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#include "System.h" #include <GL/glew.h> static int totalVRAM; std::string System::GetVRAMUsage() { int availableMemory; glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &availableMemory); return FormatOutput((totalVRAM - availableMemory) * 1024); } #ifdef _WIN32 #include <Windows.h> #in...
// Copyright 1998-2014 Epic Games, Inc. All Rights Reserved. #pragma once #include "GameFramework/Character.h" #include "Items/IGSEquipment.h" #include "GSCharacter.generated.h" UCLASS(config=Game) class GAMESYSTEM_API AGSCharacter : public ACharacter, public IIGSEquipment { GENERATED_BODY() public: UPROPERTY(Visi...
#include "lista.h" template<class TIPO> lista<TIPO>::~lista() { nodo<TIPO> *aux; Primero(); while(plista) { aux = plista; plista = plista->siguiente; delete aux; } } template<class TIPO> void lista<TIPO>::Insertar(TIPO v) { nodo<TIPO> *nuevo; Primero(); // Si la...
#include "mbed.h" #include "bbcar.h" #include "bbcar_rpc.h" Ticker servo_ticker; PwmOut pin9(D9), pin8(D8); Serial xbee(D12, D11); BBCar car(pin8, pin9, servo_ticker); int main() { char buf[256], outbuf[256]; double pwm_table0[] = {-150, -120, -90, -60, -30, 0, 30, 60, 90, 120, 150}; double speed_table0[]...
#include <iostream> #include <memory> #include <vector> #include "gtest/gtest.h" #include "span/Common.hh" #include "span/Timer.hh" #include "span/exceptions/Assert.hh" #include "span/fibers/Fiber.hh" #include "span/io/IOManager.hh" #include "span/io/Socket.hh" namespace { struct Connection { span::io::Socket:...
#pragma once #include <d3d12.h> #include <d3d12sdklayers.h> #include <d3d12shader.h> #include <dxgi1_5.h> #include <wrl/client.h> #pragma comment(lib, "d3d12") #pragma comment(lib, "dxgi.lib") using Microsoft::WRL::ComPtr; #define RELEASE(obj) \ if (obj != nullptr) { \ obj->Release(); \ }
// // SceneBase.h // Boids // // Created by Yanjie Chen on 3/3/15. // // #ifndef __Boids__SceneBase__ #define __Boids__SceneBase__ #include "cocos2d.h" class SceneBase : public cocos2d::Scene { public: SceneBase(); virtual ~SceneBase(); static SceneBase* create(); virtual bool init(); };...
#include "ros/ros.h" #include "std_msgs/Float64.h" #include <iostream> #include <string> #include <sstream> int main(int argc, char **argv) { ros::init(argc, argv, "rc_simple"); ros::NodeHandle n; ros::Publisher remote_pub = n.advertise<std_msgs::Float64>("/simple_machine/joint1_position_controller/command", 10...
// // /// \file /// \brief blomberg API wrapper code /// \ingroup python /// /// Set BB_USING_DLL to compile with bloomberg dll /// Set USE_BOOST_THREAD to compile with boost thread /// /// BB_PLATFORM_WINDOWS_NT ? /// /// #ifndef __BLOOMBERG_QM_HPP__ #define __BLOOMBERG_QM_HPP__ //#include <q...
/** * @author NageshAC * @email nagesh.ac.aralaguppe@fau.de * @create date 2021-07-27 11:46:49 * @modify date 2021-07-27 11:46:49 * @desc Particle info class */ #pragma once #include<iostream> #include<cuda_runtime.h> class base_particle{ protected: double density, position[3], velocity[3]; pub...
#include <stdafx.h> #include <TywLib\math\GLXMath.h> #include <TywLib\geometry\JointTransform.h> #include <TywLib\geometry\VertData.h> #include <TywLib\utilities\templates.h> #include <TywLib\utilities\EngineString.h> #include <TywLib\utilities\EngineVariables.h> //Engine Includes #include <TywEngine\EventManager\IEve...
