The flavortext (as well as the included link to the emulator) hints that this is a program for the Commodore 64 (also confirmed by the BASIC program with the command SYS 49152, which is a common command for the C64 to execute a user-defined machine language program).
+
+
The DATA statements are told to be mixed up, thus requiring them to be "assembled" (jigsaw puzzle-like) correctly to form a working program.
First, determine what instructions each line of DATA represents.
+The first line of DATA represents the instructions: ADC $C060,Y; STA $C100,Y; INY; CPY #$23; BNE (-16)
+The second line represents the instructions: BCC (+2); LDA #$2A; JSR $FFD2; INY
+Etc.
+
+
By understanding what the different pieces of code do, it is possible to reconstruct the program (shown below). Input the program, with the DATA lines in the correct order into a C64 emulator (see ASSEMBLE.D64 for a working copy of the final program: mount the disc image in the VICE emulator, then LOAD "ASSEMBLE",8 and RUN).
+
+
The correct order of the DATA statements to make a working program is as follows:
+
+
+100 DATA 162,0,185,64,192,32,210,255,200,192,32
+110 DATA 208,245,160,0,24,152,121,129,235
+120 DATA 121,96,192,153,0,193,200,192,35,208,240
+130 DATA 162,0,160,0,169,32,24,30,0,193
+140 DATA 144,2,169,42,32,210,255,200
+150 DATA 192,8,208,238,232,224,35
+160 DATA 208,231,169,13,32,210,255,96
+170 DATA 147,13,84,72,69,32,65,78,83,87,69,82,32,84,79,32
+180 DATA 84,72,69,32,80,85,90,90,76,69,32,73,83,58,13,13
+190 DATA 234,240,225,241,117,133,131,232,71,32,197,209,154
+200 DATA 34,45,0,203,155,38,179,185,181,150,19,179,158,175
+210 DATA 173,36,157,157,137,167,18,144
+220 DATA 256
+
+;main program
+ *= $C000 ;assemble at $C000
+
+;clear screen and print "THE ANSWER TO THE PUZZLE IS: "
+
+ LDY #$00
+prloop1 LDA $data1,Y
+ JSR $FFD2
+ INY
+ CPY #$20 ;print all 32 characters
+ BNE $prloop1
+
+;change the 35 bytes of data in lines 190-210 into the graphical output
+
+;Those 35 bytes are essentially a coded way to produce the graphical output.
+;This section essentially decodes it into the correct bytes needed to print
+;the graphic (see below for how that happens). The encoding uses the C64
+;keyboard table at $EB81. Essentially, add the byte position, the C64
+;keyboard table value, and the byte to decode it. This has all been done
+;so as to encode the solution to the puzzle in the DATA and make it
+;impossible to determine the solution from the DATA alone.
+
+ LDY #$00 ;initialize loop counter
+chgnxtbyte CLC
+ TYA ;.A = counter (ie. 0th byte, 1st byte, etc)
+ ADC $EB81,Y ;.A = .A + keyboard table value
+ ADC $offsets1,Y ;.A = .A + data byte
+ STA $C100,Y ;store decoded byte in $C100+.Y
+ INY
+ CPY #$23 ;there are 35 bytes of data
+ BNE $chgnxtbyte
+
+;print the graphical output
+
+;$C100-$C122 now has decoded data such that each bit tells this routine
+;which character to print. If the bit is 0, print a space; if the bit is 1,
+;print an asterisk.
+
+ LDX #$00 ;initialize loop counter X
+nextchar LDY #$00 ;initialize loop counter Y
+
+nextbit LDA #$20 ;prepare to print a space
+ CLC
+ ASL $inputs1,X ;check bit
+ BCC $prchar ;if 0, branch
+ LDA #$A2 ;if 1, prepare to print an asterisk
+prchar JSR $FFD2 ;print a space or the character
+ INY
+ CPY #$08 ;have we done all 8 bits?
+ BNE $nextbit ;if not, do the next bit
+
+ INX CPX #$23 ;correct graphic takes 35 characters
+ ;have we done all 35 characters?
