diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.234_Music_Appreciation.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.234_Music_Appreciation.html new file mode 100644 index 0000000000000000000000000000000000000000..18da80ff9c6be31a95a94f0826d3c9e4aa512c28 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.234_Music_Appreciation.html @@ -0,0 +1,81 @@ + + + + + + 19.234 Music Appreciation + + +

19.234 Music Appreciation

+

(See + solution)
+

+

All for a cuddle and a peck on the cheek.
+

+

And pal around with democratic fellows named "Mac"
+ So, take me right back to the track, Jack!
+

+

I bet my money on the bobtail nag
+ Somebody bet on the bay.
+

+

A dream that will last
+ For the love you can give
+ Every day of your life
+ For as long as you live.
+

+

Go up to the mountains, or down to the seas.
+ You should always say "thank you" or at least say + "please."
+

+

That vampire bat!
+ That inhuman beast!
+ She ought to be locked up
+ And never released!
+

+

Stop wastin' my time,
+ You know what I want.
+ You know what I need,
+ Or maybe you don't.
+ Do I have to come right flat out and tell you everything?
+

+

Sometimes I park in handicapped spaces,
+ While handicapped people make handicapped faces.
+

+

Take the back seat, hitchhike,
+ Take a long ride on my motorbike.
+

+

And I've been plowin' and milkin' so long
+ That even Ezekiel thinks that my mind is gone.
+

+

And away he'll schlep on his elephant Shep
+ While Fella and Ursula stay in step...
+

+

After killing Jason off and countless screaming Argonauts.
+

+

I said "Do you speak-a my language?"
+ He just smiled and gave me a Vegemite sandwich.
+

+

It's a turnaround jump shot
+ It's everybody's jump start,
+ And every generation puts a hero on the pop charts.
+

+

There's great films on TV.
+ "The Sound of Music" twice an hour
+ And Jaws I, II, and III.
+

+

Holding hands while the walls come tumbling down.
+

+

We came in spastic
+ Like tameless horses
+ We left in plastic
+ As numbered corpses
+

+

You came in to wash your feet,
+ She was eating a pile of meat,
+ And that, as they say, was that.
+

+

Oh, Daddy dear, you know you're still number one.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.667_Grid_Puzzles_and_Their_Variations.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.667_Grid_Puzzles_and_Their_Variations.html new file mode 100644 index 0000000000000000000000000000000000000000..6a2245d2140acf644e15eb2c03bc1ee91c553a75 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.667_Grid_Puzzles_and_Their_Variations.html @@ -0,0 +1,76 @@ + + + + + + 19.667 Grid Puzzles and Their Variations + + +

19.667 — Grid Puzzles and Their Variations

+

Prof. Deborah A. Levinson (See + solution)
+

+

The numbers below refer to the appropriate grid row. The answers + - whatever they might be - are not necessarily entered in their + rows in the order given.
+

+ + + + + + + +
1. In one ear and out the other. e.g.
+   At a premium
+   Wrap material
+
+ 2. Barbera expression?
+   Bitter
+   Ticketed
+
+ 3. Hamlisch hit
+   White Lily is one
+   Company?
+
+ 4. F, for example
+   Cover, in a way
+   Helpful device
+
+ 5. They were "enough"
+   Generation appellation
+   Dennis' dog
+
+ 6. Numskull
+   Secondary
+
+ 7. Vichysoisse requirement
+   Domination term?
+   Changes direction
+
+ 8. Study
+   Dichotomize
+   Zilch
+
+ 9. Ventilation system component
+   Pinched
+   Cherry, for one
+
+ 10. Solitary
+   Like Emerson's bridge
+   Field role
+
12 x 10 grid with some shaded
+              squares
+
+ This puzzle had an erratum:
+ Each of the following 12 three-letter words appears in a + different column
+ of the correctly filled in grid: ABS ATE DWI EFF HAN ILL + NEE ODE RAE REO UAW WET

+
+


+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.678_Junior_Project.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.678_Junior_Project.html new file mode 100644 index 0000000000000000000000000000000000000000..102a4f7baf5b38aa699558997497a005ac4ddce8 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998mm_MIT_Mystery_Hunt_1998_Final_Runaround/19.678_Junior_Project.html @@ -0,0 +1,62 @@ + + + + + 19.678 Junior Project + + +

19.678 — Junior Project

+

(See solution)
+

+

Although our freshman and sophomore years + involved a number of
+ new-fangled puzzles, we decided to shift our attention towards + more
+ classical problems for our Junior Project. Below is a simple + set of
+ clues for fairly short words: they are listed together in + eight pairs.
+ A pretty straight-forward warm-up exercise, if you ask us, but + our
+ professors considered it perfect for our Junior Project.

+

+

Moxy Fruvous's second album:  _ _ _ _
+ Be introduced + to:             + + _ _ _ _
+

+

DeVito or Schwarzenegger: _ _ _ _
+ Shirk + work:               + + _ _ _ _
+

+

Sum kind of snake?:     _ + _ _ _ _
+ Complaints at Wendy's?  _ _ _ _ _
+

+

Deliver a stoning: _ _ _ _
+ Third place:       _ _ _ _
+

+

Old West deputies:   _ _ _ _ _
+ Open with a crowbar: _ _ _ _ _
+

+

Hypnotist's + command:       _ _ _ _ _
+ Member of Hef's entourage: _ _ _ _ _
+

+

When you get one of + these...:            + +      _ _ _ _
+ ...you might get one of these in your throat: _ _ _ _
+

+

Like + seltzer:         _ _ _ + _ _
+ Having bendable legs: _ _ _ _ _
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/24.68_Following_Directions_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/24.68_Following_Directions_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..5df3aa6c0426f9b0c0bac8f63049d9a29559706d --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/24.68_Following_Directions_Solution.html @@ -0,0 +1,55 @@ + + + + + + 24.68 Following Directions Solution + + +

24.68 Following Directions Solution

+

Following the rules for when to carry out instructions given at + the start of the puzzle:
+

+
    +
  1. Lydia gave an even-numbered instruction, so we write CHANGE OF + PACE.
  2. +
  3. Rich gave an instruction after one we performed, so ignore it.
  4. +
  5. Rich gave an instruction after one we ignored, so do this to + get CANGE OF PHACE.
  6. +
  7. Andrew gave an instruction after one we performed, so follow + it. CANUGE OF PHACE.
  8. +
  9. Rich gave an instruction after one we performed, so ignore it.
  10. +
  11. Beth gave an odd-numbered instruction, so we do it. CANUGE OFF + PHACE.
  12. +
  13. Andrew gave an instruction after one we did, so do it as well. + CALUGE OFF PHACE.
  14. +
  15. Lydia gave an odd-numbered instruction, so we ignore it.
  16. +
  17. Lydia gave an even-numbered instruction, so we do it. CULAGE + OFF PHACE.
  18. +
  19. Andrew gave an instruction after one we did, so we do it too. + CUHAGE OFF PLACE.
  20. +
  21. Beth gave an even-numbered instruction, so we ignore it.
  22. +
  23. Andrew gave an instruction after one we ignored, so we ignore + it too.
  24. +
  25. Lydia gave an even-numbered instruction, so we do it. CUHAME + OFF PLACE.
  26. +
  27. Rich gave an instruction after one we performed, so we ignore + it.
  28. +
  29. Beth gave an even-numbered instruction, so we ignore it.
  30. +
  31. Beth gave an off-numbered instruction, so we do it. CUTAME OFF + PLACE.
  32. +
  33. Rich gave an instruction after one we performed, so we ignore + it.
  34. +
  35. Andrew gave an instruction after one we ignored, so we ignore + it too.
  36. +
  37. Beth gave an even-numbered instruction, so we ignore it.
  38. +
  39. Lydia gave an odd-numbered instruction, so we ignore it.
  40. +
  41. Rich gave an instruction after one we ignored, so we do it. + CUTME OFF PLACE.
  42. +
  43. Andrew gave an instruction after one we did, so we do it too. + CUTEM OFF PLACE.
  44. +
+

And the answer is CUT EM OFF PLACE.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/_solution_assets/24.68_Following_Directions_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/_solution_assets/24.68_Following_Directions_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..f707b46d12225ea5bb5243069c5bbffc773b2983 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/_solution_assets/24.68_Following_Directions_Solution.html @@ -0,0 +1,55 @@ + + + + + + 24.68 Following Directions Solution + + +

24.68 Following Directions Solution

+

Following the rules for when to carry out instructions given at + the start of the puzzle:
+

+
    +
  1. Lydia gave an even-numbered instruction, so we write CHANGE OF + PACE.
  2. +
  3. Rich gave an instruction after one we performed, so ignore it.
  4. +
  5. Rich gave an instruction after one we ignored, so do this to + get CANGE OF PHACE.
  6. +
  7. Andrew gave an instruction after one we performed, so follow + it. CANUGE OF PHACE.
  8. +
  9. Rich gave an instruction after one we performed, so ignore it.
  10. +
  11. Beth gave an odd-numbered instruction, so we do it. CANUGE OFF + PHACE.
  12. +
  13. Andrew gave an instruction after one we did, so do it as well. + CALUGE OFF PHACE.
  14. +
  15. Lydia gave an odd-numbered instruction, so we ignore it.
  16. +
  17. Lydia gave an even-numbered instruction, so we do it. CULAGE + OFF PHACE.
  18. +
  19. Andrew gave an instruction after one we did, so we do it too. + CUHAGE OFF PLACE.
  20. +
  21. Beth gave an even-numbered instruction, so we ignore it.
  22. +
  23. Andrew gave an instruction after one we ignored, so we ignore + it too.
  24. +
  25. Lydia gave an even-numbered instruction, so we do it. CUHAME + OFF PLACE.
  26. +
  27. Rich gave an instruction after one we performed, so we ignore + it.
  28. +
  29. Beth gave an even-numbered instruction, so we ignore it.
  30. +
  31. Beth gave an off-numbered instruction, so we do it. CUTAME OFF + PLACE.
  32. +
  33. Rich gave an instruction after one we performed, so we ignore + it.
  34. +
  35. Andrew gave an instruction after one we ignored, so we ignore + it too.
  36. +
  37. Beth gave an even-numbered instruction, so we ignore it.
  38. +
  39. Lydia gave an odd-numbered instruction, so we ignore it.
  40. +
  41. Rich gave an instruction after one we ignored, so we do it. + CUTME OFF PLACE.
  42. +
  43. Andrew gave an instruction after one we did, so we do it too. + CUTEM OFF PLACE.
  44. +
+

And the answer is CUT EM OFF PLACE.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..f707b46d12225ea5bb5243069c5bbffc773b2983 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r1p01_MIT_Mystery_Hunt_1998_24.68_Following_Directions/solution.html @@ -0,0 +1,55 @@ + + + + + + 24.68 Following Directions Solution + + +

24.68 Following Directions Solution

+

Following the rules for when to carry out instructions given at + the start of the puzzle:
+

+
    +
  1. Lydia gave an even-numbered instruction, so we write CHANGE OF + PACE.
  2. +
  3. Rich gave an instruction after one we performed, so ignore it.
  4. +
  5. Rich gave an instruction after one we ignored, so do this to + get CANGE OF PHACE.
  6. +
  7. Andrew gave an instruction after one we performed, so follow + it. CANUGE OF PHACE.
  8. +
  9. Rich gave an instruction after one we performed, so ignore it.
  10. +
  11. Beth gave an odd-numbered instruction, so we do it. CANUGE OFF + PHACE.
  12. +
  13. Andrew gave an instruction after one we did, so do it as well. + CALUGE OFF PHACE.
  14. +
  15. Lydia gave an odd-numbered instruction, so we ignore it.
  16. +
  17. Lydia gave an even-numbered instruction, so we do it. CULAGE + OFF PHACE.
  18. +
  19. Andrew gave an instruction after one we did, so we do it too. + CUHAGE OFF PLACE.
  20. +
  21. Beth gave an even-numbered instruction, so we ignore it.
  22. +
  23. Andrew gave an instruction after one we ignored, so we ignore + it too.
  24. +
  25. Lydia gave an even-numbered instruction, so we do it. CUHAME + OFF PLACE.
  26. +
  27. Rich gave an instruction after one we performed, so we ignore + it.
  28. +
  29. Beth gave an even-numbered instruction, so we ignore it.
  30. +
  31. Beth gave an off-numbered instruction, so we do it. CUTAME OFF + PLACE.
  32. +
  33. Rich gave an instruction after one we performed, so we ignore + it.
  34. +
  35. Andrew gave an instruction after one we ignored, so we ignore + it too.
  36. +
  37. Beth gave an even-numbered instruction, so we ignore it.
  38. +
  39. Lydia gave an odd-numbered instruction, so we ignore it.
  40. +
  41. Rich gave an instruction after one we ignored, so we do it. + CUTME OFF PLACE.
  42. +
  43. Andrew gave an instruction after one we did, so we do it too. + CUTEM OFF PLACE.
  44. +
+

And the answer is CUT EM OFF PLACE.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/19.234_Music_Appreciation.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/19.234_Music_Appreciation.html new file mode 100644 index 0000000000000000000000000000000000000000..18da80ff9c6be31a95a94f0826d3c9e4aa512c28 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/19.234_Music_Appreciation.html @@ -0,0 +1,81 @@ + + + + + + 19.234 Music Appreciation + + +

19.234 Music Appreciation

+

(See + solution)
+

+

All for a cuddle and a peck on the cheek.
+

+

And pal around with democratic fellows named "Mac"
+ So, take me right back to the track, Jack!
+

+

I bet my money on the bobtail nag
+ Somebody bet on the bay.
+

+

A dream that will last
+ For the love you can give
+ Every day of your life
+ For as long as you live.
+

+

Go up to the mountains, or down to the seas.
+ You should always say "thank you" or at least say + "please."
+

+

That vampire bat!
+ That inhuman beast!
+ She ought to be locked up
+ And never released!
+

+

Stop wastin' my time,
+ You know what I want.
+ You know what I need,
+ Or maybe you don't.
+ Do I have to come right flat out and tell you everything?
+

+

Sometimes I park in handicapped spaces,
+ While handicapped people make handicapped faces.
+

+

Take the back seat, hitchhike,
+ Take a long ride on my motorbike.
+

+

And I've been plowin' and milkin' so long
+ That even Ezekiel thinks that my mind is gone.
+

+

And away he'll schlep on his elephant Shep
+ While Fella and Ursula stay in step...
+

+

After killing Jason off and countless screaming Argonauts.
+

+

I said "Do you speak-a my language?"
+ He just smiled and gave me a Vegemite sandwich.
+

+

It's a turnaround jump shot
+ It's everybody's jump start,
+ And every generation puts a hero on the pop charts.
+

+

There's great films on TV.
+ "The Sound of Music" twice an hour
+ And Jaws I, II, and III.
+

+

Holding hands while the walls come tumbling down.
+

+

We came in spastic
+ Like tameless horses
+ We left in plastic
+ As numbered corpses
+

+

You came in to wash your feet,
+ She was eating a pile of meat,
+ And that, as they say, was that.
+

+

Oh, Daddy dear, you know you're still number one.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/19.678_Junior_Project.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/19.678_Junior_Project.html new file mode 100644 index 0000000000000000000000000000000000000000..102a4f7baf5b38aa699558997497a005ac4ddce8 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/19.678_Junior_Project.html @@ -0,0 +1,62 @@ + + + + + 19.678 Junior Project + + +

19.678 — Junior Project

+

(See solution)
+

+

Although our freshman and sophomore years + involved a number of
+ new-fangled puzzles, we decided to shift our attention towards + more
+ classical problems for our Junior Project. Below is a simple + set of
+ clues for fairly short words: they are listed together in + eight pairs.
+ A pretty straight-forward warm-up exercise, if you ask us, but + our
+ professors considered it perfect for our Junior Project.

