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| | #include "quakedef.h" |
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| | kbutton_t in_mlook, in_klook; |
| | kbutton_t in_left, in_right, in_forward, in_back; |
| | kbutton_t in_lookup, in_lookdown, in_moveleft, in_moveright; |
| | kbutton_t in_strafe, in_speed, in_use, in_jump, in_attack; |
| | kbutton_t in_up, in_down; |
| |
|
| | int in_impulse; |
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| |
|
| | void KeyDown (kbutton_t *b) |
| | { |
| | int k; |
| | char *c; |
| |
|
| | c = Cmd_Argv(1); |
| | if (c[0]) |
| | k = atoi(c); |
| | else |
| | k = -1; |
| |
|
| | if (k == b->down[0] || k == b->down[1]) |
| | return; |
| | |
| | if (!b->down[0]) |
| | b->down[0] = k; |
| | else if (!b->down[1]) |
| | b->down[1] = k; |
| | else |
| | { |
| | Con_Printf ("Three keys down for a button!\n"); |
| | return; |
| | } |
| | |
| | if (b->state & 1) |
| | return; |
| | b->state |= 1 + 2; |
| | } |
| |
|
| | void KeyUp (kbutton_t *b) |
| | { |
| | int k; |
| | char *c; |
| | |
| | c = Cmd_Argv(1); |
| | if (c[0]) |
| | k = atoi(c); |
| | else |
| | { |
| | b->down[0] = b->down[1] = 0; |
| | b->state = 4; |
| | return; |
| | } |
| |
|
| | if (b->down[0] == k) |
| | b->down[0] = 0; |
| | else if (b->down[1] == k) |
| | b->down[1] = 0; |
| | else |
| | return; |
| | if (b->down[0] || b->down[1]) |
| | return; |
| |
|
| | if (!(b->state & 1)) |
| | return; |
| | b->state &= ~1; |
| | b->state |= 4; |
| | } |
| |
|
| | void IN_KLookDown (void) {KeyDown(&in_klook);} |
| | void IN_KLookUp (void) {KeyUp(&in_klook);} |
| | void IN_MLookDown (void) {KeyDown(&in_mlook);} |
| | void IN_MLookUp (void) { |
| | KeyUp(&in_mlook); |
| | if ( !(in_mlook.state&1) && lookspring.value) |
| | V_StartPitchDrift(); |
| | } |
| | void IN_UpDown(void) {KeyDown(&in_up);} |
| | void IN_UpUp(void) {KeyUp(&in_up);} |
| | void IN_DownDown(void) {KeyDown(&in_down);} |
| | void IN_DownUp(void) {KeyUp(&in_down);} |
| | void IN_LeftDown(void) {KeyDown(&in_left);} |
| | void IN_LeftUp(void) {KeyUp(&in_left);} |
| | void IN_RightDown(void) {KeyDown(&in_right);} |
| | void IN_RightUp(void) {KeyUp(&in_right);} |
| | void IN_ForwardDown(void) {KeyDown(&in_forward);} |
| | void IN_ForwardUp(void) {KeyUp(&in_forward);} |
| | void IN_BackDown(void) {KeyDown(&in_back);} |
| | void IN_BackUp(void) {KeyUp(&in_back);} |
| | void IN_LookupDown(void) {KeyDown(&in_lookup);} |
| | void IN_LookupUp(void) {KeyUp(&in_lookup);} |
| | void IN_LookdownDown(void) {KeyDown(&in_lookdown);} |
| | void IN_LookdownUp(void) {KeyUp(&in_lookdown);} |
| | void IN_MoveleftDown(void) {KeyDown(&in_moveleft);} |
| | void IN_MoveleftUp(void) {KeyUp(&in_moveleft);} |
| | void IN_MoverightDown(void) {KeyDown(&in_moveright);} |
| | void IN_MoverightUp(void) {KeyUp(&in_moveright);} |
| |
|
| | void IN_SpeedDown(void) {KeyDown(&in_speed);} |
| | void IN_SpeedUp(void) {KeyUp(&in_speed);} |
| | void IN_StrafeDown(void) {KeyDown(&in_strafe);} |
| | void IN_StrafeUp(void) {KeyUp(&in_strafe);} |
| |
|
| | void IN_AttackDown(void) {KeyDown(&in_attack);} |
| | void IN_AttackUp(void) {KeyUp(&in_attack);} |
| |
|
| | void IN_UseDown (void) {KeyDown(&in_use);} |
| | void IN_UseUp (void) {KeyUp(&in_use);} |
| | void IN_JumpDown (void) {KeyDown(&in_jump);} |
| | void IN_JumpUp (void) {KeyUp(&in_jump);} |
| |
|
| | void IN_Impulse (void) {in_impulse=Q_atoi(Cmd_Argv(1));} |
| |
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| | |
