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/** @file generic.c
** @author Andrea Vedaldi
** @brief Generic - Definition
**/
/* AUTORIGHTS
Copyright (C) 2007-09 Andrea Vedaldi and Brian Fulkerson
This file is part of VLFeat, available in the terms of the GNU
General Public License version 2.
*/
/**
@mainpage VLFeat -- Vision Lab Features Library
@version __VLFEAT_VERSION__
@author Andrea Vedaldi (vedaldi@cs.ucla.edu)
@author Brian Fulkerson (bfulkers@cs.ucla.edu)
@par Copyright © 2007-09 Andrea Vedaldi and Brian Fulkerson
<em>VLFeat C library contains implementations of common computer
vision algorithms, with a special focus on visual features for
matching image regions. Applications include structure from motion
and object and category detection and recognition.
We strive to make the library free of clutter, portable (VLFeat is
largely C-89 compatible), and self- documented. Different parts of
the library are weakly interdependent, simplifying understanding and
extraction of code.</em>
@section main-contents Contents
- @ref design "Design Concepts"
- @ref design-objects "Objects"
- @ref design-resources "Memory and resource management"
- @ref design-threads "Multi-threading"
- @ref design-portability "Portability"
- @ref main-glossary "Glossary"
- Support functionalities
- @ref host.h "Platform abstraction"
- @ref generic.h "Errors, memory, logging, and others"
- @ref random.h "Random number generator"
- @ref mathop.h "Math operations"
- @ref heap.h "Heap (priority queue)"
- @ref stringop.h "String operations"
- @ref imop.h "Image operations"
- @ref pgm.h "PGM reading and writing"
- @ref rodrigues.h "Rodrigues formula"
- @ref mexutils.h "MATLAB MEX helper functions"
- Algorithms
- @ref sift.h "Scale Invariant Feature Transform (SIFT)"
- @ref dsift.h "Dense SIFT (DSIFT)"
- @ref mser.h "Maximally Stable Extremal Regions (MSER)"
- @ref ikmeans.h "Integer K-means (IKM)"
- @ref hikmeans.h "Hierarchical Integer K-means (HIKM)"
- @ref aib.h "Agglomerative Information Bottleneck (AIB)"
- @ref quickshift.h "Quick shift image segmentation"
- @ref kdtree.h "KDTree (fast and approximate nearest neighbors)"
@section design VLFeat Design Concepts
VLFeat follows a simple but rigorous design that makes it portable
and simple to use in conjunction with high level language such as
MATLAB. This section illustrates and motivates the aspects of the
design that are relevant to the users of the library. Most of the
features discussed in here are implemented in the @ref generic.h
module.
@subsection design-objects Objects
Most of VLFeat functionalities are implemented as opaque data
structures, to which we refer as "objects". Typically, you create an
object by means of a constructor function and dispose of it by means
of a destructor function. The data member of the object should not be
accessed directly, but by means of appropriate accessor functions
(typically containing the @c _get and _set keywords in their names).
@subsection design-resources Memory and Resource Management
Resource management in VLFeat is minimal. In most cases, you can
assume that VLFeat does not provide any resource management
functionality at all. Objects or memory blocks allocated by the
library but owned by the client must be explicitly disposed. The
following rule helps identifying such blocks and objects:
<b> The client owns a memory block or object if, and only if, it is
returned by a library call containing the keywords @c _new or @c
_copy, or by the allocator functions ::vl_malloc, ::vl_calloc,
::vl_realloc.</b>
More in detail, the following rules apply:
- Memory is the only managed resource. Other resources used by the
library (e.g. files) are either passed to the library by the
client, or acquired and released within the scope of a library
function call.
- The memory manager can be customized through ::vl_set_alloc_func
(which sets the implementations of ::vl_malloc, ::vl_realloc,
::vl_calloc and ::vl_free). The library allocates memory only through
these functions.
- The memory manager is global to all threads.
- At any moment, there is only one memory manager in
existence. ::vl_set_alloc_func can be used only before any other
function is invoked, or right before or after the previous memory
manager has relinquished all memory.
- Such rules apply both to the library client and to the library
implementation. The only exception regards the memory allocated in
the global library state, which uses the native memory manager.
These rules make it possible to undo all the work done by the
library at any given instant. Disposing the memory allocated by the
custom memory manager essentially "resets" the library (except for
its global state). This functionality is used extensively in the
implementation of MATLAB MEX functions that access the library to
support abrupt interruption.