#ifndef OPERATEURNOT_H #define OPERATEURNOT_H #include "../headers/operateur.h" #include "../headers/pile.h" #include "../headers/entier.h" #include "../headers/expressionmanager.h" /// /// \brief Opération logique NOT /// class OperateurNOT : public Operateur { friend class ExpressionManager; private: /// ...
// This file is subject to the terms and conditions defined in 'LICENSE' in the source code package #include "render/irender_buffer.h" using namespace jactorio; void render::IRenderBuffer::GlInit() noexcept { vtxBuffer_.Init(); idxBuffer_.Init(); ResizeDefault(); GlHandleBufferResize(); } uint32_t ...
#include "CPropToggle.h" #include "elements/Model.h" #include "DescriptorList.h" void CPropToggle::toggle(CBaseEntity* originator){ m_model->setVisible(!m_model->getVisible()); } void CPropToggle::show(CBaseEntity* originator){ m_model->setVisible(true); } void CPropToggle::hide(CBaseEntity* orig...
#ifndef SKP_DRAWING_ELEMENT_HPP #define SKP_DRAWING_ELEMENT_HPP #include "common.hpp" #include <SketchUpAPI/model/drawing_element.h> #include "entity.hpp" #include "bounding_box.hpp" #include "layer.hpp" typedef struct { SkpEntity skp_entity; SUDrawingElementRef (*get_su_drawing_el)(void*); } SkpDrawingElement...
#ifndef MYPANELOPENGL_H #define MYPANELOPENGL_H #include <QGLWidget> class MyPanelOpenGL : public QGLWidget { Q_OBJECT public: explicit MyPanelOpenGL(QWidget *parent = 0); signals: public slots: void changeSides(int sides); void changeRadius(double radius); private: int sides; doubl...
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt { namespace ABI::Windows::Management::Policies { struct INamedPolicyData; struct INamedPolicyStatics; struct NamedPolicyData; } namespace Windows::Management::...
void GC() { }
// Copyright (c) 2009-2010 Roman Neuhauser // Distributed under the MIT license (see LICENSE file) // vim: sw=4 sts=4 et fdm=marker cms=\ //\ %s #include <ostream> #include <boost/spirit/include/qi.hpp> #include <boost/spirit/include/karma.hpp> #include <boost/spirit/include/phoenix_stl.hpp> #include <boost/spirit/in...
#include <iostream> #include <vector> #include <algorithm> #include <string> #include <cstring> #include <queue> #include <sstream> using namespace std; /* 一只青蛙一次可以跳上1级台阶,也可以跳上2级……它也可以跳上n级。求该青蛙跳上一个n级的台阶总共有多少种跳法。 解析: f(n) = f(1) + f(2) + ... + f(n-1) + 1 */ class Solution { public: int jumpFloorII(int n) { ...
using namespace std; #include<iostream> #include<vector> template <class T> //vector<T> vec; class DLLNode { public: T info; DLLNode *next; DLLNode *prev; DLLNode(const T& el, DLLNode *n = 0, DLLNode *p = 0){ info = el; next = n; p= prev; } }; template <class T> class ...
//============================================================================ // Name : zVision.cpp // Author : Leonardo Costa // Version : // Copyright : LC Software // Description : Interface de Detecção de Objetos C++, Ansi-style //==================================================================...
/* * ImageLoader.h * * Created on: 11 окт. 2017 г. * Author: Соня */ #ifndef IMAGELOADER_H_ #define IMAGELOADER_H_ #include "Common.h" class ImgLoader { public: static void LoadImage(const String &fileName); }; #endif /* IMAGELOADER_H_ */
// C++ for the Windows Runtime vv1.0.170303.6 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "Windows.Web.Http.1.h" #include "Windows.Foundation.1.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Foundation::Collections { #ifndef WINRT_GENERIC_bb78502a_f79d_54fa_92...
