text stringlengths 13 6.01M |
|---|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UniRx;
using UnityEngine;
public class SettlerUnitController : SettlerUnitControllerBase {
public override void InitializeSettlerUnit(SettlerUnitViewModel settlerUnit) {
}
public override void Settle(S... |
using System;
using System.Diagnostics;
namespace OmniSharp.Extensions.LanguageServer.Protocol.Generation
{
/// <summary>
/// Used by source generation to identify the resolver of a given type
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
[Conditional("CodeGeneration")]
public class R... |
using NUnit.Framework;
using Torshify.Radio.Core.Services;
using Torshify.Radio.Framework;
namespace Torshify.Radio.Tests
{
[TestFixture]
public class LoadingIndicatorServiceTest
{
private ILoadingIndicatorService _indicatorService;
[SetUp]
public void Setup()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Fra... |
// GIMP# - A C# wrapper around the GIMP Library
// Copyright (C) 2004-2011 Maurits Rijk
//
// FilePlugin.cs
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of th... |
using Model.DataEntity;
using Model.Helper;
using Model.InvoiceManagement;
using Model.InvoiceManagement.ErrorHandle;
using Model.Schema.EIVO;
using Model.Schema.TXN;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System... |
using UnityEngine;
using System.Collections;
public class ActivationTrigger : MonoBehaviour
{
public GameObject target;
public Light doorlight;
void OnTriggerEnter( Collider other )
{
if ( other.gameObject.CompareTag( "Player" ) )
{
if ( target != null )
{
target.SendMessage( "Activate" );
doo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using MongoDB.Driver;
using W3ChampionsStatisticService.CommonValueObjects;
using W3ChampionsStatisticService.Ports;
using W3ChampionsStatisticService.ReadModelBase;
using W3ChampionsStatisticService.W3ChampionsStats.Distin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CoursIngesup.Class
{
//https://msdn.microsoft.com/fr-fr/library/wa80x488.aspx
partial class PartialClass
{
partial void Fct(string s);
}
partial class PartialCla... |
using EDU_Rent.data_layer;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EDU_Rent.business_layer
{
class BookQuestionLine
{
internal static void FetchAndCreateAllByISBN(string BookISBN)
{
BookQuest... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CleanArch.Domain.Commands
{
public class CreateProductCommand : ProductCommand
{
public CreateProductCommand(string name, string description, string image, double price, int... |
using System.Collections.Generic;
using Musher.EchoNest.Models;
namespace Musher.EchoNest.Data
{
public interface IDataProvider
{
List<Artist> GetArtists(RecommendationQueryArgs args);
List<Song> GetSongs(RecommendationQueryArgs args);
List<Artist> GetSimilarArtists(string name);
... |
//
// - ReflectedExtenderPropertyDefinition.cs -
//
// Copyright 2014 Carbonfrost Systems, Inc. (http://carbonfrost.com)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://w... |
using Insurance.Model.App.Osago;
namespace Insurance.Model.Interfaces
{
public interface IOsagoService
{
OsagoData GetOsagoData();
}
}
|
/**
*┌──────────────────────────────────────────────────────────────┐
*│ 描 述:接口实现
*│ 作 者:zhujun
*│ 版 本:1.0 模板代码自动生成
*│ 创建时间:2019-05-23 16:43:42 ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Entidades
{
public class ClaveInvalidaException : Exception
{
public ClaveInvalidaException(string mensaje) : base (mensaje) { }
}
}
|
using UnityEngine;
using System.Collections;
public class choose : MonoBehaviour {
// Use this for initialization
private Vector3[] twopos;
private int curstate;
private float keytime;
void Start () {
curstate = 0;
keytime = Time.time;
twopos = new Vector3[2];
twopos[0] ... |
using System;
using System.Collections.Generic;
using System.Linq;
using App;
using Domain;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Tests
{
[TestClass]
public class StudentRegistrationTest
{
[TestMethod]
[ExpectedException(typeof(StudentAlreadyExistsException))]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace Test.Server
{
public class ClientInfo
{
public IPAddress IpAddress;
public int Port;
public bool isLocalServer;
public DateT... |
using System.Collections.Generic;
using System.Linq;
using Amesc.Dominio._Base;
namespace Amesc.Dominio.Cursos
{
public class Curso : Entidade
{
public string Requisitos { get; private set; }
public int? PeriodoValidoEmAno { get; private set; }
public string Nome { get; private set; }
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Web;
namespace CIS420Redux.Models
{
public class Event
{
[DisplayName("ID")]
public int Id { get; set; }
public string Name { get; set; }
public string ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MH_Database.Classes
{
class StatusEffect
{
//Type enum
internal enum Type
{
None,
AttackUp,
DefenseUp,
