local imgui = require 'imgui' local vkeys = require 'vkeys' local rkeys = require 'rkeys' local wm = require 'lib.windows.message' local tBlockKeys = {[vkeys.VK_RETURN] = true, [vkeys.VK_T] = true, [vkeys.VK_F6] = true, [vkeys.VK_F8] = true} local tBlockChar = {[116] = true, [84] = true} local tBlockNextDown = {} local module = {} module._VERSION = "1.1.5" module._SETTINGS = { noKeysMessage = "No" } local tHotKeyData = { edit = nil, save = {} } local tKeys = {} function module.HotKey(name, keys, lastkeys, width) local width = width or 90 local name = tostring(name) local lastkeys = lastkeys or {} local keys, bool = keys or {}, false lastkeys.v = keys.v local sKeys = table.concat(rkeys.getKeysName(keys.v), " + ") if #tHotKeyData.save > 0 and tostring(tHotKeyData.save[1]) == name then keys.v = tHotKeyData.save[2] sKeys = table.concat(rkeys.getKeysName(keys.v), " + ") tHotKeyData.save = {} bool = true elseif tHotKeyData.edit ~= nil and tostring(tHotKeyData.edit) == name then if #tKeys == 0 then sKeys = os.time() % 2 == 0 and module._SETTINGS.noKeysMessage or " " else sKeys = table.concat(rkeys.getKeysName(tKeys), " + ") end end imgui.PushStyleColor(imgui.Col.Button, imgui.GetStyle().Colors[imgui.Col.FrameBg]) imgui.PushStyleColor(imgui.Col.ButtonHovered, imgui.GetStyle().Colors[imgui.Col.FrameBgHovered]) imgui.PushStyleColor(imgui.Col.ButtonActive, imgui.GetStyle().Colors[imgui.Col.FrameBgActive]) if imgui.Button((tostring(sKeys):len() == 0 and module._SETTINGS.noKeysMessage or sKeys) .. name, imgui.ImVec2(width, 0)) then tHotKeyData.edit = name end imgui.PopStyleColor(3) return bool end function module.getCurrentEdit() return tHotKeyData.edit ~= nil end function module.getKeysList(bool) local bool = bool or false local tKeysList = {} if bool then for k, v in ipairs(tKeys) do tKeysList[k] = vkeys.id_to_name(v) end else tKeysList = tKeys end return tKeysList end function module.getKeyNumber(id) for k, v in ipairs(tKeys) do if v == id then return k end end return -1 end local function reloadKeysList() local tNewKeys = {} for k, v in pairs(tKeys) do tNewKeys[#tNewKeys + 1] = v end tKeys = tNewKeys return true end addEventHandler("onWindowMessage", function (msg, wparam, lparam) if tHotKeyData.edit ~= nil and msg == wm.WM_CHAR then if tBlockChar[wparam] then consumeWindowMessage(true, true) end end if msg == wm.WM_KEYDOWN or msg == wm.WM_SYSKEYDOWN then if tHotKeyData.edit ~= nil and wparam == vkeys.VK_ESCAPE then tKeys = {} tHotKeyData.edit = nil consumeWindowMessage(true, true) end if tHotKeyData.edit ~= nil and wparam == vkeys.VK_BACK then tHotKeyData.save = {tHotKeyData.edit, {}} tHotKeyData.edit = nil consumeWindowMessage(true, true) end local num = module.getKeyNumber(wparam) if num == -1 then tKeys[#tKeys + 1] = wparam if tHotKeyData.edit ~= nil then if not rkeys.isKeyModified(wparam) then tHotKeyData.save = {tHotKeyData.edit, tKeys} tHotKeyData.edit = nil tKeys = {} consumeWindowMessage(true, true) end end end reloadKeysList() if tHotKeyData.edit ~= nil then consumeWindowMessage(true, true) end elseif msg == wm.WM_KEYUP or msg == wm.WM_SYSKEYUP then local num = module.getKeyNumber(wparam) if num > -1 then tKeys[num] = nil end reloadKeysList() if tHotKeyData.edit ~= nil then consumeWindowMessage(true, true) end end end) return module