| | float CL_KeyState (kbutton_t *key) |
| | { |
| | float val; |
| | qboolean impulsedown, impulseup, down; |
| | |
| | impulsedown = key->state & 2; |
| | impulseup = key->state & 4; |
| | down = key->state & 1; |
| | val = 0; |
| | |
| | if (impulsedown && !impulseup) |
| | if (down) |
| | val = 0.5; |
| | else |
| | val = 0; |
| | if (impulseup && !impulsedown) |
| | if (down) |
| | val = 0; |
| | else |
| | val = 0; |
| | if (!impulsedown && !impulseup) |
| | if (down) |
| | val = 1.0; |
| | else |
| | val = 0; |
| | if (impulsedown && impulseup) |
| | if (down) |
| | val = 0.75; |
| | else |
| | val = 0.25; |
| |
|
| | key->state &= 1; |
| | |
| | return val; |
| | } |
| |
|
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|
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| |
|
| | cvar_t cl_upspeed = {"cl_upspeed","200"}; |
| | cvar_t cl_forwardspeed = {"cl_forwardspeed","200", true}; |
| | cvar_t cl_backspeed = {"cl_backspeed","200", true}; |
| | cvar_t cl_sidespeed = {"cl_sidespeed","350"}; |
| |
|
| | cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0"}; |
| |
|
| | cvar_t cl_yawspeed = {"cl_yawspeed","140"}; |
| | cvar_t cl_pitchspeed = {"cl_pitchspeed","150"}; |
| |
|
| | cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"}; |
| |
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| | |
| | void CL_AdjustAngles (void) |
| | { |
| | float speed; |
| | float up, down; |
| | |
| | if (in_speed.state & 1) |
| | speed = host_frametime * cl_anglespeedkey.value; |
| | else |
| | speed = host_frametime; |
| |
|
| | if (!(in_strafe.state & 1)) |
| | { |
| | cl.viewangles[YAW] -= speed*cl_yawspeed.value*CL_KeyState (&in_right); |
| | cl.viewangles[YAW] += speed*cl_yawspeed.value*CL_KeyState (&in_left); |
| | cl.viewangles[YAW] = anglemod(cl.viewangles[YAW]); |
| | } |
| | if (in_klook.state & 1) |
| | { |
| | V_StopPitchDrift (); |
| | cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * CL_KeyState (&in_forward); |
| | cl.viewangles[PITCH] += speed*cl_pitchspeed.value * CL_KeyState (&in_back); |
| | } |
| | |
| | up = CL_KeyState (&in_lookup); |
| | down = CL_KeyState(&in_lookdown); |
| | |
| | cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * up; |
| | cl.viewangles[PITCH] += speed*cl_pitchspeed.value * down; |
| |
|
| | if (up || down) |
| | V_StopPitchDrift (); |
| | |
| | if (cl.viewangles[PITCH] > 80) |
| | cl.viewangles[PITCH] = 80; |
| | if (cl.viewangles[PITCH] < -70) |
| | cl.viewangles[PITCH] = -70; |
| |
|
| | if (cl.viewangles[ROLL] > 50) |
| | cl.viewangles[ROLL] = 50; |
| | if (cl.viewangles[ROLL] < -50) |
| | cl.viewangles[ROLL] = -50; |
| | |
| | } |
| |
|
| | |
| | |
| | |
| | |
| | |
| | |
| | |
| | void CL_BaseMove (usercmd_t *cmd) |
| | { |
| | if (cls.signon != SIGNONS) |
| | return; |
| | |
| | CL_AdjustAngles (); |
| | |
| | Q_memset (cmd, 0, sizeof(*cmd)); |
| | |
| | if (in_strafe.state & 1) |
| | { |
| | cmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_right); |
| | cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_left); |
| | } |
| |
|
| | cmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_moveright); |
| | cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_moveleft); |
| |
|
| | cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up); |
| | cmd->upmove -= cl_upspeed.value * CL_KeyState (&in_down); |
| |
|
| | if (! (in_klook.state & 1) ) |
| | { |
| | cmd->forwardmove += cl_forwardspeed.value * CL_KeyState (&in_forward); |