NaturalRe... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DataAccess.NHibernateHelper;
using Domain.Entity;
using DataAccess.AbstractRepository;
namespace DataAccess.Repository
{
public class TitleRepository : NHibRepository<Title>, ITitleRepository
{
publ... |
using Microsoft.AspNetCore.Identity;
using WebApplicationBasic.Common;
using WebApplicationBasic.Models.Entities;
using WebApplicationBasic.Services.Contracts;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebApplicationBasic.Services
{
public class Rol... |
using Factory.Library.Ingredients.Cheeses;
using Factory.Library.Ingredients.Clams;
using Factory.Library.Ingredients.Doughs;
using Factory.Library.Ingredients.Meats;
using Factory.Library.Ingredients.Sauces;
using Factory.Library.Ingredients.Veggies;
namespace Factory.Library.Factories
{
public interface IPizzaI... |
namespace Heikura.Samples.DataApp.ServiceHost.Modules.MessageHandlers
{
using System.Net.Http;
using Autofac;
public class MessageHandlersModule : Module
{
protected override void Load(ContainerBuilder builder)
{
builder.RegisterType<LoggingMessageHandler>().As<DelegatingH... |
using System.ComponentModel;
namespace FuzzyLogic.Model
{
class ChartItem1Value
{
public string Text { get; set; }
public int X { get; set; }
public double Y { get; set; }
}
class ChartItem5Value:INotifyPropertyChanged
{
public int X { get; set; }
public do... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tutorial : MonoBehaviour {
public GameObject tutorials;
public SceneTransitions sceneTransitions;
private int currentTutorial = 0;
// Update is called once per frame
void Update () {
if (Input.GetKeyDown ("space")) {... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class SaveDataInv
{
public int s_pot1, s_pot2, s_pot3, s_pot4, s_pot5, s_pot6, s_pot7, s_pot11, s_pot10, s_pot9, s_pot8, s_pot12, s_pot13, s_pot14, s_pot15, s_pot16; //number of each kind of pot
publi... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CodeGenHero.Template
{
public partial interface ITemplate
{
string Name { get; set; }
List<ITemplateSetting> Settings { get; set; }
List<INamespaceItem> Usings { get; set; }
string Version { get; set; }
}
} |
using Client.Models;
using Models;
using Models.RegularGame;
using strange.extensions.command.impl;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.Networking.NetworkSystem;
namespace Client.Commands
{
public class ServerUpdateRegularGameCommand : Command
{
/// <summary>
///... |
using DataAccessLayer.basis;
using Model.DataEntity;
using Model.Locale;
using ProcessorUnit.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Utility;
namespace ProcessorUnit.Execution
{
public class ExecutorForeverBase
{
... |
using System;
using Models.BuildingsStore;
using UnityEngine;
using UnityEngine.UI;
namespace UI
{
public class StoreItemView : MonoBehaviour
{
[SerializeField] private Text itemName;
[SerializeField] private Text itemCost;
private Action<StoreItem> onBuyButtonClickAction;
priva... |
using System;
using System.Reflection;
namespace ZiZhuJY.Web.UI.Attributes
{
public class StringValueAttribute : Attribute
{
public string StringValue { get; protected set; }
public StringValueAttribute(string value)
{
StringValue = value;
}
}
public stati... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Server
{
public class Server
{
private Dictionary<User, int> users = new Dictionary<User, int>();
private Dictionary<Group, int> groups = new Dictionary<Group, int>();
... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using Couchbase.Lite;
using Couchbase.Lite.Listener.Tcp;
using Liddup.Models;
namespace Liddup.Services
{
public static class DatabaseManager
{
public delegate void DatabaseChangedDelegate(object... |
using diyetisyenproje.Classes;
using diyetisyenproje.Screens;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Data;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace diyetisyenproje
{
class Singleton
{... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ReinforcementCalc
{
public class Beam
{
public double Width { get; set; }
public double Height { get; set; }
public double BendingMoment { get; set; }
p... |
using TechTalk.SpecFlow;
namespace Foo.specs
{
[Binding]
public class DemoParamExampleSteps
{
[Given]
public void Given_I_have_entered_SOMENUMBER_and_SOMESTRING(int someNumber, string someString)
{
ScenarioContext.Current.Pending();
}
[When]
... |
using System;
namespace Buffers.Devices
{
public sealed class NullEEPROM : EEPROMBase
{
public NullEEPROM(ushort blockSize)
: base(blockSize) { }
public override string Name { get { return "NullEEPROM"; } }
protected override void DoRead(uint pageid, byte[] result) { }
protected override void... |
using System.Collections.Generic;
namespace MyStack
{
public interface IQueue<T> : IEnumerable<T>
{
//
// Summary:
// Gets the number of elements contained in the System.Collections.Generic.Stack`1.
