980459831, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 1 + m_ReferencePixelsPerUnit: 32 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 320, y: 180} + m_ScreenMatchMode: 1 + m_MatchWidthOrHeight: 0 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 +--- !u!223 &2017534370 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2017534367} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 1 + m_Camera: {fileID: 1267193666} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!224 &2017534371 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2017534367} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_Children: + - {fileID: 2503852} + - {fileID: 828759079} + - {fileID: 1778667344} + - {fileID: 727010233} + m_Father: {fileID: 0} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!114 &2017534372 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 2017534367} + m_Enabled: 0 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6b62f966127c3a7488ac83bcdf66753d, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 1 + m_ReferencePixelsPerUnit: 32 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 320, y: 180} + m_ScreenMatchMode: 1 + m_MatchWidthOrHeight: 0 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler/UI Scaling Example.unity.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler/UI Scaling Example.unity.meta new file mode 100644 index 0000000000000000000000000000000000000000..29ca57cf7191020170bf5fcf21c3001d2eeef7c0 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Extras/Custom Canvas Scaler/UI Scaling Example.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: a5b499b9e1c89094c83a36dd583972f3 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Animation.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Animation.meta new file mode 100644 index 0000000000000000000000000000000000000000..15295663375132d8aef6ba9e0feb102af5f1a280 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Animation.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24de85c8b199a4dedb817324c9cd0b06 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Fonts.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Fonts.meta new file mode 100644 index 0000000000000000000000000000000000000000..d81f99c31b5b1f599f6fcfe79c16c760fe36b8c5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Fonts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8b1a36ce54cb74f70b1903b7b999def6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Physics2D Materials.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Physics2D Materials.meta new file mode 100644 index 0000000000000000000000000000000000000000..990013c3e8f11c0eb31d2d6ad9a1d8ca3f996e4c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Physics2D Materials.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7cc7dea6d8065409e89700580d5f805e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Presets.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Presets.meta new file mode 100644 index 0000000000000000000000000000000000000000..205eb3200b29acf99cba554f50a04e018ca0a117 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Presets.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b7381bd17ebd04728b9a225859c7c73b +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/RoboHero.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/RoboHero.meta new file mode 100644 index 0000000000000000000000000000000000000000..fe69cdd3fde0d290f2456478561622dc4df35303 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/RoboHero.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1e05cc4d30ac741898ad2f8fbefde299 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles.meta new file mode 100644 index 0000000000000000000000000000000000000000..93a449402ae64b42e86d3b34d66870e2ea14ad91 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 10024b47351da48fb8a3c18e5000fec4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Atlas/Ocean.spriteatlas b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Atlas/Ocean.spriteatlas new file mode 100644 index 0000000000000000000000000000000000000000..7b18123977b3d739e5648a37ed850995c666a4af --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Atlas/Ocean.spriteatlas @@ -0,0 +1,148 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!687078895 &4343727234628468602 +SpriteAtlas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Ocean + m_EditorData: + serializedVersion: 2 + textureSettings: + serializedVersion: 2 + anisoLevel: 1 + compressionQuality: 50 + maxTextureSize: 2048 + textureCompression: 0 + filterMode: 0 + generateMipMaps: 0 + readable: 0 + crunchedCompression: 0 + sRGB: 0 + platformSettings: + - serializedVersion: 3 + m_BuildTarget: DefaultTexturePlatform + m_MaxTextureSize: 2048 + m_ResizeAlgorithm: 0 + m_TextureFormat: -1 + m_TextureCompression: 0 + m_CompressionQuality: 50 + m_CrunchedCompression: 0 + m_AllowsAlphaSplitting: 0 + m_Overridden: 0 + m_AndroidETC2FallbackOverride: 0 + m_ForceMaximumCompressionQuality_BC6H_BC7: 1 + packingSettings: + serializedVersion: 2 + padding: 4 + blockOffset: 1 + allowAlphaSplitting: 0 + enableRotation: 1 + enableTightPacking: 1 + variantMultiplier: 1 + packables: + - {fileID: 2800000, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + totalSpriteSurfaceArea: 12288 + bindAsDefault: 1 + m_MasterAtlas: {fileID: 0} + m_PackedSprites: + - {fileID: 21300022, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300020, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300026, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300024, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300030, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300028, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300034, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300032, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300038, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300036, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300056, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300058, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300016, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300018, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300078, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300076, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300004, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300040, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300006, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300042, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300000, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300044, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300084, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300002, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300046, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300066, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300086, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300012, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300048, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300064, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300080, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300014, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300050, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300062, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300082, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300008, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300052, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300060, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300092, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300010, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300054, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300074, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300094, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300072, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300088, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300070, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300090, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + - {fileID: 21300068, guid: 1dbca277352d7e7438b1f9ba168025cc, type: 3} + m_PackedSpriteNamesToIndex: + - ocean_11 + - ocean_10 + - ocean_13 + - ocean_12 + - ocean_15 + - ocean_14 + - ocean_17 + - ocean_16 + - ocean_19 + - ocean_18 + - ocean_28 + - ocean_29 + - ocean_8 + - ocean_9 + - ocean_39 + - ocean_38 + - ocean_2 + - ocean_20 + - ocean_3 + - ocean_21 + - ocean_0 + - ocean_22 + - ocean_42 + - ocean_1 + - ocean_23 + - ocean_33 + - ocean_43 + - ocean_6 + - ocean_24 + - ocean_32 + - ocean_40 + - ocean_7 + - ocean_25 + - ocean_31 + - ocean_41 + - ocean_4 + - ocean_26 + - ocean_30 + - ocean_46 + - ocean_5 + - ocean_27 + - ocean_37 + - ocean_47 + - ocean_36 + - ocean_44 + - ocean_35 + - ocean_45 + - ocean_34 + m_Tag: Ocean + m_IsVariant: 0 diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Atlas/Ocean.spriteatlas.