/** @internal ** @file mser.c ** @brief Maximally Stable Extremal Regions (MSER) - Definition ** @author Andrea Vedaldi **/ /* AUTORIGHTS Copyright (C) 2007-09 Andrea Vedaldi and Brian Fulkerson This file is part of VLFeat, available in the terms of the GNU General Public License version 2. */ /** @file mser.h ** ** @section mser Maximally Stable Extremal Regions Overview ** ** Running the MSER filter usually involves the following steps: ** ** - Initialize the MSER filter by ::vl_mser_new(). The ** filter can be reused for images of the same size. ** - Compute the MSERs by ::vl_mser_process(). ** - Optionally fit ellipsoids to the MSERs by ::vl_mser_ell_fit(). ** - Retrieve the results by ::vl_mser_get_regions() (and optionally ::vl_mser_get_ell()). ** - Optionally retrieve filter statistics by ::vl_mser_get_stats(). ** - Delete the MSER filter by ::vl_mser_delete(). ** ** @subsection mser-definition MSER definition ** ** An extremal region @f$R_l@f$ of an image is a connected component ** of the level set @f$S_l = \{ x : I(x) \leq l \}@f$. ** ** @image html mser-er.png ** ** For each intensity @f$l@f$, one has multiple disjoint extremal ** regions in the level set @f$S_l@f$. Let @f$l@f$ span a finite ** number of values @f$\mathcal{L}=\{0,\dots,M-1\}@f$ (a sampling of ** the image range). One obtains a family of regions @f$R_l@f$; by ** connecting two regions @f$R_l@f$and @f$R_{l+1}@f$ if, and only if, ** @f$R_l\subset R_{l+1}@f$, regions form a tree: ** ** @image html mser-tree.png ** ** The maximally stable extremal regions are extremal ** regions which satisfy a stability criterion. Here we use a ** criterion which is similar but not identical to the original ** paper. This definition is somewhat simpler both to understand and ** code (it also runs faster). ** ** Let @f$B(R_l)=(R_l,R_{l+1},\dots,R_{l+\Delta})@f$ be the branch of ** the tree rooted at @f$R_l@f$. We associate to the branch the ** (in)stability score ** ** @f[ ** v(R_l) = \frac{|R_{l+\Delta} - R_l|}{|R_l|}. ** @f] ** ** The score is low if the regions along the branch have similar area ** (and thus similar shape). We aim to select maximally stable ** branches; then a maximally stable region is just a representative ** region selected from a maximally stable branch (for simplicity we ** select @f$R_l@f$, but one could choose for example ** @f$R_{l+\Delta/2}@f$). ** ** Roughly speaking, a branch is maximally stable if it is a local ** minimum of the (in)stability score. More accurately, we start by ** assuming that all branches are maximally stable. Then we consider ** each branch @f$B(R_{l})@f$ and its parent branch ** @f$B(R_{l+1}):R_{l+1}\supset R_l@f$ (notice that, due to the ** discrete nature of the calculations, they might be geometrically ** identical) and we mark as unstable the less stable one, i.e.: ** ** - if @f$v(R_l)v(R_{l+1})@f$, mark @f$R_{l}@f$ as unstable; ** - otherwise, do nothing. ** ** This criterion selects among nearby regions the ones that are more ** stable. We optionally refine the selection by running (starting ** from the bigger and going to the smaller regions) the following ** tests: ** ** - @f$a_- \leq |R_{l}|/|R_{\infty}| \leq a_+@f$: exclude MSERs too ** small or too big (@f$|R_{\infty}|@f$ is the area of the image). ** ** - @f$v(R_{l}) < v_+@f$: exclude MSERs too unstable. ** ** - For any MSER @f$R_l@f$, find the parent MSER @f$R_{l'}@f$ and check ** if ** @f$|R_{l'} - R_l|/|R_l'| < d_+@f$: remove duplicated MSERs. ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** **