//
// Returns:
// The number of elements contained in the ... |
namespace Triton.Game.Mapping
{
using ns25;
using ns26;
using System;
using System.Collections.Generic;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("FriendListFriendFrame")]
public class FriendListFriendFrame : FriendListBaseFriendFrame
{
public FriendListFriend... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TwinkleStar.Common
{
/// <summary>
/// 配置基类
/// </summary>
public abstract class ConfigBase
{
/// <summary>
/// 标识
/// </summary>
public str... |
using Microsoft.EntityFrameworkCore;
using MyPage.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MyPage.Data.DAL
{
public class CategoriaDAL
{
private readonly Contexto _contexto;
public CategoriaDAL(Contexto contexto)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CandyCane;
using System.IO;
using LibGit2Sharp;
namespace CandyCane
{
public class CreateWebProjectFrom
{
public void createProjectFrom(string projectOrigin)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using System.Windows.Forms;
using MilkBot.Core;
using MilkBot.Core.Commands;
using MilkBot.Core.Components;
namespace MilkBot.ChatCommands {
class ChatCommandsCompon... |
using System;
using System.Collections.Generic;
using Xamarin.Forms;
namespace MotorMeans
{
public partial class ModelsPage : ContentPage
{
public ModelsPage()
{
InitializeComponent();
}
}
}
|
using FastSQL.Sync.Core.Enums;
using FastSQL.Sync.Core.Models;
using System;
using System.Collections.Generic;
using System.Text;
namespace FastSQL.Sync.Core.Workflows
{
public interface IBaseWorkflow
{
string Id { get; }
int Version { get; }
bool IsGeneric { get; }
}
... |
using System;
using System.Linq;
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;
class Program
{
static void Main()
{
using (IWebDriver driver = new ChromeDriver("."))
{
driver.Navigate().GoToUrl("https://www.caremc.com/caremcwebmvc/account/login");
dri... |
using System.Windows.Controls;
namespace TestOutlookAddin
{
/// <summary>
/// UserControlWpf.xaml 的交互逻辑
/// </summary>
public partial class UserControlWpf : UserControl
{
public UserControlWpf()
{
InitializeComponent();
}
}
}
|
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MobilePro.Views;
namespace MobilePro.Models
{
public class NavMenu
{
public string BackgroundColor { get; set; }
public IList MenuItems { get; set... |
// Copyright (c) 2014 Rotorz Limited. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
using UnityEngine;
using UnityEditor;
using Rotorz.Tile.Editor;
namespace Custom {
/// <summary>
/// Integrates custom post-build step into tile syste... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using System.ComponentModel;
using System.Windows.Threading;
using HtmlAgilityPack;
usi... |
using System;
using System.Linq;
using DryIoc;
using FluentAssertions;
using MediatR;
using NSubstitute;
using OmniSharp.Extensions.JsonRpc;
using Xunit;
namespace JsonRpc.Tests
{
public class HandlerResolverTests
{
public class Request : IRequest, IRequest<Response>
{
}
public... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using TicketTrackerAPI.Models;
using EventBus.Abstractions;
using TicketTrackerAPI.Events;
... |
using System;
using System.Collections.Generic;
using System.IO;
using NUnit.Framework;
namespace Radex.Tsp.UnitTest
{
[TestFixture]
public class NodeTests
{
private static readonly Random rnd = new Random((int)DateTime.Now.ToBinary());
public static readonly int DEFAULT_CAPACITY = 5;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.Text;
using System.Data.SqlClient;
namespace ServiceRest_20180140067_Yusuf_Johan_Kelana
{
// NOTE: You can use the "Rename" command on the "Refactor" menu to change the c... |
using System;
using System.Diagnostics;
using System.Threading;
using Unosquare.RaspberryIO;
using Unosquare.RaspberryIO.Gpio;
namespace Devices.Ultrasonic
{
/// <summary>
/// Sonar
/// </summary>
public class HCSR04
{
private const int SpeedOfSound = 340000; // mm/s
private readon... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.... |
using Dominio;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace siva.api.Models
{
