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typedef float vec_t; |
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typedef vec_t vec3_t[3]; |
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typedef vec_t vec5_t[5]; |
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typedef int fixed4_t; |
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typedef int fixed8_t; |
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typedef int fixed16_t; |
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#ifndef M_PI |
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#define M_PI 3.14159265358979323846 |
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#endif |
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struct mplane_s; |
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extern vec3_t vec3_origin; |
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extern int nanmask; |
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#define IS_NAN(x) (((*(int *)&x)&nanmask)==nanmask) |
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#define DotProduct(x,y) (x[0]*y[0]+x[1]*y[1]+x[2]*y[2]) |
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#define VectorSubtract(a,b,c) {c[0]=a[0]-b[0];c[1]=a[1]-b[1];c[2]=a[2]-b[2];} |
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#define VectorAdd(a,b,c) {c[0]=a[0]+b[0];c[1]=a[1]+b[1];c[2]=a[2]+b[2];} |
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#define VectorCopy(a,b) {b[0]=a[0];b[1]=a[1];b[2]=a[2];} |
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void VectorMA (vec3_t veca, float scale, vec3_t vecb, vec3_t vecc); |
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vec_t _DotProduct (vec3_t v1, vec3_t v2); |
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void _VectorSubtract (vec3_t veca, vec3_t vecb, vec3_t out); |
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void _VectorAdd (vec3_t veca, vec3_t vecb, vec3_t out); |
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void _VectorCopy (vec3_t in, vec3_t out); |
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int VectorCompare (vec3_t v1, vec3_t v2); |
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vec_t Length (vec3_t v); |
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void CrossProduct (vec3_t v1, vec3_t v2, vec3_t cross); |
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float VectorNormalize (vec3_t v); |
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void VectorInverse (vec3_t v); |
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void VectorScale (vec3_t in, vec_t scale, vec3_t out); |
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int Q_log2(int val); |
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void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]); |
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void R_ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]); |
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void FloorDivMod (double numer, double denom, int *quotient, |
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int *rem); |
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fixed16_t Invert24To16(fixed16_t val); |
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int GreatestCommonDivisor (int i1, int i2); |
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void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up); |
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int BoxOnPlaneSide (vec3_t emins, vec3_t emaxs, struct mplane_s *plane); |
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float anglemod(float a); |
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#define BOX_ON_PLANE_SIDE(emins, emaxs, p) \ |
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(((p)->type < 3)? \ |
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( \ |
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((p)->dist <= (emins)[(p)->type])? \ |
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1 \ |
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: \ |
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( \ |
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((p)->dist >= (emaxs)[(p)->type])?\ |
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2 \ |
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: \ |
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3 \ |
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) \ |
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) \ |
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: \ |
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BoxOnPlaneSide( (emins), (emaxs), (p))) |
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