text stringlengths 8 6.88M |
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/**
* @file
* @copyright defined in EOTS/LICENSE.txt
*/
#include <eotio/utilities/tempdir.hpp>
#include <cstdlib>
namespace eotio { namespace utilities {
fc::path temp_directory_path()
{
const char* eot_tempdir = getenv("eot_TEMPDIR");
if( eot_tempdir != nullptr )
return fc::path( eot_tempdir );
... |
#ifndef ATTRACTOR_H
#define ATTRACTOR_H
#include <vector>
#include "xfm.h"
#include "hitmap.h"
#define MAP_DEGREE 3
#define SEARCH_DIM_X 100
#define SEARCH_DIM_Y 100
#define SEARCH_VMIN -2.0
#define SEARCH_VMAX 2.0
#define MIN_FILL 0.15
#define SEARCH_ITERS 10000
class Attractor
{
public:
Attractor();
const xfm&... |
// Created on: 1992-02-03
// Created by: Christian CAILLET
// Copyright (c) 1992-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
#ifndef C_ACTION_HH_
# define C_ACTION_HH_
//
#include <yarp/os/all.h>
#include <yarp/sig/all.h>
#include <yarp/dev/all.h>
//
#include <gtk/gtk.h>
//
#include <macsi/modHelp/modHelp.h>
#include <macsi/objects/objects.h>
//
#include <string>
#include <vector>
#include <iostream>
#include <deque>
#include <list>
#inclu... |
/*
* This file is part of OctoMap - An Efficient Probabilistic 3D Mapping
* Framework Based on Octrees
* http://octomap.github.io
*
* Copyright (c) 2009-2014, K.M. Wurm and A. Hornung, University of Freiburg
* All rights reserved. License for the viewer octovis: GNU GPL v2
* http://www.gnu.org/licenses/old-licen... |
#ifndef GROUPMODEL_H
#define GROUPMODEL_H
#include <QAbstractListModel>
#include <functional>
#include <memory>
#include <ChatObjects/ChatItem.h>
#include "ui/Views/Models/ChatModel/chatmodel.h"
class GroupView : public ChatItem {
public:
GroupView() = default;
GroupView(ChatItem &item)
:ChatItem(st... |
#ifndef INIT_H
#define INIT_H
#include <cstring>
#include <cstdlib>
#include <vector>
#include <map>
#include <string>
#include <cstdio>
#include <float.h>
#include <cmath>
#include <ctime>
using namespace std;
int num_threads = 8;
int trainTimes = 100;
float alpha = 0.1;
float reduce = 0.98;
int dimensionC = 1000;
i... |
#include "pch.h"
#include "CppUnitTest.h"
#include "../Library/Asset.h"
using namespace std;
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
TEST_CLASS(AssetTest) {
public:
TEST_METHOD(CtorTest) {
auto cash = 1000.0;
auto expected = cash;
Asset sut(cash);
auto actual = sut.cash();
Assert:... |
#include <iostream>
#include <set>
#include <vector>
using namespace std;
vector<vector<int>> ss;
vector<pair<int, int>> result;
vector<int> stack;
vector<bool> used;
void dfs(int v) {
used[v] = true;
if (!stack.empty()) {
result.emplace_back(stack.back(), v);
for (size_t j = 0; j < stack.siz... |
#include <iostream>
#include <cstdlib>
#include "osoba.h"
#include "car.h"
using namespace std;
Car::Car()
: marka("")
, model("")
, rocznik(0)
, przebieg(0)
, ileosob(0)
{}
|
#ifndef TREEFACE_SCENE_GUTS_UTILS_H
#define TREEFACE_SCENE_GUTS_UTILS_H
#include "treeface/misc/UniversalValue.h"
#include <treecore/HashMap.h>
#include <treecore/Identifier.h>
namespace treeface
{
typedef std::pair<GLint, UniversalValue> UniformKV;
typedef treecore::HashMap<treecore::Identifier, UniversalVa... |
// Copyright (c) 2020 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special ... |
#include <algorithm>
#include <functional>
#include <iostream>
#include <numeric>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#define ll long long
using namespace std;
int n;
vector<int> nums;