+

+

Moxy Fruvous's second album:  _ _ _ _
+ Be introduced + to:             + + _ _ _ _
+

+

DeVito or Schwarzenegger: _ _ _ _
+ Shirk + work:               + + _ _ _ _
+

+

Sum kind of snake?:     _ + _ _ _ _
+ Complaints at Wendy's?  _ _ _ _ _
+

+

Deliver a stoning: _ _ _ _
+ Third place:       _ _ _ _
+

+

Old West deputies:   _ _ _ _ _
+ Open with a crowbar: _ _ _ _ _
+

+

Hypnotist's + command:       _ _ _ _ _
+ Member of Hef's entourage: _ _ _ _ _
+

+

When you get one of + these...:            + +      _ _ _ _
+ ...you might get one of these in your throat: _ _ _ _
+

+

Like + seltzer:         _ _ _ + _ _
+ Having bendable legs: _ _ _ _ _
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/19.234_Music_Appreciation.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/19.234_Music_Appreciation.html new file mode 100644 index 0000000000000000000000000000000000000000..18da80ff9c6be31a95a94f0826d3c9e4aa512c28 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/19.234_Music_Appreciation.html @@ -0,0 +1,81 @@ + + + + + + 19.234 Music Appreciation + + +

19.234 Music Appreciation

+

(See + solution)
+

+

All for a cuddle and a peck on the cheek.
+

+

And pal around with democratic fellows named "Mac"
+ So, take me right back to the track, Jack!
+

+

I bet my money on the bobtail nag
+ Somebody bet on the bay.
+

+

A dream that will last
+ For the love you can give
+ Every day of your life
+ For as long as you live.
+

+

Go up to the mountains, or down to the seas.
+ You should always say "thank you" or at least say + "please."
+

+

That vampire bat!
+ That inhuman beast!
+ She ought to be locked up
+ And never released!
+

+

Stop wastin' my time,
+ You know what I want.
+ You know what I need,
+ Or maybe you don't.
+ Do I have to come right flat out and tell you everything?
+

+

Sometimes I park in handicapped spaces,
+ While handicapped people make handicapped faces.
+

+

Take the back seat, hitchhike,
+ Take a long ride on my motorbike.
+

+

And I've been plowin' and milkin' so long
+ That even Ezekiel thinks that my mind is gone.
+

+

And away he'll schlep on his elephant Shep
+ While Fella and Ursula stay in step...
+

+

After killing Jason off and countless screaming Argonauts.
+

+

I said "Do you speak-a my language?"
+ He just smiled and gave me a Vegemite sandwich.
+

+

It's a turnaround jump shot
+ It's everybody's jump start,
+ And every generation puts a hero on the pop charts.
+

+

There's great films on TV.
+ "The Sound of Music" twice an hour
+ And Jaws I, II, and III.
+

+

Holding hands while the walls come tumbling down.
+

+

We came in spastic
+ Like tameless horses
+ We left in plastic
+ As numbered corpses
+

+

You came in to wash your feet,
+ She was eating a pile of meat,
+ And that, as they say, was that.
+

+

Oh, Daddy dear, you know you're still number one.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/19.678_Junior_Project.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/19.678_Junior_Project.html new file mode 100644 index 0000000000000000000000000000000000000000..102a4f7baf5b38aa699558997497a005ac4ddce8 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3m_MIT_Mystery_Hunt_1998_Junior_Year_Requirements/_solution_assets/19.678_Junior_Project.html @@ -0,0 +1,62 @@ + + + + + 19.678 Junior Project + + +

19.678 — Junior Project

+

(See solution)
+

+

Although our freshman and sophomore years + involved a number of
+ new-fangled puzzles, we decided to shift our attention towards + more
+ classical problems for our Junior Project. Below is a simple + set of
+ clues for fairly short words: they are listed together in + eight pairs.
+ A pretty straight-forward warm-up exercise, if you ask us, but + our
+ professors considered it perfect for our Junior Project.

+

+

Moxy Fruvous's second album:  _ _ _ _
+ Be introduced + to:             + + _ _ _ _
+

+

DeVito or Schwarzenegger: _ _ _ _
+ Shirk + work:               + + _ _ _ _
+

+

Sum kind of snake?:     _ + _ _ _ _
+ Complaints at Wendy's?  _ _ _ _ _
+

+

Deliver a stoning: _ _ _ _
+ Third place:       _ _ _ _
+

+

Old West deputies:   _ _ _ _ _
+ Open with a crowbar: _ _ _ _ _
+

+

Hypnotist's + command:       _ _ _ _ _
+ Member of Hef's entourage: _ _ _ _ _
+

+

When you get one of + these...:            + +      _ _ _ _
+ ...you might get one of these in your throat: _ _ _ _
+

+

Like + seltzer:         _ _ _ + _ _
+ Having bendable legs: _ _ _ _ _
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p07_MIT_Mystery_Hunt_1998_19.678_Junior_Project/19.678_Junior_Project.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p07_MIT_Mystery_Hunt_1998_19.678_Junior_Project/19.678_Junior_Project.html new file mode 100644 index 0000000000000000000000000000000000000000..a822133830984155b09c6880d23f21a86c5fe850 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p07_MIT_Mystery_Hunt_1998_19.678_Junior_Project/19.678_Junior_Project.html @@ -0,0 +1,62 @@ + + + + + 19.678 Junior Project + + +

19.678 — Junior Project

+

(See solution)
+

+

Although our freshman and sophomore years + involved a number of
+ new-fangled puzzles, we decided to shift our attention towards + more
+ classical problems for our Junior Project. Below is a simple + set of
+ clues for fairly short words: they are listed together in + eight pairs.
+ A pretty straight-forward warm-up exercise, if you ask us, but + our
+ professors considered it perfect for our Junior Project.

+

+

Moxy Fruvous's second album:  _ _ _ _
+ Be introduced + to:             + + _ _ _ _
+

+

DeVito or Schwarzenegger: _ _ _ _
+ Shirk + work:               + + _ _ _ _
+

+

Sum kind of snake?:     _ + _ _ _ _
+ Complaints at Wendy's?  _ _ _ _ _
+

+

Deliver a stoning: _ _ _ _
+ Third place:       _ _ _ _
+

+

Old West deputies:   _ _ _ _ _
+ Open with a crowbar: _ _ _ _ _
+

+

Hypnotist's + command:       _ _ _ _ _
+ Member of Hef's entourage: _ _ _ _ _
+

+

When you get one of + these...:            + +      _ _ _ _
+ ...you might get one of these in your throat: _ _ _ _
+

+

Like + seltzer:         _ _ _ + _ _
+ Having bendable legs: _ _ _ _ _
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p08_MIT_Mystery_Hunt_1998_19.567_Thesis_Preparation/_solution_assets/19.567_Thesis_Preparation_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p08_MIT_Mystery_Hunt_1998_19.567_Thesis_Preparation/_solution_assets/19.567_Thesis_Preparation_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..7ec66f0f8cdde410bbe8475d0980a03cd47d0f86 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p08_MIT_Mystery_Hunt_1998_19.567_Thesis_Preparation/_solution_assets/19.567_Thesis_Preparation_Solution.html @@ -0,0 +1,52 @@ + + + + + + 19.567 Thesis Preparation Solution + + +

19.567 — Thesis Preparation Solution

+

It can be verified on the Internet that at least at some time + Athena minicourses (usually seen without the hyphen) were taught + in 3-343 at the hours indicated. It's likely that a course listing + with a description of each course).
+

+ +

However, none of this helps us find the descriptions of the + courses taught in 1997-1998. They do not appear to have been in + the course bulletin.
+

+

It's likely that this was some form of book code, perhaps + indexing by course, line, and word (taking the first letter) or + course, word, and letter. Note the repetition in the third triple + of numbers in the first column and the last triple. The answer, + known from the meta solution, is CRYPTOGRAPHY, consistent + with reading the results down the columns so that the repeated + triple represents Y.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p08_MIT_Mystery_Hunt_1998_19.567_Thesis_Preparation/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p08_MIT_Mystery_Hunt_1998_19.567_Thesis_Preparation/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..7ec66f0f8cdde410bbe8475d0980a03cd47d0f86 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p08_MIT_Mystery_Hunt_1998_19.567_Thesis_Preparation/solution.html @@ -0,0 +1,52 @@ + + + + + + 19.567 Thesis Preparation Solution + + +

19.567 — Thesis Preparation Solution

+

It can be verified on the Internet that at least at some time + Athena minicourses (usually seen without the hyphen) were taught + in 3-343 at the hours indicated. It's likely that a course listing + with a description of each course).
+

+ +

However, none of this helps us find the descriptions of the + courses taught in 1997-1998. They do not appear to have been in + the course bulletin.
+

+

It's likely that this was some form of book code, perhaps + indexing by course, line, and word (taking the first letter) or + course, word, and letter. Note the repetition in the third triple + of numbers in the first column and the last triple. The answer, + known from the meta solution, is CRYPTOGRAPHY, consistent + with reading the results down the columns so that the repeated + triple represents Y.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/24.917_Faux-netics_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/24.917_Faux-netics_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..a8aefd1cd99b0447a4ab66da1793a9cd13248aa0 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/24.917_Faux-netics_Solution.html @@ -0,0 +1,59 @@ + + + + + + 24.917 Faux-netics Solution + + +

24.917 — Faux-netics Solution

+

Solve the clues (most of which are simple trivia, but there are + some other types):
+

+ +

Based on the title, this is most likely an Anguish Languish or + similar phonetic puzzle in which the sequence of answers forms + another clue phonetically, with many liberties taken in matching + the phonetics. For instance, the S from OS and all of HOUND + probably combine to make "SOUND", even though the S makes a Z + sound in OS.
+

+

However this clue works, it's supposed to lead to the answer DECODING.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/_solution_assets/24.917_Faux-netics_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/_solution_assets/24.917_Faux-netics_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..f2c1ac15551d931ff769bb06c857c2cc81140834 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/_solution_assets/24.917_Faux-netics_Solution.html @@ -0,0 +1,59 @@ + + + + + + 24.917 Faux-netics Solution + + +

24.917 — Faux-netics Solution

+

Solve the clues (most of which are simple trivia, but there are + some other types):
+

+ +

Based on the title, this is most likely an Anguish Languish or + similar phonetic puzzle in which the sequence of answers forms + another clue phonetically, with many liberties taken in matching + the phonetics. For instance, the S from OS and all of HOUND + probably combine to make "SOUND", even though the S makes a Z + sound in OS.
+

+

However this clue works, it's supposed to lead to the answer DECODING.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..f2c1ac15551d931ff769bb06c857c2cc81140834 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p10_MIT_Mystery_Hunt_1998_24.917_Faux-netics/solution.html @@ -0,0 +1,59 @@ + + + + + + 24.917 Faux-netics Solution + + +

24.917 — Faux-netics Solution

+

Solve the clues (most of which are simple trivia, but there are + some other types):
+

+ +

Based on the title, this is most likely an Anguish Languish or + similar phonetic puzzle in which the sequence of answers forms + another clue phonetically, with many liberties taken in matching + the phonetics. For instance, the S from OS and all of HOUND + probably combine to make "SOUND", even though the S makes a Z + sound in OS.
+

+

However this clue works, it's supposed to lead to the answer DECODING.
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/24.845_Circular_Saws_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/24.845_Circular_Saws_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..5c5e3169d5a3a79d2e5f5208395b803b0a9a52d9 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/24.845_Circular_Saws_Solution.html @@ -0,0 +1,72 @@ + + + + + + 24.845 Circular Saws Solution + + +

24.845 — Circular Saws Solution

+

These are saws (sayings) which likely have been run through the + crude machine translation available in 1998 to one or more other + languages and back again. Note the presence of the German word feiglinge + (cowards) in one of them.
+

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Puzzle Saw
+
Original
+
If you not to come a evil, it does not hear + no evil, say it no evil. 
+
See no evil, hear no evil, speak no evil.
+
The cold time transfers the interior warm.Cold hands, warm heart.
+
If you it could not be the heat, saa of a + kitchen. If you can't stand the heat, stay out of the + kitchen.
+
Each good boy condemns. Every good boy does fine.
+
He never looks at a horse of gift in the + opening. Never look a gift horse in the mouth.
+
Data of feiglinge many marks before its + deaths. Curiosity killed the cat.(?)
+
Simply coming, goes simply.Easy come, easy go.
+
+

The initial letters of the normal way of writing these saws in + English spell the answer, SCIENCE.
+

+


+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/_solution_assets/24.845_Circular_Saws_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/_solution_assets/24.845_Circular_Saws_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..77b606946fd457fdfc1c162f0e1673c2003bae47 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/_solution_assets/24.845_Circular_Saws_Solution.html @@ -0,0 +1,72 @@ + + + + + + 24.845 Circular Saws Solution + + +

24.845 — Circular Saws Solution

+

These are saws (sayings) which likely have been run through the + crude machine translation available in 1998 to one or more other + languages and back again. Note the presence of the German word feiglinge + (cowards) in one of them.
+

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Puzzle Saw
+
Original
+
If you not to come a evil, it does not hear + no evil, say it no evil. 
+
See no evil, hear no evil, speak no evil.
+
The cold time transfers the interior warm.Cold hands, warm heart.
+
If you it could not be the heat, saa of a + kitchen. If you can't stand the heat, stay out of the + kitchen.
+
Each good boy condemns. Every good boy does fine.
+
He never looks at a horse of gift in the + opening. Never look a gift horse in the mouth.
+
Data of feiglinge many marks before its + deaths. Curiosity killed the cat.(?)
+
Simply coming, goes simply.Easy come, easy go.
+
+

The initial letters of the normal way of writing these saws in + English spell the answer, SCIENCE.
+

+


+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..77b606946fd457fdfc1c162f0e1673c2003bae47 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r3p16_MIT_Mystery_Hunt_1998_24.845_Circular_Saws/solution.html @@ -0,0 +1,72 @@ + + + + + + 24.845 Circular Saws Solution + + +

24.845 — Circular Saws Solution

+

These are saws (sayings) which likely have been run through the + crude machine translation available in 1998 to one or more other + languages and back again. Note the presence of the German word feiglinge + (cowards) in one of them.
+

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Puzzle Saw
+
Original
+
If you not to come a evil, it does not hear + no evil, say it no evil. 
+
See no evil, hear no evil, speak no evil.
+
The cold time transfers the interior warm.Cold hands, warm heart.
+
If you it could not be the heat, saa of a + kitchen. If you can't stand the heat, stay out of the + kitchen.
+
Each good boy condemns. Every good boy does fine.
+
He never looks at a horse of gift in the + opening. Never look a gift horse in the mouth.
+
Data of feiglinge many marks before its + deaths. Curiosity killed the cat.(?)
+
Simply coming, goes simply.Easy come, easy go.
+
+

The initial letters of the normal way of writing these saws in + English spell the answer, SCIENCE.
+

+


+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4m_MIT_Mystery_Hunt_1998_Senior_Metapuzzle/19.667_Grid_Puzzles_and_Their_Variations.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4m_MIT_Mystery_Hunt_1998_Senior_Metapuzzle/19.667_Grid_Puzzles_and_Their_Variations.html new file mode 100644 index 0000000000000000000000000000000000000000..6a2245d2140acf644e15eb2c03bc1ee91c553a75 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4m_MIT_Mystery_Hunt_1998_Senior_Metapuzzle/19.667_Grid_Puzzles_and_Their_Variations.html @@ -0,0 +1,76 @@ + + + + + + 19.667 Grid Puzzles and Their Variations + + +

19.667 — Grid Puzzles and Their Variations

+

Prof. Deborah A. Levinson (See + solution)
+

+

The numbers below refer to the appropriate grid row. The answers + - whatever they might be - are not necessarily entered in their + rows in the order given.
+

+ + + + + + + +
1. In one ear and out the other. e.g.
+   At a premium
+   Wrap material
+
+ 2. Barbera expression?
+   Bitter
+   Ticketed
+
+ 3. Hamlisch hit
+   White Lily is one
+   Company?
+
+ 4. F, for example
+   Cover, in a way
+   Helpful device
+
+ 5. They were "enough"
+   Generation appellation
+   Dennis' dog
+
+ 6. Numskull
+   Secondary
+
+ 7. Vichysoisse requirement
+   Domination term?
+   Changes direction
+
+ 8. Study
+   Dichotomize
+   Zilch
+
+ 9. Ventilation system component
+   Pinched
+   Cherry, for one
+
+ 10. Solitary
+   Like Emerson's bridge
+   Field role
+
12 x 10 grid with some shaded
+              squares
+
+ This puzzle had an erratum:
+ Each of the following 12 three-letter words appears in a + different column
+ of the correctly filled in grid: ABS ATE DWI EFF HAN ILL + NEE ODE RAE REO UAW WET

+
+


+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/19.667_Grid_Puzzles_and_Their_Variations_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/19.667_Grid_Puzzles_and_Their_Variations_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..4a4a35f8f818c81de36041b3a773abbef27b4432 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/19.667_Grid_Puzzles_and_Their_Variations_Solution.html @@ -0,0 +1,67 @@ + + + + + 19.667 Grid Puzzles and Their Variations Solution + + +

