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/*
Copyright (C) 2006 Pedro Felzenszwalb
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* image conversion */
#ifndef CONV_H
#define CONV_H
#include <climits>
#include "image.h"
#include "imutil.h"
#include "misc.h"
#define RED_WEIGHT 0.299
#define GREEN_WEIGHT 0.587
#define BLUE_WEIGHT 0.114
static image<uchar> *imageRGBtoGRAY(image<rgb> *input) {
int width = input->width();
int height = input->height();
image<uchar> *output = new image<uchar>(width, height, false);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
imRef(output, x, y) = (uchar)
(imRef(input, x, y).r * RED_WEIGHT +
imRef(input, x, y).g * GREEN_WEIGHT +
imRef(input, x, y).b * BLUE_WEIGHT);
}
}
return output;
}
static image<rgb> *imageGRAYtoRGB(image<uchar> *input) {
int width = input->width();
int height = input->height();
image<rgb> *output = new image<rgb>(width, height, false);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
imRef(output, x, y).r = imRef(input, x, y);
imRef(output, x, y).g = imRef(input, x, y);
imRef(output, x, y).b = imRef(input, x, y);
}
}
return output;
}
static image<float> *imageUCHARtoFLOAT(image<uchar> *input) {
int width = input->width();
int height = input->height();
image<float> *output = new image<float>(width, height, false);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
imRef(output, x, y) = imRef(input, x, y);
}
}
return output;
}
static image<float> *imageINTtoFLOAT(image<int> *input) {
int width = input->width();
int height = input->height();
image<float> *output = new image<float>(width, height, false);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
imRef(output, x, y) = imRef(input, x, y);
}
}
return output;
}
static image<uchar> *imageFLOATtoUCHAR(image<float> *input,
float min, float max) {
int width = input->width();
int height = input->height();
image<uchar> *output = new image<uchar>(width, height, false);
if (max == min)
return output;
float scale = UCHAR_MAX / (max - min);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
uchar val = (uchar)((imRef(input, x, y) - min) * scale);
imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX);
}
}
return output;
}
static image<uchar> *imageFLOATtoUCHAR(image<float> *input) {
float min, max;
min_max(input, &min, &max);
return imageFLOATtoUCHAR(input, min, max);
}
static image<long> *imageUCHARtoLONG(image<uchar> *input) {
int width = input->width();
int height = input->height();
image<long> *output = new image<long>(width, height, false);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
imRef(output, x, y) = imRef(input, x, y);
}
}
return output;
}
static image<uchar> *imageLONGtoUCHAR(image<long> *input, long min, long max) {
int width = input->width();
int height = input->height();
image<uchar> *output = new image<uchar>(width, height, false);
if (max == min)
return output;
float scale = UCHAR_MAX / (float)(max - min);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
uchar val = (uchar)((imRef(input, x, y) - min) * scale);
imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX);
}
}
return output;
}
static image<uchar> *imageLONGtoUCHAR(image<long> *input) {
long min, max;
min_max(input, &min, &max);
return imageLONGtoUCHAR(input, min, max);
}
static image<uchar> *imageSHORTtoUCHAR(image<short> *input,
short min, short max) {
int width = input->width();
int height = input->height();
image<uchar> *output = new image<uchar>(width, height, false);
if (max == min)
return output;
float scale = UCHAR_MAX / (float)(max - min);
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
uchar val = (uchar)((imRef(input, x, y) - min) * scale);
imRef(output, x, y) = bound(val, (uchar)0, (uchar)UCHAR_MAX);
}
}
return output;
}
static image<uchar> *imageSHORTtoUCHAR(image<short> *input) {
short min, max;
min_max(input, &min, &max);
return imageSHORTtoUCHAR(input, min, max);
}
#endif