--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.require 'CEntity' shared.require 'vector3d' shared.ffi.cdef[[ typedef enum eSoundEnvironment { SOUND_FRONT_END = 1, SOUND_UNCANCELLABLE = 2, SOUND_REQUEST_UPDATES = 4, SOUND_PLAY_PHYSICALLY = 8, SOUND_UNPAUSABLE = 16, SOUND_START_PERCENTAGE = 32, SOUND_MUSIC_MASTERED = 64, SOUND_LIFESPAN_TIED_TO_PHYSICAL_ENTITY = 128, SOUND_UNDUCKABLE = 256, SOUND_UNCOMPRESSABLE = 512, SOUND_ROLLED_OFF = 1024, SOUND_SMOOTH_DUCKING = 2048, SOUND_FORCED_FRONT = 4096 } eSoundEnvironment; typedef struct CAEAudioEntity CAEAudioEntity; typedef struct CAESound { short nBankSlotId; short nSoundIdInSlot; CAEAudioEntity *pBaseAudio; CEntity *pPhysicalEntity; unsigned int nEvent; float fMaxVolume; float fVolume; float fSoundDistance; float fSpeed; float field_20; vector3d vecCurrPosn; vector3d vecPrevPosn; int nLastFrameUpdate; int nCurrTimeUpdate; int nPrevTimeUpdate; float fCurrCamDist; float fPrevCamDist; float fTimeScale; char field_54; char field_55; union { unsigned short nEnvironmentFlags; struct { unsigned short bFrontEnd : 1; unsigned short bUncancellable : 1; unsigned short bRequestUpdates : 1; unsigned short bPlayPhysically : 1; unsigned short bUnpausable : 1; unsigned short bStartPercentage : 1; unsigned short bMusicMastered : 1; unsigned short bLifespanTiedToPhysicalEntity : 1; unsigned short bUndackable : 1; unsigned short bUncompressable : 1; unsigned short bRolledOff : 1; unsigned short bSmoothDucking : 1; unsigned short bForcedFront : 1; }; }; unsigned short nIsUsed; short field_5A; short nCurrentPlayPosition; short field_5E; float fFinalVolume; float fFrequency; short nPlayingState; char field_6A[2]; float fSoundHeadRoom; short field_70; short field_72; } CAESound; ]] shared.validate_size('CAESound', 0x74)