19.667 — Grid Puzzles and Their Variations Solution

+

The clue answers don't appear to fit in the grid. (Possible clue + answers below.) In addition, if we take the black squares as the + word breaks they would usually represent in word puzzles, some + rows have too few or too many entry spaces, and the answers we can + come up with do not appear to fit into them conventionally.
+

+

Perhaps we have to modify the grid somehow to make things fit. + Taking it as a Game of Life grid and running generations doesn't + seem to work.
+

+

Perhaps the shaded squares aren't meant as crossword-style black + squares but ones to extract somehow,
+

+

Since we are told the answers in each row may not go in int the + order given, there must be some theme that explains how to enter + them (maybe also allowing the identification of more answers), but + no such theme has been identified.
+

+

1. In one ear and out the other. e.g. MAXIM, SAW
+   At a premium EXTRA
+   Wrap material SARAN
+
+ 2. Barbera expression? YABBA DABBA DOO, or just DABBA DOO since + they left off the Hanna
+   Bitter
+   Ticketed
+
+ 3. Hamlisch hit THE WAY WE WERE and THE ENTERTAINER, among others
+   White Lily is one
+   Company?
+
+ 4. F, for example
+   Cover, in a way
+   Helpful device
+
+ 5. They were "enough" EIGHT
+   Generation appellation X or Y, perhaps
+   Dennis' dog RUFF (Dennis the Menace)
+
+ 6. Numskull
+   Secondary
+
+ 7. Vichysoisse requirement LEEK, POTATO, CREAM
+   Domination term?
+   Changes direction
+
+ 8. Study
+   Dichotomize SPLIT, SEPARATE, ASSORT
+   Zilch
+
+ 9. Ventilation system component
+   Pinched
+   Cherry, for one
+
+ 10. Solitary
+   Like Emerson's bridge
+   Field role

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/_solution_assets/19.667_Grid_Puzzles_and_Their_Variations_Solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/_solution_assets/19.667_Grid_Puzzles_and_Their_Variations_Solution.html new file mode 100644 index 0000000000000000000000000000000000000000..26b43af3176edea48bd4a40d794a22c6a09acf0e --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/_solution_assets/19.667_Grid_Puzzles_and_Their_Variations_Solution.html @@ -0,0 +1,67 @@ + + + + + 19.667 Grid Puzzles and Their Variations Solution + + +

19.667 — Grid Puzzles and Their Variations Solution

+

The clue answers don't appear to fit in the grid. (Possible clue + answers below.) In addition, if we take the black squares as the + word breaks they would usually represent in word puzzles, some + rows have too few or too many entry spaces, and the answers we can + come up with do not appear to fit into them conventionally.
+

+

Perhaps we have to modify the grid somehow to make things fit. + Taking it as a Game of Life grid and running generations doesn't + seem to work.
+

+

Perhaps the shaded squares aren't meant as crossword-style black + squares but ones to extract somehow,
+

+

Since we are told the answers in each row may not go in int the + order given, there must be some theme that explains how to enter + them (maybe also allowing the identification of more answers), but + no such theme has been identified.
+

+

1. In one ear and out the other. e.g. MAXIM, SAW
+   At a premium EXTRA
+   Wrap material SARAN
+
+ 2. Barbera expression? YABBA DABBA DOO, or just DABBA DOO since + they left off the Hanna
+   Bitter
+   Ticketed
+
+ 3. Hamlisch hit THE WAY WE WERE and THE ENTERTAINER, among others
+   White Lily is one
+   Company?
+
+ 4. F, for example
+   Cover, in a way
+   Helpful device
+
+ 5. They were "enough" EIGHT
+   Generation appellation X or Y, perhaps
+   Dennis' dog RUFF (Dennis the Menace)
+
+ 6. Numskull
+   Secondary
+
+ 7. Vichysoisse requirement LEEK, POTATO, CREAM
+   Domination term?
+   Changes direction
+
+ 8. Study
+   Dichotomize SPLIT, SEPARATE, ASSORT
+   Zilch
+
+ 9. Ventilation system component
+   Pinched
+   Cherry, for one
+
+ 10. Solitary
+   Like Emerson's bridge
+   Field role

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..26b43af3176edea48bd4a40d794a22c6a09acf0e --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1998/mit1998r4p10_MIT_Mystery_Hunt_1998_19.667_Grid_Puzzles_and_Their_Variations/solution.html @@ -0,0 +1,67 @@ + + + + + 19.667 Grid Puzzles and Their Variations Solution + + +

19.667 — Grid Puzzles and Their Variations Solution

+

The clue answers don't appear to fit in the grid. (Possible clue + answers below.) In addition, if we take the black squares as the + word breaks they would usually represent in word puzzles, some + rows have too few or too many entry spaces, and the answers we can + come up with do not appear to fit into them conventionally.
+

+

Perhaps we have to modify the grid somehow to make things fit. + Taking it as a Game of Life grid and running generations doesn't + seem to work.
+

+

Perhaps the shaded squares aren't meant as crossword-style black + squares but ones to extract somehow,
+

+

Since we are told the answers in each row may not go in int the + order given, there must be some theme that explains how to enter + them (maybe also allowing the identification of more answers), but + no such theme has been identified.
+

+

1. In one ear and out the other. e.g. MAXIM, SAW
+   At a premium EXTRA
+   Wrap material SARAN
+
+ 2. Barbera expression? YABBA DABBA DOO, or just DABBA DOO since + they left off the Hanna
+   Bitter
+   Ticketed
+
+ 3. Hamlisch hit THE WAY WE WERE and THE ENTERTAINER, among others
+   White Lily is one
+   Company?
+
+ 4. F, for example
+   Cover, in a way
+   Helpful device
+
+ 5. They were "enough" EIGHT
+   Generation appellation X or Y, perhaps
+   Dennis' dog RUFF (Dennis the Menace)
+
+ 6. Numskull
+   Secondary
+
+ 7. Vichysoisse requirement LEEK, POTATO, CREAM
+   Domination term?
+   Changes direction
+
+ 8. Study
+   Dichotomize SPLIT, SEPARATE, ASSORT
+   Zilch
+
+ 9. Ventilation system component
+   Pinched
+   Cherry, for one
+
+ 10. Solitary
+   Like Emerson's bridge
+   Field role

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/hints.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/hints.html new file mode 100644 index 0000000000000000000000000000000000000000..064a17733467c1a936896db651d6e7e2020eeb8b --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999dossiers_MIT_Mystery_Hunt_1999_Dossiers_Meta/hints.html @@ -0,0 +1,76 @@ + + +Gumshoe Hints + + + +

Gumshoe Hints

+

Agents in the field have obtained this information:

+

Barcelona:

+
    +
  1. There is a file called repair.html in the same directory as the original puzzle, which had errors. BE SURE YOU ARE USING THE NEW VERSION!
  2. +
  3. The white parts are transparent.
  4. +
  5. Are you looking at the right patterns in Building 56? Ignore the floor.
  6. +
  7. Use the patterns as masks.
  8. +
+ +

Freetown:

+
    +
  1. The pentominoes fit into a 6x10 rectangle.
  2. +
  3. You have to solve each side separately.
  4. +
  5. The answer spirals.
  6. +
+ +

Istanbul:

+
    +
  1. This is not a simple substitution cipher.
  2. +
  3. The plaintext is almost a well known poem.
  4. +
  5. The aforementioned poem is from a classic children's book.
  6. +
+ +

Jakarta:

+
    +
  1. This really is a cryptogram. [small hint]
  2. +
  3. This is a substitution cipher. [medium hint]
  4. +
  5. There are extra letters. [MAJOR hint]
  6. +
  7. Note: the puzzle also contains a built in hint.
  8. +
+ +

New Orleans:

+
    +
  1. 1-25-94 should read 2-25-94.
  2. +
  3. The numbers really are dates.
  4. +
  5. There is something associated with each date.
  6. +
  7. The things associated with the dates in each column form a group.
  8. +
  9. The eBay website might be helpful.
  10. +
+ +

Phnom Penh:

+
    +
  1. Do the colors remind you of anything? Both computer added colors and original crayon colors have (different) signifigance.
  2. +
  3. Position on the page is relavent (think Wackie Wordies).
  4. +
  5. You are looking for a pair of letters from each stop. If you can name the correct T station, but not the letters in the signs, give us a call anyway.
  6. +
+ +

Prague:

+
    +
  1. Note that 'without' is in boldface.
  2. +
  3. The riddle is instructions for decrypting the string.
  4. +
  5. The riddle asks you to recall two things you should have learned throughout the course of the puzzle.
  6. +
  7. Without these things...
  8. +
+ +

Tbilisi:

+
    +
  1. This puzzle contains typos. They are not relevant.
  2. +
  3. The TV stations are real, but are the locations correct?
  4. +
  5. The answer is one word and appears within the puzzle.
  6. +
+ +

Toronto:

+
    +
  1. These were all written by the same composer.
  2. +
  3. Figure out the BWV numbers.
  4. +
  5. You've got an IP address.
  6. +
  7. You received an email from alynn regarding "bulletin from Toronto". (Please contact ACME if you need this information again).
  8. +
\ No newline at end of file diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r108_MIT_Mystery_Hunt_1999_Phnom_Penh/_solution_assets/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r108_MIT_Mystery_Hunt_1999_Phnom_Penh/_solution_assets/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..238911549c5e1c0392753d2ea7c5761d7f4f53e2 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r108_MIT_Mystery_Hunt_1999_Phnom_Penh/_solution_assets/solution.html @@ -0,0 +1,46 @@ + + +Phnom Penh: Solution + + + +

Phnom Penh: Solution

+

+This is a T puzzle, as clues by the colors and the words superimposed on the +rubbings. Each rubbing clues a station a short distance from MIT and the +rubbing is taken in or near that station.

+ +

Put these together in the order of a possible trip connecting all these +stations: Red line from Central Square to Downtown Crossing, orange to +Back Bay, and then back on the orange line to North Station (Back Bay +is on the commuter rail, but it is on the South Station commuter +rail, not connected to North Station). Alternatively, just anagram. +This gives RESIDUAL.

+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r108_MIT_Mystery_Hunt_1999_Phnom_Penh/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r108_MIT_Mystery_Hunt_1999_Phnom_Penh/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..238911549c5e1c0392753d2ea7c5761d7f4f53e2 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r108_MIT_Mystery_Hunt_1999_Phnom_Penh/solution.html @@ -0,0 +1,46 @@ + + +Phnom Penh: Solution + + + +

Phnom Penh: Solution

+

+This is a T puzzle, as clues by the colors and the words superimposed on the +rubbings. Each rubbing clues a station a short distance from MIT and the +rubbing is taken in or near that station.

+ +

Put these together in the order of a possible trip connecting all these +stations: Red line from Central Square to Downtown Crossing, orange to +Back Bay, and then back on the orange line to North Station (Back Bay +is on the commuter rail, but it is on the South Station commuter +rail, not connected to North Station). Alternatively, just anagram. +This gives RESIDUAL.

+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r2w2_MIT_Mystery_Hunt_1999_Warrant_2.2/_solution_assets/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r2w2_MIT_Mystery_Hunt_1999_Warrant_2.2/_solution_assets/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..230a601db6fa0bf0e6e02371510c9ba50ca51d04 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r2w2_MIT_Mystery_Hunt_1999_Warrant_2.2/_solution_assets/solution.html @@ -0,0 +1,81 @@ + + +Warrant 2.2: Solution + + + +

Warrant 2.2: Solution

+ +

The English translations with Klingon transcriptions are:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
#SayingKlingonEnglish
1A stitch in time saves nineSibi' wa'logh ti'lu'chugh vaj Hutlogh ti'niSlu'be'If a repair is made right away, +it won't be necessary to make nine repairs.
2The twelve days of Christmas*QISmaS wa'maH cha' jajThe twelve days of Christmas
3Four and twenty blackbirds baked in a piechabDaq cha'maH loS toQ qij luvutlu'boghTwenty-four cooked black birds-of-prey in a pie
4Snow White and the Seven Dwarfs*peDchiS Soch nuvHom jeand the seven small humanoids
5She was just seventeen, if you know what I meanwa'maH Soch ben bogh neH, choyaj'a'?She was born just 17 years ago, do you understand me?
6I regret that I have but one life to give for my countrywo'wijvaD wa'logh jiHeghlaH neH 'e' vipayI regret that I can only die once for my empire.
+ +

Add the numbers in the translations: 9 + 12 + 24 + 7 + 17 + 1 = 70. Written out as a word, the solution is, therefore, SEVENTY

+ +
+ +Archivist's note: The author supplied the following notes with the solution: +
    +
  1. I don't know any Klingon. A coworker of mine at Dragon systems (Mark Mandel) is a linguist who +has extensive knowledge of Klingon. He translated and dictated the phrases for me. Thanks, Mark.
  2. +
  3. This puzzle was a last minute replacement for another puzzle, which basically consisted of people +saying these same English phrases into Dragon System's NaturallySpeaking speech recognition systems +in various languages. The solver would be given the output of the speech recognizers. Unfortunately, the +system uses a lot of word occurrence/co-occurrence knowledge and the results in most cases were not +phonetically similar enough. Test solving bore this out. Maybe next time...
  4. +
  5. An interesting response one team got from a Klingon expert.
  6. +
+ + \ No newline at end of file diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r2w2_MIT_Mystery_Hunt_1999_Warrant_2.2/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r2w2_MIT_Mystery_Hunt_1999_Warrant_2.2/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..230a601db6fa0bf0e6e02371510c9ba50ca51d04 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r2w2_MIT_Mystery_Hunt_1999_Warrant_2.2/solution.html @@ -0,0 +1,81 @@ + + +Warrant 2.2: Solution + + + +

Warrant 2.2: Solution

+ +

The English translations with Klingon transcriptions are:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
#SayingKlingonEnglish
1A stitch in time saves nineSibi' wa'logh ti'lu'chugh vaj Hutlogh ti'niSlu'be'If a repair is made right away, +it won't be necessary to make nine repairs.
2The twelve days of Christmas*QISmaS wa'maH cha' jajThe twelve days of Christmas
3Four and twenty blackbirds baked in a piechabDaq cha'maH loS toQ qij luvutlu'boghTwenty-four cooked black birds-of-prey in a pie
4Snow White and the Seven Dwarfs*peDchiS Soch nuvHom jeand the seven small humanoids
5She was just seventeen, if you know what I meanwa'maH Soch ben bogh neH, choyaj'a'?She was born just 17 years ago, do you understand me?
6I regret that I have but one life to give for my countrywo'wijvaD wa'logh jiHeghlaH neH 'e' vipayI regret that I can only die once for my empire.
+ +

Add the numbers in the translations: 9 + 12 + 24 + 7 + 17 + 1 = 70. Written out as a word, the solution is, therefore, SEVENTY

+ +
+ +Archivist's note: The author supplied the following notes with the solution: +
    +
  1. I don't know any Klingon. A coworker of mine at Dragon systems (Mark Mandel) is a linguist who +has extensive knowledge of Klingon. He translated and dictated the phrases for me. Thanks, Mark.
  2. +
  3. This puzzle was a last minute replacement for another puzzle, which basically consisted of people +saying these same English phrases into Dragon System's NaturallySpeaking speech recognition systems +in various languages. The solver would be given the output of the speech recognizers. Unfortunately, the +system uses a lot of word occurrence/co-occurrence knowledge and the results in most cases were not +phonetically similar enough. Test solving bore this out. Maybe next time...
  4. +
  5. An interesting response one team got from a Klingon expert.
  6. +
+ + \ No newline at end of file diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r405_MIT_Mystery_Hunt_1999_Helsinki/helsinki.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r405_MIT_Mystery_Hunt_1999_Helsinki/helsinki.html new file mode 100644 index 0000000000000000000000000000000000000000..8b9fce15ad68bbceec87028580b5a6027dcf9316 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r405_MIT_Mystery_Hunt_1999_Helsinki/helsinki.html @@ -0,0 +1,160 @@ + + + Helsinki + + +

Helsinki

+

"So how do you play this game?"

