text stringlengths 13 6.01M |
|---|
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Reflection;
using RimWorld;
using Verse;
using UnityEngine;
using AlienRace;
namespace SyrThrumkin
{
[DefOf]
public static class ThrumkinDefOf
{
static ThrumkinDefOf... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Oracle.DataAccess.Client;
using Oracle.DataAccess.Types;
namespace ProjectDB2
{
public partial... |
using System.Windows.Controls;
namespace tweetz.core.Controls.SettingsBlock
{
public partial class SettingsInfoBlock : UserControl
{
public SettingsInfoBlock()
{
InitializeComponent();
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
/*using Lucene.Net.Index;
using Lucene.Net.Analysis.Standard;
using Lucene.Net.Documents;
using Lucene.Net.Search;
using System.Collections;
using Lucene.Net.Store;*/
namespace BLL.DLib
{
public class NormalizeFarsi
{
... |
namespace Merchello.UkFest.Web.Controllers
{
using System;
using System.Linq;
using System.Web.Mvc;
using Merchello.Core;
using Merchello.Core.Models;
using Merchello.Core.Sales;
using Merchello.UkFest.Web.Ditto.Contexts;
using Merchello.UkFest.Web.Models.Checkout;
using Merchello.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using Ionic.Zip;
using System.IO.Compression;
namespace MVArchive
{
class Program
{
static void Main(string[] args)
{
//to... |
namespace CheckIt.Syntax
{
public interface IClassMatcher
{
CheckMatch NameSpace();
CheckMatch Name();
}
} |
using DevilDaggersCore.Leaderboards.History.Completions;
using NetBase.Utils;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace DevilDaggersCore.Leaderboards
{
[JsonObject(MemberSerialization.OptIn)]
public class Leaderboard
{
[JsonProper... |
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Threading.Tasks;
using Witsml;
using Witsml.Extensions;
using Witsml.Data;
using Witsml.Data.Curves;
using Witsml.ServiceReference;
using WitsmlExplorer.Api.Jobs;
using WitsmlExplorer.Api.Jobs.Common;
using WitsmlEx... |
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using TMPro;
using UnityEngine;
public class ShopUI : MonoBehaviour {
public GameObject shipShopUI;
public GameObject trailShopUI;
public RectTransform shipScrollContent;
public RectTransform trailsScrollContent;
public float spacing... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using ConFutureNce.Models;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Infrastructure;
namespace ConFutureNce.Extensions
{
public c... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace PPO1
{
public partial class AddPoint : Form
{
Controller control;
Rou... |
using lesson6.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Extensions.Options;
using System.Net;
using System.IO;
using System.Text.Json;
using System.Text;
namespace lesson6.Services
{
public class OpenWeatherService : IWeatherService
... |
using System.Xml;
namespace pjank.BossaAPI.Fixml
{
/// <summary>
/// Klasa ułatwiająca tworzenie/wysyłanie własnych komunikatów FIXML,
/// dla których nie zaimplementowano żadnej specjalnej, odrębnej klasy.
/// Ewentualnie do wykorzystania przy testowaniu protokołu komunikacyjnego...
/// </summary>
pu... |
using FamilyAccounting.BL.DTO;
using FamilyAccounting.DAL.Entities;
using Moq;
using Newtonsoft.Json;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
namespace FamilyAccounting.Tests.Integration_Tests
{
... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
#pragma warning disable 0649 // For serialized fields
using UnityEngine;
public class Lightning : FingerSurface
{
const int maxRandomSamples = 20;
[Serial... |
using System;
using System.Collections.Generic;
using System.Text;
namespace GameOptionEnum
{
public enum eGameOptions
{
COMPUTER = 0,
HUMAN_PLAYER = 1
}
}
|
using UnityEngine;
using System.Collections;
public class Advice : MonoBehaviour {
public static Advice instance;
void Awake () {
instance = this;
ShowAdvice(false);
}
public void ShowAdvice(bool value)
{
if(value)
{
Caapora.GameManager.S... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class DealDamage : MonoBehaviour {
//Define Enum
public enum Props_Enum { waterProps, fireProps, forestProps };
//This what you need to show in the inspector.
