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#include <Poco/Exception.h>
#include <cppunit/extensions/HelperMacros.h>
#include "util/WithTrace.h"
using namespace std;
using namespace Poco;
using BeeeOn::ForPoco::WithTrace;
namespace BeeeOn {
class WithTraceTest : public CppUnit::TestFixture {
CPPUNIT_TEST_SUITE(WithTraceTest);
CPPUNIT_TEST(testThrowCatch)... |
/* this is class for holding the information concerning a camera:
* Field of vision
* Size of display
* Clip near and far
* and the combination of these for a quick and ready projection matrix
* Location vector
*/
//Currently the Camera deals with a lot of the transform logic. I may be removing this down the
//r... |
#include <iostream>
#include <vector>
using namespace std;
struct ListNode {
int val;
ListNode *next;
ListNode() : val(0), next(nullptr) {}
ListNode(int x) : val(x), next(nullptr) {}
ListNode(int x, ListNode *next) : val(x), next(next) {}
};
class Solution {
public:
ListNode* oddEvenList(ListN... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 1995-2012 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
/**
* @file unistream.cpp
* This file contains code for stream... |
// Переставьте соседние элементы массива (A[0] c A[1], A[2] c A[3] и т.д.). Если элементов нечетное число, то последний элемент остается на своем месте.
// Формат входных данных
// В первой строке вводится количество элементов в массиве. Во второй строке вводятся элементы массива.
// Формат выходных данных
// Выведит... |
/************************************************************************/
/*题目:输入一个正数 n,输出所有和为 n 连续正数序列。
例如输入 15,由于 1+2+3+4+5=4+5+6=7+8=15,所以输出 3 个连续序列 1-5、 4- 6 和 7-8。
分析:这是网易的一道面试题*/
/************************************************************************/
/**********************************************************... |
#pragma once
#include "envoy/network/address.h"
#include "envoy/network/socket.h"
#include "common/singleton/threadsafe_singleton.h"
namespace Envoy {
namespace Network {
class SocketInterfaceImpl : public SocketInterface {
public:
IoHandlePtr socket(Socket::Type socket_type, Address::Type addr_type,
... |
#pragma once
#include <Tanker/Groups/IAccessor.hpp>
#include <Tanker/ContactStore.hpp>
#include <Tanker/Groups/Group.hpp>
#include <Tanker/Groups/IRequester.hpp>
#include <Tanker/ProvisionalUserKeysStore.hpp>
#include <Tanker/Trustchain/GroupId.hpp>
#include <Tanker/UserKeyStore.hpp>
#include <tconcurrent/coroutine.... |
/*
* Copyright (C) 2013 Tom Wong. All rights reserved.
*/
#ifndef __PDF_DOCUMENT_H__
#define __PDF_DOCUMENT_H__
#include "gtabstractdocument.h"
#include <QtCore/qplugin.h>
extern "C" {
#include "mupdf-internal.h"
}
GT_BEGIN_NAMESPACE
class PdfDocument : public GtAbstractDocument
{
public:
explicit PdfDocument... |
#include "many.h"
int many(int x, int y)
{
if(x<y){
return y;
}
return x;
}
|
#include<iostream>
#include<algorithm>
#include<cstdio>
#include<vector>
#include<queue>
using namespace std;
#define MAX_SIZE 6677
#define MOD 747474747
#define ull unsigned long long int
#define INFINITY 1<<31
int n,d,counter1,counter2;
struct vertex
{
int id,c[5],marked,key,count,tcount;
};
vector<vertex> a;
ull di... |
/*
* Stopping Times
* Copyright (C) Leonardo Marchetti 2011 <leonardomarchetti@gmail.com>
*/
#ifndef _DE_SOLVER_H_
#define _DE_SOLVER_H_
#include <boost/function.hpp>
#include "de-solver.h"
namespace StoppingTimes{
/* FP is a template for Floating Point types. */
template<typename FP>
class DESolver {
public:
... |
//===-- apps/odb-cli/cli.hh - CLI class definition --------------*- C++ -*-===//
//
// ODB Library
// Author: Steven Lariau
//
//===----------------------------------------------------------------------===//
///
/// \file
/// Centralize client/server interface to communicate with debugger
///
//===---------------------... |
#include <vector>
#include <unordered_map>
#include <string>
using namespace std;
/**
* This solution has not survived all the test cases;
*/
class Solution {
public:
int myAtoi(string str) {
unordered_map<char, int> validDigits = {
{'0', 0}, {'1', 1}, {'2', 2}, {'3', 3}, {'4', 4}, {'5', 5},
{'... |
/*
* Clarinet.cpp
*
* Created on: Jun 16, 2016
* Author: g33z
*/
#include "Clarinet.h"
void Clarinet::play(Enote n){
cout << "Tüdelü in Clarinet" << endl;
Woodwind::play(n);
}
|
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
#pragma once
/*
It's an interface for IP headers used within the project.