public class GIMReferenciaViewModel
{
public GIMReferencia Gim { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MP3ManagerBase.factory
{
internal class TagLibFileAbstraction : TagLib.File.IFileAbstraction
{
private string name;
public TagLibFileAbstraction(strin... |
using AutoMapper;
using GetSetGo.Models;
using GetSetGo.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace GetSetGo.Controllers
{
public class CustomersController : Controller
{
private ApplicationDbContext _context;
... |
/* Faça um programa para atribuir nota de 10 alunos, mostrando a nota de cada aluno e a média da sala no final do programa. */
using System;
namespace _3
{
class Program
{
static void Main(string[] args)
{
double somaNotas = 0;
double media = 0;
for (int co... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using OneArmedBandits.Properties;
namespace OneArmedBandits
{
public partial class Form1 : Form
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TestOlusturmaOtomasyonu
{
public class Sorular
{
public int Id { get; set; }
public string Soru { get; set; }
public string CevapA { get; set; }
public ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace CT.UI.Army
{
public class ArmyUI : MonoBehaviour
{
public Image fillImage;
public Text fillText;
public Transform slotsParent;
public GameObject slotPrefab;
... |
using CMS_Database.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace CMS_ShopOnline.Areas.CMS_Sale.Models
{
public class CTPhieuNhapViewModel
{
public int Id { get; set; }
public int? IdNguyenLieu { get; set; }
public string Ten { ... |
using System;
namespace SparamTestLib
{
public class SparamCPL_Between : SparamTestCase.TestCaseAbstract
{
SparamMagBetween objMag = new SparamMagBetween();
public override void Initialize()
{
_Result = new SResult();
objMag.TestNo = TestNo;
objMag... |
using System.IO;
namespace Publicon.Infrastructure.DTOs
{
public class BlobInfoDTO
{
public Stream Content { get; set; }
public string ContentType { get; set; }
public string FileName { get; set; }
public BlobInfoDTO(Stream content, string contentType)
{
Co... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Follow : MonoBehaviour
{
[SerializeField] Transform target;
private void LateUpdate()
{
transform.position = new Vector3(target.position.x, target.position.y, transform.position.z);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using Kers.Models.Repositories;
using System.Threading.Tasks;
using Kers.Models;
using Kers.Models.Data;
using Kers.Models.Contexts;
using Kers.Models.Abstract;
using Kers.Models.Entities.KERScore;
using System.Linq.Expressions;
using Microsoft.EntityFr... |
namespace DataTransfer.DTO.Categories
{
public class CategoryForUpdateDto : CategoryForManipulationDto
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace BaldrSky_MekTool
{
class Program
{
static void Main(string[] args)
{
if (args.Length != 3 || args[0][0] != '-')
{
Console.WriteLine("usage:\n... |
using System.Xml.Linq;
using PlatformRacing3.Common.Level;
using PlatformRacing3.Common.User;
using PlatformRacing3.Web.Controllers.DataAccess2.Procedures.Exceptions;
using PlatformRacing3.Web.Extensions;
using PlatformRacing3.Web.Responses;
using PlatformRacing3.Web.Responses.Procedures;
namespace PlatformRacing3.We... |
using CsQuery;
using DataCenter.Data;
using DataCenter.Helpers;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
usi... |
using AmWell.Resources.DTO.Request;
using AmWell.Resources.DTO.Response;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AmWell.Resources.Services.Interface
{
public interface IAmWellService
{
RestResponseDto AddUser(AddUser... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
namespace AddressBook.Views
{
/// Clase base proporciona el comportamiento de los comandos de los elementos de la interfaz de usuario.
public class Base : ICommand
... |
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Teste_WebMotors.Application.Servic... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using CP.i8n;
//------------------------------------------------------------------------------
//
// This code was generated by OzzCodeGen.