private Props_Enum Current_props;
... |
using System.IO;
using System.Text;
using System.Threading.Tasks;
#if NETSTANDARD1_3
namespace System.CodeDom.Compiler
{
public sealed class IndentedTextWriter : TextWriter
{
private readonly TextWriter _BaseWriter;
private bool _LineWritten;
public IndentedTextWriter(TextWriter base... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace PartStore.Services
{
public class StubVansService : IVansService
{
public IEnumerable<Van> GetVans()
{
yield return new Van { Make = "Volkswagen", Model = "Caddy", Registratio... |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
namespace SC.Models
{
[Table("ProductTypes")]
public class ProductType
{
public int Id { get; set; }
public string Type { get; set; }
//public ICollection<Product> Products { get; set; }
}
}
|
namespace BettingSystem.Application.Identity
{
using System.Reflection;
using Common;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
public static class ApplicationConfiguration
{
public static IServiceCollection AddApplication(
th... |
using Lcn.Cli.CoreBase.Args;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Logging;
using Microsoft.Extensions.Logging.Abstractions;
using Microsoft.Extensions.Options;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using... |
namespace BettingSystem.Domain.Common.Events.Teams
{
public class TeamCreatedEvent : IDomainEvent
{
public TeamCreatedEvent(
string name,
byte[] logoOriginalContent,
byte[] logoThumbnailContent)
{
this.Name = name;
this.LogoOriginalC... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace CommonScripts
{
public class LightControllScipt : MonoBehaviour
{
public bool InitOnStart = false;
public float Range = 10;
public float Intensity = 0.5f;
public bool IsOn = false;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
namespace WeatherApp1
{
class SelectCityPage:FakePage
{
ScrollViewer _citySv;
StackPanel _c... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Sheep : Entity
{
public Animator animator { get; private set; }
public override void Start()
{
base.Start();
animator = GetComponent<Animator>();
}
/**
* Gets converted to a spheric... |
using UnityEngine;
public class PlayerBounds : MonoBehaviour {
//캐릭터가 경계에 도달할 시 적용할 액션을 정의할 BoundsBehavior 선언
public enum BoundsBehavior {
Nothing, //0
Constrain, //1
Kill //2
}
//경계값
public BoxCollider2D Bounds;
public BoundsBehavior Above;
public Bou... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ModLoader;
using Terraria.GameContent.UI.Elements;
using Terraria.UI;
using System;
using Terraria.ID;
using System.Linq;
using StarlightRiver.Abilities;
using StarlightRiver.Food;
namespace StarlightRiver.GUI
{
... |
/**
* Author: János de Vries
* Date: Sep. 2014
* Student Number: 208418
**/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using S... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Web.Mvc;
using MVC.Core.Attributes;
using MVC.Core.Extensions;
using MVC4.Sample.Common.Entities;
using MVC4.Sample.Common.ViewModels.Home;
namespace MVC4.Sample.Web.Controllers.Home
{
public class HomeController : C... |
using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("Ach.Fulfillment.Migrations")]
[assembly: AssemblyDescription("")]
[assembly: Guid("04bfffe4-c8c5-45c6-bc2d-5c9662a444fb")]
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _03.SomeAnimals
{
class Dog : IAnimal, ISound
{
public string name { get; set; }
public string sex { get; set; }
public double age { get; set; }
public ... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using SpaceHosting.Index.Sparnn.Distances;
using MSparseVector = MathNet.Numerics.LinearAlgebra.Double.SparseVector;
namespace SpaceHosting.Index.Sparnn.Clusters
{
internal class RootClusterIndex<TRecord> : BaseClusterIndex<TRecord>
... |
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class TextManager : MonoBehaviour
{
[SerializeField] private Text textPlayer0HP = null;
[SerializeField] private Text textPlayer1HP = null;