It allow to create different IP headers for different platforms, consequently, the cross-platform is easily implementable.
All IP headers within in the project must inherit of this interface.
*/
#include <stdint.h>
class IIPHeader
{
publ... |
// Fill out your copyright notice in the Description page of Project Settings.
#include "InventoryManagerComponent.h"
#include "InventoryComponent.h"
// Sets default values for this component's properties
UInventoryManagerComponent::UInventoryManagerComponent()
{
// Set this component to be initialized when the gam... |
#include "drawable_cloud.h"
#include <math.h>
void DrawableCloud::Draw() const
{
// fprintf(stderr, "DrawableCloud::Draw()\n");
if (!_cloud_ptr)
{
throw std::runtime_error("DrawableCloud has no cloud to draw.");
}
// fprintf(stderr, "DrawableCloud::Draw() after _cloud_ptr check\n");
gl... |
#include <iostream>
#include <fstream>
#include <vector>
#include <algorithm>
#include <math.h>
#include <cstdlib>
#include <cstring>
#include <string>
using namespace std;
class o1strings{
public :
int k;
static int testcase;
char value;
string str = "0";
string rev_str;
... |
#include <iostream>
#include <vector>
using namespace std;
int contComp=0;
//&function
void Particion(vector<int> &d, int ini, int fin, int &pivote){
int elempivote = d[ini], j = ini;
for(int i = ini + 1 ; i <= fin; i++)
{
if(d[i] < elempivote)
{
swap(d[i], d[++j... |
//
// MachineDefinition.cpp
// Landru
//
// Created by Nick Porcino on 10/28/14.
//
//
#include "MachineDefinition.h"
#include "Property.h"
#include "State.h"
namespace Landru {
MachineDefinition::~MachineDefinition() {
for (auto i : states)
delete i.second;
for (auto i : prope... |
#include "Button.h"
Button::Button(SDL_Rect *r, /*SDL_Texture *t*/SDL_Surface *s):GameInterface(r,/*t*/s)
{
}
bool Button::isActive(Uint32 mouseState, SDL_Event event)
{
return mouseState == SDL_BUTTON_LEFT&&event.type==SDL_MOUSEBUTTONUP;
}
|
#include "Ad.h"
#include "Utils.h"
Ad::Ad()
: QWidget()
{
idEmploye = 0;
day = 0;
setAd();
}
void Ad::setAd()
{
layoutAd = new QGridLayout(this);
teamValueDisplay = new QLabel("+100%", this);
QLabel* valueText = new QLabel(tr("Last performance"), this);
QGroupBox* groupTeam = new QGroupBox(tr("Team"... |
#pragma once
#include <QWidget>
#include "ToDoWidgets/TaskWidget/Priority/specialtypes.h"
namespace Ui {
class PriorityWidget;
}
class PriorityWidget : public QWidget
{
Q_OBJECT
public:
PriorityWidget();
~PriorityWidget();
importanceDegree getImportance();
private:
Ui::PriorityWidget *ui;
};
|
/*
* op.cpp
*
* Created on: 2 mars 2014
* Author: droper
*/
#include <memory>
#include "op.h"
op::op() {
}
op::~op() {
child1.reset();
child2.reset();
}
void op::setChild1(std::shared_ptr<node> child) {
child1 = child;
}
void op::setChild2(std::shared_ptr<node> child) {
child2 = child;
}
std::shar... |
#ifndef SOLARSYSTEM_H
#define SOLARSYSTEM_H
#include "SimConstants.h"
#include "world.h"
#include <glm/glm.hpp>
#include "custom_sim_exceptions.h"
namespace Simulation {
class SolarSystem {
public:
SolarSystem(int ID);
~SolarSystem(void);
void Init(glm::vec2);
... |
// Parses a sequence of texts into separate lines. Client defines
// the delimiter. Parsed output is returned as a vector of strings.
