-- This file is part of broadcaster library -- Licensed under MIT License -- Copyright (c) 2019 Ranx -- https://github.com/r4nx/broadcaster -- Version 0.2.0 local utf8 = require 'lua-utf8' local encoder = {} -- Encodes message according to specified charset -- Args: -- message - message to encode -- charset - charset to use for encoding (use charset.lua) -- Returns: -- Table of integers function encoder.encode(message, charset) local encoded = {} utf8.gsub(message, '.', function(c) encoded[#encoded + 1] = charset[c] end) return encoded end -- Decodes table of integers back to message -- Args: -- data
- data to decode -- charset
- charset to use for decoding (use charset.lua) -- Returns: -- string function encoder.decode(data, charset) local decoded = {} for _, c in ipairs(data) do decoded[#decoded + 1] = charset[c] end return table.concat(decoded, '') end -- Check if all message characters are in charset -- Args: -- message - message to encode -- charset
- charset to use for encoding (use charset.lua) -- Returns: -- bool function encoder.check(message, charset) local unknownCharacter = false utf8.gsub(message, '.', function(c) if charset[c] == nil then unknownCharacter = true end end) return not unknownCharacter end return encoder