[SerializeField] private Text[] textTower0HP = new Text[(int)EnumBoardLength.MaxBoa... |
using System;
namespace Zadanie_4
{
class Program
{
static int[] SortujBąbelkowo(int[] tablica)
{
int p;
int porówniania = 0, zamiany = 0; int i = 0;
for (int n = 0; n < tablica.Length; n++)
{
for (int k = i + 1; k < tablica.Leng... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//Author: Jae Son
//Moves player along with Moving Platforms
public class CheckMovingCollision : MonoBehaviour {
void OnCollisionEnter(Collision other)
{
if (other.transform.tag == "MovingPlatform")
{
transform.parent = other.t... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Reflection;
using System;
using UnityEditor.Presets;
using UnityEditor;
//[CreateAssetMenu(fileName = "DataOfComponent_", menuName = "Create Data Game/ Data Of Component")]
[InitializeOnLoad]
public class DataCompone... |
using eCommerceSE.Cliente;
using eCommerceSE.Model;
using System;
using System.Configuration;
using System.IO;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Enviosbase.Producto
{
public partial class ProductoEdit : System.Web.UI.Page
{
string llave = ConfigurationManager.AppSettings["... |
using BlazorShared.Models.Appointment;
using FrontDesk.Core.Aggregates;
namespace FrontDesk.Core.Interfaces
{
public interface IAppointmentDTORepository
{
AppointmentDto GetFromAppointment(Appointment appointment);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace _01.Tower_of_Hanoi
{
class TowerOfHanoi
{
static int numberOfDisks = 5;
static int stepsTaken = 0;
static Stack<int> sourceRod = new Stack<int>(Enumerable.Range(1, numberOfDisks).Reverse());
static Stack<int> destinationRod = new ... |
using System.Threading;
using System.Threading.Tasks;
using CQRS.MediatR.Query;
using MimeKit;
namespace Scheduler.MailService.Queries
{
public class MessageConverterHandler: IQueryHandler<ConvertOrderToMessage, MimeMessage>
{
public async Task<MimeMessage> Handle(ConvertOrderToMessage request, Cancel... |
using Common;
using Common.Attributes;
using Common.EfSearchModel.Model;
using IBLLService;
using MODEL.ActionModel;
using MODEL.DataTableModel;
using MODEL.ViewModel;
using ShengUI.Helper;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Common.Web
{
public sealed class JsonErrorForRecordID : JsonError
{
public string id;
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Web;
namespace WebAPI_Connection_ReExam.Custom
{
public class LHistory
{
[DataMember(Name = "title")]
public string title { get; set; }
[DataMember(Name = "history")]
... |
using System;
using System.Threading.Tasks;
using AutoMapper;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Forms;
using OnlineClinic.Core.DTOs;
using OnlineClinic.Core.Services;
namespace BlazorUI.Pages.People.Edit
{
public partial class PersonEdit: ComponentBase
{
[Par... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading.Tasks;
using GDS.Entity;
using SqlSugar;
using GDS.Comon;
namespace GDS.Dal
{
public class ImplProjectPhase : ImplDaoBase<ProjectPhase>, IProjectPhaseDao<ProjectPhase>
{... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
namespace pathtest
{
public partial class Form1 : Form
{
const int MAX_UNIT = 200;
CNavigationData m_ND = ... |
using System;
using System.Linq;
namespace CodeBlog_25_AttributeAndReflecsion
{
class Program
{
static void Main(string[] args)
{
// атрибутами являются наследники базового класса
// очередной вспомогательный класс
// типа помтка, к которой мы можем потом об... |
using FeriaVirtual.Domain.SeedWork.Events;
using System;
using System.Collections.Generic;
using System.Linq;
namespace FeriaVirtual.Infrastructure.SeedWork.Events
{
public class DomainEventsInformation
{
private readonly Dictionary<string, Type> IndexedDomainEvents = new();
public DomainEve... |
using System;
namespace UseFul.Uteis
{
public class ProgressUpdatedEventArgs : EventArgs
{
public ProgressUpdatedEventArgs(int pbNum, int total, int progress, string message = "")