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Atlas/Ocean.spriteatlas.meta new file mode 100644 index 0000000000000000000000000000000000000000..a8265fcd0ab7c79af290b56556ffbb31fdc1381e --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Atlas/Ocean.spriteatlas.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: d282208e03c182143bd68d58caa469fc +timeCreated: 1501401911 +licenseType: Pro +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 4343727234628468602 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Sprites/ocean.ase b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Sprites/ocean.ase new file mode 100644 index 0000000000000000000000000000000000000000..fbcf0b3e035e9f67a3ffe859b7bdcc48faa2a0ce Binary files /dev/null and b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Sprites/ocean.ase differ diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Sprites/ocean.ase.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Sprites/ocean.ase.meta new file mode 100644 index 0000000000000000000000000000000000000000..bcb3bdd9b5c1f88e8519df2eb018b552e261274d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Animated Ocean Tile/Sprites/ocean.ase.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 0f76890bf837fae4aa565ffb26091b36 +timeCreated: 1501359915 +licenseType: Pro +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Dungeon Tile/Tile Asset/Cave.asset.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Dungeon Tile/Tile Asset/Cave.asset.meta new file mode 100644 index 0000000000000000000000000000000000000000..8c7d12483dc337c608ab7e1d3f62ff66a7243a3f --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Dungeon Tile/Tile Asset/Cave.asset.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: b2f84e66a5337c541ad85c2b6fac913e +timeCreated: 1501144419 +licenseType: Pro +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Scripts.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Scripts.meta new file mode 100644 index 0000000000000000000000000000000000000000..82d571bb364acf968e5598305dfc04ad4d0704e5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Rule Tiles/Scripts.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: e3dfd2d84bd19e940a1eaf932c37c072 +folderAsset: yes +timeCreated: 1500914360 +licenseType: Pro +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/BasicCameraFollow.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/BasicCameraFollow.cs new file mode 100644 index 0000000000000000000000000000000000000000..35bfccb7d3180ec8963fd6316a07a9afb2ad0b14 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/BasicCameraFollow.cs @@ -0,0 +1,16 @@ +using UnityEngine; +using System.Collections; + +public class BasicCameraFollow : MonoBehaviour +{ + public GameObject followTarget; + private Vector3 targetPos; + public float moveSpeed; + + void Update () + { + targetPos = new Vector3(followTarget.transform.position.x, followTarget.transform.position.y, transform.position.z); + Vector3 velocity = targetPos - transform.position; + transform.position = Vector3.SmoothDamp (transform.position, targetPos, ref velocity, 1.0f, moveSpeed * Time.deltaTime); + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/BasicCameraFollow.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/BasicCameraFollow.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..e63ab6be30547e05941c7fdfc94de44c8f442d8b --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/BasicCameraFollow.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6992f49c3fd3c4795a3c9f80850a68d4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/CameraManager.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/CameraManager.cs new file mode 100644 index 0000000000000000000000000000000000000000..80b358732ea07037aef722474ecabd0609684771 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/CameraManager.cs @@ -0,0 +1,37 @@ +using System; +using UnityEngine; +using UnityEngine.U2D; + +public class CameraManager : MonoBehaviour +{ + public Camera ordinaryCamera; + public PixelPerfectCamera pixelPerfectCamera; + + private bool isPixelPerfect; + + void Awake() + { + isPixelPerfect = false; + ValidateCameras(isPixelPerfect); + } + + public void TogglePixelPerfect(bool value) + { + isPixelPerfect = value; + ValidateCameras(isPixelPerfect); + } + + public void ValidateCameras(bool value) + { + if (value) + { + ordinaryCamera.gameObject.SetActive(false); + pixelPerfectCamera.gameObject.SetActive(true); + } + else + { + ordinaryCamera.gameObject.SetActive(true); + pixelPerfectCamera.gameObject.SetActive(false); + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/CameraManager.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/CameraManager.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..dcc65729e6be5a46543092cdce0593010f2522c1 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/CameraManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 34e749f8e89764026b0bcd4ced153c5f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/HeroMover.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/HeroMover.cs new file mode 100644 index 0000000000000000000000000000000000000000..5286f40b8f0290b589fa5347181cb3d6d9a588d2 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Scenes/Scripts/HeroMover.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class HeroMover : MonoBehaviour +{ + public float Amplitude = 1.0f; + public float Frequency = 1.0f; + + private Vector3 origin; + private float offset; + + + // Use this for initialization + void Start() + { + origin = transform.position; + } + + // Update is called once per frame + void Update() + { + offset = Mathf.Sin(Time.time * Frequency * 4.0f) * Amplitude; + transform.position = origin + Vector3.right * offset; + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Unity.2D.PixelPerfect.Samples.asmdef.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Unity.2D.PixelPerfect.Samples.asmdef.meta new file mode 100644 index 0000000000000000000000000000000000000000..2ea17c23b817af0929ccfae7e2f398060a866007 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.pixel-perfect@4.0.1/Samples~/Scenes and Extras/Unity.2D.PixelPerfect.Samples.asmdef.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 5c401abef5fdf4442be445501720cde0 +AssemblyDefinitionImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDImportPostProcessor.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDImportPostProcessor.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..76ceb50c9832a668feb72a15d88a446b8319fbd4 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDImportPostProcessor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 96feaa0b12eabfe44b345be97ea0029c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDLayer.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDLayer.cs new file mode 100644 index 0000000000000000000000000000000000000000..185a75c05c8f6a9ecab021870eba1904c17a0cfe --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDLayer.cs @@ -0,0 +1,59 @@ +using System; +using Unity.Collections; +using UnityEngine; + +namespace UnityEditor.U2D.PSD +{ + [Serializable] + class PSDLayer + { + [SerializeField] + string m_Name; + [SerializeField] + string m_SpriteName; + [SerializeField] + bool m_IsGroup; + [SerializeField] + int m_ParentIndex; + [SerializeField] + string m_SpriteID; + [SerializeField] + int m_LayerID; + [SerializeField] + Vector2Int m_MosaicPosition; + + [NonSerialized] + GameObject m_GameObject; + + public PSDLayer(NativeArray tex, int parent, bool group, string layerName, int width, int height, int id) + { + isGroup = group; + parentIndex = parent; + texture = tex; + name = layerName; + this.width = width; + this.height = height; + layerID = id; + } + + public int layerID { get { return m_LayerID; } private set { m_LayerID = value; } } + + public string name { get { return m_Name; } private set { m_Name = value; } } + public string spriteName { get { return m_SpriteName; } set { m_SpriteName = value; } } + public bool isGroup { get { return m_IsGroup; } private set { m_IsGroup = value; } } + public int parentIndex { get { return m_ParentIndex; } private set { m_ParentIndex = value; } } + public Vector2Int mosaicPosition { get { return m_MosaicPosition; } set { m_MosaicPosition = value; } } + public GUID spriteID { get { return new GUID(m_SpriteID); } set { m_SpriteID = value.ToString(); } } + public GameObject gameObject { get { return m_GameObject; } set { m_GameObject = value; } } + + public NativeArray texture { get; set; } + public int width { get; private set; } + public int height { get; private set; } + + public void Dispose() + { + if (texture.IsCreated) + texture.Dispose(); + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDLayer.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDLayer.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..b602270f849e0459fe54560d30076625f2437f86 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDLayer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a775ce65fe4b55c46a628fa416f319d3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin.meta new file mode 100644 index 0000000000000000000000000000000000000000..b78ae1c146b64a68434e95fa9d83d541d1719405 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: c21e2663cf9e69a40b8ac0838a3f9ae1 +folderAsset: yes +timeCreated: 1502356798 +licenseType: Pro +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/InfoLayers.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/InfoLayers.cs new file mode 100644 index 0000000000000000000000000000000000000000..43c371935b35e5c4d81df50673e462c64e057d45 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/InfoLayers.cs @@ -0,0 +1,87 @@ +///////////////////////////////////////////////////////////////////////////////// +// +// Photoshop PSD FileType Plugin for Paint.NET +// http://psdplugin.codeplex.com/ +// +// This software is provided under the MIT License: +// Copyright (c) 2006-2007 Frank Blumenberg +// Copyright (c) 2010-2016 Tao Yue +// +// See LICENSE.txt for complete licensing and attribution information. +// +///////////////////////////////////////////////////////////////////////////////// + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; + +namespace PhotoshopFile +{ + /// + /// Layers that are stored as Additional Info, rather than in the main + /// Layers section of the PSD file. + /// + /// + /// Photoshop stores layers in the Additional Info section for 16-bit and + /// 32-bit depth images. The Layers section in the PSD file is left empty. + /// + /// This appears to be for backward-compatibility purposes, but it is not + /// required. Photoshop will successfully load a high-bitdepth image that + /// puts the layers in the Layers section. + /// + internal class InfoLayers : LayerInfo + { + public override string Signature + { + get { return "8BIM"; } + } + + private string key; + public override string Key + { + get { return key; } + } + + public PsdFile PsdFile { get; set; } + + public InfoLayers(PsdFile psdFile, string key) + { + PsdFile = psdFile; + + switch (key) + { + // The key does not have to match the bit depth, but it does have to + // be one of the known values. + case "Layr": + case "Lr16": + case "Lr32": + this.key = key; + break; + default: + throw new PsdInvalidException( + "InfoLayers key must be Layr, Lr16, or Lr32."); + } + } + + public InfoLayers(PsdBinaryReader reader, PsdFile psdFile, + string key, long dataLength) + : this(psdFile, key) + { + if (psdFile.Layers.Count > 0) + { + throw new PsdInvalidException( + "Cannot have both regular layers and Additional Info layers"); + } + + var endPosition = reader.BaseStream.Position + dataLength; + psdFile.LoadLayers(reader, false); + + if (reader.BaseStream.Position != endPosition) + { + throw new PsdInvalidException( + "Incorrect length for InfoLayers."); + } + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/InfoLayers.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/InfoLayers.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..b3dc005a0b3f7ac9192016a9f87d4171facd3b59 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/InfoLayers.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 81ec2894805ff534395009ab7c13ea4c +timeCreated: 1495006553 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerId.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerId.cs new file mode 100644 index 0000000000000000000000000000000000000000..5bb0e67adf608dec134217a36cc01c9937175d00 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerId.cs @@ -0,0 +1,71 @@ +///////////////////////////////////////////////////////////////////////////////// +// Author : leoyaik@unity3d.com +///////////////////////////////////////////////////////////////////////////////// + +using System; +using System.Collections.Generic; +using System.Diagnostics; +using System.Linq; +using System.Text; + +namespace PhotoshopFile +{ + /// + /// Layers that are stored as Additional Info, rather than in the main + /// Layers section of the PSD file. + /// + /// + /// Photoshop stores layers in the Additional Info section for 16-bit and + /// 32-bit depth images. The Layers section in the PSD file is left empty. + /// + /// This appears to be for backward-compatibility purposes, but it is not + /// required. Photoshop will successfully load a high-bitdepth image that + /// puts the layers in the Layers section. + /// + internal class LayerId : LayerInfo + { + public override string Signature + { + get { return "8BIM"; } + } + + private string key; + public override string Key + { + get { return key; } + } + + private int id = 0; + public int ID + { + get { return id; } + } + + + public LayerId(string key) + { + switch (key) + { + // The key does not have to match the bit depth, but it does have to + // be one of the known values. + case "lyid": + case "lnsr": + this.key = key; + break; + default: + throw new PsdInvalidException( + "LayerId key should be lyid or lnsr"); + } + } + + public LayerId(PsdBinaryReader reader, + string key, long dataLength) + : this(key) + { + if (dataLength == 4) + id = reader.ReadInt32(); + else + throw new PsdInvalidException("LayerId data length should be 4"); + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerId.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerId.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..362e4ba27aea4bc8589550f8d7fab90b066b37da --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerId.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4c40067c9a690e44ca098f5e4ed763e7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerSectionInfo.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerSectionInfo.cs new file mode 100644 index 0000000000000000000000000000000000000000..425d53e5fb6304dc3ea7c129daeba1f886d7db58 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerSectionInfo.cs @@ -0,0 +1,94 @@ +///////////////////////////////////////////////////////////////////////////////// +// +// Photoshop PSD FileType Plugin for Paint.NET +// http://psdplugin.codeplex.com/ +// +// This software is provided under the MIT License: +// Copyright (c) 2006-2007 Frank Blumenberg +// Copyright (c) 2010-2015 Tao Yue +// +// See LICENSE.txt for complete licensing and attribution information. +// +///////////////////////////////////////////////////////////////////////////////// + +using System; + +namespace PhotoshopFile +{ + internal enum LayerSectionType + { + Layer = 0, + OpenFolder = 1, + ClosedFolder = 2, + SectionDivider = 3 + } + + internal enum LayerSectionSubtype + { + Normal = 0, + SceneGroup = 1 + } + + /// + /// Layer sections are known as Groups in the Photoshop UI. + /// + internal class LayerSectionInfo : LayerInfo + { + public override string Signature + { + get { return "8BIM"; } + } + + private string key; + public override string Key + { + get { return key; } + } + + public LayerSectionType SectionType { get; set; } + + private LayerSectionSubtype? subtype; + public LayerSectionSubtype Subtype + { + get { return subtype ?? LayerSectionSubtype.Normal; } + set { subtype = value; } + } + + private string blendModeKey; + public string BlendModeKey + { + get { return blendModeKey; } + set + { + if (value.Length != 4) + { + throw new ArgumentException( + "BlendModeKey must be 4 characters in length."); + } + blendModeKey = value; + } + } + + public LayerSectionInfo(PsdBinaryReader reader, string key, int dataLength) + { + // The key for layer section info is documented to be "lsct". However, + // some Photoshop files use the undocumented key "lsdk", with apparently + // the same data format. + this.key = key; + + SectionType = (LayerSectionType)reader.ReadInt32(); + if (dataLength >= 12) + { + var signature = reader.ReadAsciiChars(4); + if (signature != "8BIM") + throw new PsdInvalidException("Invalid section divider signature."); + + BlendModeKey = reader.ReadAsciiChars(4); + if (dataLength >= 16) + { + Subtype = (LayerSectionSubtype)reader.ReadInt32(); + } + } + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerSectionInfo.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerSectionInfo.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..2808ce90f188eee9c84d61828bf09c21b197e536 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerSectionInfo.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 4ca20fe44ab2bfd4d8a1c3547b4a136f +timeCreated: 1495006553 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerUnicodeName.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerUnicodeName.cs new file mode 100644 index 0000000000000000000000000000000000000000..9de1c630fbb7c1304f1f8ecd81ae91fbc29fab57 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerUnicodeName.cs @@ -0,0 +1,42 @@ +///////////////////////////////////////////////////////////////////////////////// +// +// Photoshop PSD FileType Plugin for Paint.NET +// http://psdplugin.codeplex.com/ +// +// This software is provided under the MIT License: +// Copyright (c) 2006-2007 Frank Blumenberg +// Copyright (c) 2010-2014 Tao Yue +// +// See LICENSE.txt for complete licensing and attribution information. +// +///////////////////////////////////////////////////////////////////////////////// + +using System; + +namespace PhotoshopFile +{ + internal class LayerUnicodeName : LayerInfo + { + public override string Signature + { + get { return "8BIM"; } + } + + public override string Key + { + get { return "luni"; } + } + + public string Name { get; set; } + + public LayerUnicodeName(string name) + { + Name = name; + } + + public LayerUnicodeName(PsdBinaryReader reader) + { + Name = reader.ReadUnicodeString(); + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerUnicodeName.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerUnicodeName.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..5f3ce04b68e4124397afbd2e15517ce88f0ce2d3 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/LayerInfo/LayerUnicodeName.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 277ac9726bb060c48860d92018fc06cf +timeCreated: 1495006553 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/Mask.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/Mask.cs new file mode 100644 index 0000000000000000000000000000000000000000..b99a9243b03fa0785bde457c36ddca84501d74f7 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/Mask.cs @@ -0,0 +1,149 @@ +///////////////////////////////////////////////////////////////////////////////// +// +// Photoshop PSD FileType Plugin for Paint.NET +// http://psdplugin.codeplex.com/ +// +// This software is provided under the MIT License: +// Copyright (c) 2006-2007 Frank Blumenberg +// Copyright (c) 2010-2014 Tao Yue +// +// Portions of this file are provided under the BSD 3-clause License: +// Copyright (c) 2006, Jonas Beckeman +// +// See LICENSE.txt for complete licensing and attribution information. +// +///////////////////////////////////////////////////////////////////////////////// + +using System; +using System.Collections.Specialized; +using System.Diagnostics; +using PDNWrapper; +using System.Globalization; +using Unity.Collections; + +namespace PhotoshopFile +{ + internal class Mask + { + /// + /// The layer to which this mask belongs + /// + public Layer Layer { get; private set; } + + /// + /// The rectangle enclosing the mask. + /// + public Rectangle Rect { get; set; } + + private byte backgroundColor; + public byte BackgroundColor + { + get { return backgroundColor; } + set + { + if ((value != 0) && (value != 255)) + throw new PsdInvalidException("Mask background must be fully-opaque or fully-transparent."); + backgroundColor = value; + } + } + + private static int positionVsLayerBit = BitVector32.CreateMask(); + private static int disabledBit = BitVector32.CreateMask(positionVsLayerBit); + private static int invertOnBlendBit = BitVector32.CreateMask(disabledBit); + + private BitVector32 flags; + public BitVector32 Flags { get { return flags; } } + + /// + /// If true, the position of the mask is relative to the layer. + /// + public bool PositionVsLayer + { + get { return flags[positionVsLayerBit]; } + set { flags[positionVsLayerBit] = value; } + } + + public bool Disabled + { + get { return flags[disabledBit]; } + set { flags[disabledBit] = value; } + } + + /// + /// if true, invert the mask when blending. + /// + public bool InvertOnBlend + { + get { return flags[invertOnBlendBit]; } + set { flags[invertOnBlendBit] = value; } + } + + /// + /// Mask image data. + /// + public NativeArray ImageData { get; set; } + + public Mask(Layer layer) + { + Layer = layer; + this.flags = new BitVector32(); + } + + public Mask(Layer layer, Rectangle rect, byte color, BitVector32 flags) + { + Layer = layer; + Rect = rect; + BackgroundColor = color; + this.flags = flags; + } + } + + /// + /// Mask info for a layer. Contains both the layer and user masks. + /// + internal class MaskInfo + { + public Mask LayerMask { get; set; } + + public Mask UserMask { get; set; } + + /// + /// Construct MaskInfo with null masks. + /// + public MaskInfo() + { + } + + public MaskInfo(PsdBinaryReader reader, Layer layer) + { + Util.DebugMessage(reader.BaseStream, "Load, Begin, MaskInfo"); + + var maskLength = reader.ReadUInt32(); + if (maskLength <= 0) + return; + + var startPosition = reader.BaseStream.Position; + var endPosition = startPosition + maskLength; + + // Read layer mask + var rectangle = reader.ReadRectangle(); + var backgroundColor = reader.ReadByte(); + var flagsByte = reader.ReadByte(); + LayerMask = new Mask(layer, rectangle, backgroundColor, new BitVector32(flagsByte)); + + // User mask is supplied separately when there is also a vector mask. + if (maskLength == 36) + { + var userFlagsByte = reader.ReadByte(); + var userBackgroundColor = reader.ReadByte(); + var userRectangle = reader.ReadRectangle(); + UserMask = new Mask(layer, userRectangle, userBackgroundColor, new BitVector32(userFlagsByte)); + } + + // 20-byte mask data will end with padding. + reader.BaseStream.Position = endPosition; + + Util.DebugMessage(reader.BaseStream, "Load, End, MaskInfo"); + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/Mask.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/Mask.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..57b01e5cafe10597cf5a9492b88841674a0fb8c6 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/PSDPlugin/PsdFile/Layers/Mask.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 2b6148b9ac6738b4999b4686f3820560 +timeCreated: 1495006553 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/SpriteData.