+ BNE $nextchar ;if not, do the next character
+
+ LDA #$0D ;print a carriage return
+ JSR $FFD2
+ RTS ;end
+
+data1 .byte $93,$0D,$54,$48,$45,$20
+ .byte $41,$4E,$53,$57,$45,$52,$20
+ .byte $54,$4F,$20,$54,$48,$45,$20
+ .byte $50,$55,$5A,$5A,$4C,$45,$20
+ .byte $49,$53,$3A,$0D,$0D
+
+offsets1 .byte $EA,$F0,$E1,$F1,$75
+ .byte $85,$83,$E8,$47,$20
+ .byte $C5,$D1,$9A,$22,$2D
+ .byte $00,$CB,$9B,$26,$B3
+ .byte $B9,$B5,$96,$13,$B3
+ .byte $9E,$AF,$AD,$24,$9D
+ .byte $9D,$89,$A7,$12,$90
+
+
+
+
+
+
+
+
+
+
diff --git a/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r305_MIT_Mystery_Hunt_2014_Assemble_Me/solution.html b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r305_MIT_Mystery_Hunt_2014_Assemble_Me/solution.html
new file mode 100644
index 0000000000000000000000000000000000000000..51ca348edef28947314c53679801fea962b03edd
--- /dev/null
+++ b/benchmark/MIT_Mystery_Hunt/puzzles/2014/mit2014r305_MIT_Mystery_Hunt_2014_Assemble_Me/solution.html
@@ -0,0 +1,157 @@
+
+
+
+ Assemble Me (The Mock Turtle)
+
+
+
+
+
The flavortext (as well as the included link to the emulator) hints that this is a program for the Commodore 64 (also confirmed by the BASIC program with the command SYS 49152, which is a common command for the C64 to execute a user-defined machine language program).
+
+
The DATA statements are told to be mixed up, thus requiring them to be "assembled" (jigsaw puzzle-like) correctly to form a working program.
First, determine what instructions each line of DATA represents.
+The first line of DATA represents the instructions: ADC $C060,Y; STA $C100,Y; INY; CPY #$23; BNE (-16)
+The second line represents the instructions: BCC (+2); LDA #$2A; JSR $FFD2; INY
+Etc.
+
+
By understanding what the different pieces of code do, it is possible to reconstruct the program (shown below). Input the program, with the DATA lines in the correct order into a C64 emulator (see ASSEMBLE.D64 for a working copy of the final program: mount the disc image in the VICE emulator, then LOAD "ASSEMBLE",8 and RUN).
+
+
The correct order of the DATA statements to make a working program is as follows:
+
+
+100 DATA 162,0,185,64,192,32,210,255,200,192,32
+110 DATA 208,245,160,0,24,152,121,129,235
+120 DATA 121,96,192,153,0,193,200,192,35,208,240
+130 DATA 162,0,160,0,169,32,24,30,0,193
+140 DATA 144,2,169,42,32,210,255,200
+150 DATA 192,8,208,238,232,224,35
+160 DATA 208,231,169,13,32,210,255,96
+170 DATA 147,13,84,72,69,32,65,78,83,87,69,82,32,84,79,32
+180 DATA 84,72,69,32,80,85,90,90,76,69,32,73,83,58,13,13
+190 DATA 234,240,225,241,117,133,131,232,71,32,197,209,154
+200 DATA 34,45,0,203,155,38,179,185,181,150,19,179,158,175
+210 DATA 173,36,157,157,137,167,18,144
+220 DATA 256
+
+;main program
+ *= $C000 ;assemble at $C000
+
+;clear screen and print "THE ANSWER TO THE PUZZLE IS: "
+
+ LDY #$00
+prloop1 LDA $data1,Y
+ JSR $FFD2
+ INY
+ CPY #$20 ;print all 32 characters
+ BNE $prloop1
+
+;change the 35 bytes of data in lines 190-210 into the graphical output
+
+;Those 35 bytes are essentially a coded way to produce the graphical output.
+;This section essentially decodes it into the correct bytes needed to print
+;the graphic (see below for how that happens). The encoding uses the C64
+;keyboard table at $EB81. Essentially, add the byte position, the C64
+;keyboard table value, and the byte to decode it. This has all been done
+;so as to encode the solution to the puzzle in the DATA and make it
+;impossible to determine the solution from the DATA alone.
+
+ LDY #$00 ;initialize loop counter
+chgnxtbyte CLC
+ TYA ;.A = counter (ie. 0th byte, 1st byte, etc)
+ ADC $EB81,Y ;.A = .A + keyboard table value
+ ADC $offsets1,Y ;.A = .A + data byte
+ STA $C100,Y ;store decoded byte in $C100+.Y
+ INY
+ CPY #$23 ;there are 35 bytes of data
+ BNE $chgnxtbyte
+
+;print the graphical output
+
+;$C100-$C122 now has decoded data such that each bit tells this routine
+;which character to print. If the bit is 0, print a space; if the bit is 1,
+;print an asterisk.