#pragma once #ifndef IHTTPDISPATCHER_H #define IHTTPDISPATCHER_H #include <variant> #include <cpr/cpr.h> #include "NetworkReply.h" #include "IHTTPRequest.h" class IHTTPDispatcher { public: virtual NetworkReply get(IHTTPRequest* r) = 0; virtual NetworkReply post(IHTTPRequest* r) = 0; }; #endif
#include "mvPythonTranslator.h" #include "Core/mvApp.h" #include "Core/mvLogger.h" namespace Marvel { mvPythonTranslator::mvPythonTranslator(const std::initializer_list<mvPythonDataElement>& elements, bool standardKeywords, const std::string& about) : m_elements(elements), m_about(about) { if (standardKeywo...
#ifndef RTSP_TASK_H #define RTSP_TASK_H #include <string> #include <QDateTime> #include "Common.h" #include "liveMedia.hh" #include "jsoncpp/json.h" /* * rtsp的任务类,每路rtsp流对应一个rtsp任务 */ class RtspTask { public: RtspTask(RTSPServer *server, UsageEnvironment *environment); // 开始任务 bool star...
// // main.cpp // Author-ID XTRA_CRED // Program Build and Client Interaction // // Created by Andrew Masters on 5/30/17. // Copyright © 2017 IronHack Studios. All rights reserved. // #include <iostream> #include <string> #include <functional> #include <unistd.h> #include <stdlib.h> #include "DataBase.h" using na...
/* * job.h * * Created on: Feb 9, 2015 * Author: dvorka */ #ifndef JOB_H_ #define JOB_H_ class StopMotionJob { int movieWidth; int movieHeight; char *movieFormat; public: void setImagePaths(); }; #endif /* JOB_H_ */
#include<stdio.h> #include<stdlib.h> int permute(char *,int,int); int swap(char *,char *); int main(){ char str[]="ABC"; permute(str,0,2); getchar(); return 0; } int permute(char *str,int s,int e){ int j; if(s==e) printf("%s\n",str); else{ for(j=s;j<=e;j++){ swap((str+s),(str+j)); permute(str,s+...
#include "RemoveDuplicateLetters.hpp" #include <stack> #include <vector> #include <algorithm> using namespace std; string RemoveDuplicateLetters::removeDuplicateLetters(string s) { vector<int> freqs(256, 0); vector<bool> visited(256, false); stack<char> rec; string ret; for (auto c : s) ...
/** * @class SCDMsgServer - https://github.com/SC-Develop/SCD_MC * * @author Ing. Salvatore Cerami - dev.salvatore.cerami@gmail.com - https://github.com/SC-Develop/ * * @brief SCD Message Center Server: Interprocess messaging comunications server * * This is a part of SCD Message Center QT Class Library,...
/** * $Source: /backup/cvsroot/project/pnids/zdk/zls/zlang/ZLangFunction.cpp,v $ * * $Date: 2001/11/14 19:03:08 $ * * $Revision: 1.3 $ * * $Name: $ * * $Author: zls $ * * Copyright(C) since 1998 by Albert Zheng - 郑立松, All Rights Reserved. * * lisong.zheng@gmail.com * * $State: Exp $ */ #include <zls/...
#include <stdio.h> #include <stdlib.h> void funcao(int *pVariavel); void alocarMatriz(int **variavel); int main(){ int variavel; //scanf("%d", &variavel); funcao(&variavel); int *pVariavel; //pVariavel = (int *) malloc (sizeof(int)); alocarMatriz(&pVariavel); return 0; } int ** funcao(int *pVariavel){ ...
/************************************************************ * ** File Name: RPS.hpp * ** Author 1: Nathaniel Bennet * ** Author 2: Aaron Berns * ** Author 3: Juan Du * ** Author 4: Christopher Dubbs * ** Author 5: Chieko Duncans * ** Author 6: Molly Johnson * ** Author 7: Armand Reitz * ** Date: 02/06/2016 ...
#include <bits/stdc++.h> using namespace std; int findPeak(int arr[], int left, int right, int n) { int mid = left + (right - left) / 2; if ((mid == 0 || arr[mid - 1] <= arr[mid]) && (mid == n - 1 || arr[mid + 1] <= arr[mid])) { return mid; } if (mid > 0 && arr[mid - 1] > arr[mid]) {...