struct Solution {
ll solve() {
ll res = 0;
for (int i = 0; i != n; ++i)... |
//---------------------------------------------------------------------------
#pragma hdrstop
#include "ParseFileData.h"
//---------------------------------------------------------------------------
#pragma package(smart_init)
FileStruct::FileStruct()
{
m_DataStream = new TMemoryStream;
}
FileStruct::~FileStruc... |
#include "Globals.h"
#include "Application.h"
#include "ModuleRender.h"
#include "ModuleSceneIntro.h"
#include "ModuleInput.h"
#include "ModuleTextures.h"
#include "ModuleAudio.h"
#include "ModulePhysics.h"
#include "ModuleFadeToBlack.h"
#include "Colliders.h"
#include "Pinball.h"
#include "ModulePlayer.h"
ModuleScene... |
#pragma once
#include "elog/record.hpp"
namespace elog
{
class Formatter
{
public:
virtual ~Formatter();
virtual std::string format(const Record& record) = 0;
virtual std::string operator()(const Record& record);
};
}
|
#include "ObjectEventHandle.h"
namespace credb
{
namespace trusted
{
ObjectEventHandle::ObjectEventHandle() = default;
ObjectEventHandle::ObjectEventHandle(ObjectEventHandle &&other) noexcept
: m_content(std::move(other.m_content))
{
}
ObjectEventHandle::ObjectEventHandle(json::Document &&doc)
: m_content(s... |
#include <cstdio>
int main(void) {
int a[10];
printf("%d\n", a[20]);
return 0;
}
|
#include <algorithm>
#include <math.h>
#include "env.hpp"
#include "fire.hpp"
#include "iteration.hpp"
#include "maths.hpp"
#include "particle.hpp"
int main() {
// VARIABLE DEFINITION
// random number generator
int seed = getEnvInt("SEED", 1); // random seed
// simulation
double dt = getEnvDouble("DT", 1... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2009 Opera Software AS. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*
* Tomasz Kupczyk tkupczyk@opera.com
*/
#ifndef RUNTIME_GADGET_MA... |
#include <stdlib.h>
#include <string>
#include <math.h>
#include <bitset>
#include <iostream>
#include "hashtable.hpp"
double hashtable::get_load_factor()
{
return (double)num_entries / (double)table_size;
}
int hashtable::get_num_collisions()
{
return num_collisions;
}
hashtable::hashtable(int size)... |
#pragma once
#include "core/GameCore.h"
namespace Game
{
class Application
{
public:
Application();
virtual ~Application();
void start();
};
} |
#include <iostream>
using namespace std;
int main()
{
//traditional way
int array[5] = {2, 6, 7,89, 90};
//designated way
int array[5] = {[3]=3};
int array[5] = 5;
int array[] = {2, 6, 7,89, 90};
int array[][5];
cout << "Hello world!" << endl;
return 0;
... |
// Copyright (c) 2015 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special ... |
#include<iostream>
#include<math.h>
using namespace std;
class shape {
public:
int *y;
int *x;
//hiisver function zarlah
static int count;
shape(){
count++;
cout<<count<<" Object uuslee"<<endl;
}
~shape(){
count--;
cout<<count<<" Object uldlee"<<endl;
... |
#include "abstractElementGenerator.h"
using namespace qReal;
using namespace robots::generator;
int AbstractElementGenerator::mElementCounter = 0;
QString AbstractElementGenerator::nextMethodName()
{
QString result = "func" + mElementId.element() + QString::number(mElementCounter);
mElementCounter++;
return resul... |
#include <bits/stdc++.h>
using namespace std;
#define TESTC ""
#define PROBLEM "11984"
#define USE_CPPIO() ios_base::sync_with_stdio(0); cin.tie(0)
int main(int argc, char const *argv[])
{
#ifdef DBG
freopen("uva" PROBLEM TESTC ".in", "r", stdin);
freopen("uva" PROBLEM ".out", "w", stdout);
