--[[ Project: SA Memory (Available from https://blast.hk/) Developers: LUCHARE, FYP Special thanks: plugin-sdk (https://github.com/DK22Pac/plugin-sdk) for the structures and addresses. Copyright (c) 2018 BlastHack. ]] local shared = require 'SAMemory.shared' shared.require 'vector3d' shared.require 'CObject' shared.ffi.cdef[[ typedef struct CCutsceneObject : CObject { union { RwFrame *pAttachTo; unsigned int nAttachBone; // this one if m_pAttachmentObject != 0 }; CObject *pAttachmentObject; vector3d vWorldPosition; vector3d vForce; } CCutsceneObject; ]] shared.validate_size('CCutsceneObject', 0x19C)