//
// Manual changes to this file will be overwrit... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts.RobinsonCrusoe_Game.Characters
{
public class Dog : Character, ISideCharacter
{
public override string CharacterName { get; set; }
public override int Cu... |
using System;
using System.Collections.Generic;
using System.Composition;
using System.Diagnostics;
using System.Diagnostics.Contracts;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tasks;
using LyphTEC.Repository.Extensions;
using LyphTEC.Repository.MongoDB.Extensions;
using MongoDB.Bson;
u... |
using System;
using System.Collections.Generic;
using System.Linq;
using CommonTypes;
using CommonTypes.Storage;
using CommonTypes.Transactions;
namespace ServerLib.Transactions
{
public class Participant : MarshalByRefObject, IParticipant
{
private readonly int _serverId;
private ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace TestApp.Models
{
public class CambioMou
{
int bitbucket;
//mai!!
//eres un loquillo
string mai;
int helloworl;
string nombre;
}
} |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace Dentist.Models
{
public class Address
{
public int Id { get; set; }
[StringLength(100)]
public string AddressLine1 { get; set; }
[StringLength(100)]
public string Suburb { get; set;... |
using System.Collections.Generic;
using System.Collections.Immutable;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;
using Microsoft.CodeAnalysis.Operations;
namespace Meziantou.Analyzer.Rules;
[DiagnosticAnalyzer(LanguageNames.CSharp)]
public sealed class ThrowIfNullWithNonNullableInstanceA... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _3._3._19_homework
{
class MyQueue
{
private List<Customer> customers = new List<Customer>();
public void Enqueue(Customer customer)
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//General AI spawn trigger for Circuit 7)
public class c7AItrig : MonoBehaviour
{
public GameObject AIcar1;
public GameObject AIcar2;
public bool settrig1 = false;
public bool settrig2 = false;
public G... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
namespace Hashnest
{
public partial class frmMain : Form
{
HashNestAPI hn = new HashNestAPI();
List<Market> markets;
Dictionary<Strin... |
//========= Copyright 2015-2018, HTC Corporation. All rights reserved. ===========
using UnityEngine;
using UnityEngine.Events;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.ComponentModel;
namespace HTC.UnityPlugin.Multimedia
{
[RequireC... |
namespace CableCompanyProblem
{
using System;
internal class Path : IComparable<Path>
{
public Path(House startHouse, House endHouse, int distance)
{
this.StartHouse = startHouse;
this.EndHouse = endHouse;
this.Distance = distance;
}
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RestaurantApp.Core;
namespace RestaurantApp.Infrastructure.Repositories
{
public class CategoryRepository : RestaurantApp.Core.Interfaces.ICategoryRepository
{
private VitualRestau... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Finisar.SQLite;
namespace DBManager
{
public partial class frmSQLiteConnection : BlueForm
{
public frmSQLiteConn... |
//
// commercio.sdk - Sdk for Commercio Network
//
// Riccardo Costacurta
// Dec. 30, 2019
// BlockIt s.r.l.
//
/// Represents a document receipt that indicates that the document having
/// the given [documentUuid] present inside the transaction with has [txHash]
/// and sent by [recipientDid] has been received from... |
using System;
using System.Collections.Generic;
using System.Data.Common;
using System.Data.Entity;
using System.Data.Entity.Core.Objects;
using System.Data.SqlClient;
using System.Linq;
using System.Reflection;
using System.Web;
namespace MyEntityFrameworkLab.Models.Repository
{
public class EFReposi... |
using System;
namespace MODEL.ORDER
{
/// <summary>
/// 实体类 OrderStatusModel
/// 编写者:
/// 日期:2015/2/7 星期六 1:25:15
/// </summary>
public class OrderStatusModel
{
private int id = 0;
private int orderid = 0;
private int islock = 0;
private in... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CoursIngesup.Projets
{
class Position
{
public int x;
public int xtest;
public int y;
public int ytest;
public Position(int x, int y)
{... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using ChesterDevs.Core.Aspnet.App.PageHelpers;
using ChesterDevs.Core.Aspnet.App.RemoteData;
using ChesterDevs.Core.Aspnet.App.RemoteData.EventData;
using ChesterDevs.Core.Aspnet.BackgroundService... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Importador.Classes
{
public class Cliente : Pessoa
{
public Cliente(string cnpj, string nome, string areaNegocios)
{
Cnpj = cnpj;
Nome = nome;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BiDictionary
{
class PlayWithBiDictionary
{
static void Main()
{
var distances = new BiDictionary<string, string, int>();
distances... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Voteey.Library.Toast
{
public class ToastMessage
{
public string Message { get; set; }
public string Title { get; set; }
public ToastType MessageType { get; se... |
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