#include<stdio.h> #include<unistd.h> int main() { fork(); fork(); fork(); printf("*"); }
/** * Copyright (C) 2017 Alibaba Group Holding Limited. All Rights Reserved. * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * ...
#include "GameObject.h" #include <GLM/gtc/matrix_transform.hpp> GameObject::GameObject() : m_parent(nullptr), m_firstChild(nullptr), m_lastChild(nullptr), m_prevSibling(nullptr), m_nextSibling(nullptr) { m_position = glm::vec3(0.0F, 0.0F, 0.0F); m_axis = glm::vec3(0.0F, 1.0F, 0.0F); m_angle = 0; m_scale =...
#ifndef __CONCRETE_ALGORITHM_H__ #define __CONCRETE_ALGORITHM_H__ #include "Algorithm.h" class Knife : public Weapon { public: virtual void attack() override; }; class Gun : public Weapon { public: virtual void attack() override; }; #endif // __CONCRETE_ALGORITHM_H__
/** * Copyright (C) 2017 Alibaba Group Holding Limited. All Rights Reserved. * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * ...
#include <bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(false), cin.tie(0), cout.tie(0) #define rep(i, n) for (int i = 0; i < (n); i++) #define pr(x) cerr << #x << ": " << x << endl typedef long long ll; typedef pair<ll, ll> pll; typedef vector<ll> vll; const int N = 2e5+22; const ll INF = 2e1...
#include <stdio.h> #include <math.h> int main() { int n; char sympol; scanf("%d %c", &n, &sympol); int m = sqrt(2 * (n + 1)) - 1;//m为总共的层数,以及一层最大的符号个数 if (m % 2 == 0) //这里是防止放大了m使它变为偶数(而题目要求是奇数) { m--; } int tag = 0, count = 0;//tag控制左侧空格的输出,count计数 for (int i = m; i >= 1; ...
#include <iostream> #include "define.h" CvRect box1; void MouseCallback1(int event, int x, int y, int flag, void * param) { cv::Mat scene = *((cv::Mat *) param); switch (event) { case CV_EVENT_LBUTTONDOWN: box1 = cvRect(x, y, 0, 0); std::cout << "CV_EVENT_LBUTTONDOWN\n"; break; case CV_EVENT...
#ifndef __LINBOX_BM_SlicedPolynomialBM_SlicedPolynomialMatrixMulKaratsuba_INL #define __LINBOX_BM_SlicedPolynomialBM_SlicedPolynomialMatrixMulKaratsuba_INL #include "SlicedPolynomialMatrixAddSub.h" #include <vector> #include <stdlib.h> #include <stdint.h> #include <iostream> namespace LinBox { template<class GField,...
//===--- ClassLayout.h - Class instance layout ------------------*- C++ -*-===// // // This source file is part of the Swift.org open source project // // Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors // Licensed under Apache License v2.0 with Runtime Library Exception // // See https://swift.org/L...
#include <bits/stdc++.h> using namespace std; const int MAX_INT = std::numeric_limits<int>::max(); const int MIN_INT = std::numeric_limits<int>::min(); const int INF = 1000000000; const int NEG_INF = -1000000000; #define max(a,b)(a>b?a:b) #define min(a,b)(a<b?a:b) #define MEM(arr,val)memset(arr,val, sizeof arr) #defi...
#include "SpaceCreationView.h" SpaceCreationView::SpaceCreationView() { cancelCommandEnabled = true; name = "space creation"; } void SpaceCreationView::displayStaticContent() { std::cout << "Enter new space name" << std::endl; } void SpaceCreationView::displayDynamicContent() { auto space_name = Vie...
// VScrollActionCreator.h #ifndef _VSCROLLACTIONCREATOR_H #define _VSCROLLACTIONCREATOR_H #include "Scroll.h" #include "ScrollAction.h" #include "VerticalScroll.h" class VScrollActionCreator { public: VScrollActionCreator(); VScrollActionCreator(const VScrollActionCreator& source); ~VScrollActionCreator(); VScro...