#endif
int kase;
... |
/*
* Copyright (c) 2016-2018 Morwenn
* SPDX-License-Identifier: MIT
*/
#ifndef CPPSORT_DETAIL_RAW_CHECKERS_H_
#define CPPSORT_DETAIL_RAW_CHECKERS_H_
////////////////////////////////////////////////////////////
// Headers
////////////////////////////////////////////////////////////
#include <type_traits>
#include "a... |
template<typename T>
bool less(T a, T b) {
return a < b;
}
template<>
bool less<char const*>(char const* a, char const* b) {
//bool less<>(char const* a, char const* b) {
//bool less(char const* a, char const* b) {
return strcmp(a, b) < 0;
}
template<typename T>
void sort(Vector<T> &v) {
size_t const n = ... |
#ifdef IS_LIB
# ifdef _WIN32
__declspec(dllexport)
# endif
int internal_subdir_empty_1()
{
return 0;
}
#else
# ifdef _WIN32
__declspec(dllexport)
# endif
int subdir_empty_1()
{
return 0;
}
#endif
|
#pragma once
#include <cstdint>
// because static_cast<uint32_t>(t) is fucking long
template <typename T>
uint32_t to_ui32(T t) { return static_cast<uint32_t>(t); }
template <typename T>
int32_t to_i32(T t) { return static_cast<int32_t>(t); }
|
#ifndef BRISCOLA_HPP
#define BRISCOLA_HPP
#include <iostream> // std::cout
#include <string> // std::string
#include "Game.hpp"
#include "DeckItaliennes.hpp"
class Briscola : public Game {
private :
// CHAMPS ======================================================= //
// hérités
/*
std::vector<Team... |
/*
* Sphere.cpp
*
* Created on: Nov 5, 2017
* Author: ryanw
*/
#include "Sphere.hpp"
Sphere::Sphere(bool solid, GLfloat r, GLfloat g, GLfloat b) {
this->solid = solid;
this->r = r;
this->g = g;
this->b = b;
useTexture = false;
texName = 0;
}
Sphere::Sphere(std::string texture, int un... |
#include "stdafx.h"
#include <algorithm>
#include "sprite.h"
#include "rom_file.h"
SpriteTile::SpriteTile()
{
SetRect(&base_, 0, 0, 0, 0);
width_ = 0,
height_ = 0;
}
SpriteTile::~SpriteTile()
{
}
bool Sprite_Draw16x16Tile()
{
return true;
}
bool SpriteTile::Load(CartFile& cart, HDC ... |
/*
kamalsam
*/
#include<iostream>
using namespace std;
int rev(int a)
{
int s=0,r;
while(a!=0)
{
r=a%10;
s=s*10;
s=s+r;
a=a/10;
}
return s;
}
int main()
{
int n,i;
int a,b,s,r,c;
cin>>n;
for(i=0;i<n;i++)
{
cin>>a>>b;
s=rev(a);
r=rev(b);
c=s+r;
cout<<rev(c)<<endl;
}
return 0;
} |
#ifndef GAME_CONTAINER_HPP
#define GAME_CONTAINER_HPP
#ifdef KP2_CLIENT
#include <QObject>
#endif
#include <vector>
#include <algorithm>
#include "json/json.h"
#include "objectfactory.hpp"
namespace Game
{
#ifdef KP2_CLIENT
class ContainerSignalsAndSlots : public QObject
{
Q_OBJECT
signals:
void added(int in... |
#pragma once
#include "Neuron.h"
#include "vector"
#include "Link.h"
#include <iostream>
//the basic layer of the network
class NetworkLayer
{
public:
//create the layer with the _width amount of neurons of type
NetworkLayer(int _width = 0, int type = EXPONENTIAL);
~NetworkLayer();
//process all the links and neu... |
// Name: Zehua Liu
// ID: 001086969
#include<iostream>
#include <random>
using namespace std;
void PrX(int A[], int n)
{
for (int i = 0; i < n - 1; i++)
{
for (int j = n - 1; j >= i; j--)
{
if (A[j] < A[j - 1])
{
int k = 0;
k = A[j];
A[j] = A[j - 1];
A[j - 1] = k;
}
}
}
}
int main()... |
#include <stdio.h>
#include <iostream>
using namespace std;
int main()
{
// array declaration as string with values
int tenth[10] = {10, 20, 30, 40, 50, 60, 70, 80, 90, 100};
//for-loop for the output
for(int count = 0; count < 10; count++)
{
cout << tenth[count] << endl;
}
system("pause");
return 0;
