--- A builtin build system: back-end to provide a portable way of building C-based Lua modules. local builtin = {} local unpack = unpack or table.unpack local fs = require("luarocks.fs") local path = require("luarocks.path") local util = require("luarocks.util") local cfg = require("luarocks.core.cfg") local dir = require("luarocks.dir") function builtin.autodetect_external_dependencies(build) if not build or not build.modules then return nil end local extdeps = {} local any = false for _, data in pairs(build.modules) do if type(data) == "table" and data.libraries then local libraries = data.libraries if type(libraries) == "string" then libraries = { libraries } end local incdirs = {} local libdirs = {} for _, lib in ipairs(libraries) do local upper = lib:upper():gsub("%+", "P"):gsub("[^%w]", "_") any = true extdeps[upper] = { library = lib } table.insert(incdirs, "$(" .. upper .. "_INCDIR)") table.insert(libdirs, "$(" .. upper .. "_LIBDIR)") end if not data.incdirs then data.incdirs = incdirs end if not data.libdirs then data.libdirs = libdirs end end end return any and extdeps or nil end local function autoextract_libs(external_dependencies, variables) if not external_dependencies then return nil, nil, nil end local libs = {} local incdirs = {} local libdirs = {} for name, data in pairs(external_dependencies) do if data.library then table.insert(libs, data.library) table.insert(incdirs, variables[name .. "_INCDIR"]) table.insert(libdirs, variables[name .. "_LIBDIR"]) end end return libs, incdirs, libdirs end do local function get_cmod_name(file) local fd = io.open(dir.path(fs.current_dir(), file), "r") if not fd then return nil end local data = fd:read("*a") fd:close() return (data:match("int%s+luaopen_([a-zA-Z0-9_]+)")) end local skiplist = { ["spec"] = true, [".luarocks"] = true, ["lua_modules"] = true, ["test.lua"] = true, ["tests.lua"] = true, } function builtin.autodetect_modules(libs, incdirs, libdirs) local modules = {} local install local copy_directories local prefix = "" for _, parent in ipairs({"src", "lua", "lib"}) do if fs.is_dir(parent) then fs.change_dir(parent) prefix = parent.."/" break end end for _, file in ipairs(fs.find()) do local base = file:match("^([^\\/]*)") if not skiplist[base] then local luamod = file:match("(.*)%.lua$") if luamod then modules[path.path_to_module(file)] = prefix..file else local cmod = file:match("(.*)%.c$") if cmod then local modname = get_cmod_name(file) or path.path_to_module(file:gsub("%.c$", ".lua")) modules[modname] = { sources = prefix..file, libraries = libs, incdirs = incdirs, libdirs = libdirs, } end end end end if prefix ~= "" then fs.pop_dir() end local bindir = (fs.is_dir("src/bin") and "src/bin") or (fs.is_dir("bin") and "bin") if bindir then install = { bin = {} } for _, file in ipairs(fs.list_dir(bindir)) do table.insert(install.bin, dir.path(bindir, file)) end end for _, directory in ipairs({ "doc", "docs", "samples", "tests" }) do if fs.is_dir(directory) then if not copy_directories then copy_directories = {} end table.insert(copy_directories, directory) end end return modules, install, copy_directories end end --- Run a command displaying its execution on standard output. -- @return boolean: true if command succeeds (status code 0), false -- otherwise. local function execute(...) io.stdout:write(table.concat({...}, " ").."\n") return fs.execute(...) end --- Driver function for the builtin build back-end. -- @param rockspec table: the loaded rockspec. -- @return boolean or (nil, string): true if no errors occurred, -- nil and an error message otherwise. function builtin.run(rockspec) assert(rockspec:type() == "rockspec") local compile_object, compile_library, compile_static_library local build = rockspec.build local variables = rockspec.variables local checked_lua_h = false local function add_flags(extras, flag, flags) if flags then if type(flags) ~= "table" then flags = { tostring(flags) } end util.variable_substitutions(flags, variables) for _, v in ipairs(flags) do table.insert(extras, flag:format(v)) end end end if cfg.is_platform("mingw32") then compile_object = function(object, source, defines, incdirs) local extras = {} add_flags(extras, "-D%s", defines) add_flags(extras, "-I%s", incdirs) return execute(variables.CC.." "..variables.CFLAGS, "-c", "-o", object, "-I"..variables.LUA_INCDIR, source, unpack(extras)) end compile_library = function(library, objects, libraries, libdirs) local extras = { unpack(objects) } add_flags(extras, "-L%s", libdirs) add_flags(extras, "-l%s", libraries) extras[#extras+1] = dir.path(variables.LUA_LIBDIR, variables.LUALIB) extras[#extras+1] = "-l" .. (variables.MSVCRT or "m") local ok = execute(variables.LD.." "..variables.LIBFLAG, "-o", library, unpack(extras)) return ok end --[[ TODO disable static libs until we fix the conflict in the manifest, which will take extending the manifest format. compile_static_library = function(library, objects, libraries, libdirs, name) local ok = execute(variables.AR, "rc", library, unpack(objects)) if ok then ok = execute(variables.RANLIB, library) end return ok end ]] elseif cfg.is_platform("win32") then compile_object = function(object, source, defines, incdirs) local extras = {} add_flags(extras, "-D%s", defines) add_flags(extras, "-I%s", incdirs) return execute(variables.CC.." "..variables.CFLAGS, "-c", "-Fo"..object, "-I"..variables.LUA_INCDIR, source, unpack(extras)) end compile_library = function(library, objects, libraries, libdirs, name) local extras = { unpack(objects) } add_flags(extras, "-libpath:%s", libdirs) add_flags(extras, "%s.lib", libraries) local basename = dir.base_name(library):gsub(".