#include "stdafx.h" #include <iostream> #include <string> #include "SQLcontrol.h" #include "Logging.h" #include "sqlite3.h" using namespace std; #pragma warning(disable:4996) /** * Prints the version of the .dll * */ SQLCONTROL_API void SQLcontrol_printVersion() { printf(buildString); } /** * Creates the Database ...
#include <iostream> #include <vector> #include <algorithm> #include <string> #include <cstring> #include <queue> #include <sstream> using namespace std; /* 因为出现偶数次的数字,异或操作之后会变成0. 例如2^2^13^13=0 我们用0将数组data中全部的数字异或操作一遍,得到结果 t = num1^num2 任取t的二进制表达式中等于1的某一位,那么num1和num2的二进制表达式在这一位上不同。 此时我们根据这一位将data中的数字分为两组(1或者0),然后每一组单独做异...
class RandomizedCollection { public: /** Initialize your data structure here. */ unordered_map<int, unordered_set<int>> dict; int v[10000]; int size; RandomizedCollection() { dict.clear(); size = 0; } /** Inserts a value to the collection. Returns true if the c...
const int n = 1e5 + 5, P = 1e9+7; int A[n+1], B[n+1]; int lowbit(int x) { return x & -x;} void update(int x) { while (x <= n) { A[x]++; x += lowbit(x); } } int get(int x) { int ans = 0; while (x > 0) { ans += A[x]; x -= lowbit(x); } return ans; } class Soluti...
#include<cstdio> #include<iostream> #include<vector> #include<algorithm> using namespace std; int findContentChildren(int g[],int n, int s[],int m) { sort(g,g+n); sort(s,s+m); int count = 0; for(int i = 0,j = 0; i < n && j < m;) { if(g[i] <= s[j]) { i++; count++; ...
#include<iostream> #include"myList.h" using namespace std; int menu(); int Smenu(); int Qmenu(); int main() { bool qF = 0, sF = 0, cF = 0; do { int c = menu(); if (c==1) { myList* Sobj = new myList(); do { int s = Smenu(); if (s==1) { int d; cout << "Ente...
class Solution { public: void nextPermutation(vector<int>& nums) { for (int i = nums.size()-2; i >= 0; --i) { if (nums[i] < nums[i+1]) { int j = nums.size(); while (nums[i] >= nums[--j]); swap (nums[i], nums[j]); ...
#include <iostream> struct Node { int value; Node* left; Node* right; }; Node* MakeBST() { Node *node_24 = new Node; node_24->value = 24; Node *node_18 = new Node; node_18->value = 18; Node *node_30 = new Node; node_30->value = 30; Node *node_10 = new Node; node_10->value = 10; Node *node_21 =...
class Solution { public: int climbStairs(int n) { int a = 1; int b = 1; while(n >= 2) { int temp = b; b = a + b; a = temp; n--; } return b; } };
#include <cstdio> #include "memory.h" #include "def.h" Memory::~Memory() { //printf("Memory destructor.\n"); } void Memory::HandleRequest(unsigned long long addr, int bytes, int read, char *content, int &hit, int &time) { #ifdef DEBUG printf(" Mem always ...
#ifndef GLWIDGET_H #define GLWIDGET_H #include <GL/glew.h> #include <QGLWidget> #include <QTimer> #include "SteeringBehaviors/GameWorld.h" class GLWidget : public QGLWidget { Q_OBJECT public: explicit GLWidget(QWidget *parent = 0); virtual ~GLWidget(); protected: void initializeGL(); void resizeG...
/* * Timer.h * * Created: 02.02.2015 11:36:24 * Author: User */ #define F_CPU 1000000 #include <avr/io.h> #include <avr/interrupt.h> #ifndef __TIMER_H__ #define __TIMER_H__ typedef unsigned char* reg; const unsigned char OCR0A = 0x4B; const unsigned char OCR0B = 0x49; class Timer { //variables public: enum num...
class Solution { public: int lengthOfLastWord(const char *s) { int length = 0, reset = 0; int i=0; while(*(s+i) != '\0') { if(*(s+i) != ' '){ if(reset) {length = 1; reset = 0;} else length++; } else { reset = 1; ...
