diff --git a/outdoor/boreal/README.md b/outdoor/boreal/README.md deleted file mode 100644 index 62a7b6d7e0e26d250ba4da0cbd08af38bb8b8e1a..0000000000000000000000000000000000000000 --- a/outdoor/boreal/README.md +++ /dev/null @@ -1,56 +0,0 @@ -# Yonder — Outdoor Boreal (v1) - -10 procedurally generated snowy boreal forest scenes for Isaac Sim, ready to `open_stage()` and fly autonomous drones through. - -## Layout - -``` -outdoor/boreal/ - scenes/boreal_seedNN.usd # 10 scene files; reference prototypes via relative paths - scenes/skies/passendorf_snow_1k.exr # bound to dome - scenes/textures/snow_03_diff_1k.jpg # tiled ground - prototypes// # 14 PolyHaven CC0 boreal assets as native USDC + textures/ - pine_tree_01, fir_tree_01 - pine_sapling_medium, pine_sapling_small - fir_sapling, fir_sapling_medium - dead_tree_trunk, dry_branches_medium_01 - rock_moss_set_01, rock_moss_set_02 - moss_01, fern_02, grass_medium_01, pine_roots - previews/boreal_seedNN.jpg # 1280x720 RTX-rendered previews - manifest.json # per-scene metadata - README.md # this file -``` - -## Per-scene contents - -Each `boreal_seedNN.usd` defines: -- `/World/Terrain/Mesh` — 257×257 heightfield, Perlin-style noise, snow_03 tiled diffuse -- `/World/Trees` — `UsdGeomPointInstancer` scattering 650–1400 instances across 14 prototypes (pines, firs, saplings, dead trunks, mossy rocks, undergrowth), random per-instance scale (xy 0.85–1.25, z 0.9–1.4) and yaw -- `/World/Sky` — `UsdLuxDomeLight` with `passendorf_snow_1k.exr` bound, intensity 1100, slight cool blue tint -- `/World/Sun` — `UsdLuxDistantLight` (intensity 5500, near-white tint, low winter angle: rotation -32° / 0° / 35°) - -## Scene specs - -10 seed-varied scenes covering size 180–260m, instance count 650–1400, height_scale 8–13m. Boreal forests are *dense* by design — counts are 4–7× the desert deck. See `manifest.json` for exact per-scene parameters. - -## How to use in Isaac Sim - -```python -from isaacsim import SimulationApp -sim = SimulationApp({"headless": False, "renderer": "RayTracedLighting"}) -import omni.usd -omni.usd.get_context().open_stage("scenes/boreal_seed01.usd") -``` - -## Credits & License - -- **Prototypes**: PolyHaven (CC0) — `pine_tree_01`, `fir_tree_01`, `pine_sapling_medium/small`, `fir_sapling`, `fir_sapling_medium`, `dead_tree_trunk`, `dry_branches_medium_01`, `rock_moss_set_01/02`, `moss_01`, `fern_02`, `grass_medium_01`, `pine_roots`. Original `.usdc` bundles with the MaterialX surface output stripped so RTX falls back to UsdPreviewSurface. -- **Ground**: PolyHaven (CC0): `snow_03`. -- **Sky HDRI**: PolyHaven (CC0): `passendorf_snow` (1k EXR). -- **Generated USDs**: Apache-2.0. - -## Notes - -- Deck is ~2.3 GB — `pine_tree_01` and `fir_sapling_medium` are the bulk (multiple LOD variants in their original PolyHaven bundles). -- 1k HDRI shows mild banding in close-up renders; swap to 2k EXR via the dome's `texture:file` if you need crisper sky. -- `manifest.json` is the authoritative index. diff --git a/outdoor/boreal/manifest.json b/outdoor/boreal/manifest.json deleted file mode 100644 index 591b0ec6a42043d8d080af9e566579e882af6539..0000000000000000000000000000000000000000 --- a/outdoor/boreal/manifest.json +++ /dev/null @@ -1,116 +0,0 @@ -{ - "name": "yonder-outdoor-isaac-boreal", - "version": "v2.0.0", - "biome": "boreal", - "sim": "isaac-sim", - "schema_version": 1, - "scenes": [ - { - "scene_usd": "scenes/boreal_seed01.usd", - "preview_jpg": "previews/boreal_seed01.jpg", - "seed": 1, - "terrain_size_m": 180, - "instance_count": 700, - "height_scale_m": 8, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed02.usd", - "preview_jpg": "previews/boreal_seed02.jpg", - "seed": 2, - "terrain_size_m": 220, - "instance_count": 1000, - "height_scale_m": 10, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed03.usd", - "preview_jpg": "previews/boreal_seed03.jpg", - "seed": 3, - "terrain_size_m": 200, - "instance_count": 850, - "height_scale_m": 9, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed05.usd", - "preview_jpg": "previews/boreal_seed05.jpg", - "seed": 5, - "terrain_size_m": 240, - "instance_count": 1200, - "height_scale_m": 12, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed07.usd", - "preview_jpg": "previews/boreal_seed07.jpg", - "seed": 7, - "terrain_size_m": 200, - "instance_count": 750, - "height_scale_m": 8, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed11.usd", - "preview_jpg": "previews/boreal_seed11.jpg", - "seed": 11, - "terrain_size_m": 260, - "instance_count": 1400, - "height_scale_m": 13, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed17.usd", - "preview_jpg": "previews/boreal_seed17.jpg", - "seed": 17, - "terrain_size_m": 200, - "instance_count": 900, - "height_scale_m": 10, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed23.usd", - "preview_jpg": "previews/boreal_seed23.jpg", - "seed": 23, - "terrain_size_m": 180, - "instance_count": 650, - "height_scale_m": 9, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed31.usd", - "preview_jpg": "previews/boreal_seed31.jpg", - "seed": 31, - "terrain_size_m": 220, - "instance_count": 1100, - "height_scale_m": 11, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - }, - { - "scene_usd": "scenes/boreal_seed42.usd", - "preview_jpg": "previews/boreal_seed42.jpg", - "seed": 42, - "terrain_size_m": 200, - "instance_count": 950, - "height_scale_m": 10, - "ground_texture": "scenes/textures/snow_03_diff_1k.jpg", - "sky_hdri": "scenes/skies/passendorf_snow_1k.exr" - } - ], - 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derived from CARLA's UE4 town meshes. Eight -cities (Town01–07 + Town10HD) reconstructed from the original `StaticMeshActor` -geometry, instanced at the actor world transforms recorded by the CARLA editor. - -## What this is - -`outdoor/carla-roads/` (sibling dataset) contains drivable surfaces only. This -package pairs those with the rest of CARLA's environment: buildings, trees, -fences, walls, sidewalks, traffic furniture, props. - -For each town we ran the CARLA UE4 editor headlessly, walked every -`StaticMeshActor` in the loaded map, exported each unique static mesh as FBX -(via UE4's commandlet pythonscript), converted FBX → USD with Isaac Sim's -`omni.kit.asset_converter`, and stitched the per-instance world transforms -back into a composite scene that sublayers the road USD. - -Coordinate frame: meters, Z-up, right-handed. UE4 cm/left-handed is converted -at instance time (x/100, y → -y/100, z/100; yaw negated). - -## Layout - -``` -outdoor/carla-cities/ -├── Town01/ -│ ├── scene.usd # Sublayers ../../carla-roads/Town01/scene.usd + instances all props -│ ├── preview.jpg -│ ├── manifest.json # Per-actor: category, name, mesh, fbx, translation, rotation, scale -│ └── meshes/ -│ ├── Buildings/SM_Apartment01.usd -│ ├── Vegetation/SM_Tree01.usd -│ ├── Roads/St_Road_*.usd -│ ├── Sidewalks/SM_Town01_Pathwalk*.usd -│ ├── Fences/, Walls/, Other/, Static/, Ground/, Terrain/, Poles/, TrafficSigns/ -└── Town02/ ... Town10HD/ -``` - -## Stats - -| town | instances | unique meshes | dominant categories | -|---|---|---|---| -| Town01 | 3,061 | 272 | Roads 1567, Other 613, Vegetation 523, Sidewalks 98, Buildings 65 | -| Town02 | 1,272 | 127 | Roads 613, Other 327, Vegetation 181, Sidewalks 46, Buildings 36 | -| Town03 | 2,299 | 1,481 | Roads 1241, Other 662, Vegetation 189, Buildings 97 | -| Town04 | 1,883 | 1,291 | Roads 930, Other 345, Terrain 270, Vegetation 161 | -| Town05 | 2,371 | 1,581 | Roads 1258, Other 621, Vegetation 235, Terrain 181 | -| Town06 | 1,741 | 1,514 | Roads 1107, Terrain 363, Other 163 | -| Town07 | 389 | 336 | Roads 239, Other 69, Ground 65, Buildings 12 | -| Town10HD | 1,258 | 495 | Other 610, Roads 355, Vegetation 188, Ground 41 | - -`Other` aggregates anything that didn't pattern-match a known category in the -exporter's heuristic: parked cars, AC units, fire hydrants, signs, kiosks, -ad boards, trash cans, etc. - -## manifest.json schema - -```json -{ - "map": "Town01", - "unique_meshes": 272, - "actors": [ - { - "category": "Buildings", - "name": "Bl_CityBuilding_GasStation", - "mesh": "/Game/Carla/Static/Building/SM_GasStation01.SM_GasStation01", - "fbx": "meshes/Buildings/SM_GasStation01.fbx", - "translation": [-2428.61, 43226.36, -1395.62], - "rotation": [0.0, -169.99, 0.0], - "scale": [1.0, 1.0, 