}... |
#include "KalmanLocalizer.h"
#include "Maths.h"
#include "Util.h"
#include "armadillo"
#include <string>
#include <sstream>
KalmanLocalizer::KalmanLocalizer() : filter(NULL) {
x = Config::fieldWidth / 2.0f;
y = Config::fieldHeight / 2.0f;
orientation = 0.0f;
lastInputOrientation = 0.0f;
rotationCounter = 0;
jso... |
#include <string>
#include <cstdio>
#include <chrono>
#include <iostream>
#include <algorithm>
#include <vector> // http://www.cplusplus.com/reference/vector/vector/
#include <queue>
#include <ctgmath>
using namespace std;
//grafo
struct Arista{
int nodo_a;
int nodo_b;
int peso;
};
vector<Arista> aristas... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2011 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*
*/
#include "core/pch.h"
#ifdef DOM3_LOAD
#include "modules/dom... |
#include <iostream>
#include <unordered_set>
#include <ctime>
using namespace std;
int main() {
long long tmp;
std::unordered_set<long long> hashset;
long long x = ((long long)(1 << 30)) * 4 * 1024 * 1024, y = x;
for (int i = 0; i < 50000; ++i) {
hashset.insert(y);
y += x;
}
cer... |
#include "Graphics.hpp"
namespace Graphics2D {
Sprite::Sprite(void) {
mLoaded = false;
mTexture = 0;
mFrame = -1;
mCropW = 0;
mCropH = 0;
}
Sprite::Sprite(const char* file) {
mLoaded = load(file);
mFrame = -1;
}
Sprite::~Sprite(void) {
free();
}
bool Sprite::load(const c... |
//
// nehe21.cpp
// NeheGL
//
// Created by Andong Li on 9/28/13.
// Copyright (c) 2013 Andong Li. All rights reserved.
//
#include "nehe21.h"
const char* NEHE21::TITLE = "NEHE21";
GLfloat NEHE21::sleepTime = 0.0f;
int NEHE21::frameCounter = 0;
int NEHE21::currentTime = 0;
int NEHE21::lastTime = 0;
char NEHE21:... |
#pragma once
#include<vector>
#include "recording_api.h"
#include <memory>
#include<queue>
#include "PredicateConstructor.h"
#include "TransitionGenerator.h"
#include <condition_variable>
#include<mutex>
class DataManager;
class PredicateConstructor;
class SituationCondenser;
class VehicleData;
class TransitionGenera... |
// blinks every second using interrupts
#define LED PB8
HardwareTimer timer(2);
void setup() {
pinMode(LED, OUTPUT);
timer.pause();
timer.setPeriod(125); // in microseconds. 125us equates to 8000Hz
timer.setChannel1Mode(TIMER_OUTPUT_COMPARE);
timer.setCompare(TIMER_CH1, 1); // Interrupt 1 count after each... |
#include <GLGraphics/GLHeader.h>
#include <QDebug>
#include <QPixmap>
#include <iostream>
#include <CGLA/Vec2i.h>
#include <CGLA/Vec2f.h>
#include <Mesh/Texmap.h>
using namespace std;
using namespace CGLA;
namespace Mesh
{
bool Texmap::load(const std::string& _name)
{
name = _name;
QImage ... |
#pragma once
#include "CoreMinimal.h"
namespace ECommandLog
{
enum Type : uint8
{
Log_Default,
Log_Warning,
Log_Error
};
} |
#ifdef DO_GNU_TESTS
# ifndef TEST_OPTION
# error Expected TEST_OPTION
# endif
#endif
int main(void)
{
return 0;
}
|
#ifndef VIGENERE_H_
#define VUGENERE_H_
#include <iostream>
using namespace std;
static int lenAlphabetAffine, lenKeyAffine, lenMessageAffine;
int validateKey(int *);
int gcd(int,int);
int modInverse(int, int);
int euclideanAlgorithm(int,int,int *,int *);
int* generateKeyAffine(string,string);
int * encryptAffine(in... |
// Created on: 1998-07-29
// Created by: Christian CAILLET
// Copyright (c) 1998-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the ... |
#include <iostream>
#include <thread>
// Function to be executed in the separate thread
void threadFunction() {
std::cout << "This is a separate thread." << std::endl;
