"""Progress Bar - Show progress for long operations""" import sys import time from typing import Iterable, Optional, Union from dataclasses import dataclass from .config import DEFAULT_CONFIG, AnimationConfig @dataclass class ProgressBarConfig: """Configuration for progress bar appearance""" width: int = 40 fill_char: str = "█" empty_char: str = "░" show_percentage: bool = True show_count: bool = True class ProgressBar: """Customizable progress bar for terminal""" def __init__( self, iterable: Optional[Iterable] = None, total: Optional[int] = None, description: str = "Progress", config: Optional[ProgressBarConfig] = None, animation_config: Optional[AnimationConfig] = None, ): self.iterable = iterable self.total = total if total is not None else len(iterable) if iterable else 100 self.description = description self.progress_config = config or ProgressBarConfig() self.animation_config = animation_config or DEFAULT_CONFIG self.current = 0 self.start_time = time.time() def __iter__(self): """Make ProgressBar iterable""" for item in self.iterable or range(self.total): yield item self.update(self.current + 1) def update(self, current: int): """Update progress bar to new value""" self.current = min(current, self.total) self._render() def _render(self): """Render the progress bar""" percentage = self.current / self.total if self.total > 0 else 0 filled_len = int(self.progress_config.width * percentage) empty_len = self.progress_config.width - filled_len bar = ( self.progress_config.fill_char * filled_len + self.progress_config.empty_char * empty_len ) if self.progress_config.show_percentage: pct_str = f" {percentage * 100:.1f}%" else: pct_str = "" if self.progress_config.show_count: count_str = f" [{self.current}/{self.total}]" else: count_str = "" elapsed = time.time() - self.start_time if self.current > 0: rate = self.current / elapsed eta = (self.total - self.current) / rate if rate > 0 else 0 rate_str = f" ETA: {eta:.1f}s" else: rate_str = "" line = f"\r{self.description}: |{bar}|{pct_str}{count_str}{rate_str}" sys.stdout.write(line) sys.stdout.flush() if self.current >= self.total: sys.stdout.write("\n") def set_description(self, description: str): """Update the description""" self.description = description @property def percent(self) -> float: """Get current percentage""" return self.current / self.total if self.total > 0 else 0 class DownloadProgressBar(ProgressBar): """Progress bar designed for file downloads""" def __init__(self, total_bytes: int, filename: str = "file"): super().__init__( total=total_bytes, description=f"Downloading {filename}", ) self.total_bytes = total_bytes def update_bytes(self, current_bytes: int): """Update with byte count""" self.update(current_bytes) def _render(self): """Custom render for byte-based progress""" percentage = self.current / self.total if self.total > 0 else 0 filled_len = int(self.progress_config.width * percentage) bar = self.progress_config.fill_char * filled_len current_mb = self.current / (1024 * 1024) total_mb = self.total / (1024 * 1024) line = f"\r{self.description}: {current_mb:.1f}/{total_mb:.1f} MB |{bar}| {percentage * 100:.1f}%" sys.stdout.write(line) sys.stdout.flush() class InfiniteProgressBar: """Infinite looping progress bar""" CHARS = ["⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"] PROGRESS = " █▓▒░" def __init__(self, description: str = "Working"): self.description = description self.frame = 0 def spin(self): """Generate next frame""" char = self.CHARS[self.frame % len(self.CHARS)] self.frame += 1 return f"\r{char} {self.description}..." def reset(self): """Reset frame counter""" self.frame = 0