+
+ LDX #$00 ;initialize loop counter X
+nextchar LDY #$00 ;initialize loop counter Y
+
+nextbit LDA #$20 ;prepare to print a space
+ CLC
+ ASL $inputs1,X ;check bit
+ BCC $prchar ;if 0, branch
+ LDA #$A2 ;if 1, prepare to print an asterisk
+prchar JSR $FFD2 ;print a space or the character
+ INY
+ CPY #$08 ;have we done all 8 bits?
+ BNE $nextbit ;if not, do the next bit
+
+ INX CPX #$23 ;correct graphic takes 35 characters
+ ;have we done all 35 characters?
+ BNE $nextchar ;if not, do the next character
+
+ LDA #$0D ;print a carriage return
+ JSR $FFD2
+ RTS ;end
+
+data1 .byte $93,$0D,$54,$48,$45,$20
+ .byte $41,$4E,$53,$57,$45,$52,$20
+ .byte $54,$4F,$20,$54,$48,$45,$20
+ .byte $50,$55,$5A,$5A,$4C,$45,$20
+ .byte $49,$53,$3A,$0D,$0D
+
+offsets1 .byte $EA,$F0,$E1,$F1,$75
+ .byte $85,$83,$E8,$47,$20
+ .byte $C5,$D1,$9A,$22,$2D
+ .byte $00,$CB,$9B,$26,$B3
+ .byte $B9,$B5,$96,$13,$B3
+ .byte $9E,$AF,$AD,$24,$9D
+ .byte $9D,$89,$A7,$12,$90
+
[Post-Hunt erratum: The version of this meta
+that appeared during Hunt had an error in the eighth clue. The corrected
+clue is below. We're very sorry.]
+
+
+ Here you see a turtle-like animal who appears to be made of bits and pieces of other beings. He looks at you sorrowfully.
+
+ "I used to be sad about not being a real turtle," he says, "but right now I have even more problems. The others are always having their tea parties, but I haven't been able to join them since the Beast came. You see, with all the craziness around here recently, and all of these outsiders" --he looks at you, but more in sadness than anything else-- "coming by, it's been very crowded, and there's just not enough room for everyone to fit anymore. I try to pretend they're with me by using mock versions of them, but it's not the same. If only there were a way to allow more people to fit comfortably around the table at tea time, then I could be with my friends again..."
+
+ creator and family (26,13)
+ 's airplane (in reality) (15,1)
+ 's "very small" character (5,2)
+ Beverage endorsed by (14,9)
+ Container for product (10,25)
+ First word of 's children's TV show name (6,3)
+ Focus of meme (17,8)
+ How "these " were preserv'd (7,22)
+ Lancaster and , for example (4,21)
+ Primary developer of the library (20,24)
+ Send email to experts on the (23,16)
+ Usin' a , perhaps? (12,11)
+ What does, before being shot (18,19)
+
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
Each character's quote references either Rock, Paper, Scissors, Spock, or Lizard. Play through the bracket using RPSSL rules. As Victor says, to extract the answer, look at the names of the people he beat.
+
+
+
Victor: “If you're rational like me, you'll know I'm going to win.”
+
Charlie: “You want me to say what I think of my chances? Well, my most cutting reply isn't anything I could express in words - it's what I look like out on the court.”
+
Enrique: “Tomorrow's above-the-fold headline is going to be my surprise victory.”
+
Rachel: “They say the game is 90% mental, and I'm sharp as a blade. I feel
+good about my chances.”
+
Edith: “Look, I'm the best, and I've got the will to do what it takes. I'm going to win. It's clear. Crystal.”
+
Alyssa: “My strategy is endurance - just snip away at the competitors until they're gone.”
+
Mike: “Hey, my place is among the stars. I'm sure I'll win.”
+
Owen: “I'm going to destroy the rest of them. I'm Godzilla looking down on Tokyo right now.”
+
Jacob: “I'm stone cold, not like those wimps out there. I've got what it takes.”
+
Pranav: “I'm really inspired by my father. He was a mighty oak. I get my strength from him.”
+
Deirdre: “All those other fools? They try to run with me, they going to have a bad time.”
+
Casey: “I've got what it takes to win. Maybe they say I'm a little venomous at times, but if that's what it takes, I've got it.”