+

+"Easy. We just take turns putting pieces down. You have to place +yours so that some number of mine in a line are surrounded on +either end, then the surrounded ones flip and they're yours." +

+

+"Who wins?" +

+

+"Whoever has the most when we run out of moves." +

+

+"Okay..." +

+

+"You're black. You go first." +

+
+D6
+
+

+"So then I flip this one... right?" +

+

+"Yup." +

+

+

+........E6
+F5......G6
+G5......G4
+
+

+

+"Errr... ummm..." +

+

+"Try thinking about what moves you leave open for me, and what +those will leave for you. It's not just about how many pieces you +flip each turn. It's only mostly about that." +

+

+

+F6......E7
+H5......C3
+H7......H6
+G7......G8
+
+

+"This is cool. A piece could be flipped a whole lot of times in a +game." +

+

+"You have a keen grasp of the obvious." +

+

+"I wonder how many times this one over here will get flipped in a +game..." +

+

+"So keep count. But for now, play." +

+

+

+F7......H8
+D3......C5
+F3......G3
+C4......E3
+D7......E8
+C6......F8
+G2......H4
+
+

+

+"Hey, what are you up to there?..." +

+

+"Oh, nothing. Just a bit of strategy. Hehehehehehehehehe" +

+

+

+F2......F4
+D2......E1
+H2......B5
+F1
+
+

+"Heh." +

+

+

+........H3
+
+

+

+"Ack!" +

+

+

+B2......C7
+C2......G1
+E2......H1
+B6......A6
+B7......A1
+
+

+"Ha! I see what you're doing now!" +

+

+"What?" +

+

+"You expect me to tell you that?!" +

+

+

+B3......A3
+D8......B1
+A2......D1
+
+

+

+"Crap. Pass me another beer." +

+

+"We're all out of Rolling Rock." +

+

+"Any Coors?" +

+

+"Nope." +

+

+"Then give me a Cider Jack." +

+

+

+B4......A8
+C8......A7
+B8......A4
+
+

+

+"Errrrr... 1 2 3... 24 25... 40... 50 51... and I have 11... so if I +did this, then you did this... no, that doesn't work... that doesn't +work either... okay, you win. Let's watch Seinfeld." +

+

Solution

+ + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r410_MIT_Mystery_Hunt_1999_Perth/_solution_assets/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r410_MIT_Mystery_Hunt_1999_Perth/_solution_assets/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..33735b02f187fb932b2d999e68b354703ebce378 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r410_MIT_Mystery_Hunt_1999_Perth/_solution_assets/solution.html @@ -0,0 +1,49 @@ + + +Perth: Solution + + + +

Perth: Solution

+

+Rearrange the columns to read: +

+

+LISTEN TO WEEKEND EDITION WITH LIANE HANSEN. REPLACE KN WITH H IN ONE RHYMING PAIR AND SOLVE. REPLACE THE LAST TWO LETTERS IN THE ANSWER WITH X TO FORM ANOTHER WORD. +

+

+Weekend Edition is an NPR program that airs on Saturday and Sunday mornings. The Sunday program is hosted by Liane Hansen and airs in Boston on WBUR (90.9 FM) at 8:00. One regular segment on the program features 'puzzle master' Will Shortz (the New York Times crossword puzzle editor), which always airs about 40 minutes into the show. One piece of his segment involves posing word puzzles to a +listener who submitted a correct answer to the previous week's 'challenge puzzle'. +The piece went something like this (answers to clues are inline):

+ +
+

+"I'm going to give you 2 rhyming words. You give a 3rd word that can follow each of mine to complete a compound word or familiar 2-word phrase. For example, if I said "Wish" and "Fish," you'd say BONE (as in Wishbone and fishbone)." +

+
    +
  1. Early, Whirly: BIRD
  2. +
  3. Pool, School: ROOM
  4. +
  5. Band, Grand: STAND
  6. +
  7. Fair, Stair: WAY
  8. +
  9. Knot, Pot: HOLE
  10. +
  11. View, Dew: POINT
  12. +
  13. Cue, Screw: BALL
  14. +
  15. Jack, Crack: POT
  16. +
  17. [a triple] Dead, Head, Bread: LINE
  18. +
+
+ +

Replacing the "kn" in "knot" with 'h' gives the pair "hot, pot" with answer "head". Replacing the last two letters of "head" with 'x' gives the final puzzle answer of HEX.

+ +
+ +

+Author's notes: +

    +
  1. I am acquainted (as are some others in Acme) with Will Shortz through the National Puzzlers' League (NPL). He is VERY nice. +
  2. An interesting coincidence was pointed out by an Ygology member (thanks, Squonk) - the NPL nom (see note below) for the composers of the challenge puzzle given in the broadcast is HEX.
  3. +
  4. Note: Almost all NPL members have pseudonyms, referred to as "noms". In the case of HEX, it's actually a pair of people - Emily Cox and Henry Rathvon, who compose the Boston Globe Sunday crossword that appears every other week and the Atlantic Monthly puzzle. In fact we pointed hunters to a web site which is a guide by them to solving cryptic crosswords.
  5. +
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r410_MIT_Mystery_Hunt_1999_Perth/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r410_MIT_Mystery_Hunt_1999_Perth/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..33735b02f187fb932b2d999e68b354703ebce378 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r410_MIT_Mystery_Hunt_1999_Perth/solution.html @@ -0,0 +1,49 @@ + + +Perth: Solution + + + +

Perth: Solution

+

+Rearrange the columns to read: +

+

+LISTEN TO WEEKEND EDITION WITH LIANE HANSEN. REPLACE KN WITH H IN ONE RHYMING PAIR AND SOLVE. REPLACE THE LAST TWO LETTERS IN THE ANSWER WITH X TO FORM ANOTHER WORD. +

+

+Weekend Edition is an NPR program that airs on Saturday and Sunday mornings. The Sunday program is hosted by Liane Hansen and airs in Boston on WBUR (90.9 FM) at 8:00. One regular segment on the program features 'puzzle master' Will Shortz (the New York Times crossword puzzle editor), which always airs about 40 minutes into the show. One piece of his segment involves posing word puzzles to a +listener who submitted a correct answer to the previous week's 'challenge puzzle'. +The piece went something like this (answers to clues are inline):

+ +
+

+"I'm going to give you 2 rhyming words. You give a 3rd word that can follow each of mine to complete a compound word or familiar 2-word phrase. For example, if I said "Wish" and "Fish," you'd say BONE (as in Wishbone and fishbone)." +

+
    +
  1. Early, Whirly: BIRD
  2. +
  3. Pool, School: ROOM
  4. +
  5. Band, Grand: STAND
  6. +
  7. Fair, Stair: WAY
  8. +
  9. Knot, Pot: HOLE
  10. +
  11. View, Dew: POINT
  12. +
  13. Cue, Screw: BALL
  14. +
  15. Jack, Crack: POT
  16. +
  17. [a triple] Dead, Head, Bread: LINE
  18. +
+
+ +

Replacing the "kn" in "knot" with 'h' gives the pair "hot, pot" with answer "head". Replacing the last two letters of "head" with 'x' gives the final puzzle answer of HEX.

+ +
+ +

+Author's notes: +

    +
  1. I am acquainted (as are some others in Acme) with Will Shortz through the National Puzzlers' League (NPL). He is VERY nice. +
  2. An interesting coincidence was pointed out by an Ygology member (thanks, Squonk) - the NPL nom (see note below) for the composers of the challenge puzzle given in the broadcast is HEX.
  3. +
  4. Note: Almost all NPL members have pseudonyms, referred to as "noms". In the case of HEX, it's actually a pair of people - Emily Cox and Henry Rathvon, who compose the Boston Globe Sunday crossword that appears every other week and the Atlantic Monthly puzzle. In fact we pointed hunters to a web site which is a guide by them to solving cryptic crosswords.
  5. +
+

+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r4w4_MIT_Mystery_Hunt_1999_Warrant_4.4/_solution_assets/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r4w4_MIT_Mystery_Hunt_1999_Warrant_4.4/_solution_assets/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..b28310b7dcd9acd53635dc9f1173e7bec2b1bbda --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r4w4_MIT_Mystery_Hunt_1999_Warrant_4.4/_solution_assets/solution.html @@ -0,0 +1,39 @@ + + +Warrant 4.4: Solution + + + +

Warrant 4.4: Solution

+ +

The magical thing you're supposed to realise, after futzing with it for a long time, is that *all of these things have something in common*, which is to say, each of these can be taken as a word-association thingie for a phrase either starring the word "Carmen" or "Sandiego". (Hence, the theme of this puzzle +matches the theme of the hunt.)

+

+

+

+ +

What next? Well, remove all the Carmens and Sandiegos. You're left with a bunch of words and those numbers on the puzzle; ie,

+

+

+

+

That's just a simple "take the nth letter of the word" -- so you get R T N T I A E C which, if properly reassembled, spells the answer: INTERACT.

+ + \ No newline at end of file diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r4w4_MIT_Mystery_Hunt_1999_Warrant_4.4/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r4w4_MIT_Mystery_Hunt_1999_Warrant_4.4/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..b28310b7dcd9acd53635dc9f1173e7bec2b1bbda --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/1999/mit1999r4w4_MIT_Mystery_Hunt_1999_Warrant_4.4/solution.html @@ -0,0 +1,39 @@ + + +Warrant 4.4: Solution + + + +

Warrant 4.4: Solution

+ +

The magical thing you're supposed to realise, after futzing with it for a long time, is that *all of these things have something in common*, which is to say, each of these can be taken as a word-association thingie for a phrase either starring the word "Carmen" or "Sandiego". (Hence, the theme of this puzzle +matches the theme of the hunt.)

+

+

+

+ +

What next? Well, remove all the Carmens and Sandiegos. You're left with a bunch of words and those numbers on the puzzle; ie,

+

+

+

+

That's just a simple "take the nth letter of the word" -- so you get R T N T I A E C which, if properly reassembled, spells the answer: INTERACT.

+ + \ No newline at end of file diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2003/mit2003facility4364_MIT_Mystery_Hunt_2003_Ballroom/all-r.html b/benchmark/MIT_Mystery_Hunt/puzzles/2003/mit2003facility4364_MIT_Mystery_Hunt_2003_Ballroom/all-r.html new file mode 100644 index 0000000000000000000000000000000000000000..a4a225c61d7bbbae92786c9c1d1b09348961e52c --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2003/mit2003facility4364_MIT_Mystery_Hunt_2003_Ballroom/all-r.html @@ -0,0 +1,44 @@ + + + + + + + ACMECorp: Shortcuts to R puzzles + + + +

Shortcuts to R puzzles

+ +
+
+ + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2004/mit2004r_MIT_Mystery_Hunt_2004_Final_Runaround/neotokyo b/benchmark/MIT_Mystery_Hunt/puzzles/2004/mit2004r_MIT_Mystery_Hunt_2004_Final_Runaround/neotokyo new file mode 100644 index 0000000000000000000000000000000000000000..e4d1d55d2f34e55bad7d923194641ef845b393af --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2004/mit2004r_MIT_Mystery_Hunt_2004_Final_Runaround/neotokyo @@ -0,0 +1,74 @@ + + + + + + Neo-Tokyo + + + + + +
+
+ NeoTokyo
+ (back to the map) +
+
+ +
+
+ +
+ + + + + + + + + + + + + + + + + + + + + + +
+

+ +
+
+ +
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2004/mit2004r_MIT_Mystery_Hunt_2004_Final_Runaround/yukon b/benchmark/MIT_Mystery_Hunt/puzzles/2004/mit2004r_MIT_Mystery_Hunt_2004_Final_Runaround/yukon new file mode 100644 index 0000000000000000000000000000000000000000..33463067547a31dfb2fd47126f9699d6403ef9fb --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2004/mit2004r_MIT_Mystery_Hunt_2004_Final_Runaround/yukon @@ -0,0 +1,74 @@ + + + + + + YUKON + + + + + +
+
+ YUKON
+ (back to the map) +
+
+ +
+
+ +
+ + + + + + + + + + + + + + + + + + + + + + +
+

+ +
+
+ +
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2011/mit2011w2blackberryman5_MIT_Mystery_Hunt_2011_The_Least_You_Could_Do_Is_Phone_Me/answer b/benchmark/MIT_Mystery_Hunt/puzzles/2011/mit2011w2blackberryman5_MIT_Mystery_Hunt_2011_The_Least_You_Could_Do_Is_Phone_Me/answer new file mode 100644 index 0000000000000000000000000000000000000000..8d09720e734d6e9dcbf08c8a2ea881a430fce888 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2011/mit2011w2blackberryman5_MIT_Mystery_Hunt_2011_The_Least_You_Could_Do_Is_Phone_Me/answer @@ -0,0 +1,37 @@ +

Solution to The Least You Could Do Is Phone Me

+

by Aaron Dinkin

+

The answer to each clue is a single word that differs in exactly one phoneme from one of the words in the clue. The following list shows the clue answers, the clue word with which the answer forms a minimal pair, and the pair of phonemes that differ:

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + +
HEREwe're/h//w/
SLEDslide/ɛ//ai/
GOLDgoals/d//z/
LASTlaughed/s//f/
TRAMcram/t//k/
RINGSthings/ɹ//θ/
FEASTfast/i://æ/
WORMword/m//d/
SNACKsnake/æ//ei/
TAILwhale/t//w/
THOUnow/ð//n/
SCUBAScooby/ə//i:/
SLITslim/t//m/
STOPstep/ɒ//ɛ/
PRYtry/p//t/
PITAPeter/ə//ɚ/
STOVEstoke/v//k/
CANOLAcannoli/ə//i:/
ROAMhome/ɹ//h/
WINone/ɪ//ʌ/
LIVERliquor/v//k/
TERMtime/ɚ//ai/
ZOOyou/z//j/
CANNIBALHannibal/k//h/
PORTpart/ɔ//a/
ROGERDodger/ɹ//d/
LICElike/s//k/

+ +

The third column of this chart—the phonemes which appear in the answers and distinguish them from the words in the clues—read as follows:

+/hɛdstɹi:m æt ðə tɒp əv ə ɹɪvɚz kɔɹs/

+i.e., HEADSTREAM AT THE TOP OF A RIVER'S COURSE. This clue can be solved to yield an answer that differs in one phoneme from one of the words in the clue, namely SOURCE, the answer to the puzzle.

+ \ No newline at end of file diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit201306_MIT_Mystery_Hunt_2013_Open_Secrets/grid.png b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit201306_MIT_Mystery_Hunt_2013_Open_Secrets/grid.png new file mode 100644 index 0000000000000000000000000000000000000000..6770175d7313fe571ad40e0879dfee35878c9017 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit201306_MIT_Mystery_Hunt_2013_Open_Secrets/grid.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:fb7dc01f6d3c8bdf03c69c1706723f4081cae792b2fd68e62d6a63cd965e2d8b +size 2475 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit201306_MIT_Mystery_Hunt_2013_Open_Secrets/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit201306_MIT_Mystery_Hunt_2013_Open_Secrets/index.html new file mode 100644 index 0000000000000000000000000000000000000000..47d0c4f8e8e3bd6846916d4060a9205ccf9de745 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit201306_MIT_Mystery_Hunt_2013_Open_Secrets/index.html @@ -0,0 +1,108 @@ + + + +Open Secrets -- Enigma Valley Investment & Loan + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ +
+ +
+ + +
+ + +

Open Secrets

+ +
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Status:

+ +
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+ + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013107_MIT_Mystery_Hunt_2013_Random_Walk/4.png b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013107_MIT_Mystery_Hunt_2013_Random_Walk/4.png new file mode 100644 index 0000000000000000000000000000000000000000..d5efece2bb9cbef29fe0794b903d89bfa7f834e7 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013107_MIT_Mystery_Hunt_2013_Random_Walk/4.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f76495a91305126e189c8af27a6c9a21be1895b71be13fb3610c175252a7b487 +size 2462 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW05.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW05.jpg new file mode 100644 index 0000000000000000000000000000000000000000..3891c0a6452d0757ab0c8c0f16b5249a4eabd7c5 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW05.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:0f05819f7ecf5dabb4f838816eb9742c3600a668d21bee71764426f3bef8f3f8 +size 2645 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW09.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW09.jpg new file mode 100644 index 0000000000000000000000000000000000000000..834bd7c0dee1ef4dea66c369fde4209bae4762f7 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW09.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:d38f2b37c808b7db6c3789fd98218ea61e5ebdcf4e69575228dde5a637d45fec +size 2378 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW22.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW22.jpg new file mode 100644 index 0000000000000000000000000000000000000000..a27ff9a250c2eaf4282d6b5ef3dab097560c1599 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW22.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:cf64a76401ee530f823f4d1eefde733b93a56e97ed446da7c23c19e26e774822 +size 2408 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW24.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW24.jpg new file mode 100644 index 0000000000000000000000000000000000000000..177108e72c094d7fc47a1caaa719dda0186a50cc --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013231_MIT_Mystery_Hunt_2013_Cambridge_Waldo/CW24.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:becbcd4ef5652398a792518349f334c3b9678023c1d050b76efba4e8b6866963 +size 2555 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013283_MIT_Mystery_Hunt_2013_Lost_in_Translation/7-1.png b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013283_MIT_Mystery_Hunt_2013_Lost_in_Translation/7-1.png new file mode 100644 index 0000000000000000000000000000000000000000..0bc13de61b06638ce148b78b284baa72b55fc3a3 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013283_MIT_Mystery_Hunt_2013_Lost_in_Translation/7-1.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:28e86b4db72863a893e50f9041299fd763fab1b79f8324fed9bf828b93f54891 +size 2423 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013311_MIT_Mystery_Hunt_2013_Travels_with_Charlie/86.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013311_MIT_Mystery_Hunt_2013_Travels_with_Charlie/86.jpg new file mode 100644 index 0000000000000000000000000000000000000000..1a2730854ac5b9f4d272c01bac168a8af2110f3e --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2013/mit2013311_MIT_Mystery_Hunt_2013_Travels_with_Charlie/86.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:01ac984a53bc8e41149a6fe06be64b0c47d51652a6b730270d33658aa5b7005d +size 2642 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1c4_MIT_Mystery_Hunt_2014_Black_and_White/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1c4_MIT_Mystery_Hunt_2014_Black_and_White/index.html new file mode 100644 index 0000000000000000000000000000000000000000..d030bdf6af7ea0c3d61c8a879072bb6d28c5d135 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1c4_MIT_Mystery_Hunt_2014_Black_and_White/index.html @@ -0,0 +1,75 @@ + + + + Black and White (MIT) + + + + + +
+
+ + Back to MIT + + + Elsewhere + + + + Solution + + +
+
+ + +
+
+ + +
+
+ Black and White +
+
+ +
+

Please contact HQ to pick up this puzzle.