#ifndef UTILS_QSORT_QSORT_H_
#define UTILS_QSORT_QSORT_H_
#include <fstream> // TODO: Remove after FileWriter is implemented
#include <iostream> // DEBUG
#include <string>
#include... |
#include <iostream>
#include <vector>
#include <map>
#include <string>
#include <bitset>
#include <queue>
#include <algorithm>
#include <functional>
#include <cmath>
#include <cstdio>
#include <sstream>
#include <stack>
#include <istream>
#define INF 2000000001
#define SIZE 8
using namespace std;
typedef pair<int, i... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2011 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
*/
#ifndef OPURLFILTERAPI_H
#define OPURLFILTERAPI_H
#ifdef URL_FILTER
... |
#include <cmath>
#include <cstdio>
#include <vector>
#include <iostream>
#include <algorithm>
#include <queue>
#include <set>
using namespace std;
struct ListNode{
int val;
ListNode* next;
ListNode(int x):val(x),next(NULL){}
};
void printLL(ListNode* head){
ListNode* temp = head;
... |
/*
* ReverseString.cpp
*
* @author: Collin Guarino
* Created: May 15, 2014
*/
#include <iostream>
using namespace std;
string inputString;
int main() {
cout << "Reverse String\n" << endl;
while(1) {
cout << "String to reverse: ";
cin >> inputString;
cout << string(inputString.rbegin(), inputString... |
#pragma once
#ifndef __TEST02_H
#define __TEST02_H
#include <iostream>
#include <string>
#include "cpp_primer_config.h"
#ifdef USE_TEST02_H
class Test02
{
public:
void showBookInfo(void) const;
public:
Test02(std::string Name, unsigned int ID);
~Test02();
private:
std::string BookName;
unsigned int BookID;
};
... |
#pragma once
#include <string>
#include "Cart.hpp"
class MyAccount
{
public:
MyAccount();
MyAccount(const std::string& name, const std::string& email, const std::string& password);
void enter_name(std::string name);
void enter_emai(std::string email);
void enter_password(std::string password);
void set_name(co... |
#include "pch.h"
#include "core.h"
using namespace System;
int main()
{
int n = 4, m = 7;
char InputAction;
bool checkForCycle = true, CheckForNegative, CheckForP = false, CheckForQ = false;
array<int, 2>^ P, ^ Q;
array<int>^ R, ^ T;
Console::Write("Lab 2\nSpecify values for integer elements of... |
#pragma once
using boost::asio::ip::udp;
class AppDealer;
class UdpDealer
{
public:
UdpDealer(boost::asio::io_service& io_service, short port);
void do_receive();
void do_send(const std::string& data);
private:
boost::shared_ptr<AppDealer> _app_do;
udp::socket socket_;
udp::endpoint sender... |
#include <stdio.h>
#include <stdlib.h>
int main()
{
FILE *fp1 = fopen("F1.txt", "r");
FILE *fp2 = fopen("F_2.txt", "w");
char c;
while ((c = fgetc(fp1)) != EOF)
fputc(c, fp2);
fclose(fp1);
fclose(fp2);
return 0;
}
|
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4; c-file-style: "stroustrup" -*-
**
** Copyright (C) 2004 Opera Software AS. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Morten Stenshorne
**
*/
/* This is the ... |
#include "stdafx.h"
#include "voxelList.h"
#include "voxelObject.h"
#include "neighbor.h"
voxelList::voxelList()
{
}
voxelList::~voxelList()
{
}
void voxelList::init()
{
updateBoundingBox();
}
void voxelList::updateBoundingBox()
{
Box b = getBoundingOfVoxels(m_voxelIdxs);
m_curLeftDown3F = b.leftDown;
m_curRi... |
#pragma once
#pragma unmanaged
#include <BWAPI\Force.h>
#include <BWAPI\Forceset.h>
#pragma managed
#include "IIdentifiedObject.h"
using namespace System;
using namespace System::Collections::Generic;
namespace BroodWar
{
namespace Api
{
ref class Player;
public ref class Force sealed : public IIdentifiedOb... |
//======================================================================
#include <upl/input.hpp>
#include <cstdio>
//======================================================================
namespace UPL {
//======================================================================
UTF8FileStream::UTF8FileStream (Path ... |
#include <iostream>
#include <vector>
using namespace std;
// Problem specific constants.
