""" FastAPI server for Sumobot with Milvus Vector Search Real-time action retrieval using similarity search """ import re import platform import time from typing import Dict, Optional, List from fastapi import FastAPI, HTTPException from fastapi.middleware.cors import CORSMiddleware from pydantic import BaseModel import uvicorn import numpy as np from pymilvus import connections, Collection # ==================== Configuration ==================== MILVUS_HOST = "127.0.0.1" MILVUS_PORT = "19530" COLLECTION_NAME = "sumobot_states" TOP_K = 1 # Number of similar states to retrieve NPROBE = 16 # Search parameter for IVF_FLAT index print("="*70) print("šŸ¤– Sumobot Milvus Vector Search API Server") print("="*70) print(f"Platform: {platform.system()} {platform.machine()}") print(f"Milvus: {MILVUS_HOST}:{MILVUS_PORT}") print(f"Collection: {COLLECTION_NAME}") print("="*70) # ==================== Connect to Milvus ==================== print("\nā³ Connecting to Milvus...") start_time = time.time() try: connections.connect("default", host=MILVUS_HOST, port=MILVUS_PORT) col = Collection(COLLECTION_NAME) col.load() load_time = time.time() - start_time num_entities = col.num_entities print(f"āœ… Connected to Milvus in {load_time:.2f}s") print(f"šŸ“Š Collection has {num_entities} entities\n") except Exception as e: print(f"āŒ Failed to connect to Milvus: {e}") print("\nMake sure:") print(f" 1. Milvus is running at {MILVUS_HOST}:{MILVUS_PORT}") print(f" 2. Collection '{COLLECTION_NAME}' exists") print(" 3. pymilvus is installed: pip install pymilvus") exit(1) # ==================== State Encoding ==================== def encode_state(angle: float, angle_score: float, dist_score: float, near_score: float, facing: float) -> np.ndarray: """ Encode game state into 5D vector Args: angle: AngleToEnemy (degrees, normalized to [-1, 1]) angle_score: AngleToEnemyScore [0, 1] dist_score: DistanceToEnemyScore [0, 1] near_score: NearBorderArenaScore [0, 1] facing: FacingToArena [-1, 1] Returns: 5D numpy array [angle_normalized, angle_score, dist_score, near_score, facing] """ # Normalize angle from [-180, 180] to [-1, 1] angle_normalized = angle / 180.0 return np.array([ angle_normalized, angle_score, dist_score, near_score, facing ], dtype=np.float32) def parse_state_string(state_str: str) -> Dict[str, float]: """ Parse state string into dictionary Example input: "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99" Returns: {"AngleToEnemy": 7.77, "AngleToEnemyScore": 0.99, ...} """ state_dict = {} # Remove trailing punctuation from entire string state_str = state_str.rstrip('.,;') for part in state_str.split(","): part = part.strip() if "=" in part: key, value = part.split("=", 1) # Split only on first '=' # Clean up value: remove trailing periods, spaces, etc. value_clean = value.strip().rstrip('.') try: state_dict[key.strip()] = float(value_clean) except ValueError as e: raise ValueError(f"Cannot parse '{key.strip()}={value}' - invalid float value: {e}") return state_dict # ==================== Action Parser ==================== def parse_action(output: str) -> Dict[str, Optional[float]]: """ Parse action string into dictionary Expected format: "FWD 1.5, TR 0.8" or "SK, DS 2.0" Returns: {"Accelerate": 1.5, "TurnRight": 0.8} or {"Skill": None, "Dash": 2.0} """ action_map = { "SK": "Skill", "DS": "Dash", "FWD": "Accelerate", "TL": "TurnLeft", "TR": "TurnRight", } actions: Dict[str, Optional[float]] = {} # Split by comma and process each action for part in [p.strip() for p in output.split(",")]: if not part: continue name = part duration = None # Try to extract duration (e.g., "FWD 1.5" -> name="FWD", duration=1.5) direct_match = re.match(r"^([A-Za-z]+)\s*([\d.]+)$", part) if direct_match: name = direct_match.group(1).strip() duration = float(direct_match.group(2)) # Normalize shorthand to full action name for short, full in action_map.items(): if name.upper().startswith(short): name = full break actions[name] = duration return actions # ==================== Vector Search Function ==================== def query_action(angle: float, angle_score: float, dist_score: float, near_score: float, facing: float, top_k: int = TOP_K) -> dict: """ Query action from Milvus using vector similarity search Args: angle: AngleToEnemy (degrees) angle_score: AngleToEnemyScore [0, 1] dist_score: DistanceToEnemyScore [0, 1] near_score: NearBorderArenaScore [0, 1] facing: FacingToArena [-1, 1] top_k: Number of similar states to retrieve Returns: { "raw_output": "FWD 1.5, TR 0.8", "action": {"Accelerate": 1.5, "TurnRight": 0.8}, "search_time_ms": 2.5, "distance": 0.123, "top_k_results": [...] # Only if top_k > 1 } """ # Encode state into vector vec = encode_state(angle, angle_score, dist_score, near_score, facing) # Perform vector search start = time.time() result = col.search( data=[vec.tolist()], anns_field="state_vec", param={"nprobe": NPROBE}, limit=top_k, output_fields=["action"], ) search_time = (time.time() - start) * 1000 # Convert to ms # Extract results if len(result[0]) == 0: raise ValueError("No similar states found in database") top_hit = result[0][0] action_str = top_hit.entity.get("action") distance = top_hit.distance # Parse action parsed_actions = parse_action(action_str) response = { "raw_output": action_str, "action": parsed_actions, "search_time_ms": round(search_time, 2), "distance": round(distance, 4) } # Include all results if top_k > 1 if top_k > 1: response["top_k_results"] = [ { "action": hit.entity.get("action"), "distance": round(hit.distance, 4) } for hit in result[0] ] return response def query_action_from_string(state_str: str, top_k: int = TOP_K) -> dict: """ Query action from state string Args: state_str: "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99" top_k: Number of similar states to retrieve Returns: Same as query_action() """ # Parse state string state_dict = parse_state_string(state_str) # Extract required fields required_fields = [ "AngleToEnemy", "AngleToEnemyScore", "DistanceToEnemyScore", "NearBorderArenaScore", "FacingToArena" ] missing_fields = [f for f in required_fields if f not in state_dict] if missing_fields: raise ValueError(f"Missing required fields: {missing_fields}") # Query action return query_action( angle=state_dict["AngleToEnemy"], angle_score=state_dict["AngleToEnemyScore"], dist_score=state_dict["DistanceToEnemyScore"], near_score=state_dict["NearBorderArenaScore"], facing=state_dict["FacingToArena"], top_k=top_k ) # ==================== FastAPI Setup ==================== app = FastAPI( title="Sumobot Milvus Vector Search API", description="Real-time Sumobot action retrieval using vector similarity search", version="1.0.0" ) # Add CORS middleware app.add_middleware( CORSMiddleware, allow_origins=["*"], allow_credentials=True, allow_methods=["*"], allow_headers=["*"], ) # ==================== Request/Response Models ==================== class QueryInput(BaseModel): state: str top_k: Optional[int] = 1 class Config: json_schema_extra = { "example": { "state": "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99", "top_k": 1 } } class QueryResponse(BaseModel): raw_output: str action: Dict[str, Optional[float]] search_time_ms: float distance: float top_k_results: Optional[List[Dict]] = None class BatchQueryInput(BaseModel): states: List[str] top_k: Optional[int] = 1 class HealthResponse(BaseModel): status: str milvus_host: str collection: str num_entities: int platform: str # ==================== API Endpoints ==================== @app.get("/", tags=["Info"]) def root(): """Root endpoint with API information""" return { "message": "Sumobot Milvus Vector Search API", "endpoints": { "health": "/health", "query": "/query (POST)", "batch": "/batch (POST)", "benchmark": "/benchmark (GET)", "stats": "/stats (GET)" } } @app.get("/health", response_model=HealthResponse, tags=["Info"]) def health_check(): """Health check endpoint""" return { "status": "healthy", "milvus_host": f"{MILVUS_HOST}:{MILVUS_PORT}", "collection": COLLECTION_NAME, "num_entities": col.num_entities, "platform": f"{platform.system()} {platform.machine()}" } @app.get("/stats", tags=["Info"]) def collection_stats(): """Get collection statistics""" return { "collection": COLLECTION_NAME, "num_entities": col.num_entities, "schema": { "fields": [ { "name": field.name, "type": str(field.dtype), "params": field.params } for field in col.schema.fields ] }, "indexes": [ { "field": index.field_name, "type": index.params.get("index_type"), "metric": index.params.get("metric_type") } for index in col.indexes ] } @app.post("/query", response_model=QueryResponse, tags=["Search"]) def query(input: QueryInput): """ Get action prediction for a single game state Example: ```json { "state": "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99", "top_k": 1 } ``` """ try: result = query_action_from_string(input.state, input.top_k) return result except Exception as e: print(input.state) print(f"Error query:\nInput: {input.state}\nDetail: {e.with_traceback()}") raise HTTPException(status_code=500, detail=str(e)) @app.post("/batch", tags=["Search"]) def batch_query(input: BatchQueryInput): """ Get action predictions for multiple game states Example: ```json { "states": [ "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99", "AngleToEnemy=2.31, AngleToEnemyScore=0.45, DistanceToEnemyScore=0.92, NearBorderArenaScore=0.12, FacingToArena=0.67" ], "top_k": 1 } ``` """ try: results = [] total_time = 0 for state in input.states: result = query_action_from_string(state, input.top_k) results.append(result) total_time += result["search_time_ms"] return { "results": results, "total_search_time_ms": round(total_time, 2), "avg_search_time_ms": round(total_time / len(results), 2) } except Exception as e: raise HTTPException(status_code=500, detail=str(e)) @app.get("/benchmark", tags=["Diagnostics"]) def benchmark(): """ Benchmark vector search performance Runs 100 searches and returns statistics """ test_state = "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99" print("\nšŸ”„ Running benchmark...") # Warmup query_action_from_string(test_state) # Benchmark times = [] outputs = [] num_runs = 100 for i in range(num_runs): result = query_action_from_string(test_state) times.append(result["search_time_ms"]) outputs.append(result["raw_output"]) if (i + 1) % 20 == 0: print(f" Run {i+1}/{num_runs}: {result['search_time_ms']:.2f}ms") times_sorted = sorted(times) return { "runs": num_runs, "test_state": test_state, "stats": { "avg_latency_ms": round(sum(times) / len(times), 2), "min_latency_ms": round(min(times), 2), "max_latency_ms": round(max(times), 2), "p50_latency_ms": round(times_sorted[len(times) // 2], 2), "p95_latency_ms": round(times_sorted[int(len(times) * 0.95)], 2), "p99_latency_ms": round(times_sorted[int(len(times) * 0.99)], 2), }, "platform": { "system": platform.system(), "machine": platform.machine(), "milvus": f"{MILVUS_HOST}:{MILVUS_PORT}", "collection_size": col.num_entities }, "sample_outputs": list(set(outputs[:10])) # First 10 unique outputs } # ==================== Main ==================== if __name__ == "__main__": import sys port = 9999 workers = 20 # Number of worker processes # Check if running with multiple workers if "--workers" in sys.argv: try: workers_idx = sys.argv.index("--workers") workers = int(sys.argv[workers_idx + 1]) except (IndexError, ValueError): print("āš ļø Invalid --workers argument, using default: 20") if "--port" in sys.argv: try: port_idx = sys.argv.index("--port") port = int(sys.argv[port_idx + 1]) except (IndexError, ValueError): print(f"āš ļø Invalid --port argument, using default: {port}") print("\nšŸš€ Starting Sumobot Milvus API server...") print(f"šŸ“” Server will be available at: http://0.0.0.0:{port}") print(f"šŸ‘· Workers: {workers}") print(f"šŸ“š API docs: http://0.0.0.0:{port}/docs") print(f"šŸ” Health check: http://0.0.0.0:{port}/health") print(f"šŸ“Š Stats: http://0.0.0.0:{port}/stats") print("\n" + "="*70 + "\n") # For production with multiple workers, use uvicorn with workers parameter # Each worker will have its own connection to Milvus uvicorn.run( "api:app", # Use string import path for workers to work properly host="0.0.0.0", port=port, workers=workers, log_level="info", access_log=True ) # ==================== Usage Instructions ==================== """ # ==================== Running the Server ==================== # Run with 20 workers (default) python vdb/api.py # Run with custom number of workers python vdb/api.py --workers 10 # Run with custom port python vdb/api.py --port 8000 --workers 20 # Alternative: Using Gunicorn for production (install: pip install gunicorn) gunicorn vdb.api:app \ --workers 20 \ --worker-class uvicorn.workers.UvicornWorker \ --bind 0.0.0.0:9999 \ --timeout 120 \ --access-logfile - \ --error-logfile - # ==================== Testing the API ==================== # Health check curl http://localhost:9999/health # Collection stats curl http://localhost:9999/stats # Single query curl -X POST http://localhost:9999/query \ -H "Content-Type: application/json" \ -d '{ "state": "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99" }' # Query with top-k results curl -X POST http://localhost:9999/query \ -H "Content-Type: application/json" \ -d '{ "state": "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99", "top_k": 3 }' # Batch query curl -X POST http://localhost:9999/batch \ -H "Content-Type: application/json" \ -d '{ "states": [ "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99", "AngleToEnemy=2.31, AngleToEnemyScore=0.45, DistanceToEnemyScore=0.92, NearBorderArenaScore=0.12, FacingToArena=0.67" ] }' # Benchmark curl http://localhost:9999/benchmark # Interactive API docs # Open in browser: http://localhost:9999/docs # ==================== Performance Testing ==================== # Load test with Apache Bench (install: brew install httpd or apt-get install apache2-utils) ab -n 10000 -c 100 -T 'application/json' \ -p query.json \ http://localhost:9999/query # Where query.json contains: # {"state": "AngleToEnemy=7.77, AngleToEnemyScore=0.99, DistanceToEnemyScore=0.76, NearBorderArenaScore=0.81, FacingToArena=-0.99"} """