from __future__ import annotations import math import torch import torch.nn as nn import torch.nn.functional as F class SensorInvarianceLoss(nn.Module): """Cross-sensor pair + adversarial sensor loss. Returns a 3-tuple ``(total, l_pair_detached, l_adv_detached)`` so callers can log sub-components without extra forward passes. GRL anti-correlation fix: l_adv is clamped at the random-guess baseline ``log(num_sensors)`` before being weighted into the total. This prevents the backbone from overshooting — i.e. learning to actively anti-encode sensor identity — while still driving the discriminator toward confusion. Once l_adv >= log(N) the adversarial pressure on the backbone drops to zero and the GRL game reaches a stable equilibrium instead of cycling. """ def __init__(self, delta: float = 0.05, lambda_adv: float = 0.3): super().__init__() self.delta = float(delta) self.lambda_adv = float(lambda_adv) def forward( self, score_s1: torch.Tensor, score_s2: torch.Tensor, sensor_logits: torch.Tensor, sensor_labels: torch.Tensor, ) -> tuple[torch.Tensor, torch.Tensor, torch.Tensor]: l_pair = F.relu((score_s1 - score_s2).abs() - self.delta).mean() l_adv = F.cross_entropy(sensor_logits, sensor_labels) # Clamp adversarial contribution at the random-guess CE baseline. # Above this ceiling the backbone is already fooling the discriminator # sufficiently; continued gradient reversal only creates anti-correlation # oscillation without improving sensor invariance. rand_ce = math.log(sensor_logits.size(1)) l_adv_clamped = l_adv.clamp(max=rand_ce) total = l_pair + self.lambda_adv * l_adv_clamped return total, l_pair.detach(), l_adv.detach()