parameteralt. namestandard valueset by
@f$\Delta@f$@c delta5::vl_mser_set_delta()
@f$a_+@f$@c max_area0.75::vl_mser_set_max_area()
@f$a_-@f$@c min_area3.0/@f$|R_\infty|@f$::vl_mser_set_min_area()
@f$v_+@f$@c max_var0.25::vl_mser_set_max_variation()
@f$d_+@f$@c min_diversity0.2::vl_mser_set_min_diversity()
** ** @subsection mser-vol Volumetric images ** ** The code supports images of arbitrary dimension. For instance, it ** is possible to find the MSER regions of volumetric images or time ** sequences. See ::vl_mser_new() for further details.s ** ** @subsection mser-ell Ellipsoids ** ** Usually extremal regions are returned as a set of ellipsoids ** fitted to the actual regions (which have arbitrary shape). The fit ** is done by calculating the mean and variance of the pixels ** composing the region: ** @f[ ** \mu_l = \frac{1}{|R_l|}\sum_{x\in R_l}x, ** \qquad ** \Sigma_l = \frac{1}{|R_l|}\sum_{x\in R_l} (x-\mu_l)^\top(x-\mu_l) ** @f] ** Ellipsoids are fitted by ::vl_mser_ell_fit(). Notice that for a ** n dimensional image, the mean has n components ** and the variance has n(n+1)/2 independent components. The ** total number of components is obtained by ::vl_mser_get_ell_dof() ** and the total number of fitted ellipsoids by ** ::vl_mser_get_ell_num(). A matrix with an ellipsoid per column is ** returned by ::vl_mser_get_ell(). The column is the stacking of the ** mean and of the independent components of the variance, in the ** order (1,1),(1,2),..,(1,n), (2,2),(2,3).... In the ** calculations, the pixel coordinate @f$x=(x_1,...,x_n)@f$ use the ** standard index order and ranges. ** ** @subsection mser-algo Algorithm ** ** The algorithm is quite efficient. While some details may be ** tricky, the overall idea is easy to grasp. ** ** - Pixels are sorted by increasing intensity. ** - Pixels are added to a forest by increasing intensity. The forest has the ** following properties: ** - All the descendent of a certain pixels are subset of an extremal region. ** - All the extremal regions are the descendants of some pixels. ** - Extremal regions are extracted from the region tree and the extremal regions tree is ** calculated. ** - Stable regions are marked. ** - Duplicates and other bad regions are removed. ** ** @remark The extremal region tree which is calculated is a subset ** of the actual extremal region tree. In particular, it does not ** contain redundant entries extremal regions that coincide as ** sets. So, for example, in the calculated extremal region tree, the ** parent @f$R_q@f$ of an extremal region @f$R_{l}@f$ may or may ** not correspond to @f$R_{l+1}@f$, depending whether ** @f$q\leq l+1@f$ or not. These subtleties are important when ** calculating the stability tests. **/ #include "mser.h" #include #include #include /** ------------------------------------------------------------------- ** @brief Advance N-dimensional subscript ** ** The function increments by one the subscript @a subs indexing an ** array the @a ndims dimensions @a dims. ** ** @param ndims number of dimensions. ** @param dims dimensions. ** @param subs subscript to advance. **/ VL_INLINE void adv(int ndims, int const *dims, int *subs) { int d = 0 ; while(d < ndims) { if( ++subs[d] < dims[d] ) return ; subs[d++] = 0 ; } } /** ------------------------------------------------------------------- ** @brief Climb the region forest to reach aa root ** ** The