@note The rules guarantee that all memory allocated by the library
at any given time is allocated by the same memory manager, except
for the global state that should survive the "reset"
operation. In order to support multiple memory managers, one
should keep track of the allocator of each object (or memory
block). Moreover, partial de-allocation of a pool of objects is
dangerous, as such objects may be referred by other objects that
are not being de-allocated, corrupting their state. A proper
solution to the latter problem is the retain/release mechanism
implemented, for instance, by Apple Core Foundation or Cocoa.
@subsection design-threads Multi-threading
The library is currently <em>not</em> thread safe, but this support
will be added in a future release.
The library is almost entirely reentrant. The only thread-sensitive
operations are on the global library state and are limited to:
- Global library configuration (e.g. ::vl_set_alloc_func).
- Random number generator state (@ref random.h).
- Error handling (e.g. ::vl_err_no).
@subsection design-portability Portability features
Platform dependent details are isolated in the @ref generic.h
library module. These include:
- Atomic types (e.g. ::vl_int32).
- Special syntaxes for the declaration of symbols exported by the library
and inline functions (e.g. ::VL_EXPORT).
- Host-dependent conversion of data endianess
(e.g. ::vl_swap_host_big_endianness_8()).
VLFeat uses processor specific features (e.g. Intel SSE) if those
are available at compile time.
<!-- @see http://www.macresearch.org/how_to_properly_use_sse3_and_ssse3_and_future_intel_vector_extensions_0 -->
@section main-glossary Glossary
- <b>Column-major.</b> A <em>M x N </em> matrix <em>A</em> is
stacked with column-major order as the sequence \f$(A_{11}, A_{21},
\dots, A_{12}, \dots)\f$. More in general, when stacking a multi
dimensional array this indicates that the first index is the one
varying most quickly, with the other followed in the natural order.
- <b>Opaque structure.</b> A structure is opaque if the user is not supposed
to access its member directly, but through appropriate interface functions.
Opaque structures are commonly used to define objects.
- <b>Row-major.</b> A <em>M x N </em> matrix <em>A</em> is
stacked with row-major order as the sequence \f$(A_{11}, A_{12},
\dots, A_{21}, \dots)\f$. More in general, when stacking a multi
dimensional array this indicates that the last index is the one
varying most quickly, with the other followed in reverse order.
- <b>Feature frame.</b> A <em>feature frame</em> is the geometrical
description of a visual features. For instance, the frame of
a @ref sift.h "SIFT feature" is oriented disk and the frame of
@ref mser.h "MSER feature" is either a compact and connected set or
a disk.
- <b>Feature descriptor.</b> A <em>feature descriptor</em> is a quantity
(usually a vector) which describes compactly the appearance of an
image region (usually corresponding to a feature frame).
**/
/**
@file generic.h
This module provides the following functionalities:
- @ref generic-preproc
- @ref generic-error
- @ref generic-memory
- @ref generic-logging
- @ref generic-time
@section generic-preproc C preprocessor
VLFeat provides a few C preprocessor macros of general
utility. These include stringification (::VL_STRINGIFY,
::VL_XSTRINGIFY) and concatenation (::VL_CAT, ::VL_XCAT) of symbols.
@section generic-error Error handling
Some VLFeat functions signal errors as the standard C library. Such
functions return 0 when they succeed and -1 when they fail, and set
the global variable ::vl_err_no with a code identifying the error
occurred. This variable is never set on success and should be
examined right after an error had occurred.
@section generic-memory Memory allocation
VLFeat uses the ::vl_malloc(), ::vl_realloc(), ::vl_calloc() and
::vl_free() functions to allocate memory. Normally these functions
are mapped to the underlying standard C library implementations. However
::vl_set_alloc_func() can be used to map them to other implementations.
For instance, in MATALB MEX files these functions are mapped to
the MATLAB equivalent which has a garbage collection mechanism to cope
with interruptions during execution.
@section generic-logging Logging
VLFeat uses the macros ::VL_PRINT and ::VL_PRINTF to print progress or
debug informations. These functions are normally mapped to the @c
printf function of the underlying standard C library. However
::vl_set_printf_func() can be used to map it to a different
implementation. For instance, in MATLAB MEX files this function is
mapped to @c mexPrintf. Setting the function to @c NULL disables
logging.
@section generic-time Measruing time
VLFeat provides ::vl_tic() and ::vl_toc() as an easy way of
measuring elapsed time.