{
PbNum = pbNum;
Total = total;
Processed = progress;
Message = me... |
using Autofac;
using EmberKernel.Plugins.Components;
using System.Threading.Tasks;
namespace EmberKernel.Plugins
{
public abstract class Plugin : IPlugin
{
public abstract void BuildComponents(IComponentBuilder builder);
public abstract ValueTask Initialize(ILifetimeScope scope);
publ... |
namespace DataLayer
{
using System;
using System.Data;
using System.Data.SqlClient;
public class FinanceManager
{
public DataSet GetAssetQueryDdl(string name, string div)
{
SqlParameter[] parameterArray = new SqlParameter[] { new SqlParameter("@full_name", name), new Sq... |
using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;
using VoxelSpace.Graphics;
namespace VoxelSpace.UI {
public class VoxelIconMaterial : GeometryMaterial {
protected override string _effectResourceName => "@shader/ui/voxel";
... |
namespace _05._FilterStudentsByEmailDomain
{
using System;
using System.Collections.Generic;
using System.Linq;
public class Startup
{
public static void Main()
{
string input = Console.ReadLine();
List<Student> students = new List<Student>();
w... |
namespace Orc.FileSystem.Tests.Services;
using System;
using System.IO;
using System.Threading.Tasks;
using NUnit.Framework;
public class IOSynchronizationServiceFacts
{
// TODO: Write unit tests
[TestFixture]
public class TheExecuteWritingAsyncMethod
{
[Test]
public async Task Write... |
public class Solution {
public int NumDistinct(string s, string t) {
int size1 = s.Length, size2 = t.Length;
if (size1 == 0 && size2 > 0) return 0;
if (size1 == 0 && size2 == 0) return 1;
int[,] dp = new int[size1+1, size2+1];
for (int i=0; i<=size1; i++) dp[i,0] = 1;
... |
// Copyright (c) Microsoft and contributors. All rights reserved.
//
// This source code is licensed under the MIT license found in the
// LICENSE file in the root directory of this source tree.
namespace Microsoft.Azure.Management.ANF.Samples.Common
{
using System;
using System.Threading.Tasks;
... |
using Efa.Application.Interfaces;
using Efa.Application.ViewModels;
using System;
using System.Net;
using System.Net.Http;
using System.Web.Http;
namespace Efa.Services.WebApi.Controllers
{
[RoutePrefix("api")]
public class ContatoGrupoController : ApiController
{
private readonly IContatoGrupoApp... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data.SQLite;
using System.IO;
using System.Linq;
using System.Windows;
using System.Windows.Input;
using WAReporter.Modelo;
namespace WAReporter
{
public partial class JanelaPrincipal : Window
{
private string Ca... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum Players { Left, Right }
public enum Stuffs { Shit, Fish, Sword, Ball }
public class Player : MonoBehaviour {
private Animator anim;
public int HP = 10;
public GameObject shitPrefab;
public GameObject fishPre... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Xml.Serialization;
using DBDiff.Schema.Events;
using DBDiff.Schema.SQLServer2000.Model;
using DBDiff.Schema.SQLServer2000.Compare;
namespace DBDiff.Schema.SQLServer2000
{
public class Generate
{
public event Progress.Pr... |
using Microsoft.Extensions.Logging;
namespace Sentry.Extensions.Logging.Tests;
public class LogLevelExtensionsTests
{
[Theory]
[MemberData(nameof(BreadcrumbTestCases))]
public void ToBreadcrumbLevel_TestCases((BreadcrumbLevel expected, LogLevel sut) @case)
=> Assert.Equal(@case.expected, @case.sut... |
using System;
using Bolster.API.Status.Stateless;
using Bolster.Base;
namespace Bolster.API.Interface.Stateless
{
public static class Status
{
public static Success Success => new Success();
public static Failure Failure => new Failure();
public static Either<Success, Failure> Success... |
using HBPonto.IoC.Extensions;
using HBPonto.IoC.Middlewares;
using HBPonto.Kernel.Helpers;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
namespace HBPonto
{
public cl... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Media3D;