function climbs the regions forest @a r starting from the node ** @a idx to the corresponding root. ** ** To speed-up the operation, the function uses the ** VlMserReg::shortcut field to quickly jump to the root. After the ** root is reached, all the used shortcut are updated. ** ** @param r regions' forest. ** @param idx stating node. ** @return index of the reached root. **/ VL_INLINE vl_uint climb (VlMserReg* r, vl_uint idx) { vl_uint prev_idx = idx ; vl_uint next_idx ; vl_uint root_idx ; /* move towards root to find it */ while (1) { /* next jump to the root */ next_idx = r [idx] .shortcut ; /* recycle shortcut to remember how we came here */ r [idx] .shortcut = prev_idx ; /* stop if the root is found */ if( next_idx == idx ) break ; /* next guy */ prev_idx = idx ; idx = next_idx ; } root_idx = idx ; /* move backward to update shortcuts */ while (1) { /* get previously visited one */ prev_idx = r [idx] .shortcut ; /* update shortcut to point to the new root */ r [idx] .shortcut = root_idx ; /* stop if the first visited node is reached */ if( prev_idx == idx ) break ; /* next guy */ idx = prev_idx ; } return root_idx ; } /** ------------------------------------------------------------------- ** @brief Create a new MSER filter ** ** Initializes a new MSER filter for images of the specified ** dimensions. Images are @a ndims -dimensional arrays of dimensions ** @a dims. ** ** @param ndims number of dimensions. ** @param dims dimensions. **/ VL_EXPORT VlMserFilt* vl_mser_new (int ndims, int const* dims) { VlMserFilt* f ; int *strides, k ; f = vl_calloc (sizeof(VlMserFilt), 1) ; f-> ndims = ndims ; f-> dims = vl_malloc (sizeof(int) * ndims) ; f-> subs = vl_malloc (sizeof(int) * ndims) ; f-> dsubs = vl_malloc (sizeof(int) * ndims) ; f-> strides = vl_malloc (sizeof(int) * ndims) ; /* shortcuts */ strides = f-> strides ; /* copy dims to f->dims */ for(k = 0 ; k < ndims ; ++k) { f-> dims [k] = dims [k] ; } /* compute strides to move into the N-dimensional image array */ strides [0] = 1 ; for(k = 1 ; k < ndims ; ++k) { strides [k] = strides [k-1] * dims [k-1] ; } /* total number of pixels */ f-> nel = strides [ndims-1] * dims [ndims-1] ; /* dof of ellipsoids */ f-> dof = ndims * (ndims + 1) / 2 + ndims ; /* more buffers */ f-> perm = vl_malloc (sizeof(vl_uint) * f-> nel) ; f-> joins = vl_malloc (sizeof(vl_uint) * f-> nel) ; f-> r = vl_malloc (sizeof(VlMserReg) * f-> nel) ; f-> er = 0 ; f-> rer = 0 ; f-> mer = 0 ; f-> rmer = 0 ; f-> ell = 0 ; f-> rell = 0 ; /* other parameters */ f-> delta = 5 ; f-> max_area = 0.75 ; f-> min_area = 3.0 / f-> nel ; f-> max_variation = 0.25 ; f-> min_diversity = 0.2 ; return f ; } /** ------------------------------------------------------------------- ** @brief Delete MSER filter ** ** The function releases the MSER filter @a f and all its resources. ** ** @param f MSER filter to be deleted. **/ VL_EXPORT void vl_mser_delete (VlMserFilt* f) { if(f) { if(f-> acc ) vl_free( f-> acc ) ; if(f-> ell ) vl_free( f-> ell ) ; if(f-> er ) vl_free( f-> er ) ; if(f-> r ) vl_free( f-> r ) ; if(f-> joins ) vl_free( f-> joins ) ; if(f-> perm ) vl_free( f-> perm ) ; if(f-> strides) vl_free( f-> strides) ; if(f-> dsubs ) vl_free( f-> dsubs ) ; if(f-> subs ) vl_free( f-> subs ) ; if(f-> dims ) vl_free( f-> dims ) ; if(f-> mer ) vl_free( f-> mer ) ; vl_free (f) ; } } /** ------------------------------------------------------------------- ** @brief Process image ** ** The functions calculates