+
Elliott: “I'm going to vaporize the competition. Do you hear me? Vaporize them!”
+
Peter: “You can just call me Peter the Pulper, because I'm going to beat the rest of them into a pulp.”
+
Beatrice: “I have literally worked my tail off. I deserve victory.”
+
Mei: “I have a mind like a diamond: cold, hard, and brilliant. Of course I'll be able to beat all the others.”
+
+
Each character's quote references either Rock, Paper, Scissors, Spock, or Lizard. Play through the bracket using RPSSL rules. As Victor says, to extract the answer, look at the names of the people he beat.
+
+
+
Victor: “If you're rational like me, you'll know I'm going to win.”
+
Charlie: “You want me to say what I think of my chances? Well, my most cutting reply isn't anything I could express in words - it's what I look like out on the court.”
+
Enrique: “Tomorrow's above-the-fold headline is going to be my surprise victory.”
+
Rachel: “They say the game is 90% mental, and I'm sharp as a blade. I feel
+good about my chances.”
+
Edith: “Look, I'm the best, and I've got the will to do what it takes. I'm going to win. It's clear. Crystal.”
+
Alyssa: “My strategy is endurance - just snip away at the competitors until they're gone.”
+
Mike: “Hey, my place is among the stars. I'm sure I'll win.”
+
Owen: “I'm going to destroy the rest of them. I'm Godzilla looking down on Tokyo right now.”
+
Jacob: “I'm stone cold, not like those wimps out there. I've got what it takes.”
+
Pranav: “I'm really inspired by my father. He was a mighty oak. I get my strength from him.”
+
Deirdre: “All those other fools? They try to run with me, they going to have a bad time.”
+
Casey: “I've got what it takes to win. Maybe they say I'm a little venomous at times, but if that's what it takes, I've got it.”
+
Elliott: “I'm going to vaporize the competition. Do you hear me? Vaporize them!”
+
Peter: “You can just call me Peter the Pulper, because I'm going to beat the rest of them into a pulp.”
+
Beatrice: “I have literally worked my tail off. I deserve victory.”
+
Mei: “I have a mind like a diamond: cold, hard, and brilliant. Of course I'll be able to beat all the others.”
+
+
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
+We know how tough it is to be an intrepid explorer, researching complex technology and navigating uncharted waters. Come take a break and refresh your mind. Events are a chance to complete fun and interesting challenges with people from other teams; additionally, taking a step back from all your hard work might give you a new insight on something that was puzzling you! (i.e. completing event challenges will earn you points to spend on questions for the Oracle)
+
+Prove your skill at building contraptions in the workshop. Bring two people with good spatial intuition and a knack for writing and following precise directions.
+
+It's time for submarine operator training! Bring a handful of people who like technobabble, random shouting, and teamwork. (You and your teammates will take turns playing while the others observe. Up to five people is reasonable.)
+
+Time: Saturday at 1:17pm
+Location: Z-Center, second-floor entrance to pool gallery
+
+Rescue sunken treasure and bring it back to your team! Bring two people: one strong swimmer (with swimsuit, towel, and non-optional goggles), and one dextrous dry-land teammate. Non-students will need to sign a waiver at the Z-center desk on the second floor entrance to the pool gallery.
+
+The sea monster Charybdis is hungry! Bring up to two people who enjoy communicating silently so you can stealthily work together to figure out what you need to feed her.
+
+
+
+
Study Breaks
+
Additionally, we will have to study breaks, to take a break and eat food. These will be on the third floor of the student center.
The purpose of the waggle dance is to direct other bees to sources of nectar. In the waggle
+dance, a bee walks in a figure8 and “waggles” in the center. The angle of the waggle relative
+to up is equal to the angle of the source relative to the position of the sun. The distance of the
+walk is proportional to distance of the source away from the hive. Even when it is night, bees
+can still infer the position of the sun and perform the waggle dance.
+
In this puzzle, each of the bee’s waggle dance points to a particular location with food on
+campus (cafes, cafeterias, restaurants, convenience stores) relative to the Green building.
+The orientations of the waggle dances change with the position of the sun (reloading the page
+at a different time of day will change their orientation). As an additional hint that
+the puzzle requires the solver to look at the real-time location of the sun, the sky color behind the Green Building
+changes to reflect the time of day. The solver might also look at the JavaScript source and see that the angle information
+is automatically reloaded once per minute. (This is also a convenient way for the solver to obtain the accurate angle and
+distance parameters of the bees.)