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/SpriteData.cs new file mode 100644 index 0000000000000000000000000000000000000000..86cf51d71a473567460a80ed9a94112422e0008c --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/SpriteData.cs @@ -0,0 +1,94 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using UnityEditor.U2D.Sprites; +using UnityEngine; +using UnityEngine.U2D; + +namespace UnityEditor.U2D.PSD +{ + [Serializable] + internal class SpriteMetaData : SpriteRect + { + public List spriteBone; + public List spriteOutline; + public List vertices; + public List spritePhysicsOutline; + public int[] indices; + public Vector2Int[] edges; + public float tessellationDetail; + public int parentGroupIndex = -1; + public Vector2Int uvTransform = Vector2Int.zero; + + public SpriteMetaData() {} + + public SpriteMetaData(SpriteRect sr) + { + alignment = sr.alignment; + border = sr.border; + name = sr.name; + pivot = GetPivotValue(sr.alignment, sr.pivot); + rect = sr.rect; + spriteID = sr.spriteID; + } + + public static GUID GetGUIDFromSerializedProperty(SerializedProperty sp) + { + return new GUID(sp.FindPropertyRelative("m_SpriteID").stringValue); + } + + public static Vector2 GetPivotValue(SpriteAlignment alignment, Vector2 customOffset) + { + switch (alignment) + { + case SpriteAlignment.BottomLeft: + return new Vector2(0f, 0f); + case SpriteAlignment.BottomCenter: + return new Vector2(0.5f, 0f); + case SpriteAlignment.BottomRight: + return new Vector2(1f, 0f); + + case SpriteAlignment.LeftCenter: + return new Vector2(0f, 0.5f); + case SpriteAlignment.Center: + return new Vector2(0.5f, 0.5f); + case SpriteAlignment.RightCenter: + return new Vector2(1f, 0.5f); + + case SpriteAlignment.TopLeft: + return new Vector2(0f, 1f); + case SpriteAlignment.TopCenter: + return new Vector2(0.5f, 1f); + case SpriteAlignment.TopRight: + return new Vector2(1f, 1f); + + case SpriteAlignment.Custom: + return customOffset; + } + return Vector2.zero; + } + + public static implicit operator UnityEditor.AssetImporters.SpriteImportData(SpriteMetaData value) + { + var output = new UnityEditor.AssetImporters.SpriteImportData(); + output.name = value.name; + output.alignment = value.alignment; + output.rect = value.rect; + output.border = value.border; + output.pivot = value.pivot; + output.tessellationDetail = value.tessellationDetail; + output.spriteID = value.spriteID.ToString(); + if (value.spriteOutline != null) + output.outline = value.spriteOutline.Select(x => x.outline).ToList(); + + return output; + } + } + + [Serializable] + internal class SpriteOutline + { + [SerializeField] + public Vector2[] outline; + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/SpriteData.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/SpriteData.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..2ab203e5692658836163e5f8df3b9493e7c0005a --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/SpriteData.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: 74fa967f55c32124c86b5f4f945e92f7 +timeCreated: 1502357841 +licenseType: Pro +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/Tasks.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/Tasks.meta new file mode 100644 index 0000000000000000000000000000000000000000..555c7d9dfce837787d3a0e6cc7ef813783768a45 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/Tasks.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b1575b7a6ef047c4ab65d2fc455e5e22 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsController.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsController.cs new file mode 100644 index 0000000000000000000000000000000000000000..9fd01e50b2606dda4ef0ffb770869956e1fed982 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsController.cs @@ -0,0 +1,254 @@ +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.Assertions; + +namespace UnityEditor.U2D.PSD +{ + internal class TexturePlatformSettingsController + { + public bool HandleDefaultSettings(List platformSettings, TexturePlatformSettingsView view) + { + Assert.IsTrue(platformSettings.Count > 0, "At least 1 platform setting is needed to display the texture platform setting UI."); + + int allSize = platformSettings[0].maxTextureSize; + TextureImporterCompression allCompression = platformSettings[0].textureCompression; + bool allUseCrunchedCompression = platformSettings[0].crunchedCompression; + int allCompressionQuality = platformSettings[0].compressionQuality; + TextureResizeAlgorithm allResizeAlgorithm = platformSettings[0].resizeAlgorithm; + + var newSize = allSize; + var newCompression = allCompression; + var newUseCrunchedCompression = allUseCrunchedCompression; + var newCompressionQuality = allCompressionQuality; + var newResizeAlgorithm = allResizeAlgorithm; + + bool mixedSize = false; + bool mixedCompression = false; + bool mixedUseCrunchedCompression = false; + bool mixedCompressionQuality = false; + bool mixedResizeAlgorithm = false; + + bool sizeChanged = false; + bool compressionChanged = false; + bool useCrunchedCompressionChanged = false; + bool compressionQualityChanged = false; + bool resizedChanged = false; + + for (var i = 1; i < platformSettings.Count; ++i) + { + var settings = platformSettings[i]; + if (settings.maxTextureSize != allSize) + mixedSize = true; + if (settings.textureCompression != allCompression) + mixedCompression = true; + if (settings.crunchedCompression != allUseCrunchedCompression) + mixedUseCrunchedCompression = true; + if (settings.compressionQuality != allCompressionQuality) + mixedCompressionQuality = true; + if (settings.resizeAlgorithm != allResizeAlgorithm) + mixedResizeAlgorithm = true; + } + + EditorGUI.indentLevel++; + newSize = view.DrawMaxSize(allSize, mixedSize, false, out sizeChanged); + newResizeAlgorithm = view.DrawResizeAlgorithm(allResizeAlgorithm, mixedResizeAlgorithm, false, out resizedChanged); + newCompression = view.DrawCompression(allCompression, mixedCompression, out compressionChanged); + if (!mixedCompression && allCompression != TextureImporterCompression.Uncompressed) + { + newUseCrunchedCompression = view.DrawUseCrunchedCompression(allUseCrunchedCompression, mixedUseCrunchedCompression, out useCrunchedCompressionChanged); + + if (!mixedUseCrunchedCompression && allUseCrunchedCompression) + { + newCompressionQuality = view.DrawCompressionQualitySlider(allCompressionQuality, mixedCompressionQuality, out compressionQualityChanged); + } + } + EditorGUI.indentLevel--; + + if (sizeChanged || compressionChanged || useCrunchedCompressionChanged || compressionQualityChanged || resizedChanged) + { + for (var i = 0; i < platformSettings.Count; ++i) + { + if (sizeChanged) + platformSettings[i].maxTextureSize = newSize; + if (compressionChanged) + platformSettings[i].textureCompression = newCompression; + if (useCrunchedCompressionChanged) + platformSettings[i].crunchedCompression = newUseCrunchedCompression; + if (compressionQualityChanged) + platformSettings[i].compressionQuality = newCompressionQuality; + if (resizedChanged) + platformSettings[i].resizeAlgorithm = newResizeAlgorithm; + } + return true; + } + else + return false; + } + + public bool HandlePlatformSettings(BuildTarget buildTarget, List platformSettings, TexturePlatformSettingsView view) + { + if (buildTarget == BuildTarget.NoTarget) + { + return HandleDefaultSettings(platformSettings, view); + } + Assert.IsTrue(platformSettings.Count > 0, "At least 1 platform setting is needed to display the texture platform setting UI."); + + bool allOverride = platformSettings[0].overridden; + int allSize = platformSettings[0].maxTextureSize; + TextureImporterFormat allFormat = platformSettings[0].format; + int allCompressionQuality = platformSettings[0].compressionQuality; + TextureResizeAlgorithm allResizeAlgorithm = platformSettings[0].resizeAlgorithm; + var newResizeAlgorithm = allResizeAlgorithm; + + var newOverride = allOverride; + var newSize = allSize; + var newFormat = allFormat; + var newCompressionQuality = allCompressionQuality; + + bool mixedOverride = false; + bool