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#ifdef NeXT |
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#include <libc.h> |
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#endif |
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#ifndef _MSC_VER |
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#include <unistd.h> |
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#endif |
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#include <fcntl.h> |
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#include "quakedef.h" |
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int con_linewidth; |
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float con_cursorspeed = 4; |
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#define CON_TEXTSIZE 16384 |
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qboolean con_forcedup; |
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int con_totallines; |
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int con_backscroll; |
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int con_current; |
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int con_x; |
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char *con_text=0; |
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cvar_t con_notifytime = {"con_notifytime","3"}; |
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#define NUM_CON_TIMES 4 |
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float con_times[NUM_CON_TIMES]; |
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int con_vislines; |
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qboolean con_debuglog; |
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#define MAXCMDLINE 256 |
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extern char key_lines[32][MAXCMDLINE]; |
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extern int edit_line; |
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extern int key_linepos; |
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qboolean con_initialized; |
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int con_notifylines; |
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extern void M_Menu_Main_f (void); |
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void Con_ToggleConsole_f (void) |
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{ |
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if (key_dest == key_console) |
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{ |
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if (cls.state == ca_connected) |
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{ |
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key_dest = key_game; |
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key_lines[edit_line][1] = 0; |
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key_linepos = 1; |
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} |
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else |
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{ |
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M_Menu_Main_f (); |
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} |
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} |
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else |
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key_dest = key_console; |
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SCR_EndLoadingPlaque (); |
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memset (con_times, 0, sizeof(con_times)); |
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} |
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void Con_Clear_f (void) |
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{ |
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if (con_text) |
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Q_memset (con_text, ' ', CON_TEXTSIZE); |
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} |
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void Con_ClearNotify (void) |
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{ |
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int i; |
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for (i=0 ; i<NUM_CON_TIMES ; i++) |
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con_times[i] = 0; |
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} |
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extern qboolean team_message; |
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void Con_MessageMode_f (void) |
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{ |
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key_dest = key_message; |
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team_message = false; |
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} |
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void Con_MessageMode2_f (void) |
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{ |
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key_dest = key_message; |
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team_message = true; |
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} |
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void Con_CheckResize (void) |
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{ |
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int i, j, width, oldwidth, oldtotallines, numlines, numchars; |
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char tbuf[CON_TEXTSIZE]; |
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width = (vid.width >> 3) - 2; |
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if (width == con_linewidth) |
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return; |
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if (width < 1) |
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{ |
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width = 38; |
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con_linewidth = width; |
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con_totallines = CON_TEXTSIZE / con_linewidth; |
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Q_memset (con_text, ' ', CON_TEXTSIZE); |
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} |
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else |
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{ |
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oldwidth = con_linewidth; |
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con_linewidth = width; |
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oldtotallines = con_totallines; |
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con_totallines = CON_TEXTSIZE / con_linewidth; |
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numlines = oldtotallines; |
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if (con_totallines < numlines) |
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numlines = con_totallines; |
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numchars = oldwidth; |
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if (con_linewidth < numchars) |
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numchars = con_linewidth; |
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Q_memcpy (tbuf, con_text, CON_TEXTSIZE); |
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Q_memset (con_text, ' ', CON_TEXTSIZE); |
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for (i=0 ; i<numlines ; i++) |
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{ |
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for (j=0 ; j<numchars ; j++) |
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{ |
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con_text[(con_totallines - 1 - i) * con_linewidth + j] = |
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tbuf[((con_current - i + oldtotallines) % |
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oldtotallines) * oldwidth + j]; |
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} |
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} |
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Con_ClearNotify (); |
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} |
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con_backscroll = 0; |
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con_current = con_totallines - 1; |
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} |
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void Con_Init (void) |
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{ |
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#define MAXGAMEDIRLEN 1000 |
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char temp[MAXGAMEDIRLEN+1]; |
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char *t2 = "/qconsole.log"; |
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con_debuglog = COM_CheckParm("-condebug"); |
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if (con_debuglog) |
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{ |
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if (strlen (com_gamedir) < (MAXGAMEDIRLEN - strlen (t2))) |