using System.Windows.Media;
namespace SpatialMapper.MediaController
{
class MediaTexture
{
private Brush _videoBrush;
private double _opacity = 1;
public Material ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace VARP
{
public partial class MainPage : Form
{
public MainPage()
... |
namespace Entoarox.CustomPaths
{
internal class CustomPathConfig
{
/*********
** Accessors
*********/
public int Alternatives = 0;
public string File = "";
public string Name = "";
public int Price = 0;
public string Requirements = null;
pu... |
using System;
using System.Drawing;
using System.Windows.Forms;
namespace SnackGame
{
public partial class Snacker : Form
{
private int direction = 0;
private int score = 1;
private Timer gameLoop = new Timer();
private Random random = new Random();
private ... |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace RU.Tinkoff.Core.Nfc.Model {
// Metadata.xml XPath class reference: path="/api/package[@name='ru.tinkoff.core.nfc.model']/class[@name='ApplicationFileLocator']"
[global::Android.Runtime.Register ("ru/tinkoff/core/nfc/model/ApplicationFi... |
using UnityEngine;
using System.Collections;
public class gate_mechanism : MonoBehaviour {
public ParticleEmitter gate_effect;
public GameObject gate_sprite;
public Light gate_light;
public GameObject teleporter;
public mission1 m;
public bool gates_open=false;
public void ApplyDamage(Vector4 v4) {
gate_... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GeoAPI.Extensions.Feature;
using NUnit.Framework;
using Rhino.Mocks;
using SharpMap.Data.Providers;
namespace SharpMap.Tests.Data.Providers
{
[TestFixture]
public class DataTableFeatureProviderTest
{
readon... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Web;
using System.Web.Script.Serialization;
using System.Windows.Forms;
using HtmlAgilityPack;
using Test;
using HtmlDocument = HtmlAgilityPack.HtmlDocument;
using System.IO;
namespace ArchosAPI
{
p... |
namespace FamousQuoteQuiz.Api.Models
{
public class DeleteQuoteModel
{
public int Id { get; set; }
}
}
|
// talis.xivplugin.twintania
// SoundHelper.cs
using FFXIVAPP.Common.Helpers;
using FFXIVAPP.Common.Utilities;
using NAudio.Wave;
using NLog;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
usi... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
namespace StrategyGame
{
public class RocketForce : Force
{
public RocketForce(GameTime gameTime)
{
Id = ForcesType.RocketForce;
Hp = ForceParametrs... |
using System;
using System.IO;
using System.Net;
using System.Text;
using System.Xml;
using System.Xml.Serialization;
namespace gView.Framework.system
{
public class XsdSchemaSerializer<T>
{
public T Deserialize(Stream stream)
{
// avoid errors => DTD parsing is not allowed per defa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Brawl_Net
{
class Player
{
public string ip = "";
public Character character = new Character();
public Player(string setip)
{
ip = setip;
... |
using System;
using System.Runtime.InteropServices;
namespace Vlc.DotNet.Core.Interops.Signatures
{
/// <summary>
/// Set the meta of the media (this function will not save the meta, call SaveMediaMeta in order to save the meta)
/// </summary>
[LibVlcFunction("libvlc_media_set_meta")]
[UnmanagedFu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LightingBook.Tests.Api.Dto.Dto.SearchTravel
{
public class FlightInputs
{
public string OriginLocationCode;
public string DestinationLocationCode;
public string... |
using System.Collections.Generic;
namespace TpNoteDesignPatternsCSharp.BLL.Model
{
public class PersonnageBuilderWeb : PersonnageBuilder
{
public PersonnageBuilderWeb()
{
personnage = new PersonnageBLL();
}
public override PersonnageBuilder BuildListEquipement(List... |
#region MIT License
/*
* Copyright (c) 2009-2011 University of Jyväskylä, Department of Mathematical
* Information Technology.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software withou... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace learn_180328_T