mixedSize = false; + bool mixedFormat = false; + bool mixedCompression = false; + bool mixedResizeAlgorithm = false; + + bool overrideChanged = false; + bool sizeChanged = false; + bool formatChanged = false; + bool compressionChanged = false; + bool resizedChanged = false; + + for (var i = 1; i < platformSettings.Count; ++i) + { + var settings = platformSettings[i]; + if (settings.overridden != allOverride) + mixedOverride = true; + if (settings.maxTextureSize != allSize) + mixedSize = true; + if (settings.format != allFormat) + mixedFormat = true; + if (settings.compressionQuality != allCompressionQuality) + mixedCompression = true; + if (settings.resizeAlgorithm != allResizeAlgorithm) + mixedResizeAlgorithm = true; + } + + EditorGUI.indentLevel++; + newOverride = view.DrawOverride(allOverride, mixedOverride, out overrideChanged); + newResizeAlgorithm = view.DrawResizeAlgorithm(allResizeAlgorithm, mixedResizeAlgorithm, mixedOverride || !allOverride, out resizedChanged); + newSize = view.DrawMaxSize(allSize, mixedSize, mixedOverride || !allOverride, out sizeChanged); + + int[] formatValues = null; + string[] formatStrings = null; + AcquireTextureFormatValuesAndStrings(buildTarget, out formatValues, out formatStrings); + + newFormat = view.DrawFormat(allFormat, formatValues, formatStrings, mixedFormat, mixedOverride || !allOverride, out formatChanged); + + + if (!mixedFormat && !mixedOverride && allOverride && IsFormatRequireCompressionSetting(allFormat)) + { + bool showAsEnum = + buildTarget == BuildTarget.iOS || + buildTarget == BuildTarget.tvOS || + buildTarget == BuildTarget.Android + ; + + if (showAsEnum) + { + int compressionMode = 1; + if (allCompressionQuality == (int)TextureCompressionQuality.Fast) + compressionMode = 0; + else if (allCompressionQuality == (int)TextureCompressionQuality.Best) + compressionMode = 2; + + var returnValue = view.DrawCompressionQualityPopup(compressionMode, mixedCompression, out compressionChanged); + + if (compressionChanged) + { + switch (returnValue) + { + case 0: + newCompressionQuality = (int)TextureCompressionQuality.Fast; + break; + case 1: + newCompressionQuality = (int)TextureCompressionQuality.Normal; + break; + case 2: + newCompressionQuality = (int)TextureCompressionQuality.Best; + break; + + default: + Assert.IsTrue(false, "ITexturePlatformSettingsView.DrawCompressionQualityPopup should never return compression option value that's not 0, 1 or 2."); + break; + } + } + } + else + { + newCompressionQuality = view.DrawCompressionQualitySlider(allCompressionQuality, mixedCompression, out compressionChanged); + } + } + EditorGUI.indentLevel--; + + if (overrideChanged || sizeChanged || formatChanged || compressionChanged || resizedChanged) + { + for (var i = 0; i < platformSettings.Count; ++i) + { + if (overrideChanged) + platformSettings[i].overridden = newOverride; + if (sizeChanged) + platformSettings[i].maxTextureSize = newSize; + if (formatChanged) + platformSettings[i].format = newFormat; + if (compressionChanged) + platformSettings[i].compressionQuality = newCompressionQuality; + if (resizedChanged) + platformSettings[i].resizeAlgorithm = newResizeAlgorithm; + } + + return true; + } + else + return false; + } + + public void AcquireTextureFormatValuesAndStrings(BuildTarget buildTarget, out int[] formatValues, out string[] formatStrings) + { + if (IsGLESMobileTargetPlatform(buildTarget)) + { + if (buildTarget == BuildTarget.iOS || buildTarget == BuildTarget.tvOS) + { + formatValues = TexturePlatformSettingsModal.kTextureFormatsValueApplePVR; + formatStrings = TexturePlatformSettingsModal.s_TextureFormatStringsApplePVR; + } + else + { + formatValues = TexturePlatformSettingsModal.kTextureFormatsValueAndroid; + formatStrings = TexturePlatformSettingsModal.s_TextureFormatStringsAndroid; + } + } + else + { + if (buildTarget == BuildTarget.WebGL) + { + formatValues = TexturePlatformSettingsModal.kTextureFormatsValueWebGL; + formatStrings = TexturePlatformSettingsModal.s_TextureFormatStringsWebGL; + } + else + { + formatValues = TexturePlatformSettingsModal.kTextureFormatsValueDefault; + formatStrings = TexturePlatformSettingsModal.s_TextureFormatStringsDefault; + } + } + } + + internal static bool IsFormatRequireCompressionSetting(TextureImporterFormat format) + { + return ArrayUtility.Contains(TexturePlatformSettingsModal.kFormatsWithCompressionSettings, format); + } + + internal static bool IsGLESMobileTargetPlatform(BuildTarget target) + { + return target == BuildTarget.iOS || target == BuildTarget.tvOS || target == BuildTarget.Android; + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsController.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsController.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..0dc44b0967e4c9f80dcd85f72a7d82546ce1630d --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsController.cs.meta @@ -0,0 +1,13 @@ +fileFormatVersion: 2 +guid: bec0ba5e646aab9419f2d0e88304dbd0 +timeCreated: 1502357294 +licenseType: Pro +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsModal.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsModal.cs new file mode 100644 index 0000000000000000000000000000000000000000..563bf61a6f85522368be9385441fa684851caab5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsModal.cs @@ -0,0 +1,380 @@ +namespace UnityEditor.U2D.PSD +{ + internal static class TexturePlatformSettingsModal + { + public static readonly TextureImporterFormat[] kFormatsWithCompressionSettings = + { + TextureImporterFormat.PVRTC_RGB2, + TextureImporterFormat.PVRTC_RGB4, + TextureImporterFormat.PVRTC_RGBA2, + TextureImporterFormat.PVRTC_RGBA4, + TextureImporterFormat.ETC_RGB4, + TextureImporterFormat.ETC2_RGBA8, + TextureImporterFormat.ETC_RGB4, + TextureImporterFormat.ETC2_RGB4, + TextureImporterFormat.ETC2_RGB4_PUNCHTHROUGH_ALPHA, + TextureImporterFormat.ETC2_RGBA8, +#if UNITY_2019_1_OR_NEWER + TextureImporterFormat.ASTC_4x4, + TextureImporterFormat.ASTC_5x5, + TextureImporterFormat.ASTC_6x6, + TextureImporterFormat.ASTC_8x8, + TextureImporterFormat.ASTC_10x10, + TextureImporterFormat.ASTC_12x12, +#else + TextureImporterFormat.ASTC_RGB_4x4, + TextureImporterFormat.ASTC_RGB_5x5, + TextureImporterFormat.ASTC_RGB_6x6, + TextureImporterFormat.ASTC_RGB_8x8, + TextureImporterFormat.ASTC_RGB_10x10, + TextureImporterFormat.ASTC_RGB_12x12, + TextureImporterFormat.ASTC_RGBA_4x4, + TextureImporterFormat.ASTC_RGBA_5x5, + TextureImporterFormat.ASTC_RGBA_6x6, + TextureImporterFormat.ASTC_RGBA_8x8, + TextureImporterFormat.ASTC_RGBA_10x10, + TextureImporterFormat.ASTC_RGBA_12x12 + #endif + }; + + public struct BuildPlatformData + { + public string buildTargetName; + public TextureImporterFormat defaultTextureFormat; + public BuildTarget[] buildTarget; + } + + // Add new platforms here + public static readonly BuildPlatformData[] kValidBuildPlatform = new BuildPlatformData[] + { + new BuildPlatformData() + { + buildTargetName = "Default", + defaultTextureFormat = TextureImporterFormat.Automatic, + buildTarget = new[] + { + BuildTarget.NoTarget + } + }, + + new BuildPlatformData() + { + buildTargetName = "PC, Mac & Linux Standalone", + defaultTextureFormat = TextureImporterFormat.RGBA32, + buildTarget = new[] + { + BuildTarget.StandaloneWindows, + BuildTarget.StandaloneWindows64, + BuildTarget.StandaloneLinux64, + BuildTarget.StandaloneOSX, + } + }, + new BuildPlatformData() + { + buildTargetName = "iOS", + defaultTextureFormat = TextureImporterFormat.RGBA32, + buildTarget = new[] { BuildTarget.iOS } + }, + new BuildPlatformData() + { + buildTargetName = "tvOS", + defaultTextureFormat = TextureImporterFormat.RGBA32, + buildTarget = new[] { BuildTarget.tvOS } + }, + new BuildPlatformData() + { + buildTargetName = "Android", + defaultTextureFormat = TextureImporterFormat.RGBA32, + buildTarget = new[] { BuildTarget.Android } + }, + new BuildPlatformData() + { + buildTargetName = "Universal Windows Platform", + defaultTextureFormat = TextureImporterFormat.RGBA32, + buildTarget = new[] { BuildTarget.WSAPlayer } + }, + }; + + public static readonly int[] kTextureFormatsValueApplePVR = + { + (int)TextureImporterFormat.PVRTC_RGB2, + (int)TextureImporterFormat.PVRTC_RGBA2, + (int)TextureImporterFormat.PVRTC_RGB4, + (int)TextureImporterFormat.PVRTC_RGBA4, + +#if UNITY_2019_1_OR_NEWER + (int)TextureImporterFormat.ASTC_4x4, + (int)TextureImporterFormat.ASTC_5x5, + (int)TextureImporterFormat.ASTC_6x6, + (int)TextureImporterFormat.ASTC_8x8, + (int)TextureImporterFormat.ASTC_10x10, + (int)TextureImporterFormat.ASTC_12x12, +#else + (int)TextureImporterFormat.ASTC_RGB_4x4, + (int)TextureImporterFormat.ASTC_RGB_5x5, + (int)TextureImporterFormat.ASTC_RGB_6x6, + (int)TextureImporterFormat.ASTC_RGB_8x8, + (int)TextureImporterFormat.ASTC_RGB_10x10, + (int)TextureImporterFormat.ASTC_RGB_12x12, + (int)TextureImporterFormat.ASTC_RGBA_4x4, + (int)TextureImporterFormat.ASTC_RGBA_5x5, + (int)TextureImporterFormat.ASTC_RGBA_6x6, + (int)TextureImporterFormat.ASTC_RGBA_8x8, + (int)TextureImporterFormat.ASTC_RGBA_10x10, + (int)TextureImporterFormat.ASTC_RGBA_12x12, +#endif + + (int)TextureImporterFormat.RGB16, + (int)TextureImporterFormat.RGB24, + (int)TextureImporterFormat.Alpha8, + (int)TextureImporterFormat.RGBA16, + (int)TextureImporterFormat.RGBA32 + }; + + public static readonly int[] kTextureFormatsValueAndroid = + { + (int)TextureImporterFormat.DXT1, + (int)TextureImporterFormat.DXT5, +#if ENABLE_CRUNCH_TEXTURE_COMPRESSION + (int)TextureImporterFormat.DXT1Crunched, + (int)TextureImporterFormat.DXT5Crunched, +#endif + + (int)TextureImporterFormat.ETC_RGB4, + + (int)TextureImporterFormat.ETC2_RGB4, + (int)TextureImporterFormat.ETC2_RGB4_PUNCHTHROUGH_ALPHA, + (int)TextureImporterFormat.ETC2_RGBA8, + + + (int)TextureImporterFormat.PVRTC_RGB2, + (int)TextureImporterFormat.PVRTC_RGBA2, + (int)TextureImporterFormat.PVRTC_RGB4, + (int)TextureImporterFormat.PVRTC_RGBA4, + + (int)TextureImporterFormat.ETC_RGB4, + (int)TextureImporterFormat.ETC2_RGBA8, + +#if UNITY_2019_1_OR_NEWER + (int)TextureImporterFormat.ASTC_4x4, + (int)TextureImporterFormat.ASTC_5x5, + (int)TextureImporterFormat.ASTC_6x6, + (int)TextureImporterFormat.ASTC_8x8, + (int)TextureImporterFormat.ASTC_10x10, + (int)TextureImporterFormat.ASTC_12x12, +#else + (int)TextureImporterFormat.ASTC_RGB_4x4, + (int)TextureImporterFormat.ASTC_RGB_5x5, + (int)TextureImporterFormat.ASTC_RGB_6x6, + (int)TextureImporterFormat.ASTC_RGB_8x8, + (int)TextureImporterFormat.ASTC_RGB_10x10, + (int)TextureImporterFormat.ASTC_RGB_12x12, + (int)TextureImporterFormat.ASTC_RGBA_4x4, + (int)TextureImporterFormat.ASTC_RGBA_5x5, + (int)TextureImporterFormat.ASTC_RGBA_6x6, + (int)TextureImporterFormat.ASTC_RGBA_8x8, + (int)TextureImporterFormat.ASTC_RGBA_10x10, + (int)TextureImporterFormat.ASTC_RGBA_12x12, +#endif + + (int)TextureImporterFormat.RGB16, + (int)TextureImporterFormat.RGB24, + (int)TextureImporterFormat.Alpha8, + (int)TextureImporterFormat.RGBA16, + (int)TextureImporterFormat.RGBA32 + }; + + public static readonly int[] kTextureFormatsValueSTV = + { + (int)TextureImporterFormat.ETC_RGB4, + + (int)TextureImporterFormat.RGB16, + (int)TextureImporterFormat.RGB24, + (int)TextureImporterFormat.Alpha8, + (int)TextureImporterFormat.RGBA16, + (int)TextureImporterFormat.RGBA32, + }; + + public static readonly int[] kTextureFormatsValueWebGL = + { + (int)TextureImporterFormat.DXT1, + (int)TextureImporterFormat.DXT5, +#if ENABLE_CRUNCH_TEXTURE_COMPRESSION + (int)TextureImporterFormat.DXT1Crunched, + (int)TextureImporterFormat.DXT5Crunched, +#endif + (int)TextureImporterFormat.RGB16, + (int)TextureImporterFormat.RGB24, + (int)TextureImporterFormat.Alpha8, + (int)TextureImporterFormat.ARGB16, + (int)TextureImporterFormat.RGBA32 + }; + + public static readonly int[] kNormalFormatsValueDefault = + { + (int)TextureImporterFormat.BC5, + (int)TextureImporterFormat.BC7, + (int)TextureImporterFormat.DXT5, +#if ENABLE_CRUNCH_TEXTURE_COMPRESSION + (int)TextureImporterFormat.DXT5Crunched, +#endif + (int)TextureImporterFormat.ARGB16, + (int)TextureImporterFormat.RGBA32, + }; + public static readonly int[] kTextureFormatsValueDefault = + { + (int)TextureImporterFormat.DXT1, + (int)TextureImporterFormat.DXT5, +#if ENABLE_CRUNCH_TEXTURE_COMPRESSION + (int)TextureImporterFormat.DXT1Crunched, + (int)TextureImporterFormat.DXT5Crunched, +#endif + (int)TextureImporterFormat.RGB16, + (int)TextureImporterFormat.RGB24, + (int)TextureImporterFormat.Alpha8, + (int)TextureImporterFormat.ARGB16, + (int)TextureImporterFormat.RGBA32, + (int)TextureImporterFormat.RGBAHalf, + (int)TextureImporterFormat.BC4, + (int)TextureImporterFormat.BC5, + (int)TextureImporterFormat.BC6H, + (int)TextureImporterFormat.BC7, + }; + public static readonly int[] kTextureFormatsValueSingleChannel = + { + (int)TextureImporterFormat.Alpha8, + (int)TextureImporterFormat.BC4, + }; + + internal static string[] s_TextureFormatStringsWebGL; + internal static string[] s_TextureFormatStringsApplePVR; + internal static string[] s_TextureFormatStringsAndroid; + internal static string[] s_TextureFormatStringsSTV; + internal static string[] s_TextureFormatStringsSingleChannel; + internal static string[] s_TextureFormatStringsDefault; + + static TexturePlatformSettingsModal() + { + s_TextureFormatStringsApplePVR = BuildTextureStrings(kTextureFormatsValueApplePVR); + s_TextureFormatStringsAndroid = BuildTextureStrings(kTextureFormatsValueAndroid); + s_TextureFormatStringsSTV = BuildTextureStrings(kTextureFormatsValueSTV); + s_TextureFormatStringsWebGL = BuildTextureStrings(kTextureFormatsValueWebGL); + s_TextureFormatStringsDefault = BuildTextureStrings(kTextureFormatsValueDefault); + s_TextureFormatStringsSingleChannel = BuildTextureStrings(kTextureFormatsValueSingleChannel); + } + + internal static string[] BuildTextureStrings(int[] texFormatValues) + { + string[] retval = new string[texFormatValues.Length]; + for (int i = 0; i < texFormatValues.Length; i++) + { + int val = texFormatValues[i]; + retval[i] = GetTextureFormatString((TextureImporterFormat)val); + } + return retval; + } + + static string GetTextureFormatString(TextureImporterFormat format) + { + switch (format) + { + case TextureImporterFormat.DXT1: + return "RGB Crunched DTX1"; + case TextureImporterFormat.DXT5: + return "RGB Crunched DTX5"; + case TextureImporterFormat.RGB16: + return "RGB 16 bit"; + case TextureImporterFormat.RGB24: + return "RGB 24 bit"; + case TextureImporterFormat.Alpha8: + return "Alpha 8"; + case TextureImporterFormat.ARGB16: + return "ARGB 16 bit"; + case TextureImporterFormat.RGBA32: + return "RGBA 32 bit"; + case TextureImporterFormat.ARGB32: + return "ARGB 32 bit"; + case TextureImporterFormat.RGBA16: + return "RGBA 16 bit"; + case TextureImporterFormat.RGBAHalf: + return "RGBA Half"; + + case TextureImporterFormat.BC4: + return "R Compressed BC4"; + case TextureImporterFormat.BC5: + return "RG Compressed BC5"; + case TextureImporterFormat.BC6H: + return "RGB HDR Compressed BC6H"; + case TextureImporterFormat.BC7: + return "RGB(A) Compressed BC7"; + case TextureImporterFormat.PVRTC_RGB2: + return "RGB Compressed PVRTC 2 bits"; + case TextureImporterFormat.PVRTC_RGBA2: + return "RGBA Compressed PVRTC 2 bits"; + case TextureImporterFormat.PVRTC_RGB4: + return "RGB Compressed PVRTC 4 bits"; + case TextureImporterFormat.PVRTC_RGBA4: + return "RGBA Compressed PVRTC 4 bits"; + case TextureImporterFormat.ETC_RGB4: + return "RGB Compressed ETC 4 bits"; + + case TextureImporterFormat.EAC_R: + return "11-bit R Compressed EAC 4 bit"; + case TextureImporterFormat.EAC_R_SIGNED: + return "11-bit signed R Compressed EAC 4 bit"; + case TextureImporterFormat.EAC_RG: + return "11-bit RG Compressed EAC 8 bit"; + case TextureImporterFormat.EAC_RG_SIGNED: + return "11-bit signed RG Compressed EAC 8 bit"; + + case TextureImporterFormat.ETC2_RGB4: + return "RGB Compressed ETC2 4 bits"; + case TextureImporterFormat.ETC2_RGB4_PUNCHTHROUGH_ALPHA: + return "RGB + 1-bit Alpha Compressed ETC2 4 bits"; + case TextureImporterFormat.ETC2_RGBA8: + return "RGBA Compressed ETC2 8 bits"; + +#if UNITY_2019_1_OR_NEWER + case TextureImporterFormat.ASTC_4x4: + return "RGB(A) Compressed ASTC 4 x 4 block"; + case TextureImporterFormat.ASTC_5x5: + return "RGB(A) Compressed