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{ |
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sprintf (temp, "%s%s", com_gamedir, t2); |
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unlink (temp); |
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} |
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} |
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con_text = Hunk_AllocName (CON_TEXTSIZE, "context"); |
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Q_memset (con_text, ' ', CON_TEXTSIZE); |
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con_linewidth = -1; |
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Con_CheckResize (); |
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Con_Printf ("Console initialized.\n"); |
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Cvar_RegisterVariable (&con_notifytime); |
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Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f); |
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Cmd_AddCommand ("messagemode", Con_MessageMode_f); |
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Cmd_AddCommand ("messagemode2", Con_MessageMode2_f); |
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Cmd_AddCommand ("clear", Con_Clear_f); |
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con_initialized = true; |
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} |
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void Con_Linefeed (void) |
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{ |
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con_x = 0; |
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con_current++; |
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Q_memset (&con_text[(con_current%con_totallines)*con_linewidth] |
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, ' ', con_linewidth); |
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} |
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void Con_Print (char *txt) |
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{ |
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int y; |
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int c, l; |
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static int cr; |
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int mask; |
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con_backscroll = 0; |
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if (txt[0] == 1) |
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{ |
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mask = 128; |
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S_LocalSound ("misc/talk.wav"); |
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txt++; |
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} |
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else if (txt[0] == 2) |
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{ |
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mask = 128; |
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txt++; |
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} |
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else |
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mask = 0; |
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while ( (c = *txt) ) |
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{ |
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for (l=0 ; l< con_linewidth ; l++) |
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if ( txt[l] <= ' ') |
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break; |
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if (l != con_linewidth && (con_x + l > con_linewidth) ) |
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con_x = 0; |
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txt++; |
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if (cr) |
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{ |
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con_current--; |
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cr = false; |
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} |
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if (!con_x) |
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{ |
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Con_Linefeed (); |
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if (con_current >= 0) |
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con_times[con_current % NUM_CON_TIMES] = realtime; |
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} |
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switch (c) |
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{ |
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case '\n': |
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con_x = 0; |
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break; |
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case '\r': |
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con_x = 0; |
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cr = 1; |
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break; |
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default: |
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y = con_current % con_totallines; |
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con_text[y*con_linewidth+con_x] = c | mask; |
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con_x++; |
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if (con_x >= con_linewidth) |
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con_x = 0; |
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break; |
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} |
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} |
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} |
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void Con_DebugLog(char *file, char *fmt, ...) |
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{ |
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va_list argptr; |
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static char data[1024]; |
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int fd; |
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va_start(argptr, fmt); |
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vsprintf(data, fmt, argptr); |
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va_end(argptr); |
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fd = open(file, O_WRONLY | O_CREAT | O_APPEND, 0666); |
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write(fd, data, strlen(data)); |
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close(fd); |
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} |
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#define MAXPRINTMSG 4096 |
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void Con_Printf (char *fmt, ...) |
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{ |
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va_list argptr; |
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char msg[MAXPRINTMSG]; |
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static qboolean inupdate; |
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va_start (argptr,fmt); |
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vsprintf (msg,fmt,argptr); |
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va_end (argptr); |
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Sys_Printf ("%s", msg); |
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if (con_debuglog) |
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Con_DebugLog(va("%s/qconsole.log",com_gamedir), "%s", msg); |
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if (!con_initialized) |
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return; |
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if (cls.state == ca_dedicated) |
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return; |
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Con_Print (msg); |
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if (cls.signon != SIGNONS && !scr_disabled_for_loading ) |
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{ |
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if (!inupdate) |
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{ |
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inupdate = true; |
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SCR_UpdateScreen (); |
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inupdate = false; |
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} |
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} |
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} |
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void Con_DPrintf (char *fmt, ...) |
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{ |
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va_list argptr; |
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char msg[MAXPRINTMSG]; |
