--[[ Project: SF.lua License: GNU General Public License v3.0 Authors: look in file . ]] local ffi = require("ffi") local memory = require("memory") ffi.cdef[[ typedef unsigned int UINT; typedef unsigned char BYTE; typedef unsigned long DWORD; typedef unsigned short WORD; typedef char *PCHAR; typedef const char *PCSTR; typedef long HRESULT; typedef int INT; typedef void *HWND; typedef unsigned int BOOL; typedef struct _stdvector { float x, y, z; } stdvector; typedef struct _stdstring { union { char str[16]; char* pstr; }; size_t length; size_t allocated; } stdstring; typedef void(__cdecl *CMDPROC) (PCHAR); typedef DWORD D3DCOLOR; typedef struct stRECT { int left, top, right, bottom; } RECT; typedef struct stID3DXFont { struct ID3DXFont_vtbl* vtbl; } ID3DXFont; struct ID3DXFont_vtbl { void* QueryInterface; // STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; void* AddRef; // STDMETHOD_(ULONG, AddRef)(THIS) PURE; uint32_t (__stdcall * Release)(ID3DXFont* font); // STDMETHOD_(ULONG, Release)(THIS) PURE; // ID3DXFont void* GetDevice; // STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9 *ppDevice) PURE; void* GetDescA; // STDMETHOD(GetDescA)(THIS_ D3DXFONT_DESCA *pDesc) PURE; void* GetDescW; // STDMETHOD(GetDescW)(THIS_ D3DXFONT_DESCW *pDesc) PURE; void* GetTextMetricsA; // STDMETHOD_(BOOL, GetTextMetricsA)(THIS_ TEXTMETRICA *pTextMetrics) PURE; void* GetTextMetricsW; // STDMETHOD_(BOOL, GetTextMetricsW)(THIS_ TEXTMETRICW *pTextMetrics) PURE; void* GetDC; // STDMETHOD_(HDC, GetDC)(THIS) PURE; void* GetGlyphData; // STDMETHOD(GetGlyphData)(THIS_ UINT Glyph, LPDIRECT3DTEXTURE9 *ppTexture, RECT *pBlackBox, POINT *pCellInc) PURE; void* PreloadCharacters; // STDMETHOD(PreloadCharacters)(THIS_ UINT First, UINT Last) PURE; void* PreloadGlyphs; // STDMETHOD(PreloadGlyphs)(THIS_ UINT First, UINT Last) PURE; void* PreloadTextA; // STDMETHOD(PreloadTextA)(THIS_ LPCSTR pString, INT Count) PURE; void* PreloadTextW; // STDMETHOD(PreloadTextW)(THIS_ LPCWSTR pString, INT Count) PURE; int (__stdcall * DrawTextA)(ID3DXFont* font, void* pSprite, const char* pString, int Count, RECT* pRect, uint32_t Format, uint32_t Color); // STDMETHOD_(INT, DrawTextA)(THIS_ LPD3DXSPRITE pSprite, LPCSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; void* DrawTextW; // STDMETHOD_(INT, DrawTextW)(THIS_ LPD3DXSPRITE pSprite, LPCWSTR pString, INT Count, LPRECT pRect, DWORD Format, D3DCOLOR Color) PURE; void (__stdcall * OnLostDevice)(ID3DXFont* font); // STDMETHOD(OnLostDevice)(THIS) PURE; void (__stdcall * OnResetDevice)(ID3DXFont* font); // STDMETHOD(OnResetDevice)(THIS) PURE; }; ]]