+ +
+

Note: During the actual Mystery Hunt, teams visited HQ and were given two grids of letters. The first was enlarged and printed on 44"x44" plotter paper and the second was reduced and printed on a 2"x2" square of paper. We've reproduced the images below -- click on them for full size versions.

+ +
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+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1c9_MIT_Mystery_Hunt_2014_Local_Shorts/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1c9_MIT_Mystery_Hunt_2014_Local_Shorts/index.html new file mode 100644 index 0000000000000000000000000000000000000000..30017c8531d2dbef7fe8a8d57d5b6f7ec6129735 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1c9_MIT_Mystery_Hunt_2014_Local_Shorts/index.html @@ -0,0 +1,93 @@ + + + + Local Shorts (MIT) + + + + + +
+
+ + Back to MIT + + + Elsewhere + + + + Solution + + +
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+ + +
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+ Local Shorts +
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+ +
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+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1d10_MIT_Mystery_Hunt_2014_Down_the_Rabbit_Hole_2_Super_Magic_Samurai_Ro/img42.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1d10_MIT_Mystery_Hunt_2014_Down_the_Rabbit_Hole_2_Super_Magic_Samurai_Ro/img42.jpg new file mode 100644 index 0000000000000000000000000000000000000000..d361d9653c299029239a69fd22065ab8bc2ae574 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1d10_MIT_Mystery_Hunt_2014_Down_the_Rabbit_Hole_2_Super_Magic_Samurai_Ro/img42.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9bc12cd87cc782dc7334fb4fd2c857a8c037dce97de25ac154893fb327e43bce +size 2496 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1s8_MIT_Mystery_Hunt_2014_Ring_Around_the_Music/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1s8_MIT_Mystery_Hunt_2014_Ring_Around_the_Music/index.html new file mode 100644 index 0000000000000000000000000000000000000000..44a60384cf78e8f33d0181ac4616540fbede0cef --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r1s8_MIT_Mystery_Hunt_2014_Ring_Around_the_Music/index.html @@ -0,0 +1,82 @@ + + + + Ring Around the Music (MIT) + + + + + +
+
+ + Back to MIT + + + Elsewhere + + + + Solution + + +
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+ + +
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+ + +
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+ Ring Around the Music +
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+ +
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+

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+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r204_MIT_Mystery_Hunt_2014_Disemvoweled/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r204_MIT_Mystery_Hunt_2014_Disemvoweled/index.html new file mode 100644 index 0000000000000000000000000000000000000000..ae59708868017f23ab2986fe7b470d5e3842adb0 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r204_MIT_Mystery_Hunt_2014_Disemvoweled/index.html @@ -0,0 +1,81 @@ + + + + Disemvoweled (The Tea Party) + + + + + +
+
+ + Back to The Tea Party + + + Elsewhere + + + + Solution + + +
+
+ + +
+ +
+ + +
+ +
+ Disemvoweled +
+
+ +
+
+ + +
bldmrgccrdnlfntcngksmkzmnptjlpstrdscwndsrl +
brcklhmchvcrnfrtndshplffcdptmrbtrssxtplswrhtrssn +
bscbllcnflcdfstvdrllflplzpcmpntdmndwrstrnnn +
bthrlncsmrpltngnntltlstrntnpmrgrttltmtynkn +
bwlbndftndrgrnrnmcprsftprmdptnnkszzfrst +
bxncgdrmpghrsrcnmdtsldpsqrtrglt +
ccctlfcbrkklrndkmnhthtnptcfhfrkwdsltck +
+
+ +
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r206_MIT_Mystery_Hunt_2014_Hedgehogs_and_Flamingos/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r206_MIT_Mystery_Hunt_2014_Hedgehogs_and_Flamingos/index.html new file mode 100644 index 0000000000000000000000000000000000000000..b71993649218a05b146d5faea52b9c00dc581fe5 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r206_MIT_Mystery_Hunt_2014_Hedgehogs_and_Flamingos/index.html @@ -0,0 +1,94 @@ + + + + Hedgehogs and Flamingos (The Tea Party) + + + + + +
+
+ + Back to The Tea Party + + + Elsewhere + + + + Solution + + +
+
+ + +
+ +
+ + +
+ +
+ Hedgehogs and Flamingos +
+
+ +
+ + +
    +
  • Function that reproduces a range of bytes +
  • One of Freud's five stages +
  • Useless +
  • Name for a Giant Panda? +
  • Clinton follower +
  • Exhorted +
  • 93 in Boston, or 101 in Silicon Valley +
  • It's white and can jump +
  • Euro predecessor +
  • Obsession +
  • Fruit for crustaceans? +
  • Like Greek or Arabic scripts +
  • Its government fell in 2011 +
  • It's near East Campus +
  • 24 card game that Jack Bauer might like +
  • Wheat for sheep, say +
  • Swiss cheese +
  • BQBL favorite Kevin +
  • Part of a deg. +
  • Not professional +
  • Mayim role +
+ +
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r211_MIT_Mystery_Hunt_2014_Obsessive-Compulsive_Dickishness/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r211_MIT_Mystery_Hunt_2014_Obsessive-Compulsive_Dickishness/index.html new file mode 100644 index 0000000000000000000000000000000000000000..88869ff3468bde8b267be55fdec0965e7a3b5621 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r211_MIT_Mystery_Hunt_2014_Obsessive-Compulsive_Dickishness/index.html @@ -0,0 +1,72 @@ + + + + Obsessive-Compulsive Dickishness (The Tea Party) + + + + + +
+
+ + Back to The Tea Party + + + Elsewhere + + + + Solution + + +
+
+ + +
+ +
+ + +
+ +
+ Obsessive-Compulsive Dickishness +
+
+ +
+

Please call HQ to arrange to pick up supplies.

+
+

Note: upon calling HQ, teams were sent to a room to pick up a puzzle. They were greeted by a member of Atlas Shrugged, shredding the puzzle in front of them. The pre-shredded puzzle can be found here (PDF). + +

+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/_solution_assets/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/_solution_assets/index.html new file mode 100644 index 0000000000000000000000000000000000000000..76690beaf7dd128fe2307b0e34be221244d21caa --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/_solution_assets/index.html @@ -0,0 +1,58 @@ + + + + A Rose by Any Other (The Tea Party) + + + + +
+ +
+ + +
+

Solution to A Rose by Any Other

+ +

Author: Erin Rhode

+ +

This puzzle is a combination multi-colored paint-by-number and dropquote. Solving the PBN reveals a "Hello My Name Is" name badge and certain letters not colored in, which align by columns to be the same number of letters as is needed in the drop quote. Solving the drop quote gives the birth names of many famous people who changed their name (i.e. Allen Konigsberg, who is more famously known as Woody Allen).

+ +

In the second grid, the more famous stage names of all of these people fit, with the shaded blue squares matching in two of the names. Reading the shaded blue squares gives NATALIE HERSHLAG, which is the real name of actress NATALIE PORTMAN, the answer.

+ +

+ + + + + + + + + + + + + + + + + + + +
Birth NameChanged Name
Allen KonigsbergWoody Allen
Alphonso D'AbruzzoAlan Alda
Amanda Lee RogersPortia De Rossi
Archie LeachCary Grant
Bernice FrankelBea Arthur
Cassius ClayMuhammad Ali
Declan Patrick MacManusElvis Costello
Eilleen Regina EdwardsShania Twain
Frances GummJudy Garland
Frederick AusterlitzFred Astaire
Leslie Townes HopeBob Hope
Lucille LeSueurJoan Crawford
Richard StarkeyRingo Starr
Robert ZimmermanBob Dylan
Roy Harold Scherer JrRock Hudson
William BroadBilly Idol
+ +

+ +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/a_rose_by_any_other b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/a_rose_by_any_other new file mode 100644 index 0000000000000000000000000000000000000000..d35720f1e28fec28becff5278228f98f274b1415 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/a_rose_by_any_other @@ -0,0 +1,58 @@ + + + + A Rose by Any Other (The Tea Party) + + + + +
+ +
+ + +
+

Solution to A Rose by Any Other

+ +

Author: Erin Rhode

+ +

This puzzle is a combination multi-colored paint-by-number and dropquote. Solving the PBN reveals a "Hello My Name Is" name badge and certain letters not colored in, which align by columns to be the same number of letters as is needed in the drop quote. Solving the drop quote gives the birth names of many famous people who changed their name (i.e. Allen Konigsberg, who is more famously known as Woody Allen).

+ +

In the second grid, the more famous stage names of all of these people fit, with the shaded blue squares matching in two of the names. Reading the shaded blue squares gives NATALIE HERSHLAG, which is the real name of actress NATALIE PORTMAN, the answer.

+ +

+ + + + + + + + + + + + + + + + + + + +
Birth NameChanged Name
Allen KonigsbergWoody Allen
Alphonso D'AbruzzoAlan Alda
Amanda Lee RogersPortia De Rossi
Archie LeachCary Grant
Bernice FrankelBea Arthur
Cassius ClayMuhammad Ali
Declan Patrick MacManusElvis Costello
Eilleen Regina EdwardsShania Twain
Frances GummJudy Garland
Frederick AusterlitzFred Astaire
Leslie Townes HopeBob Hope
Lucille LeSueurJoan Crawford
Richard StarkeyRingo Starr
Robert ZimmermanBob Dylan
Roy Harold Scherer JrRock Hudson
William BroadBilly Idol
+ +

+ +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..76690beaf7dd128fe2307b0e34be221244d21caa --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r214_MIT_Mystery_Hunt_2014_A_Rose_By_Any_Other/solution.html @@ -0,0 +1,58 @@ + + + + A Rose by Any Other (The Tea Party) + + + + +
+ +
+ + +
+

Solution to A Rose by Any Other

+ +

Author: Erin Rhode

+ +

This puzzle is a combination multi-colored paint-by-number and dropquote. Solving the PBN reveals a "Hello My Name Is" name badge and certain letters not colored in, which align by columns to be the same number of letters as is needed in the drop quote. Solving the drop quote gives the birth names of many famous people who changed their name (i.e. Allen Konigsberg, who is more famously known as Woody Allen).

+ +

In the second grid, the more famous stage names of all of these people fit, with the shaded blue squares matching in two of the names. Reading the shaded blue squares gives NATALIE HERSHLAG, which is the real name of actress NATALIE PORTMAN, the answer.

+ +

+ + + + + + + + + + + + + + + + + + + +
Birth NameChanged Name
Allen KonigsbergWoody Allen
Alphonso D'AbruzzoAlan Alda
Amanda Lee RogersPortia De Rossi
Archie LeachCary Grant
Bernice FrankelBea Arthur
Cassius ClayMuhammad Ali
Declan Patrick MacManusElvis Costello
Eilleen Regina EdwardsShania Twain
Frances GummJudy Garland
Frederick AusterlitzFred Astaire
Leslie Townes HopeBob Hope
Lucille LeSueurJoan Crawford
Richard StarkeyRingo Starr
Robert ZimmermanBob Dylan
Roy Harold Scherer JrRock Hudson
William BroadBilly Idol
+ +

+ +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r304_MIT_Mystery_Hunt_2014_Cut_and_Tape/cut_and_tape b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r304_MIT_Mystery_Hunt_2014_Cut_and_Tape/cut_and_tape new file mode 100644 index 0000000000000000000000000000000000000000..e48014737eceb89967e821104575e60ed14c0f46 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r304_MIT_Mystery_Hunt_2014_Cut_and_Tape/cut_and_tape @@ -0,0 +1,80 @@ + + + + Cut and Tape (The Mock Turtle) + + + + +
+ +
+ + +
+

Solution to Cut and Tape

+ +

Author: Jonny Surick

+ +

The solvers are presented with what is pretty obviously an 102 piece jigsaw puzzle. After cutting out the pieces and putting all the pieces together they should get an image that itself contains 15 weird shapes that have a number of sharp black(or white if the background is black) lines. A couple of the shapes should specifically remind of images of what shapes look like unfolded. Each of these shapes is an unfolded 3D shape. Cutting these shapes out of the 2D puzzle and folding them will give 15 weird 3D shapes. These themselves are a 3D puzzle that can be placed together to create a recognizable shape. To help with putting together the 3D puzzle, all faces that are inside the model are colored a color that is not used on the outside. When constructed the shape of the model is the recognizable head of SNOOPY wearing his aviator goggles and cap giving the answer to this puzzle. In order to help with the identification there is an UP on the top of Snoopy's head to tell you what orientation to look at the completed 3D puzzle.