const int POWER = 500500;
const long long MODULO = 500500507;
// Return a vector of the first n primes.
vector<int> getNPrimes(int n)
{
vector<bool> prime(15 * POWER, true);
prime[0] = prime[1] = false;
vector<int>... |
// Copyright (c) 2021 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special ... |
#include "AA_SIPP_O.h"
AA_SIPP_O::AA_SIPP_O(double weight, bool breakingties)
{
this->weight = weight;
this->breakingties = breakingties;
closeSize = 0;
openSize = 0;
}
AA_SIPP_O::~AA_SIPP_O()
{
}
double AA_SIPP_O::calculateDistanceFromCellToCell(double start_i, double start_j, double fin_i, double ... |
#include "flex_typeclass_plugin/Tooling.hpp" // IWYU pragma: associated
#include "flex_typeclass_plugin/flex_typeclass_plugin_settings.hpp"
#include <flexlib/per_plugin_settings.hpp>
#include <flexlib/reflect/ReflTypes.hpp>
#include <flexlib/reflect/ReflectAST.hpp>
#include <flexlib/reflect/ReflectionCache.hpp>
#inclu... |
#pragma once
#include "stdafx.h"
#include "DataTypes/define.h"
#include "nodeGenFuncs.h"
class VoxelObj;
#define ZERO_INT 0
class sumTable
{
public:
sumTable();
~sumTable();
void initSumTable(VoxelObj *obj);
void setTablePointer(int ***table){m_table = table;};
void computeSum();
int volumeInBox(Boxi b);
int... |
#include <bits/stdc++.h>
using namespace std;
#define MOD 1000000007
#define rep(i, n) for(int i = 0; i < (int)(n); i++)
#define show(x) for(auto i: x){cout << i << " ";}
typedef long long ll;
int main()
{
int n;
cin >> n;
vector<pair<string, int>> a;
rep(i ,n){
string s;
int num;
... |
//
// VertexBufferLayout.hpp
// Neverland
//
// Created by Admin on 14.07.2021.