}
int main() {
// Create a thread and execute the threadFunction
std::thread t(threadFunction);
// Wait for the thread to finish exec... |
class Land_Ind_Oil_Pump_EP1_DZE : House {
scope = 1;
model = "\ca\Structures_E\Ind\Ind_Oil_Mine\Ind_Oil_Pump_EP1";
vehicleClass = "Test";
ladders[] = {{"start", "end"}};
class DestructionEffects : DestructionEffects {
class Ruin1 {
simulation = "ruin";
type = "\Ca\Structures_E\Ind_Oil_Pump:\verHistory\A... |
/************************************************************************/
/* Write a C Program to Find the Maximum Depth or Height of a Tree */
/************************************************************************/
struct Node{
int nVal;
Node *pLeft;
Node *pRight;
Node(int nValue)
: nVal(nValue)
, p... |
#include "Runtime.hpp"
#include "Debug.hpp"
void Runtime::dbg(int addr, std::string msg) {
Debug::print(">> " + std::to_string(addr) + ": " + msg);
}
void Runtime::dbg(std::string msg) {
Debug::print(">> " + msg);
}
Runtime::Runtime()
: stackPtr(0), returnPtr(0), nextInstructionPtr(0), currentInstructionPtr(0)
{
... |
// Copyright (c) 2021 ICHIRO ITS
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, di... |
#include "QuakeConsole.h"
#include "shaders.h"
#include "../__trash.h"
#include "TextDefs.h"
QuakeConsole::QuakeConsole() : _enabled{false}
{
_pos = {-1.0f, 1.0f, 2.0f, 1.0f}; // x y width height
/// Shader program
_bsp = glCreateProgram();
compileShaderProgramm(&_bsp, ".\\billboard.vert", ".\\billboard.... |
#include "Field.h"
void Field::Update(){
if (!moving) {
spawnFigure();
}
else {
moveFigure();
Render();
}
CheckFilledLines();
}
void Field::Render() {
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
if (currentTetramino->GetShape(i, j, OldRotation) == 1) {
field[OldYloc + i][OldXl... |
//
// 238. Product of Array Except Self.cpp
// leetcode
//
// Created by xujian chen on 6/1/20.
// Copyright © 2020 xujian chen. All rights reserved.
//
/*
238. Product of Array Except Self
Medium
4567
395
Add to List
Share
Given an array nums of n integers where n > 1, return an array output such that ... |
#ifndef _PROFILE_MARKER_H_
#define _PROFILE_MARKER_H_
#include <stdio.h>
#include <iostream>
#include <fstream>
#include <string.h>
#include <assert.h>
#include <vector>
using namespace std;
enum MarkerType { MARKER_ERROR=0, MARKER_SEQUENCE=1 , MARKER_MS=2 };
enum MutationType { MUTATION_ERROR=0, MUTATION_BASIC=1 }... |
#define BOOST_SP_DISABLE_THREADS
#include "PointLocator.h"
#include <iostream>
#include <iomanip>
#include <dax/cont/ArrayHandleConstant.h>
#include "BinPoints.h"
#include "Offset2CountFunctor.h"
#include "Explicit2ImplicitIndex.h"
#include "MapPointToBucket.h"
typedef dax::cont::internal::DeviceAdapterAlgorithm<D... |
//Program to check if a number is palindromic using recursion
#include <iostream>
using namespace std;
//declaring function to return the reverse of digits
int palin(int i,int j)
{
if (i==0)
return j;
j=(j*10)+(i%10);
return palin(i/10,j);//recursion
}
//declaring main function
int main()
{
//de... |
#ifndef K_KMainView_VIEW_H___
#define K_KMainView_VIEW_H___
#include "KViewGroup.h"
#include "KTextDrawable.h"
#include "KImageDrawable.h"
#include "KShapeDrawable.h"
class KMainView : public KViewGroup
{
public:
KMainView(void);
virtual ~KMainView(void);
void init();
protected:
CAnimationThread m_ani_thread;
};... |
#include "util/AnyAsyncWork.h"
using namespace BeeeOn;
AnyAsyncWork::~AnyAsyncWork()
{
}
|
//
// Created by Guillaume Doucet on 2020-10-07.