#pragma once class Car { public: Car(); void set_cx(int cx); void set_cy(int cy); void set_width(int width); void set_height(int height); int get_cx() const; int get_cy() const; int get_width() const; int get_height() const; int get_score() const; void set_score(); // score를 0으로 바꾼다. private: int cx_, cy_...
#pragma once #include "DCoordinates3.h" #include "GenericCurves3.h" #include "Matrices.h" #include "TriangulatedMeshes3.h" #include <GL/glew.h> #include <algorithm> #include <iostream> #include <vector> namespace cagd { class TensorProductSurface3 { public: // a nested class the stores the zeroth a...
#include <ArduinoBLE.h> void setup() { BLE.begin(); BLE.scanForUuid("19b10000-e8f2-537e-4f6c-d104768a1214"); } void loop() { BLEDevice peripheral = BLE.available(); //Serial.println(convertToString(buf, count.length()+1)); if (peripheral) { // discovered a peripheral, print out address, local name, and a...
// ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. ...
//Student Name: Bair Suimaliev //Student email: bsuimaliev@myseneca.ca //Student ID: 159350198 //Date: 09.25.2021 #define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <iomanip> #include <cstring> #include "event.h" using namespace std; size_t g_sysClock{}; namespace sdds { Event::Event() : ...
// BOOTCAMP (SINGLE) LINKED LIST I CODING #include <stdio.h> #include <stdlib.h> #include <string.h> // Buat terlebih dahulu struct-nya /* struct Node { char name[255]; int score; }; */ // kalau kita ingin menjadikan Linked List, kita tinggal menambahkan satu baris di Struct, yaitu pointer. Selain itu, kita j...
#include<iostream> using namespace std; class complex { float x,y; public: complex(){} complex(float i,float j) { x=i; y=j; } complex sum(complex,complex); friend void show(complex); }; complex complex:: sum(complex c1,complex c2) { c...
#pragma once namespace GraphicsEngine { class RasterizerState { public: RasterizerState(); RasterizerState(ID3D11Device* d3dDevice, const D3D11_RASTERIZER_DESC& rasterizerDesc); void Initialize(ID3D11Device* d3dDevice, const D3D11_RASTERIZER_DESC& rasterizerDesc); void Reset(); void Set(ID3D11DeviceCon...
#include "project.hpp" #include "member.hpp" Project::Project(QObject *parent) : QObject(parent), XTableModel<Project>() { m_guid = 0; } Project::Project(const QString &name, const QString &description, QObject *parent) : QObject(parent), XTableModel<Project>() { m_name = name; m_description = des...
#include "RakPeerInterface.h" #include "RakSleep.h" #include <stdio.h> #include <stdlib.h> #include "RakNetworkFactory.h" #include <string.h> #include "Kbhit.h" #include "MessageIdentifiers.h" #include "BitStream.h" #include "RakSleep.h" #include "NatTypeDetectionServer.h" #include "NatTypeDetectionClient.h"...
class Solution { public: vector<string> summaryRanges(vector<int>& nums) { if(nums.empty()) return vector<string>{}; vector<string> res; if(nums.size() == 1) { res.push_back(to_string(nums[0])); return res; } int start = nums[0]; int fi...
#include <bits/stdc++.h> #include <cassert> #define rep(i, N) for (int i = 0; i < (N); ++i) #define rep2(i, a, b) for (ll i = a; i <= b; ++i) #define rep3(i, a, b) for (ll i = a; i >= b; --i) #define pb push_back #define eb emplace_back #define fi first #define se second #define all(c) begin(c), end(c) #define ok() put...
#include <algorithm> #include <array> #include <cstdio> #include <iostream> #include <iterator> #include <map> #include <math.h> #include <numeric> #include <queue> #include <set> #include <stack> #include <vector> #define ll long long using namespace std; typedef tuple<ll, ll, ll> tp; typedef pair<ll, ll> pr; const l...