//
#pragma once
#include <OpenGLES/ES3/gl.h>
#include <glm/glm.hpp>
#include <vector>
struct Vertex {
// position
glm::vec3 Position;
// texCoords
glm::vec2 TexCoords;
Vertex(glm::vec3 aPosition, glm::vec2 aTexCoor... |
#ifndef SEARCHMAP_HEADER
#define SEARCHMAP_HEADER
#include "Node.h"
#include <vector>
#include <set>
class Map;
class SearchNode;
class SearchMap
{
// The start and goal node for the A*
SearchNode* m_start;
SearchNode* m_goal;
// List of all the open node to search
std::vector<SearchNode*> openLi... |
#include "HashTable.h"
//#include "LinkedList.h"
#include <iostream>
#include <vector>
#include <cmath>
using namespace std;
/*
int main() {
std::cout << "start" << std::endl << " ----------------------" << std::endl;
HashTable ht1(9);
ht1.insert("bat");
ht1.insert("cat");
ht1.insert("rhinoceros");
ht1.i... |
#pragma once
namespace keng::memory
{
class VirtualMemoryChunk
{
public:
VirtualMemoryChunk();
VirtualMemoryChunk(size_t bytes, size_t pageSize);
VirtualMemoryChunk(const VirtualMemoryChunk&) = delete;
VirtualMemoryChunk(VirtualMemoryChunk&& that);
~VirtualMemoryChun... |
/*****************************************
* (This comment block is added by the Judge System)
* Submission ID: 13545
* Submitted at: 2015-03-16 19:49:43
*
* User ID: 94
* Username: 53064064
* Problem ID: 176
* Problem Name: Internet Bandwidth (UVa 820)
*/
#include<iostream>
#include<queue>
#i... |
#ifndef POINT_H
#define POINT_H
class Point
{
public:
Point(float x, float y);
~Point() = default;
const float abs() const;
Point operator+ (const Point& rhs) { return Point(x + rhs.x, y + rhs.y); }
friend bool operator== (const Point& lhs, const Point& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y; }
frien... |
#ifndef Snake_h
#define Snake_h
#include "Position.h"
#include "Point.h"
using namespace std;
struct Snake
{
Position positionH, positionT;
int sizeS, num, stepX, stepY, times;
vector <Position> position_arr;
Snake();
void render(SDL_Renderer* renderer, const int& head, SDL_Texture** const Imag... |
#include "Real.h"
#include <iostream>
#include <iomanip>
Real::Real(int n, int d)
{
setReal(n, d);
}
void Real::setReal(int n, int d)
{
setNumerador(n);
setDenominador(d);
reducir();
}
void Real::setNumerador(int n)
{
numerador = n;
}
void Real::setDenominador(int d)
{
if (d < 0) //si denomi... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2000-2011 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Yngve Pettersen
**
*/
#include "core/pch.h"
#include "module... |
#include"cXmlLogger.h"
cXmlLogger::cXmlLogger(float loglvl)
{
loglevel = loglvl;
LogFileName = "";
doc = 0;
}
cXmlLogger::~cXmlLogger()
{
if (doc)
{
doc->Clear();
delete doc;
}
}
bool cXmlLogger::getLog(const char *FileName)
{
std::string value;
Ti... |
#include <iostream>
using namespace std;
int mult(int n, int m) {
if (m < 0) {
return -mult(n, -m);
} else if (m == 0) {
return 0;
} else if (m == 1) {
return n;
} else {
return n + mult(n, m - 1);
}
}
int main() {
cout << mult(4, 2) << endl;
cout << mult(... |
#include <iostream>
using namespace std;
#include "Entry.h"
#include <fstream>
#include "mapVector.h"
#include "dictionary.h"
int main()
{
dictionary d;
d.userInterface();
return 0;
} |
//Created by: Mark Marsala, Marshall Farris, and Johnathon Franco Sosa
//Date: 5/4/2021
//Reading and writing for an 16 bit mono wav file
#include <string>
#include <fstream>
#include <iostream>
#include "mono16.h"
using namespace std;
Mono16::Mono16(string newFile)
{
fileName = newFile;
}
void Mono16::readFile()
... |
// Copyright (c) 2018 Hartmut Kaiser
//
// SPDX-License-Identifier: BSL-1.0
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#include <pika/future.hpp>
#include <pika/init.hpp>
#include <pika/testing.hpp>
#incl... |
//
// proj07_functions.cpp
//
// Created by Kristjan von Bulow.
// Copyright © 2018 Kristjan von Bulow. All rights reserved.
//
#include<string>
using std::string;
using std::getline;
using std::stod;
using std::to_string;
#include<vector>
using std::vector;
#include<map>
using std::map;
#include<fstream>
using std... |
/*
* angleblocker.h
* deflektor-ds
*
* Created by Hugh Cole-Baker on 1/18/09.
* Blocks the beam unless it enters at a certain angle.