+
From highest to lowest floor, colors refer to the lines in the map below:
At each location can be found a picture of a type of flower. Puzzle hunters need to index into
+the flower’s name based on the location of the window (from left to right) on which the bee is
+doing the waggle dance.
The purpose of the waggle dance is to direct other bees to sources of nectar. In the waggle
+dance, a bee walks in a figure8 and “waggles” in the center. The angle of the waggle relative
+to up is equal to the angle of the source relative to the position of the sun. The distance of the
+walk is proportional to distance of the source away from the hive. Even when it is night, bees
+can still infer the position of the sun and perform the waggle dance.
+
In this puzzle, each of the bee’s waggle dance points to a particular location with food on
+campus (cafes, cafeterias, restaurants, convenience stores) relative to the Green building.
+The orientations of the waggle dances change with the position of the sun (reloading the page
+at a different time of day will change their orientation). As an additional hint that
+the puzzle requires the solver to look at the real-time location of the sun, the sky color behind the Green Building
+changes to reflect the time of day. The solver might also look at the JavaScript source and see that the angle information
+is automatically reloaded once per minute. (This is also a convenient way for the solver to obtain the accurate angle and
+distance parameters of the bees.)
+
From highest to lowest floor, colors refer to the lines in the map below:
At each location can be found a picture of a type of flower. Puzzle hunters need to index into
+the flower’s name based on the location of the window (from left to right) on which the bee is
+doing the waggle dance.
+
+
+
+The Atlantis phase secretly has a "Four [Sea]horsemen of the Apocalypse" theme. Each of the four rounds is themed after one of Pestilence, War, Famine, and Death. On a story level, each round is associated with an Atlantean tower, troubled by one of these harbingers of the apocalypse.
+
+The metas for these rounds (all of which are shell metas) play with the horseman concepts without explicitly declaring that as the theme. Specifically, the metas are about reversing the problem associated with each horseman.
+
+The meta-answers are:
+
+
Pestilence: ENCHANTED PANACEA
+
War: TRIDENT OF HARMONY
+
Famine: FAERIE CORNUCOPIA
+
Death: IMMORTAL IRON KEEL
+
+The metameta shell consists of a map of the Atlantean temple floor (which is tiled with letters), and a map detailing the paths of four magical ley lines.
+
+To solve, first identify the canonical colors of the four horsemen:
+
+
Pestilence: White
+
War: Red
+
Famine: Black
+
Death: Pale yellow
+
+Then fill out the ley lines map by writing out each meta answer along its associated color line:
+
+Treat this map as a word search. There may be some red herrings, but the filled-out map contains one word that is an antonym of each of the horsemen. The four key words are HEALTH, PEACE, PLENTY, and LIFE (for Pestilence, War, Famine, and Death).
+
+Reading left to right and top to bottom, you get TOP OF TALLEST TOWER, and so you go to the top floor of the Green Building to start the Atlantis runaround!
+
+
+
+
+
+The Atlantis phase secretly has a "Four [Sea]horsemen of the Apocalypse" theme. Each of the four rounds is themed after one of Pestilence, War, Famine, and Death. On a story level, each round is associated with an Atlantean tower, troubled by one of these harbingers of the apocalypse.
+
+The metas for these rounds (all of which are shell metas) play with the horseman concepts without explicitly declaring that as the theme. Specifically, the metas are about reversing the problem associated with each horseman.
+
+The meta-answers are:
+
+
Pestilence: ENCHANTED PANACEA
+
War: TRIDENT OF HARMONY
+
Famine: FAERIE CORNUCOPIA
+
Death: IMMORTAL IRON KEEL
+
+The metameta shell consists of a map of the Atlantean temple floor (which is tiled with letters), and a map detailing the paths of four magical ley lines.
+
+To solve, first identify the canonical colors of the four horsemen:
+
+
Pestilence: White
+
War: Red
+
Famine: Black
+
Death: Pale yellow
+
+Then fill out the ley lines map by writing out each meta answer along its associated color line:
+
+Treat this map as a word search. There may be some red herrings, but the filled-out map contains one word that is an antonym of each of the horsemen. The four key words are HEALTH, PEACE, PLENTY, and LIFE (for Pestilence, War, Famine, and Death).
+
+Reading left to right and top to bottom, you get TOP OF TALLEST TOWER, and so you go to the top floor of the Green Building to start the Atlantis runaround!
+
+