--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.require 'RenderWare' shared.require 'vector2d' shared.require 'vector3d' shared.ffi.cdef[[ typedef enum e2dEffectType { EFFECT_LIGHT, EFFECT_PARTICLE, EFFECT_ATTRACTOR = 3, EFFECT_SUN_GLARE, EFFECT_FURNITUR, EFFECT_ENEX, EFFECT_ROADSIGN, EFFECT_SLOTMACHINE_WHEEL, EFFECT_COVER_POINT, EFFECT_ESCALATOR, } e2dEffectType; typedef enum ePedAttractorType { PED_ATTRACTOR_ATM = 0, PED_ATTRACTOR_SEAT = 1, PED_ATTRACTOR_STOP = 2, PED_ATTRACTOR_PIZZA = 3, PED_ATTRACTOR_SHELTER = 4, PED_ATTRACTOR_TRIGGER_SCRIPT = 5, PED_ATTRACTOR_LOOK_AT = 6, PED_ATTRACTOR_SCRIPTED = 7, PED_ATTRACTOR_PARK = 8, PED_ATTRACTOR_STEP = 9 } ePedAttractorType; typedef struct tEffectLight { RwColor color; float fCoronaFarClip; float fPointlightRange; float fCoronaSize; float fShadowSize; unsigned short nFlags; unsigned char nCoronaFlashType; bool bCoronaEnableReflection; unsigned char nCoronaFlareType; unsigned char nShadowColorMultiplier; char nShadowZDistance; char offsetX; char offsetY; char offsetZ; char _pad2E[2]; RwTexture *pCoronaTex; RwTexture *pShadowTex; int field_38; int field_3C; } tEffectLight; typedef struct tEffectParticle { char szName[24]; } tEffectParticle; typedef struct tEffectPedAttractor { vector3d vecQueueDir; vector3d vecUseDir; vector3d vecForwardDir; unsigned char nAttractorType; unsigned char nPedExistingProbability; char field_36; unsigned char nFlags; char szScriptName[8]; } tEffectPedAttractor; typedef struct tEffectEnEx { float fEnterAngle; vector3d vecSize; vector3d vecExitPosn; float fExitAngle; short nInteriorId; unsigned char nFlags1; unsigned char nSkyColor; char szInteriorName[8]; unsigned char nTimeOn; unsigned char nTimeOff; unsigned char nFlags2; } tEffectEnEx; typedef struct tEffectRoadsign { vector2d vecSize; float afRotation[3]; unsigned short nFlags; char _pad26[2]; char *pText; RpAtomic *pAtomic; } tEffectRoadsign; typedef struct tEffectCoverPoint { vector2d vecDirection; unsigned char nType; char _pad19[3]; } tEffectCoverPoint; typedef struct tEffectEscalator { vector3d vecBottom; vector3d vecTop; vector3d vecEnd; unsigned char nDirection; char _pad35[3]; } tEffectEscalator; typedef struct C2dEffect { vector3d vecPosn; unsigned int nType; union { tEffectLight light; tEffectParticle particle; tEffectPedAttractor pedAttractor; tEffectEnEx enEx; tEffectRoadsign roadsign; tEffectCoverPoint coverPoint; tEffectEscalator escalator; }; } C2dEffect; ]] shared.validate_size('C2dEffect', 0x40)