{
class Program
{
static void Main(string[] args)
{
Store s = new Store();
int[] num = { 0, 1, 2, 3, 4, 5, 6, 7, 8, ... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
public class Portal : MonoBehaviour {
public Vector3 swirlPoint = new Vector3(0,-5,0);
public Vector3 landPoint = new Vector3(0,-15,0);
public float beamSpeed = 3.0f;
public WorldGroup WorldGroup;
public void Se... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using FiiiCoin.Wallet.Win.Common;
using FiiiCoin.Wallet.Win.Models.UiModels;
namespace FiiiCoin.Wallet.Win.ViewModels.ShellPages
{
... |
using System.Collections.Generic;
using System.IO;
using Newtonsoft.Json.Linq;
namespace NuGetPackageVisualizer.PackagesFile
{
internal class ProjectJsonProcessor : IPackageFileProcessor
{
public IEnumerable<DependencyViewModel> Packages(string filePath)
{
JObject dependencies ;
... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Item : ReusableObject
{
protected float m_speed = 60;
public override void OnSpawn()
{
}
public override void OnUnSpawn()
{
transform.localEulerAngles = Vector3.zero;
}
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
namespace WindowsFormsApplication1
{
public partial class tc_ile_sonuc : Form
{... |
using EasyWebApp.Data.Entities.AuthenticationEnties;
using EasyWebApp.Data.Entities.ServiceWebEntities;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
namespace EasyWebApp.Data.DbContext
{
public class EasyWebDbContext : IdentityDbContext<ApplicationUser>
{
... |
namespace gView.Framework.Symbology
{
[global::System.AttributeUsageAttribute(global::System.AttributeTargets.Property)]
public class UseColorGradientPicker : global::System.Attribute
{
public UseColorGradientPicker()
{
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Xml;
using System.Xml.Linq;
namespace elexFog
{
enum FogType
{
Removed,
Adjusted,
Default
}
class FileIO
{
private cons... |
namespace qbq.EPCIS.Repository.Custom.Entities
{
class EpcisEventTransformationId
{
//-----------------------------------------------------------------
//-- Tabelle zum Zwischenspeichern der TransformationID
//-----------------------------------------------------------------
//... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace PayRentAndUse_V3.Models
{
public class UserClass
{
public int Id { get; set; }
[Required(ErrorMessage="Please Enter Name")]
[Display(Name = "Enter... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using POSServices.Models;
using POSServices.WebAPIModel;
namespace POSServices.Controllers
{
[Route("api/ItemDimens... |
using Microsoft.EntityFrameworkCore;
using System;
using System.ComponentModel.DataAnnotations;
namespace Shared
{
public class Context : DbContext
{
public Tests Tests { get; set; } = new Tests();
}
public class Test
{
[Key]
public int Key { get; set; }
}
public ... |
using System.Collections.Generic;
using DataLayer.Entities;
using SolarSystemWeb.Models.Entities;
namespace SolarSystemWeb.Models.ViewModels
{
public class DropDownViewModel
{
public DropDownViewModel(SpaceObjectTypeDto type, IEnumerable<SimpleModel> items)
{
Type = type;... |
using System.Collections.Generic;
using StardewModdingAPI;
namespace ModUpdateMenu.Updates
{
internal interface IUpdateStatusRetriever
{
bool GetUpdateStatuses(out IList<ModStatus> statuses);
ISemanticVersion GetSMAPIUpdateVersion();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace GeoSearch.Web
{
public class WMSLayer
{
//The name of layer
public string name { get; set; }
//The title of layer
public string title { get; set; }
//The rank sco... |
using AutoFixture;
using Moq;
using NUnit.Framework;
using SFA.DAS.ProviderCommitments.Web.Mappers.Apprentice;
using SFA.DAS.ProviderCommitments.Web.Models.Apprentice;
using System;
using System.Threading.Tasks;
using SFA.DAS.Encoding;
using SFA.DAS.ProviderCommitments.Infrastructure.OuterApi;
using SFA.DAS.ProviderCo... |
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