| { | |
| "status": "verified", | |
| "align_rotation": [ | |
| 0.0, | |
| -90.0, | |
| 0.0 | |
| ], | |
| "extra_rz": 0.0, | |
| "upright_group": 4, | |
| "front_angle_index": 1, | |
| "p1_confidence": "high", | |
| "p2_confidence": "high", | |
| "p1_vlm_decision": { | |
| "reasoning": "The model is a desktop object with a flat work surface (top) and a base that rests on the ground. G1, G2, and G5 show the model lying on its side or upside-down, with the work surface horizontal or facing down. G6 shows the model lying flat on its back, with the top surface facing the ground. G3 and G4 show the model standing upright with the work surface facing upward and the base on the ground. However, G3 shows the model with a narrow side facing forward, while G4 shows the wider front face (with drawers/modesty panel) facing forward, which is typical for a desk. Therefore, G4 represents the natural upright standing position.", | |
| "upright_group": 4, | |
| "confidence": "high" | |
| }, | |
| "p2_vlm_decision": { | |
| "reasoning": "The front face of a desktop object typically includes features like drawers, a modesty panel, or a keyboard tray. In Angle 1 (0°), the full front face is visible, showing a panel with a horizontal row of circular elements (likely a keyboard tray or drawer front) and a vertical structure above it. In Angle 3 (180°), the back of the object is shown, which lacks these user-facing features. Angles 2 and 4 show side profiles, which are not the front. Therefore, Angle 1 shows the front face directly facing the camera.", | |
| "front_angle_index": 1, | |
| "confidence": "high" | |
| }, | |
| "category_hint": "Desktop_object", | |
| "timestamp": "2026-04-26 05:21:38" | |
| } |