1.0] - } - ] -} -``` - -`translation` is in **UE4 centimetres** (left-handed). The composite scene -applies `(x/100, -y/100, z/100)` and negates yaw to convert to Isaac/USD -metres (right-handed). If you need raw UE4 coords (e.g. for cross-referencing -with CARLA Python API output), use the manifest values directly. - -## Use in Isaac Sim - -```python -from isaacsim import SimulationApp -sim = SimulationApp({"headless": False}) -import omni.usd -omni.usd.get_context().open_stage("/path/to/Town03/scene.usd") -# /World/Roads/Mesh — drivable surface (sublayered, with collider) -# /World/Props/Buildings — building instances -# /World/Props/Vegetation — trees and bushes -# /World/Props/Roads — road furniture (manholes, lane markings as separate meshes) -# /World/Props/Sidewalks — curb/pavement chunks -# /World/Props/{Fences,Walls,Ground,Terrain,Other,Static,Poles,TrafficSigns} -``` - -Each `meshes/*/.usd` is a self-contained reference target exported from -UE4's FBX exporter via Omniverse's converter. Materials are simple grey -fallbacks (UE4 master materials don't survive an FBX round-trip) — re-author -materials in MDL or `UsdPreviewSurface` as your scene needs. - -## Limitations - -- **Materials**: FBX strips UE4 material graphs. Meshes load with a default - grey shader. Texture maps weren't extracted. Re-bind in Isaac if you need - visual fidelity beyond shape. -- **Skipped instances**: 0–46 actors per town reference meshes whose category - classification differed between the manifest pass and the export pass — - resulting in a missing FBX. Less than 2% of any town. Manifest still records - the actor; mesh is just not on disk. -- **Lane markings**: present as small floating quads (`St_Road_*_LaneMarking`), - not painted onto the road surface. The road USD itself has no markings. -- **Lighting**: composite adds a mild distant sun + dome. Re-author for your - scenario. -- **Coordinate origin** matches CARLA's town origin (centre of the .xodr - bounds), not UE4's world origin. - -## License - -- Mesh geometry: derived from CARLA's `Content/Carla/Static/*.uasset` source — - CARLA upstream is MIT, but **textures are not redistributed here** (only - the topology survived the FBX export, no embedded UVs map to assets we ship). -- `manifest.json`, `scene.usd`: also MIT. -- Composite as a whole: MIT. - -Pair with `outdoor/carla-roads/` for drivable surfaces and `bboxes.json` -(in carla-roads) for semantic axis-aligned bbox manifests. - -## Generation - -Authored on hoopoe. - -1. UE4 4.26 source build + CARLA 0.9.15 master via Ubuntu 20.04 Docker - (host has glibc 2.39, incompatible with UE4's vendored CentOS 7 clang-10). -2. Custom UE4 commandlet `export_map_to_fbx.py` walks every - `StaticMeshActor`, groups by `CityObjectLabel`-derived category, exports - each unique `UStaticMesh` as FBX. -3. `fbx_to_usd_isaac.py` runs Isaac's `omni.kit.asset_converter` over each - FBX to produce per-mesh USD assets. -4. `stitch_city_usd.py` walks the manifest, references each mesh USD into - `/World/Props//inst_NNNNN`, applies the cm→m + handedness - transform, and saves a `scene.usd` that sublayers the matching - `outdoor/carla-roads//scene.usd`. -5. `render_carla.py` (Isaac Replicator + RayTracedLighting) renders top-down - previews at 350 m altitude. - -This closes Path A of the broader CARLA → Isaac effort: full UE4 geometry, -not just OpenDRIVE-derived drivable surfaces. diff --git a/outdoor/carla-cities/Town01/manifest.json b/outdoor/carla-cities/Town01/manifest.json deleted file mode 100644 index 04957c33593619d9ac24834dbfd39541130b92c6..0000000000000000000000000000000000000000 --- a/outdoor/carla-cities/Town01/manifest.json +++ /dev/null @@ -1 +0,0 @@ -{"map": "Town01", "actors": [{"category": "Buildings", "name": "Bl_CityBuilding_GasStation", "mesh": "/Game/Carla/Static/Building/SM_GasStation01.SM_GasStation01", "fbx": "meshes/Buildings/SM_GasStation01.fbx", "translation": [-2428.615478515625, 43226.36328125, -1395.623291015625], "rotation": [0.0, -169.9998321533203, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Buildings", "name": "SantaClara_SuburbHouse_4", "mesh": "/Game/Carla/Static/Building/SM_House05.SM_House05", "fbx": "meshes/Buildings/SM_House05.fbx", "translation": [17394.8125, 