# # ModelIDs # peds: 0-129 (special characters 99-109) # vehicles: 400-799 # car components 800-805 # ped components 806-807 # wheels: 810-820 # gifts and misc weapons: 821-829 # weapons: 830-869 # cutscene heads/objs: 870-874 # objs #misc 320, airtrain_vlo, generic, 1, 2000, 0 end weap # gift type weapons 321, gun_dildo1, gun_dildo1, null, 1, 50, 0 322, gun_dildo2, gun_dildo2, null, 1, 50, 0 323, gun_vibe1, gun_vibe1, null, 1, 50, 0 324, gun_vibe2, gun_vibe2, null, 1, 50, 0 325, flowera, flowera, null, 1, 30, 0 326, gun_cane, gun_cane, null, 1, 50, 0 327, gun_boxwee, gun_boxwee, colt45, 1, 50, 0 328, gun_boxbig, gun_boxbig, null, 1, 50, 0 # melee weapons 330, cellphone, cellphone, null, 1, 50, 0 331, brassknuckle, brassknuckle, null, 1, 50, 0 333, golfclub, golfclub, null, 1, 50, 0 334, nitestick, nitestick, null, 1, 50, 0 335, knifecur, knifecur, null, 1, 50, 0 336, bat, bat, null, 1, 50, 0 337, shovel, shovel, null, 1, 50, 0 338, poolcue, poolcue, null, 1, 50, 0 339, katana, katana, null, 1, 50, 0 #340, skateboard, skateboard, null, 1, 50, 0 341, chnsaw, chnsaw, chainsaw, 1, 50, 0 # projectiles 342, grenade, grenade, grenade, 1, 100, 0 343, teargas, teargas, grenade, 1, 50, 0 344, molotov, molotov, grenade, 1, 100, 0 345, missile, missile, null, 1, 100, 0 # handguns 346, colt45, colt45, colt45, 1, 30, 0 347, silenced, silenced, silenced, 1, 30, 0 348, desert_eagle, desert_eagle, python, 1, 30, 0 # shotguns 349, chromegun, chromegun, shotgun, 1, 50, 0 350, sawnoff, sawnoff, colt45, 1, 30, 0 351, shotgspa, shotgspa, buddy, 1, 50, 0 # sub-machineguns 352, micro_uzi, micro_uzi, colt45, 1, 30, 0 353, mp5lng, mp5lng, uzi, 1, 50, 0 #354, tec9, tec9, colt45, 1, 30, 0 # projectiles contd, 354, flare, flare, null, 1, 100, 0 # machineguns 355, ak47, ak47, rifle, 1, 50, 0 356, m4, m4, rifle, 1, 30, 0 # rifles 357, cuntgun, cuntgun, rifle, 1, 50, 0 358, sniper, sniper, rifle, 1, 50, 0 # specials 359, rocketla, rocketla, rocket, 1, 50, 0 360, heatseek, heatseek, rocket, 1, 50, 0 361, flame, flame, flame, 1, 50, 0 362, minigun, minigun, flame, 1, 50, 0 363, satchel, satchel, grenade, 1, 50, 0 364, bomb, bomb, null, 1, 50, 0 365, spraycan, spraycan, spraycan, 1, 50, 0 366, fire_ex, fire_ex, flame, 1, 50, 0 367, camera, camera, rifle, 1, 50, 0 368, nvgoggles, nvgoggles, goggles, 1, 50, 0 369, irgoggles, irgoggles, goggles, 1, 50, 0 370, jetpack, jetpack, null, 1, 100, 0 371, gun_para, gun_para, null, 1, 100, 0 372, tec9, tec9, colt45, 1, 30, 0 373, armour, armour, null, 1, 30, 0 # OLD REMOVED WEAPON MODELS #332, screwdriver, screwdriver, null, 1, 50, 0 #337, hammer, hammer, null, 1, 50, 0 #338, cleaver, cleaver, null, 1, 50, 0 #339, machete, machete, null, 1, 50, 0 #351, buddyshot, buddyshot, buddy, 1, 50, 0 #353, tec9, tec9, colt45, 1, 30, 0 #355, ingramsl, ingramsl, colt45, 1, 50, 0 #358, laser, laser, rifle, 1, 50, 0 #361, M60, M60, m60, 1, 50, 0 #365, fingers, fingers, null, 1, 50, 0 #366, minigun2, minigun, null, 1, 50, 0 end # leave ID 374 - 383 to use in temp car components # 374, car_door # 375, car_bumper # 376, car_panel # 377, car_bonnet # 378, car_boot # 379, car_wheel # 380, bodypart_A # 381, bodypart_B hier 1, csplay, player, null, 2000.0 # clothes objects 384, clothes01, generic, null, 2000.0 385, clothes01, generic, null, 2000.0 386, clothes01, generic, null, 2000.0 387, clothes01, generic, null, 2000.0 388, clothes01, generic, null, 2000.0 389, clothes01, generic, null, 2000.0 390, clothes01, generic, null, 2000.0 391, clothes01, generic, null, 2000.0 392, clothes01, generic, null, 2000.0 393, clothes01, generic, null, 2000.0 # hands 394, SHANDL, generic, null, 15.0 395, SHANDR, generic, null, 15.0 396, FHANDL, generic, null, 15.0 397, FHANDR, generic, null, 15.0 # cutscene objects 300, cutobj01, generic, null, 2000.0 301, cutobj02, generic, null, 2000.0 302, cutobj03, generic, null, 2000.0 303, cutobj04, generic, null, 2000.0 304, cutobj05, generic, null, 2000.0 305, cutobj06, generic, null, 2000.0 306, cutobj07, generic, null, 2000.0 307, cutobj08, generic, null, 2000.0 308, cutobj09, generic, null, 2000.0 309, cutobj10, generic, null, 2000.0 310, cutobj11, generic, null, 2000.0 311, cutobj12, generic, null, 2000.0 312, cutobj13, generic, null, 2000.0 313, cutobj14, generic, null, 2000.0 314, cutobj15, generic, null, 2000.0 315, cutobj16, generic, null, 2000.0 316, cutobj17, generic, null, 2000.0 317, cutobj18, generic, null, 2000.0 318, cutobj19, generic, null, 2000.0 319, cutobj20, generic, null, 2000.0 end