#include <cstring> #include <fstream> #include <iostream> #include "attacks.h" #include "bitboard.h" #include "log.h" #include "move.h" #include "position.h" #include "uci.h" using apollo::Bitboard; using apollo::Move; using apollo::Position; using apollo::Square; using apollo::UciServer; const char* kUsage = R"...
#include <iostream> #include <string> #include "PGameContainer.h" using namespace GameContainer; using std::cout; using std::cin; using std::endl; using std::string; int main() { int option; PGameContainer theCont; string filename; cout << "Welcome to the PGameContainer test program! What would you...
// ***************************************************************** // This file is part of the CYBERMED Libraries // // Copyright (C) 2011 LabTEVE (http://www.de.ufpb.br/~labteve), // Federal University of Paraiba. // All rights reserved. // // This program is free software; you can redistribute it and/or // modify i...
/* * grid_map_example_node.cpp * * Created on: Nov 4, 2014 * Author: Péter Fankhauser * Institute: ETH Zurich, Autonomous Systems Lab */ #include <ros/ros.h> #include "grid_map_example/GridMapExample.hpp" int main(int argc, char** argv) { ros::init(argc, argv, "grid_map_example"); ros::NodeHandle n...
#ifndef ARRAY_H #define ARRAY_H #include<array> template<typename Type> class Array { friend ostream &operator<<(ostream &, const Array &); friend istream &operator>>(istream &, Array &); public: Array(); Array(int); ~Array(); const Array $operator=(const Array &); Array& operator=(const Array &arg) { if (t...
#include "aulibdefs.h" #include "auplcsetup.h" #include <QFile> #include <QRegExp> #include <QSettings> #include <QGridLayout> #include <QVBoxLayout> #include <QLabel> #include <QComboBox> #include <QMessageBox> #include <QNetworkInterface> #define OFF -1 // виключено, обмін даними в буль-якому вигляді відсутній #de...
#include <iostream> #include <vector> #include <iterator> int main() { std::vector<int> ivec; std::cout << "Please input 10 integers:"; for (int i = 0; i < 10; ++i) { int tmp; while (!(std::cin >> tmp)) { std::cin.clear(); while(std::cin.get() != '\n') continue; std::cout << "illegal input, r...
//===- HexagonMCChecker.h - Instruction bundle checking ---------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
#include <bits/stdc++.h> using namespace std; int solve(vector<int> satisfaction) { sort(satisfaction.begin(), satisfaction.end()); int ans = 0; for (int i = 1; i <= satisfaction.size(); i++) ans += i * satisfaction[i - 1]; for (int i = 1; i <= satisfaction.size(); i++) { int temp =...
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Components/StaticMeshComponent.h" #include "TankTurret.generated.h" /** * */ UCLASS(ClassGroup = (Custom), meta = (BlueprintSpawnableComponent)) class BATTLETANKS_API UTankTurret : public...
#ifndef TRIANGLEMESH_H #define TRIANGLEMESH_H #include "Shape.h" #include "Math/Vector2.h" namespace tinyxml2 { class XMLElement; } class Triangle; class TriangleMesh : public Shape { DECLARE_DYNAMIC_CREATE_DERIVED( TriangleMesh , Shape ) public: TriangleMesh(); ~TriangleMesh(); public: void Deserialization...
#include "car.h" #include <iostream> #include <vector> //int main(void) { // // Car *Cars[10]; // // for (int i = 0; i < 10; ++i) { // Cars[i] = new Car(i); // } // // for (int i = 0; i < 10; ++i) { // Cars[i]->Resume(); // } // // for (int i = 0; i < 10; ++i) { // Cars[i]->WaitForThread(); // } // // for (int i =...
#include "stdafx.h" #include "data/rawcollection.h" #include "data/rawrecord.h" namespace data { ////////////////////////////////////////////////////////////////////////// class raw_record_t : public raw_record { public: raw_record_t(const raw_info &inf); void receive_data( char *data, const char *s...
