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CausalGame repro bundle: modified harness (hf provider) + repro scripts
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"""
Visibility control for DroneSheet.
This module defines what fields are visible to different consumers:
- Agent: Limited view (DEF, ATK, some derived values)
- Admin/Frontend: Full view (HP, Agility, all internal state)
"""
from enum import Enum
from dataclasses import dataclass, field
from typing import Dict, Set, Any, Optional
class Visibility(Enum):
"""Visibility levels for drone attributes."""
AGENT = "agent" # Agent can see and modify
AGENT_READONLY = "agent_readonly" # Agent can see but not modify
ADMIN = "admin" # Only admin/frontend can see
HIDDEN = "hidden" # Internal only, not exposed
@dataclass
class FieldVisibility:
"""Visibility configuration for a single field."""
name: str
visibility: Visibility
description: str = ""
# Default visibility configuration
DEFAULT_VISIBILITY: Dict[str, Visibility] = {
# === Agent writable ===
"engine_def": Visibility.AGENT,
"cockpit_def": Visibility.AGENT,
"wing_def": Visibility.AGENT,
"body_def": Visibility.AGENT,
"antenna_def": Visibility.AGENT,
"camera_def": Visibility.AGENT,
"gun_def": Visibility.AGENT,
# === Agent readable (derived) ===
"total_def": Visibility.AGENT_READONLY,
"gun_atk": Visibility.AGENT_READONLY,
# === Admin only (hidden from agent) ===
"engine_hp": Visibility.ADMIN,
"cockpit_hp": Visibility.ADMIN,
"wing_hp": Visibility.ADMIN,
"body_hp": Visibility.ADMIN,
"antenna_hp": Visibility.ADMIN,
"camera_hp": Visibility.ADMIN,
"gun_hp": Visibility.ADMIN,
"total_hp": Visibility.ADMIN,
"agility": Visibility.ADMIN,
"detection_probability": Visibility.ADMIN,
"signal_strength": Visibility.ADMIN,
"stealth_rating": Visibility.ADMIN,
# === Internal only ===
"hit_probability_modifier": Visibility.HIDDEN,
"combat_rounds_base": Visibility.HIDDEN,
}
@dataclass
class VisibilityConfig:
"""
Visibility configuration manager.
Admin can modify visibility rules at runtime to change
what the agent can see (for different experiments).
"""
# Field visibility mappings
field_visibility: Dict[str, Visibility] = field(default_factory=dict)
# Override sets (for dynamic configuration)
agent_visible_override: Set[str] = field(default_factory=set)
agent_hidden_override: Set[str] = field(default_factory=set)
def __post_init__(self):
"""Initialize with default visibility if not provided."""
if not self.field_visibility:
self.field_visibility = DEFAULT_VISIBILITY.copy()
def is_agent_visible(self, field_name: str) -> bool:
"""Check if field is visible to agent."""
# Check overrides first
if field_name in self.agent_hidden_override:
return False
if field_name in self.agent_visible_override:
return True
# Check default visibility
vis = self.field_visibility.get(field_name, Visibility.HIDDEN)
return vis in (Visibility.AGENT, Visibility.AGENT_READONLY)
def is_agent_writable(self, field_name: str) -> bool:
"""Check if agent can modify this field."""
vis = self.field_visibility.get(field_name, Visibility.HIDDEN)
return vis == Visibility.AGENT
def is_admin_visible(self, field_name: str) -> bool:
"""Check if field is visible to admin."""
vis = self.field_visibility.get(field_name, Visibility.HIDDEN)
return vis != Visibility.HIDDEN
def set_visibility(self, field_name: str, visibility: Visibility) -> None:
"""Admin can change field visibility."""
self.field_visibility[field_name] = visibility
def show_to_agent(self, field_name: str) -> None:
"""Make a field visible to agent (admin action)."""
self.agent_visible_override.add(field_name)
self.agent_hidden_override.discard(field_name)
def hide_from_agent(self, field_name: str) -> None:
"""Hide a field from agent (admin action)."""
self.agent_hidden_override.add(field_name)
self.agent_visible_override.discard(field_name)
def reset_overrides(self) -> None:
"""Reset all overrides to default visibility."""
self.agent_visible_override.clear()
self.agent_hidden_override.clear()
def get_agent_visible_fields(self) -> Set[str]:
"""Get all fields visible to agent."""
visible = set()
for field_name, vis in self.field_visibility.items():
if self.is_agent_visible(field_name):
visible.add(field_name)
return visible
def filter_for_agent(self, data: Dict[str, Any]) -> Dict[str, Any]:
"""Filter a data dict to only agent-visible fields."""
return {k: v for k, v in data.items() if self.is_agent_visible(k)}
def filter_for_admin(self, data: Dict[str, Any]) -> Dict[str, Any]:
"""Filter a data dict to admin-visible fields."""
return {k: v for k, v in data.items() if self.is_admin_visible(k)}
@classmethod
def from_config(cls, config: Dict[str, Any]) -> 'VisibilityConfig':
"""Create VisibilityConfig from experiment configuration."""
visibility_config = config.get('visibility', {})
# Parse field visibility from config
field_vis = DEFAULT_VISIBILITY.copy()
for field_name, vis_str in visibility_config.get('fields', {}).items():
try:
field_vis[field_name] = Visibility(vis_str)
except ValueError:
pass # Use default if invalid
# Parse override lists
agent_visible = set(visibility_config.get('agent_visible_override', []))
agent_hidden = set(visibility_config.get('agent_hidden_override', []))
# Handle special flag: show_def_remaining
# This makes current DEF values visible as "def_remaining" in results
if visibility_config.get('show_def_remaining', False):
# Add all DEF fields to agent_visible_override
# They will be included in results as "def_remaining"
def_fields = ['engine_def', 'cockpit_def', 'wing_def', 'body_def',
'antenna_def', 'camera_def', 'gun_def']
agent_visible.update(def_fields)
return cls(
field_visibility=field_vis,
agent_visible_override=agent_visible,
agent_hidden_override=agent_hidden,
)