[^.]*$", "") local deffile = basename .. ".def" local def = io.open(dir.path(fs.current_dir(), deffile), "w+") local exported_name = name:gsub("%.", "_") exported_name = exported_name:match('^[^%-]+%-(.+)$') or exported_name def:write("EXPORTS\n") def:write("luaopen_"..exported_name.."\n") def:close() local ok = execute(variables.LD, "-dll", "-subsystem:windows,5.01", "-def:"..deffile, "-out:"..library, dir.path(variables.LUA_LIBDIR, variables.LUALIB), unpack(extras)) local basedir = "" if name:find("%.") ~= nil then basedir = name:gsub("%.%w+$", "\\") basedir = basedir:gsub("%.", "\\") end local manifestfile = basedir .. basename..".dll.manifest" if ok and fs.exists(manifestfile) then ok = execute(variables.MT, "-manifest", manifestfile, "-outputresource:"..basedir..basename..".dll;2") end return ok end --[[ TODO disable static libs until we fix the conflict in the manifest, which will take extending the manifest format. compile_static_library = function(library, objects, libraries, libdirs, name) local ok = execute(variables.AR, "-out:"..library, unpack(objects)) return ok end ]] else compile_object = function(object, source, defines, incdirs) local extras = {} add_flags(extras, "-D%s", defines) add_flags(extras, "-I%s", incdirs) return execute(variables.CC.." "..variables.CFLAGS, "-I"..variables.LUA_INCDIR, "-c", source, "-o", object, unpack(extras)) end compile_library = function (library, objects, libraries, libdirs) local extras = { unpack(objects) } add_flags(extras, "-L%s", libdirs) if cfg.gcc_rpath then add_flags(extras, "-Wl,-rpath,%s:", libdirs) end add_flags(extras, "-l%s", libraries) if cfg.link_lua_explicitly then extras[#extras+1] = "-L"..variables.LUA_LIBDIR extras[#extras+1] = "-llua" end return execute(variables.LD.." "..variables.LIBFLAG, "-o", library, unpack(extras)) end compile_static_library = function(library, objects, libraries, libdirs, name) local ok = execute(variables.AR, "rc", library, unpack(objects)) if ok then ok = execute(variables.RANLIB, library) end return ok end end local ok, err local lua_modules = {} local lib_modules = {} local luadir = path.lua_dir(rockspec.name, rockspec.version) local libdir = path.lib_dir(rockspec.name, rockspec.version) if not build.modules then if rockspec:format_is_at_least("3.0") then local libs, incdirs, libdirs = autoextract_libs(rockspec.external_dependencies, rockspec.variables) local install, copy_directories build.modules, install, copy_directories = builtin.autodetect_modules(libs, incdirs, libdirs) build.install = build.install or install build.copy_directories = build.copy_directories or copy_directories else return nil, "Missing build.modules table" end end for name, info in pairs(build.modules) do local moddir = path.module_to_path(name) if type(info) == "string" then local ext = info:match("%.([^.]+)$") if ext == "lua" then local filename = dir.base_name(info) if filename == "init.lua" and not name:match("%.init$") then moddir = path.module_to_path(name..".init") else local basename = name:match("([^.]+)$") filename = basename..".lua" end local dest = dir.path(luadir, moddir, filename) lua_modules[info] = dest else info = {info} end end if type(info) == "table" then if not checked_lua_h then local lua_incdir, lua_h = variables.LUA_INCDIR, "lua.h" if not fs.exists(dir.path(lua_incdir, lua_h)) then return nil, "Lua header file "..lua_h.." not found (looked in "..lua_incdir.."). \n" .. "You need to install the Lua development package for your system." end checked_lua_h = true end local objects = {} local sources = info.sources if info[1] then sources = info end if type(sources) == "string" then sources = {sources} end for _, source in ipairs(sources) do local object = source:gsub("%.[^.]*$", "."..cfg.obj_extension) if not object then object = source.."."..cfg.obj_extension end ok = compile_object(object, source, info.defines, info.incdirs) if not ok then return nil, "Failed compiling object "..object end table.insert(objects, object) end local module_name = name:match("([^.]*)$").."."..util.matchquote(cfg.lib_extension) if moddir ~= "" then module_name = dir.path(moddir, module_name) ok, err = fs.make_dir(moddir) if not ok then return nil, err end end lib_modules[module_name] = dir.path(libdir, module_name) ok = compile_library(module_name, objects, info.libraries, info.libdirs, name) if not ok then return nil, "Failed compiling module "..module_name end --[[ TODO disable static libs until we fix the conflict in the manifest, which will take extending the manifest format. module_name = name:match("([^.]*)$").."."..util.matchquote(cfg.static_lib_extension) if moddir ~= "" then module_name = dir.path(moddir, module_name) end lib_modules[module_name] = dir.path(libdir, module_name) ok = compile_static_library(module_name, objects, info.libraries, info.libdirs, name) if not ok then return nil, "Failed compiling static library "..module_name end ]] end end for _, mods in ipairs({{ tbl = lua_modules, perms = "read" }, { tbl = lib_modules, perms = "exec" }}) do for name, dest in pairs(mods.tbl) do fs.make_dir(dir.dir_name(dest)) ok, err = fs.copy(name, dest, mods.perms) if not ok then return nil, "Failed installing "..name.." in "..dest..": "..err end end end if fs.is_dir("lua") then ok, err = fs.copy_contents("lua", luadir) if not ok then return nil, "Failed copying contents of 'lua' directory: "..err end end return true end return builtin