the Maximally Stable Extremal Regions ** (MSERs) of image @a im using the MSER filter @a f. ** ** The filter @a f must have been initialized to be compatible with ** the dimensions of @a im. ** ** @param f MSER filter. ** @param im image data. **/ VL_EXPORT void vl_mser_process (VlMserFilt* f, vl_mser_pix const* im) { /* shortcuts */ vl_uint nel = f-> nel ; vl_uint *perm = f-> perm ; vl_uint *joins = f-> joins ; int ndims = f-> ndims ; int *dims = f-> dims ; int *subs = f-> subs ; int *dsubs = f-> dsubs ; int *strides = f-> strides ; VlMserReg *r = f-> r ; VlMserExtrReg *er = f-> er ; vl_uint *mer = f-> mer ; int delta = f-> delta ; int njoins = 0 ; int ner = 0 ; int nmer = 0 ; int nbig = 0 ; int nsmall = 0 ; int nbad = 0 ; int ndup = 0 ; int i, j, k ; /* delete any previosuly computed ellipsoid */ f-> nell = 0 ; /* ----------------------------------------------------------------- * Sort pixels by intensity * -------------------------------------------------------------- */ { vl_uint buckets [ VL_MSER_PIX_MAXVAL ] ; /* clear buckets */ memset (buckets, 0, sizeof(vl_uint) * VL_MSER_PIX_MAXVAL ) ; /* compute bucket size (how many pixels for each intensity value) */ for(i = 0 ; i < nel ; ++i) { vl_mser_pix v = im [i] ; ++ buckets [v] ; } /* cumulatively add bucket sizes */ for(i = 1 ; i < VL_MSER_PIX_MAXVAL ; ++i) { buckets [i] += buckets [i-1] ; } /* empty buckets computing pixel ordering */ for(i = nel ; i >= 1 ; ) { vl_mser_pix v = im [ --i ] ; vl_uint j = -- buckets [v] ; perm [j] = i ; } } /* initialize the forest with all void nodes */ for(i = 0 ; i < nel ; ++i) { r [i] .parent = VL_MSER_VOID_NODE ; } /* ----------------------------------------------------------------- * Compute regions and count extremal regions * -------------------------------------------------------------- */ /* In the following: idx : index of the current pixel val : intensity of the current pixel r_idx : index of the root of the current pixel n_idx : index of the neighbors of the current pixel nr_idx : index of the root of the neighbor of the current pixel */ /* process each pixel by increasing intensity */ for(i = 0 ; i < nel ; ++i) { /* pop next node xi */ vl_uint idx = perm [i] ; vl_mser_pix val = im [idx] ; vl_uint r_idx ; /* add the pixel to the forest as a root for now */ r [idx] .parent = idx ; r [idx] .shortcut = idx ; r [idx] .area = 1 ; r [idx] .height = 1 ; r_idx = idx ; /* convert the index IDX into the subscript SUBS; also initialize DSUBS to (-1,-1,...,-1) */ { vl_uint temp = idx ; for(k = ndims - 1 ; k >= 0 ; --k) { dsubs [k] = -1 ; subs [k] = temp / strides [k] ; temp = temp % strides [k] ; } } /* examine the neighbors of the current pixel */ while (1) { vl_uint n_idx = 0 ; vl_bool good = 1 ; /* Compute the neighbor subscript as NSUBS+SUB, the corresponding neighbor index NINDEX and check that the neighbor is within the image domain. */ for(k = 0 ; k < ndims && good ; ++k) { int temp = dsubs [k] + subs [k] ; good &= (0 <= temp) && (temp < dims [k]) ; n_idx += temp * strides [k] ; } /* The neighbor should be processed if the following conditions are met: 1. The neighbor is within image boundaries. 2. The neighbor is indeed different from the current node (the opposite happens when DSUB=(0,0,...,0)). 