//
#ifndef EX2_CTROPERATIONMODE_H
#define EX2_CTROPERATIONMODE_H
#include "Base/OperationModeBase.h"
class CTROperationMode : protected OperationModeBase {
public:
std::string encrypt(const std::string& text, const std::string& key, const std::string& iv);
s... |
#include <iostream>
using namespace std;
#define MAX 100
class Deque
{
int arr[MAX];
int front, rear, size;
public:
Deque(int);
void enQueFront(int);
void enQueRear(int);
void deQueFront();
void deQueRear();
bool isFull()
{
return ((front == 0 && rear == size - 1) || fro... |
#include<iostream>
class stack {
int n;
int size;
char *p;
public:
stack (int ssize = 1000);
void push (char x);
char pop ();
};
|
#include "TaskerUIMainWindowQWidget.h"
#include "ui_TaskerUIMainWindowQWidget.h"
#include <QDebug>
#include <User.h>
#include <mainui.h>
#include <stdio.h>
#include <stdlib.h>
#define TASKTER_TITLE "Tasker"
/**
* @brief TaskerUIMainWindowQWidget::TaskerUIMainWindowQWidget
* @param parent
*/
TaskerUIMainWindowQWid... |
#include<stdio.h>
int main(){
long long fn[100];
int i;
fn[1]=fn[2]=1;
for(i=3;;i++){
fn[i]=fn[i-2]+fn[i-1];
if(fn[i]<0)
break;
}
printf("%lld\n",fn[i-1]);
return 0;
}
|
#ifndef SPELLCASTERSTATE_H
#define SPELLCASTERSTATE_H
#include <iostream>
#include <string>
#include "UnitState.h"
class SpellCasterState : public UnitState {
private:
int mana;
int maxMana;
// int magicDmg;
// int treatment;
public:
SpellCasterState(const std... |
#pragma once
namespace fa {
namespace gui {
namespace glo {
auto constexpr winWidth = 1200;
auto constexpr winHeight = 800;
auto constexpr margin = 0.01f; // space between elements
auto constexpr totalSize= 1.0f; // total size (relative bounds)
... |
//============================================================================
// Name : Queue.cpp
// Author :
// Version :
// Copyright : Your copyright notice
// Description : Hello World in C++, Ansi-style
//============================================================================
#include <io... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
*
* Copyright (C) 1995-2011 Opera Software ASA. All rights reserved.
*
* This file is part of the Opera web browser.
* It may not be distributed under any circumstances.
