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+ ---
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+ license: mit
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+ task_categories:
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+ - visual-question-answering
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+ - image-classification
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+ language:
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+ - en
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+ tags:
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+ - maze
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+ - spatial-reasoning
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+ - multimodal
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+ - vision-language
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+ - benchmark
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+ size_categories:
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+ - 10K<n<100K
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+ ---
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+
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+ # MazeBench
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+
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+ A large-scale visual maze reasoning dataset for evaluating and training multimodal language models.
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+
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+ **Paper:** [From Pixels to BFS: High Maze Accuracy Does Not Imply Visual Planning](https://arxiv.org/abs/2603.26839)
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+
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+ **Code:** [github.com/alrod97/LLMs_mazes](https://github.com/alrod97/LLMs_mazes)
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+
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+ ## Overview
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+
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+ MazeBench contains ~65,000 procedurally generated maze images spanning 8 structural families, 5 grid sizes (5x5 to 20x20), and balanced reachable/unreachable splits. Each record includes a maze PNG, a chat-formatted prompt, and a ground-truth JSON answer with the shortest path.
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+
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+ ## Splits
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+
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+ | Split | Records | Purpose |
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+ | --- | ---: | --- |
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+ | `train` | ~50,000 | Training |
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+ | `val_iid` | ~2,000 | In-distribution validation (same families and palettes as train) |
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+ | `val_ood` | ~4,000 | Out-of-distribution validation (held-out palettes and families) |
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+ | `test` | ~9,000 | Held-out evaluation |
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+
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+ ## Maze Families
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+
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+ - **sanity** — open corridors, minimal branching
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+ - **bottleneck** — narrow chokepoints
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+ - **dead_ends** — many dead-end branches
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+ - **snake** — long winding corridors
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+ - **symmetric** — mirror-symmetric layouts
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+ - **trap** — trap tiles that must be avoided
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+ - **near_goal_blocked** — goal is close but path is indirect
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+ - **near_start_blocked** — start area has limited exits
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+
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+ ## Record Format
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+
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+ Each JSONL line contains:
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+
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+ ```json
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+ {
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+ "id": "train_00001",
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+ "image_path": "train/images/train_00001.png",
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+ "messages": [
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+ {"role": "system", "content": "..."},
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+ {"role": "user", "content": "..."},
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+ {"role": "assistant", "content": "{\"reachable\": true, \"shortest_path_length\": 12, \"path\": [\"R\",\"D\",...]}"}
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+ ],
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+ "meta": {
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+ "family": "bottleneck",
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+ "grid_size": [10, 10],
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+ "reachable": true,
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+ "shortest_path_length": 12,
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+ "palette": "forest"
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+ }
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+ }
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+ ```
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+
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+ ## Directory Structure
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+
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+ ```
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+ train/
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+ train.jsonl
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+ images/
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+ train_00001.png
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+ ...
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+ val_iid/
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+ val_iid.jsonl
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+ images/
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+ val_ood/
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+ val_ood.jsonl
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+ images/
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+ test/
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+ test.jsonl
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+ images/
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+ metadata.json
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+ ```
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+
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+ ## Usage
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+
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+ ```python
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+ from datasets import load_dataset
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+
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+ ds = load_dataset("albertoRodriguez97/MazeBench")
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+ ```
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+
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+ Or download directly:
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+
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+ ```bash
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+ pip install huggingface_hub
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+ huggingface-cli download albertoRodriguez97/MazeBench --repo-type dataset --local-dir dataset/
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+ ```
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+
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+ ## Citation
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+
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+ ```bibtex
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+ @article{rodriguezsalgado2026mazebench,
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+ title = {From Pixels to BFS: High Maze Accuracy Does Not Imply Visual Planning},
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+ author = {Rodriguez Salgado, Alberto},
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+ journal = {arXiv preprint arXiv:2603.26839},
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+ year = {2026},
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+ }
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+ ```
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+
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+ ## License
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+
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+ MIT