3. The neighbor is already in the forest, meaning that it has already been processed. */ if (good && n_idx != idx && r [n_idx] .parent != VL_MSER_VOID_NODE ) { vl_mser_pix nr_val = 0 ; vl_uint nr_idx = 0 ; int hgt = r [ r_idx] .height ; int n_hgt = r [nr_idx] .height ; /* Now we join the two subtrees rooted at R_IDX = ROOT( IDX) NR_IDX = ROOT(N_IDX). Note that R_IDX = ROOT(IDX) might change as we process more neighbors, so we need keep updating it. */ r_idx = climb(r, idx) ; nr_idx = climb(r, n_idx) ; /* At this point we have three possibilities: (A) ROOT(IDX) == ROOT(NR_IDX). In this case the two trees have already been joined and we do not do anything. (B) I(ROOT(IDX)) == I(ROOT(NR_IDX)). In this case the pixel IDX is extending an extremal region with the same intensity value. Since ROOT(NR_IDX) will NOT be an extremal region of the full image, ROOT(IDX) can be safely added as children of ROOT(NR_IDX) if this reduces the height according to the union rank heuristic. (C) I(ROOT(IDX)) > I(ROOT(NR_IDX)). In this case the pixel IDX is starting a new extremal region. Thus ROOT(NR_IDX) WILL be an extremal region of the final image and the only possibility is to add ROOT(NR_IDX) as children of ROOT(IDX), which becomes parent. */ if( r_idx != nr_idx ) { /* skip if (A) */ nr_val = im [nr_idx] ; if( nr_val == val && hgt < n_hgt ) { /* ROOT(IDX) becomes the child */ r [r_idx] .parent = nr_idx ; r [r_idx] .shortcut = nr_idx ; r [nr_idx] .area += r [r_idx] .area ; r [nr_idx] .height = VL_MAX(n_hgt, hgt+1) ; joins [njoins++] = r_idx ; } else { /* cases ROOT(IDX) becomes the parent */ r [nr_idx] .parent = r_idx ; r [nr_idx] .shortcut = r_idx ; r [r_idx] .area += r [nr_idx] .area ; r [r_idx] .height = VL_MAX(hgt, n_hgt + 1) ; joins [njoins++] = nr_idx ; /* count if extremal */ if (nr_val != val) ++ ner ; } /* check b vs c */ } /* check a vs b or c */ } /* neighbor done */ /* move to next neighbor */ k = 0 ; while(++ dsubs [k] > 1) { dsubs [k++] = -1 ; if(k == ndims) goto done_all_neighbors ; } } /* next neighbor */ done_all_neighbors : ; } /* next pixel */ /* the last root is extremal too */ ++ ner ; /* save back */ f-> njoins = njoins ; f-> stats. num_extremal = ner ; /* ----------------------------------------------------------------- * Extract extremal regions * -------------------------------------------------------------- */ /* Extremal regions are extracted and stored into the array ER. The structure R is also updated so that .SHORTCUT indexes the corresponding extremal region if any (otherwise it is set to VOID). */ /* make room */ if (f-> rer < ner) { if (er) vl_free (er) ; f->er = er = vl_malloc (sizeof(VlMserExtrReg) * ner) ; f->rer = ner ; } ; /* save back */ f-> nmer = ner ; /* count again */ ner = 0 ; /* scan all regions Xi */ for(i = 0 ; i < nel ; ++i) { /* pop next node xi */ vl_uint idx = perm [i] ; vl_mser_pix val = im [idx] ; vl_uint p_idx = r [idx] .parent ; vl_mser_pix p_val = im [p_idx] ; /* is extremal ? */ vl_bool is_extr = (p_val > val) || idx == p_idx ; if( is_extr ) { /* if so, add it */ er [ner] .index = idx ; er [ner] .parent = ner ; er [ner] .value = im [idx] ; er [ner] .area = r [idx] .area ; /* link this region to this extremal region */ r [idx] .shortcut = ner ; /* increase count */ ++ ner ; } else { /* link this region to void */ r [idx] .shortcut = VL_MSER_VOID_NODE ; } } /* ----------------------------------------------------------------- * Link extremal regions in a tree * -------------------------------------------------------------- */ for(i = 0 ; i < ner ; ++i) { vl_uint idx = er [i] .index ; do { idx = r[idx] .parent ; } while (r[idx] .shortcut == VL_MSER_VOID_NODE) ; er[i] .parent = r[idx] .shortcut ; er[i] .shortcut = i ; } /* ----------------------------------------------------------------- * Compute variability of +DELTA branches * -------------------------------------------------------------- */ /* For each extremal region Xi of value VAL we look for the biggest * parent that has value not greater than VAL+DELTA. This is dubbed * `top parent'. */ for(i = 0 ; i < ner ; ++i) { /* Xj is the current region the region and Xj are the parents */ int top_val = er [i] .value + delta ; int top = er [i] .shortcut ; /* examine all parents */ while (1) { int next = er [top] .parent ; int next_val = er [next] .value ; /* Break if: * - there is no node above the top or * - the next node is above the top value. */ if (next == top || next_val > top_val) break ; /* so next could be the top */ top = next ; } /* calculate branch variation */ { int area = er [i ] .area ; int area_top = er [top] .area ; er [i] .variation = (float) (area_top - area) / area ; er [i] .max_stable = 1 ; } /* Optimization: since extremal regions are processed by * increasing intensity, all next extremal regions being processed * have value at least equal to the one of Xi. If any of them has * parent the parent of Xi (this comprises the parent itself), we * can safely skip most intermediate node along the branch and * skip directly to the top to start our search. */ { int parent = er [i] .parent ; int curr = er [parent] .shortcut ; er [parent] .shortcut = VL_MAX (top, curr) ; } } /* ----------------------------------------------------------------- * Select maximally stable branches * -------------------------------------------------------------- */ nmer = ner ; for(i = 0 ; i < ner ; ++i) { vl_uint parent = er [i ] .parent ; vl_mser_pix val = er [i ] .value ; float var = er [i ] .variation ; vl_mser_pix p_val = er [parent] .value ; float p_var = er [parent] .variation ; vl_uint loser ; /* Notice that R_parent = R_{l+1} only if p_val = val + 1. If not, this and the parent region coincide and there is nothing to do. */ if(p_val > val + 1) continue ; /* decide which one to keep and put that in loser */ if(var < p_var) loser = parent ; else loser = i ; /* make loser NON maximally stable */ if(er [loser] .max_stable) { -- nmer ; er [loser] .max_stable = 0 ; } } f-> stats. num_unstable = ner - nmer ; /* ----------------------------------------------------------------- * Further filtering * -------------------------------------------------------------- */ /* It is critical for correct duplicate detection to remove regions * from the bottom (smallest one first). */ { float max_area = (float) f-> max_area * nel ; float min_area = (float) f-> min_area * nel ; float max_var = (float) f-> max_variation ; float min_div = (float) f-> min_diversity ; /* scan all extremal regions (intensity value order) */ for(i = ner-1 ; i >= 0L ; --i) { /* process only maximally stable extremal regions */ if (! er [i] .max_stable) continue ; if (er [i] .variation >= max_var ) { ++ nbad ; goto remove ; } if (er [i] .area > max_area) { ++ nbig ; goto remove ; } if (er [i] .area < min_area) { ++ nsmall ; goto remove ; } /* * Remove duplicates */ if (min_div < 1.0) { vl_uint parent = er [i] .parent ; int area, p_area ; float div ; /* check all but the root mser */ if(parent != i) { /* search for the maximally stable parent region */ while(! er [parent] .max_stable) { vl_uint next = er [parent] .parent ; if(next == parent) break ; parent = next ; } /* Compare