""" Game module - Pure judgment functions. This module contains the game mechanics that are INDEPENDENT of SCM. All functions here are pure: given DroneState, return JudgmentResult. Key principle: Game knows NOTHING about environment or SCM. All effects are pre-computed in DroneState. """ from .judge import ( judge_survival, SurvivalJudge, CRITICAL_COMPONENTS, FAILURE_REASONS, ) from .damage import ( calculate_damage, apply_def_reduction, DamageCalculator, ) from .combat import ( simulate_combat, CombatSimulator, CombatConfig, ) __all__ = [ # Judge 'judge_survival', 'SurvivalJudge', 'CRITICAL_COMPONENTS', 'FAILURE_REASONS', # Damage 'calculate_damage', 'apply_def_reduction', 'DamageCalculator', # Combat 'simulate_combat', 'CombatSimulator', 'CombatConfig', ]