*
*/
#ifndef deflektor_angleblocker_h
#define deflektor_angleblocker_h
#include "spinblocker.h"
class AngleBlocker : public SpinBlocker
{
protected:
bool destroyed;
... |
/*
Name : Aman Jain
Date : 05-07-2020
Question-> Top down approach Fibonacci
Time complexity : O(n)
Space Complexity : O(n) (Memoization)
*/
#include<bits/stdc++.h>
using namespace std;
int fibonacci(int n, int dp[]){
if(n<2)
return n;
if(dp[n]!=0)
return dp[n];
int ans= fibonacci(n-1,dp)+fibonac... |
#include "SceneHandler.h"
#include "DebugScene.h"
SceneHandler::SceneHandler(WindowRef window)
{
setWindow(window);
start();
}
void SceneHandler::setWindow(WindowRef window) {
this->window = window;
}
void SceneHandler::start() {
currentState = START_SCENE;
switchScene();
}
void SceneHandler::switchScene()
{
dele... |
#pragma once
using namespace Ogre;
static void HK_CALL errorReport(const char* msg, void* userArgGivenToInit);
class CPhysicsManager : public Singleton<CPhysicsManager>
{
public:
CPhysicsManager();
~CPhysicsManager();
void Create();
void Destroy();
void Update();
void SetHeightfieldData();
... |
/**
* Copyright (c) 2020, Timothy Stack
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of condi... |
/*
* Copyright (c) 2016-2020 Morwenn
* SPDX-License-Identifier: MIT
*/
#ifndef CPPSORT_DETAIL_STABLE_ADAPTER_SELF_SORT_ADAPTER_H_
#define CPPSORT_DETAIL_STABLE_ADAPTER_SELF_SORT_ADAPTER_H_
////////////////////////////////////////////////////////////
// Headers
///////////////////////////////////////////////////////... |
#include<iostream>
#include<cstdio>
#define MAX 70
#define getint(n) scanf("%d",&n)
#define putint(n) printf("%d\n",n)
#define ll long long int
using namespace std;
ll dp[MAX][MAX];
void preprocess() {
dp[0][0] = 1;
for(int i = 0 ; i < MAX; i++) {
for(int j=0 ; j < MAX ; j++) {
if( i == 0 && j == 0)
continue... |
/**
* @file test/test_sdp.cc
* @brief
* @version 0.1
* @date 2021-01-14
*
* @copyright Copyright (c) 2021 Tencent. All rights reserved.
*
*/
#include <iostream>
#include "mini_sdp.h"
using namespace std;
using namespace mini_sdp;
string origin_sdp =
"v=0\r\no=- 1 0 IN IP4 127.0.0.1\r\n"
"s=webrtc_c... |
#include "Hora.h"
void Hora::verificaHora(void){
if(h<0 || h>23 || m<0 || m>59 || s<0 || s>59){
h=0;
m=0;
s=0;
}
}
Hora::Hora(void){
h=0;
m=0;
s=0;
}
Hora::Hora(int h, int m, int s){
this->h = h;
this->m = m;
this->s = s;
this->verificaHora();
}
Hora::~Hora(... |
#include "stdafx.h"
#include "Ai4wwTests.h"
#include "StringUtils.h"
#include "Station.h"
#include "TextFile.h"
#include "TestError.h"
#include "Contest.h"
Ai4wwTests::Ai4wwTests()
:
TestBase("Ai4wwTests"),
m_station(nullptr)
{
}
Ai4wwTests::~Ai4wwTests()
{
if (m_station)
delete m_station;
}
bool Ai4... |
//
// tertura.h
// opengl2
//
// Created by Tiago Rezende on 4/2/13.