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if (!developer.value) |
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return; |
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va_start (argptr,fmt); |
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vsprintf (msg,fmt,argptr); |
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va_end (argptr); |
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Con_Printf ("%s", msg); |
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} |
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void Con_SafePrintf (char *fmt, ...) |
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{ |
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va_list argptr; |
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char msg[1024]; |
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int temp; |
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va_start (argptr,fmt); |
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vsprintf (msg,fmt,argptr); |
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va_end (argptr); |
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temp = scr_disabled_for_loading; |
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scr_disabled_for_loading = true; |
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Con_Printf ("%s", msg); |
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scr_disabled_for_loading = temp; |
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} |
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void Con_DrawInput (void) |
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{ |
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int y; |
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int i; |
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char *text; |
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if (key_dest != key_console && !con_forcedup) |
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return; |
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text = key_lines[edit_line]; |
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text[key_linepos] = 10+((int)(realtime*con_cursorspeed)&1); |
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for (i=key_linepos+1 ; i< con_linewidth ; i++) |
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text[i] = ' '; |
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if (key_linepos >= con_linewidth) |
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text += 1 + key_linepos - con_linewidth; |
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y = con_vislines-16; |
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for (i=0 ; i<con_linewidth ; i++) |
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Draw_Character ( (i+1)<<3, con_vislines - 16, text[i]); |
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key_lines[edit_line][key_linepos] = 0; |
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} |
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void Con_DrawNotify (void) |
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{ |
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int x, v; |
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char *text; |
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int i; |
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float time; |
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extern char chat_buffer[]; |
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v = 0; |
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for (i= con_current-NUM_CON_TIMES+1 ; i<=con_current ; i++) |
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{ |
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if (i < 0) |
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continue; |
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time = con_times[i % NUM_CON_TIMES]; |
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if (time == 0) |
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continue; |
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time = realtime - time; |
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if (time > con_notifytime.value) |
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continue; |
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text = con_text + (i % con_totallines)*con_linewidth; |
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clearnotify = 0; |
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scr_copytop = 1; |
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for (x = 0 ; x < con_linewidth ; x++) |
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Draw_Character ( (x+1)<<3, v, text[x]); |
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v += 8; |
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} |
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if (key_dest == key_message) |
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{ |
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clearnotify = 0; |
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scr_copytop = 1; |
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x = 0; |
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Draw_String (8, v, "say:"); |
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while(chat_buffer[x]) |
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{ |
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Draw_Character ( (x+5)<<3, v, chat_buffer[x]); |
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x++; |
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} |
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Draw_Character ( (x+5)<<3, v, 10+((int)(realtime*con_cursorspeed)&1)); |
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v += 8; |
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} |
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if (v > con_notifylines) |
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con_notifylines = v; |
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} |
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void Con_DrawConsole (int lines, qboolean drawinput) |
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{ |
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int i, x, y; |
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int rows; |
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char *text; |
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int j; |
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if (lines <= 0) |
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return; |
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Draw_ConsoleBackground (lines); |
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con_vislines = lines; |
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rows = (lines-16)>>3; |
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y = lines - 16 - (rows<<3); |
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for (i= con_current - rows + 1 ; i<=con_current ; i++, y+=8 ) |
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{ |
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j = i - con_backscroll; |
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if (j<0) |
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j = 0; |
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text = con_text + (j % con_totallines)*con_linewidth; |
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for (x=0 ; x<con_linewidth ; x++) |
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Draw_Character ( (x+1)<<3, y, text[x]); |
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} |
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if (drawinput) |
|
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Con_DrawInput (); |
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} |
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void Con_NotifyBox (char *text) |
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{ |
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|
double t1, t2; |
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Con_Printf("\n\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n"); |
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|
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Con_Printf (text); |
|
|
|
|
|
Con_Printf ("Press a key.\n"); |
|
|
Con_Printf("\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\37\n"); |
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|
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key_count = -2; |
|
|
key_dest = key_console; |
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|
|
|
|
do |
|
|
{ |
|
|
t1 = Sys_FloatTime (); |
|
|
SCR_UpdateScreen (); |
|
|
Sys_SendKeyEvents (); |
|
|
t2 = Sys_FloatTime (); |
|
|
realtime += t2-t1; |
|
|
} while (key_count < 0); |
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|
|
|
|
Con_Printf ("\n"); |
|
|
key_dest = key_game; |
|
|
realtime = 0; |
|
|
} |
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|
|
|
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|