| | cmd->forwardmove -= cl_backspeed.value * CL_KeyState (&in_back); |
| | } |
| |
|
| | |
| | |
| | |
| | if (in_speed.state & 1) |
| | { |
| | cmd->forwardmove *= cl_movespeedkey.value; |
| | cmd->sidemove *= cl_movespeedkey.value; |
| | cmd->upmove *= cl_movespeedkey.value; |
| | } |
| |
|
| | #ifdef QUAKE2 |
| | cmd->lightlevel = cl.light_level; |
| | #endif |
| | } |
| |
|
| |
|
| |
|
| | |
| | |
| | |
| | |
| | |
| | void CL_SendMove (usercmd_t *cmd) |
| | { |
| | int i; |
| | int bits; |
| | sizebuf_t buf; |
| | byte data[128]; |
| | |
| | buf.maxsize = 128; |
| | buf.cursize = 0; |
| | buf.data = data; |
| | |
| | cl.cmd = *cmd; |
| |
|
| | |
| | |
| | |
| | MSG_WriteByte (&buf, clc_move); |
| |
|
| | MSG_WriteFloat (&buf, cl.mtime[0]); |
| |
|
| | for (i=0 ; i<3 ; i++) |
| | MSG_WriteAngle (&buf, cl.viewangles[i]); |
| | |
| | MSG_WriteShort (&buf, cmd->forwardmove); |
| | MSG_WriteShort (&buf, cmd->sidemove); |
| | MSG_WriteShort (&buf, cmd->upmove); |
| |
|
| | |
| | |
| | |
| | bits = 0; |
| | |
| | if ( in_attack.state & 3 ) |
| | bits |= 1; |
| | in_attack.state &= ~2; |
| | |
| | if (in_jump.state & 3) |
| | bits |= 2; |
| | in_jump.state &= ~2; |
| | |
| | MSG_WriteByte (&buf, bits); |
| |
|
| | MSG_WriteByte (&buf, in_impulse); |
| | in_impulse = 0; |
| |
|
| | #ifdef QUAKE2 |
| | |
| | |
| | |
| | MSG_WriteByte (&buf, cmd->lightlevel); |
| | #endif |
| |
|
| | |
| | |
| | |
| | if (cls.demoplayback) |
| | return; |
| |
|
| | |
| | |
| | |
| | |
| | if (++cl.movemessages <= 2) |
| | return; |
| | |
| | if (NET_SendUnreliableMessage (cls.netcon, &buf) == -1) |
| | { |
| | Con_Printf ("CL_SendMove: lost server connection\n"); |
| | CL_Disconnect (); |
| | } |
| | } |
| |
|
| | |
| | |
| | |
| | |
| | |
| | void CL_InitInput (void) |
| | { |
| | Cmd_AddCommand ("+moveup",IN_UpDown); |
| | Cmd_AddCommand ("-moveup",IN_UpUp); |
| | Cmd_AddCommand ("+movedown",IN_DownDown); |
| | Cmd_AddCommand ("-movedown",IN_DownUp); |
| | Cmd_AddCommand ("+left",IN_LeftDown); |
| | Cmd_AddCommand ("-left",IN_LeftUp); |
| | Cmd_AddCommand ("+right",IN_RightDown); |
| | Cmd_AddCommand ("-right",IN_RightUp); |
| | Cmd_AddCommand ("+forward",IN_ForwardDown); |
| | Cmd_AddCommand ("-forward",IN_ForwardUp); |
| | Cmd_AddCommand ("+back",IN_BackDown); |
| | Cmd_AddCommand ("-back",IN_BackUp); |
| | Cmd_AddCommand ("+lookup", IN_LookupDown); |
| | Cmd_AddCommand ("-lookup", IN_LookupUp); |
| | Cmd_AddCommand ("+lookdown", IN_LookdownDown); |
| | Cmd_AddCommand ("-lookdown", IN_LookdownUp); |
| | Cmd_AddCommand ("+strafe", IN_StrafeDown); |
| | Cmd_AddCommand ("-strafe", IN_StrafeUp); |
| | Cmd_AddCommand ("+moveleft", IN_MoveleftDown); |
| | Cmd_AddCommand ("-moveleft", IN_MoveleftUp); |
| | Cmd_AddCommand ("+moveright", IN_MoverightDown); |
| | Cmd_AddCommand ("-moveright", IN_MoverightUp); |
| | Cmd_AddCommand ("+speed", IN_SpeedDown); |
| | Cmd_AddCommand ("-speed", IN_SpeedUp); |
| | Cmd_AddCommand ("+attack", IN_AttackDown); |
| | Cmd_AddCommand ("-attack", IN_AttackUp); |
| | Cmd_AddCommand ("+use", IN_UseDown); |
| | Cmd_AddCommand ("-use", IN_UseUp); |
| | Cmd_AddCommand ("+jump", IN_JumpDown); |
| | Cmd_AddCommand ("-jump", IN_JumpUp); |
| | Cmd_AddCommand ("impulse", IN_Impulse); |
| | Cmd_AddCommand ("+klook", IN_KLookDown); |
| | Cmd_AddCommand ("-klook", IN_KLookUp); |
| | Cmd_AddCommand ("+mlook", IN_MLookDown); |
| | Cmd_AddCommand ("-mlook", IN_MLookUp); |
| |
|
| | } |
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