//
//
#ifndef __opengl2__tertura__
#define __opengl2__tertura__
#include "ofMain.h"
#include <vector>
#include <string>
class GenTextureShader {
protected:
ofVbo vbo;
public:
virtual void setup() {};
virtual ~GenTextureShader() {}
... |
#include <json.h>
#ifdef _WIN32
#include <windows.h>
#endif
#include <exception>
#include <iostream>
#include <clocale>
int main(int argc, char* argv[])
{
std::setlocale(LC_ALL, "");
try {
json::value config;
config["test"];// = 3;
}
catch (const std::exception& e) {
std::cerr << "error: " << e.wh... |
#include "brickstest.hpp"
#include <bricks/imaging/png.h>
#include <bricks/imaging/bitmap.h>
#include <bricks/io/filestream.h>
using namespace Bricks;
using namespace Bricks::IO;
using namespace Bricks::Imaging;
class BricksImagingPngTest : public testing::Test
{
protected:
AutoPointer<Stream> fileStream;
virtual ... |
/*
* Death Star Lamp
*
* Firmware to connect my Death Star lamp device to the cloud using a MKR1000.
* Subscribes to a real-time messaging channel on PubNub and parses messages.
* Adds logic to turn lamp on/off and move stepper motor in between ten levels.
*
* You need to add your WiFi and device details in li... |
// window.h
// The Window class has the main Qt components and links together the GUI with your scene graph
#ifndef WINDOW_H
#define WINDOW_H
#include <QWidget>
#include <QtWidgets>
#include <QSlider>
#include <QPushButton>
#include "gMatrix.h"
#include "eController.h"
class Data; // forward declaration of my simp... |
#ifndef S3INDEX_LIBRARY_H
#define S3INDEX_LIBRARY_H
#include "Vertica.h"
#include <stdio.h>
#include <stdlib.h>
#include <aws/core/Aws.h>
#include <aws/core/auth/AWSCredentialsProvider.h>
#include <aws/s3/S3Client.h>
#include <aws/s3/model/GetObjectRequest.h>
#include <aws/transfer/TransferManager.h>
using namespace... |
#include <stdio.h>
#include <time.h>
#include <locale.h>
int main() {
int dia, mes, ano, idade;
struct tm*data;
time_t segundos;
time(&segundos);
data = localtime(&segundos);
printf("Digite o seu ano de nascimento: ");
scanf("%d", &ano);
printf("Digite o seu mes de nascimento: ");
scanf("%d", &mes);
prin... |
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <sstream>
#include <iostream>
#include "segmentedimage.h"
#include "statisticscollector.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
// DEBUG
std::vector<std::pair<double, ... |
#include "scenario_erase.hpp"
ScenarioErase::~ScenarioErase()
{
}
ScenarioErase::ScenarioErase(const std::vector<std::string>& word_list,
std::size_t nqueries)
: Scenario()
{
std::random_device rd;
std::mt19937 gen(rd());
this->m_impl->queries.reserve(nqueries);
this->m_impl->... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2011 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*
*/
#ifndef BITMAP_BUTTON_H
#define BITMAP_BUTTON_H
#include "mod... |
#include<bits/stdc++.h>
using namespace std;
int main(){
int N;
cin >> N;
long long sum =0;
for(int i=1; i <= N; i++){
if(i%3 !=0 && i%5 !=0 && i%15 != 0)sum += i;
}
cout << sum << endl;
}
|
#include <cstdio>
#include <iostream>
#include <vector>
#include <string>
#include <stack>
#include <unordered_map>
#include <unordered_set>
#include <queue>
#include <algorithm>
#define INT_MAX 0x7fffffff
#define INT_MIN 0x80000000
using namespace std;
bool isMatch(const char *s, const char *p){
}
int main(){
... |
#pragma once
namespace ionir {
class ConstructFactory {
public:
// TODO
};
}
|
#include "ReadsSetAnalyzer.h"
namespace PgSAReadsSet {
template<class ReadsSourceIterator>
ReadsSetProperties* ReadsSetAnalyzer::analyzeReadsSet(ReadsSourceIterator *readsIterator) {
ReadsSetProperties* properties = new ReadsSetProperties();
bool symbolOccured[UCHAR_MAX] = {0};
while ... |
#ifndef CSERIALPORTCOMMON_H
#define CSERIALPORTCOMMON_H
#include <Windows.h>
#include <QString>
class CSerialPortCommon
{
public:
CSerialPortCommon();
bool isOpen() { return comopen; }
void cleanRx();
bool write(LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite);
DWORD read(LPVOID lpBuffer, DWORD nBu... |
#ifndef ENEMY_H
#define ENEMY_H
#include<iostream>
#include "SFML/Graphics.hpp"
#include "Ground.h"
class Enemy
{
public:
/** Default constructor */
Enemy(sf::RenderWindow* windowPtr, Ground* ground, sf::Texture* enemyTex, int floater );
bool update(int direction, bool moveDete... |
/*
This was a lab from CS 210, creating a simple vector list of items in a grocery cart
*/
#include <iostream>
#include <vector>
using namespace std;
#include "ItemToPurchase.h"
int main() {
//declare a vector to easily add multiple items
//temp variables for working with the loop
ItemToPurchase tempItem;
vec... |
/*****************************************************************************************
* *
* owl *
* ... |
//
// Copyright (C) 1995-2005 Opera Software AS. All rights reserved.