with the parent region; if the current and parent * regions are too similar, keep only the parent. */ area = er [i] .area ; p_area = er [parent] .area ; div = (float) (p_area - area) / (float) p_area ; if (div < min_div) { ++ ndup ; goto remove ; } } /* remove dups end */ } continue ; remove : er [i] .max_stable = 0 ; -- nmer ; } /* check next region */ f-> stats .num_abs_unstable = nbad ; f-> stats .num_too_big = nbig ; f-> stats .num_too_small = nsmall ; f-> stats .num_duplicates = ndup ; } /* ----------------------------------------------------------------- * Save the result * -------------------------------------------------------------- */ /* make room */ if (f-> rmer < nmer) { if (mer) vl_free (mer) ; f->mer = mer = vl_malloc( sizeof(vl_uint) * nmer) ; f->rmer = nmer ; } /* save back */ f-> nmer = nmer ; j = 0 ; for (i = 0 ; i < ner ; ++i) { if (er [i] .max_stable) mer [j++] = er [i] .index ; } } /** ------------------------------------------------------------------- ** @brief Fit ellipsoids ** ** @param f MSER filter. ** ** @sa @ref mser-ell **/ VL_EXPORT void vl_mser_ell_fit (VlMserFilt* f) { /* shortcuts */ int nel = f-> nel ; int dof = f-> dof ; int *dims = f-> dims ; int ndims = f-> ndims ; int *subs = f-> subs ; int njoins = f-> njoins ; vl_uint *joins = f-> joins ; VlMserReg *r = f-> r ; vl_uint *mer = f-> mer ; int nmer = f-> nmer ; vl_mser_acc *acc = f-> acc ; vl_mser_acc *ell = f-> ell ; int d, index, i, j ; /* already fit ? */ if (f->nell == f->nmer) return ; /* make room */ if (f->rell < f->nmer) { if (f->ell) vl_free (f->ell) ; f->ell = vl_malloc (sizeof(float) * f->nmer * f->dof) ; f->rell = f-> nmer ; } if (f->acc == 0) { f->acc = vl_malloc (sizeof(float) * f->nel) ; } acc = f-> acc ; ell = f-> ell ; /* ----------------------------------------------------------------- * Integrate moments * -------------------------------------------------------------- */ /* for each dof */ for(d = 0 ; d < f->dof ; ++d) { /* start from the upper-left pixel (0,0,...,0) */ memset (subs, 0, sizeof(int) * ndims) ; /* step 1: fill acc pretending that each region has only one pixel */ if(d < ndims) { /* 1-order ................................................... */ for(index = 0 ; index < nel ; ++ index) { acc [index] = subs [d] ; adv(ndims, dims, subs) ; } } else { /* 2-order ................................................... */ /* map the dof d to a second order moment E[x_i x_j] */ i = d - ndims ; j = 0 ; while(i > j) { i -= j + 1 ; j ++ ; } /* initialize acc with x_i * x_j */ for(index = 0 ; index < nel ; ++ index){ acc [index] = subs [i] * subs [j] ; adv(ndims, dims, subs) ; } } /* step 2: integrate */ for(i = 0 ; i < njoins ; ++i) { vl_uint index = joins [i] ; vl_uint parent = r [index] .parent ; acc [parent] += acc [index] ; } /* step 3: save back to ellpises */ for(i = 0 ; i < nmer ; ++i) { vl_uint idx = mer [i] ; ell [d + dof*i] = acc [idx] ; } } /* next dof */ /* ----------------------------------------------------------------- * Compute central moments * -------------------------------------------------------------- */ for(index = 0 ; index < nmer ; ++index) { float *pt = ell + index * dof ; vl_uint idx = mer [index] ; float area = r [idx] .area ; for(d = 0 ; d < dof ; ++d) { pt [d] /= area ; if(d >= ndims) { /* remove squared mean from moment to get variance */ i = d - ndims ; j = 0 ; while(i > j) { i -= j + 1 ; j ++ ; } pt [d] -= pt [i] * pt [j] ; } } } /* save back */ f-> nell = nmer ; }