8644.62109375, 19.267578125], "rotation": [0.0, 90.00037384033203, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Buildings", "name": "Bl_House_AmerSuburb014", "mesh": "/Game/Carla/Static/Building/SM_Mansion01.SM_Mansion01", "fbx": "meshes/Buildings/SM_Mansion01.fbx", "translation": [23770.0, 10860.0, 12.0], "rotation": [0.0, -89.99993896484375, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "Road_Grass_Town01_37", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Vegetation/SideWalkCube.fbx", "translation": [31316.0, 18702.47265625, -39.9130859375], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [4.262598037719727, 34.75, 1.0]}, {"category": "Sidewalks", "name": "SideWalkCube3", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Sidewalks/SideWalkCube.fbx", "translation": [15346.0, 21145.0, -41.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.1875, 56.8125, 1.0]}, {"category": "Vegetation", "name": "Road_Grass_Town01_25", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Vegetation/SideWalkCube.fbx", "translation": [23739.998046875, 23139.07421875, -5.259765625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [33.023155212402344, 26.0625, 1.0]}, {"category": "Other", "name": "prop_airConditioner_v01", "mesh": "/Game/Carla/Static/Building/SM_AirConditioner_1.SM_AirConditioner_1", "fbx": "meshes/Other/SM_AirConditioner_1.fbx", "translation": [25151.998046875, 21153.0, 398.0], "rotation": [0.0, -179.99989318847656, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Other", "name": "prop_airConditioner_v02", "mesh": "/Game/Carla/Static/Building/SM_AirConditioner_2.SM_AirConditioner_2", "fbx": "meshes/Other/SM_AirConditioner_2.fbx", "translation": [27486.998046875, 21152.0, 515.0], "rotation": [0.0, -179.99989318847656, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Buildings", "name": "Bl_House_AmerSuburb012", "mesh": "/Game/Carla/Static/Building/SM_House11.SM_House11", "fbx": "meshes/Buildings/SM_House11.fbx", "translation": [17417.998046875, 24769.0, -1.0], "rotation": [0.0, 170.00010681152344, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Buildings", "name": "Bl_House_AmerSuburb13", "mesh": "/Game/Carla/Static/Building/SM_House11.SM_House11", "fbx": "meshes/Buildings/SM_House11.fbx", "translation": [10352.7998046875, 21499.98828125, -1.0], "rotation": [0.0, -179.99989318847656, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Buildings", "name": "Bl_House_AmerSuburb003", "mesh": "/Game/Carla/Static/Building/SM_Apartment02_1.SM_Apartment02_1", "fbx": "meshes/Buildings/SM_Apartment02_1.fbx", "translation": [17842.708984375, 22367.068359375, -71.0], "rotation": [0.0, 100.00008392333984, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v02", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [31783.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v3", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [30737.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v4", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [29518.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v5", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [28283.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v6", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [27052.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v7", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [25848.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v8", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [24833.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v9", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [23622.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v11", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [21338.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v12", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [20096.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v13", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [18885.