ASTC 5 x 5 block"; + case TextureImporterFormat.ASTC_6x6: + return "RGB(A) Compressed ASTC 6 x 6 block"; + case TextureImporterFormat.ASTC_8x8: + return "RGB(A) Compressed ASTC 8 x 8 block"; + case TextureImporterFormat.ASTC_10x10: + return "RGB(A) Compressed ASTC 10 x 10 block"; + case TextureImporterFormat.ASTC_12x12: + return "RGB(A) Compressed ASTC 12 x 12 block"; +#else + case TextureImporterFormat.ASTC_RGB_4x4: + return "RGB Compressed ASTC 4 x 4 block"; + case TextureImporterFormat.ASTC_RGB_5x5: + return "RGB Compressed ASTC 5 x 5 block"; + case TextureImporterFormat.ASTC_RGB_6x6: + return "RGB Compressed ASTC 6 x 6 block"; + case TextureImporterFormat.ASTC_RGB_8x8: + return "RGB Compressed ASTC 8 x 8 block"; + case TextureImporterFormat.ASTC_RGB_10x10: + return "RGB Compressed ASTC 10 x 10 block"; + case TextureImporterFormat.ASTC_RGB_12x12: + return "RGB Compressed ASTC 12 x 12 block"; + case TextureImporterFormat.ASTC_RGBA_4x4: + return "RGBA Compressed ASTC 4 x 4 block"; + case TextureImporterFormat.ASTC_RGBA_5x5: + return "RGBA Compressed ASTC 5 x 5 block"; + case TextureImporterFormat.ASTC_RGBA_6x6: + return "RGBA Compressed ASTC 6 x 6 block"; + case TextureImporterFormat.ASTC_RGBA_8x8: + return "RGBA Compressed ASTC 8 x 8 block"; + case TextureImporterFormat.ASTC_RGBA_10x10: + return "RGBA Compressed ASTC 10 x 10 block"; + case TextureImporterFormat.ASTC_RGBA_12x12: + return "RGBA Compressed ASTC 12 x 12 block"; +#endif + } + return "Unsupported"; + } + } +} diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsModal.cs.meta b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsModal.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..bb86804a8f2d00ff21c86bfcd894d540ab6f0336 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsModal.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 82b98efb927566943b71cfb089627aa4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsView.cs b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsView.cs new file mode 100644 index 0000000000000000000000000000000000000000..3bda23995d841080446532ea66cf367ec495e3c5 --- /dev/null +++ b/benchmark/NYU_CTF_Bench/test/2022/CSAW-Quals/rev/AnyaGacha/src/client/Library/PackageCache/com.unity.2d.psdimporter@4.0.2/Editor/TexturePlatformSettingsView.cs @@ -0,0 +1,155 @@ +using UnityEngine; + +namespace UnityEditor.U2D.PSD +{ + internal class TexturePlatformSettingsView + { + class Styles + { + public readonly GUIContent textureFormatLabel = new GUIContent("Format"); + public readonly GUIContent maxTextureSizeLabel = new GUIContent("Max Texture Size", "Maximum size of the packed texture."); + public readonly GUIContent compressionLabel = new GUIContent("Compression", "How will this texture be compressed?"); + public readonly GUIContent resizeAlgorithmLabel = new GUIContent("Resize", "Algorithm to use when resizing texture"); + public readonly GUIContent useCrunchedCompressionLabel = new GUIContent("Use Crunch Compression", "Texture is crunch-compressed to save space on disk when applicable."); + public readonly GUIContent compressionQualityLabel = new GUIContent("Compressor Quality"); + public readonly GUIContent compressionQualitySliderLabel = new GUIContent("Compressor Quality", "Use the slider to adjust compression quality from 0 (Fastest) to 100 (Best)"); + + public readonly int[] kMaxTextureSizeValues = { 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192 }; + public readonly GUIContent[] kMaxTextureSizeStrings; + + public readonly GUIContent[] kTextureCompressionOptions = + { + new GUIContent("None", "Texture is not compressed."), + new GUIContent("Low Quality", "Texture compressed with low quality but high performance, high compression format."), + new GUIContent("Normal Quality", "Texture is compressed with a standard format."), + new GUIContent("High Quality", "Texture compressed with a high quality format."), + }; + + public readonly GUIContent[] kResizeAlgoritmOptions = + { + new GUIContent(TextureResizeAlgorithm.Mitchell.ToString()), + new GUIContent(TextureResizeAlgorithm.Bilinear.ToString()), + }; + + public readonly int[] kTextureCompressionValues = + { + (int)TextureImporterCompression.Uncompressed, + (int)TextureImporterCompression.CompressedLQ, + (int)TextureImporterCompression.Compressed, + (int)TextureImporterCompression.CompressedHQ + }; + + public readonly GUIContent[] kMobileCompressionQualityOptions = + { + new GUIContent("Fast"), + new GUIContent("Normal"), + new GUIContent("Best") + }; + + public Styles() + { + kMaxTextureSizeStrings = new GUIContent[kMaxTextureSizeValues.Length]; + for (var i = 0; i < kMaxTextureSizeValues.Length; ++i) + kMaxTextureSizeStrings[i] = new GUIContent(string.Format("{0}", kMaxTextureSizeValues[i])); + } + } + + private static Styles s_Styles; + + public string buildPlatformTitle { get; set; } + + internal TexturePlatformSettingsView() + { + s_Styles = s_Styles ?? new Styles(); + } + + public virtual TextureResizeAlgorithm DrawResizeAlgorithm(TextureResizeAlgorithm defaultValue, bool isMixedValue, bool isDisabled, out bool changed) + { + using (new EditorGUI.DisabledScope(isDisabled)) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = (TextureResizeAlgorithm)EditorGUILayout.EnumPopup(s_Styles.resizeAlgorithmLabel, defaultValue); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + } + return defaultValue; + } + + public virtual TextureImporterCompression DrawCompression(TextureImporterCompression defaultValue, bool isMixedValue, out bool changed) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = (TextureImporterCompression)EditorGUILayout.IntPopup(s_Styles.compressionLabel, (int)defaultValue, s_Styles.kTextureCompressionOptions, s_Styles.kTextureCompressionValues); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + return defaultValue; + } + + public virtual bool DrawUseCrunchedCompression(bool defaultValue, bool isMixedValue, out bool changed) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = EditorGUILayout.Toggle(s_Styles.useCrunchedCompressionLabel, defaultValue); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + return defaultValue; + } + + public virtual bool DrawOverride(bool defaultValue, bool isMixedValue, out bool changed) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = EditorGUILayout.ToggleLeft(new GUIContent("Override"), defaultValue); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + return defaultValue; + } + + public virtual int DrawMaxSize(int defaultValue, bool isMixedValue, bool isDisabled, out bool changed) + { + using (new EditorGUI.DisabledScope(isDisabled)) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = EditorGUILayout.IntPopup(s_Styles.maxTextureSizeLabel, defaultValue, s_Styles.kMaxTextureSizeStrings, s_Styles.kMaxTextureSizeValues); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + return defaultValue; + } + } + + public virtual TextureImporterFormat DrawFormat(TextureImporterFormat defaultValue, int[] displayValues, string[] displayStrings, bool isMixedValue, bool isDisabled, out bool changed) + { + using (new EditorGUI.DisabledScope(isDisabled)) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = (TextureImporterFormat)EditorGUILayout.IntPopup(s_Styles.textureFormatLabel.text, (int)defaultValue, displayStrings, displayValues); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + return defaultValue; + } + } + + public virtual int DrawCompressionQualityPopup(int defaultValue, bool isMixedValue, out bool changed) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = EditorGUILayout.Popup(s_Styles.compressionQualityLabel, defaultValue, s_Styles.kMobileCompressionQualityOptions); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + return defaultValue; + } + + public virtual int DrawCompressionQualitySlider(int defaultValue, bool isMixedValue, out bool changed) + { + EditorGUI.BeginChangeCheck(); + EditorGUI.showMixedValue = isMixedValue; + defaultValue = EditorGUILayout.IntSlider(s_Styles.compressionQualitySliderLabel, defaultValue, 0, 100); + EditorGUI.showMixedValue = false; + changed = EditorGUI.EndChangeCheck(); + return defaultValue; + } + } +}