*/
#ifndef SECURITY_GADGET_REPRESENTATION_H
#define SECURITY_GADGET_... |
//使用するヘッダーファイル
#include"GameL\DrawTexture.h"
#include"GameL\WinInputs.h"
#include"GameL\SceneManager.h"
#include"GameL\HitBoxManager.h"
#include "GameL\DrawTexture.h"
#include "GameL\DrawFont.h"
#include"GameHead.h"
#include"CObjHero.h"
#include"GameL\Audio.h"
#include "UtilityModule.h"
//使用するネームスペース
using namespace... |
//------------------------------------------------------------------------------
/*
This file is part of Beast: https://github.com/vinniefalco/Beast
Copyright 2013, Vinnie Falco <vinnie.falco@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without f... |
class CameraParams{
private:
WbDeviceTag camera;
int width;
int height;
double hor_FOV;
double ver_FOV;
double blindspot;
Mat intrinsic = Mat(3, 3, CV_32FC1);
Mat distCoeffs;
float focal_x;
float center_x;
float center_y;
Mat img;
// for vi... |
#include <cstdio>
#include <iostream>
#include <memory>
#include <vector>
using namespace std;
#include <boost/accumulators/accumulators.hpp>
#include <boost/accumulators/statistics.hpp>
using namespace boost::accumulators;
// 2 + (3+4)
struct Expression {
virtual double eval() = 0;
virtual void... |
#include "odb/server/server-app.hh"
#include <cassert>
#include <cstdlib>
#include <cstring>
#include <thread>
#include "odb/server/client-handler.hh"
#include "odb/server/debugger.hh"
#include "odb/mess/db-client-impl.hh"
#include "odb/server/multi-client-handler.hh"
namespace odb {
namespace {
const ServerConfig ... |
#pragma once
#using <mscorlib.dll>
#include "llvm/Support/PrettyStackTrace.h"
namespace LLVM
{
public ref class PrettyStackTraceEntry
{
internal:
llvm::PrettyStackTraceEntry *base;
protected:
PrettyStackTraceEntry(llvm::PrettyStackTraceEntry *base);
internal:
static inline PrettyStackTraceEntry ^_wrap(llvm::Pret... |
/*
* Node.cpp
*
* Created on: 27-mai-2009
* Author: mythrys
*/
#include "Node.h"
#include <cstdlib>
template <class T>
Node<T>::Node(T* element) {
this->element = element;
this->next = NULL;
}
template <class T>
Node<T>::Node(T* element, Node* next) {
this->element = element;
this->next = next;
}
t... |
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <vector>
#include <functional>
#include <queue>
#include <string>
#include <cstring>
#include <numeric>
#include <cstdlib>
#include <cmath>
using namespace std;
typedef long long ll;
#define INF 10e10
#define rep(i,n) for(int i=0; i<n; i++)
#define r... |
/**
* Copyright (c) 2017 Darius Rückert
* Licensed under the MIT License.
* See LICENSE file for more information.
*/
#include "pngLoader.h"
#include <png.h>
#include <cstring> // for memcpy
#include <assert.h>
#include <iostream>
namespace PNG{
using uchar = unsigned char;
//================================... |
/************************************************************************
* @project : sloth
* @class : ParticleShader
* @version : v1.0.0
* @description : 粒子着色器操作类
* @author : Oscar Shen
* @creat : 2017年3月6日11:18:52
* @revise :
*****************************************************************... |
/*
* Copyright (C) 2013 Tom Wong. All rights reserved.
*/
#include "gtdocument_p.h"
#include "gtabstractdocument.h"
#include "gtbookmark.h"
#include "gtdocpage_p.h"
#include <QtCore/QCryptographicHash>
#include <QtCore/QDebug>
GT_BEGIN_NAMESPACE
GtDocumentPrivate::GtDocumentPrivate(GtAbstractDocument *a,
... |
#include "rvbb8.h"
RVBB8::RVBB8(): RVModel("/home/bonnet/Documents/cours-si5/RV/semaine7/final/tuto7/BB8/bb8.obj")
{
}
|
/****************************************************************************
* *
* Author : lukasz.iwaszkiewicz@gmail.com *
* ~~~~~~~~ *
* Lice... |
/*
* Algorithm Programming Assignment #2
* Professor : 정균락 교수님
* class : 알고리즘 분석 - 1