//
// This file is part of the Opera web browser. It may not be distributed
// under any circumstances.
//
// Arjan van Leeuwen (arjanl)
//
#ifndef IMAP_FOLDER_H
#define IMAP_FOLDER_H
#include "adjunct/desktop_util/adt/opsortedvector.h"
#include ... |
#include<iostream>
#include<algorithm>
#include<queue>
#include<cstring>
#include<vector>
#include<stdio.h>
using namespace std;
int N, X;
int arr[21][21];
int play() {
int cnt = 0;
// 상하
for (int x = 0; x < N; x++) {
int k = 1;
int cmp = arr[0][x];
bool up = 0;
int y = 1;
while (y < N) {
if (arr[... |
// Created on: 1997-04-17
// Created by: Christophe MARION
// Copyright (c) 1997-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
#pragma once
#ifndef INPUT_H
#define INPUT_H
class Input {
public:
Input();
double getPotenza();
double getDirezione();
void setPotenza(double var);
void setDirezione(double var);
private:
double potenza;
double direzione;
};
#endif |
#include <iostream>
#include <iomanip>
#include <assert.h>
#include <stdlib.h>
#include "array_2d.h"
template <class T>
inline unsigned int Array2D<T>::index(unsigned int i1, unsigned int i2)
{
return this->cols*i1 + i2;
}
template <class T>
Array2D<T>::Array2D(unsigned int rows, unsigned int cols)
{
this->in... |
#include "CyclistPreprocessor.hpp"
#include <iostream>
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Winline"
CyclistPreprocessor::CyclistPreprocessor(int processorId, Conf &cfg) : Preprocessor(processorId, cfg) {
#ifdef OPENCV3
#ifdef LB_MOG
this->bg = new LBMixtureOfGaussians();
#else
... |
#pragma once
#include "FzgVerhalten.h"
class Weg;
class Fahrzeug;
class FzgFahren : public FzgVerhalten
{
public:
FzgFahren(Weg * ptWay);
~FzgFahren(void){};
virtual double dStrecke(Fahrzeug *ptCar, double dZeit);
};
|
#include <vector>
#include <string>
#include <cmath>
#include <fstream>
#include <iostream>
#include <sstream>
#include <list>
#include <algorithm>
#include <set>
#include <map>
#include <stack>
#include <queue>
#include <numeric>
#include <bitset>
#include <deque>
#include <random>
#include <stdlib.h>
const long long... |
/**
* Copyright (c) 2015, Timothy Stack
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice, this
* list of condi... |
#pragma once
#ifndef SLOTH_CAMERA_3RD_H_
#define SLOTH_CAMERA_3RD_H_
#include "raw_camera.h"
#include <entities/player.h>
namespace sloth {
class Camera3rd : public RawCamera
{
protected:
float m_DistanceFromPlayer = 50.0f;
float m_AngleAroundPlayer = 0.0f;
Player &m_Player;
private:
// ¼Ç¼ijһʱ¿Ì
d... |
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