--[[ Project: SA-MP API Author: LUCHARE Website: BlastHack.Net Copyright (c) 2018 ]] local mem = require( 'memory' ) local ffi = require( 'ffi' ) local module = { _version = 0.1, -- beta-0.1 Version = nil, Handle = 0x0, } local offset = { stChatInfo = {['0_3_7-R1'] = 0x21A0E4, ['0_3_DL-R1'] = 0x2ACA10}; stInputInfo = {['0_3_7-R1'] = 0x21A0E8, ['0_3_DL-R1'] = 0x2ACA14}; stKillInfo = {['0_3_7-R1'] = 0x21A0EC, ['0_3_DL-R1'] = 0x2ACA18}; stSAMP = {['0_3_7-R1'] = 0x21A0F8, ['0_3_DL-R1'] = 0x2ACA24}; stScoreboardInfo = {['0_3_7-R1'] = 0x21A0B4, ['0_3_DL-R1'] = 0x2AC9DC}; stDialogInfo = {['0_3_7-R1'] = 0x21A0B8, ['0_3_DL-R1'] = 0x2AC9E0}; stGameInfo = {['0_3_7-R1'] = 0x21A10C, ['0_3_DL-R1'] = 0x2ACA3C}; fnAddChatCmd = {['0_3_7-R1'] = 0x065AD0, ['0_3_DL-R1'] = 0x0691B0}; fnRequestSpawn = {['0_3_7-R1'] = 0x003EC0, ['0_3_DL-R1'] = 0x003F40}; fnSpawn = {['0_3_7-R1'] = 0x003AD0, ['0_3_DL-R1'] = 0x003B20}; fnAddChatMsg = {['0_3_7-R1'] = 0x064010, ['0_3_DL-R1'] = 0x067650}; fnSetInputMode = {['0_3_7-R1'] = 0x09BD30, ['0_3_DL-R1'] = 0x0A0530}; fnUnlockActorCam = {['0_3_7-R1'] = 0x09BC10, ['0_3_DL-R1'] = 0x0A0410}; fnUpdateScoreboard = {['0_3_7-R1'] = 0x008A10, ['0_3_DL-R1'] = 0x008C00}; fnTakeScreenshot = {['0_3_7-R1'] = 0x070FC0, ['0_3_DL-R1'] = 0x075040}; fnSay = {['0_3_7-R1'] = 0x0057F0, ['0_3_DL-R1'] = 0x005860}; fnSendCmd = {['0_3_7-R1'] = 0x065C60, ['0_3_DL-R1'] = 0x069340}; fnSendInteriorChange = {['0_3_7-R1'] = 0x005740, ['0_3_DL-R1'] = 0x0057C0}; fnRequestClass = {['0_3_7-R1'] = 0x0056A0, ['0_3_DL-R1'] = 0x005720}; fnDisableScoreboard = {['0_3_7-R1'] = 0x06A320, ['0_3_DL-R1'] = 0x06E410}; fnSetSpecialAction = {['0_3_7-R1'] = 0x0030C0, ['0_3_DL-R1'] = 0x003110}; }; local define = require( 'SA-MP API.samp.definitions' ) local function cast( struct ) return ffi.cast( struct..'**', module.Handle + offset[struct][module.Version] )[0] end local function isSAMPAvailable() local result = true for k, v in pairs( offset ) do result = result and mem.getuint32( module.Handle + v[module.Version] ) ~= 0x0 end return result end function module.GetIsAvailable() module.Handle = getModuleHandle( 'samp.dll' ) if ( module.Handle == 0x0 ) then return false end local cmp = mem.tohex( module.Handle + 0xBABE, 10, true ) if ( cmp == 'F8036A004050518D4C24' ) then module.Version = '0_3_7-R1' elseif ( cmp == '528D44240C508D7E09E8' ) then module.Version = '0_3_DL-R1' else error( 'Unknown SA-MP Version.' ) end return isSAMPAvailable() end function module.Get() if ( define ~= nil ) then define( module.Version ); define = nil end return { pChat = cast( 'stChatInfo' ), pChatInput = cast( 'stInputInfo' ), pKillList = cast( 'stKillInfo' ), pBase = cast( 'stSAMP' ), pScoreboard = cast( 'stScoreboardInfo' ), pRecentDialog = cast( 'stDialogInfo' ), pMisc = cast( 'stGameInfo' ), -- see samp/%version%/enums.lua Enum = require( 'SA-MP API.samp.' .. module.Version .. '.enums' ) } end module.string = ffi.string function module.SendChat( text ) if ( string.find( text, '^/' ) ) then module.SendCommand( text ) else module.Say( text ) end end function module.ToggleCursor( toggle ) local mode = 0; if ( toggle ) then mode = 3 else module.UnlockActorCam() end module.SetInputMode( mode, not toggle ) end local function SetCommand( idx, cmd, callback ) local input = module.Get().pChatInput input.szCMDNames[idx] = cmd input.pCMDs[idx] = callback input.iCMDCount = input.iCMDCount + 1 end function module.RegisterClientCommand( cmd, func, replaceOld ) local input = module.Get().pChatInput local iCmdCount = input.iCMDCount if ( iCmdCount >= 144) then error( 'The limit of client commands reached. Cannot register "' .. cmd .. '"' ); return end local callback = ffi.cast( 'CMDPROC', func ) local cmdname = ffi.new( 'char[33]', cmd ) for i = 0, 143 do if ( ffi.string( input.szCMDNames[i] ) == cmd ) then if ( input.pCMDs[i] ~= 0x0 --[[ nullptr ]] ) then if ( not replaceOld ) then error( 'Command "' .. cmd .. '" is already exists.' ) end SetCommand( i, cmdname, callback ); return end end end SetCommand( iCmdCount, cmdname, callback ) end function module.DeleteClientCommand( cmd ) local reached = false local input = module.Get().pChatInput for i = 0, 143 do if ( ffi.string( input.szCMDNames[i] ) == cmd and not reached ) then input.iCMDCount = input.iCMDCount - 1 reached = true end if ( reached ) then if ( i == 143 ) then return end input.szCMDNames[i] = input.szCMDNames[i + 1] input.pCMDs[i] = input.pCMDs[i + 1] end end end -- sa-mp vanilla functions function module._RegisterClientCommand( cmd, func ) local this = module.Get().pChatInput if ( this == 0x0 ) then return end local callback = ffi.cast( 'CMDPROC', func ) -- stInputInfo -> CMDPROC cmd = ffi.cast( 'char *', cmd ) ffi.cast( 'void ( __thiscall * )( void *, char *, CMDPROC )', module.Handle + offset.fnAddChatCmd[module.Version] )( this, cmd, callback ) end function module.TakeScreenshot() ffi.cast( 'void ( __cdecl * )( void )', module.Handle + offset.fnTakeScreenshot[module.Version] )( ) end function module.RequestSpawn() local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnRequestSpawn[module.Version] )( this ) end function module.Spawn() local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnSpawn[module.Version] )( this ) end function module.SetInputMode( mode, disable_cursor ) local this = module.Get().pMisc if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void *, unsigned int, bool )', module.Handle + offset.fnSetInputMode[module.Version] )( this, mode, disable_cursor ) end function module.UnlockActorCam() -- use after cursor hiding local this = module.Get().pMisc if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnUnlockActorCam[module.Version] )( this ) end function module.AddMessageToChat( msgType, msg, prefix, msgColor, prefixColor ) local this = module.Get().pChat if ( this == 0x0 ) then return end msg = ffi.cast( 'const char *', msg ) prefix = ffi.cast( 'const char *', prefix ) ffi.cast( 'void ( __thiscall * )( void *, unsigned int, const char *, const char *, unsigned long, unsigned long )', module.Handle + offset.fnAddChatMsg[module.Version] )( this, msgType, msg, prefix, msgColor, prefixColor ) end function module.UpdateScoreboardData() local this = module.Get().pBase if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void * )', module.Handle + offset.fnUpdateScoreboard[module.Version] )( this ) end function module.Say( msg ) local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer if ( this == 0x0 ) then return end msg = ffi.cast( 'char *', msg ) ffi.cast( 'void ( __thiscall * )( void *, char * )', module.Handle + offset.fnSay[module.Version] )( this, msg ) end function module.SendCommand( text ) local this = module.Get().pChatInput if ( this == 0x0 ) then return end text = ffi.cast( 'char *', text ) ffi.cast( 'void ( __thiscall * )( void *, char * )', module.Handle + offset.fnSendCmd[module.Version] )( this, text ) end function module.SendInteriorChange( intId ) local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void *, char )', module.Handle + offset.fnSendInteriorChange[module.Version] )( this, intId ) end function module.RequestClass( classId ) local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void *, int )', module.Handle + offset.fnRequestClass[module.Version] )( this, classId ) end function module.DisableScoreboard( disable_cursor ) local this = module.Get().pScoreboard if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void *, bool )', module.Handle + offset.fnDisableScoreboard[module.Version] )( this, disable_cursor ) end function module.SetSpecialAction( actionId ) local this = module.Get().pBase.pPools.pPlayer.pLocalPlayer if ( this == 0x0 ) then return end ffi.cast( 'void ( __thiscall * )( void *, char )', module.Handle + offset.fnSetSpecialAction[module.Version] )( this, actionId ) end return module