#include <iostream> #include <stdio.h> #include <string.h> #include <algorithm> #include <vector> using namespace std; int a[101][101], mark[101], an[101]; int n, m, ans, cnt, t; void search (int now) { if (now > n) { if (cnt <= ans) return; ans = cnt; memset (an, 0...
#include "Graphs.h" #include <imgui/imgui.h> #include <imgui/imguiExtended.h> #include <sstream> #include <cstring> namespace solar { namespace { const char* newGraphPopUp = "NewGraph##PopUp"; const size_t noneSelected = SIZE_MAX; const float comboOffset = 200.0f; const Unit origin {Vec3d(),Vec3d(),1.0,"<Or...
#include "pch.h" #include "DBControl.h" DBControl::DBControl() { mDSN = L"MS Access Database"; mConnString = L"ODBC;DRIVER=Microsoft Access Driver (*.mdb, *.accdb); DBQ=.\\Data.accdb"; } bool DBControl::OpenConnection() { if (!db.Open(mDSN, FALSE, FALSE, mConnString)) { AfxMessageBox(L"Ошибка открытия БД", MB_I...
/********************************************************** * License: The MIT License * https://www.github.com/doc97/TxtAdv/blob/master/LICENSE **********************************************************/ #pragma once #include <string> #include <vector> #include "LambdaResponseHandler.h" namespace txt { /* Class: R...
#pragma once namespace Utility { struct Vec2 { float x; float y; }; struct Vertex { char data; Vec2 position; bool visited; }; }
/* Sensing the Temperature with the LM35 Authors: Andrea Lizzi, Edoardo Scalafiotti edoardo.s@daviom.com This script will output the sensed temperature of the LM35 from 20 to 32°C . */ const int sensorPin = A0; void setup() { Serial.begin(9600); } void loop() { int sensorVal = analogRead(sensorPin); flo...
#include <bits/stdc++.h> using namespace std; list<pair<int, int> > *graph; int main() { bool f = 1; int n, m; cin>>n>>m; graph = new list<pair<int, int> >[n]; while(m--) { int u, v; cin>>u>>v; u--; v--; graph[u].push_back(make_pair(v, 1)); graph[v].push_back(make_pair(u, 1)); } for(int i=0; i<n;...
#include "VirtualProxy.h" #include "RealSubject.h" #include <iostream> VirtualProxy::VirtualProxy(std::shared_ptr<Subject> subject) { m_subject = subject; } std::string VirtualProxy::actionA() { std::cout << "[VirtualProxy] actionA doing" << std::endl; return m_subject->actionA(); } std::string Virtual...
/******************************************************** * * * Name: 조성룡 * * Student ID : 20123417 * * Program ID : Lab#1_2 * * Description: 데이터 파일에서 한 단어씩 읽고 * * 단어의 개수를 출력하는 프로그램 * * Algorithm : 배열을 초기화 한 후(NULL값)으로 데이터를 * * 배열에 저장, 저장된 배열에서 단어의 수를 * * Countin...
// Copyright 2020 Arthur Sonzogni. All rights reserved. // Use of this source code is governed by the MIT license that can be found in // the LICENSE file. #include "./button.hpp" #include <algorithm> #include <iostream> #include <memory> namespace ftxui { void Button::set_content(Element val) { content = std::move...
#pragma once #define INVALID_INDEX -1 class BGGraphEdge { BGGraphEdge(int from, int to, double cost = 1.0) : m_dCost(cost), m_iFrom(from), m_iTo(to) {} BGGraphEdge() : m_dCost(1.0), m_iFrom(INVALID_INDEX), m_iTo(INVALID_INDEX) {} virtual ~BGGraphEdge() {} int From()const { return m_iFrom; } void SetFrom(int...
// // Created by vybirto1 on 15.3.18. // #include "CSDLColor.h" CSDLColor::CSDLColor(const uint8_t r, const uint8_t g, const uint8_t b, const uint8_t a) : r(r), g(g), b(b), a(a) {} uint8_t CSDLColor::getR() const { return r; } uint8_t CSDLColor::getG() const { return g; } uint8_t CSDLColor::getB() const { ...