+ +

Image of Completes 2D puzzle with numbers to match to 3D shapes

+
+ +
+
+ +

Images of all the 3D puzzle pieces folded

+
+ +
+
+ +
+ + +

Images of Constructed 3D Puzzle

+
+ +
+
+ +
+

Approximate positions of 3D pieces in final shape (Left and Right correspond to Snoopy's Left and Right)

+
    +
  1. Middle of Snout
  2. +
  3. Left Ear
  4. +
  5. Bottom of Snout
  6. +
  7. Right Eye
  8. +
  9. Top-Right Back of Head
  10. +
  11. Right Ear
  12. +
  13. Top of Head
  14. +
  15. Left Eye
  16. +
  17. Top of Snout
  18. +
  19. Beneath Left Eye
  20. +
  21. Bottom-Right Back of Head
  22. +
  23. Top-Left Back of Head
  24. +
  25. Bottom-Left Back of Head
  26. +
  27. Bottom-Left (Bottom of entire shape)
  28. +
  29. Bottom-Right (Bottom of entire shape)
  30. +
+ + + + + + + + +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r305_MIT_Mystery_Hunt_2014_Assemble_Me/tips.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r305_MIT_Mystery_Hunt_2014_Assemble_Me/tips.html new file mode 100644 index 0000000000000000000000000000000000000000..fbc5d50dddbf4341597d0c228c46808f667dfc7a --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r305_MIT_Mystery_Hunt_2014_Assemble_Me/tips.html @@ -0,0 +1,36 @@ + + +Assemble Me: Helpful Tips + +

Assemble Me: Helpful Tips

+ +

+NOTE: The following is helpful guide and is NOT part of the puzzle.
+
+The first digits are decimal (as presented in the puzzle); 0x and 0y are representation of hex values
+

+

+24:         CLC - clear carry flag
+30,0x,0y:   ASL $0y0x,X - bitwise shift memory location ($0y0x + .X) left;
+            put the left most bit into the carry flag
+32,210,255: JSR $FFD2 - output the character whose value is in register A
+96:         RTS - equivalent of end
+121,0x,0y:  ADC $0y0x,Y - add with carry the value of memory location
+            ($0y0x + .Y) to register A
+144,0x:     BCC (offset) - branch #$0x signed bytes from the end of this
+            instruction if the carry is clear (ie. carry == 0)
+152:        TYA - copy the value of register Y to register A
+153,0x,0y:  STA $0y0x,Y - store register A in memeory location ($0y0x + .Y)
+160,0x:     LDY #$0x - load register Y with the value #$0x
+162,0x:     LDX #$0x - load register X with the value #$0x
+169,0x:     LDA #$0x - load register A with the value #$0x
+185,0x,0y:  LDA $0y0x,Y - load register A with the value of memory location ($0y0x + .Y)
+192,0x:     CPY #$0x - compare the value of register Y with #$0x
+200:        INY - increase register Y by 1
+208,0x:     BNE (offset) - if last compare is not equal, branch #$0x signed
+            bytes from the end of this instruction
+224,0x:     CPX #$0x - compare the value of register X with #$0x
+232:        INX - increase register X by 1
+

+ + \ No newline at end of file diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r307_MIT_Mystery_Hunt_2014_Falling_Into_Place/_solution_assets/solution.css b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r307_MIT_Mystery_Hunt_2014_Falling_Into_Place/_solution_assets/solution.css new file mode 100644 index 0000000000000000000000000000000000000000..f04f76805d90eebb62d54caba816cfc8bec653df --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r307_MIT_Mystery_Hunt_2014_Falling_Into_Place/_solution_assets/solution.css @@ -0,0 +1,136 @@ +html { + min-height: 100% +} +body, td, input { + font-family: 'Alice', sans-serif; + font-size: 18px; +} +table { + text-align: left; +} +td { + padding: 2px 4px; +} +#mh-title { + font-family: 'Alice', sans-serif; + font-size: 50px; +} +.mh-flavortext { + font-style: italic; + text-align: center; + margin: 0px 30px; +} +.mh-roundtext { + font-style: italic; + text-align: left; + margin: 0px 30px; +} +#mh-content { + padding: 10px; + text-align: justify; + clear: both; +} +#mh-outer { + width: 900px; +} +#mh-controls { + position: relative; +} +table.mh-center { + margin-left: auto; + margin-right: auto; +} + + + body { + width: 100%; + margin: 0px; + text-align: center; + } + .mh-fancy #mh-outer { + padding-top: 10px; + display: inline-block; + text-align: left; + position: relative; + } + .mh-fancy #mh-controls { + padding-bottom: 5px; + overflow: hidden; + } + .mh-fancy #mh-controls a, .mh-fancy #mh-controls span { + color: #fff; + text-shadow: 0px 0px 4px #000, 0px 2px 4px #000; + font-size: 90%; + text-decoration: none; + } + .mh-fancy #mh-back { + position: relative; + left: 20px; + } + .mh-fancy #mh-elsewhere { + position: relative; + left: 40px; + } + .mh-fancy #mh-plain-toggle { + position: absolute; + right: 160px; + } + .mh-fancy #mh-answer, .mh-fancy #mh-contact { + position: absolute; + right: 20px; + } + .mh-fancy #mh-page { + background: #fff; + box-shadow: 0px 0px 8px #000; + border-radius: 15px; + overflow: hidden; + margin-bottom: 20px; + } + .mh-fancy #mh-banner { + border-top-left-radius: 15px; + border-top-right-radius: 15px; + } + .mh-fancy #mh-title { + padding: 40px 20px; + text-shadow: 0px 0px 4px #eee; + color: #000; + } + .mh-fancy #mh-content { + color: #000; + border-top: 1px solid #aaa; + border-bottom-left-radius: 15px; + border-bottom-right-radius: 15px; + } + + .mh-plain #mh-controls { + text-align: center; + } + .mh-plain #mh-back { + display: none; + } + .mh-plain #mh-plain-toggle { + position: absolute; + right: 0px; + } + .mh-plain #mh-answer, .mh-plain #mh-contact { + display: none; + } + .mh-plain #mh-title { + text-align: center; + padding: 10px 0px; + } + .mh-plain a { + color: #520; + } + + + + + +@media screen { + body.mh-fancy { + background: #7ceeff url('../../round/mock_turtle/background.jpg') no-repeat top center; + } +} + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack5.png b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack5.png new file mode 100644 index 0000000000000000000000000000000000000000..38b2d37ba0de74d4585c429dd73e1afb57b2eaa0 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack5.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:f896ae6611a52fe021e5f3ee3764e5356934cdefd28b56a7bb6c9ea50528c9f0 +size 2527 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack6.png b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack6.png new file mode 100644 index 0000000000000000000000000000000000000000..bb56cad4bda7db43377d4de0874c2a28c6ce694e --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack6.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b6c2e86ca397a042cee92ee603ead3f115b46b10aab42df07655a67fef2a6507 +size 2473 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack8.png b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack8.png new file mode 100644 index 0000000000000000000000000000000000000000..bd3ebfd3e302f2ed7bb331da88407d42f204fc32 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r312_MIT_Mystery_Hunt_2014_Stronghold_Fire/rack8.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:9e68fcb38a8483dade713d961bb0717df300c9fed6c3d4f2c5c0b07657fe4b4a +size 2513 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r406_MIT_Mystery_Hunt_2014_A_Puzzle_with_the_Answer_CRONIN/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r406_MIT_Mystery_Hunt_2014_A_Puzzle_with_the_Answer_CRONIN/index.html new file mode 100644 index 0000000000000000000000000000000000000000..cb1775524fc301310d6764224d770dc0d804713b --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r406_MIT_Mystery_Hunt_2014_A_Puzzle_with_the_Answer_CRONIN/index.html @@ -0,0 +1,74 @@ + + + + A Puzzle with the Answer CRONIN (The White Queen) + + + + + +
+ +
+ + +
+ +
+ A Puzzle with the Answer CRONIN +
+
+ +
+
+Congrats! You've solved this puzzle. The answer is CRONIN. However, you don't know the puzzle's title. When you think you've gotten the title, submit it. +
+
+ +

WARNING: Clicking the link below will autoplay some music.

+ +
+ +
+ +
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r411_MIT_Mystery_Hunt_2014_A_Puzzle_with_the_Answer_EIGHT_DAYS_A_WEEK/puzzle_with_answer_eight_days_a_week b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r411_MIT_Mystery_Hunt_2014_A_Puzzle_with_the_Answer_EIGHT_DAYS_A_WEEK/puzzle_with_answer_eight_days_a_week new file mode 100644 index 0000000000000000000000000000000000000000..999495f49eb17bd6572b719829cdf55cfb747919 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r411_MIT_Mystery_Hunt_2014_A_Puzzle_with_the_Answer_EIGHT_DAYS_A_WEEK/puzzle_with_answer_eight_days_a_week @@ -0,0 +1,57 @@ + + + + A Puzzle with the Answer EIGHT DAYS A WEEK (The White Queen) + + + + +
+ +
+ + +
+

Solution to A Puzzle with the Answer EIGHT DAYS A WEEK

+ +

+Author: Galen Pickard +

+ +

Each of the titles is the current (or terminal) title of a sitting or recently retired Air Force General. The first letters of their surnames spell EIGHT DAYS A WEEK, the answer to the puzzle.

+ +

The dates, in each case, are dates on which that General received a promotion earlier in their career, as are helpfully indicated at the bottom of each's official Air Force Biography page, e.g., http://www.af.mil/AboutUs/Biographies/Display/tabid/225/Article/105022/major-general-david-j-eichhorn.aspx.

+ +

Using standard pay grade notation (2LT = O-1, LT = O-2, etc.), each of these promotion events gives a before/after pair of indices, which index into the General's name to give a translation from one letter to another. Applying all of these translations to the series of letters in the last line spells ACTORJAMESORSPAINSGENERALISSIMO, so the title is FRANCO.

+ +

The Generals and associated promotions and translations are, in order:

+ + + + + + + + + + + + + + + + +
EVANS2→3V→A
IDDINS3→4D→I
GERSTEN6→7E→N
HARDING6→7N→G
TUCK2→3U→C
DESJARDINS3→4S→J
ARMACOST5→6C→O
YASZEMSKI6→7M→S
STAPP4→5P→P
ANGELELLA7→8L→L
WILLIAMS6→7A→M
EVERHART7→8R→T
EICHHORN 6→7O→R
KEFFER4→5F→E
+ +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r501_MIT_Mystery_Hunt_2014_Callooh_Callay_World/_solution_assets/wlang-postscript.zip b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r501_MIT_Mystery_Hunt_2014_Callooh_Callay_World/_solution_assets/wlang-postscript.zip new file mode 100644 index 0000000000000000000000000000000000000000..1dbd1288d4bb3827d3311bf0d351a3560fbd38a8 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r501_MIT_Mystery_Hunt_2014_Callooh_Callay_World/_solution_assets/wlang-postscript.zip @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b67f93c00edb5d7882734d16a60f22072c39a15b011594dc82919742e32352ec +size 2505 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r503_MIT_Mystery_Hunt_2014_Walk_Across_Some_Dungeons/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r503_MIT_Mystery_Hunt_2014_Walk_Across_Some_Dungeons/index.html new file mode 100644 index 0000000000000000000000000000000000000000..79ee48505698e699d5efa3c51e812ce4bb52d442 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r503_MIT_Mystery_Hunt_2014_Walk_Across_Some_Dungeons/index.html @@ -0,0 +1,80 @@ + + + + Walk Across Some Dungeons (The Red and White Knights) + + + + + +
+ +
+ + +
+ +
+ Walk Across Some Dungeons +
+
+ +
+
+There are 17 levels.
+The answer is revealed on level 17.
+You just need to reach it.
+Controls are W A S D, or the arrow keys.
+Refresh in your browser (or die) to restart a level.
+
+This game was on a server during the hunt,
+but for post-hunt play it has been ported
+to javascript.
+
+  Here are the original levels.
+
+  Here are some bonus levels,
+   not available during the hunt.
+
+ +
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r505_MIT_Mystery_Hunt_2014_A_Mad_Cocktail_Party/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r505_MIT_Mystery_Hunt_2014_A_Mad_Cocktail_Party/index.html new file mode 100644 index 0000000000000000000000000000000000000000..f8b6bdf4fcf92d9ea2fe54fecede2da3c0a68947 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r505_MIT_Mystery_Hunt_2014_A_Mad_Cocktail_Party/index.html @@ -0,0 +1,69 @@ + + + + A Mad Cocktail Party (The Red and White Knights) + + + + + +
+ +
+ + +
+ +
+ A Mad Cocktail Party +
+
+ +
+
+
+
+
+ + +
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r506_MIT_Mystery_Hunt_2014_The_Duck_Konundrum_VI_Now_with_Way_Way_Way_Way/_solution_assets/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r506_MIT_Mystery_Hunt_2014_The_Duck_Konundrum_VI_Now_with_Way_Way_Way_Way/_solution_assets/index.html new file mode 100644 index 0000000000000000000000000000000000000000..532458162af2444e9be60e6137c8097099f2b3a2 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r506_MIT_Mystery_Hunt_2014_The_Duck_Konundrum_VI_Now_with_Way_Way_Way_Way/_solution_assets/index.html @@ -0,0 +1,61 @@ + + + + The Duck Konundrum VI: Now with Way Way Way Way Way Too Much Pepper (The Red and White Knights) + + + + +
+ +
+ + +
+

Solution to The Duck Konundrum VI: Now with Way Way Way Way Way Too Much Pepper

+ +

+Author: Dan Katz +

+ +

Following the instructions triggers the following steps in the following +order: +

    +
  • Phase 1 - BROIL, FRY, HEAT, STIR, WHISK (White Eggplant Parmesan) +
  • Phase 2 - BRAISE, CODDLE, JULIENNE, MINCE, SIMMER (Southern Flavortown Cheesesteak) +
  • Phase 3 - CARVE, DICE, GLAZE, KNEAD, PICKLE (Meat Munch) +
  • Phase 4 - PUREE, MIX, LIQUEFY, FRAPPE, BLEND (Cheesy Kettle Corn) +
  • Phase 5 - WHIP, POACH, HUSK, DEBONE, CHILL (Tasty Teamwork) +
  • Phase 6 - SPRINKLE, ROAST, PEEL, MELT, FLAMBE (Judgment-Free Calzone) +
  • Phase 7 - TOAST, STEAM [before turning into a zombie, Jordan shuts down the kitchen] +
+

+This file +shows the contents of each pot and the chefs' +cutting boards after every step. When the kitchen is shut down, the numbers +of tablespoons of pepper in the pots, starting at Dude's pot and moving +counterclockwise, are 7, 12, 21, 20, 5, 14, 6, 18, 5, and 5. Reading these +as alphanumerics gives the puzzle answer, GLUTEN FREE. +

+Notes on a few easter eggs: The chefs, if it wasn't blatantly obvious, are +parodies of television chefs Guy Fieri, Emeril Lagasse, Gordon Ramsay, +Alton Brown, and Paula Deen. The Meat Munch is a tribute to the dish of the +same name offered at Friedey's in James Ernest's Lord of the Fries. +Zyzzlvaria is the setting of the non-award-winning non-best-selling +board game Escape From Zyzzlvaria, and it was also the setting for +the 2009 Mystery Hunt. And the names of the actions in Phase 4 are all +blender settings; this "coincidence" is intended to reassure solvers that +they're on the right track. + +

+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r506_MIT_Mystery_Hunt_2014_The_Duck_Konundrum_VI_Now_with_Way_Way_Way_Way/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r506_MIT_Mystery_Hunt_2014_The_Duck_Konundrum_VI_Now_with_Way_Way_Way_Way/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..532458162af2444e9be60e6137c8097099f2b3a2 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r506_MIT_Mystery_Hunt_2014_The_Duck_Konundrum_VI_Now_with_Way_Way_Way_Way/solution.html @@ -0,0 +1,61 @@ + + + + The Duck Konundrum VI: Now with Way Way Way Way Way Too Much Pepper (The Red and White Knights) + + + + +
+
+ + Back + +
+
+ + +
+

Solution to The Duck Konundrum VI: Now with Way Way Way Way Way Too Much Pepper

+ +

+Author: Dan Katz +

+ +

Following the instructions triggers the following steps in the following +order: +

    +
  • Phase 1 - BROIL, FRY, HEAT, STIR, WHISK (White Eggplant Parmesan) +
  • Phase 2 - BRAISE, CODDLE, JULIENNE, MINCE, SIMMER (Southern Flavortown Cheesesteak) +
  • Phase 3 - CARVE, DICE, GLAZE, KNEAD, PICKLE (Meat Munch) +
  • Phase 4 - PUREE, MIX, LIQUEFY, FRAPPE, BLEND (Cheesy Kettle Corn) +
  • Phase 5 - WHIP, POACH, HUSK, DEBONE, CHILL (Tasty Teamwork) +
  • Phase 6 - SPRINKLE, ROAST, PEEL, MELT, FLAMBE (Judgment-Free Calzone) +
  • Phase 7 - TOAST, STEAM [before turning into a zombie, Jordan shuts down the kitchen] +
+

+This file +shows the contents of each pot and the chefs' +cutting boards after every step. When the kitchen is shut down, the numbers +of tablespoons of pepper in the pots, starting at Dude's pot and moving +counterclockwise, are 7, 12, 21, 20, 5, 14, 6, 18, 5, and 5. Reading these +as alphanumerics gives the puzzle answer, GLUTEN FREE. +

+Notes on a few easter eggs: The chefs, if it wasn't blatantly obvious, are +parodies of television chefs Guy Fieri, Emeril Lagasse, Gordon Ramsay, +Alton Brown, and Paula Deen. The Meat Munch is a tribute to the dish of the +same name offered at Friedey's in James Ernest's Lord of the Fries. +Zyzzlvaria is the setting of the non-award-winning non-best-selling +board game Escape From Zyzzlvaria, and it was also the setting for +the 2009 Mystery Hunt. And the names of the actions in Phase 4 are all +blender settings; this "coincidence" is intended to reassure solvers that +they're on the right track. + +

+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r509_MIT_Mystery_Hunt_2014_Thank_Heaven_for_Little_Girls/d-6.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r509_MIT_Mystery_Hunt_2014_Thank_Heaven_for_Little_Girls/d-6.jpg new file mode 100644 index 0000000000000000000000000000000000000000..3f53a1ace5d7c750ee6783baca931c2e83ab73a5 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r509_MIT_Mystery_Hunt_2014_Thank_Heaven_for_Little_Girls/d-6.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:c06206fb76e962169c00487d80db43b7a882d0bf1e207077b144f50e5f168335 +size 2600 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/_solution_assets/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/_solution_assets/index.html new file mode 100644 index 0000000000000000000000000000000000000000..fba58511fe13272953e353470b4d6f4926881c65 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/_solution_assets/index.html @@ -0,0 +1,42 @@ + + + + Cruciform Heraldry (The Caucus Race) + + + + +
+
+ + Back + +
+
+ + +
+

Solution to Cruciform Heraldry

+ +

+Author: Chieu Nguyen +

+ +

This puzzle is presented as a cross-shaped arrangement of coats of arms. Other than the blank one showing a question mark, the coats of arms are those of 25 of the 26 cantons of Switzerland, which is also hinted at by the title, the initials of which are the same as the abbreviation for Switzerland (CH, Confoederatio Helvetica), and the name of the font used in the title in the PDF (Helvetica). Also, the dimensions of the cross are exactly the dimensions of the cross in the Swiss coat of arms and flag. The missing 26th coat of arms is that of Vaud, which says "LIBERTÉ ET PATRIE" on it.