* Student No : B354025
* Name : 정근화
*/
#include <iostream>
#include <fstream>
#include <vector>
#include <ctime>
#include <cstdlib>
using namespace std;
/* 소트 종류 */
enum
{
EXCHANGE, MERGE, QUICK
};
void exchangeSort(ve... |
#include<bits/stdc++.h>
using namespace std;
char *moveHash(char str[],int n)
{
char str1[100],str2[100];
int i,j=0,k=0;
for(i=0;str[i];i++)
{
if(str[i]=='#')
str1[j++]=str[i];
else
str2[k++]=str[i];
}
str1[j]='\0';
str2[k]='\0';
strcat(str1,str2);
cout<<str... |
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <folly/Expected.h>
#include <folly/Optional.h>
#include <folly/io/IOBuf.h>
#include <folly/io/async/AsyncT... |
#include "GetMemberProc.h"
#include "Logger.h"
#include "HallManager.h"
#include "BackConnect.h"
#include "Configure.h"
#include "ErrorMsg.h"
#include "ServerManager.h"
static time_t now = 0;
static time_t cach_time = 0;
static int cach_member[512]={0};
static int games[512]={0};
static int g_count = 0;
GetMemberProc... |
#include "GameObject.h"
#include <iostream>
GameObject::GameObject(float x, float y, conf::Dir dir_, float animation_speed_,
int frame_amount_, float speed_, conf::ObjectType type_) :
position(x, y),
speed(speed_),
diag_speed(0.7f * speed),
dir(dir_),
animation_speed(animatio... |
<<<<<<< HEAD:test/ut_menuiterator.h
#ifndef UT_MENUITERATOR_H
#define UT_MENUITERATOR_H
#include "../src/base_menu.h"
#include "../src/menu.h"
#include "../src/menu_item.h"
#include "../src/iterator.h"
class MenuIteratorTest : public ::testing::Test{
protected:
BaseMenu* hamburger;
BaseMenu* pizz... |
#include<bits/stdc++.h>
#define ll long long
using namespace std;
ll bigmod(ll num, ll power)
{
ll ans;
if(power==0)return 1;
ans = bigmod(num, power/2);
ans = (ans*ans)%1000003;
if(power%2==1)
ans = (ans*num)%1000003;
return ans;
}
main()
{
char as[10000];
cin>>as;
strin... |
/*
ID: washirv1
PROG: castle
LANG: C++
*/
#include <iostream>
#include <fstream>
#include <vector>
using namespace std;
#define INFILE "castle.in"
#define OUTFILE "castle.out"
typedef vector<vector<int> > Castle;
typedef vector<vector<bool> > Visited;
const int WEST = 1, NORTH = 2, EAST = 4, SOUTH = 8;
int roomSize(... |
#include <bits/stdc++.h>
using namespace std;
int n,d[17][17];
int isPrime(int x) {
for(int i=2; i<x; i++)
if(x%i==0)
return 0;
return 1;
}
void dfs(int at, int cont, int ver[], int ans[]) {
if(cont == n-1) {
for(int i=2; i<=n; i++)
if(d[at][i] && isPrime(i+1) && ver[i]==0) {
ans[cont] = i;
dfs(... |
#include <iostream>
#include "diccionario.h"
/***************************************************************************************/
void eliminardato(palabra * &palabraAeliminar)
{
delete palabraAeliminar;
}
/***************************************************************************************/
ch... |
class CMailConfigurationDlg : public CDialog
{
public:
CMailConfigurationDlg(CWnd* pParent = NULL); // standard constructor
//{{AFX_DATA(CMailConfigurationDlg)
enum { IDD = IDD_CONFIGURATION };
CString m_sPassword;
CString m_sProfile;
//}}AFX_DATA
//{{AFX_VIRTUAL(CMailConfigurationDlg)
virtual void DoDataEx... |
#include "gamecreator.h"
void GameCreator::createGame(std::vector<std::vector<GameCell *> > &gameBoard, int numBombs, int seed)
{
srand(seed);
int rows = gameBoard.size();
int columns = gameBoard[0].size();
std::vector<GameCell*> bombs;
GameCell *currentCell;
while (numBombs--)
{
i... |
/* -*- Mode: c++; tab-width: 4; indent-tabs-mode: t; c-basic-offset: 4 -*-
**
** Copyright (C) 2006-2011 Opera Software ASA. All rights reserved.
**
** This file is part of the Opera web browser. It may not be distributed
** under any circumstances.
**
** Anders Oredsson
*/
#include "core/pch.h"
#ifdef SELFTEST
#i... |
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