**/
#include "generic.h"
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#ifdef VL_OS_WIN
#include <Windows.h>
#endif
VL_EXPORT int vl_err_no = 0 ;
VL_EXPORT char vl_err_msg [VL_ERR_MSG_LEN + 1] = "" ;
/** ------------------------------------------------------------------
** @brief Get version string
** @return library version string
**/
VL_EXPORT
char const * vl_get_version_string ()
{
return VL_VERSION_STRING ;
}
/** ------------------------------------------------------------------
** @brief Print information about the library
** @return library version string
**/
VL_EXPORT
void vl_print_info ()
{
VL_PRINTF ("VLFeat version %s\n", vl_get_version_string()) ;
vl_print_host_info () ;
}
/** @internal@brief A printf that does not do anything */
static int
do_nothing_printf (char const* format, ...)
{
return 0 ;
}
/** @internal@brief Customizable @c malloc function pointer */
void *(*vl_malloc_func) (size_t) = &malloc ;
/** @internal@brief Customizable @c realloc function pointer */
void *(*vl_realloc_func) (void*,size_t) = &realloc ;
/** @internal@brief Customizable @c calloc function pointer */
void *(*vl_calloc_func) (size_t, size_t) = &calloc ;
/** @internal@brief Customizable @c free function pointer */
void (*vl_free_func) (void*) = &free ;
/** @internal@brief Customizable @c printf function pointer */
int (*vl_printf_func) (char const *, ...)= printf ; /* &do_nothing_printf ;*/
/** --------------------------------------------------------------- */
/** @fn ::vl_malloc(size_t)
** @brief Call customizable @c malloc function
** @param n number of bytes to allocate.
**
** The function calls the user customizable @c malloc.
**
** @return result of @c malloc
**/
/** @fn ::vl_realloc(void*,size_t)
** @brief Call customizable @c resize function
**
** @param ptr buffer to reallocate.
** @param n number of bytes to allocate.
**
** The function calls the user-customizable @c realloc.
**
** @return result of the user-customizable @c realloc.
**/
/** @fn ::vl_calloc(size_t,size_t)
** @brief Call customizable @c calloc function
**
** @param n size of each element in byte.
** @param size size of the array to allocate (number of elements).
**
** The function calls the user-customizable @c calloc.
**
** @return result of the user-customizable @c calloc.
**/
/** @fn ::vl_free(void*)
** @brief Call customizable @c free function
**
** @param ptr buffer to free.
**
** The function calls the user customizable @c free.
**/
/** ------------------------------------------------------------------
** @brief Set memory allocation functions
** @param malloc_func pointer to @c malloc.
** @param realloc_func pointer to @c realloc.
** @param calloc_func pointer to @c calloc.
** @param free_func pointer to @c free.
**/
VL_EXPORT
void vl_set_alloc_func (void *(*malloc_func) (size_t),
void *(*realloc_func) (void*, size_t),
void *(*calloc_func) (size_t, size_t),
void (*free_func) (void*))
{
vl_malloc_func = malloc_func ;
vl_realloc_func = realloc_func ;
vl_calloc_func = calloc_func ;
vl_free_func = free_func ;
}
VL_EXPORT
void
vl_set_printf_func (printf_func_t printf_func)
{
vl_printf_func = printf_func ? printf_func : do_nothing_printf ;
}
#ifdef VL_OS_WIN
LARGE_INTEGER tic_freq ;
LARGE_INTEGER tic_mark ;
#else
clock_t tic_mark ; /**< @internal Store clock time for ::vl_tic() */
#endif
/** ------------------------------------------------------------------
** @brief Set time reference
**/
void vl_tic()
{
#ifdef VL_OS_WIN
QueryPerformanceFrequency(&tic_freq) ;
QueryPerformanceCounter(&tic_mark) ;
#else
tic_mark = clock() ;
#endif
}
/** ------------------------------------------------------------------
** @brief Get time since reference
**
** Returns the processor time elapsed since ::vl_tic() was called.
**
** @remark On UNIX, this function uses the @c clock() system call.
** On Windows, it uses the @c QueryPerformanceCounter() system call,
** which is more accurate than @c clock() on this platform.
**
** @return time in seconds.
**/
double vl_toc()
{
#ifdef VL_OS_WIN
LARGE_INTEGER toc_mark ;
QueryPerformanceCounter(&toc_mark) ;
return (double) (toc_mark.QuadPart - tic_mark.QuadPart) / tic_freq.QuadPart ;
#else
return (double) (clock() - tic_mark) / CLOCKS_PER_SEC ;
#endif
}