+ +

The puzzle is a cryptogram. Each of the boxed rows contains the name of a municipality in Switzerland (or a district in the case of Appenzell Innerrhoden, which does not have municipalities and whose districts are equivalent to municipalities in other cantons), where diacritics and hyphens have been preserved, which makes one of the names (Châtel-sur-Montsalvens) an easy way to break into the cryptogram.

+ +

The first letters of the municipality names spell out ORDER BY CANTON LETTER MAPPING. As it turns out, there is a bijection between municipalities and cantons; each of the 26 cantons contains a different municipality in this set. Order the missing letters in each municipality name by the cryptogram letter mapping of the coat of arms of the canton that municipality is in, and they spell out MEET VIRGINIA OR PERMANENT WAY. This clues the answer, TRAIN TRACK, as "Meet Virginia" is a track by the band Train and the term "permanent way" refers to a railroad track (thanks to Erin Rhode for this cluephrase).

+ +
+ +

The full solution, with the decrypted grid and complete table of correspondences, is posted here.

+ +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/cruciform_heraldry b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/cruciform_heraldry new file mode 100644 index 0000000000000000000000000000000000000000..ee68d690ba1915da51634b7e6262a93181a63b8d --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/cruciform_heraldry @@ -0,0 +1,42 @@ + + + + Cruciform Heraldry (The Caucus Race) + + + + +
+
+ + Back + +
+
+ + +
+

Solution to Cruciform Heraldry

+ +

+Author: Chieu Nguyen +

+ +

This puzzle is presented as a cross-shaped arrangement of coats of arms. Other than the blank one showing a question mark, the coats of arms are those of 25 of the 26 cantons of Switzerland, which is also hinted at by the title, the initials of which are the same as the abbreviation for Switzerland (CH, Confoederatio Helvetica), and the name of the font used in the title in the PDF (Helvetica). Also, the dimensions of the cross are exactly the dimensions of the cross in the Swiss coat of arms and flag. The missing 26th coat of arms is that of Vaud, which says "LIBERTÉ ET PATRIE" on it.

+ +

The puzzle is a cryptogram. Each of the boxed rows contains the name of a municipality in Switzerland (or a district in the case of Appenzell Innerrhoden, which does not have municipalities and whose districts are equivalent to municipalities in other cantons), where diacritics and hyphens have been preserved, which makes one of the names (Châtel-sur-Montsalvens) an easy way to break into the cryptogram.

+ +

The first letters of the municipality names spell out ORDER BY CANTON LETTER MAPPING. As it turns out, there is a bijection between municipalities and cantons; each of the 26 cantons contains a different municipality in this set. Order the missing letters in each municipality name by the cryptogram letter mapping of the coat of arms of the canton that municipality is in, and they spell out MEET VIRGINIA OR PERMANENT WAY. This clues the answer, TRAIN TRACK, as "Meet Virginia" is a track by the band Train and the term "permanent way" refers to a railroad track (thanks to Erin Rhode for this cluephrase).

+ +
+ +

The full solution, with the decrypted grid and complete table of correspondences, is posted here.

+ +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..fba58511fe13272953e353470b4d6f4926881c65 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r607_MIT_Mystery_Hunt_2014_Cruciform_Heraldry/solution.html @@ -0,0 +1,42 @@ + + + + Cruciform Heraldry (The Caucus Race) + + + + +
+
+ + Back + +
+
+ + +
+

Solution to Cruciform Heraldry

+ +

+Author: Chieu Nguyen +

+ +

This puzzle is presented as a cross-shaped arrangement of coats of arms. Other than the blank one showing a question mark, the coats of arms are those of 25 of the 26 cantons of Switzerland, which is also hinted at by the title, the initials of which are the same as the abbreviation for Switzerland (CH, Confoederatio Helvetica), and the name of the font used in the title in the PDF (Helvetica). Also, the dimensions of the cross are exactly the dimensions of the cross in the Swiss coat of arms and flag. The missing 26th coat of arms is that of Vaud, which says "LIBERTÉ ET PATRIE" on it.

+ +

The puzzle is a cryptogram. Each of the boxed rows contains the name of a municipality in Switzerland (or a district in the case of Appenzell Innerrhoden, which does not have municipalities and whose districts are equivalent to municipalities in other cantons), where diacritics and hyphens have been preserved, which makes one of the names (Châtel-sur-Montsalvens) an easy way to break into the cryptogram.

+ +

The first letters of the municipality names spell out ORDER BY CANTON LETTER MAPPING. As it turns out, there is a bijection between municipalities and cantons; each of the 26 cantons contains a different municipality in this set. Order the missing letters in each municipality name by the cryptogram letter mapping of the coat of arms of the canton that municipality is in, and they spell out MEET VIRGINIA OR PERMANENT WAY. This clues the answer, TRAIN TRACK, as "Meet Virginia" is a track by the band Train and the term "permanent way" refers to a railroad track (thanks to Erin Rhode for this cluephrase).

+ +
+ +

The full solution, with the decrypted grid and complete table of correspondences, is posted here.

+ +
+ + +
+
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r612_MIT_Mystery_Hunt_2014_Magic_Mushrooms/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r612_MIT_Mystery_Hunt_2014_Magic_Mushrooms/index.html new file mode 100644 index 0000000000000000000000000000000000000000..8077e9ff71ed27dfd147993499b8ef628d92fe2e --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r612_MIT_Mystery_Hunt_2014_Magic_Mushrooms/index.html @@ -0,0 +1,76 @@ + + + + Magic Mushrooms (The Caucus Race) + + + + + +
+
+ + Back to The Caucus Race + + + Elsewhere + + + + Solution + + +
+
+ + +
+ +
+ Magic Mushrooms +
+
+ +
+

The Caterpillar invites you to look very very very closely at his fields of magic mushrooms. "Some mushrooms grow their number by one, and some shrink their number by one."

+ + + +
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r702_MIT_Mystery_Hunt_2014_Crow_Facts/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r702_MIT_Mystery_Hunt_2014_Crow_Facts/index.html new file mode 100644 index 0000000000000000000000000000000000000000..e5a5a565de35c7939411579ec4795c43414a8a78 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r702_MIT_Mystery_Hunt_2014_Crow_Facts/index.html @@ -0,0 +1,80 @@ + + + + Crow Facts (Humpty Dumpty) + + + + + +
+
+ + Back to Humpty Dumpty + + + Elsewhere + + + + Solution + + +
+
+ + +
+ +
+ Crow Facts +
+
+ +
+

Why is a crow like a writing desk? To find out, text START to 980-404-CROW.

+
+

Note: During the Mystery Hunt, this puzzle was available by text message. +That number is no longer functional, but puzzlers can use the simulator below as a replacement.

+
+
+
980-404-CROW
+
+
+
+
+ + +
+
+
+
+
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r706_MIT_Mystery_Hunt_2014_Covert_Tops/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r706_MIT_Mystery_Hunt_2014_Covert_Tops/index.html new file mode 100644 index 0000000000000000000000000000000000000000..f71e253d6472fe349c51f98f62df953e6d0ed605 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r706_MIT_Mystery_Hunt_2014_Covert_Tops/index.html @@ -0,0 +1,82 @@ + + + + Covert Tops (Humpty Dumpty) + + + + + +
+
+ + Back to Humpty Dumpty + + + Elsewhere + + + + Solution + + +
+
+ + +
+ +
+ Covert Tops +
+
+ +
+
+ + + +
+ +
+ + +
+
+ + + + + + + + + + + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/_solution_assets/index.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/_solution_assets/index.html new file mode 100644 index 0000000000000000000000000000000000000000..8ded776a19830a1b70c50e0ed0c4334036755fd7 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/_solution_assets/index.html @@ -0,0 +1,72 @@ + + + + The Lion and the Unicorn (Runaround) + + + + +
+
+ + Back + +
+
+ + +
+ + + + +

Solution to The Lion and the Unicorn

+ +

+ +Author: Lauren Herring
+Component puzzles by: Lauren Herring, Jason Juang, Dan Katz, and Ankur Mehta
+Laser cutting and physical production: Lauren Herring and James Wiken +
+

+ +

The Nurikabe solutions are shown in the light and dark patterns of the chessboards.

+ +

The three chess puzzle solutions are depicted here. The Hatter is a very powerful piece, and can actually mate on any of the boards. However, the Hare and Dormouse are only useful on one board each, forcing you to use the Hatter on the remaining board.

+ + + + + + +
+ + +
+
+ 1. HT=d5+ a2
+ 2. Fh3# +
+
+
+ 1. HR=g5+ Nxg5
+ 2. Sd8# +
+
This puzzle has multiple solutions; placing the Hare on any square highlighted in red results in a mate. Using d5 or any square along that diagonal is much more exciting because it pins both the knight on e6 and the pawn on f7 to the king. However, most solvers opted for the simpler placement on the g file.
+
+
+ 1. DM=e6+ Kd8
+ 2. Nf7# (or Rf8#) +
+
+ +

Once teams present a valid solution, the Unicorn gratefully offers them a gift. He takes one of the Black kings off the board, pours some "Drink Me" liquid on it, and produces a 3-foot-tall plastic Black king for teams to take with them.

+ +

This is what one of the boards looks like when assembled:

+ + + +
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/runaround_lion_and_unicorn b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/runaround_lion_and_unicorn new file mode 100644 index 0000000000000000000000000000000000000000..a54b62c6ed33a8acd0eb520cd917be7181f6a4bc --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/runaround_lion_and_unicorn @@ -0,0 +1,72 @@ + + + + The Lion and the Unicorn (Runaround) + + + + +
+
+ + Back + +
+
+ + +
+ + + + +

Solution to The Lion and the Unicorn

+ +

+ +Author: Lauren Herring
+Component puzzles by: Lauren Herring, Jason Juang, Dan Katz, and Ankur Mehta
+Laser cutting and physical production: Lauren Herring and James Wiken +
+

+ +

The Nurikabe solutions are shown in the light and dark patterns of the chessboards.

+ +

The three chess puzzle solutions are depicted here. The Hatter is a very powerful piece, and can actually mate on any of the boards. However, the Hare and Dormouse are only useful on one board each, forcing you to use the Hatter on the remaining board.

+ + + + + + +
+ + +
+
+ 1. HT=d5+ a2
+ 2. Fh3# +
+
+
+ 1. HR=g5+ Nxg5
+ 2. Sd8# +
+
This puzzle has multiple solutions; placing the Hare on any square highlighted in red results in a mate. Using d5 or any square along that diagonal is much more exciting because it pins both the knight on e6 and the pawn on f7 to the king. However, most solvers opted for the simpler placement on the g file.
+
+
+ 1. DM=e6+ Kd8
+ 2. Nf7# (or Rf8#) +
+
+ +

Once teams present a valid solution, the Unicorn gratefully offers them a gift. He takes one of the Black kings off the board, pours some "Drink Me" liquid on it, and produces a 3-foot-tall plastic Black king for teams to take with them.

+ +

This is what one of the boards looks like when assembled:

+ + + +
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/solution.html new file mode 100644 index 0000000000000000000000000000000000000000..8ded776a19830a1b70c50e0ed0c4334036755fd7 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014z3_MIT_Mystery_Hunt_2014_The_Lion_and_the_Unicorn/solution.html @@ -0,0 +1,72 @@ + + + + The Lion and the Unicorn (Runaround) + + + + +
+
+ + Back + +
+
+ + +
+ + + + +

Solution to The Lion and the Unicorn

+ +

+ +Author: Lauren Herring
+Component puzzles by: Lauren Herring, Jason Juang, Dan Katz, and Ankur Mehta
+Laser cutting and physical production: Lauren Herring and James Wiken +
+

+ +

The Nurikabe solutions are shown in the light and dark patterns of the chessboards.

+ +

The three chess puzzle solutions are depicted here. The Hatter is a very powerful piece, and can actually mate on any of the boards. However, the Hare and Dormouse are only useful on one board each, forcing you to use the Hatter on the remaining board.

+ + + + + + +
+ + +
+
+ 1. HT=d5+ a2
+ 2. Fh3# +
+
+
+ 1. HR=g5+ Nxg5
+ 2. Sd8# +
+
This puzzle has multiple solutions; placing the Hare on any square highlighted in red results in a mate. Using d5 or any square along that diagonal is much more exciting because it pins both the knight on e6 and the pawn on f7 to the king. However, most solvers opted for the simpler placement on the g file.
+
+
+ 1. DM=e6+ Kd8
+ 2. Nf7# (or Rf8#) +
+
+ +

Once teams present a valid solution, the Unicorn gratefully offers them a gift. He takes one of the Black kings off the board, pours some "Drink Me" liquid on it, and produces a 3-foot-tall plastic Black king for teams to take with them.

+ +

This is what one of the boards looks like when assembled:

+ + + +
+ + + diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r016_MIT_Mystery_Hunt_2015_Nautilus_s_Duplicated_Quest/puzzle_session.js b/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r016_MIT_Mystery_Hunt_2015_Nautilus_s_Duplicated_Quest/puzzle_session.js new file mode 100644 index 0000000000000000000000000000000000000000..a9a6d2511320b685efab49d633fe507efee6df5d --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r016_MIT_Mystery_Hunt_2015_Nautilus_s_Duplicated_Quest/puzzle_session.js @@ -0,0 +1,91 @@ +function PuzzleSession(url) { + var seq = 0; + var session_id = null; + + var has_outstanding_req = false; + + var outstanding_params = null; + var outstanding_callback = null; + + this.json_request = function(params, callback) { + if (has_outstanding_req) { + throw (new Error("Cannot have more than one outstanding request.")); + } + has_outstanding_req = true; + + params.seq = seq; + if (seq > 0) { + params.session_id = session_id; + } + + outstanding_params = params; + outstanding_callback = function(res) { + if (seq == 0) { + session_id = res.session_id; + } + seq++; + has_outstanding_req = false; + callback(res); + }; + ajax_until_success(); + }; + + var ajax_is_out = false; + + function ajax_until_success() { + ajax_is_out = true; + $.ajax({ + type: "POST", + url: url, + dataType: "json", + data: outstanding_params + }).done(function(res) { + ajax_is_out = false; + if (res.query_success !== "true") { + die(); + } else { + outstanding_callback(res); + } + }).error(function() { + ajax_is_out = false; + displayConnectionError(); + }); + } + + function displayConnectionError() { + connectionErrorMsg.show(); + } + + connectionRetryButton.on('click', function() { + if (!ajax_is_out && has_outstanding_req) { + ajax_until_success(); + } + }); + + function die() { + dieErrorMsg.show(); + } + + return this; +} + +var connectionErrorMsg = $('
Connection lost.
'); +connectionErrorMsg.css('font-weight: bold'); +var dieErrorMsg = $('
Unexpected error. This is not part of the puzzle. Please reload the page and try again.
'); +dieErrorMsg.css('color', 'red'); +dieErrorMsg.css('font-weight', 'bold'); + +var errorMsgContainer = $('#puzzle-session-error-message-container'); +errorMsgContainer.append(connectionErrorMsg); +errorMsgContainer.append(dieErrorMsg); +errorMsgContainer.css('display', 'block'); +errorMsgContainer.css('height', '60px'); +errorMsgContainer.css('font-size', '24px'); + +connectionErrorMsg.hide(); +dieErrorMsg.hide(); + +var connectionRetryButton = connectionErrorMsg.find("#connection-retry-button"); +connectionRetryButton.on('click', function() { + connectionErrorMsg.hide(); +}); diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r0426_MIT_Mystery_Hunt_2015_Goldfish_Memory/puzzle_session.js b/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r0426_MIT_Mystery_Hunt_2015_Goldfish_Memory/puzzle_session.js new file mode 100644 index 0000000000000000000000000000000000000000..a9a6d2511320b685efab49d633fe507efee6df5d --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r0426_MIT_Mystery_Hunt_2015_Goldfish_Memory/puzzle_session.js @@ -0,0 +1,91 @@ +function PuzzleSession(url) { + var seq = 0; + var session_id = null; + + var has_outstanding_req = false; + + var outstanding_params = null; + var outstanding_callback = null; + + this.json_request = function(params, callback) { + if (has_outstanding_req) { + throw (new Error("Cannot have more than one outstanding request.")); + } + has_outstanding_req = true; + + params.seq = seq; + if (seq > 0) { + params.session_id = session_id; + } + + outstanding_params = params; + outstanding_callback = function(res) { + if (seq == 0) { + session_id = res.session_id; + } + seq++; + has_outstanding_req = false; + callback(res); + }; + ajax_until_success(); + }; + + var ajax_is_out = false; + + function ajax_until_success() { + ajax_is_out = true; + $.ajax({ + type: "POST", + url: url, + dataType: "json", + data: outstanding_params + }).done(function(res) { + ajax_is_out = false; + if (res.query_success !== "true") { + die(); + } else { + outstanding_callback(res); + } + }).error(function() { + ajax_is_out = false; + displayConnectionError(); + }); + } + + function displayConnectionError() { + connectionErrorMsg.show(); + } + + connectionRetryButton.on('click', function() { + if (!ajax_is_out && has_outstanding_req) { + ajax_until_success(); + } + }); + + function die() { + dieErrorMsg.show(); + } + + return this; +} + +var connectionErrorMsg = $('
Connection lost.
'); +connectionErrorMsg.css('font-weight: bold'); +var dieErrorMsg = $('
Unexpected error. This is not part of the puzzle. Please reload the page and try again.
'); +dieErrorMsg.css('color', 'red'); +dieErrorMsg.css('font-weight', 'bold'); + +var errorMsgContainer = $('#puzzle-session-error-message-container'); +errorMsgContainer.append(connectionErrorMsg); +errorMsgContainer.append(dieErrorMsg); +errorMsgContainer.css('display', 'block'); +errorMsgContainer.css('height', '60px'); +errorMsgContainer.css('font-size', '24px'); + +connectionErrorMsg.hide(); +dieErrorMsg.hide(); + +var connectionRetryButton = connectionErrorMsg.find("#connection-retry-button"); +connectionRetryButton.on('click', function() { + connectionErrorMsg.hide(); +}); diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r083_MIT_Mystery_Hunt_2015_Say_Cheese_and_Dive/puzzle_session.js b/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r083_MIT_Mystery_Hunt_2015_Say_Cheese_and_Dive/puzzle_session.js new file mode 100644 index 0000000000000000000000000000000000000000..a9a6d2511320b685efab49d633fe507efee6df5d --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2015/mit2015r083_MIT_Mystery_Hunt_2015_Say_Cheese_and_Dive/puzzle_session.js @@ -0,0 +1,91 @@ +function PuzzleSession(url) { + var seq = 0; + var session_id = null; + + var has_outstanding_req = false; + + var outstanding_params = null; + var outstanding_callback = null; + + this.json_request = function(params, callback) { + if (has_outstanding_req) { + throw (new Error("Cannot have more than one outstanding request.")); + } + has_outstanding_req = true; + + params.seq = seq; + if (seq > 0) { + params.session_id = session_id; + } + + outstanding_params = params; + outstanding_callback = function(res) { + if (seq == 0) { + session_id = res.session_id; + } + seq++; + has_outstanding_req = false; + callback(res); + }; + ajax_until_success(); + }; + + var ajax_is_out = false; + + function ajax_until_success() { + ajax_is_out = true; + $.ajax({ + type: "POST", + url: url, + dataType: "json", + data: outstanding_params + }).done(function(res) { + ajax_is_out = false; + if (res.query_success !== "true") { + die(); + } else { + outstanding_callback(res); + } + }).error(function() { + ajax_is_out = false; + displayConnectionError(); + }); + } + + function displayConnectionError() { + connectionErrorMsg.show(); + } + + connectionRetryButton.on('click', function() { + if (!ajax_is_out && has_outstanding_req) { + ajax_until_success(); + } + }); + + function die() { + dieErrorMsg.show(); + } + + return this; +} + +var connectionErrorMsg = $('
Connection lost.
'); +connectionErrorMsg.css('font-weight: bold'); +var dieErrorMsg = $('
Unexpected error. This is not part of the puzzle. Please reload the page and try again.
'); +dieErrorMsg.css('color', 'red'); +dieErrorMsg.css('font-weight', 'bold'); + +var errorMsgContainer = $('#puzzle-session-error-message-container'); +errorMsgContainer.append(connectionErrorMsg); +errorMsgContainer.append(dieErrorMsg); +errorMsgContainer.css('display', 'block'); +errorMsgContainer.css('height', '60px'); +errorMsgContainer.css('font-size', '24px'); + +connectionErrorMsg.hide(); +dieErrorMsg.hide(); + +var connectionRetryButton = connectionErrorMsg.find("#connection-retry-button"); +connectionRetryButton.on('click', function() { + connectionErrorMsg.hide(); +}); diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2016/mit2016r0111_MIT_Mystery_Hunt_2016_Dog_Food/extra.css b/benchmark/MIT_Mystery_Hunt/puzzles/2016/mit2016r0111_MIT_Mystery_Hunt_2016_Dog_Food/extra.css new file mode 100644 index 0000000000000000000000000000000000000000..bf52a3487d9eaa37712d13d194b6359f9444250e --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2016/mit2016r0111_MIT_Mystery_Hunt_2016_Dog_Food/extra.css @@ -0,0 +1,26 @@ +nav#nav{background-color:#000;border-bottom:1px solid rgba(127,127,127,0.3)}nav#nav img{border:0;margin:0} +nav#nav div.navbar-collapse,nav#nav div.navbar-header{text-align:center} +nav#nav ul.navbar-left{margin-left:-15px} +nav#nav .navbar-nav>.open>a{background-color:rgba(0,0,0,0.3)} +nav#nav .inverse-dropdown{background-color:rgba(0,0,0,0.65);border-color:#080808}nav#nav .inverse-dropdown>li>a{color:#ccc}nav#nav .inverse-dropdown>li>a:hover{color:#fff;background-color:rgba(0,0,0,0.3)} +nav#nav .inverse-dropdown>.divider{background-color:#000} +nav#nav a.navbar-brand{display:block;float:none;margin:0 auto;width:293px;height:50px}nav#nav a.navbar-brand:hover{} +nav#nav a.navbar-brand.logo{background:url('../../images/huntception.png') 0 0} +nav#nav a.navbar-brand.logo:hover{background:url('../../images/huntception.png') 0 -50px} +body{font-family:'Montserrat',sans-serif;background-color:#000;text-align:center;overflow-y:scroll} +div.back{position:relative;height:906px} +div.main{position:fixed;left:50%;width:1362px;height:906px;margin-left:-681px;margin-top:50px}div.main>.main-overlay{position:absolute;top:0;left:0} +body.round-page div.main{position:absolute} +a.back-to-round{position:absolute;top:25px;left:115px;width:40px;height:40px;font-size:19px;padding:6px 6px;border:2px solid rgba(255,255,255,0.2);border-radius:50px;color:rgba(255,255,255,0.2);background-color:transparent}a.back-to-round:hover{background-color:rgba(255,255,255,0.1);color:rgba(255,255,255,0.2)} +div.puzzle{z-index:1001;position:absolute;top:75px;left:50%;min-height:350px;width:1000px;margin-left:-500px;margin-bottom:100px;text-align:left;padding:10px;font-family:'Alegreya Sans',sans-serif;background-color:rgba(255,255,255,0.8)}div.puzzle div.header img.puzzle-logo{vertical-align:middle;margin:15px} +div.puzzle div.header h2{display:inline-block;vertical-align:middle;font-size:50px;font-weight:700;width:750px;margin:15px} +div.puzzle div.content{font-size:18px;margin-left:15px;margin-right:15px}div.puzzle div.content p{font-size:18px;font-weight:400} +p.flavortext{font-style:italic;} +div.header p.answer {font-size:24px; 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+ this.view = view; + this.canvas = document.createElement("canvas"); + if (!this.canvas.getContext) throw("Canvas not supported"); + this.ctx2 = this.canvas.getContext("2d"); + if (!this.ctx2 || !this.ctx2.fillText) throw("Canvas not supported"); + view.elem.appendChild(this.canvas); + + // Create an offscreen canvas for rendering + this.offscreen = document.createElement("canvas"); + this.ctx = this.offscreen.getContext("2d"); + this.updateStyle(); + this.canvas.width = (view.squarify ? this.th : this.tw) * view.w; + this.canvas.height = this.th * view.h; + this.offscreen.width = this.canvas.width; + this.offscreen.height = this.canvas.height; + // Doing this again since setting canvas w/h resets the state + this.updateStyle(); +}; + +ut.CanvasRenderer.prototype.updateStyle = function(s) { + "use strict"; + s = s || window.getComputedStyle(this.view.elem, null); + this.ctx.font = s.fontSize + "/" + s.lineHeight + " " + s.fontFamily; + this.ctx.textBaseline = "middle"; + this.tw = this.ctx.measureText("M").width; + this.th = parseInt(s.fontSize, 10); + this.gap = this.view.squarify ? (this.th - this.tw) : 0; + if (this.view.squarify) this.tw = this.th; +}; + +ut.CanvasRenderer.prototype.clear = function() { /* No op */ }; + +ut.CanvasRenderer.prototype.render = function() { + "use strict"; + var tile, ch, fg, bg, x, y; + var view = this.view, buffer = this.view.buffer; + var w = view.w, h = view.h; + var hth = 0.5 * this.th; + var hgap = 0.5 * this.gap; // Squarification + // Clearing with one big rect is much faster than with individual char rects + this.ctx.fillStyle = view.defaultBackground; + this.ctx.fillRect(0, 0, this.canvas.width, this.canvas.height); + y = hth; // half because textBaseline is middle + for (var j = 0; j < h; ++j) { + x = 0; + for (var i = 0; i < w; ++i) { + tile = buffer[j][i]; + ch = tile.ch; + fg = tile.getColorRGB(); + bg = tile.getBackgroundRGB(); + // Only render background if the color is non-default + if (bg.length && bg !== view.defaultBackground) { + this.ctx.fillStyle = bg; + this.ctx.fillRect(x, y-hth, this.tw, this.th); + } + // Do not attempt to render empty char + if (ch.length) { + if (!fg.length) fg = view.defaultColor; + this.ctx.fillStyle = fg; + this.ctx.fillText(ch, x+hgap, y); + } + x += this.tw; + } + y += this.th; + } + this.ctx2.drawImage(this.offscreen, 0, 0); +}; diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r0606_MIT_Mystery_Hunt_2017_Typecasting/f.png b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r0606_MIT_Mystery_Hunt_2017_Typecasting/f.png new file mode 100644 index 0000000000000000000000000000000000000000..98b759d69eaa24c92161289ac652b571a41630ce --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r0606_MIT_Mystery_Hunt_2017_Typecasting/f.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4585ecd19d286f7c4f5b228464e0989db58eb2786832d20f99a268be6be7b974 +size 2476 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r0802_MIT_Mystery_Hunt_2017_A_Beauty_Cold_and_Austere/_solution_assets/master_solution_notebook_14.gif b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r0802_MIT_Mystery_Hunt_2017_A_Beauty_Cold_and_Austere/_solution_assets/master_solution_notebook_14.gif new file mode 100644 index 0000000000000000000000000000000000000000..1cc11d41c5f54f34a5eaae79e136b98d39e07b2d --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r0802_MIT_Mystery_Hunt_2017_A_Beauty_Cold_and_Austere/_solution_assets/master_solution_notebook_14.gif @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4d3e58fec1d381a18739bfadde089b3236e003d436b4cd0b6d768de2dea056a9 +size 2452 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r1006_MIT_Mystery_Hunt_2017_Cutting_the_Cord/_solution_assets/piece-pay.jpg b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r1006_MIT_Mystery_Hunt_2017_Cutting_the_Cord/_solution_assets/piece-pay.jpg new file mode 100644 index 0000000000000000000000000000000000000000..16d1af66fa435c5b44915832e49bc7d489e077ab --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r1006_MIT_Mystery_Hunt_2017_Cutting_the_Cord/_solution_assets/piece-pay.jpg @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2d38d5e08313644582b3832d8e3353d7bee1727ed3219148f96d3699c1718c42 +size 2505 diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r1012_MIT_Mystery_Hunt_2017_Patience_for_the_Bridge_Builder/cards.js b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r1012_MIT_Mystery_Hunt_2017_Patience_for_the_Bridge_Builder/cards.js new file mode 100644 index 0000000000000000000000000000000000000000..de1aff54518f0216d33b4103e724324040201221 --- /dev/null +++ b/benchmark/MIT_Mystery_Hunt/puzzles/2017/mit2017r1012_MIT_Mystery_Hunt_2017_Patience_for_the_Bridge_Builder/cards.js @@ -0,0 +1,108 @@ +var Cards = Cards || {}; + +Cards.Suit = { + CLUBS: 0, + SPADES: 1, + HEARTS: 2, + DIAMONDS: 3 +}; + +Cards.BLACK_SUITS = [Cards.Suit.CLUBS, Cards.Suit.SPADES]; +Cards.RED_SUITS = [Cards.Suit.HEARTS, Cards.Suit.DIAMONDS]; + +Cards.Rank = { + ACE: 1, + TWO: 2, + THREE: 3, + FOUR: 4, + FIVE: 5, + SIX: 6, + SEVEN: 7, + EIGHT: 8, + NINE: 9, + TEN: 10, + JACK: 11, + QUEEN: 12, + KING: 13, +}; + +Cards.JOKER = 100; + +Cards.Color = { + BLACK: 1, + RED: 2 +}; + +Cards.RANK_STRING = 'A23456789TJQK'; +Cards.SUIT_STRING = "♣♠♥♦"; +Cards.ASCII_SUIT_STRING = 'cshd'; + +Cards.Card = function(suit, rank) { + this.suit = suit; + this.rank = rank; +}; + +Cards.Card.prototype.toString = function() { + if (this.isJoker()) { + return (this.isBlack() ? 'Black' : 'Red') + 'Joker'; + } else { + return Cards.RANK_STRING.substring(this.rank-1, this.rank) + + Cards.ASCII_SUIT_STRING.substring(this.suit, this.suit + 1); + } +}; + +Cards.Card.prototype.desc = function() { + if (this.isJoker()) { + return (this.isBlack() ? 'Black' : 'Red') + 'Joker'; + } else { + return Cards.RANK_STRING.substring(this.rank-1, this.rank) + + Cards.SUIT_STRING.substring(this.suit, this.suit + 1); + } +}; + +Cards.Card.prototype.isBlack = function() { + return _.contains(Cards.BLACK_SUITS, this.suit); +}; + +Cards.Card.prototype.isRed = function() { + return _.contains(Cards.RED_SUITS, this.suit); +}; + +Cards.Card.prototype.isJoker = function() { + return this.rank == Cards.JOKER; +} + +Cards.Card.prototype.sameSuit = function(other) { + return this.suit == -1 || other.suit == -1 || this.suit == other.suit; +} + +Cards.Card.prototype.sameColor = function(other) { + return (this.isRed() && other.isRed()) || (this.isBlack() && other.isBlack()); +} + +Cards.Card.prototype.follows = function(other) { + return other.rank - this.rank == 1; +} + +Cards.Card.prototype.alternatingFollows = function(other) { + return this.follows(other) && !this.sameColor(other); +} + +Cards.EmptyCard = function() { + return new Cards.Card(-1, 0); +}; + +Cards.Card.prototype.isEmpty = function() { + return this.suit == -1 && this.rank == 0; +} + +Cards.Deck = function() { + return _.union( + _.flatten(_.map(Cards.Suit, function(suit) { + return _.map(Cards.Rank, function(rank) { + return new Cards.Card(suit, rank); + }); + })), + [new Cards.Card(Cards.Suit.CLUBS, Cards.JOKER), + new Cards.Card(Cards.Suit.HEARTS, Cards.JOKER)]); +};