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v14", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [17685.998046875, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v15", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [14623.9990234375, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v16", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [13422.9990234375, 20311.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v17", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [11879.9990234375, 20317.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "prop_treePot_v18", "mesh": "/Game/Carla/Static/Static/SM_TreePot_round.SM_TreePot_round", "fbx": "meshes/Vegetation/SM_TreePot_round.fbx", "translation": [10673.9990234375, 20312.0, 10.6640625], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Sidewalks", "name": "SideWalkCube6", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Sidewalks/SideWalkCube.fbx", "translation": [19211.998046875, 23806.0, -41.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [15.25, 33.25, 1.0]}, {"category": "Sidewalks", "name": "SideWalkCube7", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Sidewalks/SideWalkCube.fbx", "translation": [22136.998046875, 21401.0, -41.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [5.75, 16.75, 1.0]}, {"category": "Buildings", "name": "Bl_CityBuilding_SupermarketWOffice_SuperMarketWOffice_Groundfloor", "mesh": "/Game/Carla/Static/Building/Materials/Office02/SM_OfficeGroundFloor_2.SM_OfficeGroundFloor_2", "fbx": "meshes/Buildings/SM_OfficeGroundFloor_2.fbx", "translation": [29191.998046875, 21494.0, 1.0], "rotation": [0.0, 179.9999237060547, 0.0], "scale": [1.0, 0.9142857193946838, 0.9142857193946838]}, {"category": "Buildings", "name": "Bl_House_AmerSuburb009_N2", "mesh": "/Game/Carla/Static/Building/SM_Block07_1_fixed.SM_Block07_1_fixed", "fbx": "meshes/Buildings/SM_Block07_1_fixed.fbx", "translation": [29628.998046875, 22759.0, 65.0], "rotation": [0.0, 179.9999237060547, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Buildings", "name": "Bl_House_AmerSuburb009_N3", "mesh": "/Game/Carla/Static/Building/SM_Block07_1_fixed.SM_Block07_1_fixed", "fbx": "meshes/Buildings/SM_Block07_1_fixed.fbx", "translation": [28755.0, 22758.0, 64.0], "rotation": [0.0, 179.9999237060547, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Sidewalks", "name": "SideWalkCube8", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Sidewalks/SideWalkCube.fbx", "translation": [29109.0859375, 21535.05078125, -41.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [8.760345458984375, 27.684553146362305, 1.0]}, {"category": "Buildings", "name": "SantaClara_SuburbHouse_5", "mesh": "/Game/Carla/Static/Building/SM_House04.SM_House04", "fbx": "meshes/Buildings/SM_House04.fbx", "translation": [15138.5029296875, 8067.7734375, 121.7568359375], "rotation": [0.0, 179.9996337890625, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Other", "name": "prop_airConditioner_v3", "mesh": "/Game/Carla/Static/Building/SM_AirConditioner_2.SM_AirConditioner_2", "fbx": "meshes/Other/SM_AirConditioner_2.fbx", "translation": [25322.0, 11018.0, 298.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Buildings", "name": "Santaclara_Suburbhouse_6", "mesh": "/Game/Carla/Static/Building/SM_House_13.SM_House_13", "fbx": "meshes/Buildings/SM_House_13.fbx", "translation": [28521.0, 7641.0, 17.03173828125], "rotation": [0.0, 0.0, 0.0], "scale": [1.0, 1.0, 1.0]}, {"category": "Vegetation", "name": "Road_Grass_Town01_26", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Vegetation/SideWalkCube.fbx", "translation": [24011.734375, 21227.0, -41.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [2.125, 22.919769287109375, 1.0]}, {"category": "Sidewalks", "name": "SideWalkCube10", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Sidewalks/SideWalkCube.fbx", "translation": [24011.734375, 21281.0, -37.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": [2.125, 22.919769287109375, 1.0]}, {"category": "Sidewalks", "name": "SideWalkCube11", "mesh": "/Game/Carla/Static/SideWalk/SideWalkCube.SideWalkCube", "fbx": "meshes/Sidewalks/SideWalkCube.fbx", "translation": [24011.734375, 21307.0, -31.0], "rotation": [0.0, 90.00000762939453, 0.0], "scale": 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